Latest / Cart Creeps / CC4: Ironman and XO Manowar in Heavy Metal | Retro Game of the Month
Transcript
- Ryan: Welcome back to Cart Creeps. ⁓ I've messed this up before. Mr Johnny The Creepington Sir: I'm Ryan Keif: you Gabe: Did read the outline? Ryan: Alright, sorry again. It's the coffee. Welcome back to Cart Creeps, a podcast where we talk about retro games. I'm Ryan. We also have Gabe: turn over. Mr Johnny The Creepington Sir: Check, clip that. Gabe: From the top. I'm a Gabriel. Mr Johnny The Creepington Sir: J. Keif: I'm Keith. Ryan: Yep. ⁓ Mr Johnny The Creepington Sir: The gang's all here. Keif: ⁓ you Gabe: And that's that. Thanks for coming. Ryan: Today, today we're gonna be talking about ⁓ Iron Man and XO Manowar in Heavy Metal. That's actually what the title screen says. Although I think like online it just says Iron Man and XO Manowar, Heavy Metal. ⁓ It was Keith's game. out in, yeah, came out in 1996 for the PS1 Saturn. And it gives like a couple of mode like well handheld versions as well. Mr Johnny The Creepington Sir: Yeah, thanks a lot, Keef. Ryan: Make a couple of announcements. So we started up a Patreon. We'll have the links for it, the link for it in the description. If you want to join, feel free. You can join for free, obviously, and still see, you'll see the posts just like you would if you were, you know, following us on Instagram or YouTube or whatever. ⁓ But there are a couple, yeah, there are a couple of different tiers. ⁓ Yeah. We, ⁓ Mr Johnny The Creepington Sir: Whoop whoop. Keif: Or you can give us money. Gabe: Give us money. You don't have to, but it should be nice if you did. Keif: Hehehehehe Mr Johnny The Creepington Sir: We encourage it. Ryan: Obviously, ⁓ so far we've ⁓ made no money because I mean, we're just starting out. ⁓ If you actually we've we've we've we've lost money because we've all yeah, we've all bought things for this ⁓ podcast. Yeah, so. There's a couple. Yeah, there's a couple of different tiers to choose from. The basic one is ⁓ what is it called? Super creep. ⁓ Keif: Okay. Mr Johnny The Creepington Sir: We've made negative money because we bought equipment for the show. We're in the red folks. Keif: We've got a lot of overhead and, We desperately need your help. Gabe: Yeah. We're deep in the red. or think of our children. super creep. Ryan: $3 a month super creep. We also have ⁓ mega creep, which is $5 a month that the they both kind of you know, give you the same permissions ⁓ or like access to stuff And then there's the top tier which is a ultra creep and like that one. It's a little it's it's a little expensive Because the idea of the pricing at higher it's $15 right the idea of pricing at this high is that you won't waste your money ⁓ Keif: Ultra creep. ⁓ Mr Johnny The Creepington Sir: Ultra Creep Gabe: Ultra Creep. Ryan: on it if you're like, oh, you know, $10, that's not that much, but like make it $15. People will be like, ah, that's too expensive. So don't waste your money on it unless you want to be able to put a game on the creep wheel. So obviously the way we pick our games is we have a bunch of them on the wheel that we spend every month. And if you join at that level, you get to add one game of your own. And if your game gets picked that, you know, for the whatever month gets rolled. Then you get to pick the replacement. So we'll reach out to you and you let us know what you want to put on the wheel. and ⁓ yeah, if you're Mega creep ultra creep, ⁓ super creep, any of those you have access to private, ⁓ channels in our discord because we plan to release episodes early to these members. ⁓ and so there's private channels and you also, can, if you're, know, in any level of a paid membership, you can ⁓ vote on host choice for the next month. So for example Keith this time he or sorry he won last month, right? So we played his game ⁓ and ⁓ What would do is Keith would come up with three Yeah, foot come up with three games for next month ⁓ and put them in a ⁓ poll the episode so it's kind of a little bit of surprise at least to us ⁓ and guys vote on him whichever one of those three has the highest that's the one we will pick and put into the wheel Keif: Whoop Gabe: Unfortunately. Keif: you Ryan: going forward. So ⁓ Gabe, do you want to talk a little bit more about the Discord? Gabe: The discord? I'd love to. We have a discord. Keif: Ooh! Gabe: ⁓ It's not very it's the yeah, that's it. Hey, I mean it's pretty it's pretty new we I've never run a discord before I don't think anybody in here is running discord before but it's there feel free to join so you can ⁓ You know play along with us talk about the game ⁓ That's usually where that's I think that's where we're gonna put the links I guess probably on patreon too, but they'll be available multiple places just me a lot available for Keif: That's it. Gabe: You know, people who really want to get involved in the podcast and stuff, talk about it, talk about how stupid we are for our opinions. Yeah. If you want to be our friends, we're cool guys. I mean, I'll probably never talk to you, but. J might. Yeah, yeah. So. ⁓ Go ahead. The link's going to be in our description, so go ahead and join our discord. We'd love to have you. Mr Johnny The Creepington Sir: if you just want to be our friend. We need friends. What's wrong with having friends? Keif: you Ryan: Yeah. Mr Johnny The Creepington Sir: think Keith needs some friends. Keif: I'm doing just fine on friends, thank you. Ryan: Yeah, the discord is free to join. Keif: And when one of us picks a shitty game that no one else likes, you can join in on dogpiling. Not this month though. Everyone loved this game. Gabe: Yeah, you don't have Yeah, specifically this one. Unfortunately, you're a little late. Ryan: Yeah, everyone has access. Yeah, everyone has access to the Discord. Everyone can access the Discord. It's free to join. It's not paywalled. You don't have to be a member of the Patreon to join it. Anyone can join it. Just any casual viewer can join and talk about games and talk about retro handhelds and talk about emulation, but not to talk about where to find the games, because that's against Discord's terms of service. But know, can Google it. We have a... Mr Johnny The Creepington Sir: Magic, really. Ryan: you know, a couple of channels about basic stuff, general chat specifically, like, you know, the game chat, ⁓ handheld chat, which I think is called do dad talk. ⁓ Of course we can always add more if there's like demand for people wanting to talk about other stuff. But yeah, so to really re... Keif: Ha ha ha. Gabe: Just a fun place to come and hang out and be a creep. But not a creep that'll get you banned. Yeah. Keif: Let's all creep together. Ryan: Yeah. Yeah. So to reiterate the concept, every month we randomly determine a game with our creep wheel. When it's selected, the person who won gets to pick a new one or in this case now going forward, they'll pick three and you guys will pick the new one and ultra cubes can add their own completion of the game is encouraged and not required. And it keeps that a precedent last time with Pokemon. trading our game too by not finishing it so none of us felt like finishing anymore and because especially because this game isn't very good I don't want to bash it too early on but I'm really gonna lay into it and keep later Keif: you Gabe: I do. I did not finish it. I'm proud to admit it. Mr Johnny The Creepington Sir: You're gonna want to stick around for this. It'll be harsh. We're gonna be really mean to our friend Keef. We might not even be friends after this episode. Ryan: Yeah. Gabe: Yep, just like last time when he didn't finish, this time it's because he picked a horrible game. Keif: Yeah. Ryan: Yeah. Keif: But I did finish it. I did finish it. ⁓ so the horrible game I picked, like Ryan mentioned earlier, is Iron Man and XO Man War and Heavy Metal. So the reason I picked this game, the reason I kind of pick all my games for the wheel is I'm going off of games that I played when I was younger and either remembered fondly or didn't beat or some combination of the two. So in this case, I didn't beat this game. Ryan: Why you tell us about your horrible game, Keith? Keif: And I also kind of remembered it fondly. Ryan: understand one. Gabe: It's gonna say you the other I don't know because you were the one you were the first you let us know right off. But you said this game is bad and you were yeah, you said it. Yeah. Keif: This is a bad game. Yes, yes. Mm-hmm. No, no, I playfully pretended and joked about maybe I finished it or not. The butt. Ryan: Yeah, that's true. You didn't. That's true. You you did not lie. You lied last time a bunch, but you didn't lie about that. Mr Johnny The Creepington Sir: Now. Ryan: Somebody called you out on your lies in our YouTube comment section on the last video, by the way. Somebody. Yeah. Keif: Pryson. Gabe: I can tell that guy's a liar. Mr Johnny The Creepington Sir: Now, when you played this as a kid, did you think it was bad as a kid or did you enjoy it as a kid? Like, do you- Keif: No, I mean, when you're when you're a dumb kid, you think everything is cool. So, I mean, Iron Man shooting a uniby member's chest seems like this is the coolest thing ever. It's like, don't even care. I don't care how hard this is or how confusing it is or how dumb it is or how ugly it looks. You know, I don't care. None of that matters. None of that matters when you're a kid. You're just you're just mashing buttons and shooting aliens like, hell, yeah. Ryan: Yeah. Gabe: Yeah, blowing up the EMP. horrible how sometimes the functionalities just don't work Mr Johnny The Creepington Sir: You Ryan: Do you think you got the game when it came out or was it a couple years after it came out? Because you wouldn't have been that old when this game came out. Keif: No. Yeah, right. So I think it was around. It was around. I think it was around. Yeah, they're all great. I've never played a bad game in my life, apparently. So I think it was around 99 maybe. Gabe: Yeah, you remember 3 when it came Ryan: Yeah. Mr Johnny The Creepington Sir: I was three. Got my first game. Gabe: So I love the game he literally had no concept of what a good game could be Ryan: My first game. Wow, video games are great! Gabe: Yeah. Ryan: What happened? Keif: So fun story. We rented it from Blockbuster back when that was a thing. RIP. And our account at Blockbuster was under our grandfather's name, my grandfather's name. So then we just never returned it. So played it, played it, didn't beat it. Then it got lost. I remember getting lost in my dad's truck. And then I remember just picking it up randomly like years later. Mr Johnny The Creepington Sir: Thaft! ⁓ Gabe: Probably threw it out the window. Fucking game. Keif: And then. Mr Johnny The Creepington Sir: It's probably pretty good that Blockbuster100, you might be in prison right now, buddy. Keif: That's true. That's true. Yeah, I escaped. I even took it with me to when I lived in Germany for a year. So, you know, even took live with me to Germany. Contraband. But yeah, so, you know, it just never returned it. I'm sorry. Blockbuster. Gabe: Yeah. Ryan: Yeah. Mr Johnny The Creepington Sir: Hehehehehe Gabe: escape the country with it. Whereas the Germans didn't stop you at the gate and be like, we don't want that here. You can't bring that. You can't bring that into our country. Keif: You're right. Yeah, they should have. They should have Mr Johnny The Creepington Sir: You know, even in the, even in the, in the inflated year of 2026, you can still buy it on PlayStation one for like $18. Like this was cheap as hell. Yeah. There's a. Keif: ⁓ premium, that's premium pricing. Gabe: You too can waste your money on Iron Man XO Man of War and Heavy Metal. Keif: It's incredible because like for something that cheap, it's because no one something that cheap on the resource because, oh, you can get it easy somewhere else. You actually can't get this anywhere else other than buying it. They didn't like port it to modern consoles. Crazy. Mr Johnny The Creepington Sir: Right. And it was like, that's a complete inbox copy for the $18, by the way. Like it comes with the manual, which has a comic strip in it, which I haven't read, but, the others here have said it's also bad. Should set a nice precedent for the game experience. If you read that first. Ryan: It's not very long. Yeah. I mean, it's not a, yeah, it's not a full length comic. It's just like a prerequisite to the story. Yeah, it doesn't, and it doesn't. Keif: Yeah you Mr Johnny The Creepington Sir: It's not a full length game either. Keif: No, no, no, no. Yeah, but three and a half, you know. Gabe: A whopping three hours long. Ryan: I'll say, I will say with the comic, I did not understand the story any better or worse having read it. I mean, I get the general idea. Yeah, yeah. They steal a thing. Yeah, that's all there really is to it. is a weird. Keif: It's a simple simple superhero stuff. Bad guys steal a thing and you got to beat them up to take it back. Gabe: So what's the story of why XO Man of War is in like is is XO Man of War in Iron Man's universe in the Marvel universe or is he in the Valiant universe? Whoa, you're complicating things a little too much there, buddy. Keif: Classic. Ryan: I think they just had the rights to it. No, they're in the, I think it's both universes. If you read the comics, I don't... Keif: Stop asking those questions. Stop asking. You're asking too many questions that they don't want you to ask about. Mr Johnny The Creepington Sir: Hehehehehe Ryan: I don't understand the character. I don't know the characters in the comics. I'm not a comics guy, but I believe if you read the comic, it's kind of implying it's a crossover in both between both universes. I'm not familiar with Exo Manamor at all, but like this level where you're at Stark ⁓ Enterprises. Yeah. And then I'm assuming there's Manamor levels too, but. Mr Johnny The Creepington Sir: Right. Keif: Enterprises. Gabe: I'm like one of the last levels on a mothership or something. Keif: That's like the alien ship, the bad guys. Yeah, which is which is there. Yeah. So, know, it's it's cool. But yeah, it's it's it's. But yeah, you know, when when I was a kid playing, it was just, you know, it was never being hard. And then there were passwords. would write down passwords in my notebook like a loser, you know, just. Ryan: Yeah, maybe that... Yeah. Gabe: Yeah, so it's kind of both. Ryan: And I don't... No it's not. Gabe: Well, I don't know, go that far. You're not gonna sneak that one in there, buddy. Mr Johnny The Creepington Sir: Why don't you explain the gameplay as well for the folks that might not know what kind of game we're talking about here. Keif: Ooh, of course. So for those of you that don't know, which is 95 to 96 % of you, I'd say. Ryan: of it yeah I hadn't heard it I hadn't heard of it until now Keif: Apparently, I've always known about this game, because yeah, everyone I talked to about it, no one has ever heard of this game. Gabe: Yeah. Ryan: Most people haven't. Gabe: This was not one of the ones. Ryan: One of the, one of the top YouTube, like could the comp there's a, there are some videos of it on YouTube and one of the top ones that comes up with the titles, like a forgotten game or something. It's something along those lines. Keif: Yeah, like, yeah, no one has ever heard of this. This this came out and just disappeared just as quickly as it came out, which is a shame because it's an amazing experience that I think everyone should should. That's the lame train media, you know, so, know, they don't know anything. But, so how it works is the gameplay. How it plays is the so your it's a. I guess kind of a platformer versus running gunge. Gabe: Well IGN gave it a 3 out of 10, so... Ryan: Hmm. I give it less than that. Yeah. So. Mr Johnny The Creepington Sir: Yeah Ryan: It's a side scrolling shooter. Mr Johnny The Creepington Sir: Yeah. Keif: side scrolling shooter, 2.5 D cause you can shoot in the background as well. Yeah. And it's you run around, run, exactly. And then you play as either Iron Man or XO Man War and you can shoot, you can fly, hover really it's hover with a boost meter. And then you can punch and kick as well. There's also a lot of like hidden stuff that the game doesn't really tell you about. Even stuff I didn't know about that Ryan was like, Oh, hey, this thing's in here. I like, I didn't know. Mr Johnny The Creepington Sir: Only one plane to run on. Gabe: It's weird. Ryan: Yeah Keif: I'd beat it without that. Ryan: You gotta read the manual. It's an old game. Mr Johnny The Creepington Sir: Because you're a dumb kid. Kids don't know anything. Keif: Yeah exactly, you're a dumb kid, you don't read the manual. Gabe: Yeah, you just accidentally press buttons. Ryan: The game is so I mean, yeah, it's it's from the era of games It's from the era of games where you were supposed you were it was implied that you were going to read the manual before playing it because now games tell you how to do everything there's tutorials but Like when I was a kid, I would always whenever I'd buy a game I would on the car ride home. Sorry. I wouldn't buy it my parents would buy it would read the car or read the manual on the way home and like like I'd read it a bunch of times like ⁓ sweet Can't wait to play this. I mean, thankfully I never played this. Yeah Keif: This guy. Mr Johnny The Creepington Sir: Yeah, it was in the game itself. Gabe: Yeah, you'd read it, Mr Johnny The Creepington Sir: Mm-hmm. Gabe: Yeah. This is drool all over Ryan's manuals. Mr Johnny The Creepington Sir: ruling to play the game. Keif: Yeah, I just I just I just mash stuff and stuff happens, you know, I just ⁓ hey ⁓ you can shoot the background you can shoot in both sides in both directions because there's like left you go left and right It's not just one way that you go. And yeah, you know, it's just a lot of fun and ⁓ It's a great game. It's a great game. We all loved it Ryan: Yeah, we'll talk about that. I spent, I spent many, I have ⁓ lots of ⁓ memories of writing in my grandma's Chrysler 300 which you guys don't, if you don't know familiar, it's like a car from 98, 99, little like midsize sedan thing. And going to, going to what at the time was, I think it wasn't EB games before, but it became Rhino video games. And remember writing home in the Keif: What's a car? Gabe: I'm not familiar with what's a car. Mr Johnny The Creepington Sir: I remember that place. Ryan: car, looking at the manual and smell of Marlboro Ultralight 100s permeating the air because that's my grandma smoked. And of course she smoked in the car and you know when we were in it because it was the 90s in the early 2000s, people still did that. People still smoke. Yeah, they didn't. Yeah, I guess they, I mean they just didn't care. Keif: Hehehehehe. Hehehehehe. They didn't know that they didn't know back then. Gabe: hotbox in the hotbox in the chrysler Mr Johnny The Creepington Sir: Hehehehehe Keif: Now they just vape. Ryan: I mean, I'm not trying to throw shade to my grandma about it, but like I can if I smell I can smell that and you have my smell someone smoking one which nobody really smokes. It's a weird. It's a weird. Like it's an ultralight. Like it's a weird cigarette. People don't usually smoke those. But if I smell them, I'm like, OK, yeah, I remember the smell like the sensory like your memory. Memory what smells is a weird thing where it's like, well, you're like weirdly transported back to like the situation. It's like one of the more interesting thing memories. ⁓ Anyways, about. Mr Johnny The Creepington Sir: Yeah. It's a treat. Keif: Yeah. Mr Johnny The Creepington Sir: Yeah. Keif: Mm-hmm. Mm-hmm. Mr Johnny The Creepington Sir: It's like a subway. Ryan: the I have no yeah yeah Keif: ⁓ yes, ⁓ I'll... Gabe: Like a quiz nose. Mr Johnny The Creepington Sir: Like the restaurant. Very distinct smell. Ryan: I remember the squiz nose smell. the one in, ⁓ why can't I'm not gonna tell you. I'm not gonna point out. I was gonna like mention places, but I shouldn't do that. But, ⁓ I have no personal history of this game. Gabe: walking on the gas station. Keif: Dox yourself. Mr Johnny The Creepington Sir: Docs the whole gang. Gabe: gonna go to the circle game, be like, so this is where they came. Ryan: Yeah, see he's doxing us with a regional gas station name. I don't think they don't have those out west. don't think. ⁓ is it? Okay. All right. I wasn't sure. Mr Johnny The Creepington Sir: Yeah Gabe: Circle K is out here too, so it's not really regional. Keif: Yeah, it was in bill and ted's and that was in california Mr Johnny The Creepington Sir: They just don't have them in the middle. ⁓ They got them East. I got them West, but not in the middle. Gabe: Yeah, it's. Coast to coast. Ryan: Hmm, right. Not in the middle. Yeah, yeah. Ghost and. Ghost or. I yeah, I was I had no personal history with this game. No, no, else does besides Keith, but my expectations going in at the end of the last episode, keep us like it's a side scrolling shooter thing. I was like, OK, well, maybe it won't be that bad because like I've played Gabe: Hey, ⁓ coast and coast. Mr Johnny The Creepington Sir: Hehehehehe Gabe: Go stork! Keif: Just me. Gabe: Yeah, that's what's saying like TM, TMNT. Yeah. Ryan: side scrolling shooters. plenty. Yeah, like there's plenty of those out there that are decent games. So I had like, but Keef did say it was bad. was like, okay, it's probably like, you know, it's going to be clunky and like not very, ⁓ you know, intuitive controls and like, ⁓ you know, that those are, I was telling you, those are my ex, but my expectation was it was going to be not good, but not bad, but I'll, it was bad, but we'll talk about it more, ⁓ later. Mr Johnny The Creepington Sir: