Latest / For Azeroth!: A World of Warcraft Podcast / #359 - For Azeroth!: “It's Rough”
Transcript
- 0:00You're, you're essentially going to have to relearn how to play
- 0:03this game because you have however many years you've been
- 0:07playing using a custom UI that you set up yourself that is
- 0:12visually designed for you and your brain to process the
- 0:16information in the best way possible for you.
- 0:19And now Blizzard is saying, here's one of three different
- 0:22raid frame options you have, figure out which one is closest
- 0:26to being best for you and that's what you'll use.
- 0:28Now we may get add-ons that adjust raid frames down the
- 0:30road, but we don't have those today.
- 0:33And and the goal isn't for players to have to install an
- 0:37add on to be able to play the game.
- 0:39Victory for the Forsaken. For Lauderon.
- 0:43For the Karen tour. For.
- 0:46Pandaria. For Calendar to the burning
- 0:51region for Gilnaeus, but has not died for the Lich King for the.
- 1:00Sindori for the alliance for. The Horde for Azeroth.
- 1:10Hello and welcome back to another episode of For Azeroth.
- 1:14I am of course one of your hosts, the Truvilla Manny or
- 1:17just Manny and I am joined coming from we were gonna say
- 1:22this time the heart of Texas, it is Lex Rance.
- 1:27How y'all doing? We're we're doing great.
- 1:31I was thinking Texas. I was gonna make a like, oh,
- 1:33like literally popped into my head.
- 1:34Then you said heart of Texas. So we're we're connected.
- 1:38I'm doing great. Manny, I started a remix
- 1:41character today because my Guild is doing things tomorrow and I
- 1:46wanna see if I can get high enough that they can carry me
- 1:49through. So yeah, we'll see how it goes.
- 1:53It is more fun than I thought it was going to be.
- 1:55I'm going to be. Honest that's I am glad that now
- 1:58all three of us have tried it and the two people who were like
- 2:02least about it have found that it is more enjoyable Sean is
- 2:07joining us again as well how is World of Warcraft doing for you
- 2:11are you playing remix or what's happening for you I.
- 2:15Actually fell out of love with remix pretty hard.
- 2:19There's a lot of changes in the way gearing works from Mop Remix
- 2:23to Legion Remix. I will never Pooh Pooh Blizzard
- 2:27for trying something new and they tried something new, so
- 2:31thank you for trying something new.
- 2:33I much prefer the gearing in Mop remix to Legion remix, but I am
- 2:39almost done so it doesn't really matter.
- 2:41I almost have everything bought that I want.
- 2:43I'll probably go through and do the class fall amounts for ones
- 2:45that I'm missing just because it's so much faster to do them
- 2:48in remix than it is to do them on live, but other than that the
- 2:51games were treated me fine. OK, how, how did they change the
- 2:54gearing in in remix? Like what's what's worse about
- 2:57in your mind? So in Mop Remix, you would get a
- 3:01piece of equipment and you would spend bronze to upgrade that
- 3:05equipment. I think it was 16 tracks it had
- 3:08to upgrade to Max, I want to say.
- 3:11And so you could just upgrade whatever pieces you wanted in
- 3:15whatever order you wanted using bronze.
- 3:18The big complaint that came from that from a lot of people was
- 3:21that it felt bad to them that the that the currency used to
- 3:27upgrade the gear was the same currency that you used to
- 3:31purchase the things. So people, that was the big
- 3:35feedback that people gave for Mop.
- 3:37Now if you had just taken the time to Max out your gear with
- 3:41bronze, it became infinitely faster to farm more bronze.
- 3:46Like if if no upgraded gear meant you could farm all of the
- 3:49bronze in a week, making these numbers up, upgrading your gear
- 3:54to Max, and then going to farm the bronze, you would have it
- 3:57done in a day and a half. Like that was that much faster.
- 3:59But people saw that it was the same currency and so they
- 4:02immediately thought, I can't take from this to upgrade my
- 4:05gear because I can't. I want that bronze to buy things
- 4:09so they didn't invest in themselves to get stronger to
- 4:12them from the bronze faster and better.
- 4:14Sounds like people don't like meaningful choice.
- 4:17Yeah, definitely. Yeah.
- 4:19I mean, it wasn't a meaningful choice.
- 4:20The choice. There was no choice at all.
- 4:21Upgrade your gear from the bronze faster, save, save the
- 4:24bronze, save the world. But it in in Legion Remix, they
- 4:29changed it. So they said, hey, we hear you.
- 4:31We know you don't like that, so we're going to change the way
- 4:35this works. You now do not upgrade your
- 4:37gear. You get a random drop off of
- 4:41bosses or out of the treasure chests from things that you
- 4:43kill. And that random drop will go up
- 4:48in item level slowly based on your in bag item level for each
- 4:52item that drops. But you can't target specific
- 4:55pieces. So your item level, your in bag
- 4:59item level is going to be limited by whatever your lowest
- 5:01item level pieces. And in a lot of cases you could
- 5:04go multiple days without getting an upgrade to that lowest item
- 5:08level piece. So the gearing is significantly
- 5:11slower. There's no cost associated with
- 5:13it. The bronze is just for
- 5:14purchasing cosmetics and mounts and toys.
- 5:17So it's you're purely at the the whim of RNG and it takes a lot
- 5:24longer to Max out. And the downside is especially
- 5:26now into phase 3 is that if you're not, if you're somebody
- 5:30who's not already 740 item level, you're going to have a
- 5:34significantly harder time getting into the other raids
- 5:37like Aunt Taurus and Tuma Sargaris, because people are at
- 5:41the point where those are harder than than the phase one raids.
- 5:45So people are just inviting people that are 740.
- 5:47You know, you open up the queue and it, it, it's 60% people that
- 5:51are 740. Well, if I have the option to
- 5:53take somebody who's already Max level gear and then therefore
- 5:56gaining versatility on top of that, which is the real power,
- 6:01I'm going to take that person as opposed to this person who's 537
- 6:05or even 739. Because if you're 739, your
- 6:08versatility is still lower than somebody who's 7:40.
- 6:10So it's, it's not great. It's not great and it's the the
- 6:15RNG is not good. I think if they were to do
- 6:20another remix, they should meet it in the middle and have the
- 6:24gear be upgradable again, but maybe drop a separate currency
- 6:28for upgrading or just go right back to Mop.
- 6:31I I loved the bronze way, but I know a lot of people didn't.
- 6:33So I'm trying to like, I don't normally try to find out what
- 6:36people want to do or try to think like other people.
- 6:38I really like just thinking and speaking for myself.
- 6:43But I think 1/3 or a second currency where where you can
- 6:46upgrade specific pieces would feel a bit better.
- 6:50And then on top of that in Mop remix, there's two major things
- 6:53in Mop remix. Your artifact power, So your
- 6:56cloak power carried over to alts.
- 6:59So whatever power level you were at on your main, your alts are
- 7:04at that same power level. That's completely gone in Legion
- 7:07remix. So if you make an alt, you reset
- 7:10back to 0 power on your artifact, but you keep your
- 7:13infinite knowledge, which is the modifier that determines how
- 7:16quickly you gain knowledge. So you will gain power faster
- 7:20than you did on your main, but you go back to zero and your
- 7:23gear goes back to what it was. So your gear is going up slower
- 7:26and you're already resetting your like, I don't know anybody
- 7:29who's playing alts and enjoying it or even really even playing
- 7:34alts because it's it's, it's a very alt unfriendly experience.
- 7:36Whereas Mop remix was super friendly for alts because you
- 7:39started out with all of that power carrying over.
- 7:43So a couple of misses in my opinion, but yeah.
- 7:46I know I have some friends who have like multiple alts already
- 7:51through it. I am not one of them.
- 7:52My character, I've played all of two days through the two
- 7:57sessions, through the entirety of a Legion remix or Lee Limix,
- 8:02as we're calling it. But now we're at Argus, so this
- 8:06is one of the final chapters. This is all the content.
- 8:10It's now released. So as of November 18th in NA,
- 8:13November 19th in EU, we are now at Argus Eternal.
- 8:18So that includes all of the stuff with Argus that was opened
- 8:21up at the end of Tomb of Sargaris, the seat of the
- 8:24Triumphant, and the on Taurus, the Burning Throne raid.
- 8:28I saw a couple of people who were trying to solo it to get
- 8:32their friendship burbs and it is possible.
- 8:35And so people are happy about that and I'm glad that people
- 8:38are doing that. The next update, of course is
- 8:41again in two weeks. So November rather December 9th,
- 8:45the catch up opportunities will open up.
- 8:48Maybe that's when I'll be able to get actually to level cap.
- 8:52There will be Remix content updates and more rewards as
- 8:56well. So maybe that will be when more
- 9:01people TuneIn, when it is a little bit faster, maybe they
- 9:03unlock things that make those alts better.
- 9:06But at this point, if you're enjoying Remix, you've got more
- 9:10content and I hope that's good for everybody.
