Latest / The Art of Costume Podcast / Creating Vecna for 'Stranger Things' S5 with Barrie Gower | Prosthetic Makeup Department h
Transcript
- 0:14I am here of 2026 Emmy nominee for Outstanding Prosthetic
- 0:18Makeup, the special makeup effects department head for
- 0:21Stranger Things, Barry Gower. Barry, it's so nice to finally
- 0:24meet you. I've been a long time fan.
- 0:26Thank you. Lovely to meet you, Spencer.
- 0:29I just have to say before we get started, one of my all time
- 0:32favorite TV episodes, All time Hard Home in Game of Thrones.
- 0:36I watch that episode all the time and just go back and your
- 0:39work is so integral to the episodes.
- 0:42I've been waiting for this interview for a hot minute now,
- 0:46so it's a pleasure. Well, Stranger Things has been
- 0:51quite a journey for everyone involved.
- 0:52Obviously, it's been going on for a few years now, and you
- 0:55joined in Season 4, I believe. It's obviously so beloved.
- 1:00What has the audience reception been like for you in regards to
- 1:02your work and Stranger Things, especially with this incredible
- 1:05transformation you created for Jamie Campbell, Bauer and Vacna?
- 1:11It's it's, it's been incredible. It's been really overwhelming.
- 1:15I think when we joined on Season 4, it was, it was a call
- 1:20completely out of the blue from production and the Duffer
- 1:23brothers and I, I was a fan of the show.
- 1:28I watched the show. My daughter Lottie had been
- 1:30watching it for several years. She, she has it on repeat.
- 1:33It's basically Stranger Things with friends and it's just
- 1:36repeat, repeat. And I, I, I have no idea how
- 1:41many times she's watched all of Stranger Things now.
- 1:44So she was a huge fan and it was a little bit of a no brainer
- 1:48when we got the call and she was like, obviously you need to do
- 1:53this. So it was, yeah, it was it was a
- 1:56really wonderful surprise to get the call.
- 2:01And that was our main task really was when we joined on
- 2:05Season 4 was to do this the, the makeup on Jamie.
- 2:10And at the time Jamie hadn't been cast, but we had concept
- 2:14art and we'd worked, we worked with Michael Mayer, who was the
- 2:20concept artist on Season 4, who'd done a really wide range
- 2:24of designs for Jamie, well, for, for Vechner.
- 2:27And they were all kind of humanoid in shape and form.
- 2:30And, you know, season 4, I think was the season that the Duffers
- 2:34were quite keen to take this kind of horror tone and
- 2:38obviously the 80s homage to horror films.
- 2:41And I think they they, they really wanted to take it in this
- 2:45kind of Nightmare on Elm Street direction to have this kind of
- 2:48pivotal, you know, figure villain that was kind of like
- 2:54their their Freddy Krueger. And I think one of the
- 2:57conversations they had prior to speaking to us was, you know,
- 3:00they, they were fancy Game of Thrones and they, they said we
- 3:03kind of want our night King in a way, you know, so they said they
- 3:09were kind of like, why don't we just go to the guys who made
- 3:11Night King? So that's kind of how we got
- 3:13call. You know, it's like we, we, we
- 3:16do work all over the world, but it's, it's rare that we travel
- 3:19overseas. That is far, you know, from the
- 3:21UK to the States. So it's the first time we've
- 3:25worked in the States, really. So to get a call out of the blue
- 3:28of this hit TV show that we were massive fans already was like,
- 3:32you know, it was a bit of a dream come true.
- 3:35Yeah. So yeah, we started 20/19 and it
- 3:39was just prior to COVID and we took a full body cast of Jamie.
- 3:44He came to our studio here in London and we built this kind of
- 3:47plaster of Paris copy of Jamie and we were literally just
- 3:52pushing clay onto his body when the whole world went into
- 3:55lockdown and we shut the doors for three months.
- 4:00And Strange Things for the first show.
- 4:02We came back to the workshop 1 by 1 and those myself and two of
- 4:07our sculptors, well, my kind of partner in crime on Strange
- 4:11Things, Duncan Jarman and Pat Foad, who's it's an incredible
- 4:16sculptor who's been with us for a few years.
