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3D Workflows for Indie Devs (with Freya Holmér)
We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software.
Half-Edge
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Freya Holmér
Shapes
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Freya Holmér
,
Unity Asset Store
Shader Forge
-
Freya Holmér
,
GitHub
3D Workflows for Indie Devs
Game Design
Tools
UI / UX
Valve Hammer Editor
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Valve Developer Community
PicoCAD
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Johan Peitz
,
itch.io
TrenchBroom
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GitHub
Crocotile 3D
What’s the difference…
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.