Latest / Pick Up and Deliver / Giving Thanks for Games
Transcript
- 0:03Welcome to pick up and deliver the podcast where I pick up my audio recorder
- 0:06as I step out for a walk and deliver an episode to you while I
- 0:10stroll around. I'm Brendan Riley. Well, good, good afternoon, listeners.
- 0:23It's a lovely day here in suburban Chicago. The weather is nice.
- 0:28It's a low forties and not too breezy, so it's chilly but not cold.
- 0:34And yeah, it's a nice time to go out for a walk.
- 0:37It's a mid afternoon. It's a break from work, taking a little stroll
- 0:41talking to my friends about board games. So the last episode, there was
- 0:45about a week break there because we had Thanksgiving and I went with my family
- 0:50to visit my in laws in Michigan. As I think I've mentioned on the
- 0:54podcast before, my mother in law really likes playing games, but doesn't get
- 0:57a ton of opportunity to do so except when we visit. So when we
- 1:00visit, I make sure to bring a lot of games, and she does
- 1:04have the kind of interesting games that fits my general approach, which is she
- 1:10likes playing a wide variety of games. So if we visit her for a
- 1:12couple of days, she doesn't want to play the same game twice. She
- 1:15wants to play a bunch of different games. This time. I also discovered
- 1:18that like stuff she played on her last visit, is maybe also verbolten.
- 1:23She likes a variety and stuff that she hasn't played in a while. So
- 1:27that suits me just fine as somebody who likes to play a lot of different
- 1:30stuff. Now, I did bring probably too many games, and I would
- 1:34say there are maybe five or six we didn't play if I think of it.
- 1:37By the end, I will tell you what we didn't play. But
- 1:40what I thought I would do on the strip on this walk today is tell
- 1:44you about the games we did play and the experience of playing them. So
- 1:47how I chose I chose for a number of different factors. I was thinking
- 1:51about the people who would be playing, which is me and my family,
- 1:53my wife, my two kids, and we would always be playing in some
- 1:57combination of me and some of them, and then my mother in law and
- 2:04then my father in law would occasionally play. So I was looking for a
- 2:07variety of different games that engaged sort of on different levels or in different ways
- 2:13and tangled with different sort of aspects of gameplay that work for up to six
- 2:21people, sometimes with as many five player games as I could, because often
- 2:24it would be the four of us plus my mother in law, not my
- 2:27father in law, but some four players, and then a couple two players
- 2:30just in case. And then I also left out games that I knew she
- 2:36wouldn't like, in games that my wife absolutely didn't like, because my wife
- 2:40did play most of the games with us. Her name is Jenny, by
- 2:45the way, and maybe i'll just call her Jenny from now, and saying
- 2:46my wife over and over again it sounds, I don't know, weird,
- 2:50So if you hear me refer to Jenny, that's my wife. The general
- 2:55there are a couple of things that I generally did not bring. Things involving
- 3:00manipulation of shapes is a particular dislike for this group. My mother in law
- 3:07does not like games like Barren Park where you are trying to figure out how
- 3:12to fix fit shapes into things, and so any game that has us doing
- 3:15that is a no go g. Generally, worker placement games are less popular
- 3:22for her as well. I'm not sure why, but and games where your
- 3:27drawing pads are not her favorite. So start of putting those three things into
- 3:32the mix, I did end up bringing a whole bunch of games, and
- 3:38let's talk about them. So to start with quickly, what I'm gonna do
- 3:39is I'm gonna go chronologically from the time we got there Wednesday afternoon to the
- 3:46time we or Wednesday evening to the time we left Saturday evening. We were
- 3:50planning originally to leave Sunday morning after breakfast, but the news said there was
- 3:53a snowstorm coming in and it wasn't gonna be outrageous, but you know,
- 3:58if you're driving a long way and it's gonna the snow, it slows traffic
- 4:00down just inherently. So we thought better to leave Saturday night, beat the
- 4:05storm home, and have an easier drive of it, and that worked out
- 4:09just nicely. So yeah, so that's what we did, all right.