- 9:13With that said, let's get into stuff that I guess more of us
- 9:16are playing, which includes stuff on the beta because today
- 9:21was the first day of raid testing.
- 9:25There has been a new build that came up and that included a
- 9:29number of great things, including a level 90 realm that
- 9:34is specifically to test the end game.
- 9:37That is Zalitaf's end game. You will have the profession
- 9:41vendors and trainers, the class set vendors.
- 9:44So you can check out your class sets, PvP gear vendors, trinket
- 9:49vendors, and all of that. But the environment is locked
- 9:54for the Max level template only. You're not able to copy over
- 9:57your character and boost that to 90.
- 10:00You're not able to go and access the midnight outdoor content
- 10:04because it is specifically for instance, content.
- 10:07With that said, we got to play through some of these raids,
- 10:13some Mythic Plus, and we'll be talking about that, But we got a
- 10:17number of changes. Something that we talked about
- 10:20last week that we're seeing in this this week's build is that
- 10:25melee ultimate, sorry, the melee auto attack damage being pumped
- 10:30up on particular classes. So you're seeing death nights of
- 10:34all varieties getting their melee increased, shamans and and
- 10:40so forth. Well, enhancement shaman
- 10:41particularly and so forth. These are huge jumps in damage.
- 10:46You're seeing in some cases quadruple auto attack damage or
- 10:51triple auto attack damage for tanks.
- 10:53I've seen like 150 on some. So you're seeing a lot of that
- 10:59white damage being improved. I guess it helps for uptime and
- 11:06with less abilities. I guess it what do you, what do
- 11:13you think about this? Because I'm, I'm sort of
- 11:16scratching my head on it. I don't think that white damage
- 11:20should actually be an important part of the damage other than to
- 11:23like get procs that you need and generate resources.
- 11:28But John, what do you think? Well, you removed a lot of
- 11:34abilities that dealt damage and a lot of modifiers to simplify
- 11:38it. So it's not so complex.
- 11:40And maybe you want to bring that damage back to a certain level.
- 11:42So the best way to do that is to increase white damage.
- 11:45I don't, I don't, I'm not sure what the reasoning is.
- 11:48I think that in the post they were like, we feel like melee
- 11:50attacks, melee cat melee specs should have a significant
- 11:54portion of melee damage or white damage be be part of their
- 11:57damage breakdown. We're not doing this for
- 11:59casters, right? It's not like casters are
- 12:01suddenly wandering again. So I don't know I, I, I don't
- 12:05know, I, I think it's, it's just a change.
- 12:08I don't know that I have a feeling on it.
- 12:09Lex, you actually play melee DPS.
- 12:11So how do you feel about the fact that you can do less and
- 12:13get more now? Well.
- 12:15So I'm just, OK, so first of all, I'm going to have to be a
- 12:18little bit of an idiot for a second.
- 12:19So you don't do like if if I'm meleeing and I'm casting my
- 12:24abilities, I'm not doing auto attacks on top of that, correct?
- 12:28Or is there like damage that's that's ticking in the
- 12:31background? In some abilities, but like
- 12:34there are some abilities that will stop your auto attack
- 12:36damage. So anything that has a cast you
- 12:38won't do. So when you're doing an i-beam
- 12:41as a as a Demon Hunter, you're not doing auto attacks during
- 12:45that time. But if you're doing some, if
- 12:48you're doing many of your other abilities, you're also getting
- 12:51your auto attacks in on on top of that.
- 12:55OK, I guess I also I'm just perplexed.
- 12:58I don't personally, I've never been like, you know, what I
- 13:01really want in my video game is I want not doing anything to be
- 13:06really beneficial. Not really beneficial.
- 13:08Obviously, it's not like I'm sure it's not actually like a
- 13:10significant amount of my purses. I guess I I feel like I I like,
- 13:16I don't necessarily have a strong opinion on it because
- 13:18again, it's not me. It's just the fact that I
- 13:21clicked on the boss. I guess I I'm also kind of
- 13:27having trouble wrapping my head around it because it just feels
- 13:31like such a OK I sure I'll have bigger numbers because I clicked
- 13:38on the boss. It kind of Harkins back to
- 13:40classic right? I feel like man, I don't this is
- 13:45like a a dozen episodes a show ago.
- 13:47I made an offhanded snarky comment that it feels like they
- 13:50brought somebody back who was around with the game in Classic
- 13:52and they're trying to push everything back to the way that
- 13:54it was in Classic to make it better.
- 13:57But this feels like, you know, it wasn't like white damage was
- 13:59a more significant portion of your auto attack, like your auto
- 14:04attacks were more significant part of your damage in Classic
- 14:08to the point that you would like macro attack start into some of
- 14:10your abilities in order to make sure you're getting those.
- 14:13So I don't know, I mean, maybe stop letting the person who was
- 14:16there when the game was made in 2004 make these decisions for us
- 14:19'cause it's 2025. I get it.
- 14:21He he's a great storyteller, But obviously these are jokes.
- 14:25I don't think that. Listen I I was hard pressed to
- 14:28remember the last time you made a snarky comment so like this is
- 14:31refreshing and new for me. Yeah, refreshing and new.
- 14:35Yeah, I don't know. I I'm yeah, I don't really have
- 14:40a feeling on it. It's, it's just a something that
- 14:42everybody's going to get. It's not like, oh, this is gonna
- 14:44make players who aren't very good do better because they're
- 14:47getting more white damage 'cause everybody's gonna get that
- 14:49bonus. So I don't know, I guess the.
- 14:52Only thing I can think of is like if they just want bosses to
- 14:55fall over a little faster right 'cause.
- 14:59I think or hit on something that could that could be where it
- 15:03changes the floor a little bit because if a greater portion of
- 15:07your damage is just I'm by I'm sticking with the boss and not
- 15:11I'm pressing the right buttons in the right order.
- 15:13Exactly. Then the floor of damage for all
- 15:18these melee classes is, is raised a bit, right?
- 15:23You're not going to be doing like, I mean, it just definitely
- 15:26stresses up time a little bit more, but because these things
- 15:30always generated your resources for most melee classes, like
- 15:34warriors don't take don't get rage off of taking damage as
- 15:40much as they used to. It's all about them actually
- 15:42dealing damage. Maelstrom weapon, the stacks and
- 15:46so forth. Uptime always felt like
- 15:49important, like I don't know why, but just, you know,
- 15:54sticking by the boss is going to give you a certain level of
- 15:59damage and that's been raised. So I guess there's that.
- 16:04And I, yeah, I'm a little lost on this.
- 16:09I wish they kind of explained a bit more why they felt that
- 16:13white damage or auto attack damage was so important.
- 16:18But there are some other changes in there.
- 16:20There are dev notes on various classes so people can check
- 16:23that. But along with all of this, they
- 16:27they decided to add in or enable the damage meters.
- 16:32They enabled a couple of things that they were talking about
- 16:37before, especially Ian in in his blog post and an interview that
- 16:41he had with PC Gamer. And so we've actually been able
- 16:45to test a little bit of these before we go into like the ray
- 16:48testing itself. I did want to take a little bit
- 16:52of time to talk about these things that have been added
- 16:57specifically for me. I'm looking at the damage meters
- 17:03and what what it is right now. And in general it's a basic
- 17:09damage meter. It is not able to drill down to
- 17:13the level of detail that other other damage meters were able to
- 17:17do. But I also found that when I
- 17:25needed that, I was more likely to be looking at logs than than
- 17:29looking at the damage meter. I just think that some of it's
- 17:34really unintuitive, like how many times when I was talking
- 17:39with somebody, they didn't know that they could get a damage
- 17:42breakdown by right clicking. And the the time that I
- 17:45discovered it myself was just accidentally.
- 17:48I was just sort of like, OK, let me Scroll down and I actually
- 17:50hit the wrong. But I was like, oh, that's where
- 17:52that is. It's also incredibly annoying
- 17:59that when you leave the instance, it auto clears.
- 18:02I don't want that. It really should be clear when I
- 18:07asked for it. Go ahead, John.
- 18:09There's a drop down menu that has past encounters.
- 18:12It's the circle next to the cog wheel.
- 18:14I think. I, I, I can't confirm this, but
- 18:17I'm pretty sure if you click that, you can go back to
- 18:19previous, OK, previous ones. Because I know a lot of people
- 18:23were saying that it was auto clearing, but I'm pretty sure
- 18:25that little cog it, it looks like a circle, which is a circle
- 18:27in the right next to the the gear that will give you your
- 18:30previous ones. So that's another, but again,
- 18:33unintuitive that it automatically does that.
- 18:36Yeah. Yeah, I think Blizzard needs to
- 18:42put out a tutorial video on their official site or, you
- 18:46know, work with the content creator.
- 18:47They've done several times where they've worked with different
- 18:49content creators. Do a tutorial video, blast it
- 18:52out there so people know how how this thing works.
- 18:56Yeah, there's still notably some issues with it.
