Latest / Dissonant Whispers: A DnD Actual Play Podcast / Ep 10: Yetis and the Curse of Three
Transcript
- 0:30SPEAKER_10: Okay, so the last time we all met together, we had a dungeon crawl, an epic dungeon crawl, that ended up being a lot more deceptive than we thought it was.
- 0:46SPEAKER_10: Right now, the Planar Vanguard is in the depths of the Dwarven mine, trying to make their way towards what they believe to be an issue with the white dragon that was providing aid to the city above, the dwarven city above.
- 1:04SPEAKER_10: Upon entering the dungeon, there was a sense of heaviness and a magical suppression field exists down there, making it extremely difficult for our party to cast spells.
- 1:20SPEAKER_10: So we crawled, we did some puzzles, we found that there was a puzzle that was on the dead body of an adventurer that had fallen in these mines.
- 1:34SPEAKER_10: So now the party equipped with the puzzle, equipped with the knowledge of a direction to go and a gold in mind, it is time for the warriors of the group to shine and for the spellcasters of the group to really roll high.
- 1:56SPEAKER_10: And with that, as our players have entered into a large cavern that has three giant yetis that they can see, we are going to start this episode with a battle.
- 2:18SPEAKER_14: Have you rolled initiative?
- 2:20SPEAKER_10: No, we're about to roll initiative.
- 2:22SPEAKER_10: So, uh, you guys can all see where you are situated here in the front entrance.
- 2:28SPEAKER_10: If your player is not there, then put their put your player on there for me, please.
- 2:33SPEAKER_14: I think I was sort of 10 feet back from Drax.
- 2:38SPEAKER_14: And then I got Miriam.
- 2:40SPEAKER_10: I was smelling.
- 2:42SPEAKER_10: Yeah, you did have Miram.
- 2:43SPEAKER_10: I think.
- 2:45SPEAKER_16: I had gone my distance up the wall, so I was trying to look for my measures, but I'm about 40 feet up the wall.
- 2:51SPEAKER_16: You're right.
- 2:52SPEAKER_16: You said 30.
- 2:53SPEAKER_16: I didn't really I forgot I moved 40 feet.
- 2:55SPEAKER_10: So okay.
- 2:56SPEAKER_10: But you said 30.
- 2:57SPEAKER_16: I'm fine with 30.
- 2:58SPEAKER_16: Okay.
- 2:58SPEAKER_16: That sounds right.
- 2:58SPEAKER_16: It gives me even more move to work with.
- 3:00SPEAKER_03: So is the yeti or the yetis where they're supposed to be?
- 3:02SPEAKER_10: The yetis are where they're supposed to be.
- 3:04SPEAKER_10: So they had moved to the back of the cavern after you had loosed an arrow towards them.
- 3:09SPEAKER_10: Oh, okay.
- 3:12SPEAKER_10: Yeah, he did, and then he that's the guy that's moved backwards.
- 3:15SPEAKER_03: Oh, I can shoot him in the bum.
- 3:16SPEAKER_10: You could shoot him in the bum if you wanted.
- 3:19SPEAKER_10: Okay.
- 3:20SPEAKER_10: So going forward from here, I will need each of you to please roll me a initiative.
- 3:30SPEAKER_15: Drax got an 11.
- 3:32SPEAKER_10: Drax got an eleven.
- 3:36SPEAKER_15: Fifteen.
- 3:37SPEAKER_10: 15 for Einar?
- 3:39SPEAKER_16: 15 for Oleander.
- 3:41SPEAKER_16: Your dex is higher than mine, I believe.
- 3:43SPEAKER_10: Six for Oleander.
- 3:45SPEAKER_13: Drunken's got a two.
- 3:47SPEAKER_10: Drunken got a two.
- 3:49SPEAKER_11: Twenty-two.
- 3:50SPEAKER_10: Twenty-two.
- 3:52SPEAKER_10: Alright, and I'll just auto-roll the initiative for these idiots.
- 3:56SPEAKER_10: Okay.
- 3:58SPEAKER_10: First order is gonna go Delphine, Einar, rolled, and Drax.
- 4:03SPEAKER_10: Followed by some abominable Yetis.
- 4:08SPEAKER_03: You wanna go first or not?
- 4:09SPEAKER_16: It's all you you have the initiative to do.
- 4:12SPEAKER_16: Well, I know it's cool.
- 4:13SPEAKER_16: Yeah.
- 4:13SPEAKER_16: I would technically go after both of you because I'm pretty sure you're both quicker than me technically.
- 4:17SPEAKER_14: Um I'm going to activate a blade song.
- 4:21SPEAKER_14: Are we are we starting?
- 4:22SPEAKER_10: We are about to start.
- 4:29unknown: Okay.
- 4:30SPEAKER_14: I activate.
- 4:31SPEAKER_10: Delphine, start us off.
- 4:32SPEAKER_14: Activate Blade Psalm.
- 4:35SPEAKER_14: And can do I have line of like where do I have to be?
- 4:41SPEAKER_14: Do you have line of sight on that guy?
- 4:42SPEAKER_10: You would have to be right up at the front of the doorway.
- 4:45SPEAKER_10: Okay, so there you go.
- 4:48SPEAKER_10: Um you could even go one, you could go five feet to your right if you wanted to be.
- 4:54SPEAKER_10: Okay, fine then.
- 4:56SPEAKER_10: Fine.
- 4:58SPEAKER_14: Uh I'm going to try to cast a firebolt.
- 5:04SPEAKER_09: Okay.
- 5:04SPEAKER_14: So I have to roll an 18 to be able to successfully cast.
- 5:08SPEAKER_09: Correct.
- 5:08SPEAKER_14: Right?
- 5:08SPEAKER_14: Intelligence check.
- 5:10SPEAKER_09: Yep.
- 5:13SPEAKER_14: 19! You got it.
- 5:14SPEAKER_14: Yay! Off goes.
- 5:17SPEAKER_10: Now you gotta roll the hit.
- 5:19SPEAKER_14: But I'm gonna have Miram provide the help action so I have advantage.
- 5:22SPEAKER_10: Okay.
- 5:23SPEAKER_14: So he's just flying in its face.
- 5:24SPEAKER_14: Yeah.
- 5:25SPEAKER_14: Distracting it.
- 5:26unknown: Okay.
- 5:29SPEAKER_14: Crit.
- 5:30unknown: Crit.
- 5:31SPEAKER_10: You got it.
- 5:32SPEAKER_13: Yes, yes.
- 5:32SPEAKER_04: Now do another one so you can crit twice.
- 5:34SPEAKER_13: Oh!
- 5:35SPEAKER_10: Yep, go again.
- 5:36SPEAKER_13: No, no.
- 5:38SPEAKER_10: Oh.
- 5:38SPEAKER_10: Well, if you're gonna try.
- 5:40SPEAKER_10: If you're gonna hit, you might as well crit.
- 5:43SPEAKER_08: Otherwise, everything else is full of shit.
- 5:46SPEAKER_10: You double whatever you roll.
- 5:47SPEAKER_10: Yeah, that's right.
- 5:48SPEAKER_10: Any dice that you roll, you double.
- 5:49SPEAKER_14: That's not a good roll.
- 5:52SPEAKER_14: Twenty-two.
- 5:54SPEAKER_10: Twenty-two.
- 5:55SPEAKER_14: Twenty-two fire damage.
- 5:57SPEAKER_10: Taken.
- 5:58SPEAKER_10: You watch as.
- 6:01SPEAKER_10: You watch as this firebolt streaks out of your hand.
- 6:06SPEAKER_10: And it strikes the Yeti straight in the back of the shoulder.
- 6:10SPEAKER_10: It lurches forward and you watch as the fire burns the fur away.
- 6:16SPEAKER_10: And the Yeti has disadvantage on this next attack.
- 6:18SPEAKER_14: Yes! And it smells like burning dog hair.
- 6:22SPEAKER_10: Would you like to move anywhere else or are you staying where you're at?
- 6:24SPEAKER_14: I'm going to step five feet back.
- 6:27SPEAKER_10: Step five feet back, okay.
- 6:29SPEAKER_14: I'm nervous about being trapped in the room before the other uh martial types get in.
- 6:33SPEAKER_10: I concur.
- 6:34SPEAKER_10: Wise.
- 6:34SPEAKER_14: That is my turn.
- 6:35SPEAKER_10: Einar, you are 30 feet up on the wall, right above the entrance of the cavern.
- 6:44SPEAKER_16: Okay.
- 6:45SPEAKER_16: One, two, three, four, five, uh, six, and then two more.
- 6:50SPEAKER_16: Do you get my forty, so scurrying along?
- 6:51SPEAKER_16: Okay.
- 6:52SPEAKER_16: He's gonna increase his height to about forty feet off the ground there.
- 6:57SPEAKER_16: Okay.
- 6:58SPEAKER_16: And I will continue around.
- 7:00SPEAKER_16: One, two, three, four, five, six, seven, eight.
- 7:04SPEAKER_16: So over here above the yeti.
- 7:06SPEAKER_10: Okay.
- 7:06SPEAKER_10: You are above that yeti.
- 7:08SPEAKER_16: I will continue to scurry up the wall.
- 7:10SPEAKER_16: How tall is that?
- 7:10SPEAKER_16: Are they compared to I just need to?
- 7:12SPEAKER_10: They are.
- 7:13SPEAKER_10: That's a good question.
- 7:14SPEAKER_10: Let's very important double check.
- 7:16SPEAKER_10: They're there are huge monstrosities, so I'm gonna put them at 15 feet high.
- 7:20SPEAKER_16: Fifteen feet high?
- 7:21SPEAKER_10: Yeah.
- 7:23SPEAKER_10: Just be aware, did you use your bonus action to double your movement?
- 7:28SPEAKER_16: No, I used my action.
- 7:29SPEAKER_10: Your action, okay.
- 7:30SPEAKER_16: Um I did I absolutely double moved, but my bonus action shall be activating ventar.
- 7:37SPEAKER_16: Just the ink.
- 7:38SPEAKER_16: So letting it flow into the weapon side of me.
- 7:41SPEAKER_09: Okay.
- 7:41SPEAKER_16: And just thinking to him like, just thinking to him like, time to see what we can do.
- 7:47SPEAKER_16: Yeah.
- 7:50SPEAKER_10: Let's eat.
- 7:53SPEAKER_10: You hear him as he replies.
- 7:54SPEAKER_10: The excitement almost makes your hair stand up on the end of your arms.
- 8:00SPEAKER_10: As Ventor doesn't take over but flows into your consciousness again as you release him.
- 8:08SPEAKER_16: My arms cope with the inky substance that starts to wreck.
- 8:12SPEAKER_16: Um and that would be my turn.
- 8:14SPEAKER_16: I'm not gonna do any more than that.
- 8:16SPEAKER_10: Rolled your up.
- 8:17SPEAKER_16: 40 feet up.
- 8:17SPEAKER_16: Okay.
- 8:18SPEAKER_03: Well, so I think I've already hurt this guy pretty decently.
- 8:21SPEAKER_03: Uh but I will steady aim and I'll take a shot at him.
- 8:25SPEAKER_03: Alright.
- 8:26SPEAKER_03: Which one?
- 8:26SPEAKER_03: The first one there?
- 8:27SPEAKER_03: You guys don't realize it, but he spacing me took to her back.
- 8:29SPEAKER_03: That's why she hit him in the shoulder.
- 8:31SPEAKER_03: Aim right for that butthole.
- 8:33SPEAKER_10: Right for the butthole.
- 8:35SPEAKER_10: Wow.
- 8:36SPEAKER_10: Go for it.
- 8:38SPEAKER_03: Uh oh my god, that's the worst roll I've ever seen.
- 8:41SPEAKER_03: I think I missed.
- 8:43SPEAKER_10: What's the actual roll?
- 8:44SPEAKER_03: Uh 17.
- 8:46SPEAKER_10: 17 does not hit.
- 8:47SPEAKER_10: Yeah.
- 8:48SPEAKER_10: Okay.
- 8:48SPEAKER_03: Boo! Alright, well.
- 8:50SPEAKER_03: Uh I could add a D8.
- 8:52SPEAKER_03: Is it even worth it?
- 8:53SPEAKER_03: Probably not.
- 8:55SPEAKER_11: Always.
- 8:55SPEAKER_11: Always.
- 8:56SPEAKER_10: It's if it's 17 and you and yeah, you can add a D8 to your hit.
- 9:01SPEAKER_10: I would say that's worth it.
- 9:03SPEAKER_03: Less damage too, though.
- 9:04SPEAKER_10: It's that is true.
- 9:05SPEAKER_10: It's up to you.
- 9:05SPEAKER_03: Oh, wait a minute.
- 9:06SPEAKER_03: I didn't even steady aim, so it's actually way worse than that.
- 9:09SPEAKER_03: It's 12, I would have steady aimed on that.
- 9:11SPEAKER_10: Oh yeah, you didn't steady aim.
- 9:12SPEAKER_10: Oh, you you did you said steady aim.
- 9:13SPEAKER_10: Did it?
- 9:14SPEAKER_10: You said city aim.
- 9:15SPEAKER_03: 12 is what I rolled, so I know.
- 9:16SPEAKER_10: Okay.
- 9:17SPEAKER_03: Okay, I'll take a regular shot, my second shot.
- 9:19SPEAKER_03: Okay, go for it.
- 9:20SPEAKER_03: Anyways, it's just a regular shot.
- 9:21SPEAKER_03: I rolled poorly again.
- 9:23SPEAKER_03: So that would have been five and thirteen is eighteen.
- 9:25SPEAKER_10: 18 hits.
- 9:26SPEAKER_10: 18 hits, okay.
- 9:28SPEAKER_10: This is supposed to be your time to shine roll.
- 9:29SPEAKER_10: What the hell are you doing?
- 9:31SPEAKER_03: Shine! The highest roll was a five out of those, so I did not shine at all.
- 9:35SPEAKER_10: Alright, go for it.
- 9:37SPEAKER_03: Do what you're told.
- 9:39SPEAKER_03: I did not.
- 9:40SPEAKER_03: So that's five plus seven is twelve damage.
- 9:44SPEAKER_03: I don't even want to bother adding a D8.
- 9:46SPEAKER_03: 12 damage taken.
- 9:48SPEAKER_03: I'll add a D8, why not?
- 9:49SPEAKER_09: Go for it.
- 9:51SPEAKER_03: So it's uh 20 damage.
- 9:52SPEAKER_10: 20 damage, okay.
- 9:53SPEAKER_09: Taken.
- 9:54SPEAKER_03: And then uh so he needs to roll a saving through what is it, Wiz DC 17?
- 10:01SPEAKER_03: 18.
- 10:01SPEAKER_03: Okay, she's right.
- 10:03SPEAKER_03: Okay, and that's to do what?
- 10:04SPEAKER_03: Disvantage other.
- 10:06SPEAKER_03: Oh, he already has disadvantage.
- 10:07SPEAKER_03: Anybody want to move half their movement?
- 10:09SPEAKER_10: There you go.
- 10:11SPEAKER_03: Anybody want much?
- 10:12SPEAKER_03: Want to move half your movement?
- 10:13SPEAKER_03: Okay.
- 10:13SPEAKER_03: You can as a reaction, you can move half your movement.
- 10:15SPEAKER_03: Oh, as a reaction?
- 10:17SPEAKER_10: So that takes away your reaction after your turn's over, though.
- 10:20SPEAKER_10: It's up to you.
- 10:21SPEAKER_10: Does it?
- 10:23SPEAKER_10: Uh his turn's right now.
- 10:24SPEAKER_10: Oh, you don't want it?
- 10:27SPEAKER_16: Because if you don't want to write it because he doesn't get a reaction wall.
- 10:30SPEAKER_14: Is he too hot for that?
- 10:31SPEAKER_14: I'll take it.
- 10:31SPEAKER_14: I'll take it.
- 10:32SPEAKER_03: I think I just incite.
- 10:33SPEAKER_03: Yeah, go for it.
- 10:34SPEAKER_03: Oh three is.
- 10:35SPEAKER_05: Yeah, that three is your half.
- 10:36SPEAKER_05: That's my half.
- 10:37SPEAKER_02: There you go.
- 10:38SPEAKER_02: Yeah, but I can see.
- 10:39SPEAKER_10: Alright, Drash, you're up.
- 10:42SPEAKER_15: Alrighty.
- 10:45SPEAKER_15: Don't know if this is safe or not, but I would like to rage.
- 10:50SPEAKER_15: And I am going to recklessly attack this thing.
- 10:58SPEAKER_15: Uh 19 to hit?
- 11:00SPEAKER_10: 19 hits.
- 11:01SPEAKER_15: Alright.
- 11:04SPEAKER_15: 14 damage.
- 11:05SPEAKER_10: 14 damage taken.
- 11:07SPEAKER_15: I'm going to do it again.
- 11:11SPEAKER_15: 32 to hit.
- 11:13SPEAKER_15: That hits.
- 11:16SPEAKER_15: Will allow it.
- 11:17SPEAKER_15: Another 18 damage.
- 11:19SPEAKER_10: Taken.
- 11:20SPEAKER_15: Alright.
- 11:21SPEAKER_15: That's the turn.
- 11:23SPEAKER_10: Okay.
- 11:23SPEAKER_10: Next up will be the abominable yetis.
- 11:27SPEAKER_10: Alright, we were gonna start with the one that you guys are whaling on.
- 11:31SPEAKER_10: Why not?
- 11:32SPEAKER_10: Why not, hey?
- 11:34SPEAKER_10: Okay, so I have a couple options here.
- 11:36SPEAKER_10: I'm just going to.
- 11:40SPEAKER_10: Yeah, okay, let's do that.
- 11:41SPEAKER_10: That's a nice one.
- 11:42SPEAKER_10: So he turns around.
- 11:46SPEAKER_10: Errrr.
- 11:48SPEAKER_06: 5, 10, 15, 20, 20, 10, 30.
- 11:50SPEAKER_10: Nice.
- 11:51SPEAKER_10: Okay.
- 11:51SPEAKER_10: Oh no.
- 11:53SPEAKER_10: Why would we be so mean?
- 11:54SPEAKER_10: The Eddy can do what's called chilling gaze.
- 11:57SPEAKER_10: So any creature within 30 feet of him, when he stares at you, he can try and chill you.
- 12:05SPEAKER_10: I close my eyes.
- 12:07SPEAKER_10: You could do that if it was your turn.
- 12:10SPEAKER_10: You could do that if it was your turn, but it is not your turn.
- 12:13SPEAKER_10: Let's go with that chilling gaze.
- 12:16SPEAKER_10: Is first gonna happen to Rold.
- 12:18SPEAKER_10: Rold, roll me, please, a DC 18 constitution saving throw.
- 12:23SPEAKER_05: Is it one specific character or one character?
- 12:26SPEAKER_10: One character.
- 12:27SPEAKER_10: I have another one, but the other one is a cone.
- 12:30SPEAKER_10: This one is just a single character.
- 12:32SPEAKER_03: I got an 11.
- 12:32SPEAKER_10: You got an 11, okay.
- 12:34SPEAKER_10: So you are going to take the full brunt of this.
- 12:37SPEAKER_10: So 14 and then 19, 24, 30, 30 points of cold damage.
- 12:45SPEAKER_10: And you are paralyzed until the start of this Yeti's next turn, unless you have immunity to cold.
- 12:52SPEAKER_10: Paralyzed?
- 12:54SPEAKER_10: Paralyzed.
- 12:55SPEAKER_14: Is there any action any of us could take to unparalyze him?
- 12:59SPEAKER_10: The paralyzed condition is incapacitated, it can't speak or move.
- 13:03SPEAKER_10: The creature automatically fails strength and dexterity seven throws.
- 13:06SPEAKER_10: Any attack that like hits the creature is a critical attack if the attacker was in five feet.
- 13:11SPEAKER_14: Um I don't uh I was I didn't know if it was like a physical there from like literally an ice and we could use our action to break the ice or something.
- 13:19SPEAKER_10: I'm down with that.
- 13:20SPEAKER_10: If you want to use your action, you could break rolled out of the ice, it would be a roll.
- 13:24SPEAKER_15: Is was that a roll to hit or is that a spell?
- 13:27SPEAKER_15: Save and crow.
- 13:28SPEAKER_10: That is not a spell.
- 13:29SPEAKER_10: It's an ability.
- 13:30SPEAKER_10: That is an ability.
- 13:31SPEAKER_15: But like a attack roll though?