plenty. Keif: Turns out it was actually amazing. Gabe: Okay, okay, Keith's very familiar with bad games. He probably knows what he's talking about. Ryan: But Gabe, what about you? Your expectations? Gabe: I. So like I played like the X-Men side scroller games from around this time and like Wolverine and stuff. And I mean, I don't know. Maybe if I went back and played those, they'd be fun or they would be bad, too. Now, I don't think so. I think a lot of people say those kind of hold up. That's kind of what I was expecting. That's not what it was like at all. ⁓ So I was expecting it. I was like, I'm sure it keeps over exaggerating. I'm sure it's actually. Keif: Mm. you Gabe: probably gonna be a decently fun game. It's not a fun game. It's not fun, it's not good. Keif: No, it's Keef. Keef tells the truth. He never does not lie. What did you think? What did you think going in J? Gabe: Keith never tells lies. One of these podcasters only tells truth. One of them only tells lies. Mr Johnny The Creepington Sir: Man. I had a wild mix of expectations to be honest, because you hear 2D, ⁓ I mean, you 2D side scroller and yeah, like Gabe said, I've played a bunch of those, but like on the super Nintendo on the game boy, not on the PlayStation one. ⁓ Keif: you Ryan: Metroid was the two, we've played two of those. Gabe: Actually, yeah, half the games we've played, or 75 % now, are side scrollers. Mr Johnny The Creepington Sir: Yeah. But like, you know, side scroll on the PS1 is kind of a weird concept, but I figured, ⁓ two and a half D maybe that'll be cool. big maybe, but I mean, that was another let down. The two and a half D was very bare minimum. If anything, it was like a pain in the ass at most. and something cool to look at at best sometimes. Yeah. Ryan: Mm-hmm. 50%. Keif: Yeah Gabe: Yeah, because like in very specific scenarios, you had to interact with the background and it was almost really never. Mr Johnny The Creepington Sir: But, ⁓ Ryan: Yeah, it was a gimmick more than anything. think it would have been better if they didn't do it and made it just 2D exclusively. Gabe: Yeah. If they focused on not doing that and making the game better instead. Mr Johnny The Creepington Sir: be a, they just bit, it's crazy to me how you can bite off more than you can chew on the PlayStation one. And like all, all you do is add a half plane and like everything about the game is just like. Keif: Yeah. Ryan: Yeah. Gabe: Yeah Keif: You Ryan: Yeah. Gabe: So you've got you've got Iron Man. There's there's a there's success to be had there. I mean, he wasn't that big in at that time. Mr Johnny The Creepington Sir: And I'm s- Keif: No, you know, late nineties, it was all about Spider-Man and X-Men really. That's true. Mr Johnny The Creepington Sir: That's true. Ryan: It's true. Gabe: Well yeah I know, I'm just saying like, it could have been good. Ryan: I was gonna, yeah, I was gonna say, I was gonna mention, I was thinking about this like last night. I was like, you know, what are the, what is the ⁓ Mount Rushmore of male comic book superheroes? And I was like, Batman, Superman, Spider-Man. And it's like, now it's Iron Man. Now, it wouldn't have been then though. I don't think he would have been included. Mr Johnny The Creepington Sir: Mm. Would Wolverine count? Gabe: No, no. Yeah. Iron Man wasn't really that popular, I think, until like the movie came out. Like, yeah. Keif: Mmm. Mr Johnny The Creepington Sir: No. Keif: Never. That's why they had the movie still the weather that writes to him because Marvel does like the dregs. This is the shitty leftovers. Ryan: Yeah. Yeah. You should, you should share that fun fact about rights since we're talking about, ⁓ you know, rights to character IPs and stuff like that. about this game, Keith? If you don't, did he find Gabe, you talk about it. I'll talk about it. Cause nobody knows what I'm talking about. Gabe: Yeah. Yeah. Keif: Well, Gabe brought it up. I think that should be Gabe Thornton nugget of little factoid. Mr Johnny The Creepington Sir: I don't even care who talks about it. Gabe: The only the only I I know Keith mentioned something. ⁓ The only thing I'll say is that and I don't know if we're talking about the same thing or not, but this this game is the reason that Iron Man wasn't in Marvel versus Capcom, which sucks kind of. I mean, we got War Machine. I like Marvel versus Capcom, the first one, obviously a lot. ⁓ I mean, I played it a lot in the arcade and stuff. Yeah. Ryan: Yeah, correct. Keif: Yeah. Mm-hmm. Yeah. Mr Johnny The Creepington Sir: I'd love to see just the side by side of this game, the side Marvel versus Capcom, just so everyone can see how shitty this game looks compared to just any other game. Gabe: Yeah. Yeah. Keif: I think they came out relatively around the same time too. Yeah, right. Gabe: Yeah, but we got War Machine in Marvel versus Capcom and he was really cool. So, I mean. Mr Johnny The Creepington Sir: That's crazy. It's wild to me. Ryan: So yeah, so War Machine was a palette swap because of Iron Man, because Iron Man was going to be in the game. And then Acclaim had the rights to Iron Man, which is why they make this game, because this is produced or, yeah, whatever by, yeah. Mr Johnny The Creepington Sir: We gotta put him in something shit. Gabe: You gotta use this fucking license. Keif: Then they got him back for Marvel Marvel 2. So it worked out. Gabe: Yeah, yeah. Ryan: But yeah, they're like, ⁓ we have the rights, so let's make it. Let's make this game. We have rights to Iron Man. Let's make a game with them. Keif: It's like an incredible game that no one's ever seen before. And they succeeded. Gabe: And no one will ever want to see again Ryan: How many Marvel versus Capcom? Mr Johnny The Creepington Sir: Don't we have metal warriors on our wheel? Isn't that one of the games? It's a shame that game didn't win because this game just feels like a way, way, way worse version of that. Ryan: Yeah. Keif: Gabe, pick that. Gabe: Yeah. That's I said also is like this game is like a worse Metroid. We can talk about when we talk about the mechanics, but there's a lot of reasons I think that that's true. Like it's. Ryan: Mm-hmm. Mr Johnny The Creepington Sir: I don't think there's enough game here to be called a Metroid. They don't even like give you a map. Like you don't, I don't know. Like some of the levels are. Yeah. But it's still like a. Gabe: Yeah, no. No! Keif: You don't need it. Gabe: I just mean some of the concepts are kind of similar in that it's like a run and gun kind of thing. But you can't run and gun. It's run or gun. Ryan: So. That's true. Yeah. So apparently. Mr Johnny The Creepington Sir: Yeah, like some of the go ahead. Gabe: You can't move while you're ducked. Ryan: main Marvel and Capcom games like X-Man versus Street Fighter was the first one. is arcade game in 96. And this was also 96, but Acclaim may have already had the rights to them. I don't know the specifics about that game. I mean, he wouldn't have been in it because it was X-Man. Keif: Marvel Super Heroes was before that, so the net had Iron Man in it. Ryan: Marvel Super Heroes versus, ⁓ sorry, yeah Marvel Super Heroes. 95, yeah. Keif: That was it. goes X-Men, Children of the Atom, then Marvel Super Heroes, then X-Men versus Street Fighter, then Marvel Super Heroes versus Street Fighter, then Marvel versus Capcom, then two, then eventually three. Ryan: So he must have not been in Marvel Super Heroes versus Street Fighter because it came out in 97 and Acclaim would have had the rights. Yeah. that, and then Marvel versus Capcom clash of superheroes was 98. So that he sold, they must've still had the rights to him because that's where they never, I guess they didn't get the rights and he was, you know, pallet swapped for a war machine. So, Jay, you talk about how we played the game. Keif: No, he wasn't in that. Yeah. Warmer scene. Yeah. Incredible. Gabe: Fascinating. Mr Johnny The Creepington Sir: Well, I know I mentioned earlier and showed off the PS1 physical copy, but I actually played it on my Steam Deck. ⁓ Gabe: It's the first time you haven't played on original hardware, right? Mr Johnny The Creepington Sir: No, well besides Pokemon too because I couldn't I Did play it on an original Nintendo hardware? ⁓ So I tried my best I Did what I could And I think the first Pokemon trading card game was on the virtual console for two three DS. So we're gonna count that as Native I'll count it So this will this will be the first un-native. Yeah, this will be the first time Ryan: Mm-hmm. Pokemon, technically, yeah. Gabe: ⁓ yeah. Yeah. Keif: Technically, yeah. Ryan: Mm-hmm. Keif: Okay. There you go. Ryan: Mm-hmm. Gabe: I'll count it because it benefits me. Ryan: You Mr Johnny The Creepington Sir: But, I went into it knowing, expecting that it would not be a, like a fulfilling experience and offense Keith, but, but, but kind of, but kind of offense. Well, also it just seemed like one of the games that is like trying its hardest to kick your ass. Like, and it does like, it's one of those games where you'll enter a screen and be hit by something from a random direction. I have no way to expect it. Keif: Wow. five-star masterpiece. It was only a four-star amazing experience. Ryan: You Yeah. Keif: Mm-hmm Mm. ⁓ Mr Johnny The Creepington Sir: unless to be hit by it before. So it's one of those games that just like hates you. ⁓ It hates that you're playing it. It wants you to put it down as soon as possible. And that's why they made it so short too. But I played the game on Steam Deck because I wanted to do ⁓ Safe States. And honestly, Ryan or Gabe, one of the two guys, played it way before me in the month. And they posted a video about how long it takes for your jet to refuel like if you're Iron Man. Ryan: Mm-hmm. Gabe: Yeah. Keif: Yeah. Ryan: Castlevania is like that. Keif: Mm. Mr Johnny The Creepington Sir: to like be able to fly again. ⁓ and I thought, well, dang, I'm yeah. So I turned my fast forward to like times four, I think. And it took like about, I mean, I played, that was one of the reasons I wanted to play Steam Deck was just to like eliminate that or add that quality of life enhancement. And I did use it. ⁓ cause it's a long time waiting. Yeah. And there's parts of the game that require you to jump and then wait. Gabe: ⁓ yeah, it was me. And I had it on fast forward and it took like a fucking minute or two. Keif: It was gave you. Ryan: Yeah. Mm-hmm. It's a good idea. Keif: Hehehehehe Ryan: It would have sucked so bad to play this game on PS1. Mr Johnny The Creepington Sir: and then jump and then wait. ⁓ And I couldn't imagine doing that without the fast forward. Like, that's garbage. But ⁓ how did the next person play it? Ryan: Yeah. Yeah. Keif: Mm. Hahaha Ryan: Keith. Keif: ⁓ As usual I played on the RRX RR3XS R36S R okay, yep, I got it haha Process of elimination. So yeah, you know, I played it on this Gabe: Keep going, Keith. He still doesn't know the name! Ryan: number number two numbers Yes. Mr Johnny The Creepington Sir: Wow. Ryan: You Mr Johnny The Creepington Sir: Thanks Keif: lovely little device here. It's, and yeah, as usual, this one didn't, yeah, that's the same. This one didn't hurt my hands as much like Castlevania or Metroid did, because I wasn't using the shoulder buttons as much with this one. Ryan: I bet that sucked. Gabe: Nothing new about it. Mr Johnny The Creepington Sir: Explain again which one of those are R1 and R2 on the back. Okay. Nice. I don't even think this game had R2 and L2. Did it? Ryan: Mm-hmm. Gabe: ⁓ yeah. Ryan: our ones on the outside. Gabe: Yeah, it's the same for most of these. Like this for me, this is R1 and R2. Keif: R1, R2, L1, L2. Mm-hmm. Ryan: It did. ⁓ I actually swapped mine, but our Gabe: L1 does the EMP, right? Or does L2? Yeah. ⁓ L2, no. It's weird because I think L1 does something and R2 does something. Mr Johnny The Creepington Sir: Yeah, but I'm talking about the L2 and R2. Ryan: Yeah. Mmmmm Keif: You got the manual. Open it up, Yes. Yeah. So. ⁓ Mr Johnny The Creepington Sir: I just know I press the button and nothing happens. Ryan: One of them, yeah, R1 does the blast and then I think R2 is listed in the manual, but I don't think it really does anything. I don't think. Mr Johnny The Creepington Sir: Yeah. Gabe: Unibeam. Mr Johnny The Creepington Sir: just listed as blank. Gabe: ⁓ wait, one of them, it like makes him dance or something. don't know, it's like he twitches. I don't know if it's supposed to actually be a feature, but... Keif: Mm hmm. Yeah, played on this. Yeah, my fingers didn't hurt as much like I said, because I wasn't using the back buttons as much as the other games did. My thumb got a real workout on this bad boy because I was I was mashing like crazy. Yes, I use I pretty much always use the D pad for these. Ryan: Yeah, yeah, so Mr Johnny The Creepington Sir: Yeah Ryan: Yeah. Did you use the D pad D pad or joystick? Mr Johnny The Creepington Sir: ⁓ man, Brave. All that flyin', all those diagonals. I used the joypad joystick like the whole time. ⁓ Ryan: Yeah. I use the D-pad mostly. Keif: Mm hmm. Ryan: Yeah, the- yeah. It's on a steam deck. It's it's it's not a steam deck. Deep at sucks, though. It's not really fun to use the deep head on the steam deck for a game like this or any of these games. Yeah, I use it. Is it my turn? Are you done? Gabe: ⁓ really? Yeah. Mr Johnny The Creepington Sir: Yeah. Keif: Mm-hmm. Yeah, go ahead. Yeah, I got nothing else. I got nothing else. I played on this. I liked it. Yeah, I had a good time. Gabe: Ryan energy plate Ryan: You played on Keith played on that again and keeps going to keep playing on that because he's too cheap to buy anything else But it's not really his fault because all everything's going up and up and up and seemed X were out of stock and they might still be haven't checked in a while But ⁓ if we all played on the steam deck, it wouldn't be that interesting though with it So I did play on some I did not put in the steam deck this time actually Yeah, don't give I don't don't tell me yet because I don't know what you played it on but I played on this is the first time I played on this ⁓ So far in this podcast Keif: Probably. Gabe: Yeah, get one off of Facebook. Can you grab people? Ryan: Apparently you can grab people, but I never did it. Usually they die before you can, like they die before you, there's not that many enemies. Okay, well that's what he played it on. It's okay. Mr Johnny The Creepington Sir: You can, I never, I didn't do it once, but I saw that was a feature. Gabe: I think it's. ⁓ yeah, that's what L1 is grabbing someone. ⁓ Mr Johnny The Creepington Sir: Oh, that's why he fucking reaches out. I thought it was just like, I didn't have power to do a shot or something, but that's the grab. And that makes sense. Keif: ⁓ Gabe: Yeah Keif: ⁓ that's cool. See, this game has so much depth to it. Yeah. Mr Johnny The Creepington Sir: could have been grabbing the whole time. I could have been making this game longer for myself to play. Gabe: Yeah, I could've been grabbing these fuckers. Yeah, I could've used this useless function. Keif: Hahaha Ryan: Yeah. Mr Johnny The Creepington Sir: Also the steam decks are still sold out. Keif: Ooh, nice. Ryan: ⁓ damn, that sucks. Thanks AI data centers for taking all the SSDs and all the RAM and everything. So anyways, I played on the RP3, the Retroid Pocket 3 Plus. It's my, it's actually the first Retroid handheld I bought. It's an Android one. You can see like how the cool others gave the cool Android experience where, ⁓ you know, just put it to sleep with the power button and ⁓ Gabe: Yeah. Thanks, Sam Altman. Piece of shit. Mr Johnny The Creepington Sir: Game turned on. Gabe: Whoa. Ryan: It has really good battery life. ⁓ It can play some PS2 games, but I never tried playing PS2 games on it. It's kind of a, it's a weird, it's old now. It's like 2023 or something. Eric is there on the RP6 now. So, which I suggested Keith maybe pick one of those up potentially because they're cheaper and they can play PS2 games. But Android emulation is difficult, not difficult. It's just harder to set up. It's not easy to get it to like, it's not nearly as easy as the Linux handhelds. ⁓ Mr Johnny The Creepington Sir: ⁓ well. Keif: Ooh! Ryan: or the Steam Deck. I mean, it's similar to the Steam Deck, but it's even more complicated. ⁓ got to get like, yeah, you got to get the apps. So you got to get Reshirarch for Android. like, if you want to, I use DuckStation for PS1 games and there's like, there's, know, Mew64, something like that for the 64. Then you need a front end because you want to not use that stock Android apps, you know, experience. So you use a front end that like puts all your games in, you know, Mr Johnny The Creepington Sir: seemed like it wasn't too bad to be honest. Yeah. Mm-hmm. Ryan: Organize them. I still use digi show which is an old That it was like the new hotness when I got it installed and now there people moved on to like different versions of ⁓ front ends, but It works. We work fine. I mean the controls you see this one is set up like it's more retro styled where The d-pad and buttons are up top and the joystick. There's my shitty camera. My joysticks are down below So you could play with the joys you could play with a joystick, but you're kind of offset if you're doing that ⁓ Keif: Mm-hmm. Gabe: Get a whole tour of your computer. Ryan: So I mostly played with D-pad. This game didn't really feel like it needed joystick most of the time. ⁓ But yeah, like I said, I swapped the triggers because I just kept, what I was doing is my save state button was R1. It's left, I use it like L3 and R1 to save state. So every time I would save state, I would blast my big weapon. And I was like, yeah. Mr Johnny The Creepington Sir: ⁓ yeah. Yeah. I always pause when I did my safe States. Cause same mine is always select an R one and then select an R two as my fast forward. Keif: You're super. Ryan: Yeah. Yeah. Gabe: ⁓ interesting. Ryan: Yeah. So I swapped the triggers so that instead it was R2 was the blast. I kept this, I didn't change the hot keys or anything, but ⁓ I finally near the end, I started using turbo. I wasn't using turbo, like, Keith didn't use turbo and he's just, like he said, button mashing like crazy. Cause you just have to shoot over like nonstop. So I finally just started using. Mr Johnny The Creepington Sir: you Keif: These thumbs are stronger than any machine out there. Mr Johnny The Creepington Sir: It's funny. you and me started using turbo on the same level, the exact same level. Gabe: Hahaha! Ryan: Yep. Yeah. I was like, I just like, I had thought about doing it before and I was like, yeah, whatever. And then I finally, I was like, it doesn't make any sense to not do it in this level. I was like, please, like I need turbo for this because it's so annoying. But, uh, yeah, put it on the RP three. Um, it was fine experience. I don't play this thing that much anymore. Cause cause it's like, I might as well play something on the steam deck. It's a similar, I mean, it's a lot smaller than a steam deck with steam. can play a lot more stuff. It's not super. Yeah. Keif: you Mr Johnny The Creepington Sir: Me too. Keif: You Gabe: sucks so much. Mr Johnny The Creepington Sir: Outclassed, yeah. Sometimes I do crave that like smaller screen, but not Game Boy screen. I don't know Keif: Mm-hmm. Ryan: Exactly. Because like you can't really, you can put it in your pocket, but it's so long. Like the screen size is that I think the screens are from like an iPhone 6, like spare iPhone 6 screens or something like that. So it ends up being really long. Like here's compared to like, you know, a cell phone, it's longer than a cell phone. This is an old phone, but still. ⁓ So I did, I do have like a 3D printed case, which I've gotten 3D printed cases. I've showed them before where you can like clip it on the front. Keif: Mm-hmm. Gabe: Really? Keif: Mm-hmm Mr Johnny The Creepington Sir: That's pretty wild. cool. Keif: Mm-hmm. Ryan: or put it on the back and it gives you like some little palm swells, you know, to just get more grip because it's pretty flat. It is thin, like it's fairly thin. ⁓ It's a cool device, but at this point, also, if anyone watching might realize like, why does it have blue shell, but not the blue, like the matching buttons? It's because my screen, ⁓ my, it originally was purple. My screen was fucked up. So I asked, ⁓ Retroid and I was like, Hey, my screen's messed up. Can you send me a new one? And I, Mr Johnny The Creepington Sir: Very cool. Yeah. Ryan: thought they weren't going to and like, the, like it took like a month. Cause I think it probably came from China. And then I reached out on retro handhelds discord and bought, bought as a replacement one for some, some guy instead. Cause I was like, I'm like, had like vertical bars that I could always see, like just the screen, which is damaged. So I swapped the shell, which is super annoying because it has really tiny ribbon cables and really tiny screws that are like not very well, they're not nice screws. So you have stripped them when you're trying to take them out. Keif: Mm-hmm. Ryan: and it was a pain in the ass and like I've gotten the replacement purple shell and I just haven't swapped it back because it's not worth the effort right now. yeah so that's pretty much it. That's my weekly talking too much about retro handheld specifically. Gabe, yeah my deep dive on retro handheld specs and stuff. Gabe how did you play it? Keif: ⁓ Ryan's monthly deep dive He's playing it right now for people that are watching Gabe: played on the RG 35xxh which I think is what I this is what I played on a for last two games I think myself actually no I think I did I did Castlevania on Steam Deck but I played this Pokemon on this too I love this