- 4:18And we just came back, the three of us.
- 4:20And that's when we started modelling the Vecna makeup.
- 4:23And we had like a six month period where we did the build of
- 4:27Jamie's prosthetics and they were full head to toe
- 4:30prosthetics and there wasn't an inch.
- 4:32Well, actually his nose was the only visible part, which was
- 4:36still Jamie, which we painted black, put some dots on the VFX,
- 4:39painted that anyway. But it was, it was kind of like
- 4:44the November of that year. We travelled to Atlanta and we
- 4:48did a full final make up test on Jamie and it was on a Saturday
- 4:54and this was going to be crunch time really.
- 4:57Hopefully this was going to work and we we've been in touch and
- 5:01liaising with the Duffers throughout the whole year.
- 5:05We ran a set of all the prosthetics, we glued them to a
- 5:07former of Jamie, we pre painted everything to get the paint job
- 5:11and all the colour schemes signed off and we did a makeup
- 5:15test in the UK with all the pieces but they weren't painted
- 5:18and it was just to make sure everything fit.
- 5:20All the weight was fine for Jamie.
- 5:22His mechanical hand worked. He was happy with everything and
- 5:26all the movement. We were happy with everything,
- 5:28but this, the test we did not in the November was the first
- 5:33opportunity that we would see everything as a complete unit.
- 5:37And it was a camera test and it was the first time the Duffers
- 5:41and all production would see him.
- 5:43And we did it on Saturday and that first shoot day was going
- 5:45to be the following Wednesday. So we were like Oh my God, I
- 5:48hope this works. And yeah, please, please,
- 5:51please. It was like we spent 10 hours
- 5:55gluing this full body makeup on Jamie and I can't remember what
- 5:59time we started, but we I think we did the camera test about
- 6:015:00 PM on the Saturday. And there was just this sigh of
- 6:05relief when Jamie stepped on and Matt and Ross were really
- 6:11pleased and we were just over the moon.
- 6:13And and then, yeah, we shot the following Wednesday and we shot
- 6:17for a couple of days before Christmas.
- 6:19And then his, the rest of the shoot wasn't until the following
- 6:22year. But they were like full on days.
- 6:27They were approximately 2021 hour days from the point we'd
- 6:32start sticking his makeup on in the morning.
- 6:34I think we got his makeup down to approximately 7 hours.
- 6:37And it was a team of four of us sticking the makeup on, myself,
- 6:40Duncan, Mike Mccash. And then at points we had Eric
- 6:45Garcia and Nix Herrera. And it was like this little
- 6:48orchestrated dance that we did for seven hours, gluing all this
- 6:52rubber onto Jamie. And he was a total trooper.
- 6:58He's he's one of the most incredible actors and human
- 7:03beings. It's like we just hit it off.
- 7:06We all had brilliant chemistry. And it's, it's, it's a really
- 7:09important thing that it's my wife Sarah and I, we're in our
- 7:13company. We did a talk two or three weeks
- 7:14ago and we were saying to the audience how one big thing about
- 7:19prosthetic makeup that people maybe aren't aware of is that we
- 7:23spend probably the most amount of time with an actor in our
- 7:26department. Because we will see them at
- 7:28whatever time in the morning, 23 AM in the morning, glue all this
- 7:32rubber on them, do a whole 12 hour shoot day with them.
- 7:35And then it'll take an hour to to take it off in the evening.
- 7:38So with the first people they see in the morning, with the
- 7:41last people they see when they leave the makeup trailer at
- 7:43night. And not only does our team need
- 7:47to be exceptional artists, but you need to have chemistry and
- 7:52you need to be good people, person people, I guess, and get
- 7:55on well with people. And you need to be like a human
- 7:58chameleon in a way, and assimilate to different actors.
- 8:02And so working with Jamie Campbell Boa is the most amount
- 8:05of time I've ever spent with actor.
- 8:06So thank goodness he was a nice guy.
