Latest / Start the game already! / [ENG] Masterpieces #04: Longest Pro Game Ever
Transcript
- 0:16Today I'm bringing you a story about a match that honestly
- 0:20deserves its own entry in the Guinness World Records.
- 0:24We are talking about what is likely the longest Age of
- 0:27Empires two match ever played in the High E low bracket.
- 0:31The length of this game isn't measured in minutes or even
- 0:34hours, it's measured in days. And the prize?
- 0:38Well, you might think they were playing for a massive trophy, a
- 0:42cash prize or eternal glory. But no, to spur on two young
- 0:47ambitious men, you don't need a stadium.
- 0:50All they needed was a massive helping of spite, a stable
- 0:54Internet connection, and an unbelievable amount of stamina.
- 0:58Though technically there was something on the line since it
- 1:02was a rank match, the winner stood to gain exactly 12 ELO
- 1:06points. The two stubborn souls who got
- 1:09us into this mess were Rubenstock and Andre.
- 1:13Rubenstock is a veteran, a legend in the scene often called
- 1:16the Finnish Licks. He's a specialist in douching,
- 1:19which is TC dropping and basically every aggressive,
- 1:24chaotic and soul crushing strategy that you can imagine.
- 1:28Andre back in 2022 was an up and coming player, quickly climbing
- 1:33into the 2K ELO range. He was working hard to break
- 1:36into the top tier tournaments, a goal that ironically this match
- 1:40might have actually hindered. We can reconstruct this game
- 1:45like an archaeological find because someone actually took
- 1:48the time to archive the whole thing on a dedicated website.
- 1:52And that website is still up today.
- 1:54And I've put the link to that site into the show notes of this
- 1:58episode. But you know what?
- 2:00Stick with me, because I'm going to tell you the whole saga right
- 2:04here. And it begins in a way that you
- 2:07might expect when you know, Rubenstock is playing.
- 2:11He got the barbers, Andre is the Vikings, the map is Acropolis.
- 2:16But honestly the map doesn't even matter, the civilizations
- 2:20however do. See when Rubenstock gets Berbers
- 2:23he will rushes. And remember this was back
- 2:26before the villager rush nerve that the Berbers have gotten.
- 2:30First Rubenstock walled in Andre's berries.
- 2:33Then came the follow up a tower rush.
- 2:35Of course, those towers were still standing in the Castle
- 2:39Age, only now they were joined by castles.
- 2:42Despite the chaos, Andre managed to build a solid economy behind
- 2:46the madness. He played Knights and crossbows,
- 2:49raiding Rubenstock relentlessly and defending like a lion.
- 2:53By the Imperial Age, it's a bloodbath.
- 2:56Berserks versus camel Archers are on the field.
- 2:59Andre eventually manages to push Rubenstock off his half of the
- 3:03map. The rates are constant, but
- 3:05slowly the game begins to stabilize.
- 3:08And by stabilize, I actually mean it begins to drag.
- 3:12After one hour and 40 minutes of game time, the gold starts to
- 3:17run out. After 2 1/2 hours, they both
- 3:21chopped down the very last tree. It was an entertaining match in
- 3:25the beginning, but for the past hour it got slower and slower
- 3:31and it was kind of obvious that neither player knew how to
- 3:34finish off his opponent. Now, I have to admit that this
- 3:39whole thing is already bizarre, going down to the very last
- 3:43tree, but what happens next actually earns my genuine, if
- 3:49slightly concerned, admiration. It tells you everything you need
- 3:53to know about how Rubenstock's brain works.
- 3:56We're entering the next part of the game, and I call it the War
- 4:00of petty Theft. If I were playing a game and the
- 4:04map was empty, no gold and no wood available, I'd probably try
- 4:08a final Hail Mary attack to take the relics, buy some wood, and
- 4:13reseed my farms one last time. Well, actually, who am I
- 4:17kidding, I would have resigned a long time ago and started
- 4:20another game, but you know what I mean.