console I don't know I like it I like it a lot it's fun little console I put a new OS on it Ryan: Mm-hmm. Pokemon. Probably, Gabe: I think I did that for Pokemon. Oh, yeah, I did do it for Pokemon because I had to. What? Yeah, it's too. Yeah, too. Yeah, they're stacked here. And so you guys were talking about doing the safe states to do safe states. I do this button plus a combination of like other things like this, which is a little annoying. But like I've gotten used to just going like this to do a safe state and then like obviously loading a safe state super easy. Mr Johnny The Creepington Sir: Is it just a one R and L? Show the top again. The flip it. Oh, that's cool. I like that. Ryan: What they're stacked shoulder buttons. There's two Yeah, there's a there's a Mm. Gabe: And generally, like loading is something I do more often anyway, so it's not that big deal. But yeah. You had mentioned before that it had a scroller, but I don't have a scroller. I have buttons for the volume. Oh, yeah, actually, I checked that. I don't have that either. Yeah. Oh, OK. Oh, the original meme. OK. Yeah, this is lot of fun. Ryan: No, the Miu has the Miu Mini has the scroller. Mr Johnny The Creepington Sir: Mmm, I love the good scroller. Ryan: Yeah, because you have the plus the original little little tiny mini. Yeah. Yeah, the like there's a stack shoulder buttons versus like why actually these are stacked. Sorry, yours are not stacked. These are stacked where they're like it's like Xbox 360 style or PlayStation 2 controller style. ⁓ Yours are like in line. Mine are stacked. The stacked is cool. Yeah, the stacks. That's the trade off. Yeah. Keif: Mm-hmm. Gabe: Yeah, where they're yeah, yeah, minor, minor side by side. Yeah. Which makes the profile pretty thin. It's like literally like a kind of like old iPhone kind of size. It's like fits well in the hand. Yeah. Yeah. Mr Johnny The Creepington Sir: Yeah, stacked is cool because stacked is what I know. Ryan: Yeah, then moving then being stacked like this is like, okay. Yeah, it feels more like a real controller and I can like easily use the two at the same time. Like it's good for like racing games or stuff like that. It'd be hard to do anything that uses triggers a lot. You'd want stack shoulders, but for most retro games didn't a lot of games didn't even have triggers. So, you know, it's not a big deal for a lot of stuff. And like Gabe said, his XXH like it's way more Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah. Ryan: you can put it in a pocket easily because it doesn't have stack triggers. Like I can stick this in my pocket, then it sticks out. Now I'm worried about breaking the triggers. And also if you drop it, it's going to, if it lands on the trigger, it's going to, it's going to shatter it. Cause it's just a piece of plastic right here. So that's a thing that people did have done a lot with the ones that have stacked shoulder buttons like that. They just break them. But, ⁓ Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah, this is a pretty durable little. Little guy, I don't know. ⁓ you know what? Yeah, it's easy. You throw it in your pocket really easy. ⁓ yeah. No, it's not. ⁓ I mean, actually, no, yeah, I would say, yeah, durable, because I mean, my son's definitely like taking it and thrown it a couple of times. I'm like, ⁓ my God. Yeah. Yeah. He'll like, leave it on my nightstand and he'll like reach up and. Ryan: Let's just throw it around. Mr Johnny The Creepington Sir: Look at the little guy. Keif: Yeah. Have your kids tried to smash it yet? Mr Johnny The Creepington Sir: Is it kid proof? haha Ryan: No. Mr Johnny The Creepington Sir: Flushed it down the toilet Keif: Yeah. Ryan: Yeah. Gabe: get a hold of it. And like, I haven't realized it. And for the most part, all he's doing is like pushing the buttons and stuff like this. But, you know, he's a one year old, so he'll just like have that impulse to just fucking like bash it on the ground. And it survived it pretty good. I just noticed, I don't know if the HD, if the like mini HDMI port on here, looks like the one of the pins is smashed in there. maybe they broke that, but it's not really a Ryan: Mm-hmm. Keif: showing on it. Ryan: Yeah. Mr Johnny The Creepington Sir: He's getting the high score. Keif: Yeah. Ryan: Yeah. Mr Johnny The Creepington Sir: Yeah, any given second. Ryan: Yeah. Yeah, you probably won't use it. Gabe: something I use for that anyways, if I'm going to play something on, yeah, if I'm going play something on the screen, generally it's going to be the Steam Deck, like on the couch. Mr Johnny The Creepington Sir: That's a lot of damage. Ryan: Yeah. Keif: Hehehehehe Ryan: Yeah. I don't think I've dropped any of my retro handhelds in any significant way. And my kids haven't really gotten a hold of them too much, but yeah, I don't think I've dropped the, yeah. Keif: you lock them up in a safe whenever you're not playing them. Gabe: My daughter takes really good of the menu many for the most part. Ryan: I my daughter I've gotten her let her play with them before like just for a little bit. I don't think she would. She's pretty good about it. I don't think she would intend. wouldn't intentionally do it. She might accidentally do it, but yeah, I've never I think I've dropped the RGB 30 before a little bit and it's been fine. It's pretty square. I dropped the Steam Deck once. It's pretty good. I was like, oh, oh no. Gabe: which is pretty good. That's the one where you're like, because this was like 40 bucks. I think I bought this for like 40 bucks or something. It's on sale. Yeah, but the deck. Yeah, I mean, yeah. Yeah. Keif: Ooh. Mr Johnny The Creepington Sir: ⁓ yeah, but it survived the deck did well. Ryan: Yeah. Yeah. Yeah, I have a case. I have the kill switch. I have the I think it didn't have the plastic screen or sorry, the screen protector case because it has like a clamshell screen protector that goes on it with the D brand kill switch case. But it has a like pretty beefy case all around it. You dropped it on something on its screen. I mean, I have a screw protector on it, too. But I usually put screw protectors on all of them. I think all of mine have a screw protector because it's something I'm weird about. Keif: Hehehehehe Mr Johnny The Creepington Sir: ⁓ you dropped it in the case. Yeah. Gabe: You'd be surprised what a screen protector can do when when I was when I was in the field, ⁓ friend of mine had his phone up charging on a 113, which is like a little yeah, a little tankish vehicle, but not a tank. It's like a personnel carrier. ⁓ We were just chilling and I was laying in. A cot. Keif: protect screens, so it's not that surprising. ⁓ Mr Johnny The Creepington Sir: Yeah. ⁓ Ryan: Gabe Lore. Keif: Yeah. Mr Johnny The Creepington Sir: You Gabe: or it was a stretcher actually, but I was just relaxing at the time in it. No. And I was laying there and the sun was coming in on the hatch on me. And I sat up and I was like, it's hot as fuck. I'm closing this hatch. And I grabbed it. And like he had the phone like sitting where the hatch does. So I just slammed it onto the phone. And I felt like horrible for a minute. My heart was in my my stomach was in my throat. Mr Johnny The Creepington Sir: Were you hurt? Ryan: or wounded. That's when he Keif: you Mr Johnny The Creepington Sir: Yeah Keif: Hehehehe. Hehehehehe. Ryan: You Gabe: And I was like, ⁓ my God, I'll like do whatever to like buy you like a new one or something. And he's like, and he takes it and he peels off the screen protector and it was perfectly fine. And I was like, what the fuck? That thing should be in like pieces. I was like, well, I'll buy a new screen protector. So that was a lot cheaper than. Keif: Yeah Ryan: Yeah. Mr Johnny The Creepington Sir: You Ryan: Yeah, I've yeah, I can't live without them. Yeah. Yeah. I can't live without screen protectors. Mr Johnny The Creepington Sir: Yeah, those things are like 25 bucks. My phone currently has cracks in it. Um, yeah, you can kind of see it. I dropped it. have a little magnet on my car, um, that I stick it on that goes into the like AC unit and I just put it on one day, the magnet just gave and it fell straight down and there's like one part of, have an iPhone 16 and there's one part where the case doesn't cover cause there's a button there. Um, Ryan: Mm-hmm. Keif: I don't trust those. Ryan: ⁓ yeah. Keif: Hahaha Mr Johnny The Creepington Sir: And it just fell straight down in that one part of the phone hit my, ⁓ emergency park and it shattered my, ⁓ not shattered, it, cracked my screen protector and I haven't replaced it yet, but like what luck, huh? Yeah. Keif: Mmm. Ryan: Yeah, I have to have screen protectors on my stuff. Mine's cracked right now too, because it's just like, it's not super bad. At the edge is a little bit of a chip, but I have to have one because they always work. And I feel the same way about the handhelds, because if I scratch a screen or something, I don't want to scratch the handheld screen. That's usually what I'm worried about is a scratch and a break. Keif: I Mr Johnny The Creepington Sir: Yeah, same. Even when they're broken, they still work. Yeah. My right. got my switch one, like whenever I got it and I never got a case for it. I treated that thing like shit. Like I just like threw it in my book bag to get to the beach with me, not to the beach beach, but like when I would take vacations, I would bring it in my book bag there. And like, there's just like deep scuffs and the whole thing. Like, but, ⁓ never. Yeah. I'm never going to do that to another handheld again. Gabe: Yeah Ryan: Mm. Keif: Beach J. Gabe: will say Switch is... It's not like my favorite console, but it is a tough little console because I'm the same way. I don't have any sort of protection, no screen protector, nothing on my Switch. I, yeah, I mean, I do like I just throw it in backpacks and like shit like that. Like, yeah. Mr Johnny The Creepington Sir: I still wish I treated it better. Cause it was just like, yeah, was just reckless abandon. And I'm sure like beach sand started scratching it when it was moving in my book bag. But, ⁓ yeah, I'm a screen protector guy now. I've evolved. I'm a man. Keif: Mm-hmm. Ryan: Mm-hmm. Yeah, I like. Keif: I've matured. Gabe: I'm a screen protector guy! Ryan: My Switch, I only got a Switch like two years ago and it had a screen protector on already and I treat all my electronic shit like really, really well. like, I know that like the thing about these retro handhelds is like, yeah, I mean, they're pretty cheap. They're cheaper than like what a Game Boy would have cost if you had broken one or dropped one at the time. But like, I still don't want it to pay and wait. And if I break one, I probably just won't replace it. Cause like it's gotta come from China. It's usually I buy from AliExpress. Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah, was supposed say the waiting is the big thing. Mr Johnny The Creepington Sir: man. Yeah, I sorry. I know we've been sidetracking a while. I recently, I discovered I was going to make a reel for us. ⁓ actually, and, ⁓ my Nintendo, my NES, the pins in it gave out. So there's this thing that happens when that happens. ⁓ it'll like just constantly blink on the TV. And that's like a tail that your pins have gone bad. Ryan: I just probably wouldn't if I broke one, so... Keif: Mmm. Ryan: Mm. Keif: in Mr Johnny The Creepington Sir: So I had to send it into a local retro game shop and I sent that thing in like a month ago and I'm still waiting on it. So just to your point, those are paired. I checked on it the other day and they said they took it in. ⁓ it's probably still in queue. So I imagine that shit takes time. You got to get all the part. don't know. logistics business terms, Microsoft Excel. Ryan: Mm-hmm. Gabe: Have you called to check on me like where the fuck's my Keif: They took it from you. Ryan: Mm. Mm. Keif: Travel time Ryan: Yeah. Yeah. Yeah. I mean, that's such a, I'm sure that's a really common thing. Obviously like it happens to them, but Gabe: Co-pilot. Keif: shipping and handling. Mr Johnny The Creepington Sir: Yeah, but I am excited to get the new, my new and improved NES. Um, and actually play it again. Ryan: Yeah, you would think that you would think, mean, I don't know if that's not their main deal is like repairing, you know, consoles, but you think that I there's like replacement ships and stuff you can buy for them. I don't know a lot about it. Mr Johnny The Creepington Sir: Yeah, it's just something they do. I don't trust myself to open up a console that's like 50 years old and try and work on it. Keif: Yeah. ⁓ Gabe: Yeah. Ryan: Yeah. I would do it myself if I had to, if I knew I would, that's something I would see myself trying to do. If I have a soldering iron, but it's a shitty one, but I never had to actually, I've like, I've just saw, fixed a David's keyboard one time. Um, he had like a key, Kron, a shitty key Kron keyboard with like the super low profile caps and like one of the keys that you would normally use frequently didn't work. And it was just the switch, there's something wrong with the switch. So I opened it. Mr Johnny The Creepington Sir: If Gabe: Yeah. Mr Johnny The Creepington Sir: It was the F key. Keif: you Ryan: Yeah, I opened it up and I because it was there were low pro like switches for the weird like really specific key that I couldn't just find another ⁓ I didn't have another switch so I just You know desoldered it with a solder sucker from work and swapped it with like, I don't know It's print screen or page up or some other random key that he didn't use like we can't use that one anymore But you can use whatever f3 or whatever it was again and like it wasn't that hard, but that was just one key but Yeah, I don't know. It'd be scary to mess with a console, I mean, there's any. Yes, these are not like crazy expensive still, right? They're not on obtainium. Mr Johnny The Creepington Sir: Mm-hmm. They're like triple digits. Let's take a quick look. See. Ryan: Yeah, probably. would, my guess is 200 bucks for an okay one. Keif: Oof. Mr Johnny The Creepington Sir: You can I found one first thing I looked up on eBay used Comes with a game two controllers all the plugins $89 But yeah, that's not too bad actually Keif: ⁓ there you go. Ryan: Damn. But ⁓ the thing is though, the more that break down over the years, the more spare parts. Yeah. The more broken ones out there. Yeah. The more broken ones out there, the more spare parts that exist, but then the less good consoles exist. I mean. Gabe: ⁓ yeah, I was looking at all that the other day. Mr Johnny The Creepington Sir: Shoot, I should have just bought a new one. This repair is going to be like 50 bucks. But I mean. Keif: Hehehehehe Mm-hmm Mr Johnny The Creepington Sir: Yeah. My thing too is like, once I get it repaired and get it, like it'll have a new part in it. So that should, should be good for like 20 more years, I would think if not more, cause it's a newer part. So it'll be worth it. Keif: Yeah. Mm. Ryan: hobbyists There's so many hobby like super Super extreme hobbyist at this point when stuff with stuff like that like you can people have definitely know the pinouts and all it's like how the motherboard is structured and have like Motherboard like they you can get them you can probably even get an entire motherboard reprinted from like a you know motherboard manufacturing like service Because you probably Jay, I think you and I talked about it before that much Mr Johnny The Creepington Sir: Yeah. Ryan: Macho Nacho Productions that dude who does a bunch of like hacks and stuff and weird like Upgrades of old consoles. I'm sure you could get like like it wouldn't be the end like there's no I don't think there's any end of any Retro consoles anymore. You can always find something to make it work unless it's something super rock like obscure but Yeah All right, well, Keith why don't you ⁓ Mr Johnny The Creepington Sir: Uh-huh. Yeah, yeah. Right. Yeah. Broken into 300 pieces. I don't know what happened. Guess we got to talk about this shitty game now. Keif: smashed it. Gabe: I going to say, I know we're know we're dreading talking about it, but. Keif: Hey, hey, come on. No, no, no, we're all waiting with great anticipation. And we'll have an even better one now. Yes. Yay. Mr Johnny The Creepington Sir: That was crazy as I was really enjoying that conversation. It's not even about our topic. ⁓ All right. Let's get us started. Big boy. Ryan: Mm-hmm. Gabe: Everyone raise their hand if they finished it. One. Two. Keif: You can't see it folks, but two people are raising their hands. Ryan: If you would have, I don't know if you could see on the screen, but I'm on the final boss fight. And I was like, no, cause I, that's how far I got earlier. And I was like, then I was like, okay, well I'll have time to finish it before we record. And then I didn't, I ran out of time. I was like, whatever, who cares? I played it. No, like I played it. played the, I basically finished it. I played the final boss. I fought him. Gabe: But you didn't finish it. Mr Johnny The Creepington Sir: You didn't finish the fu- Gabe: I don't give a... I thought you finished... I thought I was the only one who didn't finish it. Mr Johnny The Creepington Sir: I didn't even know the final boss was the final boss. How far did you get Gabe? Gabe: I played to, ⁓ Fuck, I think the mother shit. Keif: ⁓ that's the level. Mr Johnny The Creepington Sir: ⁓ That's the last level. Ryan: Well, that's the last level. Gabe: Yeah. I mean, yeah, I got pretty far. I just didn't finish it. Ryan: It's not worth finishing it. It's just like dude with an axe. And the boss is just like, you missed nothing, Gabe, by not finishing. Keif: Man. No, that's not true. Mr Johnny The Creepington Sir: You I'm glad I finished it just for the principle of it, but I mean, yeah, the cuts, you get one cut scene through this whole game. get at the very end when you beat the game and it looks like claymation bullshit. Like it's probably like 15 seconds long. There's no real dialogue. looks like garbage. ⁓ it looks like. Keif: Yeah. you Gabe: Yeah. You know, we're on art sound and that's my that's my biggest complaint about this is that the whole game looks like claymation or something. I don't know if it's supposed to. I don't know if that's like what they were going for, but it looks it looks bad. Keif: Mm. Mr Johnny The Creepington Sir: I kind of wish I had played it on the Saturn just to see what it looked like. Cause like on the PS one, it's like they were stuck trying to make every possible element of the game 3d just because it was on a PS one. And I mean, I don't know the whole game, like from top to bottom, this game is like poorly made, poorly executed. There's not even a lot of content to the game. Like it takes less than four hours to beat. Keif: Yeah. Ryan: Yeah. Keif: Yeah. Gabe: Yeah. Keif: Yeah. Mr Johnny The Creepington Sir: I read that speed runners can beat it in less than an hour or about around an hour. which doesn't seem that hard because you can just kind of fly your way through levels too. Like you can skip a lot of the enemies. Gabe: Yeah, that's what I was just trying to do. Ryan: Yeah. Keif: Hahaha ⁓ yeah. Yeah. Gabe: Yeah, you can just fly over people. Ryan: Yeah, so my opinion on the I don't it didn't look like claymation to me. My screen out, Jay, you're playing on the biggest screen of all of us, so you probably had the biggest experience, but mine didn't look I mean, it just looked like a shitty three game from PS1. The UI sucks. Mr Johnny The Creepington Sir: Yeah, blown up the most. Keif: Hehehehe Mr Johnny The Creepington Sir: Even my, even the UI, like the UI is tiny letters in the top left kind of beside your health bar in the top, but even like as small as the words were, those were still like fucking not crisp. Gabe: Yeah. Keif: Mm-hmm. Ryan: Yeah. Gabe: Did this happen to you guys where like the colors or the words would like if you got messages for like upgrades or something, they just kind of start overlapping each other if you were getting like a lot. Ryan: Yeah. I didn't notice it. Maybe. Mr Johnny The Creepington Sir: Now mine kind of just mine just mine just kept going off screen. Like it would build a queue and then the previous, the previous notifications would just go up off the screen. Keif: I didn't notice it either. Gabe: I I noticed that once. I don't know, maybe I just got a... Keif: Mm hmm. Ryan: Hmm. Gabe: Maybe I just bought a bad version of the game, but... Yeah. Ryan: Alright. Bought it, yeah. Keif: There are no there are no good versions of this game unless the Game Boy version some hidden gem maybe but who knows Maybe ⁓ Gabe: Maybe I... Ryan: Yeah, the Game Boy version might be good. Yeah, to clarify, we all played on PS, the PS1 version of the game. So maybe the other versions are better. Maybe we played the wrong version. Maybe it's good. Gabe: Yeah. Yeah. Mr Johnny The Creepington Sir: The Game Boy version has over twice as many levels too, I believe. Like, it takes longer to beat the Game Boy version than the one we played. But they are two different versions. But the Game Boy version. Gabe: Yeah. Ryan: What the fuck? That's all right. We'll put this, we'll put this game back on the wheel as the Game Boy version. And so speaking about art, Gabe: What? Why? Yes. Keif: Wow, that's incredible. Gameboy version. Yep, we'll do that. Yep. And then I'll win again and then we play it again. Gabe: That's the problem instead of like we should have beat the PlayStation version because it's only three hours and then beat the Sega version and then the Game Boy version and then compared them all. Keif: Yeah. Ryan: Did them all, yeah. Yes, but talking about that, we're in the art section, art and sound. Let's