Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Episode 34 (S3E34)
Transcript
- 0:00Speaker 1: Hey, this is DM David from Fancy Pants and you
- 0:02Speaker 1: are listening to Tale of the Manicore.
- 0:08Speaker 2: The following podcast is intended for a mature audience. Listener
- 0:12Speaker 2: discretion is advised. Welcome back to Tale of the Manticor
- 0:30Speaker 2: season three. Like the creature from which it takes its name,
- 0:34Speaker 2: Tale of the Manticor is a mashup, a cross breeding
- 0:37Speaker 2: between two different species of storytelling. Here you will find
- 0:41Speaker 2: the unpredictability of old school paper and dice games with
- 0:44Speaker 2: the story craft of a dark fantasy novel. No character
- 0:48Speaker 2: is sacred and none will be spared if the dice
- 0:51Speaker 2: decide their fate is at hand. According to Laura, the
- 0:55Speaker 2: Tale of a Manticre is barbed with cruel iron spikes.
- 1:00Speaker 2: There will be much pain in the days ahead. Last
- 1:12Speaker 2: time un Tail of the Mantigor Chapter thirty three is
- 1:16Speaker 2: really about just one thing, the fight to escape from Derowth.
- 1:20Speaker 2: A giant forest troll bars the exit, so the companions
- 1:23Speaker 2: begin by trying to drive it off with missile fire.
- 1:26Speaker 2: The plan doesn't accomplish much. In fact, it makes things
- 1:29Speaker 2: worse because it anchors the monster, and now there's a
- 1:31Speaker 2: chance that will destroy the wooden stairs that lead from
- 1:33Speaker 2: the cave mouth down to the forest floor. If that
- 1:36Speaker 2: were to happen, the piece's predicament would become truly dire,
- 1:40Speaker 2: and so the time for debate and strategy is over.
- 1:43Speaker 2: They make a run for it, fighting as they go.
- 1:46Speaker 2: The combat that ensues is a chaotic nail biter. Achilles
- 1:49Speaker 2: glitter dust spell successfully blinds the troll, but it also
- 1:52Speaker 2: does the same to several allies. And speaking of allies,
- 1:56Speaker 2: the tide of battle turns again when one of the
- 1:58Speaker 2: blink dogs that the Pieces saved in episode twenty five
- 2:01Speaker 2: appears and joins the fight. The battle ends when the
- 2:04Speaker 2: giant forest Troll, against all odds, fails a morale check
- 2:07Speaker 2: and flees into the woods. While injuries have been sustained, incredibly,
- 2:12Speaker 2: no party members have been lost, and it even looks
- 2:15Speaker 2: like one has been gained. I would have bet real
- 2:23Speaker 2: money at the start of that fight that at least
- 2:25Speaker 2: one of my PCs was going to die, and die horribly.
- 2:29Speaker 2: I could envision the fight going any number of ways,
- 2:32Speaker 2: but I did not expect that the giant troll would
- 2:34Speaker 2: end up rutting away. RPGs really are a bottomless source
- 2:37Speaker 2: of wonder, anxiety, and triumph.
- 2:39Speaker 3: You know what I mean.
- 2:40Speaker 2: Now, it occurs to me that there just might be
- 2:42Speaker 2: some folks out there who have a degree in RPG law,
- 2:45Speaker 2: and they might fairly point out that the spell glitter
- 2:47Speaker 2: Dust does not just inflict a minus four penalty to
- 2:50Speaker 2: those who fail their save against its effects. It also applies,
- 2:53Speaker 2: by the book, the same penalty to armor class and
- 2:56Speaker 2: saving throws. I overrode this in order to be consistent
- 2:59Speaker 2: with my own macare annex. The spell's deep buff effect
- 3:02Speaker 2: is clearly due to its ability to inflict blindness, and
- 3:05Speaker 2: not some other extra matrical condition. And I've always used
- 3:08Speaker 2: the rule that blindness causes a single penalty of mind
- 3:11Speaker 2: is four to attack. And that's all. Chapter thirty four,
- 3:23Speaker 2: Part one, Day twenty eight after noon, mythic event meaning
- 3:31Speaker 2: attract elements, party status, achillea thirteen of thirteen hit points,
- 3:38Speaker 2: Cord three of eighteen, de Renni sixteen of sixteen, ten
- 3:46Speaker 2: Tier fifteen of fifteen, fair Wind twenty one of twenty
- 3:52Speaker 2: six supplies. The Companions have eight portions of food, remaining
- 3:58Speaker 2: spells available. Cord can cast slow poison, still blind tentyars
- 4:08Speaker 2: slashed at the air in front of him, grunting with
- 4:10Speaker 2: desperate effort. Tears streamed down his cheeks.