- 4:22But Speaking of relics, Andre had four of them.
- 4:26Rubenstock only won. However, this is important
- 4:30because that meant that both players had a steady, even the
- 4:34Rubenstock a very slow gold income.
- 4:37Now, where I see an empty map, Rubenstock obviously sees
- 4:43opportunity. He looks at Andre's farms and
- 4:46sees unclaimed resources. He rounds up his bravest
- 4:50villagers, runs across the map and starts stealing Andre's
- 4:53farms. He wasn't even doing it
- 4:55together. Food.
- 4:57Andre wouldn't let him stay there long enough for that.
- 5:00He did it just so Andre couldn't use them.
- 5:03It's like 2 farmers in a drought creeping out at night to steal
- 5:06each other's water. Pure unadulterated pettiness.
- 5:11As the arrows tick by, both players become deathly afraid of
- 5:15losing units. Rubenstock has about 100 more
- 5:19units than Andre, but Andre makes the critical mistake of
- 5:23spending his remaining paper thin resources on villagers who
- 5:28have nothing left to gather. Around the three hour and 40
- 5:32minute mark, Rubenstock seizes an opening.
- 5:36Andre launches a major attack and Rubenstock counters by
- 5:39sending a massive wave of facades to demolish Andre's
- 5:43monastery. A second group of facades wipes
- 5:46out Andre's monks. Now Rubenstock should have a
- 5:50massive advantage, right? He's got one relic, Andre has
- 5:54none and no way to re Garrison his relics.
- 5:58Except he just gave Andre the same idea.
- 6:01So he went on to destroy Rubenstock's relics and he had
- 6:07no way of re garrisoning that relic into a monastery.
- 6:12So by the four hour mark, both players are standing there with
- 6:160 gold income and no way to get any future gold income.
- 6:21So what do you do? How do you win a game like this?
- 6:25The realization sinks in for both of them.
- 6:27Neither can actually defeat the other as long as they are paying
- 6:32attention. Which means we need a new
- 6:34strategy, and it emerges quite soon.
- 6:38It's no longer about micro and macro.
- 6:41It's about who can stay awake longer, who has more time to
- 6:46waste than his opponent. So the next stage of this game
- 6:50begins, and it's an unconventional one.
- 6:52It's the sleep stage. Both players refuse to give up,
- 6:56but neither of them can come up with a plan to win.
- 7:00While Rubenstock goes AFK after about 6 hours, Andre tries to
- 7:05capitalize. He destroys a few buildings and
- 7:08tries to siege Rubenstock's castle.
- 7:11But Rubenstock has tucked all his units inside and with
- 7:15Ballistics research, Andre can't even get close.
- 7:19So let me get this entirely clear.
- 7:23This is a weird stalemate because it is not an equal
- 7:27stalemate. Rubenstock has all his units
- 7:31garrisoned inside his buildings and he's got Ballistics, but
- 7:34he's got no murder holes. So if for some reason Andre
- 7:40would catch Rubenstock off guard while he didn't Garrison inside
- 7:45his TC and his castle, and he would close in on the buildings,
- 7:49he could actually batter them down because no murder holes.
- 7:52On the other hand, Andre is standing with a few units and
- 7:56he's got a castle and he does have murder holes, but no
- 8:00Ballistics. So there is a strategy here.
- 8:04If Andre is away from keyboard and Rubenstock manages to kite
- 8:11the aero fire from the castle with a runner, he can actually
- 8:16go underneath the castle and batter down the castle because
- 8:19that castle would be focused on the runner and even despite
- 8:23having murder holes, he would not focus the units underneath
- 8:26the castle. But the moment Andre gets back,
- 8:28he could manually retarget the unit and he would kill off the
- 8:33Rubenstock's unit. So that would be very risky, A
- 8:36risky play to do. Which leaves us at this
- 8:39stalemate where usually the player who would not have enough
- 8:44attention or would be away in the wrong moment might lose the
- 8:49game. And so they wait.
- 8:51They wait for the other person to go to bed.