- 8:09Yeah, I. Mean it's a real serious
- 8:12collaboration because you really have to help him find that
- 8:15character at the same time too, and you're spending so much time
- 8:17together. And that was a really
- 8:20interesting part of the process because, you know, we would
- 8:23start the make up process and it was Jamie and we would glue him
- 8:27into the make up and we would start off, We would be listening
- 8:30to a lot of metal, a lot of rock, what have you.
- 8:32And the tempo in the music would start getting a little bit more
- 8:35faster and aggressive as the make up process went on and as
- 8:39all the pieces kind of knitted together.
- 8:41It's like, I'd say the last hour or so, when we're airbrushing
- 8:44and joining all the dots. Jamie's voice changed, It
- 8:48lowered. He became Vechner.
- 8:50And as he stepped out the chair, that was it.
- 8:53He was, he was Vechner. He wasn't Jamie anymore.
- 8:56So it was a really interesting evolution.
- 9:01I just got chills a little bit. I can't even imagine.
- 9:04But then as we get into the fifth season, it felt like we
- 9:09saw an evolution in Vechner. Compared to the previous season,
- 9:12he feels more menacing and built and powerful.
- 9:15He just kind of has this towering presence.
- 9:17When you see him after these years have passed, you could
- 9:20just tell that he's almost kind of been stewing in this anger a
- 9:23little bit. He's, you know, terrifying.
- 9:26So I'd love to hear more about that direction you all took this
- 9:28season and perhaps that conversation that led to this
- 9:31escalation in Vecna. Yeah.
- 9:32I mean, you've hit the nail on the head really, because it was
- 9:35that was the real brief was that they wanted him to have a much
- 9:39more menacing and a much more feeling of threats this year.
- 9:43And it was this kind of larger than life.
- 9:46His scale was going to be ramped up.
- 9:49And you know, we were kind of saying it was really, it was, we
- 9:52call it Vecna 2 point O and it was basically on steroids.
- 9:57You know, he was absolutely huge.
- 9:59And even though you know, majority of his physical self in
- 10:07in season 5 was practical, which it was digitally augmented with
- 10:11to, to move his vines and what have you and remove his nose and
- 10:17extend his fingers and animate his hand.
- 10:19In season 5, it was we were going to have much more of a
- 10:22collaboration with the VFX department.
- 10:25And I think the balance between practical and digital was going
- 10:28to be was going to shift. And I think because his body is
- 10:33pretty much, you know, comprised of lots of entwining vines that
- 10:38are always animating and he can shoot his arm out and spear
- 10:42people. And his actual scale is so huge
- 10:45now. And these vines move on his body
- 10:48and you can see through Jamie's body.
- 10:50So there's all this negative space that we, you know, we,
- 10:52there was no way we'd be able to create that practically.
- 10:55So it's finding the line of what, what shall we provide this
- 10:59time and what can we provide you as the visual effects
- 11:04department, which won't inhibit you and make your life a
- 11:07nightmare in post production. Because we've been on shows
- 11:09before where we will have discussions and we'll bring what
- 11:12we think is correct to the table and it's what we've discussed at
- 11:16the time. And then in post production, a
- 11:17lot of things are painted out or augmented.
- 11:19So it's just making sure we don't build twice basically.
- 11:24So it was, you know, Matt and Ross were very clear that they
- 11:28wanted Jamie's performance to be very practical and in camera.
- 11:32So we rebuilt his head and shoulders.
- 11:34We went back to the drawing board, re sculpted everything.
- 11:37So all the vines, all the shapes were more intensified.
- 11:41Everything was a lot prouder and a lot almost a lot more 3
- 11:44dimensional in a way. We had all these interlocking,
- 11:47interweaving vines and we also did a practical make up for his
- 11:53right arm as well so he could interact with actors and I think
- 11:57they were very concerned that they wanted him to have a lot of
- 11:59dexterity with his right hand as well.
- 12:02He kept his left-handed finger extensions as well.
- 12:06So we had a bit of a sense of spatial awareness and how long
- 12:09his hands were. And we, we made for VFX
- 12:14reference really like a kind of a Lycra fabric skin type cat
- 12:18suit, which was made with a digitally printed pattern, which
- 12:22was basically the colours and shapes of Vecner from season 4.