- 4:13Speaker 1: It's gone, little mouse.
- 4:15Speaker 2: Said de Rennie ten Tyars seemed not to hear and
- 4:19Speaker 2: cut the air once again with the sword of lear
- 4:21Speaker 2: Hane Tenier.
- 4:22Speaker 1: You can stop. The creature is gone. What we drove
- 4:28Speaker 1: it off? It ran into the woods. We are safe.
- 4:33Speaker 2: Do anyone over to calm his brother until his vision returned. Meanwhile,
- 4:37Speaker 2: Achillia crossed the broken gap in the stairs and walked
- 4:40Speaker 2: over to Cord. The construct was standing by the well,
- 4:43Speaker 2: supporting himself with one hand on its stony rim. He
- 4:47Speaker 2: was looking into the forest in the direction the giant
- 4:49Speaker 2: troll had fled. Kord's face was painted on and never
- 4:53Speaker 2: showed any more or less emotion than a kind of
- 4:55Speaker 2: mild pleasantness. But at this moment that Killie could have
- 4:59Speaker 2: sworn she saw concern, concern and pain. Oh God, she
- 5:03Speaker 2: began taking in his cracked leg and dented Torso just
- 5:07Speaker 2: look at what that monster did. You lean on me
- 5:10Speaker 2: if you like, I'm here for you. At that moment,
- 5:13Speaker 2: there was a sound from a nearby tree, and Robin
- 5:16Speaker 2: flew down from the upper branches to land on Cord's head.
- 5:20Speaker 2: Not far off, Fairwind was crouching down over the bloody
- 5:23Speaker 2: shape of the blink dog, who had appeared from out
- 5:25Speaker 2: of nowhere to help them fight the troll and had
- 5:27Speaker 2: almost paid with its life. Its snowy white fur was
- 5:31Speaker 2: crimson with blood. When the cleric stroked it behind the ears,
- 5:35Speaker 2: he whimpered and nuzzled his hand. Fairwin stowed his cudgel
- 5:39Speaker 2: in his pack so that the handle stuck out over
- 5:41Speaker 2: his shoulder that he slid both arms under the injured
- 5:44Speaker 2: dog and stood up. We should be away from this
- 5:48Speaker 2: place before that devil decides to return, he said. Nobody disagreed.
- 5:59Speaker 2: The pieces are not going to risk another encounter with
- 6:01Speaker 2: the troll by staying in de rowth to search the
- 6:03Speaker 2: ruins outside. Instead, they'll head north, trying to put some
- 6:07Speaker 2: distance between themselves and the monster, while going in what
- 6:10Speaker 2: they believe is the right direction. Actually, they don't really
- 6:13Speaker 2: know where they should go, beyond that there are mountains
- 6:16Speaker 2: to the north, and that those same mountains appear in
- 6:18Speaker 2: some of Odok's sketches. By now, they strongly suspect that
- 6:22Speaker 2: Odok Zagog never lived here and that their decision to
- 6:25Speaker 2: come was a mistake. Balkene's directions have not been proven wrong.
- 6:30Speaker 2: After all, Their destination therefore is probably somewhere to the northeast,
- 6:35Speaker 2: but since the troll went east, wisdom dictates that they
- 6:38Speaker 2: head north to minimize the risk of another run. In,
- 6:41Speaker 2: of course, there is still a risk. And you know,
- 6:45Speaker 2: I think that this region would likely be free of
- 6:47Speaker 2: all hazards except for that giant troll. I mean, it's
- 6:50Speaker 2: possible that it could coexist with other dangerous creatures, but
- 6:54Speaker 2: I do think it's unlikely. With all that in mind,
- 6:56Speaker 2: for the rest of this day, I will not roll
- 6:58Speaker 2: for any wandering encounter. Since Cord is badly injured and
- 7:02Speaker 2: fair Wind is carrying the blink Dog, I will rule
- 7:04Speaker 2: that the party can only make four miles before they
- 7:07Speaker 2: need to stop and make camp. So that takes care
- 7:10Speaker 2: of day twenty eight. But I think I might as
- 7:12Speaker 2: well go ahead and make all the Heck's crawl rolls
- 7:14Speaker 2: for the next day two. There's nothing else that the
- 7:16Speaker 2: narrative demands at this time. We begin with the weather.
