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127: Using Blockchain Technology to Redefine the Gaming Industry with Timothy Jooste

Did you know that the global gaming market is set to reach $256 billion by 2025 and that more than 3.2 billion people worldwide play video games?

Another astonishing stat… According to Sensor Tower, players worldwide spent $41.2 billion on mobile games and in-app purchases in Q1 of 2022.

Sadly, with all the money being spent on in-game assets or currencies in video games, the total that players have true ownership over is ZERO!

To give you context, with traditional gaming, players will spend money to buy digital assets, like skins, weapons, and other virtual items. The problem is that they…

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