- 18:59There's no death recap, so there's no way to know from
- 19:02details what killed you. So you can't find out until you
- 19:06check the logs. And then like you can look at
- 19:09you can click recap on the center of your screen it gives
- 19:12you, but like it won't, there's no details death.
- 19:15So you have to check the logs for that, which is awful, which
- 19:18you can't see until the the combat has ended, which is
- 19:20awful. And it's the part that's
- 19:25unfortunate is that it has bugs in it that were fixed in WAD.
- 19:30So monk stagger damage counts as damage done for monks for
- 19:35brewmaster monks. So their stagger is showing as
- 19:38damage that they've done, inflating their damage on the
- 19:42meters. The augmentation evokers have no
- 19:45hooks at all, so any damage. So it's just like when Ogg
- 19:49launched day one how on details they were below the healers and
- 19:52below the tanks. That's how they look in the
- 19:54Blizzard in game meters, because they're not accounting for any
- 19:57damage that Ogg is boosting of their allies the way the details
- 20:00had rectified to fix. To give an approximation.
- 20:05So those issues and there's some other issues with like things
- 20:07that are like long channeled heels and stuff, things that
- 20:09aren't damaged aren't it was damaged.
- 20:11That's the stuff that concerns me a little bit more is that
- 20:15like we're, we're excited for this because it's server side
- 20:18validation, but it's, it doesn't seem like it was properly built.
- 20:26I again, I don't want to say they're probably built because
- 20:29it's still very much a work in progress.
- 20:33But like I will say that the oversights, considering how
- 20:38glaring they are and how notable they are, it feels poor that
- 20:43they weren't at least documented and saying this is something we
- 20:47are aware of and we're we're looking to put that in in a
- 20:50future version. Like I think a lot of these
- 20:56add-ons, a lot of the, well, I don't want to call them add-ons
- 21:00because they're integrated. A lot of the integrated options.
- 21:04I think that the team would be best served if they said, here's
- 21:13what you're going to see in this one, Here's what we're working
- 21:16on in the in the next edition and here's stuff that's future
- 21:21that's like future promises that you'll see down the line, right?
- 21:25Especially if they said, here's the stuff that we are going to
- 21:28guarantee that we're going to get in by launch.
- 21:31That would stop a lot of a lot of complaints.
- 21:34And it would also alert people if they saw something that
- 21:39wasn't on that list to to give that feedback.
- 21:42It's just, I think it's a little bit more of proactive
- 21:46communication needs to be done with the setups in a similar
- 21:51way, the raid frames that were put out as Adpsi don't
- 22:00particularly need those rate frames to be like as functional
- 22:04as healers or tanks. But I think this is a, this one
- 22:08was a weak point for me. This was a, this was in terms of
- 22:13sizing. Like I get that you can size the
- 22:18panels, but I need those icons to be sized.
- 22:21I need to not have like the raid buff that I put out.
- 22:27So I'm I'm putting out sky fury. I don't need that to take up
- 22:30everybody's bar right That that's stupid.
- 22:34If I'm a if I am a tank or not a tank, I don't want it to be.
- 22:42I either see it and this take it up the whole bar and even then
- 22:46like it. Sometimes it might be a bit of a
- 22:47stress to see it or I don't see it at all.
- 22:50There might be a point where I, you know, I can throw an off
- 22:53heal or I'm in a mythic plus and I can, I can like help the
- 22:59healer with with a cleanse spirit.
- 23:02And right now it feels very, it doesn't feel like it can be
- 23:10customized enough. I I just, I would like them to
- 23:14add that same slider that says take the take this bar and go
- 23:18from like 100% to 150% or 70% and put that on the icons too.
- 23:23I just want major buff icons, outside buff icons, buffs and so
- 23:28forth to have that sort of filter on top.
- 23:31Sorry, that sort of change in size on top of the filters that
- 23:35they say are going to be coming soon And from the rating, the
- 23:39little bit of rating that I did, healers really want those
- 23:42filters. Blizzard get to that fast.
- 23:47Yeah, Lex looked like she wanted to say something about damage
- 23:51meters, and I'm really excited to hear it 'cause I haven't had
- 23:53snarky Lex for a week. Oh, I, I so I to be completely
- 23:59honest, damage meters are one of the ones that I'm watching the
- 24:01least closely because like what I have done is I've plugged in
- 24:04like on on my actual game. I have details and it just,
- 24:08it's, I sometimes look at kicks when I need to yell at my reign
- 24:13team and be like, Hey guys, I can see that you're not kicking.
- 24:19So this has always like for me, this is fine if it's clunky.
- 24:26Personally, I, I, I understand that it is not for other people
- 24:29and I'm not, you know, not everything.
- 24:31My, my opinion is not the most important in the world, but
- 24:34overwhelmingly if I'm doing a granular deep dive, I'm going to
- 24:38go into logs anyway. So the, the damage meters are
- 24:42not really something that I'm overly concerned about
- 24:46personally. And admittedly, now that I'm not
- 24:51a healer, grave frames aren't really either, right?
- 24:54Like that's also something that I, I, I, I want it good because
- 24:58I want, I, I, I really do feel like the healers are the ones
- 25:02who've kind of gotten like core gameplay taken or not gameplay,
- 25:06but like ways that multiple people were playing, like click
- 25:09casting, things like that have just been taken away from them
- 25:12with like you, you simply cannot play by the way that you were
- 25:14playing before, which isn't really true for any other group
- 25:17of people. So at the very least the ways
- 25:20that we can kind of ameliorate that.
- 25:22And to be fair, also, I'm a mouse over macro girly.
- 25:25So even if I was healing, I was not using click casting.
- 25:28I wasn't using voodoo or anything fancy.
- 25:30So like, again, it really doesn't affect me, but I, I, I
- 25:33do just feel like the healers have kind of gotten shafted the
- 25:37most and if nothing else, I want them to have nice rate frames.
- 25:43I yeah, I definitely want the nicer rate frames that present
- 25:46that information, but I do want to push back against the voodoo,
- 25:50not necessarily for my own sake, but because I think this is
- 25:53something that like, it is one of those functionality things
- 25:58that Blizzard is just not going to do.
- 26:01And so I think that they that they need to, of course, design
- 26:05the mechanics accordingly so that you don't need to be that
- 26:10fast to remove a debuff poison or whatever or whatever it is
- 26:15that they are highlighted well enough so that you know that
- 26:21it's on on there through either the rate frames or through like
- 26:25in game notification. I I do feel that the name plates
- 26:36themselves one big thing that John and I were saying a little
- 26:39bit before we got started, threat, the default threat
- 26:45indication is incredibly lacking and I think might need to be
- 26:52just generally reworked in a tank mode.
- 26:56Maybe that like that version might be OK for somebody who is
- 27:04in a role where they're where like, hey, it's big and red and
- 27:08such. And so like, Oh my goodness,
- 27:09I've got I've got threat only on the ones that are that are at
- 27:16me. Sure.
- 27:18But like I have seen some nightmare scenarios.
- 27:23I have also had just tanks that I have run with on.
- 27:28Well, I did a little bit testing earlier that did not we're not
- 27:33easily able to know something was in combat with them because
- 27:41in many of the add-ons, they will prevent the bars from
- 27:46leaving your screen. It will like you can actually
- 27:48like set it to so so it doesn't go so far on your screen.
- 27:51But Blizzard hasn't put that consideration in.
- 27:54And so if something is way out of your your screen and in
- 28:00combat with you, like let's say a caster that's picking off your
- 28:03healer from the fringes of the arena, you do not know.
- 28:09And that seems incredibly painful.
- 28:14In fact, a friend of the show, Chrisette, had spoken about how
- 28:20she felt somewhat blind because of the UI changes, that she just
- 28:25did not feel like she knew what was going on.
- 28:29And then from like reviewing videos from, from my own
- 28:33experience, it's because there is a gap in information that is
- 28:39that is still not being properly communicated with the base
- 28:43Blizzard features right now. One thing that I actually,
- 28:46because I feel like I've been really mean about Final Fantasy
- 28:48recently, one thing that I think Blizzard could pull from Final
- 28:51Fantasy that could be really beneficial is in Final Fantasy,
- 28:55there is on the side of your screen, everything that you're
- 28:59in combat with is listed and has a little threat icon.
- 29:02So it's three different colors. There's like, you know, full
- 29:05thread is red. It's like a red shape.
- 29:08So it's all sued off of our color blindness because it, you
- 29:10know, it's different shapes and there's a yellow circle, I
- 29:13think, and then a green square. And that's really helpful
- 29:16because you can immediately, first of all, you can
- 29:17immediately see. I don't, I don't know if you
- 29:20can. I, I'm trying to remember if you
- 29:21can like click on it to target. I don't think you can, but that
- 29:23would be great, right? If there is like, oh Jesus, this
- 29:25one is, you know, red and I'm tank or like green or whatever.