- 4:13So to start off, the first game we played when we got there,
- 4:15of something easy, something we could all play, we played Wits and Wagers.
- 4:19It's Vegas, Baby, now. This is my favorite version of Wits
- 4:24and Wagers, although frankly they're all so similar that really you can just any
- 4:28Wits and Wagers will do. If you've never played Wits and Wagers, this
- 4:30is definitely one to keep your eye out for at a thrift store. I've
- 4:33seen a number of different copies. In fact, with the exception of the
- 4:36very first Witch and Wagers, which I think I bought for full price,
- 4:41every copy I've gotten since then, which I bought a copy for school,
- 4:44I got Wes and Wagers Party, I get Wits and Wagres. Faily,
- 4:46I get Wits and Waiters Vegas. Have all been purchased at thrift stores,
- 4:51so you should be able to find them pretty easily. But it is a
- 4:55great game. Now. The way it works is all the questions are focused
- 4:59on numbers, and so you're betting. So you answer question with your guests
- 5:02as to the answer. But usually they're the kind of questions where it's it's
- 5:08not super likely that anybody knows the exact answer. Some people might get close,
- 5:14but generally you're trying to get closest without going over. And the answers
- 5:17are all number related. You put all the answers in a line and then
- 5:20everybody bets on the different answers, and whoever's answer is right gets a little
- 5:26bit of money betting money whatever, and the people who picked the right answer
- 5:32also get some betting money. We also played quicks. This is a game
- 5:35I've talked about a lot here on the podcast, so I won't talk about
- 5:39it again. But this game never fails to never fails to please. It
- 5:45is always fun, it's easy to teach. It takes like fifteen or twenty
- 5:48minutes. It's a great snack sized game. If you haven't played Quicks yet,
- 5:53what are you doing? Get out there play some Quicks. Another good
- 5:56one to keep your eye out for at thrift stores. I have not purchased
- 6:00a new copy of it. That was all we played Wednesday night. As
- 6:04I said, we got in in the mid evening, so we didn't have
- 6:06a ton of time for games. But the next day saw us returning to
- 6:11the game table and playing a bunch more games. The first one is Illiterati.
- 6:15I don't think I've talked about this one on the podcast yet, but
- 6:20it is a letter cooperative spelling game that's done in real time. It's an
- 6:27interesting game, pretty fun. It is a bit of a challenge if you
- 6:31aren't somebody who is super If you aren't somebody who is super quick with letters,
- 6:39you're probably not gonna like it. But it's got a really interesting cooperative
- 6:43element. It's got an interesting scaling negative space and We've had a lot of
- 6:50fun with it, so definitely we're checking out I will do. I'm sure
- 6:56it'll come up in a board game Espresso episode sometime soon. That is Illitterati.
- 7:00Next up, we played Celestia. Celestia is a really interesting push your
- 7:05luck game that I get played once or twice a year. In it,
- 7:10you are a group of people going on a journey and there is an airship,
- 7:15and on the airship you're taking turns as the captain, flying from one
- 7:21floating city to the next. The trick is that when you roll the dice,
- 7:26you then have to tackle a challenge by spending cards, and you may
- 7:30or may not have cards that let you beat that challenge. So everybody has
- 7:33to decide do they want to stay on and want and hope that you can
- 7:38beat that challenge? Are they going to hop off to avoid the ship crashing
- 7:43when you fail to beat the challenge. It's a neat twist on the push
- 7:46your luck genre and well worth playing if you get a chance, just the
- 7:50right length, interesting decisions all along. I really like I really like Celestia.