- 13:32SPEAKER_10: Nope.
- 13:33SPEAKER_15: Okay.
- 13:33SPEAKER_10: Because now is his attack roll.
- 13:35SPEAKER_10: Okay.
- 13:36SPEAKER_10: Which would be at a disadvantage.
- 13:37SPEAKER_10: Yes.
- 13:37SPEAKER_10: He gets uh, so yeah, each Yeti gets the ability to do that chilling gaze uh once as well as two attack rolls, but if they want to throw ice, they're not able to do the chilling gaze.
- 13:48SPEAKER_10: So if they want to do a ranged attack, right?
- 13:51SPEAKER_10: Yeah, all right.
- 13:52SPEAKER_10: So this is at disadvantage, and uh yeah, they're going against you, Drax.
- 13:56SPEAKER_15: So that'll be at straight roll because I I went reckless attack.
- 14:00SPEAKER_10: Oh, I'll just roll again then.
- 14:04SPEAKER_10: Uh I don't believe that's gonna hit you.
- 14:07SPEAKER_10: Uh 17 to hit.
- 14:10SPEAKER_10: Uh this is actually okay, and he gets one more claw.
- 14:13SPEAKER_10: That will be a 19 to hit.
- 14:15SPEAKER_15: That hits.
- 14:16SPEAKER_10: That is, okay.
- 14:17SPEAKER_10: So this is gonna be 12 points of slashing damage plus 15 points of cold damage.
- 14:25SPEAKER_10: So altogether, 28 points, uh 27 points of damage.
- 14:30SPEAKER_10: Yep, okay.
- 14:31SPEAKER_10: That is the end of that Yeti's turn, and it is going to move to the entrance of the tunnel, if you don't mind.
- 14:38SPEAKER_08: How?
- 14:39SPEAKER_08: In what manner?
- 14:40SPEAKER_10: Uh right up to the front there.
- 14:41SPEAKER_10: Can't have a reaction.
- 14:42SPEAKER_10: Yeah, yeah, yeah.
- 14:43SPEAKER_10: Just put him right in front.
- 14:44SPEAKER_10: Block the entrance.
- 14:44SPEAKER_10: Block the exit.
- 14:45SPEAKER_10: Yeah, he's coming right after you guys.
- 14:47SPEAKER_10: And then the next one is the one underneath Einar! Einar, you are not hidden by any means, are you?
- 14:54SPEAKER_16: No, I didn't hide this time.
- 14:56SPEAKER_10: Okay, so you are going to feel a stare as this monster will also chill and gaze you.
- 15:05SPEAKER_10: You are out of range, however, for the claws, so it'll just be the chilling gaze.
- 15:09SPEAKER_10: Uh, I need you to roll me a constitution saving throw DC 18, please.
- 15:14SPEAKER_16: Come on, Sunshine.
- 15:16SPEAKER_10: Nope.
- 15:16SPEAKER_10: Alright.
- 15:17SPEAKER_16: Just under I'm frozen next.
- 15:19SPEAKER_10: 23 points of cold damage, and you are frozen to the wall for one turn until the beginning of that Yeti's next turn.
- 15:27SPEAKER_10: Okay, and next up is the other Yeti on the other side there.
- 15:32SPEAKER_10: Move him uh two behind the Yeti next to Einar.
- 15:37SPEAKER_10: To Einar, please.
- 15:38SPEAKER_10: Thank you.
- 15:39SPEAKER_10: And he is going to do an ice throw.
- 15:43SPEAKER_10: Now, this is not a crit because he is not within five feet of you.
- 15:47SPEAKER_10: So it is still it is still a roll to hit.
- 15:50SPEAKER_16: Disadvantage.
- 15:51SPEAKER_10: Why is it disadvantage?
- 15:53SPEAKER_10: Uh, displays are cloak, but I don't uh I think that that still applies.
- 15:58SPEAKER_10: I think that still applies.
- 15:59SPEAKER_10: Yeah, I do.
- 16:00SPEAKER_14: It's not an action on your part, it's just wearing the bigger.
- 16:03SPEAKER_10: Yeah, I do believe that that is correct.
- 16:07SPEAKER_16: Still looks like he is not where he is.
- 16:09SPEAKER_16: Tucked up little ball, two of them on the wall, and you're not sure which one it is.
- 16:12SPEAKER_05: I thought because you were paralyzed and broken to the wall that it would be game.
- 16:18SPEAKER_10: Disadvantage, that's a natural one.
- 16:20SPEAKER_14: Hey! Don't just hit me.
- 16:23SPEAKER_10: He's right in front of him.
- 16:24SPEAKER_14: And he hit his friend the back.
- 16:25SPEAKER_10: I think he should hit his friend.
- 16:26SPEAKER_10: Do you want me to start doing that?
- 16:28SPEAKER_14: You've always done that.
- 16:29SPEAKER_14: You have so many heroics.
- 16:36SPEAKER_10: Alright.
- 16:36SPEAKER_10: I'll do it.
- 16:37SPEAKER_10: You always do.
- 16:38SPEAKER_10: I will do it.
- 16:40SPEAKER_10: I am down to do it.
- 16:41SPEAKER_05: That is already insulting.
- 16:43SPEAKER_10: I am down to do it.
- 16:44SPEAKER_05: He drops the ice.
- 16:45SPEAKER_10: 12 is he gets max damage on the first roll.
- 16:53SPEAKER_10: That's awesome.
- 16:54SPEAKER_10: And then one and five damage plus uh plus six.
- 16:59SPEAKER_10: So he takes 12, he takes 18 points of damage.
- 17:03SPEAKER_03: Very sharp.
- 17:04SPEAKER_03: That is hilarious.
- 17:04SPEAKER_10: And he turns around and goes, and the other one goes, sorry.
- 17:14SPEAKER_10: Alright, that brings us to Oleander, followed by Drucan afterwards.
- 17:19SPEAKER_10: What would you like to do?
- 17:20SPEAKER_13: Okay, um break them out of the lock.
- 17:26SPEAKER_14: Oh fuck.
- 17:27SPEAKER_14: Drax, I'm of absolutely no use unless I can bite you.
- 17:33SPEAKER_10: Can't physically get to you.
- 17:34SPEAKER_11: I can't even get to you.
- 17:35SPEAKER_11: I am absolutely.
- 17:40SPEAKER_11: Oh.
- 17:40unknown: Yeah.
- 17:42SPEAKER_10: You can paralyzed.
- 17:43SPEAKER_10: I can't do anything.
- 17:44SPEAKER_10: Listen, listen, listen, you are not.
- 17:47SPEAKER_14: I thought we would do a check.
- 17:49SPEAKER_14: Yeah.
- 17:50SPEAKER_14: I I'm I'm yelling that to Drax so that he's aware.
- 17:53SPEAKER_14: I am of zero fucking use of this in this battle without being able.
- 17:59SPEAKER_11: Like, if I don't get blood, I can't do shit.
- 18:03SPEAKER_11: I am not willing to bite my companions without their consent.
- 18:07SPEAKER_10: No, that is so proper of you.
- 18:09SPEAKER_05: There is no way that I can maneuver any of my spells, including my primal savagery.
- 18:16SPEAKER_11: Seeing as I cannot get two Drax at this time, I am going to use my action to try and pull Rold back.
- 18:24SPEAKER_11: Now, uh correction.
- 18:26SPEAKER_11: Um, if I pull Rold back, will that create an attack of opportunity on him?
- 18:32SPEAKER_10: No, when you are forced out of your position, attack of opportunity does not exist.
- 18:37SPEAKER_14: So because I'm not within five feet in order to pull him back, I so I'm not gonna create it on myself, but I am gonna pull him back.
- 18:46SPEAKER_10: Okay, you may need to make a strength check, please.
- 18:48SPEAKER_11: Oh, fuck her.
- 18:49SPEAKER_10: He is frozen to the ground.
- 18:50SPEAKER_11: Oh yeah, good point.
- 18:52SPEAKER_11: Okay, good point, good point.
- 18:54SPEAKER_11: Okay, shit.
- 18:57SPEAKER_10: You're looking for a 16.
- 18:58SPEAKER_11: Strength check?
- 19:00SPEAKER_10: Yeah.
- 19:00SPEAKER_10: Um this is not a not a saving throw.
- 19:03SPEAKER_11: Okay, so just a 13.
- 19:06SPEAKER_11: I can't inspire myself.
- 19:08SPEAKER_11: I said too bad you can't inspire yourself.
- 19:11unknown: 13.
- 19:12SPEAKER_10: 13.
- 19:13SPEAKER_10: Unfortunately, you are not able to break him free.
- 19:15SPEAKER_14: Am I able?
- 19:16SPEAKER_14: Okay, so I can't move him.
- 19:17SPEAKER_14: I can't move him or break him three free or anything.
- 19:21SPEAKER_10: On that roll, no.
- 19:22SPEAKER_14: Not with that roll.
- 19:23SPEAKER_10: Not with that roll, no.
- 19:24SPEAKER_13: Okay, I attempted.
- 19:25SPEAKER_13: Didn't work.
- 19:27SPEAKER_13: Um back up, back it up, back up, back it up.
- 19:30SPEAKER_13: Back it up.
- 19:34SPEAKER_13: Yeah, yeah.
- 19:35SPEAKER_10: And anything else you want to do?
- 19:37SPEAKER_10: You do have a bonus action for me.
- 19:38SPEAKER_14: Uh bonus action.
- 19:40SPEAKER_14: I am going to inspire Drax.
- 19:46SPEAKER_10: You don't have to be able to see him, do you?
- 19:47SPEAKER_10: Uh theoretically, she could have done it for sure.
- 19:50unknown: Yeah.
- 19:51SPEAKER_10: Theoretically, but she didn't.
- 19:53SPEAKER_14: Oh, it's good to hear you.
- 19:54SPEAKER_14: I think it is 60 feet.
- 19:57SPEAKER_14: Wasn't 60 feet.
- 19:58SPEAKER_14: I can hear you.
- 19:59SPEAKER_14: I can hear you.
- 19:59SPEAKER_14: For sure.
- 20:00SPEAKER_14: You can hear me.
- 20:01SPEAKER_11: Oh, echoing to shit.
- 20:02SPEAKER_10: There's people next door that can hear you.
- 20:05SPEAKER_11: I apologize.
- 20:06SPEAKER_11: I have projections.
- 20:08SPEAKER_11: Uh.
- 20:09SPEAKER_11: But yes, I inspire tracks.
- 20:11SPEAKER_07: Help and feel very inspired.
- 20:13SPEAKER_13: Come on, help smooth buddy.
- 20:15SPEAKER_10: Oh, it's a disadvantage because he's not a Beatles fan.
- 20:18SPEAKER_10: Yeah.
- 20:21SPEAKER_10: Just kidding.
- 20:23SPEAKER_10: That was clever.
- 20:23SPEAKER_10: That's poised, yeah.
- 20:25SPEAKER_10: That was good.
- 20:26SPEAKER_10: Alright, is that your turn?
- 20:28SPEAKER_14: That's my turn.
- 20:28SPEAKER_14: I'm backing up.
- 20:29SPEAKER_14: I'm useless.
- 20:30SPEAKER_10: It was a good turn.
- 20:30SPEAKER_10: It was a good turn.
- 20:31SPEAKER_10: For what you were able to do, I thought it was good.
- 20:32SPEAKER_10: Drunken, you're up.
- 20:33SPEAKER_10: What are you gonna do?
- 20:34SPEAKER_04: I guess I have to do this.
- 20:37SPEAKER_10: He's gotta do this.
- 20:38SPEAKER_10: What's he gonna do?
- 20:39SPEAKER_04: I'm going to move up in front of him.
- 20:41SPEAKER_10: Okay.
- 20:41SPEAKER_04: And I'm gonna hit him with my staff.
- 20:44SPEAKER_04: I like it.
- 20:46SPEAKER_04: But I'm gonna aim for his nuts.
- 20:48SPEAKER_10: Oh, okay.
- 20:50SPEAKER_10: I mean, you're probably right at height for that.
- 20:52SPEAKER_10: No, I'm taller than you're taller than that?
- 20:55SPEAKER_10: He's 15 feet.
- 20:56SPEAKER_07: Yeah, you're probably halfway.
- 20:58SPEAKER_10: You're almost eight.
- 20:59SPEAKER_10: Yeah, you're rearheads.
- 21:03SPEAKER_16: And you can try to smite back speed back.
- 21:06SPEAKER_16: You know, you do have two types of smites you could try.
- 21:08SPEAKER_16: Who knows?
- 21:08SPEAKER_16: Maybe it'll work.
- 21:09SPEAKER_16: So we gotta find that.
- 21:12SPEAKER_04: 20 hits.
- 21:16SPEAKER_04: That'd be six, seven, eight, nine, ten, fifteen points of damage.
- 21:22SPEAKER_09: Taken.
- 21:23SPEAKER_04: And you know what?
- 21:24SPEAKER_04: I'm gonna try.
- 21:25SPEAKER_04: Go for it.
- 21:26SPEAKER_04: I'm gonna try and smite him.
- 21:28SPEAKER_04: Do it.
- 21:28SPEAKER_04: Why not?
- 21:29SPEAKER_04: Because I could roll a 19 or 20.
- 21:32SPEAKER_04: Well, you know what?
- 21:32SPEAKER_04: 18, 19.
- 21:33SPEAKER_04: 19, 20.
- 21:34SPEAKER_04: 19, 20, 7, minus 1.
- 21:35SPEAKER_04: Oh, jeez.
- 21:38SPEAKER_07: I already have a chance.
- 21:40SPEAKER_07: Because you got your pluses.
- 21:42SPEAKER_07: Let's go.
- 21:43SPEAKER_10: But I'm gonna try.
- 21:44SPEAKER_10: The Raven Queen be with you.
- 21:48SPEAKER_04: No.
- 21:50SPEAKER_10: Alright, you're it does not go off.
- 21:52SPEAKER_10: You literally just watch Truke and Run.
- 21:57SPEAKER_10: And then he goes, ah, are you sticking where you're?
- 22:00SPEAKER_04: Yeah, because uh if I leave he'll give me not pack of opportunities everybody loves a meat shield.
- 22:04SPEAKER_04: I will stay right there.
- 22:06SPEAKER_10: All right.
- 22:07SPEAKER_10: Awesome.
- 22:07SPEAKER_10: Delphine, you are up.
- 22:08SPEAKER_10: It's top of the order again.
- 22:10SPEAKER_08: I have a question.
- 22:11SPEAKER_10: I would like to have the right answer for you.
- 22:14SPEAKER_10: Did she go?
- 22:15SPEAKER_14: Because now he's in my way.
- 22:16SPEAKER_10: Fireball.
- 22:18SPEAKER_14: No.
- 22:19SPEAKER_14: He's in my way now.
- 22:21SPEAKER_14: But I wanted, can I do an action where I'm I kind of squeeze between the two of them?
- 22:26SPEAKER_10: You want to be on the in that square?
- 22:28SPEAKER_14: Yeah, I want it to be in the in that square side.
- 22:30SPEAKER_14: I think you're allowed to do it.
- 22:30SPEAKER_10: Yeah, you're allowed to do that.
- 22:32SPEAKER_10: They have to just allow you, which I'm sure they would allow you.
- 22:34SPEAKER_10: Stay there.
- 22:34SPEAKER_10: Exactly.
- 22:34SPEAKER_10: You can't stay.
- 22:35SPEAKER_10: You can't stay there, you gotta move back.
- 22:36SPEAKER_14: But she could move first of one of their squares if I want to.
- 22:39SPEAKER_14: I need to if she was.
- 22:40SPEAKER_10: Totally fine.
- 22:41SPEAKER_10: Totally fine.
- 22:42SPEAKER_14: Okay, so I'm I'm like squeezing between your frozen form and him.
- 22:46SPEAKER_14: And I'm gonna try something.
- 22:47SPEAKER_02: And I don't know how I'm just kidding.
- 22:51SPEAKER_02: Don't know me.
- 22:51SPEAKER_14: I'm gonna mind blast.
- 22:53SPEAKER_14: Oh but I'm gonna just turn him so I can get him in the eight.
- 22:57SPEAKER_10: Yep.
- 22:57SPEAKER_14: So it'd be from here.
- 22:58SPEAKER_14: Does it hit them?
- 23:00SPEAKER_10: It does not because the block.
- 23:02SPEAKER_10: The block is in the way.
- 23:03SPEAKER_14: That's what was watering.
- 23:04SPEAKER_14: If I did it from that square, would it hit them?
- 23:08SPEAKER_10: Probably not.
- 23:08SPEAKER_10: No, it doesn't.
- 23:09SPEAKER_10: Because it's just put there seriously.
- 23:11SPEAKER_10: So put that ruler on the corner and then make it, yeah, like you would have to be.
- 23:16SPEAKER_14: Okay, that was my own option.
- 23:18SPEAKER_14: Yeah, that would be it.
- 23:18SPEAKER_14: Yeah, unfortunately.
- 23:20SPEAKER_14: So if you if you went through, but then you can't.
- 23:22SPEAKER_10: I mean, do you want to just go through and risk the opportunity attack?
- 23:27SPEAKER_10: Then you can get two instead of one.
- 23:29SPEAKER_10: What's it worth to you?
- 23:30SPEAKER_08: I don't want it over two.
- 23:32SPEAKER_10: I'm just I'm just saying.
- 23:33SPEAKER_10: I'm just telling you.
- 23:34SPEAKER_08: And then I have to hide in the quick.
- 23:36SPEAKER_10: It is it.
- 23:37SPEAKER_10: You could just do what you could do whatever.
- 23:38SPEAKER_10: Listen, I'm pretty sure that this guy is gonna take all the bread of the wrath, right?
- 23:44SPEAKER_14: Yeah, but then everyone else is gonna take all of this.
- 23:47SPEAKER_10: Yeah, but what are you gonna do?
- 23:48SPEAKER_10: It's what's best for you and what's best for the group in total.
- 23:52SPEAKER_08: I don't want to listen to you, but you're gonna be able to do it.
- 23:53SPEAKER_10: I know that you have a lot of life.
- 23:55SPEAKER_10: I know you have more life.
- 23:56SPEAKER_10: Shut up.
- 23:56SPEAKER_14: Don't say that.
- 23:57SPEAKER_10: You've gone up.
- 23:58SPEAKER_10: You're just being afraid.
- 23:59SPEAKER_10: You're just being a scaredy cat.
- 24:00SPEAKER_14: I am a scaredy cat.
- 24:01SPEAKER_14: Shut it! Alright, alright, alright, alright.
- 24:05SPEAKER_14: I will take the bait.
- 24:06SPEAKER_14: Okay.
- 24:06SPEAKER_14: I might regret it.
- 24:08SPEAKER_10: Because your blade song, you're pretty high.
- 24:10SPEAKER_10: Right?
- 24:13SPEAKER_10: Natural one.
- 24:14SPEAKER_13: Yay!
- 24:16SPEAKER_10: Where do you go, girl?
- 24:18SPEAKER_13: Taking a lot of the risks.
- 24:19SPEAKER_10: Nobody in the way, so I can't do damage to anybody else.
- 24:21SPEAKER_14: Now I'm gonna do it on these.
- 24:23SPEAKER_10: There you go.
- 24:24SPEAKER_10: See, that's way more bang for your buck, right?
- 24:26SPEAKER_14: They both have to make intelligent saving throws.
- 24:29SPEAKER_10: No.
- 24:31SPEAKER_16: They need intelligence saving throws.
- 24:33SPEAKER_10: Oh, pfft.
- 24:34SPEAKER_10: This is gonna be fun.
- 24:35SPEAKER_10: They are not wise.
- 24:36SPEAKER_10: Do they have minus like Drukin?
- 24:38SPEAKER_10: Uh they are minus one to their intelligence saving throws.
- 24:41SPEAKER_03: Oh, actually, I wanted to.
- 24:43SPEAKER_03: Oh, you did go past.
- 24:44unknown: Yeah.
- 24:45SPEAKER_10: She did.
- 24:46SPEAKER_10: She's a rock star.
- 24:47SPEAKER_10: I knew she would.
- 24:48SPEAKER_08: Because now I'm gonna do something else.
- 24:49SPEAKER_10: Uh we got uh two and two.
- 24:51SPEAKER_10: Yeah, which equals one and one.
- 24:54SPEAKER_14: So they are this is the big incapacitated?
- 24:59SPEAKER_14: This is the m the Illifid mind glass.