- 29:29I, I can't remember anything. But like, I, I, I need to target
- 29:32that one specifically. But if nothing else, it means
- 29:34that you can just at a glance say, do I have all threat?
- 29:37And am I at risk of losing threat without needing to look
- 29:40around and, and figure out what's going on and even know
- 29:42exactly where things are. You just know I'm good to go or
- 29:46I'm not good to go and I got to go figure out who's getting
- 29:48whaled on right now. I like that it's there's a lot
- 29:53of places that could go to get information to learn.
- 29:58I think I have. So I have a quote from a very
- 30:02skilled healer who was in the rate testing with us and I asked
- 30:04them how they felt about the rate frames because I from a
- 30:06tank perspective was not overly happy with them.
- 30:10The only way to see the stacks. So I have a positive and a
- 30:13negative. So the negative is the only way
- 30:15to see the stacks that your other your Co tank has is by
- 30:18looking at the raid frames. And you can set them as main
- 30:21tanks. So then they pop out of the raid
- 30:23frames, but they're still locks to the top and left corner of
- 30:26the raid frames. So wherever you're, you can't
- 30:28set it to grow from the right. So your tanks are always going
- 30:31to be on the left hand side, which is on the on on as far
- 30:33away from your eye line as possible.
- 30:36As a tank, you can't change that.
- 30:38That's really unfortunate. You could.
- 30:40Move the entire that's a negative to the right side.
- 30:44Move. The entire and then it would
- 30:46grow out to you, I guess. Yeah, and then it would grow.
- 30:48Yeah, into the wall. So that's not ideal.
- 30:51It's it's not I I, I frankly don't like it.
- 30:55I like having a separate box that I can put somewhere near
- 30:57the center of my screen that tells me what my code tanks
- 30:59health is and what's what they have for debuffs.
- 31:02Someone suggested using a focus, using my focus target for that,
- 31:05but I use my focus target for kicks, so I don't know.
- 31:08We'll have to. We'll adjust anyway, I wasn't
- 31:10happy with the ray transfer. I reached out to one of the
- 31:12Raiders, one of the healers in our raid group with us.
- 31:14It was testing because they were all pretty vocal about the raid
- 31:17frames. I said, can I get a quote for
- 31:18the show tonight on the state of the raid frames?
- 31:20And the quote that she gave me was, it's rough, man.
- 31:25That's rough, buddy, That's rough.
- 31:27Yeah. And then so that was first boss,
- 31:302 bosses in, she came back and said hope is slightly renewed or
- 31:36hope is renewed. I've adjusted.
- 31:38I think I adjusted because that boss felt infinitely better.
- 31:41And the the take away here is oh, I forgot to say the good
- 31:45thing. So the bad thing was that I have
- 31:46to look at the red frames for my tank thing.
- 31:48The good thing is all of the bosses except for Nexus King,
- 31:51which was sorry, Fallen King, Saladar, the so the three bosses
- 31:55we tested up to that point, it didn't matter what he had for
- 31:58Stax, my coat tank, because I could tell I knew when to taunt
- 32:02based on what mechanic the boss had just done.
- 32:04So I didn't have to look and see what stacks he had because it's
- 32:06all taunt on one very exciting gameplay.
- 32:08Taunt on one, but I don't have to overly on the raid frames for
- 32:12us that's good. So that was the good thing.
- 32:13That was a positive. They did make it very clear
- 32:16Nexus King complete opposite Nexus king.
- 32:18You have to taunt on like you have to watch and see how many
- 32:20stacks they have and it builds up very fast.
- 32:21It's very fast. I spent most of that fight
- 32:23looking at raid frames as a tank.
- 32:24Not ideal, but what So what I'm trying to say with the raid
- 32:27frames is a lot of healers and tanks and a lot of players, and
- 32:32I think this is something that we may have mentioned on the
- 32:34show. You're, you're essentially going
- 32:36to have to relearn how to play this game because you have
- 32:41however many years you've been playing using a custom UI that
- 32:45you set up yourself that is visually designed for you and
- 32:49your brain to process the information in the best way
- 32:52possible for you. And now Blizzard is saying,
- 32:56here's one of three different raid frame options you have,
- 32:59figure out which one is closest to being best for you and that's
- 33:02what you'll use. Now we may get add-ons that
- 33:04adjust raid frames down the road, but we don't have those
- 33:07today. And and the goal isn't for
- 33:11players to have to install an add on to be able to play the
- 33:13game. So we need we need more in game
- 33:19options to edit things and make them better.
- 33:21Let us move what buffs are where.
- 33:23Let us decide what buffs we want to track.
- 33:25Let us. I don't know it's.
- 33:29I do. Another quote they gave me was
- 33:31they need to talk to a healer, any healer, just somebody who's
- 33:34healed this game in the last five years.
- 33:35Please talk to one of them was the other quote I got from
- 33:37somebody else, which is a bit extreme, but if you look at
- 33:43Twitter, it's not any brighter for.
- 33:46You, I'm sorry, I, I will, I will assume that that that that
- 33:52person hasn't gone through and interviewed every employee to
- 33:56determine that they're not healers and that they have not
- 33:59healed in five years. No, no, no, they didn't even say
- 34:02they had to heal. They just said talk to.
- 34:04Talk to heal. OK, I but I'm going to do 1
- 34:07better and assume that there are people who heal within the
- 34:10Blizzard staff that talk to devs.
- 34:12Yeah, of course. Yeah, regardless.
- 34:15People were frustrated. Today I think is the is the take
- 34:17away. But I, I think that you've
- 34:19actually hit on something that I do want to, I do want to cover.
- 34:22But you know what, Lex, let me give you the floor for this.
- 34:26I was gonna be, I was gonna be a little bit of a jerk.
- 34:28I was gonna say, this is great news for little scrubs like me.
- 34:30With our Frankenstein UI. We don't have to relearn
- 34:33anything. I've got no changes.
- 34:35Mine already looks like the base UI.
- 34:36This is gonna be sick. I'm gonna be top of the DPF
- 34:39charge while you all figure out how to replay your game.
- 34:42I'm sorry. Your white damage is increased.
- 34:43You will be Oh. Hell yeah.
- 34:47But actually my comment lines with Lexus, I think that what
- 34:53you're going to find is that there is going to be an
- 34:56adjustment period. It's going to be very rough.
- 35:01In fact, that might be the name of the of this show.
- 35:05Whenever you get onto the beta or whenever the pre patch comes
- 35:09and changes everything, you lose your your UI stuff and you have
- 35:13to reset up with the base UI. It's going to be not only the
- 35:16adjustment of that and the loss of information that you're so
- 35:21used to knowing exactly where to look because you've lined it up
- 35:24with your your natural instincts, but on top of that,
- 35:28it's going to be relearning your class because a lot of these
- 35:31classes have been significantly pruned.
- 35:33It's going to be new encounters and and so forth.
- 35:37So while I expected today to be the most culture shock that that
- 35:47we're going to see, I expect a lot of people just logged in for
- 35:50ray testing and being like, OK, cool with maybe some testing on
- 35:55the dummies ahead of this. I don't think that it is that
- 36:00you should take what we're saying today and expect that it
- 36:04is all doom and gloom. I I think that one, the UI is
- 36:08going to improve. How much remains to be seen, but
- 36:13also players are going to adjust.
- 36:16We are a resilient bunch for the most of us, and others of us are
- 36:21just going to immediately roll with the punches.
- 36:23Some of us are doing this full time, and by the time the rest
- 36:28of us get to level 90, they will have cleared through the week's
- 36:32worth of dungeons and already know all the skips and such and
- 36:36have already hit their stride. So I no.
- 36:41He's talking about me, Sean. Yeah, no, sorry talking.
- 36:43About one of us. Yeah, like it, it is reflected
- 36:48in this show as well. It is going to be the, the, the
- 36:51growing pains of how much you customized your UI, Sean and how
- 36:56quickly you put in the repetition to like adjust to the
- 37:00changes. It is going to be how much I've
- 37:04customized my UI and how long it takes me to make those
- 37:08adjustments. It is going to be the exact same
- 37:10thing for Lex, and the truth of the matter is that the UI has
- 37:18become such a personal thing that I cannot tell anybody how
- 37:23good or bad it is for them, only that it will not be the tailored
- 37:28glove that you're used to. I think a lot about the first
- 37:33time that I ever played with my gaming mouse and within like 5
- 37:37minutes of playing with it. I was like, I have wasted like
- 37:41money. This is dumb, this is terrible
- 37:42and I was like literally like because I have a like a 12 key
- 37:46like a my entire gaming is my thumb and I remember sitting
- 37:49there like literally craning my neck to look at what numbers
- 37:52were where to figure it out and I was like this, this is
- 37:56impossible. I don't understand how I don't
- 37:57understand why I bought this stupid little piece of junk.
- 38:00I don't understand how anyone ever plays with this.