- 7:56Next up is Code Names Duet. Code Names Do is a two player
- 8:01version of the well known word game from Vladavato Code Names do it as a
- 8:07two player version of Code Names, in which you are giving clues to each
- 8:11other and using a shared map page. You're trying to give each other clues
- 8:16to get the answers, just as you wouldn't a normal game of Code Names,
- 8:20except that generally the you have some that are overlapping answers, and you
- 8:26basically are looking at the same grid of words, and you have two different
- 8:28sets of clues together, you're trying to identify nine things. Well, my
- 8:33phone is dying here, so I'm just going to have to remember the different
- 8:37games that we played from here on out, all right. Next up,
- 8:41we played the big beefy game of the night that was ark Nova. Arkanova
- 8:46is, of course, a delightful tableau builder with a giant deck of cards
- 8:52and a really interesting set of interlocking mechanisms. If you haven't played Arknova at
- 8:58all, a whole episode about it where I covered in a board game Espresso.
- 9:05This one was the challenge of the weekend because I wasn't sure if it
- 9:09was a good fit for the audience. In particular, this is on the
- 9:15higher end of complexity for games that we played. We did have a pretty
- 9:20good time with it developed. My daughter ran ran the table. She got
- 9:26a ton of points. It was a lot of fun showing it to my
- 9:28mother in law and helping her kind of explore the different systems. We did
- 9:33get a whole game played. It took quite a while, as is not
- 9:37surprising with four people and one of them is new and one of them had
- 9:41only played once, so there was a lot of discussion of rules in thinking.
- 9:48But it was really fun and it just reminded me how much I like
- 9:52ark Nova. It's a great game to get to the table, fun game
- 9:56to play. Let's see what's next. We played Ticket to Ride. I
- 10:00wanted to play the Sweden or the Switzerland map. I had brought it with
- 10:03me, but the general consensus was, oh no, it was a two
- 10:07to three player map. I did not realize at the time Switzerland is only
- 10:09a two to three player map. So I got it out and we're all
- 10:11like, oh, can't play it. So we played regular Ticket to Ride,
- 10:16which was pretty fun. It did get kind of intense toward the end.
- 10:18There was a lot of sort of negotiating of tracks and spaces, trying
- 10:24to figure out, Okay, do I have enough room? To get that
- 10:30track before time runs out. You know, where are you trying to go?
- 10:33Can I get ahead of you? You know? We played this sort
- 10:35of balance game where we try not to cut each other off too much.
- 10:39We don't deliberately do it, but it's inevitable if you're trying to make your
- 10:41tickets. Ticket to Ride is always a good time, and this was no
- 10:48exception. We also played five Minute Mystery, which is a game I've talked
- 10:52about on board game Espresso. This is a pretty simple puzzle solving game.
- 10:56We played a couple rounds of it and had a good time. I think
- 11:00we won one and lost too. The basic level is easy enough to do,
- 11:03but man, once you get to the five minute version, you really
- 11:07have to be quick in order to solve the mystery in time, and boy
- 11:11we were not. We did fine on the nine minute version, but on
- 11:16the three to five minute versions, no, thank you, way too hard.
- 11:20We had a good time though. We also played Quirkel. Quirkl is
- 11:22of course an excellent tile layer. It's great for conversation. As the board
- 11:28game. Our board game Barrage pointed out sometime in the past, there is
- 11:33an interesting tension where you are trying to hold tiles, but other people might
- 11:37take the spot that you're trying to go because there's more than one copy of
- 11:41each tile out there. But you also don't want to just play one tile
- 11:43because sometimes you open someone up for the quirkel, which is a doubler if
- 11:48you haven't played before. There are tiles that are six different shapes, and
- 11:52there are six different colors, and each shape comes in all six colors,
- 11:58and each color comes is not all six shapes, so and I think there's
- 12:03three of each in the bag. And so the idea is you're laying out
- 12:07rows and columns in the sort of interlocking grid, and you know, in
- 12:11one direction. Basically, whenever you add a new row or column, you
- 12:15have to add they have to be all the same shape and different colors,
- 12:18or all the same color and different shapes. You can't have overlapping or you
- 12:24can't have repeating on either side of that. The trick is if you get
- 12:28to a spot where a row has six things in it or a line has
- 12:31six things in it, so six stars of different of the different colors,
- 12:35or six red things of the six different shapes, then when you play that
- 12:39sixth one, you say corkl and you get six extra points. So you
- 12:43get six points for adding to a line that is now six long, and
- 12:48you get six more points for making it six long, whereas like let's say
- 12:50it's four long and you add one point one tile that that's worth five points,
- 12:56then because the line is now five long. It is. It's a
- 13:00really interesting game. It's not incredibly intense. There is a lot of luck.
