
Rules Commander Players Get Wrong | 521
Magic is a complicated game. “How complicated?” you ask. With over 265 pages in the comprehensive rules, it’s safe to say it’s more complex than most people ever realize. So it’s no surprise there are some rules Commander players get wrong all the time.
This episode, we enlisted the help of Murph to go over the most common mistakes to prepare you for the next time a tricky situation pops up at your table. Mulligans, priority, commander damage, and more, all in one episode! You don’t wanna miss it.
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