- 12:26We even made some kind of like Vecner sneakers for him, like
- 12:30Vecner Nikes that he wore with this patent at the top as well.
- 12:35And it, and it was, it was so it would give them colour reference
- 12:39and, and really it was so they, they could all, we'll also put
- 12:45motion capture shapes on his body as well, so they could
- 12:50record it all his movement. When we did our first make up
- 12:54test, one thing that we discovered with Jamie, and it's
- 12:58actually something that came from Jamie was, you know, we we
- 13:01had the 3D design from visual effects and we knew the scale
- 13:04and the position of his arms and his legs.
- 13:07And when Jamie walked backwards and forwards, he was a little
- 13:10concerned that at any one point if he forgot, he might actually
- 13:13put his arms close to his side and it would make it difficult
- 13:18for them to animate him in post production.
- 13:20So we built these little pockets under his armpits and put these
- 13:24little foam pads in so he could never close his arms more than
- 13:28about that much. So when he walked, he always had
- 13:31this menacing kind of gait to him working with Betsy Patterson
- 13:38in VFX. And it was like, what can we do
- 13:40for you guys? What you know, what can we help
- 13:42with? And it's, I think Vecner is a
- 13:46really good example of that perfect marriage of practical
- 13:52and, and digital effects and Stranger Things, as with Game of
- 13:56Thrones and a lot of other shows we've worked on the same with
- 13:59The Last of Us as well. It's like we as a practical make
- 14:03up effects department, we love working with digital effects as
- 14:06well. And I think, you know, in recent
- 14:08years, you know, I worked on the Harry Potter films for a really
- 14:14fabulous creature effect supervisor called Nick Dudman
- 14:17and the guy who did like the darkness makeup in Legends, and
- 14:22he worked on Return of the Jedi and countless incredible films.
- 14:26But when we started on the Harry Potter films, there were a lot
- 14:29of prosthetics. But as we started making our way
- 14:33through the like the naughties, 2000 to 2010, visual effects
- 14:38became a lot more prominent and a lot more digital characters
- 14:42and slightly less practical characters.
- 14:45And I think at the time with the Advent CGI, we were starting to
- 14:48get a little concerned about how many more, you know, clocks
- 14:51ticking, how much longer have we got to do practical effects?
- 14:54And as we got towards the end of the Harry Potter series, it
- 15:00started to come back to us a little bit more.
- 15:02And we ended up doing, we did something like 60 goblins in the
- 15:04last Harry Potter film. And we did a lot of practical
- 15:07effects. And it was at that point kind of
- 15:09mid 2000s, you know, 2015 that I think a lot of productions
- 15:14realised that the best results were practical and digital.
- 15:17So that's how it's been used to its absolute maximum ability and
- 15:22Stranger Things 5. So it was, it was a really
- 15:26enjoyable and rewarding process to be part of Season 5.
- 15:30Yeah, I believe. I mean, me personally, I believe
- 15:33the audience craves that practical touch.
- 15:35I mean, I feel like it's very noticeable and finding that
- 15:37balance between visual effects and the practical, you know,
- 15:41prosthetic makeup. Speaking of that, how many
- 15:44pieces do you feel like are involved in a creation of Vecna
- 15:47prosthetic wise? I mean, season 5 it was, it was
- 15:51still quite a complicated makeup.
- 15:52It was about an 11 piece makeup, I think season 5.
- 15:58So they're all kind of we, you sculpt it as a whole, we
- 16:01separate it all, mold all the pieces separately.
- 16:04And then you have an order in which to glue everything on and
- 16:07you know, it was the neck went on 1st and the chin.
- 16:11Then I think it was the face, all the top of the head and the
- 16:13face overlapped over the top of that.
- 16:15And we had separate little sections, separate vines.
- 16:18And then the hand went on in certain he had to do everything
- 16:21in a certain order because everything overlaps.
- 16:24It was about, I started off as about a four hour process on
- 16:28season 5 because it was mostly head and shoulders and his arm.