talk about art first. We'll talk about sound in a second, because the sound is something else. Yeah. The thing, this isn't necessarily art. It's more like user interface. It's a part of the art, right? So you start the game. ⁓ yeah. I thought about doing this. First of all, if you launch the game, right? I timed it. Gabe: Yeah, I talk about that. Keif: ⁓ yeah, we'll get to that sound. Gabe: Got a lot to say about sound. Keif: The design, yeah. Ryan: It takes one minute and 54 seconds from launching the game to the start menu. You can skip the little like box spinning thing at the very end. It doesn't save you that much time. It's not that long, but like two minutes of waiting, which this is what you're rewarded with this game. It's like, had you guys watched that graphic where it's like, it's like laser cutting into like a piece of rock or something. And then it looks like you can't read what it says until it gives you the actual printed text. like, ⁓ it says heavy metal. So it's like, all right. ⁓ Mr Johnny The Creepington Sir: Yeah. Keif: Yeah. Ryan: Main menu, yeah, looks fine, whatever. I mean, it doesn't look very good. It looks okay. It's usable. ⁓ You press X to select. Yeah, you press X. Gabe: I'd it's probably a basic one for that time. Keif: It's very 90s future tech of like green data text. like I tell it all like, you when like when you're watching a TV show, like all the, when it like, like, you know, loads up into the screen. It's like, okay. Gabe: Yeah. Ryan: Mm-hmm. Yeah. Yeah, I'll try to put up examples of this in post and I'll so yeah, you press X to go to single player, right? Then you would go to your first thing is your character select screen. Obviously you have the two characters Iron Man or Exo Man Amor and they spin slowly for some reason very slowly like jittering Jay pointed out. Yeah. And as you get to pick and it tells you like what they're they're like, yeah, whatever they're like, ⁓ you know, specials are which it doesn't matter. And then it says Gabe: Yep. Mr Johnny The Creepington Sir: three frames per second. Keif: T-post, T-post, A-post. stats. Gabe: Genre genuinely irrelevant Ryan: It says underneath it's in the bottom right hand corner. It says exit like capital letters exit. Like you're looking at an exit emergency exit sign. It says exit and it has, yeah, it has arrows on either side of it for some reason. And then in the text of the menu part on the left, cause iron man is on the right on the left side. It says Gabe: This really bugs Ryan. Mr Johnny The Creepington Sir: Hehehehehe Keif: Yeah, Ryan has been talking about this part for a lot in our Discord. Ryan: X period start equals select. What does that mean? Because if, right, but what does the start mean? Why does it say start there? Why does X dot start equals select? right, but you, so, but start doesn't do anything in that menu. You have to hit X, so Y put start there. And why does it say exit? Don't say exit, say start in the bottom. Keif: Well, X means you're selecting something. Mr Johnny The Creepington Sir: Start the mission. Gabe: Yeah. Keif: Because X and start means you're selecting something. I think you're overthinking this game. the day. Ryan: of the screen or say go. No, I'm not overthinking. It's stupid design. It's a really dumb design and Mr Johnny The Creepington Sir: How, while we're, while we're still in the main mini, I want to bring something up too. ⁓ I, I, yeah. So when I was, when I first started the game, the first thing I like to do in all the old games, I just like to look at the settings, like just to see what all is there. ⁓ and with all the settings looked at everything. And then I noticed I was hearing like the beeps of scrolling up and down like boop, boop, boop, boop and clicking, but there was no music at all. Gabe: Now look. go there right now. Ryan: Yeah, go there right now. See how stupid it is. Gabe: Let's restart for the console. Mr Johnny The Creepington Sir: Even if like you're, even if you're like staring at the iron man, XO man, or metal metal guys forever title screen. like this just like bare silence. And I thought something was wrong with the wrong that I had downloaded. yep. Yep. Keif: Nope. Yeah. Gabe: Yeah. Keif: Mm hmm. Ha ha ha ha ha ha ha ha ha ha ha ha Gabe: Nope, that's just how it's designed. Ryan: that the ROM that I ripped from my disk that I purchased. Mr Johnny The Creepington Sir: Well, thing I can say, whatever I want. Cause I got this bad boy. I bought the game. spent money on the actual game. whatever. ⁓ but yeah, then you go to the character select scene screen and then the music plays. And I was like, ⁓ so there's nothing wrong with my game. This game is just trash. And that was, that was before I started the game. Like, Ryan: Yeah, yeah. Gabe: I bought it. I literally bought it. Ryan: I'm not done by the way. Gabe: ⁓ I'm not fucking done. Ryan: Yeah. Keif: Just weird. No menu music. ⁓ Ryan: Yeah, before you even made it. Mr Johnny The Creepington Sir: No main mini music, no theme, no nothing. This is Marvel motherfucker. Like give me something. Give me something. They had, they had animated TV series. Ryan: So Gabe, yeah. Keif: Marvel in the 90s, those are two very different things. Ryan: Gabe, you on the start the character select screen? Keif: Yeah. Gabe: No, I'm taking forever to fucking get them. Just like you were talking about. Ryan: Yeah, yeah, taking the two minutes and then it says and then it says loading and then the loading goes away and there's a black screen for a certain yeah, there's stupid box. The loading screens are in this game are also insane. Like the amount of time it takes to load levels is insane. And you get, I did too. But it's like you get loading and then it then you get a black screen for like five seconds, five to 10 seconds. You're like. Keif: Yeah. Gabe: Yeah, there's this box. bucks. Keif: Okay. Gabe: Yeah, they take so long. Mr Johnny The Creepington Sir: I actually fast forwarded through the loading of the levels. Keif: Yeah. Gabe: So this is what Jay is talking about. We're on the start screen. I've got this turned all the way up and there's no music. There's nothing. It's just... Mr Johnny The Creepington Sir: It's bear silence. Keif: Yeah. Yeah. Ryan: ⁓ you didn't You ⁓ You waited too long. You didn't hit start to go to the now you're gonna watch the demo Yeah, because the demo We have to load the the main menu where there's like three options to pick from and an image on the top of it And that's all there is to it Gabe: Shit. Sorry about that. Mr Johnny The Creepington Sir: even our Gabe: Yeah, ⁓ yeah, no, I'm loading again. Now I'm loading again. I have to wait for this for five minutes. Mr Johnny The Creepington Sir: I know that screen that nuclear green loading font. Gabe: I know that wonderful music. Keif: Yeah. Ryan: We're going to get copyrighted. ⁓ So yeah, you go to single player, Gabe and go to go to single player for me. And so you'll see. Mr Johnny The Creepington Sir: some demo gameplay. Keif: Tell a lot of the stages start with that little guitar little rip there. Gabe: Give me one second. Ryan: Yeah, little lick. Mr Johnny The Creepington Sir: I want to call it a little guitar. That shit shreds your ears pretty, pretty good. Ryan: Yeah, it sounds bad. We'll talk about music in a second. But yeah, so anyways, it's a Gabe: Yeah, this is what Ryan is talking about. ⁓ Focus X dot store. I guess it's backwards, but equals select. Yep. Player one exit. What the fuck are you talking about? ⁓ yeah. Ryan: Yeah. Mr Johnny The Creepington Sir: There we go. And with the exit sign under player one. Ryan: Yeah. No, we can see it. Keif: Yeah. Ryan: All right, press press start, press start. See what happens if you press start. Nothing, nothing happens. Yeah, it doesn't do anything. Maybe it's for play. Maybe it's because of the player to thing, but you selected single player on the home screen. So why would it have any like, no, so press X and then go to the next. All right. And then you go to the ⁓ the screen where you're like doing the mission briefing thing. And then it does the same thing. It says the same thing. It says like start equals select, I think. And this time you don't press X. Mr Johnny The Creepington Sir: You Heh heh heh. Keif: Yeah. Gabe: Yeah, give me one second. Keif: Yeah, right. Mm-hmm. Ryan: you press start. So first menu you press X and the second menu you press start and it still says, no, says, sorry, it says start equals exit. And I'm like, like exit, like back to the main menu. No, exit means I'm start, exit means start, exit means start the game. Why? Why? Yeah. Why would you make it like, why did they just, someone just made that image like first out, that's the first thing they made that, oh, we need a menu image. And with some reason we need a, you know, a mission briefing. Keif: Hmm. ⁓ Mr Johnny The Creepington Sir: Exit this minute to go to the game. Ryan: Like it like it matters like anyone's going to read it or look at it. And they're like, well, I made this and it's got an exit sign. They're like, sure, let's use that. I mean, it reminds me of like an arcade game because some of the arcade shoot, most of the arcade shooters like that are similarly styled or similar in this to this game. They're like, have to give you a little mission briefing before, you ⁓ But this we'll talk about it. But like this does kind of feel like it should have been an arcade game. Maybe it was going to be an arcade game. Because it Keif: Hey! Mr Johnny The Creepington Sir: Yeah Keif: Yeah, right. Mr Johnny The Creepington Sir: It really feels like an arcade shooter. feels like a game where you would dump your quarters in. ⁓ one because it was really mean to you and two just because of the very linear gameplay. Ryan: and you Keif: Yeah. Yeah, right. Ryan: So we'll talk, we can talk about the music now. We've been teasing the music. So Jay's already mentioned there's no music on the home screen, but they're just saving. there's it was, yeah. They weren't, you weren't missing anything yet. I think you can turn the music off in the options actually, but you get into the game and you hear like the most ridiculous, like metal, like rock. Keif: ⁓ boy building up to it. Yeah. Mr Johnny The Creepington Sir: It might've been better. That might've been the best part of the music design. Keif: No. ⁓ Wheeee! Ryan: metal sound guitar little things and the thing is it's a loop they're loops Mr Johnny The Creepington Sir: ⁓ yeah. I want to bring a point to this too. So that guitar, like it sounds so low quality. I want to remind everyone again that this was on the PlayStation one, the same console that had iconic game, Tony Hawk, pro skater too, which had an actual soundtrack with real music that sounded fine. So there's no excuse. Keif: You Ryan: Yeah. Yeah. I mean, didn't Crash Bandicoot 1 come out in 1995? It came up before this game. I'm pretty sure. No, yet. Mr Johnny The Creepington Sir: Well, I just mean, I wanted to bring Tony Hawk up because this game tried to emulate like real music. Like it tried to play heavy metal, like with actual guitar, actual drums as the soundtrack. wasn't like video game beep, beep bops. was like real instruments that sounded terrible. ⁓ quality wise, it just like, it was like way too compressed. Ryan: Yeah. Keif: You Ryan: Yeah, you can't. Yeah, this came out in the same year as crash. You can't even call it a soundtrack because it's it's loops of metal like 30. I don't have it. I I meant to time them to see how long the loop takes. It can't be more than a minute. It might be a minute and it's just it it fades out and then it's silent for at least a couple of seconds. Yeah. And then it comes back in with the same shitty music and it loops it again and it sounds terrible every single time. And it's every level is bad. Mr Johnny The Creepington Sir: It's silent for a while. Yeah, it is. Keif: Yeah. you Mr Johnny The Creepington Sir: Any, any video game that has like a main menu track, it loops, it loops in like a seamless way. They couldn't have at least done that. That's crazy to me. ⁓ I don't know. I couldn't tell you one thing that this game got right. ⁓ Ryan: Yeah. Yeah. Yeah. Keif: Yeah ⁓ they got the characters right. Ryan: No. Mr Johnny The Creepington Sir: Yeah, they got the characters right as in the game the people that you play in the game are the same people that are on the Cover of the box Ryan: Well, they got one of them right. Yeah. Keif: That'd be very funny. What if like somehow they messed it up and like iron X-Men or you load it up and like your plane is like fucking war machine or someone else. ⁓ Mr Johnny The Creepington Sir: I'll say too, you know, in the age of 20, 26, like we've all been through the whole Marvel cinematic universe. Like granted, some of these guys weren't Marvel, but I had a really hard time distinguishing like any of the bosses. ⁓ yeah. I thought, I thought one of the bosses was the Wasp, which, ⁓ to be fair, it was yellow jacket. Ryan: Yeah. Keif: Mm hmm. So we can so. Ryan: I had no idea who any of them were. I had never heard of them. Keif: It was, it was, it was yellow jacket, which is another it's all right. Mr Johnny The Creepington Sir: They're the same thing, but like that was the only one I knew and it was just, it was cause it was very clear. Keif: So a couple of, so the couple of Marvel, guess, the Marvel side, because I have no idea who the valiant comics characters are, which is where Exo Manowar comes from. You Titania, but she's the orange haired girl who... ⁓ Gabe: Don't miss the riveting talk about the music. Ryan: You missed the movie. I'm not done. I'm not. I wasn't done with the music that I can have more to say about the music. We'll circle back. We'll put a pin in this. We'll take this offline. Keif: Oh, yes, you did miss that. So yeah, we'll get back to that. So yeah, had a Tertania, the female boss. And then let's see, you had the adsorbing man with men you had. mean, what? Who cares? No one cares. No one cares about the outline, Yeah, so the Mr Johnny The Creepington Sir: Yeah. Well, we can, we can circle back. We'll circle back to that. Gabe: I ain't half done. Ryan: keeps just jumping straight to the bosses, which is like skipping around. Nobody listens to this anyways. Yeah. Mr Johnny The Creepington Sir: The sausage. Gabe: Don't reveal my sausage. Keif: Yeah, there's Borbeman, Tatania, ⁓ Baron Zemo, Arnim Zola, Big TV, chess guy. Yeah. Yes. Ryan: I've heard of Arnim Zola. I've heard of him. Mr Johnny The Creepington Sir: Was the dough boy an Amanda War guy or was this dough boy, dough man, whatever he was. Keif: I believe dough boy was a man award because I have not heard of that. And then the, you know, spoiler, the, the MacGuffin you're after in the game is the cosmic cube. So that was the whole, you know, yeah. Gabe: Yeah, I don't recognize him. Mr Johnny The Creepington Sir: ⁓ I really was hoping that'd be a Marvel character because I wanted to look into that guy. Gabe: Let's check. Ryan: Yeah, the little yellow cube that's yay big and just spins around in the two of the levels. Keif: It does whatever so it doesn't it just does whatever so it doesn't matter what it looks like. ⁓ Ryan: Yeah, yeah, Gabe, we talked about the music. We talked about the loop. Gabe: ⁓ apparently he is. Mr Johnny The Creepington Sir: He is Marvel. Yeah, I'm looking at pictures of him. Gabe: Marvel? Yeah, I first appeared in Captain America 209. Ryan: I guess you guys aren't real Marvel fans. I'm not. Keif: Oh, that's right. That's Sorry to all the dope. Sorry to all the Doughboy fans. Gabe: Yeah, yeah, sorry, I don't know the famous riveting character Doughboy. It's an artificial life form created by Arnim Zola as a servant. Mr Johnny The Creepington Sir: It's pretty cool. Keif: To be fair, I had no idea. To be fair. Ryan: Mm-hmm. Mr Johnny The Creepington Sir: If dough boy was in the MCU, he'd probably be pretty cool guy. I'd be pulling for him. Keif: Mm. was organism the MCU, but no one wants agents to shield so you didn't know that. Ryan: Ugh. Mr Johnny The Creepington Sir: Yeah, I didn't and I'm glad. Ryan: No, I didn't. I definitely didn't know that because I wouldn't watch that. ⁓ Mr Johnny The Creepington Sir: I'm so glad the Marvel craze is over. Keif: Nah, it's coming back, baby. We're back. Spider-Man's in a couple months. Now it is. Mr Johnny The Creepington Sir: ⁓ Ryan: Mm-hmm. This is not a comic book podcast. Yeah. Gabe: Yeah, maybe. ⁓ yeah, Spider-Man looks good. Ryan: In terms of I'm going to start an argument here in a second. As far as comic books, people coming with people, right? Everyone I don't know if it's been stated before. I don't think it's come up before now. I'm probably the least comic book savvy of all. Definitely of the four of us. I think Jay knows more than I do. Jay's not super. I don't think Jay's super into it either. You've seen the movies, but. I don't know who's a bigger comics head. Gabe, Gabe or Gabe or Keith? I don't know if Keith or Gabe is a bigger comics head. Keif: Okay. Mm-hmm. Mr Johnny The Creepington Sir: Not super. I've just seen the movie. I don't read comics. Keif: I don't read. Hmm. Gabe: Probably Keith. I like comics a lot. don't know. I know. I read a lot when I was a kid. Yeah. Ryan: Mm-hmm. Keif: you ⁓ I like a lot of comics. I've read a lot Mr Johnny The Creepington Sir: Keith was the dumb idiot that chose this game, so I would go with Keith just based off of that alone. Keif: Yeah. Ryan: Yeah. Gabe: Yeah, but Keef chose this game because it was bad, not because it was a comic book game. Keif: you and because I played it as a kid and as a kid I didn't even know I'm I didn't know I mean was I hadn't watched the Iron Man cartoon yet as a kid so no I mean Ryan: Hmm. Mr Johnny The Creepington Sir: But it goes to deep roots as a child playing. my God. You're ruining all of your credibility. The only shred of credibility you had left. Now you just chose a bad game to choose a bad game. Gabe: Yeah, I was, I know, even as a child, Keith played this game because it was bad. Ryan: He doesn't have any credibility. He lost his credibility last episode. We didn't play the game. He didn't play Pokemon. Sorry. A Pokemon game. Yeah. Keif: I I played enough of a pokemon card game card game. We actually picked a real pokemon game, you know, I would have played it Mr Johnny The Creepington Sir: I don't even get to the challenges of the card game. You didn't get to the battle like no, no, no. You didn't. Gabe: Yeah. You didn't get to the fun of it like building your deck. Keif: It's all the same. It's all the same. It's all the same. It's all the same. It's all the same. Ryan: And also, as a self-proclaimed Yu-Gi-Oh head, you would think you would like playing a card game game. You didn't. Yeah. Better. Mr Johnny The Creepington Sir: A better card game even. Keif: Different card game. Yeah, so ⁓ why would you like to you kill? Why don't you like Pokemon? Well, the different games and I just didn't happen to enjoy Pokemon Yeah I did by not playing it ⁓ Gabe: Yeah. Mr Johnny The Creepington Sir: One's better and one's worse and the better game is the one you didn't play. Gabe: Oh yeah? Prove it. You can't prove it, don't have any evidence. You didn't play it. Ryan: Mm-hmm. Yeah. Yeah. ⁓ yeah, Gabe, you missed the music discussion. was good. Not the music. Not the music wasn't good. Mr Johnny The Creepington Sir: We're circling back. Keif: Yeah, let's circle back to it. Gabe, what did you think of the excellent music tracks? Gabe: I mean, yeah, it's just it wasn't good. It's it's it's it's just the music. It's not even that it's not good. It's annoying because. I mean, I'm sure you guys talked about this, but it'll play through whatever to one, two minute track. Yeah, that it has of bad music and then it'll stop for a while. Yeah, it fades out and stops and you're left with the silence and. Mr Johnny The Creepington Sir: I want to hear what Ryan has to say about music. Ryan: It is, yeah. I think it's a minute. Keif: It fades out. And it comes. Ryan: Mm-hmm, yeah. Gabe: not particularly great sound effects in the game. And then it just starts back up again with a wha-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah-ah- Keif: You Mr Johnny The Creepington Sir: Yeah. Ryan: Yeah. Mr Johnny The Creepington Sir: the sound of your own thumb pressing square as fast as you can at all times. Cause that's, that's majority of the game play. Keif: Uhhhh, hahaha! Ryan: Yeah, screaming. Yeah. Keif: That's how you play. Ryan: as yeah, a screaming shitty guitar. doesn't it doesn't sound like real music either. It doesn't sound like anything you've ever listened to. It's I don't know. It's like you would think early A.I. would have made it, but obviously it didn't because it's from the 90s. But like, who made this? Who made this music? Like who also what? Yeah. Who what designer was like? Yeah, I mean, a minute. Sure. That's fine. That's long enough. Who cares? Like who cares? Just play it. It's a claim and a real Gabe: Yeah. Yeah. Who made this game? Mr Johnny The Creepington Sir: You Keif: Yeah. Mr Johnny The Creepington Sir: Hehehehehe Ryan: time associates. Yeah, Clemson publisher. think it's real time associates or something like that is the dev. Keif: a claim a ⁓ claim published it and you Mr Johnny The Creepington Sir: Now we're giving it all to a claim. Gabe: Yeah, developed by real time. Does real time have any good. Keif: Yeah, a claim died, so they've already paid for their sins. Ryan: I've heard of real time associates before, but like the music. Okay. So in the first couple, obviously I remember. ⁓ okay. Well that kind of, maybe this is just, they're like, we need to need someone to make us a game. And they're like, I guess maybe a claim Mike was like, these guys