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Roll for Origin: Supers TTRPG History: Ep. 9 Aberrant

Roll for Origin: Supers TTRPG History looks at Aberrant, part of a trilogy of games which defined a major pivot point in the history of White Wolf Publishing. We talk about the game's pitch, how it's predecessor Trinity "isn't" a supers game, and the general system mechanics for Aberrant. We then cover the publication history of the line-- a brief heyday followed by a rapid burnout-- followed by what we see as the important media influences for the vibe and themes of the setting. We finish up by giving our general thoughts about Aberrant, metaplot, and "wide-screen" supers action.

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