- 25:02SPEAKER_09: Oh, that's right.
- 25:03SPEAKER_14: So they are incapacitated for like a minute.
- 25:08SPEAKER_10: For a minute, unless damage is done to them.
- 25:10SPEAKER_14: Uh yeah, I think that's how it works.
- 25:11SPEAKER_10: Yeah, that is how it works.
- 25:12unknown: Yeah.
- 25:13SPEAKER_14: Uh la la la la la.
- 25:15SPEAKER_10: I designed it.
- 25:15SPEAKER_10: I'm not an idiot.
- 25:16SPEAKER_10: I do not want to be incapacitated for all a minute.
- 25:20SPEAKER_10: Suck ass.
- 25:21SPEAKER_10: They're dead.
- 25:21SPEAKER_14: Yeah, stunned for one minute, and they're gonna take some psychic damage.
- 25:25SPEAKER_10: Let's do it.
- 25:25SPEAKER_10: Hit them.
- 25:28SPEAKER_14: And Delphine's getting the migraine I've had all week.
- 25:31SPEAKER_10: I love it when you use that ability.
- 25:35SPEAKER_14: Oh, don't say that.
- 25:37SPEAKER_14: Math is hard.
- 25:39SPEAKER_14: 23 psychic damage.
- 25:41SPEAKER_14: Ooh, baby.
- 25:42SPEAKER_14: Just kinda staggers and wipes the blood from her nose that's hurting.
- 25:46SPEAKER_14: And use this well.
- 25:52SPEAKER_10: She points to Drax.
- 25:53SPEAKER_10: She was pointing at Drax with authority.
- 25:55SPEAKER_14: Mm-hmm.
- 26:01SPEAKER_10: Yes! And he goes first.
- 26:03SPEAKER_14: And Miram's gonna see.
- 26:05SPEAKER_14: She's just I want her to fly up to see what's on top of here.
- 26:08SPEAKER_14: She doesn't necessarily have to tell me this turn, but she's gonna see if she can get on top of the square.
- 26:13SPEAKER_10: Oh, she totally can.
- 26:14SPEAKER_10: It's totally open.
- 26:14SPEAKER_14: It's just a flat surface.
- 26:17SPEAKER_14: Or do you want to tell me next turn?
- 26:19SPEAKER_10: Do you want to roll an investigation check?
- 26:21SPEAKER_14: Can I through mirror?
- 26:22SPEAKER_14: Would it be mirrors?
- 26:23SPEAKER_10: It'll be a disadvantage.
- 26:24SPEAKER_10: Question.
- 26:25SPEAKER_14: Disadvantage.
- 26:26SPEAKER_16: I'm higher than that platform.
- 26:27SPEAKER_10: You didn't ask to look.
- 26:28SPEAKER_16: Okay, I don't see anything else.
- 26:30SPEAKER_14: And you're currently ice cream.
- 26:31SPEAKER_14: Is it mirrors or look in your eyeselines?
- 26:34SPEAKER_10: It's mirrors.
- 26:34SPEAKER_14: Okay.
- 26:35SPEAKER_14: But at disadvantage?
- 26:36SPEAKER_14: Why a disadvantage?
- 26:36SPEAKER_10: Oh, if it was yours, it was a disadvantage, but if it's mirrors, it's a straight roll.
- 26:40SPEAKER_14: Well, mirror, would it be a perception or investigation?
- 26:42SPEAKER_10: Investigation.
- 26:43SPEAKER_14: Okay, well, then I'm gonna be me because hers is a minus four to her intelligence.
- 26:47SPEAKER_14: She has advantage for perception, but not investigation.
- 26:50SPEAKER_10: So I'll do a disadvantage roll then.
- 26:52SPEAKER_14: Disadvantage investigation check for me?
- 26:53SPEAKER_10: Investigation check, give me a 15.
- 26:57SPEAKER_14: Two eighteens plus nine.
- 26:59SPEAKER_10: Nice work.
- 27:00SPEAKER_10: Alright.
- 27:01SPEAKER_10: Disadvantage when you roll the same number is great.
- 27:03SPEAKER_10: Okay, yeah, so there is up there.
- 27:05SPEAKER_10: There is uh what looks to be uh the ruins of an old chest that has been smashed.
- 27:14SPEAKER_14: I just yelled if I can still have an answer.
- 27:17SPEAKER_14: I'm gonna yell because I know iron's up high.
- 27:20SPEAKER_14: There's a chest up there.
- 27:22SPEAKER_14: Can you get to it?
- 27:25SPEAKER_10: You get no answer from him.
- 27:27SPEAKER_14: That's my turn.
- 27:28SPEAKER_14: I just wanted to pass on the information.
- 27:29SPEAKER_14: That's my turn.
- 27:30SPEAKER_16: Einer, your turn.
- 27:31SPEAKER_14: And they're incapacitated.
- 27:32SPEAKER_16: So I pretty much have no turn, but I think we need to have um a clarification or a decision on paralyzed from something me and Roel just noticed.
- 27:39SPEAKER_14: They're stunned.
- 27:39SPEAKER_16: Paralyzed says you are incapacitated, so see the condition, and you cannot move or speak.
- 27:44SPEAKER_16: Incapacitated only says you have no actions or reactions.
- 27:49SPEAKER_16: It doesn't say no bonus actions.
- 27:50SPEAKER_10: Uh no.
- 27:51SPEAKER_10: Actions with an S means bonus and action.
- 27:55SPEAKER_16: No, I'm paralyzed.
- 27:56SPEAKER_16: I'm I'm happy to let the condition end on this thing's next turn.
- 27:59SPEAKER_10: Well, yeah, as soon as its turn starts, your condition ends.
- 28:01SPEAKER_16: I was considering seeing what raging would be, but can't.
- 28:04SPEAKER_16: So.
- 28:04SPEAKER_10: Yeah.
- 28:05SPEAKER_10: Uh Rold, you're up.
- 28:07SPEAKER_14: Is it been this guy's turn yet?
- 28:09SPEAKER_10: It has not been his turn.
- 28:10SPEAKER_03: I'm paralyzed.
- 28:11SPEAKER_10: You're paralyzed, that's right.
- 28:12SPEAKER_10: So uh you do not get anything yet.
- 28:14SPEAKER_10: Mm-hmm.
- 28:16SPEAKER_10: Drax, you're up.
- 28:17SPEAKER_15: Drax.
- 28:22SPEAKER_15: Flanks him from and he oh, I don't even have to reckless.
- 28:30SPEAKER_15: Wow!
- 28:31SPEAKER_11: You're welcome.
- 28:32SPEAKER_15: When is the last time I did that?
- 28:35SPEAKER_15: Regularly attacks with advantage.
- 28:39SPEAKER_14: You are welcome.
- 28:41SPEAKER_14: Uh great personal risk to your squishy.
- 28:44SPEAKER_15: 19 to hit.
- 28:45SPEAKER_15: 19 hits.
- 28:46SPEAKER_15: Alright.
- 28:48SPEAKER_15: We're gonna deal 18 damage to it.
- 28:50SPEAKER_15: Ooh, baby.
- 28:52SPEAKER_15: We are going to do it again.
- 28:56SPEAKER_15: Uh crit!
- 28:58SPEAKER_10: Oh here, roll it again.
- 29:02SPEAKER_10: Two.
- 29:03SPEAKER_15: Okay.
- 29:04SPEAKER_15: Alright, uh, let's see what I got here for damage.
- 29:08SPEAKER_15: Uh 28 damage?
- 29:11SPEAKER_15: No, no, just 28 damage.
- 29:13SPEAKER_15: Taken.
- 29:13SPEAKER_15: Didn't didn't roll super crazy.
- 29:15SPEAKER_15: Oh.
- 29:16SPEAKER_15: Uh, as my bonus action, I'm going to try to summon my echo.
- 29:21SPEAKER_10: Go for it.
- 29:22SPEAKER_10: It's a roll.
- 29:23SPEAKER_10: Actually, I'm gonna use this dice for me.
- 29:24SPEAKER_10: Yeah, you get it.
- 29:26SPEAKER_15: Ah, you got it!
- 29:29SPEAKER_10: What are the odds?
- 29:31SPEAKER_10: Are you adding any HP?
- 29:34SPEAKER_10: What are you looking at them for?
- 29:35SPEAKER_10: I'm asking you.
- 29:37SPEAKER_10: No.
- 29:38SPEAKER_10: Oh.
- 29:38SPEAKER_10: I never get that many fun.
- 29:42SPEAKER_15: Scarred.
- 29:44SPEAKER_15: He needs a brain.
- 29:44SPEAKER_15: He needs a brain.
- 29:45SPEAKER_15: Alright, because my echo's there, I'm gonna do unleash and car hit.
- 29:49unknown: Yes.
- 29:49SPEAKER_15: Because I can now.
- 29:51SPEAKER_10: That's an ability, right?
- 29:52SPEAKER_15: Uh it's him attack me attacking through the echo.
- 29:56SPEAKER_10: Oh, that's all that is?
- 29:57SPEAKER_10: Okay.
- 29:57SPEAKER_10: Yep.
- 29:58SPEAKER_15: So, like same thing.
- 30:00SPEAKER_15: Uh 21 to hit.
- 30:02SPEAKER_10: 21 hits.
- 30:03SPEAKER_15: Alright.
- 30:04SPEAKER_15: And then another 21 damage.
- 30:09SPEAKER_15: How's he looking?
- 30:11SPEAKER_10: Uh, hold on just a second here.
- 30:12unknown: Totally fine.
- 30:15SPEAKER_10: You watch as you get your echo comes into being and the yeti goes and delivers the killing blow.
- 30:26SPEAKER_10: How do you want to kill?
- 30:29SPEAKER_15: Should have put some points into him.
- 30:31unknown: No.
- 30:31SPEAKER_15: Uh he just does the exact motion that I'm doing with uh, which is essentially a maul to uh to its like kneecap, basically.
- 30:41SPEAKER_10: Perfect.
- 30:42SPEAKER_10: It falls.
- 30:43SPEAKER_10: You can go ahead and tip him backwards.
- 30:46SPEAKER_10: Um he won't hit or do any damage to anybody there.
- 30:49SPEAKER_10: Alright, and then effectively you are now unfrozen there, rolled.
- 30:55SPEAKER_03: Oh, wait, do I actually get a turn though?
- 30:57SPEAKER_03: No.
- 30:57SPEAKER_10: No, you don't, because it's not your turn.
- 30:59SPEAKER_14: They do make it to make saves on their turns.
- 31:01SPEAKER_10: They have to make saves on their turns?
- 31:03SPEAKER_10: Yeah.
- 31:03SPEAKER_10: Perfect.
- 31:04SPEAKER_10: They can't.
- 31:04unknown: They can.
- 31:05SPEAKER_10: They can't.
- 31:05SPEAKER_10: Well, yeah, but that's the.
- 31:07SPEAKER_12: I don't feel like making a save.
- 31:08SPEAKER_10: But that ends their turn, though.
- 31:09SPEAKER_10: That's the end of their turn.
- 31:11SPEAKER_10: Yeah, that's their whole turn.
- 31:12SPEAKER_10: Yeah, they're gonna do that, actually.
- 31:13SPEAKER_10: End of their turn.
- 31:13SPEAKER_10: And what are we looking for?
- 31:14SPEAKER_14: 17 intelligence.
- 31:18SPEAKER_15: I sent the three to the five.
- 31:19SPEAKER_10: Good luck.
- 31:20SPEAKER_15: I just got a crit on my echo.
- 31:23SPEAKER_10: 19 for one.
- 31:25SPEAKER_10: Minus one is 18.
- 31:26SPEAKER_14: Okay, so he's unstunned.
- 31:27SPEAKER_10: So he's unstunned, and five for the other one, so he's not unstunned.
- 31:30SPEAKER_10: So we'll have the one closest to Einar unstunned.
- 31:33SPEAKER_10: Okay.
- 31:33SPEAKER_10: Yeah.
- 31:34SPEAKER_16: And then I was gonna use my stepping still too.
- 31:36SPEAKER_16: Okay.
- 31:38SPEAKER_10: Alright.
- 31:40SPEAKER_10: As their turn ends, you guys hear a rumble.
- 31:47SPEAKER_10: Coming from inside the cube.
- 31:50SPEAKER_08: Oh no.
- 31:51SPEAKER_10: Oh boy.
- 31:52SPEAKER_10: Okay.
- 31:54SPEAKER_10: It's like a and you watch as you hear a pounding and part of the part of the cube's bricks break loose.
- 32:05SPEAKER_10: Oh, Leander, you're up.
- 32:07SPEAKER_16: Did these guys have to return or uh I just rolled for them.
- 32:10SPEAKER_16: Okay, so I'm un I'm unstunned You're unstunned, yeah.
- 32:14SPEAKER_10: Okay, go ahead.
- 32:15SPEAKER_11: Trax, can I bite you or do you want me to wait?
- 32:18SPEAKER_15: Can you get to me in?
- 32:20SPEAKER_11: I can get Yeah, he's dead.
- 32:21SPEAKER_15: No, but physically get to my character.
- 32:23SPEAKER_15: Oh you have to double move.
- 32:25SPEAKER_10: Yeah, but then she doesn't have an action to bite.
- 32:27SPEAKER_15: That's exactly what I'm saying.
- 32:28SPEAKER_11: Oh, wait, hold on.
- 32:30SPEAKER_11: Where am I?
- 32:30SPEAKER_11: Oh, it's only a two-foot home.
- 32:32SPEAKER_10: Yeah.
- 32:33SPEAKER_11: Okay.
- 32:33SPEAKER_11: I'd be able to get to right here.
- 32:35SPEAKER_11: Oh, well then you can do it.
- 32:36SPEAKER_11: Do you want me to go?
- 32:37SPEAKER_11: Or do you have like I can be helpful if I can bite you?
- 32:41SPEAKER_10: I want you to bite him so badly.
- 32:43SPEAKER_14: I like it.
- 32:44SPEAKER_14: You can critic spell.
- 32:46SPEAKER_11: Yeah.
- 32:47SPEAKER_14: I love your comms.
- 32:49SPEAKER_14: I'm trying to be optimistic.
- 32:50SPEAKER_14: I can critically fail to spell him.
- 32:53SPEAKER_14: That's as close as I can.
- 32:54SPEAKER_14: That is still a crit.
- 32:55SPEAKER_14: Yeah.
- 32:58SPEAKER_14: Drax, I love you and I appreciate you being my blood big.
- 33:01SPEAKER_10: Are you allowing her to bite so that she doesn't have to roll for it?
- 33:04SPEAKER_15: I hold out my hand.
- 33:05SPEAKER_10: Oh my goodness.
- 33:10SPEAKER_14: Delphine is giving you a little bit of asking.
- 33:15SPEAKER_14: The player approves.
- 33:16SPEAKER_10: Where are you?
- 33:17SPEAKER_10: Where are you sucking?
- 33:18SPEAKER_14: I love.
- 33:20SPEAKER_10: But she's feeding.
- 33:23SPEAKER_14: Thanks for the vote of confidence.
- 33:24SPEAKER_14: Wow, you're the one that means my essential brother-in-law.
- 33:26SPEAKER_10: Oliander, you're the one that went there.
- 33:28SPEAKER_10: You're the one that went there.
- 33:29SPEAKER_11: No, I'm Oleander.
- 33:30SPEAKER_11: She's Delphine.
- 33:31SPEAKER_10: Delphine, yeah, you're the one.
- 33:32SPEAKER_10: Yeah, well, you're going there.
- 33:33SPEAKER_10: She's the one who mentally went there.
- 33:36SPEAKER_15: For the record, Jax held out his hand.
- 33:37SPEAKER_11: Yeah, that's what he said.
- 33:39SPEAKER_11: I am so because I cannot primal savagery out my fangs, I'm actually take out my dagger quickly.
- 33:47SPEAKER_14: Or no, correction.
- 33:48SPEAKER_14: I take out my scissors, my herb cutting scissors, and slice across his palms to uh palm.
- 33:56SPEAKER_10: You're going for capillary blood, not arterial, eh?
- 33:59SPEAKER_11: I'm going I'm making it a deep cut.
- 34:02SPEAKER_11: I'm sorry.
- 34:03SPEAKER_11: Sorry.
- 34:05SPEAKER_11: He's got bracers on.
- 34:06SPEAKER_14: He's gonna be gripping things.
- 34:07SPEAKER_14: Bracers don't cover the hand.
- 34:09SPEAKER_14: Exactly.
- 34:10SPEAKER_14: That's what I'm saying.
- 34:11SPEAKER_14: She's trying to get me to go for your wrist.
- 34:12SPEAKER_06: Alright.
- 34:13SPEAKER_14: Anyway, I'm biting you.
- 34:15SPEAKER_14: I'm doing damage.
- 34:16SPEAKER_14: I love you.
- 34:17SPEAKER_14: Thank you.
- 34:18SPEAKER_10: Roll the roll the damage.
- 34:19SPEAKER_10: Roll the unarmed damage.
- 34:22SPEAKER_14: Just unarmed damage?
- 34:23SPEAKER_14: No bite tap.
- 34:24SPEAKER_14: Damage in zero.
- 34:25SPEAKER_10: Because it's not bite.
- 34:26SPEAKER_10: You're not biting him.
- 34:27SPEAKER_10: You're just but I need the blood.
- 34:28SPEAKER_10: Oh, you have a dagger, right?
- 34:30SPEAKER_13: Hence the uh scissors.
- 34:31SPEAKER_10: Scissors.
- 34:32SPEAKER_10: Yes.
- 34:32SPEAKER_10: Yeah, just roll unarmed.
- 34:33SPEAKER_10: That's fine.
- 34:33SPEAKER_13: Okay, just roll unarmed.
- 34:35SPEAKER_10: I think it's like a D4 or something like that.
- 34:36SPEAKER_14: Yeah.
- 34:37SPEAKER_14: I have a plus to unarmed strike.
- 34:38SPEAKER_14: I just have a negative to damage.
- 34:40SPEAKER_14: 15 to hit?
- 34:42SPEAKER_14: Wait, did you?
- 34:43SPEAKER_10: No, I'm asking you to roll the damage.
- 34:44SPEAKER_10: He's letting you hit.
- 34:45SPEAKER_14: Talk off, right?
- 34:46SPEAKER_14: My home is not 15.
- 34:47SPEAKER_14: No, but I can't.
- 34:48SPEAKER_14: I can't do unarmed damage.
- 34:50SPEAKER_14: If it was, if it's similar to a dagger, it'd be like a D4.
- 34:52SPEAKER_10: Yeah, just I literally just said that.
- 34:54SPEAKER_10: Roll a D4.
- 34:55SPEAKER_14: Sorry.
- 34:56SPEAKER_14: I missed that part.
- 34:58SPEAKER_14: Four!
- 34:58SPEAKER_10: Four damage.
- 34:59SPEAKER_10: I take it.
- 35:01SPEAKER_14: Take forward.
- 35:03SPEAKER_10: You actually are fed.
- 35:06SPEAKER_14: So you're letting me go all vampy mode for more.
- 35:08SPEAKER_10: You do you, girl.
- 35:09SPEAKER_14: Alright.
- 35:09SPEAKER_14: I uh do my little twirl around of happiness, a gift drax, a kiss on the cheek, and then I can it be like a Power Rangers change?
- 35:19SPEAKER_14: No, it's a Sailor Moon change.
- 35:21SPEAKER_14: Oh, Sailor Moon.
- 35:22SPEAKER_10: I like that even more.
- 35:24SPEAKER_14: Yeah, it is.
- 35:26SPEAKER_14: And because I cannot move further forward, that is my whole movement.
- 35:30SPEAKER_10: Um, hold on.
- 35:31SPEAKER_10: We're not done with this.
- 35:32SPEAKER_14: You're gonna find the music.
- 35:33SPEAKER_14: Yeah, I am.
- 35:34SPEAKER_16: She gets Sailor Moon and I get horrific muscles.
- 35:41SPEAKER_11: I'm twirling around, my arms are out, I'm floating within my shirt.
- 35:47SPEAKER_10: And just like in the just like in the show, you're absolutely naked, except for you've got sparkles all over you.
- 35:51SPEAKER_14: I have like light coming from within me.
- 35:54SPEAKER_10: You know, adolescent is not light, it's definitely darkness.
- 35:58SPEAKER_14: Okay, darkness.
- 35:59SPEAKER_14: Shadows coming from within me.