could make a game. made almost letter adventure. They can make this. I bet looping 30 second loops of music and almost letter adventure would have been perfectly fine. But for the scope of this game, it was not good enough. And Gabe: Elmo's letter adventure. OK, you got me there. I mean, that that's a banger. Keif: Hehehehe Yeah. Mr Johnny The Creepington Sir: Hehehehehe Gabe: Yeah Keif: Hehehehehe Ryan: I don't really remember all of it, but there was different, there were variations. Like it wasn't always all screaming metal and some like screaming shitty metal guitar. I'm not saying like, to clarify, I'm not saying like it sounds like metal from a band which would have screaming. Obviously I don't, that's not what I'm saying. It's just like bad guitar that doesn't like make any sense. Like yeah, it sounds bad. Yeah. Mr Johnny The Creepington Sir: It's bad quality. It's just like way too compressed. It sounds like it's hurting your ears. Keif: It's still, Real Time Associates is still alive on the store, by the way, which is amazing. Ryan: Hmm. Gabe: is this real-time made super star wars return of the jedi i'm put that on the list and see how that is Ryan: Hmm super super star wars. Yeah, no, I've played a super star wars game before it's the super Nintendo star wars games. I don't know which one it was though Yeah, I think I played a new hope I played a new hope and it was the it was the The the speeder or what is that? What is The level I played was the one where you're I think must have been new hope because I was playing in this the speeder that's like on tattooing Gabe: ⁓ really? I don't think I've ever played that. Really? Mr Johnny The Creepington Sir: Those games are hard as shit. But yeah. Should add one of those to the list. Keif: I've, that's what I've always heard. Gabe: It also made Captain America in the Avengers, which I don't think I played that either. It's a beat-em-up. Keif: I played that one. That might go on my list eventually. Ryan: I can't think of what this beater is called now, but it's like the big one with the jet stick out the side and the top. Had a Lego set of one of those as a kid, and you just like flying across and it's really hard. It was a super hard game. ⁓ Mr Johnny The Creepington Sir: Yeah Gabe: I wonder if real time tried to make a good game but Acclaim like kept sticking their nose in it. Cause stuff like that happens. don't know. Yeah. Cause I look at, I don't know, I look at some of real times games and I'm like, it doesn't seem like they like... Keif: Maybe. That is. That happens more often than not. Ryan: I don't know, like maybe, cause like. Yeah, I mean, honestly, why? Yeah, why else would like they do such a bad job on everything? Oh, before we move on from the art in general, the animations are bad. The flying is the flying animations are really bad. Both of them are like when they're hovering. You're not flying, you're hovering. And the controls for hovering are bad, too. We'll get the controls in a second. But if you play, I only played as Manowar, Exo Manowar once it was the first when I first started playing, I was playing as him. Mr Johnny The Creepington Sir: It just feels half baked all the way through. Keif: Yeah. Yeah. Ryan: just to see what it was like, well, now I don't know this guy, so I'll play as him. his animation hitches like, it's like, it's not complete good loop. And it's like, when you're like running, it's like, and he also, yeah, the way I will say. Gabe: Yeah. Mr Johnny The Creepington Sir: That's just how he limps. His character limps. Keif: That's actually super important. That's super important to his lore, man. Gabe: Wait, that- no, that's- yeah, that's super important lore. Ryan: Iron maybe it is Iron Man the way Iron Man walks looks normal, but the way he walks is like he's got his arms out Maybe that's the thing he does. I don't know. His arms are like super wide. He is really tall He's like seven. Yeah, that's another thing He's seven feet tall according to the stats or whatever and it's also a gameplay feature because he can't duck under projectiles, which is ⁓ ridiculous Why would you make that ⁓ we can talk about let's talk about the core gameplay. That's the next part, right? We got movement first, which is Keif: He's too big maybe, he's like bigger, like. Gabe: Yeah. Yeah, it's too big. Keif: Yeah. Yeah! Mr Johnny The Creepington Sir: I love how they make sprinting a hidden mechanic. I just wanted to get that out right off the bat. didn't know until halfway through the game that you could sprint until Ryan said something in our chat about it. And I was like, I've just been like jumping and flying everywhere. But since I learned to sprint, like the double tap fly. ⁓ my God. You can just like cruise through levels. Yeah. I love that. That's the best part of the game. Just cruising through the game. Ryan: Yeah. Keif: ⁓ That's really funny. Gabe: Double tap. Ryan: Yep. I didn't know until I looked it up in the manual. Yeah, double tap to run. Keif: ⁓ yeah, so you Ryan: Yeah, it's fast. Yeah. Keif: Mm hmm. Yeah. So you there's a of a lot of hidden stuff in there. This game has such hidden depth to it. Ryan: There's no ⁓ There's not a lot of platforming. No, not, not actual depth because it's two and a half D. Yeah. Mr Johnny The Creepington Sir: Why would they hide the good parts of the game? Why would they make you work for it? Keif: to make you dig for it, you're digging for gold and you find it. Ryan: It's not that they hid that it just doesn't. And this is another thing I'm going to I'm going to talk about. I'm digging for lead. I'm going to this is another thing I'm talking about, just game design in general. Yeah, they're like, it's not really it's it's not really hidden. It's just like it's a feature. It's a mechanic. But why is it a mechanic? Why doesn't he just run all the time? What do you gain from him being slow? What is the walking speed like? Because you're going to run anyways. Gabe: It's like digging for copper. Keif: They're for shit. Mr Johnny The Creepington Sir: ⁓ hehehe Gabe: Yeah. Mr Johnny The Creepington Sir: from walking. ⁓ Keif: because you know, but also there's shit you can't see when it's scrolling. So if you're always running, you just hit it, which is rigidly dumb. So you gotta be able to walk so that you don't do that. Ryan: Yeah, yeah, there's yeah as far as platforming in this game and the early levels there's not a lot but there's some and when I say platforming mean you had to like j was talking about earlier to sit still wait for your drip your boost to recharge Then fly up onto the next platform and then wait and do it again. That's the platform and there are little tiny obstacles Mr Johnny The Creepington Sir: And there's a 100 % chance too that that fly up is going to have a hovering enemy that you'll have to shoot and then wait a second time before you can actually make the above platform. Keif: Yeah. Ryan: Yep. Yep. Keif: No, yeah. Ryan: Yeah, or yeah, if he shoots you first, you fall down anyways. So yeah, just. You can, yeah, that's true, but you're at a boost anyway, so all you're doing, you're saving yourself from the hitting the ground. Mr Johnny The Creepington Sir: Yeah. Keif: But when you're hit, you can actually cancel out of your falling by boosting. Yeah, that's true. Yeah. ⁓ Mr Johnny The Creepington Sir: Yeah, the boost is this is the weakest iron man I've ever seen like this iron man can only fly for like five seconds at a time Ryan: The boost, yeah, that's another thing about the design. The boost mechanic in this game is absurd. So first of all, yeah, you can fly, but you can fly for like a couple seconds and you're not, again, you're not flying, you're hovering. ⁓ So you have a boost meter, obviously depletes as you're flying. And when ⁓ it depletes, you have to wait for it to recharge, but you can recharge it faster by holding square and circle. The ones that are across from each other. Keif: You Mm-hmm. Yeah. I did not know that. Ryan: Yeah, well, why would you? Why would that be a mechanic? Why would that be a thing? Why would not to mention the fact that like it's a weird button combo of the two that are across from each other. You have to hold your thumb across like that. And when you do it, there's an animation. He goes. It crosses his arms, he leans back, stands there and crosses arms and it makes it every charges faster. But you have to sit there and it makes the waiting part take less time. Why even have it? Why have? Mr Johnny The Creepington Sir: You Keif: Yeah Mr Johnny The Creepington Sir: Yeah. He- But he looks so cool. He looks so cool. Keif: Now I thought there was like a placebo effect happening where if I ran that also charged it faster, but I don't know that for sure, but. Ryan: Mm-hmm. I don't think so. Mr Johnny The Creepington Sir: Probably not, because this game didn't think of that. Don't give them too much credit. Keif: Right. ⁓ Ryan: I just don't understand the rationale behind like, okay, why don't we make it like, okay, know, boost recharging sure. Like that's fine. That's a mechanic, but why have a separate mechanic to make it faster? Therefore, inherently it's always slow, right? That's the standard. That's the normal state. The normal state of the recharge is slow. So like, oh, you know what would be cool? They're sitting there making this game. Like, you know would be cool? If you could recharge it faster, like by holding a button and still just standing there, but you have to stand there less. Keif: Hehehehehe Ryan: Don't make it be a thing at all. just let, yeah. Like why? Mr Johnny The Creepington Sir: Just make that the default speed or just like design your levels in a way to where iron man can have more boost. Give more boost to the player. Let the player have fun. Keif: Yeah. Ryan: Yeah, and a couple times. Keif: Yeah, aside from, yeah, aside from like the, there aren't a whole lot of differences between the two players other than like Manowar is bigger so he can't crouch under shots. But other than that, they do kind of pretty much play pretty much exactly the same. Manowar, his melee attacks, he has sticks when, or sword, whatever, yeah. Yeah, so other than that, they're pretty, they play pretty much exactly the same. You want, mean, you know, Mr Johnny The Creepington Sir: That's crazy to me. Ryan: It's a sword or yeah, it's something. Keif: You don't want to make them too different because then one is obvious would be like objectively better than the other, but you would still like hope for more. Yeah, right. You would hope for like still a bit more differences to make them play at least a little bit different. Mr Johnny The Creepington Sir: Yes, Iron Man. Ryan: Which they still are. Yeah. I don't see the benefit of playing as Man of War at all because you can't duck and projectiles and that's like half the early game. Most of this game is just waiting, doing it, know, progressing far enough to get all the upgrades for the gun. Because if you don't have them, the game is really hard. If you do have them, the game is super easy. And like being able to duck under enemies, enemy shooting at you is the only way to not get constantly just like, you know, hit over and over and over again. it's, was, that's why I guess when I first started playing, was playing as Man of War and I was like, what? Mr Johnny The Creepington Sir: Yeah. Keif: Yeah, right. Ryan: Like, why would it be this way? Why is this game so bad? And apparently there's a block mechanic, but if there is, I don't know how to use it. Yeah, I didn't either. I don't know how you do it. Maybe it's, I don't get it. Like it's on, it's in the manual. I don't know how to do it, but ⁓ yes. Keif: you Mr Johnny The Creepington Sir: Yeah. I didn't block once my whole playthrough. Keif: I didn't. Shoot them all, that's my block. Mr Johnny The Creepington Sir: Didn't need to just press square baby. Keif: If only we had someone with the manual right now that could tell us how to do it. Ryan: Yeah, we have a note in here about aiming next. ⁓ Dave mentioned diagonals earlier. The diagonal suck too, like, and you can't shoot straight up. Yeah. And there, and the other thing, because it's two and a half D. Yeah, it's two and a half D. So sometimes there's enemies in the background and usually they jump out at you onto your lane, right? But sometimes they don't. Sometimes they stay in a tree in the jungle level. stay, he stays in the tree. Mr Johnny The Creepington Sir: You can't shoot straight up, that's the worst part. Keif: You can't. Mr Johnny The Creepington Sir: They did. They, this game hates you. Keif: Mm-hmm. Ryan: on the background and you can't hit him at all unless you have the seeker missile or seeker shot, which is the last upgrade for the gun where you have a third bullet and one of them goes finds an enemy automatically. Right. You can't kill him. You can't because you can't if you diagonal shoot him, you can't hit him because he's behind. He's in the other plane, right. The background. You also can't stand there and do the shooting in the background thing because he's in a tree. Right. So you can do that when they're on your level on the ground. You can shoot in the background when they're on the ground level. Keif: Mm-hmm. Ryan: and you can't do it while you're flying. You can't shoot in the background while you're flying. So you just can't hit him. You just have to run, try to run past him and he's right next to a jump. Yeah, a boost jump. you... Mr Johnny The Creepington Sir: Yeah, not only that there's like, there's multiple bosses that will take advantage of that second plane in the background that only they can get to. And if you don't have the secret shot, you're, you're just fucked. Like there's nothing you can do. You just have to wait for them to come back. And there were a couple of those bosses where like, they just don't come back. Like, I don't know if it's RNG or what, ⁓ that's causing them to not. Keif: Hahaha Ryan: Yeah. Keif: You Ryan: Right, the first boss. Keif: Yeah, right. Ryan: Yeah, the first boss, like he- The first boss does that. He jumps in the back and throws barrels at you. And I'm like, okay, cool. ⁓ I'll shoot at him while he's in the background. I know that's a game. It doesn't work. You can't hit him. Like you can't hit him with the background shot. In the one where you're fighting in the nuclear power plant pit thing, you can shoot him in the background, but you had to be really fast. And I think you usually get hit anyways, because he immediately starts shooting at you from the background, but you can't hit him. did it a couple of times. And there's the drill fight. The boss where he has the drill and he keeps spawning those weird creatures. Mr Johnny The Creepington Sir: ⁓ fun. Ryan: Um on either side He just stays in the background the whole time. So you just said I didn't have the secret shot So I had to stand there and follow him and shoot into the background over and over and over again Keif: Mm-hmm. Mr Johnny The Creepington Sir: Mm-hmm. Yeah, yeah, yeah. ⁓ that sucks. Yeah. Cause like that drill fight, I did have the seeker and I was just like spamming square the whole fight. just stood in the left corner facing out and like just press square and the drill didn't get me and his claws really didn't get me. And I always had my seeker bullet hitting them and I took him down in like a minute. Just like sitting there. Keif: Sucks to suck idiot. Mm. Yeah, it's really it's really off when you get like one the best power up in the game and it really just trivializes Everything because once I got that you just keep shooting. Don't stop shooting. Don't even think just keep shooting it will it will track everything like way off in the background that you can't even see shit in the background it's hitting Ryan: Yeah. You can just spam it and walk and just, yeah. Mm-hmm. Mr Johnny The Creepington Sir: You know, something I noticed in the second flying level, so it's like there's seven main stages in this game, seven missions, I guess you could say, and each mission is broken up into several little sub levels. In the last mission, the seventh mission, the first sub level was like a flying one where it's like a swap, a shwup, shmup, shoot them up, like in your classic shoot them up where your Iron Man flying through space. ⁓ In that seeker shot, there's like ships going in the foreground and background and your plane. So there's like stuff happening all over the place. And I just remember like spamming the seeker shot as much as I could go and seeing like 20 to 25 seekers like following. a ship off into the horizon, as it was floating, like it was, I was honest that that might've been the most impressive thing about this game was that the seekers followed as well as they did. even in the, the foreign like back planes, like such attention to detail to that one little part of the game. And then for the rest of the game to have like no attention to detail was baffling. Keif: Yeah, right. Ryan: Yeah. Keif: Yeah. Ryan: Yeah. Keif: Mm-hmm. Ryan: Yeah, they would shoot trash cans for you. Keif: Yeah. Yeah. Ryan: But like the design choices for that are so weird. It's like we said, until you have the secret shot, when you have the secret shot, you mow everything down and everything's easy. But if you lose the secret shot, everything is hard, significantly harder. Like I said, there's some enemies in the background you just can't hit. There's some things you just can't hit. Like it just makes everything so much harder. And like, why design the game like that? Why make it? Keif: Mm-hmm. Mr Johnny The Creepington Sir: Yeah. There's some things in the background you're supposed to hit and it's so like unobvious. ⁓ Keif: Yeah, right. And also, yeah. And even doing the like, if you don't have the secret shot, have to do the background shot. And like, it takes multiple hits to be that too. Right. And it takes like multiple shots. Yeah, you double tap up to do it. And like it takes multiple shots, multiple shots, you to do it multiple times actually break something sometimes it's like, it's slow to it's a slow ass animation. Ryan: Mm-hmm. Yeah. Yeah, I got stuck in the very beginning. Mm-hmm. Mr Johnny The Creepington Sir: Even that's a hidden kind of button mechanic. It's like up, up square. Ryan: Mm-hmm. Yeah. Yeah, you get locked in an animation. Yeah. It also locks you. Yeah. And then you can get, the. Mr Johnny The Creepington Sir: Yeah. Yeah, sometimes you have to fight enemies in between doing them Keif: Mm hmm. I love this game. Ryan: Yeah. It's just. There's so many, like everything about this game, all the design choices are so, I just don't understand any of it. It doesn't make any sense why you do this. Like, did you just, I guess they just didn't think about it. Like, if you thought about it for even a second, just the design choices in this game, like you can't, like you have the, like I said, you have the secret shot, you win. You don't have the secret shot, you lose. And like, I can't imagine playing the game as Man of War, cause like, how do you even get to the point where you have the secret shot? Keif: Mm-hmm. Gabe: Think about what? Yeah, because you can't. think Man of War is supposed to have a shield or something, I think. Ryan: because you just get shot all the time. You where you're jump and you can't, your standard height, they were supposed to be, but it doesn't work. I tried that. And maybe it only works when you have like your power meter, weapon meter, Phil, which is, if that's the case, that's stupid too. Then you can't use it. You can't use your weapon, which to be clear, there's like a super weapon blast thing that you do with the trigger button and it like, you stand still and you shoot a. Mr Johnny The Creepington Sir: Yeah, you're just getting hit constantly. Keif: Mm-hmm. No Gabe: Yeah. Keif: you Mr Johnny The Creepington Sir: Yeah, your whole offense is your defense and that's not fun. Keif: Mm-hmm. Mr Johnny The Creepington Sir: it drains all of your special Ryan: Yeah, you stand still and you shoot a big beam in a line and it might kill one guy. You might have. Yeah. Keif: Well, you get one. Well, depending on how many weapons, how many months you upgrade it. Mr Johnny The Creepington Sir: Well, I mean, there's the R one, which is the iron man beam. And then if you hit L one with your, yeah, the EMP bomb and that I accidentally, I accidentally did it once and it drained my whole special and I never did it again. Cause I was like, well, that was stupid. I wanted my special. Ryan: It's the EMP blast thing, yeah. Gabe: Yeah, the MP plus. Keif: Okay, I never did that. I didn't know about that either. Yeah. Gabe: Yeah, it's not like better than the unibeam. Yeah, I'd rather have 4 unibeams over 1 blast which doesn't really do much more, if anything more. Mr Johnny The Creepington Sir: Four of the other ones, yeah. Keif: Mm-hmm. Mr Johnny The Creepington Sir: Exit, yeah. Ryan: Well, the other thing is the majority of the time there's not even that many enough enemies on the screen for either of them to be worth using. Like there are some puns in later levels where there's like five things going on and the EMP would be great, but usually you don't have it at that point. Or maybe you do and you use it and then you don't. You can't use the Unabame either, but like you got to hit every everyone has to be in a line with Unabame and half the time stuffs in the background. There's like these dudes that fly around flying scooters and shoot at you in the background. Sometimes you just they never they never come in. Some enemies don't ever come into a place where you can shoot them. Gabe: Mm-hmm. Keif: Yeah, right. Mm-hmm. Mr Johnny The Creepington Sir: Yeah. Keif: Yeah. Gabe: Yeah, and it they they have the mechanic where you can turn around and blast into the background, but it's not convenient to use. It's not like it because it. Yeah, like you do it and all it really does is expose you to danger in the forefront, like and that's it like it. You might not even hit what you're trying to shoot, because again, you stand still any time you're trying to shoot. There's no like. Ryan: unless you have a secret shot. Keif: Yeah. Mr Johnny The Creepington Sir: Yeah. Keif: Yeah. Mr Johnny The Creepington Sir: Yeah, it's another go out of your way to use kind of double tap down. Ryan: Right, we're just saying like... Keif: Mm Ryan: Yeah, yeah, yeah, you're right, because usually shooting an enemy in the background, like trying to stop and shoot an enemy in the background, they're usually jumping into your frame, your plane anyway. So like you stay in there and you're like, all right, I'm going to do the do my background shot and you do it. Then they're jumping at you anyways and you miss them. So usually you're only standing there to shoot like the force field things or the things that disable the turrets turrets. And that's like that's the main reason to do it. And like, OK, cool, cool mechanic guys. Gabe: dynamic like movement while you're shooting or anything Keif: Yeah. And like when you were, yeah. Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah. Keif: Yeah. Gabe: Yeah. Yeah, like I don't give a shit. I would just assume use like the grab mechanic to like pull his lever or something. I don't like, like, I didn't even know until doing that just now. While we're talking here, that the grab mechanic did anything and the grab mechanic, I will say, if you do grab and then either punch or kick button or something, you turn around and you just slam the person and they explode. But yours, again, it's one of those things where like Mr Johnny The Creepington Sir: No. Yeah. Keif: Yeah. Mr Johnny The Creepington Sir: Yeah Gabe: you're still exposed to like everyone else on the screen. So like you might grab the last guy and it's cool, but like it's it. Keif: Mm-hmm. Ryan: I wonder... Yeah. I wonder if the grab mechanic would have been more useful. I played on, there's three difficulty settings. I played on wimpy, which is the lowest. Cause like, I wonder if on normal the grab mechanic would be more useful. Cause on wimpy you just shoot them a couple of times and they die. You don't even have a chance to grab them and hit them again. You know, like it's. Keif: Wimpy. I played on normal. Mr Johnny The Creepington Sir: I played on wimpy. Gabe: Yeah, I played it normal. Mr Johnny The Creepington Sir: feel like some of the shots on wimpy were still like, was even with like the quad beam, I was still shooting him like fucking 10 to 15 times before. then like a lot of these enemies, they'll do this thing where like, I didn't kind of figure it out until halfway through the game. I was like wondering why I wasn't getting dropped. So like a lot of times you have to kill the enemies and then you have to crouch and then shoot and then they'll explode. And then that will give you the drops. But if you can just as easily shoot them. Keif: Mm. Ryan: Yeah. Keif: Yeah. Mr Johnny The Creepington Sir: without exploding them, like they'll drop to the ground dead and like they won't get up again, but they won't give you a drop either. have to actually continually shoot them and then they'll get your drops, which Keif: Yeah, I noticed that too. yeah, sometimes they'll just die, but when you're still shooting, the seeker still hits them. So was like, okay, and he still juggles them too, because they're still bouncing up. I was like, okay, this is... And then they explode and you get drops. I could not imagine, because every time you die, your weapon level goes down by one. So when you're... Gabe: Yeah, where they explode on the ground. That's what you're talking about. Yeah. Mr Johnny The Creepington Sir: Mm-hmm. Yeah. They... Yeah. Gabe: I think that was my that was my issue early on is I didn't understand that also. Like, so I'm right there with you. Like I didn't know that like, ⁓ if I blow their bodies up after they're dead, like I'll get stuff. And yeah, like, so I'm going through most game, and you're talking about the secret shot in our chat. And I'm like, I don't know what the fuck you're talking about, because all I've gotten is like, Keif: Yeah. Mr Johnny The Creepington Sir: Yeah, that's what gives me my upgrades. Keif: Right, yeah. Mr Johnny The Creepington Sir: You Gabe: one weapon upgrade maybe and so I was just pissed off until finally like I realized that and I was like oh okay yeah Keif: Yeah. so yeah, bosses will drop upgrades. And then also sometimes enemies will also just drop upgrades for you. So the weapons, the weapon stage weapon bonus, whatever goes up in stages goes up to four. So starts with single then double shot, triple shot, then secret shot. So every time you die, you lose a bonus. So goes down one stage. So like Mr Johnny The Creepington Sir: feel like the... The other thing too, when you die, it just fucking puts you right back where you were. No, like invincibility timer, like good luck. ⁓ I hope you don't lose a quarter of your health right off the bat again. Cause an enemy's already like in an attack motion. Keif: Yeah. Mm-hmm. Right. Gabe: Yeah, yeah, yeah, yeah. Keif: Yeah. And then it's like, so yeah, I could not like that. I, know why I never beat it as a kid because like, I cannot imagine like playing this normally. Yeah. Thank God. Like, yeah. Mr Johnny The Creepington Sir: The game doesn't want you to beat it. The game does everything in its power to make sure that you don't play it to completion. Gabe: Yes. Keif: Thank God for safe states. Cause every time I died, I just reloaded a safe state to keep all my upgrades. Cause like, fuck that. Yeah. I would have loved to hear Jay play this normally. Just see how much he hated it. Gabe: And Mr Johnny The Creepington Sir: Yeah, I, I save stated the hell out of this game. Ryan: Yeah. Mr Johnny The Creepington Sir: ⁓ man. Gabe: Yeah. If Jay played it... Yeah, if Jay played it... Like on the console, this would be a completely different episode, I think. Mr Johnny The Creepington Sir: I think I could have done it. Like I beat Castlevania four. I think this game is not as hard as that game. Yeah. It's a harder game too. I would say, I mean, granted, think, let me, let me backtrack. I think I could beat this game on a wimpy on the PlayStation one. I haven't tried the other modes, but I I don't want to. I did not. Keif: That's a good game. That's a good game. That's hard. Yeah. Ryan: Yeah. Did you guys talk about passwords? Keif: No, we didn't get there yet. Yeah, the passwords are super long for some fucking reason. ⁓ Ryan: Yeah. So yeah. So if you had playing played it on the actual business one, yeah. The password system is insane. There's it's like 30 characters long. And what's really funny, I it once just to see the letters in it. They're not, it's not the full alphabet or full, you know, alphanumeric. It skips. It's like a D H G H. It's weird. I don't know why it's like that, but apparently Mr Johnny The Creepington Sir: Way long. Gabe: Yeah, annoyingly long. Mr Johnny The Creepington Sir: ⁓ very cool. Ryan: Passwords can't be like reused. Like I couldn't look a password up on the internet and put it in and play from a certain level. Which like, that's, yeah. Like how do you, that's weird. I mean, I. Mr Johnny The Creepington Sir: It's a one time, one off kind of thing. Gabe: Yeah, it's randomly generated. Yeah. Keif: ⁓ wow. That's future proofing against looking it up online actually. Mr Johnny The Creepington Sir: It's kinda cool though, yeah, I kinda like that. Gabe: And going back to no, no, no, no, because going back to that, because let's say you forget your password, like let's say you do. Keif: Tough shit. Mr Johnny The Creepington Sir: I guess so. Gabe: Yeah, because the level select. Yeah, because the level selects and this is something that I did. I played for a bit through Man of War as or as Man of War. And then I was like, OK, well, I'm just going to do Iron Man instead. But if you do the password, it doesn't change your character. So you can go to the cheat screen and start the game as Iron Man, go to the cheat screen and select into where you were. But whenever you use the cheat screen, it breaks the game like Keif: Write it down. Mm-hmm. you Gabe: in general, I tested it because I at first, yeah, at first I did it with like actual cheats. Yeah, yeah, can cheat. It's it. No, it's funny because the cheats are like they're part of the game, whether like whatever kind of argument you want to use about like using a cheat code or anything like that during the game, the cheat codes, the level select, the changing Ryan: Yeah, it does. I did it too. You can't even fucking cheat in a way that makes sense. Mr Johnny The Creepington Sir: Special games that have a cheap menu. Keif: Yeah Gabe: characters which I didn't know about before but changing characters in the middle of the game it's all a part of the game but if you do that stuff it breaks the game like it and so yeah yeah Ryan: It's almost like a dev menu instead of a cheat code menu. It's weird. You can go to the bot and so that you, you put in the code, which is up, down, up, down, right, left, right, left. And then I have like the, yeah, whatever the frame rate running. Well, that makes sense. Cause I sometimes they wouldn't work. And I was like, I must've just, yeah, I must've, that's not what you said. I can look it up. You said right left. So I always got it to work eventually. So I had my frame rate counter or whatever. Gabe: It's the other way, but yeah. Mr Johnny The Creepington Sir: Who cares? Gabe: Yes, left, right, left, right, up, down, up, down. ⁓ it's not. ⁓ I didn't. Yeah, I said left and right backwards. Yeah. Ryan: Yeah. I have my frame rate counter running like while playing, you know, just cause that's, it's just on and duck station. And I would, the way I would know the cheap menu was activated is that the frame rate for the game would drop, would just go to flat zero. Right. So, okay. Now the cheap menu work, but you have to wait like 10 seconds for it to show up. So if you like, you pause the game and then you're like, you put in the cheat code menu and then nothing happens. And you're like, I can't unpause. can't do anything. Then the cheap menu finally shows up and to navigate this menu. Mr Johnny The Creepington Sir: can't even cheat. Gabe: I can't even cheat. Keif: Good. You Gabe: Yeah. Ryan: You can go up and down and you start to enter into the sub menu and you select to go back out of those. Totally different than any other instance. ⁓ so you can go down. Yeah, they're numbered. You go down to like, you go down to nine or whatever and it's like, here's the cheats for the character. It's like, you can have infinite boost, infinite armor, infinite something else. And then you can be invincible or you can leave that off. Keif: Yeah. Mr Johnny The Creepington Sir: Welcome to the cheat menu. Gabe: Welcome to the cheap menu, asshole. Ryan: The invincibility does is keep you from getting like the hits where you're like, you you like when you flash for a second, you're getting like knocked back or whatever. That's what that does. And the funny thing is if you have them all on and you play a level where there's like a chance of you exploding to lose, like in that New York city level where there's tactical nuke, we didn't talk about tactical news. That's a stupid, that's so stupid. When the tactical nuke explodes and you're using cheats, you explode into a bunch of bits and the game just stops there. Keif: Mm. Mr Johnny The Creepington Sir: ⁓ my god, that level was awful. Keif: Hehehehehe Gabe: Yeah. It doesn't even make sense. Keif: You Gabe: ⁓ no, it's, I, and again, maybe somebody else should test this, but I. Ryan: Like it's not frozen, it's just stopped, like Gabe said. Gabe: Maybe it is a cheap menu thing because what I did was level select. To get to that level. And I shot or I didn't shoot the new in time and despite not having any cheat codes like you mentioned that invulnerability did it was the cause of it, but I don't think it's that I think it's just the cheap menu in general again because I exploded and I'm just a bunch of bits on the screen. It still doesn't advance and I'm curious if you explode. Ryan: Mm-hmm. Just the menu. Yeah, yeah, it doesn't reload. Mr Johnny The Creepington Sir: I'm still alive. Help! Help me! Gabe: Yeah, yeah. That's what I saying the other day. was like, ⁓ it's not it's not a bug. They're just showing the horror of the situation that you're in pieces but can't die. Yeah. Keif: Hehehehehe ⁓ Ryan: Yeah. Mr Johnny The Creepington Sir: Iron Man can feel every second of this pain. Keif: Yeah, that's their anti-cheat tool is just make you sit and just in pieces. Ryan: and Gabe: Yeah, it's like, why include the cheats if you're going to have it break the game if you can't like do it properly? Ryan: Yeah, also you can't complete a level. Yeah, you can't get to the end of the If you walk to the end of the level where the level would normally end by selecting it through the cheat menu, that's it. You just have to stand there. It will not load it for you automatically. You have to go to the menu again and load the correct one. You don't know which one is which because another thing is they're numbered, right? So it's like, right, NYC. It's like map one, map two, map three, skips map four, map five. you're like, it does have multiple of them. For some reason, that's the way it was structured. It's like, okay, ⁓ Gabe: Yeah. Or move to the next new manual. Yeah. Ryan: I was trying to replay when I first started using it. like, okay, want to, want to, didn't use my password for it working obviously, cause they don't work. And, uh, I was like, I want to start back on this boss fight that I left off on as iron man. So I had to play the whole first level and then I did it. And that's when I realized that everything was broken. And I was like, but also it doesn't tell you what level is level five. And it's like, okay. And then I was like, oh no, that's the wrong one. So yeah. And I didn't read the descriptions at the beginning. Mr Johnny The Creepington Sir: I wonder. I wonder if there is, again, I might be giving this game too much credit, but just hearing you say that, I wonder, I wonder if there's like multiple exits to some of these levels that will take you to like a, like a sub a sub B type thing. Like if you went right. Yeah. Keif: No such thing. Ryan: I don't think so. I know it yet. Keif: No, I mean, I feel like I explored as much as you could. I'm like, maybe, maybe that's why there's so many more levels. Yeah. Yeah. I feel like there's only there's always only one path. That's what it felt like. Because I was like, I would like I I would complete the level and then save state and look around because I would actually go to the level. Ryan: Maybe in the Game Boy version. Mr Johnny The Creepington Sir: Ha ha ha ha ha ha ha ha ha Gabe: Yeah. Ryan: Yeah. Mr Johnny The Creepington Sir: That would have been a cool route to go because they tried to make the They made the levels like they tried to make them Maisie, but at the end of the day, it's like, ⁓ yeah. Ryan: Mm-hmm. Some of them. Gabe: I actually got lost in like the ruined jungle level. I like, I don't, I don't have any fucking clue. Yeah. The very first few seconds of the game where you're like, what the fuck am I supposed to do? Yeah. Yeah. Yeah. Yeah. Keif: Mm hmm. Ryan: Yeah, that a little stupid. I got lost in the very first level and the very first. Yeah, the very the first few seconds of the game. I was like. Did you guys? Yeah, did you guys all walk right? Because that's what I did. And I was like, what the fuck do I do? And I was like, OK. I'll go left as in so I go left and then I was like, ⁓ Keif: ⁓ Look at this game breaking new ground breaking the molds. Mr Johnny The Creepington Sir: ⁓ yeah. I'm, only know how to go right. Yeah, that's what I did. Gabe: Yeah. Ryan: Okay, you go left in this game for some reason, but not all the time. Sometimes you go down, sometimes you go right. It just depends on the level and you don't know. Yeah. Mr Johnny The Creepington Sir: Sometimes you go all over the place. You go left, up, right, down, right again, up again. Keif: Mm-hmm. Ryan: But don't end up. This is not praise for the game design. It's just it's inconvenient. It's just annoyingly and inconvenient. But there's some variety. Yeah, there's no maps either. Keif: Hmm. Sounds like praise to me. I'll take it. Mr Johnny The Creepington Sir: Don't forget that there's that there's no maps. ⁓ so you're, you're blind out there with the, with these terrible graphics and everything looks the same. ⁓ good luck. Keif: Yeah. ⁓ Ryan: The enemy variety. Yeah, the enemy variety. There's some interesting enemies later on. Not really, but they're different from half the game. Yeah, for the first half of the game, you just shoot this. Those green dudes. I don't know what you're called, but you and then you get the aliens, which suck to like their whatever. And then there's the weirdo like Zora's Castle. Zora's Castle has like the dudes that walk on their hands and then like the weird gold thing and the gold thing. If it hits you with its little sonic beam, it inverts your control. It was like, ⁓ that's. Mr Johnny The Creepington Sir: Variety is still kind of low, I feel like. Keif: big spiders as well. ⁓ ⁓ yeah. Yeah. Mr Johnny The Creepington Sir: Those guys were pretty cool. Yeah. Keif: Hmm. Ryan: kind of cool. I don't know if you guys knew that, but like I happened to me once I was like, when it happened, I was like, oh, the game's fucked up now. I just fallen. And then I got hit and I was like, okay, I was moving. I was looking a certain way or something when this happened. And then now my games, but it's like, no, oh, that's actually a mechanic. The game loves to give you new mechanics later, way later in the game, all of a sudden, like this is the thing you have to do. And you're like, Mr Johnny The Creepington Sir: That happened to me once and I actually hated it. ⁓ so I made sure. Keif: Yeah. Mr Johnny The Creepington Sir: Ahahaha! Keif: keeps you on your toes, keeps you guessing, keeps you thinking. Ryan: Yeah, but it's but it's not good. It doesn't it's none of it. And like we said, the maze like levels, none of that is intuitive at all about where to go. And you have especially that lava cave one like, dude, you go like you end up eventually you realize like, there's like there's pockets of places you can go into and then go back into like a main shaft. There's multiple like there. Also, this game sucks so bad that no one's ever bothered to make maps of it online. Like for every other game that's good. Like, of course, there's metro maps. There's millions of maps of Metroid. Gabe: Yes. Keif: Mm-hmm. Yeah. Mr Johnny The Creepington Sir: Yeah, that was the most confusing level. Keif: Mm-hmm. Gabe: Yeah. Fucking pain in the ass. Keif: Ha ha ha ha ha. Ryan: games and Castlevania games, full maps. have painstakingly remade these maps accessible. There's like one guide for this game on the internet and I read it. Gabe: Yeah, yeah, I found one. That's how I actually found out to do some of the moves where you were telling everyone else, like, you can do this. And I was like, I actually knew that because I was looking through the guide. Yeah. Keif: ⁓ Ryan: that one dude on IGN maybe. I don't remember, but. ⁓ Mr Johnny The Creepington Sir: Yeah, they gave it a three. Keif: IGN making a guide for this. That's funny. Okay, gotcha. That's that's more sense. Gabe: Yeah, it was IGN. Ryan: No, it was a user guide. wasn't IGN author. kind like how was it GameSpot usually has like tons of guides that GameSpot something like that. Mr Johnny The Creepington Sir: Yeah. I, I looked up a guide only to see where I was in the game. ⁓ I didn't have to use it for like any kind of traversal type thing. Yeah. But even just doing a Google search of like the levels of the game, I couldn't find like hardly anything. So I had to actually just find an FAQ. Yeah. Keif: Mm. Ryan: Me too, that's what I did. Keif: Okay. Ryan: Cause I was like, ⁓ my God, am I almost done? Keif: I didn't look up any guides. I didn't look up any guides. I just powered through. Gabe: Yeah. Ryan: No, yeah, that one guy. Okay, pull that up, Jamie, pull it up. Okay, pull it up and let's shout out that guy, that guy's name. I don't know when he made the guy. think the date's on it too. Game, that's what I was thinking of, game facts. Yeah, yeah. Keif: Mm-hmm. Mr Johnny The Creepington Sir: Cause there was a, was that a GameFx keys one? It might've been IGN. Yeah. Cause there was a. Keif: Game Facts. Gabe: ⁓ there is a GameFAQs one actually, but it's for Game Boy. Is that what you said? Yeah. There's an IGN one. Yeah. Yeah, so big thanks to Dallas Scott. Mr Johnny The Creepington Sir: Yeah, that was that one. And then I think the IGN one, that was the one I looked at. And that was just like, Keif: Ha ha ha. Ryan: Yeah, the IGN one is the one I looked at. Keif: Thank you for your service. Mr Johnny The Creepington Sir: I hope he's still alive out there. Rip Dallas. Ryan: Thanks Dallas. Is there a date on it? ⁓ Dallas, if you're listening, thanks for your guide. ⁓ Gabe: If still around. He uploaded it in 2013. Mr Johnny The Creepington Sir: Dallas, if you're listening, then rest in peace. Keif: Yeah. ⁓ Gabe: Zero comments on your guide, but we appreciate you. Mr Johnny The Creepington Sir: We might've been the only views. He might've made that just for us. We might've been the first eyes on that. Keif: I didn't need it. I didn't look