- 7:20Speaker 2: The seventeen means day twenty nine will be a perfect
- 7:23Speaker 2: summer day, bright and warm. Next up is stumble Upon.
- 7:27Speaker 2: I'm almost hoping I don't get a wonder of twenty here.
- 7:29Speaker 2: I wouldn't know how to interpret those at this time.
- 7:32Speaker 2: But let's see what the dice gods have to say.
- 7:35Speaker 2: The thirteen is a bit ominous, but it means no results.
- 7:38Speaker 2: I'll take it and thank them for it. Now it's
- 7:40Speaker 2: time to roll for a wandering encounter. I'll say that
- 7:43Speaker 2: this close to Duroth, specifically because the giant troll has
- 7:46Speaker 2: made its layer there at these past seven years, that
- 7:49Speaker 2: only on a roll of six on a D six
- 7:51Speaker 2: will there be any encounter. If there is, there'll be
- 7:54Speaker 2: a fifty percent chance it's the troll itself, fully healed
- 7:57Speaker 2: and ready to fight again. On a DC, I've got one,
- 8:02Speaker 2: all right. I interpret this as an extreme no. The
- 8:05Speaker 2: terrain inclines and the woods become thick with closely packed trees.
- 8:10Speaker 2: A quick Google search tells me that beach trees can
- 8:12Speaker 2: grow so close to each other that their branches and
- 8:14Speaker 2: even trunks will occasionally fuse together. So this forest of
- 8:18Speaker 2: beach is easily passable by the companions who travel in
- 8:21Speaker 2: single file, but it would be troublesome for the troll
- 8:23Speaker 2: simply because of its size. I think that once they
- 8:26Speaker 2: enter into this new region, the companions effectively have a
- 8:29Speaker 2: barrier between themselves and the troll, and so there will
- 8:32Speaker 2: be no chance of another encounter with it going forward.
- 8:35Speaker 2: All right, I think it's almost time to get back
- 8:37Speaker 2: to the narrative. But while the action is paused, I
- 8:40Speaker 2: should go ahead and make rolls for a fair Wind's
- 8:42Speaker 2: inevitable cure light wounds. Spells one for each cord and
- 8:46Speaker 2: the Blink Dog cord will receive four extra points and
- 8:50Speaker 2: the dog will get a bad luck. Just two, Chapter
- 9:03Speaker 2: thirty four, Part two, Day twenty nine dawn mythic event
- 9:10Speaker 2: meaning attract elements, party status Achillea thirteen of thirteen hit points,
- 9:19Speaker 2: Court eight of eighteen after natural and magical healing, de
- 9:24Speaker 2: Ani sixteen of sixteen, ten Tier fifteen of fifteen, fair
- 9:31Speaker 2: Wind twenty two of twenty six after receiving one point
- 9:34Speaker 2: of natural healing, the blink Dog six of sixteen after
- 9:39Speaker 2: natural and magical healing supplies. The companions have four portions
- 9:45Speaker 2: of food remaining Spells available. Achille can cast and large
- 9:51Speaker 2: message glitter dust and detect evil cord can cast and tangle,
- 9:58Speaker 2: locate plants and animals, slow poison and creed water. Derannie
- 10:08Speaker 2: woke Achillea with a grunt and a shake of her shoulder,
- 10:11Speaker 2: and the moment her eyes opened, he immediately lay down
- 10:14Speaker 2: to sleep without a word. Achilia rubbed her eyes and
- 10:17Speaker 2: smiled a cord who sat a little ways off. When
- 10:21Speaker 2: she opened her spell book, the wooden construct leaned over
- 10:24Speaker 2: to sit silently beside her while she studied. Through the
- 10:28Speaker 2: trees on the eastern horizon, a thin line of light
- 10:31Speaker 2: showed where the sun would soon make its appearance, but
- 10:34Speaker 2: for now, the forest hummed with the sounds of night creatures,
- 10:38Speaker 2: and the moon still supplied the better part of the
- 10:40Speaker 2: available light. As she flipped through the pages of her
- 10:44Speaker 2: book of spells, the fireflies came out, winking and flickering,
- 10:49Speaker 2: flickering and winking. They flew in random zigzags all around,
- 10:53Speaker 2: and their presence cheered her. For no special reason. Achilia
- 10:57Speaker 2: turned to the pages in her book containing spells that
- 10:59Speaker 2: she hit her once written but had never understood. There,
- 11:04Speaker 2: in the peaceful dawn light, with the fireflies all around,
- 11:07Speaker 2: one of her erstwhile incomprehensible spells, opened its secrets to her.