- 36:00SPEAKER_14: My hair is floating, and I am smiling.
- 36:03SPEAKER_14: Can there be caught bats?
- 36:05SPEAKER_10: Oh, yes.
- 36:06SPEAKER_14: It's dark sparkles, thank you.
- 36:08SPEAKER_13: Bats, in the shape of bats.
- 36:13SPEAKER_13: I love it.
- 36:14SPEAKER_13: Yes.
- 36:14SPEAKER_13: Now I am in vamp mode.
- 36:16SPEAKER_10: Okay, you're good to go.
- 36:17SPEAKER_10: Is that your turn?
- 36:18SPEAKER_13: That is my turn.
- 36:19SPEAKER_10: Drunken, you're up.
- 36:21SPEAKER_10: We need the proper music back on now.
- 36:23SPEAKER_13: Just undo it.
- 36:26SPEAKER_06: That'd be amazing.
- 36:27SPEAKER_14: Drukin, if you do not be on the body.
- 36:29SPEAKER_14: Oh my god.
- 36:31SPEAKER_06: That would be the best thing ever.
- 36:34SPEAKER_15: Oh my god.
- 36:35SPEAKER_15: Take a white ask for roll and actually do that.
- 36:39SPEAKER_04: I would have to crit on that.
- 36:41SPEAKER_04: No, that's when you'd crit because it'd be that way.
- 36:44SPEAKER_11: Try and catch me, Drew can just try.
- 36:49SPEAKER_11: Pay back will be a bitch and I'm that bitch.
- 36:52SPEAKER_04: He's challenge accepted.
- 36:54SPEAKER_04: Actually, you're not?
- 36:55SPEAKER_04: I'll double move.
- 36:56SPEAKER_04: Yeah.
- 36:57SPEAKER_11: Yeah.
- 36:57SPEAKER_04: Go right up to him.
- 36:59SPEAKER_04: Just do it.
- 37:00SPEAKER_04: That's it.
- 37:00SPEAKER_04: Nope.
- 37:00SPEAKER_04: Okay, double move.
- 37:03SPEAKER_10: Okay.
- 37:04SPEAKER_05: That's my move.
- 37:04SPEAKER_05: You're there, but the guy can't do it.
- 37:06SPEAKER_10: Okay.
- 37:07SPEAKER_10: And I'm there.
- 37:08SPEAKER_10: Delphine is at the top of the order.
- 37:09SPEAKER_10: We're gonna take a short break, and then we're gonna come back.
- 37:13SPEAKER_10: Okay, listeners, this is one of those moments where you might want to place the best to see who survives.
- 37:18SPEAKER_10: We'll be right back.
- 37:21SPEAKER_10: Okay, Delphine, top of the order.
- 37:23SPEAKER_10: You're up.
- 37:25SPEAKER_14: Oh my gosh.
- 37:27SPEAKER_14: Alright, that's top of the order now.
- 37:28SPEAKER_14: So this guy's awake.
- 37:30SPEAKER_14: Something's cracking out of here like the world's worst egg, Easter egg.
- 37:34SPEAKER_10: Yep.
- 37:34SPEAKER_10: And then you've got that uh one that's behind the one that's active that is still incapacitated.
- 37:38SPEAKER_10: Yes.
- 37:38SPEAKER_14: Alright, so I'm gonna move over here away from that terrible thing.
- 37:44SPEAKER_14: I'm going to try to.
- 37:47SPEAKER_14: I'm gonna have Miram fly to distract him in case I do get my firebolt off.
- 37:53SPEAKER_02: Okay.
- 37:53SPEAKER_14: So I'm gonna do my intelligence check.
- 37:57SPEAKER_14: Nope, I don't get my firebolt off.
- 37:59SPEAKER_10: Bummer.
- 38:00SPEAKER_14: Bummer, but she's still distracting him for the next attack on him.
- 38:04SPEAKER_10: Okay.
- 38:05SPEAKER_14: We'll get advantage one single attack.
- 38:07SPEAKER_10: Alright.
- 38:07SPEAKER_12: And I'm gonna roll to see if my um mine blast recharges.
- 38:11SPEAKER_10: Oh twice.
- 38:14SPEAKER_12: It does not.
- 38:15SPEAKER_10: Oh, dang it.
- 38:16SPEAKER_14: Okay, that's my grip.
- 38:17SPEAKER_10: Einar, you're up.
- 38:18SPEAKER_14: I have to roll five or a six.
- 38:20SPEAKER_10: You are unfrozen.
- 38:22SPEAKER_16: Einar begins sweeping down the wall, arms outsplayed behind him as he charges down.
- 38:28SPEAKER_16: I'm gonna speak to Venter.
- 38:31SPEAKER_16: I'm gonna speak to Ventor, and as I do, I'm gonna tell him, do not coat cover us fully, and we'll see what we can do.
- 38:40SPEAKER_16: And as I do that, I rage.
- 38:43SPEAKER_16: Okay.
- 38:43SPEAKER_16: Wanting to let the beast out this time, not fully coated in ink.
- 38:48SPEAKER_16: So then as I come charging down the wall, small antlers sprout or start to, but don't fully go out.
- 38:54SPEAKER_16: My arms are large into the claws, and those actually become, I'm gonna rage into the tri the aggressive mode, three attacks a turn.
- 39:02SPEAKER_16: Okay.
- 39:02SPEAKER_16: And of course the teeth start to sprout on the beast barbarian.
- 39:06SPEAKER_16: As I hit 25 feet, that means I'm 15 feet above him.
- 39:09SPEAKER_09: Okay.
- 39:10SPEAKER_16: I'm gonna launch my first attack recklessly at his face.
- 39:13SPEAKER_09: Go ahead.
- 39:17SPEAKER_16: Crit.
- 39:18SPEAKER_16: I don't get the double crit.
- 39:19SPEAKER_10: Okay.
- 39:22SPEAKER_16: 17 damage on the first hit.
- 39:24SPEAKER_10: Okay, and that's for the guy right below you.
- 39:26SPEAKER_10: Oh yeah.
- 39:27SPEAKER_16: I will come jumping off the wall.
- 39:30SPEAKER_16: As he arcs across the air at 10 feet, another fist launches up to the wall.
- 39:34SPEAKER_16: So how many feet have you run down?
- 39:35SPEAKER_16: 25 out of my 40.
- 39:36SPEAKER_10: 25 out of your 40.
- 39:37SPEAKER_10: So now you're jumping.
- 39:38SPEAKER_16: Pardon me?
- 39:39SPEAKER_16: I've now gone 30 with a jump out.
- 39:41SPEAKER_10: The jump out.
- 39:42SPEAKER_10: So how how many feet are you jumping out?
- 39:43SPEAKER_16: Well, I'm obviously going towards him, but I'm only five feet out of the right right now.
- 39:47SPEAKER_10: Yeah, I'm just trying to get a total of your movement so you don't end up moving like 60 feet with a jump.
- 39:52SPEAKER_16: Uh again, reckless attack.
- 39:54SPEAKER_16: That's a 19 plus 9.
- 39:57SPEAKER_16: So yeah.
- 39:58SPEAKER_10: Okay, it So where are you now on him?
- 40:05SPEAKER_10: I'm about to hit him, but I'm I'm 10 feet from the.
- 40:07SPEAKER_10: You're still in the air.
- 40:07SPEAKER_10: Yeah.
- 40:08SPEAKER_10: Okay, yeah.
- 40:08SPEAKER_10: Perfect.
- 40:09SPEAKER_16: 8 plus 7 um 15 damage.
- 40:13SPEAKER_16: Okay.
- 40:14SPEAKER_16: As I crash into him, I'd like to throw my uh next attack.
- 40:17SPEAKER_09: Okay.
- 40:22SPEAKER_16: And this is a grappling attack?
- 40:24SPEAKER_16: Okay.
- 40:25SPEAKER_16: Trying to stay there?
- 40:25SPEAKER_10: Yeah, yeah.
- 40:26SPEAKER_10: And it's grappling.
- 40:27SPEAKER_10: So do I have to fight against that?
- 40:29SPEAKER_16: There is, yes.
- 40:30SPEAKER_16: This is a strength versus strength.
- 40:33SPEAKER_10: And they're just straight checks, right?
- 40:34SPEAKER_10: Yeah.
- 40:34SPEAKER_16: Strength versus strength check.
- 40:36SPEAKER_16: Uh no, is it a check or is it a.
- 40:37SPEAKER_10: Uh I don't I don't think it's a saving throw for me, is it?
- 40:42SPEAKER_10: Uh you know what?
- 40:43SPEAKER_10: It doesn't matter, because if it's a saving throw for me, they're both the same.
- 40:45SPEAKER_16: Oh.
- 40:46SPEAKER_16: I think it's an athletics or there.
- 40:48SPEAKER_16: There we are.
- 40:48SPEAKER_16: It's an athletics or something.
- 40:49SPEAKER_10: I don't have that option.
- 40:50SPEAKER_10: Monsters don't have that option.
- 40:51SPEAKER_16: And I don't get advantageous by add my D8 to it.
- 40:54SPEAKER_16: Uh 25.
- 40:55SPEAKER_16: I have 27.
- 40:56SPEAKER_10: So I am grappled onto him.
- 40:58SPEAKER_10: He is grappled.
- 41:01SPEAKER_10: I just want to check something.
- 41:02SPEAKER_10: How big is your character?
- 41:04SPEAKER_05: Not.
- 41:04SPEAKER_05: Size medium.
- 41:05SPEAKER_10: He's size medium?
- 41:06SPEAKER_10: Medium.
- 41:08SPEAKER_10: Keep going.
- 41:09SPEAKER_10: Keep going.
- 41:10SPEAKER_03: I'm done with my turn.
- 41:10SPEAKER_03: But you're really just grabbing this horn, aren't you?
- 41:12SPEAKER_10: Yeah, yeah, yeah.
- 41:14SPEAKER_10: Well, there's a difference, right?
- 41:15SPEAKER_10: Being grappled and holding on to a uh creature, two different things.
- 41:19SPEAKER_10: Yeah.
- 41:19SPEAKER_10: So I'm just double checking to see if you.
- 41:24SPEAKER_10: Oh, so you're not, so you're not gonna take advantage of the grappling.
- 41:27SPEAKER_10: Okay, perfect.
- 41:28SPEAKER_10: That's fine.
- 41:28SPEAKER_10: Then there's no issue.
- 41:29SPEAKER_16: Okay.
- 41:29SPEAKER_10: Yeah, that's perfect.
- 41:30SPEAKER_10: So you got.
- 41:31SPEAKER_10: Oh man, you pummeled him.
- 41:33SPEAKER_10: Alright.
- 41:34SPEAKER_10: Uh so Einar, your turn is over.
- 41:36SPEAKER_10: Yes.
- 41:36SPEAKER_10: Alright.
- 41:37SPEAKER_10: Rolled, you're up.
- 41:38SPEAKER_03: Alright.
- 41:39SPEAKER_03: Can I see, like, I heard the banging coming through a wall.
- 41:42SPEAKER_03: Can I see anything through the wall?
- 41:43SPEAKER_10: Yeah, so right in front of you, you can see that the the bricks are starting to come loose.
- 41:48SPEAKER_10: Okay.
- 41:48SPEAKER_10: One more solid punch will probably put a hole in the wall.
- 41:51SPEAKER_10: Got it.
- 41:52SPEAKER_10: Okay.
- 41:53SPEAKER_10: It's probably not the best idea to try and go up.
- 41:55SPEAKER_10: I think you should.
- 41:56SPEAKER_10: I think you should climb it.
- 41:56SPEAKER_03: Yeah, probably not.
- 41:58SPEAKER_03: She did say there's a broken treasure.
- 42:01SPEAKER_03: Do I have line of sight on this guy right now?
- 42:03SPEAKER_03: I don't know.
- 42:04SPEAKER_10: No, you do not.
- 42:06SPEAKER_10: But like a 10-foot, 15-foot movement could change that problem.
- 42:10SPEAKER_03: Well, but I think I can't stay aimed.
- 42:11SPEAKER_03: I guess I can hide.
- 42:12SPEAKER_03: Okay.
- 42:12SPEAKER_03: Can I go up to here and hide and shoot?
- 42:16SPEAKER_10: Uh no.
- 42:17SPEAKER_10: You still won't be able to see.
- 42:20SPEAKER_10: If you're to draw a straight line from that corner.
- 42:22SPEAKER_03: Yeah, as long as I'm hidden, that's all I care about, so I can shoot advantage, right?
- 42:26SPEAKER_10: Uh, but you won't you'll have to step out to shoot.
- 42:28SPEAKER_10: Right, do you see what I'm talking about?
- 42:30SPEAKER_10: Yeah, yeah, for sure.
- 42:30SPEAKER_10: You can hide there and then step out.
- 42:33SPEAKER_03: Oh, that's what you're doing.
- 42:33SPEAKER_10: You're hiding and then stepping out.
- 42:34SPEAKER_03: Yeah.
- 42:35SPEAKER_03: I mean my bonus to step out.
- 42:36SPEAKER_10: That is, yeah, that's what I would do.
- 42:37SPEAKER_03: My stealth is really high.
- 42:39SPEAKER_03: 19 and I can't remember what my plus is.
- 42:42SPEAKER_03: It's 30 something.
- 42:44SPEAKER_03: You believe you're a hidden.
- 42:45SPEAKER_03: Okay, sweet.
- 42:46SPEAKER_03: And then Okay.
- 42:49SPEAKER_03: And that's uh 26 is a hit.
- 42:52SPEAKER_03: So that's That is a hit.
- 42:54SPEAKER_03: Damn it.
- 42:54SPEAKER_03: Uh sure I'll roll an extra D8 so if he gets dismatched if he attacks anyone but me.
- 42:58SPEAKER_03: 27 plus 3d6.
- 43:00SPEAKER_03: Retneach attack.
- 43:03SPEAKER_03: 12 makes 39.
- 43:09SPEAKER_03: On the first shot.
- 43:10SPEAKER_03: What?
- 43:11SPEAKER_03: Yeah, wisdom save and throw DC 18.
- 43:14SPEAKER_03: We're voting attack.
- 43:16SPEAKER_03: Nope.
- 43:16SPEAKER_03: Perfect.
- 43:17SPEAKER_03: So disadvantage of him and I'll shoot him again.
- 43:19SPEAKER_10: So he has to attack you now, otherwise he gets disadvantage.
- 43:21SPEAKER_10: Okay, cool.
- 43:22SPEAKER_03: And another shot.
- 43:23SPEAKER_03: It's the regular shot, anyways, is 25.
- 43:26SPEAKER_03: Hits.
- 43:26SPEAKER_03: Uh eight and seven, fifteen more damage.
- 43:28SPEAKER_10: 15 more damage.
- 43:29SPEAKER_10: Well, he is not looking good.
- 43:32SPEAKER_10: You wanna go again?
- 43:33SPEAKER_03: That was two shots all I got.
- 43:34SPEAKER_03: Two shots okay.
- 43:36SPEAKER_03: You know what?
- 43:36SPEAKER_03: I'm gonna move.
- 43:38SPEAKER_03: I wanna be near the wall in case this thing comes through the wall.
- 43:41SPEAKER_03: So we'll go back to here, I think.
- 43:42SPEAKER_09: Okay, cool.
- 43:43SPEAKER_09: Uh Drax, you're up.
- 43:47SPEAKER_15: Alright, Drax is gonna do his movement here.
- 43:53SPEAKER_15: And then he is going to do a double move to here.
- 44:00SPEAKER_01: Okay.
- 44:01SPEAKER_15: And as a bonus action, I'm going to do my second wind.
- 44:07SPEAKER_15: That is my turn.
- 44:08SPEAKER_10: Alright, cool.
- 44:09SPEAKER_10: Okay, after your turn is finished, you hear that.
- 44:15SPEAKER_10: And the front part of right in front of the entrance falls.
- 44:20SPEAKER_10: All the bricks fall to the ground.
- 44:21SPEAKER_10: Make a dexterity saving throw, Leander, please.
- 44:24SPEAKER_14: Oh.
- 44:24SPEAKER_14: Twelve?
- 44:26SPEAKER_14: That was me rolling at three.
- 44:28SPEAKER_10: Yeah.
- 44:30SPEAKER_10: You're not gonna take much damage.
- 44:31SPEAKER_10: You'll probably take two D6.
- 44:33SPEAKER_14: That's okay.
- 44:33SPEAKER_14: Is it uh bludgeoning?
- 44:35SPEAKER_10: It's bludgeoning, yeah.
- 44:36SPEAKER_14: Okay, so I will have that.
- 44:38SPEAKER_10: Perfect.
- 44:38SPEAKER_10: Yeah, can you have three?
- 44:41SPEAKER_11: Yes, I take one girl.
- 44:44SPEAKER_10: You have three.
- 44:46SPEAKER_14: World's worst Easter egg.
- 44:47SPEAKER_10: Alright.
- 44:48SPEAKER_14: Whatever's breaking out of there.
- 44:50SPEAKER_10: Yeah.
- 44:51SPEAKER_10: Alright, so as it as you guys watch, the rocks all come falling down, cascading down, revealing another Yeti inside.
- 45:02SPEAKER_10: And out of the underside of it, four of these leechlings pour into the battlefield.
- 45:12SPEAKER_03: Oh, I wonder if this treasure chest up there does matter.
- 45:17SPEAKER_11: They legitimately look like leeches with weird prungy horn features.
- 45:22SPEAKER_10: Yeah, they are gross.
- 45:23SPEAKER_16: I did a really good job of making them up and putting it in the stuff.
- 45:25SPEAKER_10: Yeah, they are really, really good.
- 45:26SPEAKER_10: Now, this yeti, oh Leander, you're the only one that can see this.
- 45:30SPEAKER_10: This Yeti looks different.
- 45:32SPEAKER_10: This Yeti is covered in black ink.
- 45:37SPEAKER_16: Oh no.
- 45:40SPEAKER_16: They pour out here?
- 45:41SPEAKER_16: Oh, yeah, all out there.
- 45:43SPEAKER_16: Yep.
- 45:43SPEAKER_16: Red ink or black ink?
- 45:45SPEAKER_10: It's uh you'd have to get closer to find out.
- 45:49SPEAKER_10: You should touch him and find out.
- 45:52SPEAKER_10: Yeah, so now that Yeti is going to step through and move into this area here, and he's gonna.
- 46:04SPEAKER_10: And you watch Oleander as as he stands there.
- 46:11SPEAKER_10: You can see the black ink in between his strands of fur going up and down his chest, up over his horns, it covers his eye, and as it covers his eye, his eye glows red, and then it goes back down the other side, and it seems to be infesting him.
- 46:29SPEAKER_05: That is some pretty cool looking ink.
- 46:33SPEAKER_16: Does he still have an attack after smashing the wall?
- 46:36SPEAKER_10: No, he doesn't.
- 46:36SPEAKER_10: He's just that's his movement.
- 46:39SPEAKER_10: However, he is gonna stand there.
- 46:41SPEAKER_10: It's now the Yeti with you on top of him.
- 46:44SPEAKER_10: He is gonna attempt to shake you loose.
- 46:46SPEAKER_10: Okay.
- 46:46SPEAKER_10: What do you want for me?
- 46:47SPEAKER_10: Throw you and throw you from the top of him.
- 46:50SPEAKER_10: Uh so I believe that that will be.
- 46:54SPEAKER_14: I have advantage on strength ones.
- 46:55SPEAKER_14: Let's do this.
- 46:56SPEAKER_16: What culty do I gotta do?
- 47:00SPEAKER_10: It's I'm attacked.
- 47:00SPEAKER_10: Oh yeah, I guess I wouldn't have to, right?
- 47:02SPEAKER_10: I'm just it's uh it would be just him trying to shake you off.
- 47:04SPEAKER_10: Well, you have advantage.
- 47:06SPEAKER_16: How do you want to do it?
- 47:07SPEAKER_16: I do have a I do have a.
- 47:08SPEAKER_10: It would, I think it's if I'm breaking something, it's it's still another strength check, right?
- 47:12SPEAKER_16: Is this an attack?
- 47:13SPEAKER_10: No, he's trying to break the grapple and throw him.
- 47:16unknown: Me too.
- 47:17SPEAKER_10: Let's find out.
- 47:18SPEAKER_10: Let's find out.
- 47:19SPEAKER_03: Yeah, I guess then it's athletics.
- 47:22SPEAKER_03: Alright, athletics.