- 16:32And it was the, I think our team, we managed to get it down
- 16:35to about 3 hours on season 5. I mean, again, it was, it was
- 16:41like season 5 and season 4 were both technically challenging in
- 16:45different ways and I think quite convoluted and complicated how
- 16:48his head makeup went together for season 5.
- 16:52He had new contact lenses, new dentures as well.
- 16:55Season 4 was they were large pieces which all glued and
- 16:59overlapped. And we had about 26 pieces I
- 17:01think on season 4 and it is like a kind of a patchwork quilt of
- 17:06pieces that just everything's pre artworked here in our studio
- 17:10in London. So I think for Season 5, Jamie
- 17:13played as Vecner on more occasions than he did in season
- 17:174. So every day that he played, we
- 17:20had a brand new set of appliances because you remove
- 17:24everything, you remove everything with the mineral oil
- 17:26and it destroys all the beautiful blending edges which
- 17:30are made out of like a vinyl material and you can't reuse the
- 17:35pieces. So every single day he plays we
- 17:38have all these duplicate sets of appliances.
- 17:40So we have a team here meticulously art working and
- 17:43matching all the foreheads, all the chins, all the faces, so
- 17:47everything is exactly the same colour and tone.
- 17:50So when everything's glued together on the day, we have a
- 17:52few little gaps where things overlap and then we airbrush and
- 17:56paint in fine details just to lock it all together.
- 17:58And then we paint Andrew's eyes around the mouth and join it all
- 18:03sort of seamlessly. So it's quite a production line
- 18:09of pieces. We played like 2530 times, I
- 18:14think on season season 5 as Becca and then Jamie, bless his
- 18:19heart, had another two or three characters to play as well at
- 18:21the same time. I know what certain, you know,
- 18:25the Audley and what have you. So it's testament to Jamie.
- 18:29I mean his his range as an actor is, you know, insane.
- 18:34So. Yeah, this is fantastic.
- 18:37Jamie wasn't recognised with a with a nomination this year.
- 18:42Actually, I was really surprised because I thought Jamie could
- 18:46have come away with the nomination so.
- 18:48But he was, yeah, he was a mega star anyway.
- 18:50Same. I mean it's, I mean he played
- 18:53like you said, like 3 different characters.
- 18:54It's kind of unbelievable to me. But you know, that's not for me
- 18:57to say I guess. But I wanted to also talk to you
- 19:00about color palettes for a bit. What I love about your work is
- 19:04just your strong use of color throughout the years.
- 19:06You know, Game of Thrones with lots of dark Grays, Blues and
- 19:09purples and Last of Us was very earthy nature tones.
- 19:13I feel like with Stranger Things, it's almost like this.
- 19:15Obviously there's the red and the lighting, but also like this
- 19:18kind of like rotting colour palette when it comes to vec.
- 19:22Now I was wondering if you could kind of expand on the your use
- 19:24of colour when it comes to Stranger Things, right?
- 19:27Think about Stranger Things joining so late in in a
- 19:30franchise as well, and this character coming from the world
- 19:35of the Upside Down. There's already this great
- 19:37established palette of colours from the upside down, all the
- 19:42roots and all the tendrils and things we've seen already.
- 19:45And you know, you've got the demagorgons, the demadogs,
- 19:48everything. So that was already one source
- 19:51of reference for us. Then we had Michael Mayer's
- 19:53concept art as well, which again, you know, was, was a
- 19:56great colour source for us. But we actually looked at a lot
- 20:00of we, we always use real world reference, usually from the
- 20:04animal Kingdom. So we were looking at.
- 20:08For translucency, especially in season 5 as well, actually, but
- 20:12we look at translucent animals. We were looking at lots of sea
- 20:16life stuff. We were looking at like those
- 20:18angler fish and all kinds of really bizarre kind of fish and
- 20:23underwater animals which have translucent skin and they have
- 20:27Blues and purples. We were looking at embryonic
- 20:30sacs from animals like horses give birth to foals and they're
- 20:35in embryonic sacs. We were looking at all the
- 20:37translucency in the veins there as well and we had a huge kind
- 20:43of smorgasbord of reference colours that when we actually we
- 20:46glued a set of Jamie's appliances to like a former of
- 20:51his body and we pre artworked it all.