- 38:03And right now if you took away my gaming mouse and told me to
- 38:05do it all with key binds with my keyboard only I would not be
- 38:08able to play anymore. I so, so I, I do, I do worry
- 38:11about accessibility that, and again, it's not something that I
- 38:13can speak to directly, but I do, I am, I have concerns.
- 38:17I worry, I think healers are getting the biggest or have the
- 38:20biggest risk of shifts, right? I don't think anyone else has
- 38:22had their core way they have played this game taken away,
- 38:25right? There's little things that, you
- 38:26know, the way that you're used to your UI being set up is going
- 38:29to be jarring. I, I think that healers are the
- 38:31only people who are going to be like, oh, wait, like this is a
- 38:34whole new game from what I've been doing.
- 38:37And I also understand that I am at a pretty casual level.
- 38:41So the harm to me is always going to feel different.
- 38:44But I do overall think you're probably right, Manny.
- 38:47I think that humans have very elastic brains and we're good
- 38:51at, especially as gamers, we're really good at kind of plugging
- 38:54ourselves in and, and having a rough time and figuring it out.
- 38:57I will say, and you guys can tell me if you disagree with
- 39:00this take. This is to fast dev directly.
- 39:03This is a tier to tune down right, make it easy, make it a
- 39:06bunch of sludge fists, make it like very straightforward, like
- 39:10everything is like just kind of teaching you make it so that
- 39:12everyone's getting to AOT. You're expecting people to get
- 39:15to AOTC early, like obviously don't make it like babies first,
- 39:17but like tuned down, right? Because yeah, we are re learning
- 39:20how to play and we are going to be struggling.
- 39:22And if we're doing that with like highly complicated bosses
- 39:24and highly complicated raids and and dungeons, that put seeing
- 39:29much higher risk of people hitting frustration walls.
- 39:33Yeah. OK, I.
- 39:35Have good news for you Lex. When we talk about RAID testing,
- 39:37I have good news for you. I think that's a good segue as
- 39:40we're ever going to get. So Sean, take it away.
- 39:44We did raid testing today. This was day one of beta raid
- 39:47testing. We tested the only boss in the
- 39:50dream Rift Awakens raid or whatever it's called.
- 39:55Probably the worst boss model I've ever seen.
- 39:56I did not like the way that it looked.
- 39:58Then we tested. I just it's, it's like a weird
- 40:01chimera. So it's like like a moose's tail
- 40:04and a wolf's face and. Skin or it's arm is like the the
- 40:08femur bone is, is like actually, I like the details.
- 40:11I was actually staring at the details being like, wow, there's
- 40:13a lot of work put in that that thing.
- 40:15No details is gone man. They turned that off and then we
- 40:19did the first 3 bosses of the Void Spire, which was the first
- 40:24boss who everybody from this point forward will just call tic
- 40:27tac toe, the second boss who is a weird 4 armed Taros, and then
- 40:32the third boss was Fallen King Saladar and Lex.
- 40:38I think you're going to get your wish.
- 40:39We were able to kill three of the four of them.
- 40:42This was heroic bosses and we were wearing gear that was the
- 40:46same item level from heroic dungeons.
- 40:50So not mythic 0, not LFR heroic level dungeons.
- 40:53We were killing heroic raid bosses.
- 40:55Obviously tuning will change that.
- 40:58Let's do the good, the bad and then one thing I would like to
- 41:01see different. So the good all four of the
- 41:06bosses were easy. They sorry easy.
- 41:12As I mentioned the tank to. Kill or Easy to understand?
- 41:18Both. Both.
- 41:19With the exception of the four armed terrace one, the they were
- 41:25all it was very easy to see a mechanic, see what happened when
- 41:30that mechanic played out and through that and reading the
- 41:33dungeon journal understand what to do.
- 41:35Especially so for the first boss, the the chimera boss from
- 41:38the dream rift, the first boss in the void Spire and Nexus King
- 41:42Saladar. So all of those were it was easy
- 41:45to understand what to do. You could blind progbies Lex
- 41:48Timbermont Tavern could blind progbies very successfully.
- 41:52I think the the four armed boss not not easy to figure out.
- 41:56I still now after talking to multiple Raiders in top 50 world
- 42:03ranked guilds do not understand how we were supposed to do that
- 42:06tank mechanic and one of those guilds wasn't even they just
- 42:13decided to rotate immunities. They're like we're just going to
- 42:16have DPS immune soak this and not make it a tank mechanic.
- 42:20So I don't I don't know what the solution is there.
- 42:23That boss was the one that was the only one that frustrated me
- 42:28because we it was just was not clear what to do with that
- 42:30mechanic. It's it's a debuff that goes on
- 42:32you when he does this ability that he does multiple times
- 42:36before the debuff expires. So it's like, I don't know what
- 42:40we're supposed to do here. It wasn't clear whether the
- 42:42dungeon journal testing different things didn't seem to
- 42:44work. That was very frustrating the.
- 42:46I I do want to I do want to ask. Yeah.
- 42:51Multiple buffs going on you not sure what to do, but like it
- 42:55wasn't it wasn't that you weren't sure what to do and you
- 42:59needed a you feel like it needed a week or like when we were
- 43:01testing the last raid, we there were specific bosses.
- 43:07We were like that's a week or a boss.
- 43:09Did any of these seem like that needed that would be like solved
- 43:12with a week or? No, no, this I just.
- 43:16This is just poorly designed or poorly explained or poorly
- 43:21Telegraph. Like it's a he he does it's two
- 43:25he does 2 he he does 2 smashes with his big hands.
- 43:28Each smash puts a 2 minute long debuff on you that increases
- 43:31your damage taken, your physical damage taken by 150%.
- 43:35And then after he does two big smashes with the debuff, he does
- 43:394 smashes with his small hands, which are still significant
- 43:42damage but don't apply the debuff.
- 43:44But the debuff lasts for two minutes.
- 43:47If you were the tank who takes the first big hand smash, your
- 43:51debuff has not fallen off by the time the next first big hand
- 43:55smash comes around. So you can't just trade off big
- 43:59hand smashes. So what some groups were doing
- 44:03on the testing was having one tank soak both of the first two
- 44:08big hand smashes and then the off tank soak all of the small
- 44:11stand smashes. And then when it cycled back
- 44:14around again, they switched. But the damage from the small
- 44:18hand smashes multiple in a row back-to-back was still a lot
- 44:22more than like you, you run our defensives as the as the tank
- 44:25taking the smallest matches, unless you're a brewmaster monk
- 44:27who are completely broken right now.
- 44:29And we're able to take both of the big hand smashes and all
- 44:32four of the small hand smashes and one more big hand smash.
- 44:37And not only because the stagger keeps you going, but sometimes
- 44:40you dodge it and therefore don't get the debuff that wasn't.
- 44:45So it's just a very there's no, the dungeon journal doesn't
- 44:48explain it. Well, you can normally tell by
- 44:50how long a debuff is and how long until the next time that
- 44:53mechanic comes around what you're supposed to do.
- 44:55It was just not we weren't able to figure it out.
- 44:57Nobody was. And like I said, one Guild just
- 44:59said, Hey, you are DPS and somebody has to be in the soak
- 45:02to in order in order kills everybody.
- 45:03So they were just saying DPS, you turtle, you bubble, you go
- 45:06in that you're this one. And the tanks were never dealing
- 45:08with it it. Did the group soak it?
- 45:10Could you like it, didn't it? Was not a group soak.
- 45:13No, it was just a solo soak. Yeah.
- 45:14So that's that was the only frustrating part.
- 45:16But the boss is easy to understand outside of that.
- 45:18And yeah, they were easy to fight.
- 45:20Like we killed them and we our our gear was like I said, tuned
- 45:24very low for what it should be for heroic rating.
- 45:27So that was fine. And the bad the visuals on some
- 45:34of the bosses could use some work.
- 45:36So the first the the Chimera boss does a strafing run across
- 45:40the platform during his intermission and it's a Gray,
- 45:43it's just a Gray bar. It's like a, a Gray, opaque
- 45:46dusty bar that cuts across the platform.
- 45:49That is, if you're on the edge of it, you can see because the
- 45:52borders are slightly darker Gray.
- 45:55But if you're in the middle of it, you can't tell which way to
- 45:57go because it's you don't even know you're in it sometimes
- 46:00because it's just Gray. So that needs a better visual
- 46:03and obviously raid frames and everything like that was an
- 46:07issue there. There was nothing that felt like
- 46:10people kept making exclamation and statements like, Oh, I can't
- 46:13believe I don't need weak cores. You know, this is I can figure
- 46:15this out. The tic tac toe boss.
- 46:17You can't let him have his ads create straight line, you know,
- 46:21so you have to using mechanics break things to to stop from
- 46:24being a straight line. And people were like, oh, this
- 46:27is great. I don't need weak cores.
- 46:28They're like, well, of course you don't.
- 46:29It's nine boxes. We only have the option for 9.
- 46:30Like even if weak cores existed, you wouldn't need a weak.
- 46:34Car for this? Yeah, but if.
