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Star Wars Episode I: Racer

In 1997, developers from LucasArts got an early sneak preview of concept art for Star Wars Episode I: The Phantom Menace and its now-iconic podracing scene. They spent the next two years creating dozens of characters, vehicles, and tracks based on a single scene from a movie nobody had even seen yet. The game ended up being a success back then, but how does it hold up nearly 30 years later?

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