- 20:53So it worked as a master that we could paint all the appliances
- 20:58to. And we had all this reference
- 21:00open and it just got to the point where we were kind of
- 21:02overly complicating it. So I think we narrowed it down
- 21:05to about 5 images in the end, and they were all these kind of
- 21:09bluey, veiny kind of animals we have like, I don't know whether
- 21:18you get them in the States, but you can buy like these potato
- 21:20chips that are basically, they're not potato chips,
- 21:22they're vegetable crisps and they're like parsnips, beetroot
- 21:27and. Veggie straws.
- 21:29Orange and I always, I always look at Vechner and think it
- 21:32looks like he's made-up of a load of vegetable chips.
- 21:35And it's like kind of beetrooty, parsnicky things.
- 21:39And it's like there's beetroot, there's the parsnip.
- 21:42But yeah, we, we, we draw from all kinds of things really for
- 21:46reference. And it's like, you know, the
- 21:48Last of Us, we were very lucky that we just used a plethora of
- 21:51fungus and, you know, photos, stuff we found online, stuff we
- 21:55found in books. But also we, I mean, we, we grew
- 21:58our own mushrooms here and we let them rot and we photographed
- 22:02them and 3D scanned them over time as well.
- 22:04So we had lots of texture reference.
- 22:06So yeah, it's, I mean, we did that as well with Vekron season
- 22:115. We were able to, we, we looked
- 22:13at roots, we looked at kind of plants and things as well and we
- 22:19were able to scan things. But we used 3D technology to not
- 22:23only did we sculpt the the head and plastering like a modelling
- 22:28wax, but we also use 3D sculpting to generate vines as
- 22:32well, which are all interlocked. So since season 4, you know, the
- 22:36technology has advanced a little bit.
- 22:37So it was great to bring some of that to the table as well.
- 22:41Well, I am never gonna look at veggie straws the same anymore
- 22:45after this Barry, but thank you for that.
- 22:50You spoke of the Demogorgons. I believe you.
- 22:53You and your team are also responsible for the practical
- 22:55Demogorgon that ends up attacking the kids and gets, you
- 23:00know, quite the shock to his life during the season.
- 23:03Yeah, we had a, we had a scene on the top of the radio station,
- 23:06which was this kind of Frankensteinian scene where the
- 23:10the the kids would get basically had a dead Demogorgon and they
- 23:14attached these electrodes to it and they would bring it back to
- 23:17life. So Will could kind of enter his
- 23:19body to get back into the Upside Down to find Vechner.
- 23:22And they, it was predominantly going to be visual effects, but
- 23:26they wanted a practical prop be there for the cast to interact
- 23:30with. And I think when it was static
- 23:32at first on top of the radio station, that's our dummy that
- 23:37we built. So we, I mean, we 3D printed it
- 23:41at all 88 feet of it. We work with a company at Pywood
- 23:44Studios here and just 3D printed.
- 23:48We made a mould of that and then we had to make a core which
- 23:53called the core inside. So it was like a silicone skin
- 23:55and had an articulated armature so they could move all the limbs
- 23:58around as well. And it was just so great to
- 24:02build like a beast and had something like 2000 teeth.
- 24:08One of our guys here, bless them, a guy called Will, it was
- 24:11his task to to glue all these little 3D printed teeth into
- 24:14into the mat and Pickles. And but it was it was what a
- 24:19wonderful opportunity to make, you know, a full size demagogue.
- 24:23And so that was that was a real win for us as well on season 5.
- 24:27So, you know, we got to make a mix of quite a few things.
- 24:32You know, there's like a burn, acid burn, makeup, pregnant
- 24:35bellies, the loads of wounds and grazes we made for Hopper and a
- 24:39few of the characters. So it was quite a nice mix
- 24:41really Season 5 so and it was just great to go out on a bang
- 24:47really. And just to wrap up you, you
- 24:49spoke a little bit about your team just now.