- 11:11Speaker 2: As the morning light crept closer, glowing brighter and brighter,
- 11:15Speaker 2: she began to commit her new spell of detect evil
- 11:18Speaker 2: to memory. She also decided to prepare the enchantment's message
- 11:22Speaker 2: and enlarge instead of her usual pair of shrink spells,
- 11:27Speaker 2: since that magic had failed her twice in the battle
- 11:29Speaker 2: with the monster. But the time her companions had woken
- 11:33Speaker 2: up and were arranging their things and stowing their bed rolls,
- 11:36Speaker 2: she had every word memorized. Nearby, Dornni was portioning out
- 11:41Speaker 2: half of the remaining massi bell so they might break
- 11:43Speaker 2: their fast while Fairwind tended to Cord and the injured dog.
- 11:47Speaker 2: The latter had taken a real liking to both fair
- 11:49Speaker 2: Wind and Achillie. Even though it had been by the
- 11:51Speaker 2: sweat of Dorenni's brow that it had been brought to safety,
- 11:55Speaker 2: the Elpha carried it all the way here from Drowth.
- 11:58Speaker 2: The companion's quietly crunched on massam bell and drank from
- 12:01Speaker 2: a cool spring that Cord produced from the ground using
- 12:04Speaker 2: his new ability. Altogether, it made very small and simple,
- 12:08Speaker 2: but surprisingly filling meal. Near the end of their breakfast,
- 12:12Speaker 2: Tanty had looked from Kord to the dog, whose fur
- 12:14Speaker 2: was still matted with blood. He asked a question, to
- 12:17Speaker 2: no one in particular, do you think we hurt that
- 12:20Speaker 2: monster as badly as it hurt us. His brow was
- 12:24Speaker 2: furrowed as he was remembering how the creature's wounds had
- 12:26Speaker 2: started healing right after they had been inflicted. He wiped
- 12:30Speaker 2: some crumbs from his mouth with his forearm, which now
- 12:32Speaker 2: bore a long, jagged scar where a direwolf had bitten him.
- 12:36Speaker 2: Since he spoken Elvish, Fairwood and Cord could not understand
- 12:39Speaker 2: the question, he was d Reni, who replied.
- 12:42Speaker 1: I think we gave as well as we got.
- 12:45Speaker 2: He mused, and then added, there's.
- 12:47Speaker 1: A dwarfish saying for this kind of situation, how does
- 12:52Speaker 1: it go again? Ada varum olte barn alov rask kharoti
- 12:58Speaker 1: nihey mulochranouf. Sorry, my dwarfsh is not very good.
- 13:03Speaker 2: Achillea and tent Here both asked at the same time,
- 13:06Speaker 2: what does it mean? Dorennie smiled a dry smile and answered.
- 13:11Speaker 1: In trading, you know you have reached a fair deal
- 13:14Speaker 1: only when both sides are miserable.
- 13:17Speaker 2: Achillia didn't know what to make of the idiom, so
- 13:20Speaker 2: she just sniffed and said, I didn't know you could
- 13:22Speaker 2: speak Dwarvish. Dramatis personae de Rennie ten years ago.
- 13:37Speaker 3: You know you've reached a fair deal when both sides
- 13:40Speaker 3: are miserable, muttered the old dwarf with a scowl.
- 13:43Speaker 2: He motioned for a few others of his race to
- 13:45Speaker 2: collect the bags and boxes that his visitors had brought. Well,
- 13:49Speaker 2: have you received all that you came for? A half
- 13:52Speaker 2: dozen dwarves and an equal number of elves were congregated
- 13:55Speaker 2: at a hillside stone built trading post, where they were
- 13:58Speaker 2: exchanging goods, as they did too or three times a year,
- 14:01Speaker 2: As it was customary to speak the language of the
- 14:03Speaker 2: hosts in such exchanges. The else replied in dwarfish, iron, gold, outon, copper,
- 14:10Speaker 2: and mercury. All accounted for, said the primary negotiator, nodding.