- 47:23SPEAKER_10: Yeah, well, I just want to make sure we get it right.
- 47:25SPEAKER_10: Using your action to make a strength or a dexterity check contested by the grappler's strength athletics check.
- 47:32SPEAKER_16: Okay, let's do this then.
- 47:34SPEAKER_16: So it's a straight check.
- 47:36SPEAKER_16: Let's do this.
- 47:37SPEAKER_16: I roll decent.
- 47:39SPEAKER_16: I'll see if I've add my inspiration, because I'm not thrilled.
- 47:43SPEAKER_10: I don't think you got it.
- 47:45SPEAKER_10: I think I I don't think I got it.
- 47:46SPEAKER_10: I got a 13.
- 47:47SPEAKER_16: Total.
- 47:48SPEAKER_10: So yeah, 13 total.
- 47:49SPEAKER_16: That's with I beat you with just the roll, not even bonuses.
- 47:51SPEAKER_10: Yeah, okay.
- 47:52SPEAKER_10: So yeah, he's not able to shake you loose, but he is gonna try and claw at you, and I think it'll be a disadvantage because of where you're at.
- 47:59SPEAKER_10: Well, and because he has disadvantage because he's not attacking me.
- 48:02SPEAKER_16: No, but I have he has no So I did I did recklessly attack.
- 48:06SPEAKER_16: Yeah.
- 48:06SPEAKER_16: So it's a straight roll.
- 48:07SPEAKER_16: Oh, that's right.
- 48:07SPEAKER_03: Unless you want to add disadvantage because it doesn't matter.
- 48:11SPEAKER_10: Yeah, I'm adding, that's what I'm saying.
- 48:12SPEAKER_10: I'm adding the disadvantage because you're on top of him.
- 48:15SPEAKER_10: Alright, that's right.
- 48:15SPEAKER_10: And he's like, and he's going like this blindly, right?
- 48:18SPEAKER_10: So I'm just adding that in.
- 48:19SPEAKER_10: Come on.
- 48:20SPEAKER_10: So it is still gonna be 18 to hit.
- 48:24SPEAKER_16: 19! Ha ha!
- 48:25SPEAKER_15: Alright, and he's barely blocked with my shield.
- 48:27SPEAKER_10: What's up?
- 48:28SPEAKER_15: As a reaction, okay, because he is within five feet of me, I would like to do Sentinel to hit him.
- 48:35SPEAKER_10: Okay, does he have to move for that, or is it attack somebody else?
- 48:38SPEAKER_15: Attack an ally that is within five feet of me.
- 48:40SPEAKER_10: Yeah, absolutely, go for it.
- 48:42SPEAKER_15: Alright.
- 48:44SPEAKER_15: 22 to hit.
- 48:46SPEAKER_10: That hits.
- 48:47SPEAKER_15: Alright, so I keep my rage, and the damage is 19.
- 48:52SPEAKER_10: Alright, you strike him, and he topples over with Einar on his horns.
- 48:59SPEAKER_10: Einar, make a dexterity saving throw.
- 49:03SPEAKER_10: You're looking for a 16.
- 49:04SPEAKER_10: Oh.
- 49:06SPEAKER_16: I have a 19 plus uh treatment.
- 49:09SPEAKER_10: You're able to easily just jump off and roll to your feet.
- 49:11SPEAKER_10: So he's gonna fall straight backwards.
- 49:12SPEAKER_10: You can choose which direction you want to jump.
- 49:14SPEAKER_16: Down?
- 49:14SPEAKER_10: He's down, he's dead.
- 49:16SPEAKER_16: As he topples, Einar ungrapples, rolls down his chest and over top of his brother and lands over here.
- 49:21SPEAKER_10: Okay, perfect.
- 49:22SPEAKER_14: See the leg of less sliding down the old arm.
- 49:24SPEAKER_14: Exactly.
- 49:25SPEAKER_16: Exactly.
- 49:26SPEAKER_16: You bet my mind, babe.
- 49:27SPEAKER_10: Alright.
- 49:28SPEAKER_10: The next Yeti gets an 11, so he does not pass.
- 49:31SPEAKER_14: Yay, still incapacitated.
- 49:33SPEAKER_10: Still incapacitated.
- 49:37SPEAKER_10: Yeah.
- 49:37SPEAKER_14: And this one's incapacitated.
- 49:39SPEAKER_10: Alright, Oleander, you're up.
- 49:41SPEAKER_05: Alrighty.
- 49:42SPEAKER_05: I can't step to the other guy without getting an advantage attack.
- 49:48SPEAKER_05: So hold on.
- 49:50SPEAKER_10: That is correct.
- 49:51SPEAKER_10: That is correct.
- 49:51SPEAKER_14: It's over there.
- 49:52SPEAKER_14: No, I'm I'm there.
- 49:54SPEAKER_14: Okay.
- 49:54SPEAKER_14: So she's surrounded.
- 49:57SPEAKER_14: Uh okay, so I am going to try to grapple onto this fucker's calf.
- 50:07SPEAKER_01: Okay.
- 50:09SPEAKER_10: Let's do this.
- 50:11SPEAKER_10: Strength versus strength.
- 50:12SPEAKER_14: Oh, I'm so fucked.
- 50:14SPEAKER_10: Well no, you're in 18 now, aren't you?
- 50:16SPEAKER_10: Well, yeah.
- 50:16SPEAKER_10: Uh you gotta beat a 25.
- 50:18SPEAKER_14: Oh, the festival! Why?
- 50:20SPEAKER_14: Why do I use these dice?
- 50:23SPEAKER_14: No, I uh I rolled a three and I have a plus four, so that's a noob.
- 50:28SPEAKER_11: Nope.
- 50:28SPEAKER_14: That's a hell no.
- 50:29SPEAKER_14: Uh but I Hell no! That's a hell no.
- 50:33SPEAKER_14: Uh so I am going to claw attack him, which I will um 19.
- 50:43SPEAKER_11: 19 hits.
- 50:44SPEAKER_11: Okay.
- 50:46SPEAKER_11: Uh, and then I will do you better fucking work for me.
- 50:53SPEAKER_11: Nine damage.
- 50:54SPEAKER_02: Nine damage to take it.
- 50:56SPEAKER_11: I I give him nine damage to the underside of his thigh.
- 51:02SPEAKER_10: Right arm.
- 51:03SPEAKER_10: Do I need to get it?
- 51:03SPEAKER_11: I'm going to yell at you.
- 51:05SPEAKER_11: I can't move really.
- 51:08SPEAKER_11: I'm going to.
- 51:09SPEAKER_14: I'm just gonna make it awkward for him, thematically, and I am I I'm gonna I'm trying to hold on to the back of his leg just to make it awkward for him.
- 51:17SPEAKER_14: He can still reach me.
- 51:18SPEAKER_14: I'm not out of my head.
- 51:19SPEAKER_10: Yeah, you're not grappling him by any means for you.
- 51:20SPEAKER_14: I'm grappling him, and I can't.
- 51:21SPEAKER_10: You're just like underneath him, like trying to hide from his leg.
- 51:23SPEAKER_11: Yeah, I'm trying to just make life awkward for him, and I am yelling to everybody, the ink's back!
- 51:31SPEAKER_14: Ink is up average.
- 51:32SPEAKER_10: Alright, you're up there, Druken.
- 51:33SPEAKER_04: Well, because this guy's incapacitated, I'm not gonna worry about him.
- 51:36SPEAKER_04: So I am going to five, ten, fifteen, two, two, five, and I'm gonna attack that thing.
- 51:46SPEAKER_04: The inky thing.
- 51:47SPEAKER_10: Are you attacking the uh the leech?
- 51:49SPEAKER_10: Yes.
- 51:49SPEAKER_10: Do it.
- 51:50SPEAKER_04: So two hit.
- 51:55SPEAKER_04: I critically missed.
- 51:57SPEAKER_10: Okay.
- 51:58SPEAKER_10: Oh, there's nobody near you, so.
- 52:00SPEAKER_04: I got his echo, unfortunately.
- 52:02SPEAKER_10: I'm not gonna do that to him.
- 52:03SPEAKER_10: He just rolled the echo! I'm not gonna do that.
- 52:07SPEAKER_10: Yeah, I'm not gonna do that to him.
- 52:08SPEAKER_10: Oh, we're just gonna let it go.
- 52:10SPEAKER_04: Okay.
- 52:10SPEAKER_10: Alright.
- 52:12SPEAKER_04: Bonus action, I can try.
- 52:15SPEAKER_04: Just because.
- 52:16SPEAKER_04: I mean, it's just a bonus action's not that big of a deal.
- 52:19SPEAKER_04: I'm gonna try and summon my spiritual weapon.
- 52:23SPEAKER_04: No, that is an 11.
- 52:25SPEAKER_10: That is a negatory.
- 52:26SPEAKER_10: Alright.
- 52:28SPEAKER_10: Nothing else.
- 52:29SPEAKER_10: Is that the end of your turn?
- 52:30SPEAKER_10: Alright, it is now time for the leechlings.
- 52:34SPEAKER_10: You watch as these things slither along the ground.
- 52:38SPEAKER_10: And they're all inky and they leave like a little slug trail is wherever they go.
- 52:42SPEAKER_10: They have these giant mandibles that stick out of the front of their front of their face.
- 52:46SPEAKER_10: Let's see here.
- 52:47SPEAKER_10: What do we got?
- 52:49SPEAKER_10: Uh let's start.
- 52:51SPEAKER_10: Let's start on the far side.
- 52:54SPEAKER_10: Yep, we're gonna have that one.
- 52:55SPEAKER_10: It's gonna lurch at rolled in the corner.
- 52:58SPEAKER_10: Oh, you you're hidden, right?
- 52:59SPEAKER_10: Let me just roll to see if they see you there.
- 53:01SPEAKER_10: Uh I no longer.
- 53:02SPEAKER_10: You did not eye?
- 53:03SPEAKER_10: Okay, yeah.
- 53:03SPEAKER_10: So they're gonna start I.
- 53:04SPEAKER_10: Okay, he's gonna lurch at you.
- 53:06SPEAKER_16: Does Drunken get an opportunity to talk?
- 53:08SPEAKER_10: Yeah, he absolutely does.
- 53:09SPEAKER_10: Yeah.
- 53:10SPEAKER_10: Go nuts there, Drooky.
- 53:11SPEAKER_10: Yeah, they're not uh they're not wise, so they're gonna do what.
- 53:15SPEAKER_10: He just wants to crit.
- 53:17SPEAKER_07: Yay!
- 53:18SPEAKER_02: You hit him.
- 53:19SPEAKER_02: I actually got it.
- 53:20SPEAKER_02: It says fuck you right here.
- 53:21SPEAKER_02: Oh! Okay, roll it again.
- 53:23SPEAKER_02: Maybe you get another fuck you.
- 53:25SPEAKER_02: No, I got 60.
- 53:26SPEAKER_02: Alright.
- 53:26SPEAKER_02: Roll it.
- 53:27SPEAKER_14: Smacking with their staff.
- 53:28SPEAKER_02: Well, yeah, you're smacking with a staff, because that's what I'd be doing.
- 53:31SPEAKER_02: Well, it's crit, dude.
- 53:32SPEAKER_02: That's some good damage.
- 53:33SPEAKER_04: It might be good.
- 53:34SPEAKER_04: Maybe.
- 53:35SPEAKER_04: 33.
- 53:36SPEAKER_10: So 33 damage.
- 53:38SPEAKER_10: It just goes you smack it and it crumples to the ground and dies right in front of you.
- 53:42SPEAKER_10: Oh wow.
- 53:43SPEAKER_10: Yeah.
- 53:44SPEAKER_10: Saved you.
- 53:45SPEAKER_10: Thank you, buddy.
- 53:46SPEAKER_12: So this one's gone squish.
- 53:47SPEAKER_02: That one's gone squish.
- 53:50SPEAKER_02: Pardon me?
- 53:51SPEAKER_02: Occupy space still.
- 53:53SPEAKER_02: That one?
- 53:53SPEAKER_16: I was gonna say, is there actually anything there?
- 53:55SPEAKER_16: Is there a sludge?
- 53:56SPEAKER_10: Is there a there's like a yeah, there's like a it's well, there is a dead body there of a leech.
- 54:01SPEAKER_10: The next one over there is gonna lurch at you, Druken.
- 54:04SPEAKER_10: Uh each.
- 54:06SPEAKER_10: Pardon me?
- 54:08SPEAKER_10: You got a lot of questions over there, Rold.
- 54:10SPEAKER_10: You got a lot of questions.
- 54:12SPEAKER_10: Alright.
- 54:12SPEAKER_10: Lurching at you, Druken.
- 54:14SPEAKER_10: Uh 18 to hit.
- 54:15SPEAKER_10: Nope.
- 54:16SPEAKER_10: It misses you.
- 54:17SPEAKER_10: It lurches at you and just goes twang and bounces off your armor.
- 54:20SPEAKER_10: Uh, those other two there, they're gonna lurch inside the legs of the monster and go after Oleander.
- 54:26SPEAKER_13: Try it.
- 54:27SPEAKER_10: He's gonna try.
- 54:28SPEAKER_10: Uh 19 to hit.
- 54:30SPEAKER_13: I'll allow it.
- 54:32SPEAKER_10: That's the first one.
- 54:33SPEAKER_10: We'll roll the second one at the same time just to get out of it.
- 54:36SPEAKER_10: I don't think 15 hits.
- 54:38SPEAKER_10: No?
- 54:38SPEAKER_11: No, an AC would 15 would not.
- 54:41SPEAKER_10: Okay, so it's only the one that hits.
- 54:43SPEAKER_10: Uh so it is going to hit you.
- 54:44SPEAKER_10: I need you to make a DC 12 constitution saving throw, please.
- 54:48SPEAKER_13: Oops.
- 54:49SPEAKER_13: Me?
- 54:49SPEAKER_10: You said Yes, I did say you.
- 54:53SPEAKER_11: Nine!
- 54:54SPEAKER_10: Nope.
- 54:56SPEAKER_10: Alright.
- 54:57SPEAKER_11: I can't roll to save my life.
- 54:59SPEAKER_10: You are gonna take nine points of necrotic damage, and you are infested.
- 55:03SPEAKER_11: With what?
- 55:04SPEAKER_10: You will take one D10 necrotic damage at the start of each of your turns.
- 55:08SPEAKER_10: You now have disadvantage on all checks, including magic ones.
- 55:14SPEAKER_10: And if you cast a spell of a first level or higher, you must it actually adds to the difficulty of casting the spell.
- 55:25SPEAKER_10: You may try and remove it, but there will be a strength or dexterity check.
- 55:30SPEAKER_10: And if you do remove it, it is killed.
- 55:33SPEAKER_14: Is this like an ink infestation?
- 55:35SPEAKER_14: It's attached to her, or is this from the leech?
- 55:37SPEAKER_14: Sorry.
- 55:38SPEAKER_10: This is the leech that is covered in ink.
- 55:40SPEAKER_10: Oh it is attached itself to you.
- 55:43SPEAKER_14: And that was minus 10, correct?
- 55:45SPEAKER_10: It was no, it was minus 9.
- 55:47SPEAKER_10: 9 necrotic damage.
- 55:49SPEAKER_05: I'll take it.
- 55:50SPEAKER_05: I am literally the best person to be infested with this shit.
- 55:54SPEAKER_10: You are infested with leechness.
- 55:56SPEAKER_10: And you watch as the ink is getting agitated on the back of the leech.
- 56:02SPEAKER_05: Is it agitated because it's sharing?
- 56:04SPEAKER_10: Maybe.
- 56:05SPEAKER_10: Delphine, you're up.
- 56:06SPEAKER_10: Top of the order.
- 56:14SPEAKER_14: Alright, these guys seem literally very squishy.
- 56:17SPEAKER_10: They are super squishy, but they are super brutal.
- 56:19SPEAKER_14: Super brutal, but super squishy.
- 56:23SPEAKER_14: I have all sorts of wonderful AoE spells that I can't.
- 56:28SPEAKER_14: I don't want to waste my spell slots trying.
- 56:32SPEAKER_14: Can I blast the one?
- 56:33SPEAKER_14: Try and blast the one that's on Oleander?
- 56:36SPEAKER_10: Uh yeah, you can.
- 56:37SPEAKER_10: You could try and blast it, but it won't be removed.
- 56:39SPEAKER_10: You have to literally do a strength check to remove it.
- 56:41SPEAKER_10: Yeah, because it's leech.
- 56:42SPEAKER_10: Just like if a leech were to attach itself to you, you'd have to get it off.
- 56:45SPEAKER_10: You would either by like holding a torch to it or actually pulling it off.
- 56:50SPEAKER_14: Alright, I'm going to.
- 56:53SPEAKER_14: Alright, we're gonna try and do a firebolt.
- 56:56SPEAKER_14: You know what?
- 56:56SPEAKER_14: We're gonna hit the big guy.
- 56:57SPEAKER_10: Okay.
- 56:58SPEAKER_14: Um, she's gonna, Miriam's gonna distract him, fly in his face.
- 57:01SPEAKER_14: Do it to give me advantage, and I'm going to try and firebolt him.
- 57:05SPEAKER_09: Do it.
- 57:08SPEAKER_14: Which die is going to do it.
- 57:11SPEAKER_09: That one.
- 57:14SPEAKER_14: 19!
- 57:15SPEAKER_09: You got it.
- 57:16SPEAKER_14: Yay! I got the spell off! Now let's see if I hit.
- 57:19SPEAKER_10: You probably will.
- 57:22SPEAKER_08: Oh what is my two hit?
- 57:26SPEAKER_08: It has a plus, I think nine.
- 57:28SPEAKER_08: Yeah, sixteen.
- 57:29SPEAKER_10: Sixteen does not hit.
- 57:33SPEAKER_10: Firebolt goes off, then it's anything else?
- 57:37unknown: Nope.
- 57:39SPEAKER_10: Einer, you're up.
- 57:40SPEAKER_16: So one of these leeches is holding on to her technically.
- 57:43SPEAKER_10: Well, yes, it's attached to her.
- 57:45SPEAKER_16: Is it moved into the Yeti's face space a little then?
- 57:48SPEAKER_16: Can I just so I know?
- 57:49SPEAKER_10: Yeah, like they're occupying the same space.
- 57:51SPEAKER_10: They're a lot smaller than they look.
- 57:52SPEAKER_16: Oh yeah, no, no, no, I know.
- 57:53SPEAKER_16: So what happens if she is forcibly moved out of range of that?
- 57:56SPEAKER_08: She pulls the leech with it.
- 57:57SPEAKER_16: She pulls the leech with her.
- 58:00SPEAKER_08: It's attached to her.
- 58:01SPEAKER_16: It's attached to her.
- 58:03SPEAKER_16: I wonder if we'll trip up the guy.
- 58:04SPEAKER_16: This will be interesting.
- 58:06SPEAKER_10: Um 5, 10, 15, 10, 10, but just so you know, rules as written are gonna be coming into play here.
- 58:11SPEAKER_10: Yeah, yeah.
- 58:12SPEAKER_10: Okay, cool.
- 58:12SPEAKER_16: See what happens here.
- 58:14SPEAKER_16: Um, so it will take me five, ten, fifteen, twenty to get there.
- 58:18SPEAKER_16: We could add five for I'm scurrying around, but I'm going up on the wall.
- 58:21SPEAKER_16: So I'm scurrying around around on the wall.
- 58:24unknown: Okay.
- 58:24SPEAKER_16: 25 movement here.
- 58:26SPEAKER_16: Alright, I am going to bait and switch with Oleander.
- 58:30SPEAKER_16: Okay.
- 58:31SPEAKER_16: So I move another five feet.
- 58:33SPEAKER_16: Means I've uh moved 30 feet so far.
- 58:34SPEAKER_16: I switch places with Oleander.
- 58:36SPEAKER_10: Okay.
- 58:37SPEAKER_16: She has no opportunity attacks and she switches places there.
- 58:39SPEAKER_10: That leech is with her.
- 58:41SPEAKER_16: Oleander gets six plus AC until my next turn.
- 58:44SPEAKER_16: As I'm dosy-doing and pulling her out of the way, I am pummeling the crap out of this leech.
- 58:51SPEAKER_16: And uh my first blow.
- 58:55SPEAKER_16: Uh yeah, I don't like the fact that it's on her.
- 58:59SPEAKER_16: So I'm going to go reckless on this attack.