- 24:51You share this nomination with a few other people as well.
- 24:54Duncan Charman, Michael Makash, Emma Folks, sorry I forgot
- 24:58anyone's name's Mispronounced. But why did?
- 25:00Why does this collaboration work so seamlessly between you and
- 25:04your team and working on a series such as Stranger Things?
- 25:08Tell me about your team and the people to help you make it all
- 25:10happen. I mean, Sarah and I, my wife and
- 25:13I run the company and we've been really fortunate.
- 25:15We started 2010 our first big shows, Game of Thrones and
- 25:20everybody in the makeup effects industry in London.
- 25:23Everybody's self-employed, they're all freelance and
- 25:25they'll go and work for lots of different companies.
- 25:28We've been really fortunate that we we hired people on that first
- 25:32season. We did of Game of Thrones and
- 25:33they're still with us now. Emma Fawkes, who's on the
- 25:36nomination with us, she was one of the first people we hired.
- 25:39I knew her, I met her on Harry Potter and she's now our
- 25:42finishing supervisor. She's responsible for
- 25:45establishing all the main makeups and paint job colour
- 25:48schemes. Duncan Jarman I've known for
- 25:52almost 30 years. I met him on Saving Private Ryan
- 25:562019, 97. I've done so many jobs with
- 26:00Duncan. We've worked together on so many
- 26:02jobs. So and we've we've hired Duncan
- 26:04on and off for about 10 years and we kind of, you know, he was
- 26:09sort of my right hand man on Stranger things.
- 26:11He was responsible for a lot of the sculpting of Vechner and he
- 26:15did all the application of Vechner as well on season 4 and
- 26:185. And then Mike Mccash.
- 26:21I met Mike years ago with Mike's wife Aaron Kruger Mccash.
- 26:26We met them at our first Emmys actually, when we won for Game
- 26:29of Thrones and we were up against them on Horror Story.
- 26:33And then the following year we were up for Hard Home and they
- 26:36beat us with American Horror Story and we had this kind of
- 26:40year on, year off relationship with we were like, Oh my God,
- 26:45who are these people? Then we met them and the
- 26:47loveliest people and, and we hired them for a couple of weeks
- 26:52on The Last of Us and, and then we were at another reward show.
- 26:57And I said to Mike, we've got this show coming up, which is
- 27:00Stranger Things, Would you be interested in joining us from
- 27:02the application? And it was like, you know, eight
- 27:05months later, he's like, yeah, yeah, whatever, keep in touch.
- 27:08We got Mike involved with Vector on Season 4 and then on Season 5
- 27:14his wife Aaron became makeup department head and and then
- 27:19Mike was makeup department Co head prosthetics.
- 27:23So it was, you know, just a really wonderful experience to
- 27:29work with your friends, you know, and that's kind of what
- 27:31makes it dynamite and the whole thing work really.
- 27:34So but we're super lucky and grateful to have an amazing team
- 27:39here at our company. It's called BGFX is the company
- 27:42and we've just got this world class group of artists who we
- 27:47count our lucky stars every day to be working with them.
- 27:49So very. Yeah, that's incredible.
- 27:53And it just shows on screen that that collaboration between all
- 27:56of you, it just works so seamlessly and it looks
- 27:58beautiful on screen. As always, Barry,
- 28:01congratulations on the nomination.
- 28:03I'm so grateful that you're able to join us.
- 28:06And I'm, as always, looking forward to see what's coming up
- 28:08next. Thank you for joining.
- 28:09This has been awesome. Thank you.
- 28:12Thanks a lot, Spencer. Lovely to meet you.
- 28:14The Costume House with Spencer Williams is a production of The
- 28:17Art of Costume. This episode was hosted,
- 28:20produced and edited by Spencer Williams.
- 28:22To discover more conversations with the designer shaping film,
- 28:25television and theater, visit theartofcostume.com or follow us
- 28:30on social media at The Art of Costume.
- 28:32And don't forget to connect with me on Instagram at host Spencer.
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