- 14:14Speaker 2: He was an elder with twin braids of gray hair
- 14:17Speaker 2: that fell down on either side of his neck in
- 14:19Speaker 2: front of his shoulders. Although the primary negotiator's real name
- 14:23Speaker 2: was ray Lair, he was called valent Goat or the
- 14:26Speaker 2: old crow by his companions, who were presently tasked with
- 14:29Speaker 2: hauling away the various chests of metals and other elements
- 14:32Speaker 2: the hill dwarfs had brought. Derretti was there as a porter.
- 14:36Speaker 2: He received a chest from a ruddy faced dwarf who
- 14:39Speaker 2: was at least half as wide as he was tall.
- 14:42Speaker 2: A novice could never have guessed how heavy the chest
- 14:44Speaker 2: would be, considering the ease with which the dwarf and
- 14:47Speaker 2: trader had lifted it. But this was not Durany's first excursion.
- 14:50Speaker 2: All the same, he strained under the effort as grunted
- 14:55Speaker 2: the dwarf. Duranny knew this word. It meant iron. He'd
- 14:59Speaker 2: been studying dwarf USh for eight years in preparation for
- 15:01Speaker 2: his career as a trader. One day, his parents hoped
- 15:05Speaker 2: he might lead a group as a primary negotiator, but
- 15:08Speaker 2: for now he was just a porter. Drannie had been
- 15:11Speaker 2: making trips like this one for only three years, the
- 15:14Speaker 2: blink of an eye in the career of an elf,
- 15:16Speaker 2: and he already disliked the work. But he enjoyed the
- 15:19Speaker 2: company of the dwarfs more or less, and had come
- 15:22Speaker 2: to know all the members of this trading company by name.
- 15:25Speaker 2: The one who had just handed him the chest was
- 15:27Speaker 2: called ard Nore. Ardnoor had once confessed to him that
- 15:30Speaker 2: he would have preferred to have become a builder instead
- 15:32Speaker 2: of a trader.
- 15:33Speaker 3: I would rather be making bridges and walls or crafting
- 15:36Speaker 3: doors and chests. Back home in the Greek work room,
- 15:39Speaker 3: he had lamented. Dernni had wanted to confide in return
- 15:43Speaker 3: that he too had doubts about a lifelong career in trading,
- 15:46Speaker 3: but he'd held his tongue. Dwarfing culture was not Elvin culture.
- 15:50Speaker 3: This was a lesson that the Old Crow repeated several
- 15:53Speaker 3: times per trip, and a shared personal secret did not
- 15:57Speaker 3: necessarily invite reciprocity among the Dwarfs of their culture. There
- 16:01Speaker 3: is much to larn.
- 16:02Speaker 2: The Old Crow would add, but that is why we
- 16:04Speaker 2: practice our craft over decades decades. Der Anny did not
- 16:09Speaker 2: want to carry iron chests for decades, nor did he
- 16:13Speaker 2: want to negotiate the precarious rules, norms, and laws that
- 16:16Speaker 2: made up the dwarve in interaction for that long. He
- 16:19Speaker 2: enjoyed the frequent travel, the company of the hill folk,
- 16:22Speaker 2: and the challenge of the dwarf and tongue. He also
- 16:25Speaker 2: found the Old Crow to be a good leader and mentor,
- 16:28Speaker 2: but he knew that this was not the life for him.
- 16:31Speaker 2: It was on this journey, only his twelfth since he
- 16:33Speaker 2: embarked on the career, that he decided he would need
- 16:36Speaker 2: to break the news to his mother and father when
- 16:39Speaker 2: he got home. He would tell them he needed to
- 16:41Speaker 2: do something else. Perhaps he could be a sentry like Baron,
- 16:45Speaker 2: or a hunter like Segar or mikef He wasn't sure
- 16:49Speaker 2: what his heart truly desired. He only knew that this
- 16:52Speaker 2: was not it. I had been struggling to apply the
- 17:02Speaker 2: event meaning attract elements ever since I rolled it up.
