Latest / Furidashi Game Design Academy

Chillrant 11 - A Critique of the Core Gameplay Loop
Nicholas explains what the core gameplay loop is, why it's so fundamental in game design, but also why it doesn't quite reflect what the player experiences in game. Also on the docket: dire bat wing stew.
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/uahsenaa
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.