- 59:01SPEAKER_09: Okay.
- 59:02SPEAKER_16: And maybe miss, I don't know.
- 59:04SPEAKER_16: Uh 17.
- 59:05SPEAKER_16: That is.
- 59:06SPEAKER_16: Oh, yay! Alright, so I crack into this leech.
- 59:10SPEAKER_16: So 14 damage.
- 59:11SPEAKER_10: 14 damage taken.
- 59:13SPEAKER_16: Following up, I smash down on it with my left hand.
- 59:16SPEAKER_10: Okay.
- 59:16SPEAKER_10: You have plus six AC.
- 59:17SPEAKER_16: Crit!
- 59:18unknown: Crit!
- 59:19SPEAKER_16: And uh I will have thrown immense damage.
- 59:24SPEAKER_16: Oh, yeah, you know what?
- 59:24SPEAKER_16: I won't even throw a mention attack on that, you're right.
- 59:26SPEAKER_16: 12 plus 7.
- 59:29SPEAKER_16: 19 plus I know, 19.
- 59:31SPEAKER_16: Oh, sorry, 12 first, you're right.
- 59:32SPEAKER_16: 24, then the seven.
- 59:34SPEAKER_16: Uh so 31.
- 59:35SPEAKER_10: 31 points of damage?
- 59:36SPEAKER_10: 31 points of damage.
- 59:37SPEAKER_10: You crush it, it falls right off of get off my lady.
- 59:41SPEAKER_16: And then considering I am still underneath this guy, I am going to throw an uppercut into his balls.
- 59:52SPEAKER_16: Again, recklessly.
- 59:53SPEAKER_09: Okay.
- 59:55SPEAKER_16: Crit!
- 59:56SPEAKER_09: Yeah.
- 59:57SPEAKER_09: Wow.
- 59:58SPEAKER_09: Get them all out of the way.
- 1:00:03SPEAKER_16: I will save the dungeons here for a moment.
- 1:00:07SPEAKER_16: 15 damage to his nuts.
- 1:00:08SPEAKER_16: That's a crit number.
- 1:00:10SPEAKER_16: Oh, you're right, it's a crit.
- 1:00:11SPEAKER_16: 30.
- 1:00:12SPEAKER_16: 16 plus the seven.
- 1:00:14SPEAKER_10: 16 uh 23.
- 1:00:17SPEAKER_10: Alright, taken.
- 1:00:18SPEAKER_16: So he takes that there.
- 1:00:20SPEAKER_16: I action surge.
- 1:00:22SPEAKER_16: Because you know what?
- 1:00:24SPEAKER_16: He tried to hurt my girl.
- 1:00:26SPEAKER_16: We're not happy with him.
- 1:00:28SPEAKER_10: Who did?
- 1:00:29SPEAKER_16: These things!
- 1:00:30SPEAKER_10: Although the Legions did.
- 1:00:31SPEAKER_16: Well, and so did this thing that broke out, stepped above her, and tried to roar at her.
- 1:00:34SPEAKER_10: He actually didn't do anything to her, he just roared it.
- 1:00:36SPEAKER_16: We didn't look good.
- 1:00:37SPEAKER_10: I know that so far.
- 1:00:38SPEAKER_10: Don't make don't make stuff up.
- 1:00:39SPEAKER_10: Reckless attack to the shin! Don't put words in my mouth.
- 1:00:42SPEAKER_16: Uh 14 plus the nine is That's a hit.
- 1:00:46SPEAKER_16: It's a hit.
- 1:00:48SPEAKER_16: 14 damage.
- 1:00:49SPEAKER_09: Taken.
- 1:00:50SPEAKER_16: Spinning around.
- 1:00:51SPEAKER_16: Hits him on the front of the kneecap, bashing it in with my last attack again recklessly.
- 1:00:56SPEAKER_16: Ooh, this does probably miss, unfortunately.
- 1:00:58SPEAKER_16: Uh 17.
- 1:00:59SPEAKER_16: That does not hit.
- 1:01:00SPEAKER_16: You know what?
- 1:01:00SPEAKER_16: I'm gonna add inspiration.
- 1:01:02SPEAKER_16: Eight to my hit.
- 1:01:05SPEAKER_16: Alright, crack him on the kneecap.
- 1:01:09SPEAKER_16: And this was menacing.
- 1:01:11SPEAKER_16: Maybe we can add it in.
- 1:01:13SPEAKER_16: He has to make a wisdom save.
- 1:01:15SPEAKER_10: There's probably no point in me rolling this.
- 1:01:18SPEAKER_10: But I will roll it.
- 1:01:19SPEAKER_16: I think currently he isn't that high.
- 1:01:20SPEAKER_16: I think it's like six.
- 1:01:21SPEAKER_10: Uh does a nine pass?
- 1:01:22SPEAKER_16: No, it does not.
- 1:01:24SPEAKER_16: He's he's he's frightened if he can be frightened.
- 1:01:27SPEAKER_16: Uh me.
- 1:01:28SPEAKER_16: He's frightened of me specifically.
- 1:01:30SPEAKER_16: So he can't.
- 1:01:30SPEAKER_16: Advanced task me, he gets a disadvantage.
- 1:01:33SPEAKER_10: Doesn't say he can't be.
- 1:01:35SPEAKER_16: Sixteen more damage.
- 1:01:37SPEAKER_16: Unfortunately not the best roll, but still.
- 1:01:39SPEAKER_16: Lots of cra cracking in there.
- 1:01:41SPEAKER_16: And then uh I have still currently.
- 1:01:45SPEAKER_16: And the question is, do I want to do another doji do and get AC myself?
- 1:01:49SPEAKER_09: Yes.
- 1:01:50SPEAKER_16: And I could bonus in shift modes.
- 1:01:53SPEAKER_16: I bonus action, shift modes as the ant the claws were sinned and the antlers come out, giving me my reaction to um to protect myself.
- 1:02:06SPEAKER_16: And losing my attacks for the next round.
- 1:02:09SPEAKER_16: And I will do one more dose-dough with her.
- 1:02:14SPEAKER_16: Putting her back into the safety of where I think is he can't see her as well, and I'm now visible to him.
- 1:02:19SPEAKER_16: And I will take the AC.
- 1:02:22SPEAKER_10: When you do that docy dough, what does that cost you?
- 1:02:25SPEAKER_10: Movement.
- 1:02:26SPEAKER_16: Just movement?
- 1:02:26SPEAKER_16: Well, movement and a dice.
- 1:02:28SPEAKER_16: Uh uh, and one of my spur dice.
- 1:02:29SPEAKER_10: Oh, and one of your dice.
- 1:02:30SPEAKER_10: Okay.
- 1:02:30SPEAKER_10: Yeah.
- 1:02:30SPEAKER_10: I was like, there's no way that's a free thing.
- 1:02:32SPEAKER_10: Oh god, no.
- 1:02:33SPEAKER_10: Yeah, there's no way that's one of his superior dice.
- 1:02:35SPEAKER_16: We often we've used one do see dough.
- 1:02:37SPEAKER_16: Yeah, we've used them all.
- 1:02:38SPEAKER_16: See that's what I was just crossing.
- 1:02:39SPEAKER_10: That's fine.
- 1:02:40SPEAKER_10: And then you use and menacing strike was also superior to your day, right?
- 1:02:43SPEAKER_10: Yeah.
- 1:02:43SPEAKER_10: Yeah.
- 1:02:43SPEAKER_16: So, and I get plus four to my AC.
- 1:02:46SPEAKER_16: So my AC is currently 23 with normal hit because disadvantage is cancelled out by the fact that I've reckless.
- 1:02:54SPEAKER_16: Okay.
- 1:02:55SPEAKER_16: And uh that would be my epic turn of uh coming in and protect an Oleander.
- 1:03:00SPEAKER_10: Alright, rolled, you're up.
- 1:03:02SPEAKER_10: Did this leech get hit?
- 1:03:03SPEAKER_10: That leech did not get hit.
- 1:03:04SPEAKER_10: Okay.
- 1:03:05SPEAKER_10: No, I killed the other one.
- 1:03:06SPEAKER_10: Well, I think the leech is.
- 1:03:07SPEAKER_10: They don't really survive more than one attack, right?
- 1:03:09SPEAKER_10: I think the leeches need to go, so they are brutal though, if they get a hold of you.
- 1:03:15SPEAKER_03: I guess I'm sneaking.
- 1:03:16SPEAKER_03: You know what?
- 1:03:16SPEAKER_03: I'm doing sneak attack on this anyway, so this will just be your regular attack.
- 1:03:19SPEAKER_03: Are you hidden?
- 1:03:20SPEAKER_03: No, but there's someone touching him, so it's irrelevant.
- 1:03:22SPEAKER_15: Oh, he's got both means.
- 1:03:26SPEAKER_15: I won't have advantage.
- 1:03:27SPEAKER_03: I'm only rolling a single dice.
- 1:03:28SPEAKER_10: Also, if they're engaged.
- 1:03:29SPEAKER_10: If they're just engaged, you get sneak attack?
- 1:03:31SPEAKER_10: Yeah.
- 1:03:31SPEAKER_10: Okay, cool.
- 1:03:31SPEAKER_10: Perfect.
- 1:03:32SPEAKER_14: And that's on the leech or on the yeti?
- 1:03:33SPEAKER_03: The leech.
- 1:03:34SPEAKER_03: The leech.
- 1:03:34SPEAKER_03: Because I care about the leeches first, as they're brutal.
- 1:03:37SPEAKER_03: Oh, that's pretty bad.
- 1:03:38SPEAKER_03: Uh that's an 18.
- 1:03:40SPEAKER_10: That hits.
- 1:03:40SPEAKER_03: Oh wow.
- 1:03:42SPEAKER_10: The leeches?
- 1:03:42SPEAKER_10: Oh yeah.
- 1:03:44SPEAKER_10: These are easy.
- 1:03:45SPEAKER_10: It's like stomping on an anteels.
- 1:03:48SPEAKER_10: 23.
- 1:03:51SPEAKER_03: Uh yeah, you get it.
- 1:03:52SPEAKER_03: It dies.
- 1:03:53SPEAKER_03: And uh 2d6 within 30 feet.
- 1:03:56SPEAKER_03: I guess I get the eddy for 2d6.
- 1:03:58SPEAKER_03: Okay, do it.
- 1:04:00SPEAKER_03: Wheels from the grave, he takes six damage.
- 1:04:02SPEAKER_03: Taken.
- 1:04:03SPEAKER_03: And then second attack.
- 1:04:06SPEAKER_03: I can shoot the other leech.
- 1:04:08SPEAKER_03: Uh yeah, you should be able to.
- 1:04:10SPEAKER_10: Two leeches are dead or three?
- 1:04:11SPEAKER_10: This one's down.
- 1:04:12SPEAKER_10: Yeah, that one's down.
- 1:04:12SPEAKER_10: So you've only got the one left.
- 1:04:13SPEAKER_10: Yeah.
- 1:04:14SPEAKER_10: Yeah, so I don't want to shoot the last leech.
- 1:04:15SPEAKER_10: Alright, well, it'll be a disadvantage.
- 1:04:17SPEAKER_10: He's got partial cover.
- 1:04:18SPEAKER_03: There's a big guy now.
- 1:04:19SPEAKER_10: He's a big dude.
- 1:04:20SPEAKER_10: Plus uh plus an plus a three-quarters cover is when it matters to me.
- 1:04:25SPEAKER_03: Oh, that's right.
- 1:04:25SPEAKER_03: His stupid sharpshooter's cover.
- 1:04:27SPEAKER_10: Alright, he's got three-quarters cover then.
- 1:04:29SPEAKER_10: Oh, there's a yeti and a person.
- 1:04:30SPEAKER_10: Oh, misses.
- 1:04:32SPEAKER_10: I think it's fair.
- 1:04:33SPEAKER_10: I think that's fair.
- 1:04:37SPEAKER_16: I could I could just say you can't see him.
- 1:04:39SPEAKER_03: Fine, fine.
- 1:04:40SPEAKER_03: I will uh say you can't see him.
- 1:04:42SPEAKER_16: We already established the leeches actually are smaller, but just seem to ooze out more to cover these spaces.
- 1:04:46SPEAKER_16: That's all.
- 1:04:47SPEAKER_11: Just shoot the yeti in the butt.
- 1:04:49SPEAKER_11: Shoot the yeti.
- 1:04:50SPEAKER_03: Yeah, I'll just shoot the yeti in the butt.
- 1:04:52SPEAKER_03: I'll steady aim to shoot the bottom.
- 1:04:53SPEAKER_03: You'll take a lot of damage.
- 1:04:56SPEAKER_16: I'm getting crushed by a goddamn yeti.
- 1:04:58SPEAKER_03: Oh well.
- 1:04:59SPEAKER_03: He's got tons of hit points.
- 1:05:01SPEAKER_03: Yeah, so that's a 12 and 13, 25 minus 5 is a 20.
- 1:05:06SPEAKER_10: Uh he's gonna use his reaction to have the ink flow over him and give himself two extra AC, which takes him to 21.
- 1:05:16SPEAKER_14: Jerk face.
- 1:05:18SPEAKER_10: Yeah.
- 1:05:20SPEAKER_03: Oh, you know what?
- 1:05:20SPEAKER_03: I'm going to add a D8.
- 1:05:22SPEAKER_10: Do it.
- 1:05:23SPEAKER_03: There you go.
- 1:05:23SPEAKER_03: He's using up his advance.
- 1:05:25SPEAKER_10: If I can use it, so can you.
- 1:05:27SPEAKER_03: I have 22.
- 1:05:28SPEAKER_03: You got him.
- 1:05:29SPEAKER_03: You hit him.
- 1:05:30SPEAKER_03: Just to spite you.
- 1:05:32SPEAKER_10: You hit him.
- 1:05:34SPEAKER_10: You earn that.
- 1:05:35SPEAKER_03: It's not even a great thing to do, but just for spite.
- 1:05:38SPEAKER_10: You earn that.
- 1:05:40SPEAKER_10: You better roll high damage.
- 1:05:41SPEAKER_03: I won't.
- 1:05:43SPEAKER_03: I can roll some damage.
- 1:05:44SPEAKER_03: I can re-roll.
- 1:05:45SPEAKER_03: Oh, it's a little bit.
- 1:05:47SPEAKER_03: Bolt's piercing.
- 1:05:48SPEAKER_03: So six and ten, sixteen and seven, so that's twenty-three damage.
- 1:05:51SPEAKER_10: Twenty-three damage taken.
- 1:05:53SPEAKER_03: To the buttocks.
- 1:05:53SPEAKER_03: And two d6 to the leech behind him.
- 1:05:55SPEAKER_03: Necrotic.
- 1:05:56SPEAKER_03: We'll roll it.
- 1:05:57SPEAKER_03: Oh yeah.
- 1:05:58SPEAKER_03: Yeah.
- 1:05:58SPEAKER_03: One, two, three.
- 1:06:00SPEAKER_03: Four, five.
- 1:06:00SPEAKER_03: Oh, actually, I can't even hit him, but test within 30.
- 1:06:02SPEAKER_03: There you go, suck it.
- 1:06:04SPEAKER_10: Take that 2d6 and put it back in your plate.
- 1:06:07SPEAKER_10: Alright, Drax, you're up.
- 1:06:08SPEAKER_10: Unless you want to move.
- 1:06:09SPEAKER_10: Do you want to move?
- 1:06:10SPEAKER_03: Uh theoretically I steady aim.
- 1:06:12SPEAKER_03: I could still um um action surge.
- 1:06:16SPEAKER_03: I'm just concerned that we're not gonna get a short rest and then I'm S.
- 1:06:19SPEAKER_03: You know what, though I'm SLL anyways, I've already burnt out everything I got.
- 1:06:22SPEAKER_03: You might as well.
- 1:06:23SPEAKER_03: It's a short rest.
- 1:06:24SPEAKER_03: We'll pull it in.
- 1:06:25SPEAKER_03: Okay.
- 1:06:25SPEAKER_03: Alright, you know what?
- 1:06:26SPEAKER_03: I'm gonna act surge.
- 1:06:27SPEAKER_03: What the hell?
- 1:06:28SPEAKER_03: So I'll just shoot twice more, just regular shots.
- 1:06:31SPEAKER_03: Go for it.
- 1:06:31SPEAKER_03: That's screw it.
- 1:06:32SPEAKER_03: Let's do a minus five to hit.
- 1:06:33SPEAKER_03: Whatever.
- 1:06:34SPEAKER_03: Cares.
- 1:06:35SPEAKER_03: It's more fun that way.
- 1:06:36SPEAKER_03: It's more damage at least if I hit.
- 1:06:39SPEAKER_03: Definitely one hits, because that's 18, 13, 31 minus 5 is 26 to hit, and I'm pretty sure the second one misses, because that's 24 less 5 is 19.
- 1:06:51SPEAKER_10: 19 does hit.
- 1:06:52SPEAKER_03: Oh, sweet.
- 1:06:53SPEAKER_03: Okay, so both of them hit.
- 1:06:54SPEAKER_10: 42.
- 1:06:56SPEAKER_10: Taken.
- 1:06:57SPEAKER_10: That's two shots.
- 1:06:58SPEAKER_10: I know, but still have to.
- 1:06:59SPEAKER_10: That's a big ass turn, man.
- 1:07:00SPEAKER_10: Love it.
- 1:07:01SPEAKER_10: Now you're done.
- 1:07:02SPEAKER_10: Now I'm done.
- 1:07:03SPEAKER_10: Drax your cam.
- 1:07:04SPEAKER_06: Alright.
- 1:07:05SPEAKER_06: Drax can.
- 1:07:06SPEAKER_06: Can't go through there.
- 1:07:07SPEAKER_06: Oh.
- 1:07:08SPEAKER_15: I I ran around it using my spider climb.
- 1:07:10SPEAKER_15: I guess I get to here.
- 1:07:12SPEAKER_15: And then my echo is going to float up and go.
- 1:07:16SPEAKER_10: Well, you do have to float up 15 feet.
- 1:07:18SPEAKER_10: Like straight up?
- 1:07:19SPEAKER_10: Yeah.
- 1:07:20SPEAKER_15: Oh, okay.
- 1:07:20SPEAKER_15: Okay, we'll go around.
- 1:07:21SPEAKER_15: We'll just go to here.
- 1:07:22SPEAKER_10: Alright, there you go.
- 1:07:23SPEAKER_10: Or could I You could have floated up as you went around, but he can just stay in the air, can't he?
- 1:07:27SPEAKER_10: Yes.
- 1:07:28SPEAKER_10: We can.
- 1:07:28SPEAKER_10: So you can go up 15 feet over like what?
- 1:07:33SPEAKER_10: 10?
- 1:07:34SPEAKER_15: Uh I guess well, no, I was planning on getting block his gaze.
- 1:07:38SPEAKER_15: That'd be perfect if you could block his gaze.
- 1:07:41SPEAKER_16: I was planning on getting the leech, but I cannot get to the leech.
- 1:07:46SPEAKER_16: But we can't epically make you fly right beside his head.
- 1:07:49SPEAKER_16: Uh sure.
- 1:07:51SPEAKER_16: Yeah, I like it.
- 1:07:52SPEAKER_16: Okay.
- 1:07:53SPEAKER_15: Uh paralyzed.
- 1:07:55SPEAKER_15: Through the echo.
- 1:07:56SPEAKER_15: And I'm gonna attack the Yeti.
- 1:07:58SPEAKER_10: Go for it.
- 1:08:00SPEAKER_10: 31.
- 1:08:01SPEAKER_10: That just barely hits.
- 1:08:04SPEAKER_10: I'm gonna check if that's a crit for a second.
- 1:08:08SPEAKER_10: No, because you rolled a 32 once, and that wasn't a crit.
- 1:08:10SPEAKER_14: Plus is crazy.
- 1:08:13SPEAKER_14: Oh no, you have to use physical dice.
- 1:08:15SPEAKER_10: I do gotta use physical dice.
- 1:08:16SPEAKER_10: Bro.
- 1:08:17SPEAKER_15: Alright.
- 1:08:18SPEAKER_15: 16 legending almost taken.
- 1:08:20SPEAKER_15: 26 to hit.
- 1:08:22SPEAKER_10: That hits.
- 1:08:23unknown: Okay.
- 1:08:23SPEAKER_15: Another 16 damage.
- 1:08:25SPEAKER_10: 16 damage taken.