- 17:06Speaker 2: My mind first went to the four elements earth, air, fire,
- 17:09Speaker 2: and water, but the best I could come up with
- 17:12Speaker 2: was a rain dance, and I had zero idea but
- 17:14Speaker 2: how to implement that. Next I thought of story elements,
- 17:18Speaker 2: but that felt a bit like a cop out. In
- 17:20Speaker 2: the end, the solution just fell on top of me,
- 17:23Speaker 2: by sheer luck. I'd been carrying around several Dwarven expressions
- 17:26Speaker 2: in my back pocket for a while, waiting for a
- 17:29Speaker 2: chance to use them, and I found a chance when
- 17:31Speaker 2: the pieces talked about the battle with the Troll. That
- 17:34Speaker 2: in turn gave me the idea to flesh out part
- 17:36Speaker 2: of Dorani's back story by giving him a failed career
- 17:38Speaker 2: in trading, something I had already established as something the
- 17:41Speaker 2: marsh Ell Society would have to include. But it wasn't
- 17:44Speaker 2: until I started listing the goods exchanged copper, iron and
- 17:48Speaker 2: gold that I realized I was fulfilling the event, meaning
- 17:51Speaker 2: attract elements. It's funny periodic elements I had never considered anyway.
- 17:57Speaker 2: I'm going to need a new pair from mythic tables.
- 17:59Speaker 2: So where's my D one hundreds? Here they are rolling
- 18:03Speaker 2: for action eighty six passion and for subject sixty five intrigues. Huh.
- 18:12Speaker 2: For once, I know exactly how to use this, and
- 18:14Speaker 2: I might as well do that right away. Chapter thirty four,
- 18:24Speaker 2: Part three, twenty two years ago, somewhere in the woods
- 18:29Speaker 2: near Summer Hill, Old Fay was wandering through the woods,
- 18:38Speaker 2: humming tunelessly and bent over as he scanned the undergrowth
- 18:41Speaker 2: for little purple flowers of a specific shape. These flowers,
- 18:45Speaker 2: he knew, belonged to the plant that would yield bat's
- 18:48Speaker 2: head roots. If he could find some, he could complete
- 18:51Speaker 2: a potion he'd been trying to perfect that would allow
- 18:53Speaker 2: them biber to discard their corporeal form, transmit flush to vapor,
- 18:58Speaker 2: and move about as a cloud might do. It was
- 19:01Speaker 2: late summer and the sun was shining through the tree tops.
- 19:04Speaker 2: A mild gust of wind knocked some of the foliage
- 19:07Speaker 2: loose from above, and it floated down all around like confetti.
- 19:11Speaker 2: Alve was so intent on finding the correct plant he
- 19:14Speaker 2: didn't even notice. In fact, when he came to a
- 19:17Speaker 2: figure lying on the forest floor, he almost stepped on it.
- 19:20Speaker 2: Oh oh, my, exclaimed Albay, what have we Here? At
- 19:25Speaker 2: his feet was a female elf, fast asleep. Her face
- 19:29Speaker 2: was beautiful and her slender form sublime. Her hair was
- 19:33Speaker 2: so light blonde that it was almost white. She wore
- 19:36Speaker 2: a light armor made of leather, and there was a
- 19:38Speaker 2: curved sword near her hand. He gave the impression that
- 19:41Speaker 2: she had simply dropped to the ground in slumber. Alve
- 19:44Speaker 2: might have mistaken her her dead if it hadn't been
- 19:46Speaker 2: for the steady rise and fall of her breast. When
- 19:49Speaker 2: he bent down over her upon his exclamations, the ELF's
- 19:53Speaker 2: eyelids fluttered open, and Alvez was struck by the golden
- 19:56Speaker 2: hue of her irises. Something transpired at that moment, and
- 20:02Speaker 2: both elf and wizard froze. It was as though some
- 20:05Speaker 2: kind of magic passed between them. They smiled foolishly at
- 20:09Speaker 2: each other in warmth and delight, as the two were
- 20:13Speaker 2: simultaneously stricken with pure, unbreakable, unexplainable love. And just like that,
- 20:25Speaker 2: I've used my current event, meaning as I can confidently
- 20:28Speaker 2: call that last scene an intriguing passion, and now I
- 20:31Speaker 2: need a new set. No reason to delay. Here's the
- 20:34Speaker 2: rolls eighteen and six, which gives me Move Reality a
- 20:43Speaker 2: lucky day. I know what to do with this too,
- 20:46Speaker 2: but before I work it out in the narrative, there's
- 20:48Speaker 2: one more role I need to make for the day's
- 20:50Speaker 2: hex crawl. It's what I skipped by earlier, and that's
- 20:52Speaker 2: my forging role. Cord will spend his Locate Plants and
- 20:56Speaker 2: Animals spell as usual to add the plus one, so
- 21:00Speaker 2: using in D six A one to three will mean success.