- 46:35We go design boxes. The question is, are they
- 46:39designing where weak cores would not be needed?
- 46:42And yes, with only a three by three grid, you're not really
- 46:47going to need a weak weak or for it.
- 46:50No. Could they have designed
- 46:52something where you would have needed a weak or?
- 46:53Yes, of course, right? Would this have been trivialized
- 46:57with a weak or? I don't think so.
- 47:00This just seems like so basic that it would be almost harder
- 47:04to look at a weak or whereas you've got a grid.
- 47:10But it's, it was, it was a fine bot.
- 47:11And the, and the thing I would, I, I think I would do
- 47:14differently. Like I'm really struggling.
- 47:17And it might be a case of the fact that the UI is different,
- 47:20or it might be the environments, but I'm really struggling to
- 47:22visually parse any of the information to the point that I
- 47:25actually started to worry that I might have like a, a visual
- 47:28learning problem. But like I was really struggling
- 47:31to the, the, the Blizzard timer bar basically didn't exist.
- 47:36Like I was like, I couldn't even see it, it, it basically didn't
- 47:38exist to me. And it's right next to my
- 47:39screen. But because I was so focused on
- 47:42everything else, it didn't seem to exist to me.
- 47:45And I, I was just, I don't know if it was maybe the zones
- 47:49weren't overly interesting. It was a lot of purple on
- 47:51purple, a lot of Koresh themed stuff in the Void Spire.
- 47:57And none of these bosses, like none of them stood out to me.
- 48:00Whereas in testing last year, even in that first day, there
- 48:04was like Forge Weaver. We did Forge Weaver on that
- 48:06first day. And afterwards I was like, this
- 48:08is going to be one of the best bosses ever.
- 48:10But from testing today, like none of these bosses to me are
- 48:13memorable in any way. I even though you said it was
- 48:18the boss that was hardest to understand, I really feel that
- 48:22the giant forehand forehand boss forearm boss is was like pretty
- 48:27visually stunning, especially that like laser breath that he
- 48:31puts across the arena. That that to me was fairly epic.
- 48:36I mean, like it is, it is again, one of those like a mobile
- 48:40bosses that stands at the edge of the Cliff and is like, oh,
- 48:43I'm going to attack you. And so the animations that they
- 48:47do are kind of cool. The, the radiating circles, the
- 48:51crystalline walls and everything.
- 48:53I felt that like that was a pretty visually impactful boss.
- 48:57I think I don't even see any of that.
- 48:59Are you ranged or melee? I'm melee.
- 49:02I don't even I don't even see any of that.
- 49:05Like his his what? I'm looking at his chest
- 49:08essentially and I play at Max camera zoom like all I can see
- 49:12is the 1st 2 feet of that wall. I don't even know what the ads
- 49:15looked like. I didn't see a single ad so I
- 49:19don't. Maybe it is me, maybe there is
- 49:20something wrong with my eyes. I'm gonna go back and watch my
- 49:22VOD, but I don't even that beam. I I remember a very like a blue
- 49:27glow from his mouth, but I couldn't tell you that there was
- 49:29like an epic beam shooting across the platform.
- 49:31Like most of the platform, 'cause you have you have to go
- 49:33to the left or the right to, like, avoid it.
- 49:35OK, yeah, maybe, maybe it is your perspective, but that
- 49:39doesn't doesn't negate your point because you were fighting
- 49:42these other bosses and still with the same perspective.
- 49:45You found them just more visually engaging.
- 49:49Yeah, I like, I, I think this in general from the fights that I I
- 49:55got to see and I, I did have to step away in the middle of it.
- 49:59So I did not get to test as much as you, Sean.
- 50:03I think that there is like there's some more that they
- 50:06could do, especially that wind tunnel where the boss is in the
- 50:10intermission needs something to be better defined.
- 50:15When I was doing Mythic plus, I also found that like some of the
- 50:22visuals do still need that touch that they started adding in
- 50:25dragon fight that we were lauding.
- 50:29It's it's funny because we have one of the oldest dungeons to
- 50:34ever grace mythic plus returning with the pit of Saron and I
- 50:38thought that this would be like an absolute like nightmare for
- 50:44visuals, but they they did a decent job.
- 50:48Some of the models are dated because they're like Wrath of
- 50:52the Lich King models, but most of the models actually got
- 50:55replaced with Shadowlands counterparts.
- 50:59And I didn't even know I didn't even notice at first.
- 51:01I was like, oh wait, that's that's from Shadowlands.
- 51:03That's why that looks so good, which is really good.
- 51:07It's. Just the jailer.
- 51:08They're all just the jailer. Oh God, they are a lot of models
- 51:12from Maldraxis. There are a lot of models from
- 51:15Maldraxis and then of course they just use like updated death
- 51:20knight armor for for others of them.
- 51:24But the the visuals are pretty good other than because it's
- 51:32shadow on that dark blue sort of things sometimes.
- 51:35Like again, I was talking about the caster picking off from the
- 51:38side. Sometimes the caster will be
- 51:39picking picking you off from the side and you won't see the
- 51:42actual bolt that they're using at you because unlike Mel Draxus
- 51:46where they're like bright green and stuff, so you could see
- 51:49them. These are shadow magic over dark
- 51:51Grays and you'll just see your health being chunked.
- 51:53So there's a lot of things that I think that they need to do
- 51:57visual clarification that that they should make another pass
- 52:01with on that, especially when they are were no longer supposed
- 52:06to be relying on the UI primarily to solve these things
- 52:12for us. But yeah, that I guess that's a
- 52:15segue for Mythic Plus here, unless you have something
- 52:18further to talk about RAID. Yeah, so I, I did some testing
- 52:21of Mythic Plus in general, the biggest thing that I want to
- 52:25talk about is the Zealotath affixes because we are now in
- 52:32we're we're past the war within. We are now looking at midnight
- 52:36and it's the same suite of affixes.
- 52:40I I don't have any other way to describe this other than lazy.
- 52:46Like, no, you could have Zealotath back and she's got a
- 52:50new bag of tricks and I'd be and I would have been cool with
- 52:54that. I would have preferred that they
- 52:56had done something else, but whatever.
- 52:59But the exact same affixes with this little bit of tuning seems
- 53:04just lazy. I don't know, Sean, you mostly
- 53:09played at the first week to get to your to get to your 10's and
- 53:14then push to twelves. So you probably had the least
- 53:18amount of time with the with the affixes, but I feel like even
- 53:21you would have gotten bored of them over the course of three
- 53:24tears. Yeah, I hate all ethics very
- 53:29anti ethics so I I don't know that I would have gotten bored
- 53:33with them I I'm a very strange creature I liked when the
- 53:39dungeons never changed. I lament the days of being able
- 53:44to farm the blood scale three tears in a row because I like
- 53:51that it's comfortable right? It's like a hoodie that I or my
- 53:54my slippers that I've had for four years like I know how they
- 53:57feel. I know what to expect.
- 53:59I know how to pull them. I know what the creatures do and
- 54:01what the mobs do and I know what loot I'm farming.
- 54:04So I liked that familiarity, that sameness.
- 54:07I'm. Sorry, but if you're looking for
- 54:10loot in your slippers, 4 years is too long to have those.
- 54:15No man, what slippers are great. I have glare UPS.
- 54:17They're fantastic. They're a marine wool with a
- 54:19leather sole anyway, I know. So I, I mean, I met, have gotten
- 54:22bored with them. I don't like affixes though.
- 54:24So I, I, I, I would have liked to seen change just for the sake
- 54:30of change. But there's, there's got to be
- 54:32people who live in those affix ranges who are tired of them,
- 54:36you know, even just for the fact that it's a different expansion
- 54:41like what we, although we, we carried affixes over, I guess
- 54:44from, from Legion forward. So with very little change to
- 54:48them. So I don't know I'm I'm a bad
- 54:50person to ask ask. I'm anti affix but I'm also
- 54:52super comfy when things don't change.
- 54:55OK, Lex, from your your point of view, I know that like season 1
- 55:00you gave it a shot, Season 2 you're staying away.
- 55:03I don't know your season 3 journey off the top of my head,
- 55:06but where do you sit with the Zaltath affixes?
- 55:09So I did extremely few mythic plus.
- 55:12So I don't like on the one hand, it's not repetitive to me.
- 55:16I do and this obviously at a very different level.
- 55:18I feel like this is kind of potentially the same issue we
- 55:21had with them. Just like randomly deciding that
- 55:24actually they were going to have one delve companion for an
- 55:27entire expansion, which is if you're like, oh, this is
- 55:30actually like the the people like it right now.
- 55:33So I guess you don't have to change it.
- 55:36You kind of forgot that when you when people don't get changed,
- 55:39it gets boring. And also I again, as I, I'm not
- 55:43a mythic plus player, so like, who really cares what I think?
- 55:46I do think it's kind of sad. I do think like the, you know,
- 55:49special expansion effects is always like from my mythic plus
- 55:54time. I always think it's kind of cool
- 55:55that there's something that's expansion specific.