- 1:08:27SPEAKER_15: Alright, and uh I guess I'm done my turn.
- 1:08:31SPEAKER_10: So he is starting to look beat up.
- 1:08:34SPEAKER_10: The ink is as the Yeti is like slumping back and feeling the ink seems to be leveling, and it's like the ink is flying off in different tendrils.
- 1:08:48SPEAKER_10: And you watch as he takes a couple of steps in this direction towards that, right?
- 1:08:54SPEAKER_10: And he turns around like that?
- 1:08:59SPEAKER_10: Reaction.
- 1:09:00SPEAKER_10: Uh yeah, go ahead.
- 1:09:01SPEAKER_10: Sentinel?
- 1:09:01SPEAKER_10: Yep.
- 1:09:02SPEAKER_16: Perfect.
- 1:09:02SPEAKER_16: I am my reaction to it.
- 1:09:04SPEAKER_16: Do I want my AC reaction or do I want to do that?
- 1:09:07SPEAKER_16: I guess.
- 1:09:08SPEAKER_10: Do I get it?
- 1:09:10SPEAKER_05: Is he stepping?
- 1:09:11SPEAKER_10: He's still within five feet of you.
- 1:09:12SPEAKER_05: Okay, okay.
- 1:09:12SPEAKER_10: Yep.
- 1:09:13SPEAKER_10: Alright.
- 1:09:14SPEAKER_10: You watch as he goes.
- 1:09:15SPEAKER_10: What's up?
- 1:09:15SPEAKER_16: I guess I can do an opportunity attack as well.
- 1:09:18SPEAKER_16: Are we backed up?
- 1:09:20SPEAKER_05: Because I'm standing between his legs.
- 1:09:22SPEAKER_16: 19 plus uh crack into him.
- 1:09:25SPEAKER_16: Oh, yeah, she can back away from me.
- 1:09:27SPEAKER_16: Does he step on the leech?
- 1:09:28SPEAKER_10: No.
- 1:09:29SPEAKER_10: They can occupy the same space.
- 1:09:31SPEAKER_16: 14 more damage.
- 1:09:32SPEAKER_10: Taken.
- 1:09:34SPEAKER_10: Alright.
- 1:09:37SPEAKER_10: He steps back and he just lets out a chilling breath that shoots forward in a cone that hits everybody in its path.
- 1:09:49SPEAKER_10: Now.
- 1:09:52SPEAKER_10: Oleander.
- 1:09:54SPEAKER_10: You have the choice.
- 1:09:57SPEAKER_10: You can block this chilling gaze from everybody else.
- 1:10:02SPEAKER_10: But in doing so, we'll change what happens with the chilling gaze or the chilling breath.
- 1:10:09SPEAKER_10: Because the tendrils are lurching forward and you can choose to step in front.
- 1:10:15SPEAKER_10: But you will save everybody else from a very big attack.
- 1:10:20SPEAKER_05: She would do it.
- 1:10:21SPEAKER_10: She would do it?
- 1:10:22SPEAKER_05: She would do it.
- 1:10:23SPEAKER_10: She would do it.
- 1:10:24SPEAKER_10: Alright.
- 1:10:25SPEAKER_10: So as he reels back, you step in front and just put your hand out, and it there's a power within you that just comes forth and stops him from going, but the tendrils latch onto you, and the ink starts to flow from the yeti on to your skin.
- 1:10:49SPEAKER_11: Bad.
- 1:10:50SPEAKER_11: Bad yeti bad.
- 1:10:51SPEAKER_10: You take no damage, however.
- 1:10:55SPEAKER_05: I am no longer me.
- 1:10:57SPEAKER_10: You've got ink on you.
- 1:10:58SPEAKER_10: And with that, it'll be me rolling for the other yeti now.
- 1:11:04SPEAKER_10: He is still incapacitated.
- 1:11:06SPEAKER_10: Super fun for me.
- 1:11:09SPEAKER_10: That is not a pass.
- 1:11:10SPEAKER_10: That is a tag.
- 1:11:12SPEAKER_14: He's having a good day.
- 1:11:14SPEAKER_14: Yeah.
- 1:11:15SPEAKER_10: You hear from the inside another roar.
- 1:11:20SPEAKER_10: No!
- 1:11:21SPEAKER_15: Oh my lord!
- 1:11:22SPEAKER_10: Well, Leander, you're up.
- 1:11:24SPEAKER_10: Now.
- 1:11:25SPEAKER_10: The ink is flowing over your arms and over your torso.
- 1:11:32SPEAKER_10: In your mind, you hear a yeah.
- 1:11:39SPEAKER_06: We can be powerful together.
- 1:11:43SPEAKER_11: Will you yield to me?
- 1:11:47SPEAKER_06: Show me why.
- 1:11:51SPEAKER_05: I will lunch for the Yeti to bite.
- 1:11:57SPEAKER_05: To grapple.
- 1:11:58SPEAKER_10: Okay, go ahead.
- 1:12:01SPEAKER_13: To try and grapple.
- 1:12:02SPEAKER_14: Fuck off! That is the third three from that fucking dice!
- 1:12:06SPEAKER_10: Oh, it's gone.
- 1:12:07SPEAKER_10: The dice is curled across the room.
- 1:12:10SPEAKER_11: Fuck off! That is literally, I've rolled that die three times and it's been a three every time.
- 1:12:16SPEAKER_10: I rolled a 22.
- 1:12:18SPEAKER_10: No, didn't I give you guys a dice gerl over there?
- 1:12:20SPEAKER_14: Mm-hmm.
- 1:12:21SPEAKER_14: Yeah, we don't know where the dye went when she came to the city.
- 1:12:23SPEAKER_14: We just ignore the fact that that die hates me and that it is very anti-clinical.
- 1:12:28SPEAKER_14: In the record, that was her vampire dice.
- 1:12:30SPEAKER_14: My vampire dice.
- 1:12:32SPEAKER_16: Dice Gerald with a gelatinous cube.
- 1:12:34SPEAKER_14: Yeah, fucking cute.
- 1:12:35SPEAKER_14: Okay, uh, so I can't do shit.
- 1:12:38SPEAKER_13: I am fuck off, man.
- 1:12:44SPEAKER_13: I'm just gonna I'm gonna claw him.
- 1:12:47SPEAKER_14: Because I no, I wanna I'm gonna I'm gonna nah.
- 1:12:56SPEAKER_14: I'm gonna try biting.
- 1:12:58SPEAKER_14: No, I can't bite him.
- 1:12:59SPEAKER_14: Do I grapple or do I do I try again to grapple or do I- You definitely try to grapple if that's what you want.
- 1:13:09SPEAKER_10: I rolled a 26.
- 1:13:10SPEAKER_11: I didn't.
- 1:13:11SPEAKER_11: I very much didn't.
- 1:13:14SPEAKER_11: Don't do shit! Help me, you fucker.
- 1:13:19SPEAKER_14: You cannot do anything else.
- 1:13:21SPEAKER_14: Uh I am going to turn to Delphine.
- 1:13:25SPEAKER_14: Uh no, I'm staying, I'm staying directly in front of the Yeti.
- 1:13:29SPEAKER_14: I am trying to hate when you get it.
- 1:13:35SPEAKER_11: Oh, yeah.
- 1:13:35SPEAKER_10: So you do, and and the the ink actually puffs puffs you up and makes you look a little stronger.
- 1:13:40SPEAKER_10: There is actually no more ink left on the yeti.
- 1:13:43SPEAKER_13: I am Petri, you don't like this in it.
- 1:13:44SPEAKER_13: It is all flow.
- 1:13:48SPEAKER_10: Drunken, you're up.
- 1:13:49SPEAKER_13: No, no, no, sorry.
- 1:13:50SPEAKER_14: I want to inspire.
- 1:13:51SPEAKER_10: Oh, you want to inspire?
- 1:13:52SPEAKER_13: This bitch behind me.
- 1:13:54SPEAKER_14: Excuse me.
- 1:13:55SPEAKER_10: Delphine is expi inspired.
- 1:13:57SPEAKER_10: Expired.
- 1:13:58SPEAKER_10: Inspired.
- 1:14:04SPEAKER_14: Well, right now I'm feeling extra spicy.
- 1:14:07SPEAKER_14: My my inspiration is indignation.
- 1:14:09SPEAKER_14: Yes.
- 1:14:10unknown: Spite.
- 1:14:11SPEAKER_14: Oh, I I spite I I instill spite in her.
- 1:14:15SPEAKER_14: Oh, there you go.
- 1:14:16SPEAKER_14: You operate on spite.
- 1:14:17SPEAKER_10: You are very spiteful.
- 1:14:18SPEAKER_14: I do operate on yes.
- 1:14:19SPEAKER_10: Are you done?
- 1:14:20SPEAKER_14: Yes.
- 1:14:20SPEAKER_14: Now I am now.
- 1:14:21SPEAKER_10: Drukin, you're up.
- 1:14:23SPEAKER_10: You see this.
- 1:14:24SPEAKER_10: You watch as all of a sudden Oleander is enveloped with this ink.
- 1:14:32SPEAKER_04: There's not much you can do about that one.
- 1:14:35SPEAKER_04: So I guess I'll move up and I will attack him.
- 1:14:41SPEAKER_10: Go ahead.
- 1:14:42SPEAKER_10: There's not much I can do.
- 1:14:43SPEAKER_10: He is looking beat up.
- 1:14:45SPEAKER_04: Cool.
- 1:14:48SPEAKER_04: Uh I critically miss.
- 1:14:50SPEAKER_10: Oh no.
- 1:14:52SPEAKER_10: Nobody in front of you?
- 1:14:53SPEAKER_04: No, I'm only just beside me then.
- 1:14:55SPEAKER_10: I'm not gonna do that.
- 1:14:56SPEAKER_04: But yeah, no.
- 1:14:57SPEAKER_04: Very nice.
- 1:14:58SPEAKER_10: You would be facing that direction.
- 1:14:59SPEAKER_04: So I do nothing.
- 1:15:00SPEAKER_10: Okay.
- 1:15:01SPEAKER_10: Uh then that leech is going to jump and lurch at you.
- 1:15:06SPEAKER_00: Drukin?
- 1:15:07SPEAKER_10: Drukin, sorry, yeah, I meant to say Druken.
- 1:15:08SPEAKER_10: My bad.
- 1:15:09SPEAKER_10: After you, Druken.
- 1:15:12SPEAKER_10: I don't think this is gonna hit you because your AC is pretty high.
- 1:15:15SPEAKER_10: Uh-huh.
- 1:15:18SPEAKER_10: Yeah, 14, doesn't he?
- 1:15:19SPEAKER_04: Yeah, not even close.
- 1:15:20SPEAKER_14: It's not actually in that square, that's just where I can see.
- 1:15:22SPEAKER_10: Yep, that's fine.
- 1:15:23SPEAKER_10: That brings us to the top of the order.
- 1:15:25SPEAKER_10: Delphine, you're up.
- 1:15:28SPEAKER_14: So we've all heard a roar in there.
- 1:15:31SPEAKER_10: In there.
- 1:15:32SPEAKER_03: Is there an exit to this room?
- 1:15:34SPEAKER_03: Sorry.
- 1:15:36SPEAKER_10: Yeah, it's over.
- 1:15:37SPEAKER_12: One we came in.
- 1:15:38SPEAKER_10: There's one you came in and there's one at the end there.
- 1:15:40SPEAKER_12: Hmm.
- 1:15:42SPEAKER_12: Okay, I can get to here?
- 1:15:45SPEAKER_10: Yep.
- 1:15:46SPEAKER_12: Then am I within is that within mainly?
- 1:15:48SPEAKER_12: Because I don't know where he's.
- 1:15:49SPEAKER_10: Yeah, I'd I'd say that.
- 1:15:50SPEAKER_10: It's like it's five feet.
- 1:15:51SPEAKER_10: It's it's half, it's he's half of a square, so that's where I set him.
- 1:15:55SPEAKER_10: Yeah.
- 1:15:55SPEAKER_10: You can hit him.
- 1:15:57SPEAKER_10: Or you can try.
- 1:15:59SPEAKER_14: Well, before I do that, um, because I I don't have a touch cantrip.
- 1:16:03SPEAKER_14: So I'm gonna try with Miram's help.
- 1:16:05SPEAKER_14: I'm gonna try and hit him.
- 1:16:08SPEAKER_10: With the firebolt?
- 1:16:09SPEAKER_14: With the firebolt.
- 1:16:10SPEAKER_10: Okay.
- 1:16:12SPEAKER_14: 18 plus 5.
- 1:16:13SPEAKER_14: You hit him.
- 1:16:14SPEAKER_14: So that was to make sure I could cast the spell.
- 1:16:16SPEAKER_10: You can cast it.
- 1:16:17SPEAKER_10: I'll cast it.
- 1:16:19SPEAKER_14: Let's see if I can hit him.
- 1:16:22SPEAKER_14: 19 plus 9.
- 1:16:23SPEAKER_10: You hit him.
- 1:16:23SPEAKER_14: So I hit him with a firebolt.
- 1:16:25SPEAKER_10: Big one.
- 1:16:25SPEAKER_10: Come on, let's have a big one.
- 1:16:26SPEAKER_14: Oh, we need it, don't we, eh?
- 1:16:28SPEAKER_14: My honor touch my guys.
- 1:16:32SPEAKER_14: That was not a good one.
- 1:16:34SPEAKER_14: Well.
- 1:16:35SPEAKER_14: 14 fire damage.
- 1:16:37SPEAKER_10: Oh, so close.
- 1:16:38SPEAKER_14: Then I'm gonna move.
- 1:16:43SPEAKER_14: I'm gonna try and hit him with my scimitar because Blade Stringer, I get two attack, I could have a cantrip as one of my two attacks.
- 1:16:48SPEAKER_02: Do it.
- 1:16:49SPEAKER_14: Oh my scimitar is not fancy, but I'm gonna try and hit him with a scimitar.
- 1:16:53SPEAKER_14: It's nothing fancy.
- 1:16:56SPEAKER_14: A hit is a hit, yo.
- 1:16:59SPEAKER_08: Uh 21.
- 1:17:00SPEAKER_04: That hits.
- 1:17:01SPEAKER_08: And I don't do a whole lot of damage, but it'll be damage.
- 1:17:05SPEAKER_10: Do you do seven?
- 1:17:10SPEAKER_10: Let's find out.
- 1:17:12SPEAKER_14: Why did you say it's gonna be six now?
- 1:17:16SPEAKER_14: Six.
- 1:17:17SPEAKER_03: I'm sorry, I'm sorry.
- 1:17:19SPEAKER_14: I didn't mean to.
- 1:17:20SPEAKER_14: I don't like it.
- 1:17:22SPEAKER_01: He is still standing.
- 1:17:24SPEAKER_01: He is still standing, right?
- 1:17:27SPEAKER_14: I just didn't roll well, okay?
- 1:17:28SPEAKER_14: I'm not done.
- 1:17:30SPEAKER_01: I know.
- 1:17:31SPEAKER_10: I'm just getting ready for the ball.
- 1:17:33SPEAKER_10: He wants to take this kill from you big time.
- 1:17:35SPEAKER_14: I never get the kill.
- 1:17:36SPEAKER_16: The dice declared that.
- 1:17:37SPEAKER_16: Not my fault.
- 1:17:38SPEAKER_10: All you gotta do, all you gotta do is roll, hit him.
- 1:17:40SPEAKER_14: I've done all that I can.
- 1:17:42SPEAKER_10: Oh, that's all you can do.
- 1:17:43SPEAKER_14: I have other things I'm gonna ask though.
- 1:17:45SPEAKER_10: Let's go for it.
- 1:17:46SPEAKER_14: Can I see in here?
- 1:17:48SPEAKER_10: Yes.
- 1:17:49SPEAKER_14: What do I see?
- 1:17:51SPEAKER_10: You basically see what looks like a tunnel that goes down into a lair.
- 1:17:58SPEAKER_14: And do I see a creature yet or no?
- 1:18:01SPEAKER_10: You can see the you can see the glowing eyes of a creature coming up the ramp.
- 1:18:05SPEAKER_10: Is it it looks very familiar?
- 1:18:08SPEAKER_14: Is it a yeti?
- 1:18:09SPEAKER_10: Yeah.
- 1:18:10SPEAKER_14: Yeah.
- 1:18:11SPEAKER_14: Is is this the room that was all also had the green magical glow?
- 1:18:16SPEAKER_10: No, it's further up.
- 1:18:17SPEAKER_14: That's further up.
- 1:18:18SPEAKER_10: It's further up.
- 1:18:20SPEAKER_14: Okay.
- 1:18:22SPEAKER_10: You could see the green glow, but it was it's past this room.
- 1:18:27SPEAKER_14: Oh.
- 1:18:27SPEAKER_14: Okay, now I'm gonna roll for my mind blast.
- 1:18:31SPEAKER_14: And it's not recharging.
- 1:18:32SPEAKER_16: Thank God.
- 1:18:33SPEAKER_14: Now I'm done.
- 1:18:34SPEAKER_16: Iiner, you're up.
- 1:18:36SPEAKER_16: Shaking the lengthened antlers and the newfound feeling, I rush past my compatriots, jumping into a spinning backfist, letting the ink flow up into a arc towards his face.
- 1:18:46SPEAKER_16: Because there's nothing between them, right?
- 1:18:48SPEAKER_16: The ink the ink flew f like went straight from him to her.
- 1:18:50SPEAKER_09: Yeah, there's no more ink on him.
- 1:18:51SPEAKER_16: So the space is clear, yeah.
- 1:18:52SPEAKER_16: So I come up, spinning backfist recklessly.
- 1:18:56SPEAKER_16: We've got uh 22 hit.
- 1:18:59SPEAKER_16: You hit him.
- 1:19:00SPEAKER_16: I will not add anything to this attack.
- 1:19:02SPEAKER_16: It will just be a regular spinning backfist.
- 1:19:05SPEAKER_16: Why?
- 1:19:06SPEAKER_16: You know.
- 1:19:06SPEAKER_16: He looks pretty beat up.
- 1:19:08SPEAKER_16: And I have nothing left to add, to tell you the truth.
- 1:19:10SPEAKER_16: It's all used.
- 1:19:11SPEAKER_16: Yeah, that's right.
- 1:19:13SPEAKER_16: 17.
- 1:19:14SPEAKER_16: 17?
- 1:19:15SPEAKER_16: He falls.
- 1:19:16SPEAKER_16: His head spins hard to the right, and you hear a crack as it rotates past where it should.
- 1:19:21SPEAKER_10: And he falls dead.
- 1:19:25SPEAKER_16: I land on his or beside his form, attacking this stupid looking annoying um Leech recklessly from above.
- 1:19:37SPEAKER_16: With a crit.
- 1:19:39SPEAKER_10: Thank goodness you did it on him.
- 1:19:42SPEAKER_16: It's each of my different dice is critting.
- 1:19:43SPEAKER_16: I was so close to double! I should have done Ventor! Then it would that wouldn't have counted.
- 1:19:47SPEAKER_16: Um 15?
- 1:19:50SPEAKER_16: Okay.
- 1:19:51SPEAKER_16: It's still standing?
- 1:19:52SPEAKER_16: 23?
- 1:19:53SPEAKER_16: He falls.
- 1:19:53SPEAKER_16: Woo-hoo! I splattered through him.
- 1:19:55SPEAKER_16: I can obviously see the glowing eyes that Delphine could see coming up the past.
- 1:19:59SPEAKER_10: Did you look down there?
- 1:20:01SPEAKER_16: He's standing there.
- 1:20:02SPEAKER_10: Yeah, you go.
- 1:20:03SPEAKER_10: If you turn that way, yes.
- 1:20:05SPEAKER_10: No, he's not facing that way, though, he's looking straight ahead.
- 1:20:07SPEAKER_16: I only have two attacks.
- 1:20:09SPEAKER_16: I need to remember that actually.
- 1:20:10SPEAKER_16: Almost forgot that.
- 1:20:10SPEAKER_16: I wrote written down for a reason.
- 1:20:12SPEAKER_16: So instead, I just saddle up the side.
- 1:20:14SPEAKER_16: Oh, actually, no.
- 1:20:14SPEAKER_16: I got movement less.
- 1:20:17SPEAKER_16: Is the break in the middle, I take it?
- 1:20:19SPEAKER_09: Yeah.
- 1:20:19SPEAKER_16: Okay, then where are you, Drew?
- 1:20:21SPEAKER_16: Can you were on the crack here?