- 21:03Speaker 2: Here's the role A three. That's a winner. I'll say
- 21:07Speaker 2: that with the constructs help, the pieces managed to kill
- 21:09Speaker 2: a rabbit which will provide enough food for each party
- 21:12Speaker 2: member for one day. Chapter thirty four, Part four, Day
- 21:22Speaker 2: twenty nine, late afternoon mythic event meaning Move Reality party status.
- 21:31Speaker 2: The party status is unchanged with the exception that Cord
- 21:35Speaker 2: has used his spells of locate plants and animals and
- 21:39Speaker 2: create water.
- 21:44Speaker 1: How long do you think that animal intends to follow us?
- 21:48Speaker 2: As Derennie frowning, I think she intends to stay with
- 21:51Speaker 2: us for good.
- 21:52Speaker 1: Kate mckillya's reply, She of course, didn't you notice?
- 21:57Speaker 2: Dour Rennie blushed despite himself.
- 22:01Speaker 1: Anyway, I would be glad if she went on her way, Bailly,
- 22:05Speaker 1: I like heaving her aunt. It's another mouth to feed, Achillie.
- 22:09Speaker 2: She fought and bled for us to any Did you
- 22:12Speaker 2: forget that part?
- 22:13Speaker 3: No?
- 22:14Speaker 1: I know she did, But animals can be unpredictable.
- 22:18Speaker 2: Well, I predict that she's with us now. Achillie turned
- 22:22Speaker 2: out to have the right of things. The bloom dog
- 22:25Speaker 2: followed the companions all through the day, and later in
- 22:28Speaker 2: the afternoon once again proved her usefulness by running down
- 22:31Speaker 2: and killing a rabbit that Court located. It was a
- 22:34Speaker 2: good sized jack rabbit, significantly larger than the one Tantier
- 22:38Speaker 2: had killed earlier in their journey, and it would provide
- 22:41Speaker 2: enough sustenance to maintain the entire group for a full
- 22:43Speaker 2: day if they could preserve the meat. To this end,
- 22:47Speaker 2: he was decided among the party members to build a
- 22:49Speaker 2: small campfire when they eventually stopped for the night to
- 22:52Speaker 2: cook their catch. This would make the meat last longer
- 22:55Speaker 2: and would also allow fair Wind to concentrate his powers
- 22:58Speaker 2: on healing those members of the group. That were still
- 23:00Speaker 2: wounded instead of preserving their food. Evening came on gradually.
- 23:13Speaker 2: With the post sunset sky visible through the ranks of
- 23:16Speaker 2: beech trees. It made for a striking pattern of alternating
- 23:19Speaker 2: orange and black. Fatigued and footsore, the companions found a
- 23:24Speaker 2: good spot to make their camp instead about arranging their
- 23:27Speaker 2: bed rolls and building a small fire. Once that was done,
- 23:31Speaker 2: Duranni found a pair of wide shaped sticks and jammed
- 23:34Speaker 2: them into the earth to either side of the fire
- 23:36Speaker 2: while tent Tears skinned, cleaned, and spitted the jack rabbit.
- 23:40Speaker 2: The smell from the cooking meat was far too appealing
- 23:43Speaker 2: for the companions not to eat a little of the catch,
- 23:46Speaker 2: but good sands prevailed and the majority of the rabbit
- 23:49Speaker 2: was wrapped in broad leaves in the Elvish fashion and
- 23:51Speaker 2: packed to be consumed during the following day's march. Still hungry,
- 23:56Speaker 2: everyone said about their evening activities. Dur Anny sharpened sword
- 24:00Speaker 2: ten tear, re checked the fletching on his arrows cord.