- 55:57So I think it's I, I just, I think it's, I think it's sad.
- 56:02And frankly, to your lazy point, I haven't said this for a while,
- 56:08it makes me worry about how much they're taking on if they're
- 56:11deciding like, you know, this one thing that we've done a
- 56:14special affix ever expansion. What if we just didn't do that?
- 56:17Like do you think they care a little concerning?
- 56:19Maybe they won't notice. Maybe they won't notice.
- 56:21It's so it's. Just it's.
- 56:23So it's the World Soul trilogy. In fairness, they did change
- 56:27them. We now have two extra seconds to
- 56:30deal with Devour. We have four extra seconds to
- 56:34deal with Oblivion so there was changes made.
- 56:38It's not like they just cut and pasted.
- 56:42I've been snarky twice this. Episode and what what I've what
- 56:44I've always been saying is on new expansions, they should
- 56:47basically just like release basic patch notes like why not
- 56:50just do another .7 right? It's changes.
- 56:54They made changes. Manny doesn't get to say they're
- 56:57lazy and I I get to be snarky. That's other words.
- 57:04Well, that works. Yeah.
- 57:05It's, I mean, it's not a good luck, but we, I don't know.
- 57:08Yeah, I, I when I look at the Xalataf affixes and I look at
- 57:18what's come before, before this, when we were in Dragonflight, it
- 57:23was the the end of seasonal affixes.
- 57:26They got rid of those and they said, hey, we're just going to
- 57:28have the affixes that we will change change each season.
- 57:34And then we had Zealotath and it was staying for the expansion.
- 57:37But I was like, that's fine. This is what ties it together.
- 57:40You don't have to relearn the affixes, but you do have to deal
- 57:44with new dungeons and the revamped versions of the
- 57:47dungeons when they come back. And then they did Season 3 and
- 57:51people voted for the same stupid dungeons and we had to deal with
- 57:53that. And maybe that helped to line up
- 57:58with like how I got bored of it because it was again repeating
- 58:02those dungeons as well as the affixes.
- 58:05So it wasn't as much change up, I guess.
- 58:11I guess I don't want to put more work on them, so I'll leave it
- 58:16alone for this one just so that I don't make Lex cry.
- 58:23But I think that in terms of the dungeons, if I had to make one
- 58:30wish, Blizzard, just one wish for Christmas break, mythic from
- 58:36Mythic plus. I don't want the mythic dungeons
- 58:39rotating with the mythic plus season.
- 58:43Like that's it. Like I I understand it was to
- 58:45line up and give a starting point, but now that the Zalitaf
- 58:50affix doesn't even come into play at at a certain point that
- 58:55time doesn't come in that like losing lifes doesn't come into a
- 58:58certain point. You've kind of already made that
- 59:01that on ramp going through and the Mythic 0 can just stay as
- 59:06the like dungeons that are actually relevant to the
- 59:09expansion throughout. Because there are many dungeons
- 59:14that came in at the beginning of the war then that we just never
- 59:17saw again after season 1. And I feel that that's a little
- 59:19sad. Good done they were good
- 59:22dungeons. Stone vault good dungeon has a
- 59:25mount. If you didn't get it in season
- 59:271, you have to wait till midnight to try and get.
- 59:30It right that that too for my for my mount collecting Sean
- 59:34standing up for us non players. Thank you.
- 59:36Thank you. Listen, I got you.
- 59:38I'm going to be a mount collector.
- 59:39I, I, I'm close. We're almost there.
- 59:42We are we're like one more raid test day away for me becoming a
- 59:45mount full time mount collector and housing Maine because.
- 59:48As we know Manny, you can't raid and also do mount collecting so
- 59:52he has to drop. If he's going to collect
- 59:54mountains he has to drop out of raid you.
- 59:56Can only do one. I deserve that.
- 1:00:02No, no, John's sticking up for the mound collector, so we'll
- 1:00:05leave him alone this time. That's right, trying to help.
- 1:00:08With the little people. So the other part that was a
- 1:00:13little bit of bad news for us is that while we wanted to play
- 1:00:17with the Blues, while I wanted to finally prove to Sean that
- 1:00:20Blizzard devs actually do play this game, it appears that Sean
- 1:00:24is right and they cancelled play with the Blues this week.
- 1:00:29Sean, go ahead. Never.
- 1:00:30Questioned that publicly yeah, we were supposed to do the
- 1:00:35testing of the midnight pre patch event but server issues
- 1:00:40happened it's beta beta's going to beta.
- 1:00:41So we we didn't get a chance to the rescheduling it for another
- 1:00:47time. Manny I wanted to ask you
- 1:00:48because I haven't done dungeons yet, how did I don't know how
- 1:00:51many you did? How did the interrupts field?
- 1:00:55How many casters per pack have we gotten the vaunted limited
- 1:00:58number of casters per pack the Blizzard promised us or is it
- 1:01:01still you know, and when I say per pack, I mean you're
- 1:01:05obviously pulling two or three packs at a time.
- 1:01:07So in that two or three pack pull, is it how many kicks are
- 1:01:10recording? It is so hit and miss It like
- 1:01:14pack pit of Saron. Then like maybe they need to
- 1:01:21change the way that it's pulling.
- 1:01:23So you're pulling on the casters, but like there's not
- 1:01:28much line of sight to like get to pull the casters into a
- 1:01:32certain point. It is, I think, the scenario
- 1:01:35that would make you hate it, hate it the most.
- 1:01:38But there are other dungeons where they are far better or
- 1:01:42better done. I think actually dungeons that
- 1:01:44they've made for For Midnight are better.
- 1:01:48So like Algathar Academy? They've like completely not
- 1:01:51Algathar Academy. What's the one from BCI?
- 1:01:56Can't remember the name of it from BC.
- 1:02:00BC Magister's Terrace. OK, so that wasn't Magister's
- 1:02:10Terrace that wasn't open for Mythic Plus testing, but it was
- 1:02:14open, but it was something that you were able to to test through
- 1:02:18and between like the fact that it's a bunch of hallways.
- 1:02:21So it's it's pretty easy to to line a sight between the fact
- 1:02:23that like the casters are like maybe one or two in a in a pack.
- 1:02:29So like the DPS can can generally handle the interrupts.
- 1:02:34I was also with the paladin on that one.
- 1:02:36That shield does some good work. I ran that on normal and the
- 1:02:42cast it was it's it's all casters every pack is like 3 and
- 1:02:464. Casters like in the library, but
- 1:02:48when you're in the courtyard, when you're in the the the
- 1:02:51pathway in between, like remember you like get from the
- 1:02:54library, go into the courtyard, go to the I.
- 1:02:55Can't. I can't skip the library when I
- 1:02:58run it on mythic class. I'm still gonna have to go prove
- 1:03:00that you. Can, but you can.
- 1:03:03But like, generally, like the library was where the casters
- 1:03:07were and that was a significant jump in the casters that's
- 1:03:10different from the rest of the dungeon.
- 1:03:11So like a bad. All right, that's fair.
- 1:03:13Yeah. Yeah.
- 1:03:14All right, I'm checking. Yeah, you.
- 1:03:17Call me out. Plus that is that is something
- 1:03:19that was before they made changes, they decided to make
- 1:03:23these changes, right. So hopefully that's a pinpoint
- 1:03:26point. They they if there's interviews
- 1:03:30where they have said that Operation Floodgate and Ecodome
- 1:03:34Aldani are great examples of the level of casters they want to
- 1:03:39see in dungeons and Ecodo Maldani is literally all every
- 1:03:43single mob their cats. Like Floodgate?
- 1:03:46Is no man. Seems fine in my in my.
- 1:03:50Yeah, floodgate's fine. I agree, Floodgate's fine.
- 1:03:52There are a lot of packed with casters.
- 1:03:53Seems such a wide for. Most of the kicks you can just
- 1:03:55ignore. Yeah, it's it's, yeah.
- 1:03:59It's really weird that it's so different from what they said.
- 1:04:07Skyreach I found wasn't bad but that's because like the first
- 1:04:12half circle you, you're basically line of sight pulling
- 1:04:15into a big group and then they're together.
- 1:04:19When you get past the first boss it's like 1 big pull before
- 1:04:23getting into the second boss. The birds aren't casters.
- 1:04:27The and then going to the last boss it's like 2 stops on the
- 1:04:32way. And that big Amatron isn't a
- 1:04:35caster period. So that one just seems kind of
- 1:04:37designed in with this in mind already.
- 1:04:41Yeah. I just, yeah, my concern is that
- 1:04:47there. There are, there are definitely
- 1:04:49pain points by my admission and by your, your memory, there are
- 1:04:52definitely pain points and they need to address them.
- 1:04:55But that's what we were saying last episode where it's like
- 1:04:57it's now on them. Yeah, yeah.