- 13:07You know, if you draw good tiles, great, If the person
- 13:11before you is giving you lots of opportunities to score big points, great.
- 13:18You could just have bad scores the whole time and do poorly. That's entirely
- 13:24possible, nonetheless worth playing. It's an excellent there's a reason it's a classic.
- 13:31It's excellent. That's quirkal We tried out A Walk in the Park,
- 13:35which is a very light roll and write game, which actually came as part
- 13:41of a bundle when we bought The Gardens, which I believe I've talked about
- 13:43here on the podcast before. I'll talk about a Walk in the Park on
- 13:46a Board Game Espresso episode. Although I will say there's not going to be
- 13:50a lot to say about it. It's pretty simple. It might even fall
- 13:54into the category of one and done for me. I don't see myself playing
- 13:58it again. See here's where my so. I had a phone with me
- 14:01that told me all the games we played instead of making a little list on
- 14:03paper, and of course my phone rapidly died. I don't know what happened.
- 14:07It was at like fifteen percent, and then suddenly it was at seven
- 14:11percent, and then very quickly went to two percent, and I put it
- 14:13away and now I'm operating from memory. We did an unlock. I had
- 14:18an unlocked game that had one chapter left. It was the It was one
- 14:24of the No Side Adventures. I think it was Unlock Mythic Adventures, and
- 14:26we had the No Side Animal Omadic Adventure left and we played that. It
- 14:33was fun. I like the No Side ones. This one. It was
- 14:37sort of ridiculous, but pretty interesting and fun. Solved the puzzles pretty easily,
- 14:41and there was like one or two where we got clues, but for
- 14:45the most part we were able to work our way through it pretty well.
- 14:48Finally, the last time we'll talk about we played Costa Rica. Costa Rica
- 14:52is from Dunston and Gilbert. It was a Mayfair publication and basically it's a
- 14:58push your luck game. Where you're trying to elect resources from a grid,
- 15:03and as you're leading this expedition, you can either take the resources or keep
- 15:07going. Only each person has the opportunity to take the resource, and if
- 15:11they do, that stops the exploration. And so there's an interesting counterweight where
- 15:16if you go early and take the resources, that's great. If you try
- 15:20to wait too long, then sometimes you can get cut off. I actually
- 15:22had one of my pieces not even get to finish its expedition because it just
- 15:26got cut off by another expedition and all the tiles were gone. So that
- 15:31was not super fun. But I like that game a lot. It's a
- 15:33great filler, or a good filler anyway, and I'm glad to keep in
- 15:37my collection. That's Costa Rica from Dunstan and Gilbert, published by Mayfair.
- 15:43Well. There might be a couple more games. I can't recall off top
- 15:45my head what else we played. But if you go to board game geig
- 15:48guild three two six nine and look there, no, that won't help you
- 15:52there. I would like you to post games you played over Thanksgiving. I'd
- 15:56love to hear what you've played in when If you go to rattlebox games dot
- 16:00com you'll find the show page for this episode, where I will have listed
- 16:03the other games we played as well as the games I brought with me that
- 16:07we did not play, so you can see the whole panelty of stuff I
- 16:11brought with me. Well, thanks for joining me on my walk today.
- 16:12I hope your next walk isn't says mine Walks, Bye bye. Brought to you by