at it, but hey. Ryan: We should all go comment on it. I'm going to comment. Yeah, I'm going to comment on that. Actually. wonder if it's probably like an email address to see whether he hasn't used in like 15 years and though he's not going to see it. Yeah. AOL. Yeah. Um, so we talked about a little bit just now about the enemies. I guess we can talk about the bosses specifically. Um, Keif: Maybe he looked, he looked in the future. Mr Johnny The Creepington Sir: Some Mind Spring account. Keif: Yeah. Mr Johnny The Creepington Sir: showing our age. Keif: Yeah, how great they are. They're all the same. They're all the same. They're all the same. They do the same thing. They walk at you and run at you. And then sometimes they throw stuff at you and that's it. And then if you Ryan: And then they are all basically the same. Mr Johnny The Creepington Sir: They are all the same. Gabe: They're all literally the same. Mr Johnny The Creepington Sir: They jump at you. All you gotta do is fly over them, turn around and shoot, and then fly over them again the other way, turn around the other way and shoot the other way. Ryan: My favorite. Keif: And once you get the secret shot, don't even have to turn around. If you just, you can just mash, if you mash hard enough, can where you could knock them down, but like you just mash through everything. Also the unibeam, like the web super weapon, shit doesn't work. Cause it only hits them once. Yes. And then they fall over. Yeah. Ryan: Mm-hmm. Mm-hmm, they walk they keep walking. Yeah, sometimes they keep walking through half of it and they don't Yeah Mr Johnny The Creepington Sir: Yeah, it does do a good chunk of damage though. Like if you have all four going into the fight, I'll usually use all four for the fight and just be like, that saves me some button mashing. Ryan: Yeah, the first boss in the game is really is pretty easy to get it also another another common theme with these bosses only the male bosses There's a good mix of male and female bosses the male bosses. You'll hit them a couple times and they'll get bigger. They'll go like And then they'll do it again. It's like, okay So the first guy you fight Keif: Mm. Yeah. Gabe: Yeah. Mr Johnny The Creepington Sir: Hehe. Gabe: The only cool mechanic was absorbing man's. It was kind of different in that, like. He's the one, yeah, the wrecking ball, ⁓ so he'll he turns. Yeah, he turns glass at the end. And so you're like blasting him the whole time. And like it took me a second and I like I was blasting him and all my beams were reflecting off and I was like, ⁓ what the fuck? And I was like, ⁓ he's glass. I probably just need to hit him now instead, which that took me like 10 seconds to realize. But still. Ryan: don't remember which one that was. Mr Johnny The Creepington Sir: I don't even remember either. Keif: He's the guy with the wrecking ball with the heli- next to the crash- crash helicopter. Yeah. Ryan: With the helicopter? turns into glass. ⁓ Keif: Mm-hmm. Mm-hmm. Mr Johnny The Creepington Sir: Hitboxes stink. Keif: Yeah, yeah, right. Ryan: Yeah. Gabe: It was some it was something different. And it also led to my only the only moment in the game I liked, which is when he had like a little bit of health left and I like did a sprint kick at him and like he shattered. And I was like, well, that was kind of cool. Yeah. Ryan: They give you... Keif: Yeah. Mr Johnny The Creepington Sir: The sprint kick is fun. I found that out like in the last two levels of the game. And I wish I knew about it sooner because that's how I beat the final boss. So there's nothing but like sprint kicks. Cause I think it, you're there. think the final boss, you're just like on a plane. then at the end, like when he gets low on health, if he gets to the center of the map, he'll stick a staff up and like get back to have health to get, cause it'll get energy from the little cube, but you can just fucking like stay in the middle, camp the middle and like. Ryan: They get you. Yeah. Yeah, we should tell you something about the bosses. Keif: Yeah. Mm-hmm. Yeah. Ryan: Yeah. Mm-hmm. Mr Johnny The Creepington Sir: do your running kicks and keep them on the outside and just like, all he'll do is try to get to the center. And all you have to do is keep them out of the center. And it's like really easy. Like, and that's the final boss. Like really? I don't know. Keif: Yeah. Ryan: Yeah. The first boss, you get the game gets you off on the wrong foot right away because the first boss is just like some dude that tries it runs out you tries to stab you. I think he has a knife ⁓ and you're in a really small room. So it's kind of hard to avoid him. Like you can jump over, like you can jump back over, but the room is one of the, the smallest boss fight arena. I think of any in the entire game. So it's harder than a lot of the other ones. And he jumps in the background and like throws barrels at you and those are really easy to dodge. And yeah, you just shoot him a bunch of times. The second boss. So we have a section in here. We're also talking about. where the game almost broke you, right? Where you almost gave up. To me, for me it was, mean, obviously, yeah, almost yeah, immediately playing starting, but yeah. Keif: Ryan broke immediately. Gabe: Yeah, when I turned right and I couldn't figure out what the fuck to do, that broke me. Ryan: But the real thing, so I picked this up and played it like within the first week. It was like this game short. I'll play it. And then I got to the second boss and I played it a couple of times. It's like, dude, fuck this game. And I didn't pick it up again until today. I mean, that's not true. I tried again like earlier in the week, but I I didn't really make any progress. And I was like, I finished. I did almost finish it. ⁓ I didn't really play it again until the day because like that boss and I didn't realize like realize the strat. So he like runs back and forth. He Keif: you Ryan: like hangs on the rafters and like shoot spikes at you. The real trick is you, there's a time limit. It's like a three minute time limit. If you don't beat him in that time, the level explodes, which is what kept happening to me. What you need to do is be shooting him diagonally when he's hanging. If you're not doing that, you're wasting time. It's a significant time. And I wasn't doing that. was like, yeah. When he's, yeah, cause he's, he's just, when he's hanging, that's what you have to do. And if you're not doing that, you can't beat him. Mr Johnny The Creepington Sir: Oh yeah, I didn't know what you talking about. And you can melt his health bar if you get a bunch of good hits in when he's hanging. Keif: Mm-hmm, yeah. Ryan: Because like he runs in the back. He hides in the background. You can shoot him there, but he shoots back at you. Usually get hit. He shoots a beam at you. Keif: Yeah. Mr Johnny The Creepington Sir: And that's all RNG too, like you really need him to hang free to do damage and sometimes he just, he might not. Gabe: It it. It goes it goes back to. ⁓ Like that it that shooting in the background is just a useless mechanic overall because they're going to shoot you and like interrupt it, which can happen. They can interrupt your attack. Or. Keif: Yeah. Ryan: Yeah. Yeah. Keif: Yeah. Ryan: Mm-hmm. Gabe: Somebody else comes in usually. mean, obviously that's not the case for a boss fight, but like, it's... Keif: Yeah, it's funny because like with the with Jay talking about the final boss of the doing the running kick at him, it's kind of ties into everything like with the background shots, like once you get the secret shot, that kind of changes everything. So what I did, I did something completely different. I didn't even think about like actually kicking the boss. What I did was I just stood in front of him and angled shot up and because the boss, he just automatically deflects any shots. So but he doesn't block the secret shots. Mr Johnny The Creepington Sir: You Ryan: Mm-hmm. Keif: So if you just shoot above him, he's just frozen in place spinning his staff, not moving while he's just getting hit by the secret shot. So it's a real test of endurance. just because the secret sides don't do that much damage. But ⁓ yeah, I got them done like half health doing that. ⁓ yeah. Yeah, right. It's really fun how you just break this game. Ryan: you Yeah. Mr Johnny The Creepington Sir: Over time when he's not doing anything. I mean, that's a free boss. That's a free final boss. Ryan: Yeah, my favorite boss, my favorite boss is like, it's a, it's not the jungle level because that was the helicopter guy you guys were talking about with the glass man. I don't remember what his name is. I don't, I don't care. But the other characters where it's kind of jungly and it's like you fight the dude first, then you fight the chick afterwards. And like the dude for the first, first boss, I think in the whole game that just has a gun and all he does is stands, stands still and shoot at you. Keif: The Absorbing Man. Crusher Creel. Loser. the Ryan: So you can duck and walk up to him and you kick him and he bounced off the wall. And then he like has electricity around him for second. Like as he's like, you know, keeping, keeping him safe and which doesn't hurt you by the way. And then he teleports to a different spot and then you just run over and kick him again and do it over and over again until he dies. Yeah. Mr Johnny The Creepington Sir: Yeah, you can do the running kick for that and you can kick them against the wall and just like ricochet them off the wall and kick them over and over and over before he hits the ground. Keif: Yeah, that was ⁓ yeah, there's barons email. That was the I would do the same thing I had run dude running uppercut and he'd like be next to the wall and you could just juggle like for a couple hits while his in the air bouncing in the air Ryan: Yeah. Mr Johnny The Creepington Sir: Yeah. Ryan: Yeah, it's like, is like the second to last stage too. This is the second to last level and this is the sub boss. It's like, this is where they put the, this should have been like, this mechanic should have been the first boss where it's this easy. this, why is it so easy? Mr Johnny The Creepington Sir: Yeah. Keif: Mm-hmm. Yep. Mr Johnny The Creepington Sir: Yeah. I w the one boss that sticks out to me was yellow jacket. When you're in an elevator shaft, just cause it was something different. It was the one thing that was different. wasn't just jumping over the boss, turning around, shooting the boss. You're like in a moving elevator shaft and you actually have to fly and shoot and kind of, there was some strategy to that. ⁓ so there was like for a minute, a glimmer of a real video game. Yeah. Yeah. And I thought that was cool. Just like. Keif: Mm-hmm. Ryan: Yeah. Keif: Mm-hmm. Yeah. Mm. Gabe: And ng gets tiny too, right? Yeah. ⁓ yeah. Keif: Mm. Ryan: Yeah, she gets small and his heart, can't hit her. Speaking of elevators. Mr Johnny The Creepington Sir: I wish there was more. Keif: Sounds like J. Love really loves this game. That's what I'm hearing. Gabe: Yeah, guess again buddy. Ryan: Yeah. Speaking of elevators, the second level, there's an elevator shaft part and that part is so annoying. So you guys know what talking about? There's turrets on both sides. You walk in the elevator shaft and the elevator will go down and there'll be two turrets above you. So you can't hit them with diagonals unless you're standing in the line that they're also shooting at you in, which they're pretty much shooting constantly. And then dudes come out of the little entry ways. Mr Johnny The Creepington Sir: ⁓ yeah. ⁓ yeah. Gabe: Yeah. Keif: Mm-hmm Ryan: attack you on the bottom. it's like, what, like, how is this fun? So I just, what I ended up, cheesed it. Eventually I realized how to cheese it. You just sit in the corner and just crouch. Mr Johnny The Creepington Sir: So I cheesed that pretty good actually. ⁓ Well, the other thing I did too, ⁓ I timed my jump when you see the turrets, I jumped and hovered as the elevator was going down and shot the turrets in midair before the enemies even came out. And that works pretty well. Keif: Yeah. Yeah, yeah. Ryan: Yeah, that's yeah. That's what I did on my second playthrough, but the first time I played it, I was like, dude, what the fuck? And then if you don't, the game does warn you on the little green text at the top, it says boost now or something because the elevator starts free falling. And if you don't, you'll hit the ground and explode. No, ⁓ we didn't mention it has not come up yet. You have to shoot your way through a bunch of doors in this game just because it's cool. But if you're too close to it, it explodes. Gabe: Yeah. Keif: Mm-hmm. Yeah. Yeah. Yep, it says boost now. Yeah. Mr Johnny The Creepington Sir: ⁓ yeah. Gabe: Yeah. Mr Johnny The Creepington Sir: You Keif: And you get hit and you get hit. Mr Johnny The Creepington Sir: You get splash damage. Gabe: Yeah. Yeah. I did that. I did that. That's another thing that I did immediately. And it was when I was shooting the fence to go through the fence, like right at the start of the game. Because, yeah. Yeah. Yeah. Too fucking close to the fence. Ryan: and it hurts you, and you get splashed and you fall down. It's like, are you serious? Yeah, yeah, same. Keif: Mm-hmm. Ryan: I think the first thing I probably did was walk into the fence and get electrocuted and like, I guess I have to shoot it. And then I would shoot it and then explodes on you. you're like, what? This game does hate you like lots of times. There's lots of the lava section where like there's flying dudes and like you get hit and you fall into lava and then falling into lava is an instant kill. Like you die. It was a whole life. Mr Johnny The Creepington Sir: now. Keif: Yeah. Gabe: Yeah. Mr Johnny The Creepington Sir: Yeah, from the very start. Gabe: room to kick. Mr Johnny The Creepington Sir: ⁓ yeah. I'm willing to say the first, the first screen you start on is harder than the final boss actually. It took me longer to figure out what to do for that first screen than it did to beat the boss. Keif: ⁓ yeah. Ryan: Yeah, the pacing and difficulty makes no sense. Keif: Mm hmm. Ryan: You probably could rearrange the entire levels in different order and it would make more sense like difficulty wise because it doesn't make any sense. the Stark Enterprise's level is hard. Like it's a really hard level. like the third level, I think, right after New York City. Like that one's really tough. And then later on, they're like kind of just whatever. They just get more annoying in other ways. Mr Johnny The Creepington Sir: ⁓ yeah. Keif: Mm Mr Johnny The Creepington Sir: Yeah. Keif: Mmm. Mr Johnny The Creepington Sir: Level 6 was like, I'd probably be level 6 in 10 minutes. Like, it was very short. Keif: Yeah. Gabe: Yeah, that's what you mentioned it before. It was like, if you have secret shot. You're good if you don't, it's bad. And that I think that's the main takeaway from this game is like there is like. A single upgrade that decides whether this game is. Keif: Breeze through it. Ryan: Mm-hmm. Gabe: frustrating or piss easy like it if the game goes strictly from that mechanic this getting the secret shot the game goes from like this game is so fucking hard and like annoying and everything and then once you get it it's like okay this game's boring now like and it just that's it the game is either hard and annoying or boring and Keif: Amazing. Mr Johnny The Creepington Sir: This guy. Ryan: Mm-hmm. Keif: Mm-hmm. Gabe: There's nothing else to it. Ryan: Yeah, so what about you guys? What are your ⁓ favorite moments and least favorite moments? then you're sure anything? My favorite moment? Yeah, I don't know if I had a favorite moment, honestly, none of it was ever. I was never like, well, that was cool. There was a funny. I think there's one moment that I thought was funny, but I can't remember what it was. So it must not have been that good, but it was like something. Gabe: I already talked about my favorite moment. I was kicking absorbing man to death. Mr Johnny The Creepington Sir: think the... Keif: Yeah Ryan: Ridiculous happen. I did like that. Sometimes the dumb enemies would run into the trip mine things and blow themselves up That was kind of funny Mr Johnny The Creepington Sir: Yeah. I liked seeing the explosions when enemies would just violently explode. That was fun for me, but I think. Keif: Yeah. Gabe: Yeah. Ryan: Yeah. Gabe: Yeah. Keif: a pretty gory game, because the enemies do explode into bits and there's green blood everywhere every time you kill something. Ryan: What's it rated? Is it T? Probably. Yeah. Yeah. Mr Johnny The Creepington Sir: It is tea. Keif: I don't know. Hmm. Interesting. Yeah, there you go. I was too young to be playing. I was too young to be playing that. Yeah. Mr Johnny The Creepington Sir: What T? T for teen. For animated violence. I wouldn't necessarily call that animation, but it would. Ryan: Animated Bones. Gabe: I guess they explode into goo and guts and stuff. Keif: ⁓ Yeah, well, I should have been playing that. ⁓ my goodness. And I stole it from Blockbuster. Ryan: Yeah. ⁓ Gabe: ⁓ no. I hope my mom doesn't watch this. Yeah Mr Johnny The Creepington Sir: That's the best part. ⁓ Keif: you Ryan: So Keef, you're pretending to like the game, what was your favorite part? Keif: you I did put when I beat the game, said, I'm actually kind of having fun with this, which the clip I posted in our chat was me cheesing out the final boss by just shooting up and just mashing really hard. Man, my favorite part. That's good question. ⁓ Ryan: Yeah. because there's nothing good about the game. Yeah. Mr Johnny The Creepington Sir: Nah, is it tough because there is no favorite parts? Yeah. I don't know. I don't think I believe you. Gabe: so many to pick from. Keif: There's stuff cuz there's so many there's stuff because there's so many favorite parts Narrowing it down to just one. I mean, how could I know? No, this was this was a bad game, but I also knew was a bad game So I'm I'm not like Upset or disappointed cuz like I knew this game was bad. So I was like, this'll be this'll be a good time. You know once this a bit Gabe: Yeah, I doubt it buddy. Mr Johnny The Creepington Sir: He said it folks! Gabe: At least he admits it. Mr Johnny The Creepington Sir: It was actually better than I thought it would be. Gabe: This will be a good time. So a good time making my friends play this shit game. Ryan: It was worse than I thought. Keif: Yeah. Yeah. ⁓ yeah. Spreading the love slash pain of, you know, enjoying memories from my childhood. ⁓ You know, and honestly, I think just getting past the part where I got stuck as a kid, I think that was my favorite moment, which was beating absorbing man. So I'm like, man, this is unsh. Well, we were renting it and then we were supposed to give it back. And then, well. ⁓ Ryan: much worse than I thought. Gabe: Yeah. You got stuck in an absorbing man? ⁓ yeah. So did you after you discovered that you had stolen it, you never played it again after that? Mr Johnny The Creepington Sir: But you didn't. Keif: I never got that far again. and it is like, but and by that and also like by that time the PS by the time I realized I had it, the PS two was out. So I was like playing literally anything else, know, Tony's Hawks pro skater three to bring that back around. Mr Johnny The Creepington Sir: And those dang passwords are too hard. Ryan: Yeah. If you want to play this game with passwords, you should probably just buy a whole notebook and dedicate it specifically to this game because they're so long. It's going to take up the whole notebook. ⁓ Mr Johnny The Creepington Sir: Yeah. Keif: Yes, yeah, I'd say yeah, just I'm beating my yeah getting my getting be actually beating the game when I didn't as a kid that cuz that's why I'm like pick these games because I never beat them as a kid so I'm like this it feels good to actually beat something that I never I say so yes absolutely at no personal cost or financial cost to myself yes absolutely this was amazing this I had an amazing time Mr Johnny The Creepington Sir: Was it worth it? Hehehehe Ryan: I least so at least for sections. ⁓ I didn't really like any of it particularly. ⁓ the worst was probably the lava place, but like this game, I was so mad about this game the entire month. I talked shit about the tekeef the entire time. I was just so like, we didn't mention it. Actually, we skipped over this part. Keif: Ryan has been seething this whole month. You know what? I don't even care. Gabe: Yeah, it really was. I was just apathetic about it. was like, this game sucks. I don't really want to play it. I'll play as much as I can to have something to say about it, but I wasn't mad like Ryan. It was really pissed off. Keif: Heheheheh, Ryan, I'm so mad. You're so mad. Ryan: We skipped over what we were playing, didn't we? We skipped over early on, like, what have been playing this month, Keith? You were supposed to do that, I think. Mr Johnny The Creepington Sir: We did, but. Gabe: Yeah, we did. Keif: ⁓ yeah, but we got sidetracked by talking about screen protectors and all that stuff. Mr Johnny The Creepington Sir: Who needs it? Ryan: Yeah, well, I didn't play anything else. This is the only game I played in the whole month, and I only mostly played it today because I was just like I I mean, I've read like two books this month, so that was what I mostly did in my free time. But ⁓ yeah, I didn't play anything else. And I was like, I also kind of felt like I couldn't play anything else because like, well, if I'm not playing this game, I shouldn't play something else. I'm just taking time away from finishing this game. So this game caused like an annoying stress. Gabe: No. Keif: nerd. It was so short