- 1:05:01I just at this point in the War within beta cycle, I was so
- 1:05:08excited. The raid looked like it was
- 1:05:11going to be good. Like at that point it was the
- 1:05:15first raid, so it was Nurbar Palace, which was a great raid.
- 1:05:18The classes felt great, the the world felt amazing.
- 1:05:22I was just, everything was positive.
- 1:05:25I was very excited. And at the same time point now
- 1:05:31in this beta cycle, I'm like considering just taking three
- 1:05:35weeks to play Breath of the Wild and wait and see what happens,
- 1:05:38like. We got to, we got to like record
- 1:05:40that, that as a separate. I love this.
- 1:05:43I love In the Wild. Yeah, That's a Patreon bonus
- 1:05:46episode where I tell everyone how it's the most perfect game.
- 1:05:49Yeah, I just, I'm, I have a lot more concerns.
- 1:05:51I'm really, genuinely nervous for the first time since I can
- 1:05:56remember. Yeah.
- 1:05:59And for the first time since I came back to the game at 8.2.
- 1:06:02Like Nya Latha was the first rate that I had done.
- 1:06:04I did. I after I scratched it all, I
- 1:06:06took a break until Nya Latha and as soon as I did Nialatha once
- 1:06:10on heroic, I immediately went to find a mythic rating Guild and
- 1:06:13never looked back. And this is the first time since
- 1:06:15then that I'm genuinely considering that maybe it's time
- 1:06:20to just take a step back from rating entirely.
- 1:06:22And that because if it's not like it, whether or not the UI
- 1:06:26can be customized or you know, the, the challenge or any of
- 1:06:30that, if it's, if I'm not having fun, if it's just not fun.
- 1:06:32And like I said, none of those bosses today stood out to me as
- 1:06:36hey, this is I can't wait to pull this on live.
- 1:06:40None of them did. And even the last PTR cycle, the
- 1:06:44going into midnight or going into the season 3 Forge Reaver
- 1:06:48Araz felt like an all time great boss right on the first day of
- 1:06:50testing. Plexus Sentinel was fun as a
- 1:06:53first boss. And even now today still, I
- 1:06:55enjoy pulling after killing him, you know, 16/17/18 times.
- 1:07:01And even like Lumothar and Soulbinder, well, they weren't
- 1:07:04like, hey, these are amazing bosses.
- 1:07:06They're not. They're there's stuff to do.
- 1:07:09They're, they engaged me. And I did not feel that at all
- 1:07:12today. I just, and maybe it's because I
- 1:07:13was trying to adjust to the UII just felt like most of today was
- 1:07:17just me being sort of lost in the sauce of what was going on.
- 1:07:21I didn't know the boss mechanic names.
- 1:07:22I didn't really know what was going on.
- 1:07:24None of it mattered to me. I don't know.
- 1:07:27I'm just, I'm really worried and I don't want to be worried
- 1:07:29because I love this game and I really want to go to BlizzCon
- 1:07:33and hug a dev and thank them and please let that happen.
- 1:07:38Otherwise I'm going to buy an Overwatch and she's this new
- 1:07:40Overwatch hero. She looks amazing.
- 1:07:42Vendetta. I'm in.
- 1:07:46Anyway, I've definitely had worries.
- 1:07:48They haven't been so focused on such fundamentals before.
- 1:07:52And I think that's that's a scary thing.
- 1:07:56Like I, I remember about this time in, in the war within, I
- 1:08:00was just like, I don't know what they're doing with Totemic.
- 1:08:02They they're they're not thinking about this.
- 1:08:04And that landed very poorly at first.
- 1:08:07So I'm hoping that this is not the same thing, but we will see,
- 1:08:13I actually think. You being worried makes me more
- 1:08:16worried 'cause you're like the rock, You're like the Blizzard
- 1:08:18rock. You know, you're like, no,
- 1:08:20listen, guys, like you're like, you're just the, you're the,
- 1:08:23you're the Blizzard rock. But now you're like, tonight
- 1:08:26you're like, no, I'm kind of worried.
- 1:08:27Here's some things that I, I, I didn't like that that I saw and
- 1:08:29I'm a little worried about this. And I'm like, Manny's never
- 1:08:31worried. Manny's usually admonishing us
- 1:08:32for being so alarming. I admonish you for being
- 1:08:36alarmist before we get actual things things there.
- 1:08:41I, I, I admonish you for being like, oh, the devs are lying to
- 1:08:44us and they're blowing smoke out of our butts.
- 1:08:46And it's like, OK, well, I guess at that point, why are we even
- 1:08:49having this conversation? But when there's like.
- 1:08:51You, man, it's fun. It's fun to be snarky and it's
- 1:08:56fun to be like a little bit doomer sometimes.
- 1:08:59And then maybe that's the thing You should have admitted.
- 1:09:01I shouldn't have admitted on air.
- 1:09:06But we do have more ray testing. There is still time to test more
- 1:09:10dungeons. This week for dungeons, the test
- 1:09:15for Mythic plus R for Pit of Saron, which I mentioned,
- 1:09:18Skyreach, which I mentioned the seat of the Triumphant and
- 1:09:23Algathar Academy. That's why that was in my head.
- 1:09:25I didn't get to test that myself, but that that's also
- 1:09:27available for testing. So those are the returning
- 1:09:29dungeons that they would need to adjust.
- 1:09:32So I'm glad that they are putting those through.
- 1:09:37And then of course, we've got more ray testing starting
- 1:09:41tomorrow. We will be having another couple
- 1:09:46of bosses tested and we will of course report back to you about
- 1:09:49that next week. But for those who are wondering
- 1:09:53when we are going to get the midnight a pre pre launch event,
- 1:09:58they have rescheduled that for Friday.
- 1:10:01So make sure you are ready. That's going to be Friday,
- 1:10:05November 21st at 11 PST. That's 2:00 PM EST, or if you
- 1:10:11are over in jolly old England, that's going to be 7:00 PM for
- 1:10:15you those. Freaking jerks.
- 1:10:18They schedule it for the one phone call I have at work.
- 1:10:22Fast dub fix this. Not that I'd ever play World of
- 1:10:26Warcraft on work hours. Yeah, like Lex would just be
- 1:10:30watching watching videos while diligently working.
- 1:10:34Anyways, again, they did have to cancel this before.
- 1:10:40Hopefully this will work this time.
- 1:10:41All testing is scheduled to change, as we now know for sure.
- 1:10:46But I'm looking forward to this. I'm hoping that it's going to be
- 1:10:52something more in the vein of the successes like the legion
- 1:10:57pre launch event where we got a good amount of story as well as
- 1:10:59some really cool little events that we got to run around and do
- 1:11:03and less like the well I guess. The shadow lands pre launch
- 1:11:09event was actually pretty decent.
- 1:11:11Just running around 1 area, kill off all the rears to get some
- 1:11:14stuff that was like like a nice Easter egg hunt and not like too
- 1:11:20too much of a headache. And also really good on the
- 1:11:22experience for alts, people who wanted to level up their alts.
- 1:11:25So I'll give that 1A win. What's a bad one I feel?
- 1:11:29Like the War Within One was bad only because it became the like,
- 1:11:33rinse and repeat. They did that exact same event
- 1:11:35like 10 times. Like the first time I thought I
- 1:11:39was like, Oh yeah, that's actually kind of cool.
- 1:11:40And then we're at like the anniversary event and they were
- 1:11:42pulling the same thing out. And I'm like, oh, OK, well, I'm
- 1:11:45kind of. Over it, yeah, yeah, like, and
- 1:11:47the Dragonflight one was basically the same thing except
- 1:11:50like a pallet swap so that we can have the like what were the
- 1:11:53bad shamans called? The Primalist.
- 1:11:55We could have the Primalist instead yeah.
- 1:11:57So they've they've kind of gone to that.
- 1:11:58Well, no more of that again, Blizzard.
- 1:12:02What is it called? The bad Shaman's Manny?
- 1:12:05What is a good? Shaman.
- 1:12:07Exactly. And he's.
- 1:12:08A good shaman? They just called the good
- 1:12:09shaman's Manny. There you go.
- 1:12:11There you go. I mean like good in terms of
- 1:12:13like being a true a true hero, not good in terms of gameplay.
- 1:12:16At that point, I'm a bad shaman. I'm go good with that.
- 1:12:20Hey, you beat that augmentation Booker today.
- 1:12:26I have a wish it's not going to happen but I have a dream.
- 1:12:29I actually don't even remember if this is a pre patch or just
- 1:12:31like a fun little event. I want another like stupid
- 1:12:34annoying immersive thing like when we're all turning into
- 1:12:36zombies. I want like a like in world.
- 1:12:39Everyone hates it except it's actually super fun and it's
- 1:12:42insane and nothing makes sense. I want them to break the game.
- 1:12:47I would be. They are, yeah.
- 1:12:51Yeah, it's a it's a new zombie virus that just screws with your
- 1:12:55UI. But until next time guys, may
- 1:12:58all your hits regrets.