- 24:03Speaker 2: With Robin on his shoulder, found the place to sit
- 24:06Speaker 2: and began his usual nighttime vigil, and Fairwood read from
- 24:10Speaker 2: his prayer book. Achilia sat cross legged with the blink
- 24:14Speaker 2: dog's head on her lap. She scratched her behind the
- 24:17Speaker 2: ears fondly. You should have a name, she said, partly
- 24:20Speaker 2: to herself and partly to the animal. But what kind
- 24:23Speaker 2: of a name was suit of special creature like you?
- 24:26Speaker 2: Achilia stared into the flames of the campfire with its
- 24:28Speaker 2: colors competing in their vibrant dance, and then suddenly she knew.
- 24:33Speaker 1: Your name shall be Flicker. Do you like that name?
- 24:37Speaker 2: The dog looked up, without lifting her head from Achillea's lap,
- 24:40Speaker 2: her ice blue eyes, seeming to understand. When the animal's
- 24:43Speaker 2: tail began to thrash back and forth in pleasure, Achillea
- 24:46Speaker 2: smiled and said, Flicker, it is.
- 25:02Speaker 3: Thank you for.
- 25:02Speaker 2: Listening to Tale of the Manticore. If you would like
- 25:05Speaker 2: to support the show, there are many ways to help.
- 25:07Speaker 2: You can recommend it online or to friends. You can
- 25:10Speaker 2: like and repost episode announcements on social media. You can
- 25:13Speaker 2: pick up one of my offerings on drive through RPG
- 25:15Speaker 2: or a Tale of the mandicor t shirt at Bare
- 25:17Speaker 2: Arts Dot store, or you can rate or review the
- 25:19Speaker 2: show on your podcatter of choice. These things go such
- 25:22Speaker 2: a long way to spread the word, so to all
- 25:24Speaker 2: the folks who continue to show up with their support.
- 25:27Speaker 2: I'm eternally grateful. At this point, I'd like to read
- 25:30Speaker 2: a listener review. This one was left by Moses TK
- 25:33Speaker 2: on Apple Podcasts. Moses TK writes, make Mine mandicor this
- 25:39Speaker 2: is the podcast equivalent of comfort food. I eagerly await
- 25:42Speaker 2: each episode. Settle into a comfy chair and join the adventure.
- 25:46Speaker 2: Make mine manticor that's got a seriously good ring to it.
- 25:50Speaker 2: I feel like it should be on a T shirt
- 25:52Speaker 2: or something. Anyway, Hopefully, for as long as you've got
- 25:55Speaker 2: a comfy chair, I'll be making more manticore. Thank you
- 25:58Speaker 2: very much for the kind review, Moses. Next, i'd like
- 26:01Speaker 2: to thank by core cast of voice talent ky Ellen,
- 26:04Speaker 2: Kevin Barringer, and David Cooper played Dorenni, Tandier and fair
- 26:08Speaker 2: Wind and as always, elevate this show with their characterizations.
- 26:12Speaker 2: I'd also like to introduce a newcomer to the cast,
- 26:15Speaker 2: playing the roles of both the old Dwarf and the
- 26:18Speaker 2: younger Dwarf, Artgar from Dorenny's flashback. It's James from the
- 26:21Speaker 2: Myth and Moon hybrid audio drama and actual play podcast.
- 26:25Speaker 2: If you haven't yet discovered myth and Moon. You can
- 26:27Speaker 2: sample the show at Solo Roleplayers Network dot com. Finally
- 26:31Speaker 2: returning to the show as Oldbay is Andrew Flag, whose
- 26:34Speaker 2: voice always sounds just right in the mix. A big
- 26:38Speaker 2: thanks to all five actors who contributed to this episode.
- 26:41Speaker 2: For those curious to learn more about Tale of the Mantacre,
- 26:44Speaker 2: I keep a blog where I post all kinds of
- 26:46Speaker 2: show and RPG related stuff like art, maps, tables, crafts,
- 26:49Speaker 2: and show notes. You can find it at Tale Ofthemanticore
- 26:52Speaker 2: dot com. To get in touch with me, I'm at
- 26:54Speaker 2: Solo Roleplayers Network dot com, Tale of the Manticor dot
- 26:57Speaker 2: Blueskydow Social, Tale of the manticorrep Podcast on Instagram, or
- 27:01Speaker 2: Tale of Themanticar at gmail dot com. The adventure will
- 27:05Speaker 2: continue on the next episode of Tale of the Manta Car.
- 27:07Speaker 2: It's the story for Chaos Rolls.