- 8:55At 33 hours of in game time, Rubenstock manages to destroy
- 9:00one of Andrea's castles while Andrea is asleep.
- 9:03He used his villagers to siege the building while a single
- 9:06hussar ran circles to distract the castle fire.
- 9:10Now there's only one castle left.
- 9:12Rubenstock moves in for the kill and if he would get that castle
- 9:17he would suddenly win the game. But Andre wakes up just in time.
- 9:21He fends off the attack. Rubenstock's only reaction in
- 9:24the chat. Back to sleep.
- 9:27See you tomorrow. 14 in game hours later, with literally
- 9:32nothing happening in between. Rubenstock tries again, but
- 9:37Andre is there. 10 hours after that, another attempt by
- 9:41Rubenstock, but same result. In the meantime, Rubenstock
- 9:46actually went out on a date. I mean, why not?
- 9:50The game is still running. There's absolutely nothing
- 9:52Andrea can do to win the game. He needs Rubenstock to slip up,
- 9:56and that's unlikely while he's away.
- 9:59We are getting into the late game of this match, and
- 10:03Rubenstock eventually builds the ultimate AFK defense.
- 10:07His castle is placed right next to a Town Center so the two
- 10:11buildings cover each other's blind spots.
- 10:14He also uses his final scraps of wood to build Palisades around
- 10:19the side not covered by the TC of his castle because he doesn't
- 10:24have murder holes. So there was literally nothing
- 10:27that Andre could do to take down his buildings and or to even
- 10:31kill a unit because they are all garrisoned.
- 10:34It is a perfect stalemate. Rubenstock cannot lose.
- 10:39Andre cannot win. Fast forward another 15 in game
- 10:44hours. We are at hour 75.
- 10:47If you're wondering about the military, Andre has exactly 3
- 10:51units. Rubenstock has 16.
- 10:54Not that it really matters though.
- 10:56Rubenstock is the only one who can safely leave his base.
- 11:01Andre however, has no win condition left, so he of course
- 11:05refuses to leave his castle because the moment he does and
- 11:09Rubenstock is awake, he would instantly lose the game.
- 11:12Then the thing everyone feared finally happened, Andre's only
- 11:17remaining win condition actually struck, and that is a bit sad.
- 11:23At exactly 98 hours, 14 minutes and 53 seconds in game time, the
- 11:29match ended not with Agg, not with a heroic charge, but
- 11:35because Rubenstock disconnected. Andre's long game paid off by
- 11:40sheer technicality. He won the 12th ELO, and the
- 11:45match went down in history as the longest 2K plus ranked game
- 11:49ever played. Funnily enough, this was great
- 11:52for both of them. The entire Age of Empires world
- 11:56was watching the game. Press reported on it
- 11:58internationally. Both players hit record
- 12:01viewership numbers while they weren't even at their desks.
- 12:04The Twitch chat was just hanging out in their rooms and
- 12:09entertaining themselves for days.
- 12:11Now if you hate that anti climactic ending, I have a
- 12:16little treat for you. There was an actual sequel.
- 12:20The two players restored the match to settle it properly
- 12:25after 100 hours of in game time, which by the way, translates to
- 12:3060 hours of real time spanning from Wednesday to Friday.
- 12:34They decided to let the winner be determined by a good old
- 12:38fashioned fist fight, villager versus villager.
- 12:43And now you're definitely wondering how that went down.
- 12:46And I'm not going to tell you. I'm actually let you hear about
- 12:51that from the perspective of Rubenstock himself.
- 12:56We could never settle this down. 14 All right, there we go, guys.
- 13:02Here we go. Here we go.
- 13:07I am saying I never pitched this.
- 13:08Excited in a video game. Oh, can you say I think I got
- 13:16it? I think I got it.
- 13:18I think I got it. We got it.
- 13:26Gigi. Gigi, I was saying was it we won
- 13:34the game, but he got the points. But that doesn't matter.
- 13:39Points don't matter here.