too, that's even funnier because it's so short. This game takes no time at all. You beat it in one day. Ryan: Cause I was like, I don't want to do it. Like I really don't want you guys remember me saying it. Yeah. The whole time I always talked. I did. mean, I beat it in one basically. Yeah. But Mr Johnny The Creepington Sir: I beat this in two sessions. Gabe: Well, so me and Ryan talked. Me and Ryan talked about this and my first thought was to play the game and beat it. And that was that was like, yeah, but if I play it too early in the month, I'm not going to remember what to talk about. Like I'm not I'm not because I don't I don't take notes generally when I play these games, but I was like, I'm not going to remember to talk about. So I'll wait until I'm done with it. Ryan: and then move on. Keif: I beat this game fucking immediately. game sticks with you. Hey, me too, brother. Hell yeah. Mr Johnny The Creepington Sir: I beat this game today. started it yesterday. ⁓ but I did beat the game. So it's all super fresh on my mind. Lonely at the top. Gabe: Yeah. Ryan: I don't care that I didn't beat it because I got to the final boss and it doesn't like nothing. It doesn't matter if I beat it or not. Yeah, it's fine. But like. Like Gabe was saying, I should have I wanted to like I did want to play it early on. I tried to and I was just like, this game sucks so bad. I don't want to spend any more time on until I have to, which is wait until the very last day, which is today. I played through the whole game till the final boss all one day. And it's not that long, but it's it's none of it. Gabe: Yeah. Mr Johnny The Creepington Sir: You missed a really terrible cutscene. The one cutscene of the game. Gabe: Yeah. Keif: And the credits. Ryan: the time spent, time, it's not time well spent. you know, if you're listening to this, I should have started, said this in the very beginning, just don't play this game. You can just skip the episode, just don't play it, you're already here now, so I guess I'm glad I didn't. Yeah. Yeah, watch the episode, listen to the episode. Gabe: Yeah, it's not. Mr Johnny The Creepington Sir: Yeah, I agree. Gabe: Don't skip the episode. need you to watch this episode. But this is all a big warning about why not to play. Keif: Yeah, yeah, just watch the episode. listen, like and sub, like and subscribe, do all that, like, leave a comment, do all that, but still. Ryan: Don't. Don't bother playing this game. It's a waste of time. Even if you bid in three hours, it's still a waste of three hours. You could spend three hours doing anything else. Yeah. I would never play this game ever again. Gabe: Tell us that we're wrong even. Mr Johnny The Creepington Sir: Yeah. I would not finish this game again. beat it the one time and that's all I can do for a lifetime. Keif: Fuck, I didn't, I ⁓ I. Yeah, I mean, I was just looking to do something I never did as a kid and I beat it once and I'm good. And I wish that I wish they timed us. Gabe: I wouldn't, I didn't beat this game and I wouldn't even pursue finishing it at this point. I'm like, okay, I'm going to delete this off my console so it's not taking up room. Ryan: Does it? Yeah, no. Mr Johnny The Creepington Sir: I'm going to throw this PS1 game in the trash. Gabe: Never think about it again. Ryan: Does it still hold up today? Absolutely fucking not. It didn't hold up then. Yeah. It was bad then. It's really bad now. It's not even fun. It's not even fun to play as a joke. It's not. I was like Superman, Superman 64. haven't. Mr Johnny The Creepington Sir: It didn't hold up then. No, it did not. Keif: I don't think it held up either back then either. Yeah. Mr Johnny The Creepington Sir: Bad then, bad now. Gabe: It's like asking if poop holds up. Keif: I disagree. I had a lot of fun playing it. I did. I did. Gabe: I thought this was a great joke on all of you. Mr Johnny The Creepington Sir: So that. Ryan: Superman 64 is like an often cited, cited, one of the worst games of all time. I never played it. It can't be that much worse than this. There's no way. I don't know, dude. We'll have to give it a try. Keif: It is. is. You're saying that? It is. Gabe: Yeah, ⁓ Superman's bad. Mr Johnny The Creepington Sir: So I, so this game does have, ⁓ it has local coat couch co-op, meaning when you can play iron main and XO man or, I would, ⁓ no kidding. Really? That's cool. That feels wrong. ⁓ I, I would play the game. I would play this again with one of you guys, if you guys came over and we like co-opted it, but I don't think we'd beat it. So that's still a no to beating it again. Ryan: Yeah. Gabe: ⁓ yeah, we talked about that. Or you can both play one like one character also. Yeah, you can both play iron. Ryan: That's. Keif: Yeah, it against the spirit of the game. Gabe: Yeah. Ryan: Are you both red iron man? Do you both just look identical? Gabe: I don't know. Keif: I'd love me and Jay as the only guys who beat the game. We could beat it again in cash. The proof of point. Ryan: Yeah. Mr Johnny The Creepington Sir: We might Ryan: No, it could be beaten, why would you bother doing it the whole way through? Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah, it's not fun. being said, we did, maybe co-op would make it fun. Like maybe playing with a friend would. I could. Yeah, exactly. Yeah. Ryan: I doubt it. Mr Johnny The Creepington Sir: just because you're suffering with someone close to you. Keif: Nah, I would. Ryan: That would be fun in the like, this game sucks. It's fun to play where like, watch a movie that's bad way. it's, know, like that's the point. Playing by yourself is just not worth the time. Keif: Exactly. Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah. Yeah, no. If you're gonna play this by yourself, don't. If you're gonna play it with a friend, tell us how it is. I mean, maybe it is better with a friend. Keif: Yeah Mr Johnny The Creepington Sir: Tell you what though. Keif: Yeah. Mr Johnny The Creepington Sir: I can't wait to get this game in the past and move forward to what I mean, we can't have a game worse than this, right? On our wheel. think, I don't think there's a game worse than this. Ryan: No, I don't think there's one worse than this on the willers. I don't think so. Gabe: No, think every other game is actually pretty good. ⁓ Was that? No, ⁓ I'm I'm going to know. Never mind. You haven't won. I was going to say there's a there's a pattern here. I was like, so I'm going to win and then Ryan's going to win. And maybe you'll just never win. Maybe that's what the pattern is. You're just not. Yeah, that's not fun. Mr Johnny The Creepington Sir: Maybe I'll win this month. Maybe I'll win a game once. Keif: Maybe. Nah. ⁓ Ryan: in In summary. Nah. Mr Johnny The Creepington Sir: I have not one. Keif: Thanks everyone. Ryan: Yeah. Mm-hmm. You're never gonna win. Or Jacob could win. Keif: Yeah, Jay's never going to We'd have to load. We'd have to scramble up the wheel to pick all of Jay's games on it. Mr Johnny The Creepington Sir: I would hate that. I would hate that I chose. Well, I think we'll be good games. So we all lose. Gabe: Yeah, a J-month. Ryan: What are you, ⁓ Keith, what are you adding? What's your game you're adding to replace this piece of shit? Keif: ⁓ yes. This ⁓ amazing piece of my childhood. Yeah. So I was thinking of what to replace it with. And I was thinking of what other stuff that I love as a kid, what did I never beat ⁓ or just stuff I enjoyed playing. ⁓ And I decided I'm a big wrestling fan. ⁓ So I decided to pick WWF Smackdown 2. Gabe: Put another piece of shit on it. Mr Johnny The Creepington Sir: Here we go. Keif: know your role for the PlayStation one. There's a season mode. You play through a season mode. You pick a wrestler and go through the season mode. Yeah, exactly like Tony Hawk. They're exactly the same. So yeah, you say you can play through. It is, it's amazing. Mr Johnny The Creepington Sir: ⁓ my goodness. How do you even beat that? Okay. Fair enough. Gabe: Yeah, like like Tony Hawk kind of right? Where like you kind of have a it's you have a career. Yeah. ⁓ no, I bet that bet that game's fucking awesome. I played I played a couple of wrestling games. don't know that I played that one, but I played a couple as a kid and I always had a lot of fun. Mr Johnny The Creepington Sir: Still sounds way better than this game. I will play this. Ryan: Yeah, that would be fun. Keif: Mm-hmm. Yeah, it's amazing. It's amazing. I would have thought about picking like No Mercy or WrestleMania 2000 or even ⁓ WCW, NWO, Revenge. Those are a couple of different options I thought of. But yeah, I figured with going with SmackDown because it's a bit more ⁓ cinematic in terms of the cut scenes, know, stuff like that. So that would be a really good time. And like I said, we have a lot of fun playing and we can then we can spend all our next month. Talking about wrestling, because I'm gonna win again. And WrestleMania is next month. Perfect timing. Mr Johnny The Creepington Sir: We will see. Ryan: Mmm. So on the list we have Castlevania Symphony of the Night, Shadow Tower, Medieval Doom, Resident Evil 2, WWF Spectrum 2, Know Your Role, Final Fight, Actraiser, Croc Legend of the Gabos, Metal Warriors, Final Fantasy 7, Gex Into the Gecko, Demon's Crest, Space Station Silicon Valley, and Shantae. Gabe: You know what? Shadow Tower might be bad, I don't know. I don't know anything about that. Ryan: Hmm. Mr Johnny The Creepington Sir: ⁓ God. ⁓ Keif: hahahahah ⁓ Ryan: Are we ready to spin? Mr Johnny The Creepington Sir: I can hardly wait. This is the month. This is the month for Jay. ⁓ Keif: Here we go. Here we go. Here we go. Yeah. I can't see it. Ryan: Here we go. It's spinning. If you can't see it's spinning. Maybe it'll be, ⁓ yes. ⁓ yes. Yes. Gabe: Where's our music? Where's the damn music? Did it win? Yeah, it's crashed on me. No. Oh, dude. Yes. Ryan: You can't see it? ⁓ Mr Johnny The Creepington Sir: ⁓ cool. I almost won. I played Doom though. Doom is cool. Keif: Oh, I also almost won. Ryan: Sorry, Jay, you don't get to win. Ever. Gabe: Yeah. Medieval would have been cool, but yeah. Mr Johnny The Creepington Sir: Yeah, I'll never get to win. I'm just going to play it on my own anyway and spoil it for everybody. Keif: Resident Evil 2 would have been amazing. Ryan: So the game of the month for next month for April is ⁓ Doom 1993 Doom for DOS MS DOS. There are technically originally there's only three episodes ⁓ to finish three episodes you kind of beat the game. But like that was how we did it when it was a retro handhelds game of the month in the past. ⁓ But you guys got to play all four. So that's the requirement. All four of the episodes to ⁓ finish. Gabe: Yeah. Keif: Okay, so there's like a million different versions of doom so I can pick or to play doom. Yeah, so I'm not I'm actually it's I'm pretty sure it's on model modern consoles. So hey, maybe this will be ⁓ yeah. So yeah, I will be moving away from this little bad boy for once and laying on a normal Ryan: ⁓ kief Gabe: Okay. Mr Johnny The Creepington Sir: However you want. Ryan: ⁓ yeah. It is. It's been ported to... Yeah. Gabe: I'm gonna play Doom in Doom 2016. Ryan: I'm sure. Keif: Yeah. Ryan: Yeah, yeah. I'm sure there's, yeah, you can. I'm sure there's a PS5 version or I know there's a Switch version. It's on Switch. I've seen it on there before. And it's all, that version's good. It's the same. I think it's basically the same version as the one that's on Steam. I own it on Steam already. It doesn't, I don't think it caught, yeah, don't play that one. Don't play. Gabe: Because you can do that, right? Yeah. Keif: ⁓ Yeah. Gabe: Game Boy Advance version. Ryan: I've played that one of those as out of curiosity do not play that one. There's also doom 64 That's a different game. Don't play doom 64. It's a totally different game Yeah, doom Keif: Hehehe Mr Johnny The Creepington Sir: Yeah. Gabe: Yeah, yeah. Keif: Right. Mr Johnny The Creepington Sir: Ooh, I can play doom on the SNES. I've got the old road court though. I think it is bad, but I could do it. I'll probably just play it on steam deck too, just cause the frames. Ryan: I think that's a bad port too. Yeah. I'm going to play on Steam Deck. ⁓ PC is the best way to play it. my opinion, I played on. I don't think I've beaten it all the way through on PC. Yeah, yeah, it doesn't. It can't cost very much. It's. Yeah. Mr Johnny The Creepington Sir: I actually have it on Steam so I could play it legit I mean, yes, like two bucks. Keif: $10, well, it's a bundle, doom one and two, nevermind. Ryan: Yeah, haven't played haven't beaten to haven't beaten to played it. Finally, a good game, a good game, a great game, one of the greatest games actually, a game that many games owe everything to without doom. Without doom, where do we be today? So I'm glad this is the game. This is also the most the game I picked last I won last month and then I replaced it with this. So it went right ahead right away. Gabe: Which is just doom. Mr Johnny The Creepington Sir: Coming to get back to some real gaming. Keif: Hey, this is a real game Gabe: Yeah. A game you can run on your refrigerator. Keif: Yeah. Gabe: Yeah, you've replaced Pokémon with it. Ryan: So, ⁓ yeah, get none of you guys have ever played it before. ⁓ well finished it before. ⁓ I would say play on at least the third difficulty, not the highest. That's really hard, but at least you don't have to play on whatever you want, but don't play in the baby mode. It won't be as much fun. And the, the number of enemies there is the number of enemies spawn, ⁓ changes depending on which mode you play or which difficulty plan. I could put it on the low one. There's like let way less, ⁓ enemies, but, ⁓ it's great game. And, ⁓ Mr Johnny The Creepington Sir: Yeah. Keif: Is there wimpy? Is there wimpy mood? ⁓ Hmm Ryan: Yeah, we're still looking forward to that. Finally, something. Mr Johnny The Creepington Sir: Finally, a good month of gaming. Gabe: Yeah, finally. We're one bad month. Keif: You know what I you do, mean, hey, I, you know, I played other stuff other than, I mean, like I said, I beat Iron Man X1 Manowar immediately. So I had plenty of time. I had the whole month just do whatever the hell I wanted. I've been playing Monster Hunter Stories 3, loving that. So like, I mean, I've been fucking, I've been having a great time. Ryan: This one is like, I'll start. Gabe: How's your... Yeah, we never talked about what games you were playing. How was your Resident Evil stuff going? Or Jherty? Keif: Yeah Still working on that. ⁓ got I'm trying to beat I'm still on three ⁓ Yeah It's been Yeah, I'm still on three remake. So I'm just gonna finish that and then That takes like no time at all. So beat the original and then keep going Gabe: So your scent thing just blasted. Mr Johnny The Creepington Sir: I saw that. Ryan: Mm. Gabe: later. I Donkey Kong 94 for the Game Boy. That was pretty fun. It fun little puzzle game. Keif: ⁓ nice. Mr Johnny The Creepington Sir: ⁓ yeah, yeah, yeah. The original Donkey Kong. That's the best version of that game. Gabe: Yeah, I was gonna do a bit where I was like, I'm not this game so bad. I'm not even going to talk about it. And every time it came up to my turn, I would just start talking about Donkey Kong instead. And then we go, ⁓ right, right. You yeah, Iron Man. Yeah, it was a yeah, shit mechanics. Keif: You Ryan: Yeah, I'm ⁓ so I didn't mention this a second ago, but like I kind of want to play it on tm on pc if you guys have the option if you jay and Gabe if you play you should play it on pc if you have the time it's gonna feel a lot like I mean seem like it's fine It's a little bit long Hlt how long to beat website and then ⁓ It's not a short game Maybe that's the speed run. No, that's three runs way faster than i'm sure Mr Johnny The Creepington Sir: Yeah, I could do it. Gabe: How long to beat? Mr Johnny The Creepington Sir: Yeah, that'd be fun though. Keif: Hehehehe 20 hours. Gabe: It quotes it as five hours? What? Keif: the Gabe: This main story, five hours. Doom 1993. Ryan: ⁓ But ⁓ I would yeah, I would say play it on PC the mouse keyboard if you guys like Mouse keyboard for person shooter if you're not very I know you guys played a little bit of those you're not super first-person shooter on KC, but it's really fun on PC obviously, it's a You don't have to worry about the up the whole up and down because it's doom So you just got this going on and it makes it it was with mouse you can like snap and like shoot real quick You can do it on controller, but it's obviously it's controller. It's not as easy to do Mr Johnny The Creepington Sir: That sounds fun actually. Yeah. I played enough Fallout notes where I'm like pretty adept at it. Yeah, left and right. Gabe: Yeah. Mr Johnny The Creepington Sir: Yeah. Keif: Mm-hmm. Ryan: I love boomer shooters. I'm a huge boomer shooter guy. Like I play, I own a ton of them on Steam. I haven't played all of them. My favorite one, and it's a modern one, cultic. I love that game. I haven't played chapter, there's a DLC or before it called chapter two. That game is awesome. should, everyone should play it. You'll play this and you'll be like, that was pretty fun. I would like to play more of that. Cause you guys realize that boom shoots are actually really good. Gabe: There's some cult one you were telling me about. Cultic. Yeah. Ryan: You know, like play cultic and then play a medieval and then play warhammer 40k bolt gun and play. There's a lot of them. Most of them are good. But yeah, anyways, I think that about wraps it up for this month, the month of March 2026. Iron Man and X-Men were in heavy metal. Fuck this game. Don't play it. Don't. Keif: you Hehehehehe Ryan: Don't bother playing it. Hopefully you enjoyed this episode. You can find this on Patreon. Check us out on there if you'd like to, know, helps us out. Check out our Discord. Come hang out in our Discord. Talk about Doom. It's a good game. Unlike this last game, it's a bad game. This Doom's a good game. Talk about Doom. Talk about... Keif: Give us money, please. Nah, was a good time. We all had fun with it. We all had fun with it. Gabe: Or play Iron Man, play Iron Man XO Man of War and come talk about how bad it is. Yeah. Yeah, make fun of Keith with us. Keif: Yeah, it's Ryan: Yeah, only takes three hours. So, ⁓ obviously, yeah. Check it out. Check us out on YouTube, Spotify, Apple podcast, Instagram, Tik Tok. All the links will be below. You're probably watching this on YouTube or listening to it on Spotify or podcast. So you're already there, but we have other, we have social media, ⁓ Tik Tok, Instagram, ⁓ all that kind of stuff. And please join our discord. If you'd like to talk about games with us and, anyone else who's into this kind of stuff. ⁓ thanks for listening and we'll. Mr Johnny The Creepington Sir: Make fun of Keith with this. Ryan: See you next time with Doom 1993. And never have to think about or talk about Iron Man, XMN or wherever. Actually, it's probably gonna keep coming up. It's a stain on this fine podcast that we've built. Keif: Woo! Mr Johnny The Creepington Sir: Thank God. Yeah. Gabe: Thank the Lord. Keif: ⁓ yeah, this will definitely, I will make sure. Gabe: We almost didn't make it to episode 5 because of the... Ryan: Yeah, kinda. I didn't want to do it anymore. So thanks a lot, Keith. Keif: I don't know. Yeah, happy to help. Look, you need a wide variety of different things. You need a little bit of salt. Exactly. Exactly. You to take the good, we take the bad. There's a wide variety of games out there. Not everything can be just, oh, let's this classic hidden gem or classic gem game. No, you got to play some bullshit every Mr Johnny The Creepington Sir: Some good, some really bad. Gabe: We're so free. Keif: Because that gives you perspective on the world. This shit will make you appreciate every other game that you ever play it from now on. Exactly. Like this. Like, this shit can be really bad. You don't know how bad it can be. Gabe: I already appreciated every other game. I fucking need this. Mr Johnny The Creepington Sir: Yeah, I didn't need this. Ryan: Yeah. You guys. You're going to play Doom. You're to play Doom. Be like, this game came out in 1993. That's three years before Iron Man and X-Men came out. And it's like one of the greatest games. Yeah. Gabe: That's great. Keif: fucking imagine that's crazy. That's fucking crazy. Think about that. I know exactly. Exactly. Exactly. You have to exactly need that perspective that gives you makes you a better man. So you're welcome everyone. Yes or woman. Apologies. Yes. Of course. ⁓ Mr Johnny The Creepington Sir: Think about how bad this game that we just played was. Ryan: This shit is not made Ironman. Gabe: Absolute dog shit. Mr Johnny The Creepington Sir: But. Ryan: Yeah. Mm. Or woman or person or child if you're a kid If you're a kid watching a podcast this podcast, that'd be weird, but Sure, you know gaming's for everyone Gabe: or horse. Mr Johnny The Creepington Sir: Way to go. Keif: Yeah. Mr Johnny The Creepington Sir: Don't play this game if you're a kid too. Keif: No, play this game as a kid. Because then you'll appreciate it more as a kid than you will as an adult. ⁓ Ryan: Yeah. Gabe: That's probably true. Yeah. Ryan: Yeah, because you don't know any better yet. And you'll have like, you'll never remember it probably. You might remember it, but how bad it is. if you're anyways, yeah, be like Keith, I guess, or don't be like Keith. Don't be like Keith. Don't play the game. Don't be like Keith. All right. All right. That's enough. Gabe: He remembered how bad it was. Keif: I did, I did, I knew it. No, be like me. I have a lot of ⁓ great qualities about me that you should emulate. Gabe: Or be like a smart person and come listen to us talk about Doom next time.