- 1:20:22SPEAKER_16: Are you here or here?
- 1:20:24SPEAKER_05: He's on crack.
- 1:20:26SPEAKER_16: I saw me under.
- 1:20:27SPEAKER_16: Yeah, we saw there?
- 1:20:28SPEAKER_05: Yeah, he was directly beside me.
- 1:20:30SPEAKER_16: And I will step up right here.
- 1:20:35SPEAKER_16: And I'll just uh look at the ink flowing on her and like I see her eyes and see what she looks like.
- 1:20:42SPEAKER_08: We do still technically have yeti.
- 1:20:43SPEAKER_10: You still technically do.
- 1:20:46SPEAKER_05: On the other side of the wall, he's forgotten about him because the outside is.
- 1:20:50SPEAKER_16: I just look at her eyes and her face to see if I see her eyes or if I see like blackness or something.
- 1:20:53SPEAKER_03: Rolled, you're up.
- 1:20:54SPEAKER_03: He still looks like he's wonky.
- 1:20:56SPEAKER_03: I'm gonna double move and I'm gonna try and go up.
- 1:20:59SPEAKER_03: You're gonna go up?
- 1:20:59SPEAKER_03: Yeah, you can get up there easily.
- 1:21:01SPEAKER_03: Okay.
- 1:21:01SPEAKER_03: Do I have to Okay, normal?
- 1:21:03SPEAKER_10: Just go, just be in the middle there.
- 1:21:04SPEAKER_03: Okay, so it's pretty easy terrain, is telling me.
- 1:21:06SPEAKER_10: Yeah, it's well that's your rogue ability, right?
- 1:21:09SPEAKER_10: You're able to get a piece.
- 1:21:13SPEAKER_10: So you're just hanging on the side of the wall, like you're holding on to the edge.
- 1:21:17SPEAKER_10: Wait to go.
- 1:21:17SPEAKER_10: He did double move to get there.
- 1:21:18SPEAKER_10: Yeah, he did.
- 1:21:19SPEAKER_10: He did.
- 1:21:19SPEAKER_10: Uh anything else?
- 1:21:21SPEAKER_10: I double moved, I can't do squats.
- 1:21:22SPEAKER_10: Alright.
- 1:21:23SPEAKER_03: I will attempt to hide wall uh wall against the wall.
- 1:21:25SPEAKER_10: Go do it.
- 1:21:27SPEAKER_10: Do it.
- 1:21:27SPEAKER_03: I do an elvin cloak against the wall.
- 1:21:30SPEAKER_03: Sorry.
- 1:21:31SPEAKER_03: That's good.
- 1:21:32SPEAKER_10: You do believe you are hidden.
- 1:21:33SPEAKER_10: Drax, you're up.
- 1:21:35SPEAKER_15: Okay, well, Drax is gonna go to this Yeti over here.
- 1:21:39SPEAKER_10: And you watch as the Yeti just shifts his eyes and goes, oh.
- 1:21:44SPEAKER_10: Because he is, I believe, uh if you hit him within five feet, it's uh crit, autocrit.
- 1:21:50SPEAKER_08: He's incapacitated.
- 1:21:51SPEAKER_10: Is that is that I don't know if that's what incapacitated.
- 1:21:54SPEAKER_10: Well, I know that paralyzed, that's the thing for paralyzed.
- 1:21:56SPEAKER_10: Let's just look it up real quick.
- 1:21:58SPEAKER_11: I feel like if he's incapacitated, he can't walk.
- 1:22:01SPEAKER_10: Uh let's just double check here.
- 1:22:02SPEAKER_10: Hold on.
- 1:22:02SPEAKER_10: I can tell you immediately.
- 1:22:04SPEAKER_10: Uh incapacitated.
- 1:22:06SPEAKER_10: Can't take actions or reactions.
- 1:22:08SPEAKER_10: Nope, it's not the same.
- 1:22:09SPEAKER_08: Yeah, I didn't think it was.
- 1:22:10SPEAKER_10: Paralyzed is different.
- 1:22:11SPEAKER_10: Yep, so he does not get a crit.
- 1:22:13SPEAKER_15: So you but you probably recklessly attacking here.
- 1:22:17SPEAKER_10: So that hits.
- 1:22:18SPEAKER_15: Yeah.
- 1:22:18SPEAKER_15: Okay, so that one hits.
- 1:22:20SPEAKER_10: 32, right?
- 1:22:21SPEAKER_10: Yeah.
- 1:22:21SPEAKER_10: Yeah.
- 1:22:21SPEAKER_15: 32.
- 1:22:22SPEAKER_15: 15 bludgeoning damage.
- 1:22:24SPEAKER_10: 15 bludgeoning damage.
- 1:22:27SPEAKER_10: It's taken.
- 1:22:28SPEAKER_10: Not an auto crit.
- 1:22:28SPEAKER_10: Yep.
- 1:22:29SPEAKER_10: Taken.
- 1:22:29SPEAKER_10: Okay.
- 1:22:29SPEAKER_15: We're gonna do a second attack on him.
- 1:22:31SPEAKER_10: Do it.
- 1:22:33SPEAKER_15: Uh 22 to hit.
- 1:22:34SPEAKER_10: That hits.
- 1:22:35SPEAKER_15: Okay.
- 1:22:36SPEAKER_10: Are these reckless attacks?
- 1:22:38SPEAKER_15: Yes, these are all reckless attacks.
- 1:22:40SPEAKER_15: 16 damage.
- 1:22:41SPEAKER_15: Bludgeoning.
- 1:22:42SPEAKER_10: Taken.
- 1:22:43SPEAKER_15: And I'm going to action surge actually.
- 1:22:48SPEAKER_10: Nice.
- 1:22:49SPEAKER_15: Okay, reckless again.
- 1:22:51SPEAKER_10: Go for it.
- 1:22:52SPEAKER_15: Uh 25 to hit.
- 1:22:55SPEAKER_10: Hits.
- 1:22:57SPEAKER_15: Uh 20 damage.
- 1:22:59SPEAKER_10: 20 damage taken.
- 1:23:01SPEAKER_15: Alright, and then my last attack here.
- 1:23:05SPEAKER_15: Uh 26 to hit.
- 1:23:07SPEAKER_10: 26 hits.
- 1:23:09unknown: Okay.
- 1:23:11SPEAKER_15: 19 damage.
- 1:23:13SPEAKER_10: Taken.
- 1:23:13SPEAKER_15: Alright, that's my turn.
- 1:23:15SPEAKER_10: He is beat up.
- 1:23:15SPEAKER_15: And he's just like, is it break free when that happens or no?
- 1:23:21SPEAKER_10: Uh incapacitated.
- 1:23:22SPEAKER_10: It just says can't take actions or reactions.
- 1:23:27SPEAKER_10: Does it end Delphine when they get attacked?
- 1:23:30SPEAKER_10: Or take damage?
- 1:23:30SPEAKER_08: I don't think we've indicated.
- 1:23:32SPEAKER_10: I don't think so.
- 1:23:33SPEAKER_10: It doesn't say on here.
- 1:23:35SPEAKER_10: But it's the spell.
- 1:23:36SPEAKER_10: It's based on the spell, right?
- 1:23:38SPEAKER_14: It's the illithid ability.
- 1:23:40SPEAKER_10: Yeah.
- 1:23:40SPEAKER_10: So if it doesn't say, then no, he does not gain his ability back, but I'll just get you to check.
- 1:23:46SPEAKER_03: When they took damage, something happened, but yeah, I could be wrong.
- 1:23:49SPEAKER_10: Well, most other ones it does.
- 1:23:51SPEAKER_15: And for his gaze ability, do I have to make eye contact with him?
- 1:23:55SPEAKER_10: I believe you would.
- 1:23:57SPEAKER_10: But you would have to actively on your turn close your eyes for the whole entirety of the next turn.
- 1:24:02SPEAKER_15: For the in front of the end of my turn, I'm going to shut my eyes.
- 1:24:08SPEAKER_10: Awesome.
- 1:24:09SPEAKER_10: So then I would I already have advantage on hitting you, so.
- 1:24:13SPEAKER_15: I also have blind sight 10, so I do still see him.
- 1:24:18SPEAKER_15: My eyes are shut.
- 1:24:19SPEAKER_10: Your eyes are shut.
- 1:24:20SPEAKER_08: Yeah, so you don't say anything about taking damage, taking it, so there you go.
- 1:24:24SPEAKER_10: So yeah, he doesn't gain it.
- 1:24:26SPEAKER_10: Yeah, he doesn't he doesn't gain it.
- 1:24:27SPEAKER_14: So that's exactly at the stat block for the mine.
- 1:24:30SPEAKER_10: Yep, I did design it just because it is OP, but it comes at a cost.
- 1:24:35SPEAKER_15: And that's basically what we got.
- 1:24:38SPEAKER_03: I think we do more damage.
- 1:24:39SPEAKER_10: Alright, he's gonna roll to see if he gains his ability back.
- 1:24:42SPEAKER_10: That is a negative, that's an 11.
- 1:24:45SPEAKER_10: And then you're going to listen as the Yeti finally makes his way to the entrance there.
- 1:24:56SPEAKER_10: Breaks through, and this one looks relatively the same as the one that came through that hole.
- 1:25:02SPEAKER_10: However, this one, the ink is not the Ventor color.
- 1:25:06SPEAKER_10: It is a different color.
- 1:25:07SPEAKER_10: It is yellow.
- 1:25:09SPEAKER_11: Ooh, it's like mucusy.
- 1:25:11SPEAKER_10: It's like mucusy.
- 1:25:12SPEAKER_10: And it's like like sinewine and like dripping, drippings off of him, drippings with goo.
- 1:25:18SPEAKER_11: So this is the snot version.
- 1:25:20SPEAKER_10: This is the snotty version.
- 1:25:21SPEAKER_11: I'm a dripping with this goo.
- 1:25:24SPEAKER_10: It is going to step through that area and it is going to do a cold breath.
- 1:25:33SPEAKER_14: Just a cold breath?
- 1:25:34SPEAKER_14: Like a cone of cold.
- 1:25:35SPEAKER_10: It's the cone of cold.
- 1:25:36SPEAKER_10: Uh, but I will offer the exact same option to anybody that is within five feet of him that I offered to Oleander.
- 1:25:45SPEAKER_10: Yeah, that'd be me.
- 1:25:46SPEAKER_10: Would you like to block?
- 1:25:48SPEAKER_10: I'd rather block than have anybody else take that down because I'm going to go back to the case.
- 1:25:51SPEAKER_13: You're gonna become a snot monster.
- 1:25:53SPEAKER_04: Not necessarily.
- 1:25:55SPEAKER_04: One of us.
- 1:25:56SPEAKER_04: Oh my god.
- 1:25:56SPEAKER_04: Oh yeah, join my party.
- 1:25:59SPEAKER_10: You're gonna block it?
- 1:26:00SPEAKER_04: Yeah, because everybody's gonna get hurt.
- 1:26:01SPEAKER_04: I know that thing will be.
- 1:26:02SPEAKER_04: They're good friends.
- 1:26:03SPEAKER_04: They make good friends.
- 1:26:04SPEAKER_10: Alright.
- 1:26:05SPEAKER_10: So as you go, it you step in front of the monster, you hold out your hand, and it it stops, and the tendlesh latch onto you, and you get this yellowy ink just starts flowing onto you and rolling over you.
- 1:26:21SPEAKER_10: And you get a voice inside your head.
- 1:26:25SPEAKER_10: This voice is female.
- 1:26:26SPEAKER_04: Yay! It's got two wheels in his head through in my head.
- 1:26:29SPEAKER_10: And she and you hear the voice.
- 1:26:32SPEAKER_06: Oh my, you are so powerful.
- 1:26:39SPEAKER_02: She's so flattered.
- 1:26:43SPEAKER_10: Oh, let me in.
- 1:26:45SPEAKER_10: And that will end that turn.
- 1:26:47SPEAKER_10: Oh.
- 1:26:48SPEAKER_10: Oleander, you're up.
- 1:26:52SPEAKER_10: We could do great things together.
- 1:26:55SPEAKER_13: Let's make music tickets for Andrew.
- 1:26:58SPEAKER_11: Let's nice me on me.
- 1:27:01SPEAKER_11: Alright.
- 1:27:02SPEAKER_11: I am moving up.
- 1:27:05SPEAKER_05: And uh man, this total grappling thing is really not working out for me, but uh I gotta keep trying.
- 1:27:15SPEAKER_11: Fuck! Somebody give me a better die.
- 1:27:20SPEAKER_11: Oh, last time I used your dice, we all died.
- 1:27:24SPEAKER_05: And yet Drooken still lets me touch it.
- 1:27:29SPEAKER_05: Alrighty, let's see if I can manage to hold on to this one.
- 1:27:36SPEAKER_13: Punchicles, 14.
- 1:27:38SPEAKER_13: Oh, it's better than uh one first.
- 1:27:41SPEAKER_14: I mean it's been fucking him over all the time.
- 1:27:42SPEAKER_14: Okay.
- 1:27:43SPEAKER_14: Alright, so I do not man I do not manage to do that.
- 1:27:46SPEAKER_14: I'll still try and do the claw attack.
- 1:27:49SPEAKER_10: Oh, did you roll?
- 1:27:50SPEAKER_10: You rolled to grapple?
- 1:27:51SPEAKER_10: Yeah.
- 1:27:52SPEAKER_10: I rolled a one.
- 1:27:53SPEAKER_13: Yay! Yay! So we're gonna go.
- 1:28:01SPEAKER_11: Okay, so I am uh bite this bitch.
- 1:28:04SPEAKER_05: Um I'm well I'm gonna try to bite this bitch, I suppose.
- 1:28:09SPEAKER_11: Twenty! Yeah, you can tell it, thank you.
- 1:28:16SPEAKER_14: And do I just take it?
- 1:28:18SPEAKER_14: No, but still.
- 1:28:20SPEAKER_14: Alright, still, I'm excited.
- 1:28:23SPEAKER_14: I just can't.
- 1:28:25SPEAKER_11: I'm about to bite the bitch, and I just why?
- 1:28:32SPEAKER_14: Why?
- 1:28:33SPEAKER_14: Okay, give you a 20.
- 1:28:34SPEAKER_14: Well, I can still accept it.
- 1:28:36SPEAKER_14: Two max gift horses.
- 1:28:38SPEAKER_14: Okay, so uh 26.
- 1:28:41SPEAKER_14: Yeah, sorry, I wasn't registering what you were saying for some reason.
- 1:28:44SPEAKER_14: Do you care which is piercing versus which is necrotic for this guy?
- 1:28:48SPEAKER_10: No, I do not.
- 1:28:49SPEAKER_10: Alright.
- 1:28:50SPEAKER_10: So pain is pain.
- 1:28:52SPEAKER_13: Yes, and I'm at max hip points again.
- 1:28:55SPEAKER_13: Not that I was far from that.
- 1:28:59SPEAKER_13: Alrighty.
- 1:29:00SPEAKER_13: So I bite this guy and I just hold on for dear life.
- 1:29:07SPEAKER_10: Alright.
- 1:29:08SPEAKER_10: Dr.
- 1:29:08SPEAKER_10: You're up.
- 1:29:09SPEAKER_04: Okay, well, you know what I'm gonna do?
- 1:29:11SPEAKER_10: What are you gonna do?
- 1:29:12SPEAKER_04: I am going to actually, I'm using my staff, but what I'm gonna do is I'm actually going to curse him.
- 1:29:19SPEAKER_04: So I'm gonna use one of its charges.
- 1:29:22SPEAKER_04: Okay.
- 1:29:22SPEAKER_04: It needs to make a constitution saving throw of those are good for me.
- 1:29:29SPEAKER_04: 17.
- 1:29:31SPEAKER_10: I got a natural one again.
- 1:29:33SPEAKER_04: So you are cursed.
- 1:29:34SPEAKER_10: I'm rolling all the ones today, guys.
- 1:29:36SPEAKER_10: Everybody else, just take it easy.
- 1:29:38SPEAKER_10: I'll roll all the ones.
- 1:29:39SPEAKER_11: I'm doing it too.
- 1:29:40SPEAKER_11: Yeah, instead I've rolled threes today.
- 1:29:42SPEAKER_04: So here's the thing with it though.
- 1:29:44SPEAKER_04: So you are cursed.
- 1:29:46SPEAKER_04: Mm-hmm.
- 1:29:46SPEAKER_04: Um, you cannot gain hit points.
- 1:29:49SPEAKER_04: Okay.
- 1:29:50SPEAKER_04: Can't heal, and you are.
- 1:29:53SPEAKER_04: I don't know what the word is, but necrotic damage is better.
- 1:29:56SPEAKER_10: Okay.
- 1:29:57SPEAKER_04: Whatever that is vulnerable.
- 1:29:59SPEAKER_10: I'm vulnerable to necrotic damage.
- 1:30:01SPEAKER_04: It's a weird one.
- 1:30:02SPEAKER_14: He can't heal my necrotic, but I felt like it was irrelevant to take damage.
- 1:30:06SPEAKER_10: So that's what I figured.
- 1:30:07SPEAKER_10: How much did I take?
- 1:30:08SPEAKER_04: Uh you take one d4.
- 1:30:12SPEAKER_10: Say it isn't so.
- 1:30:13SPEAKER_04: And you take four damage.
- 1:30:14SPEAKER_10: That's actually a d6.
- 1:30:16SPEAKER_11: Yeah.
- 1:30:16SPEAKER_11: That is d6.
- 1:30:17SPEAKER_11: Roll again.
- 1:30:18SPEAKER_11: You might roll a four, which is four.
- 1:30:21SPEAKER_04: Three.
- 1:30:22SPEAKER_10: Three.
- 1:30:23SPEAKER_04: Six damage.
- 1:30:24SPEAKER_04: So you take six damage.
- 1:30:25SPEAKER_10: Taken.
- 1:30:26SPEAKER_10: Then that is my two.
- 1:30:28SPEAKER_10: Okay, Delphine, you're up.
- 1:30:32SPEAKER_14: I'm up.
- 1:30:34SPEAKER_14: This guy, does he look like about as tough as uh the other guy with ink?
- 1:30:39SPEAKER_10: Yes.
- 1:30:40SPEAKER_14: Doesn't look like an extra special tough guy.
- 1:30:42SPEAKER_10: Well, now he doesn't have the ink on him anymore.
- 1:30:44SPEAKER_14: That's true, he doesn't.
- 1:30:45SPEAKER_10: He's just a regular shmo.
- 1:30:47SPEAKER_14: Really awkward for us, right?
- 1:30:49SPEAKER_10: By shmo, I mean Yeti.
- 1:30:52SPEAKER_14: And is this this dude is incapacitated, but?
- 1:30:55SPEAKER_10: No.
- 1:30:56SPEAKER_14: Not anymore, because he got hit.
- 1:30:58SPEAKER_14: No, we asked about that.
- 1:30:59SPEAKER_10: He's still incapacitated.
- 1:31:01SPEAKER_14: Yeah, it doesn't actually say.
- 1:31:02SPEAKER_10: It is a mental thing.
- 1:31:04SPEAKER_10: It is not a spell.
- 1:31:05SPEAKER_14: Oh, okay.
- 1:31:06SPEAKER_11: I thought I thought it was the once they get damaged.
- 1:31:08SPEAKER_10: No.
- 1:31:09SPEAKER_16: The brain is actually shut down.
- 1:31:10SPEAKER_16: It needs to be reactivated by City.
- 1:31:13SPEAKER_16: I should go and just snack on him.
- 1:31:15SPEAKER_14: Well, you can snack on this guy.
- 1:31:17SPEAKER_09: You're snacking on him right now.
- 1:31:18SPEAKER_14: I'm gonna go over here and I'm gonna firebolt him.
- 1:31:22SPEAKER_14: Do it.
- 1:31:27SPEAKER_10: Okay, it's an advantage.
- 1:31:28SPEAKER_10: Oh yeah, you gotta do the spell thing first.
- 1:31:30SPEAKER_14: Yeah.
- 1:31:33SPEAKER_14: 19.
- 1:31:33SPEAKER_10: 19 hits.
- 1:31:34SPEAKER_14: With advantage, firebolt.
- 1:31:38SPEAKER_14: Two for 13s, so 21.
- 1:31:40SPEAKER_14: 21.
- 1:31:40SPEAKER_14: 22, sorry, 22.
- 1:31:42SPEAKER_10: Beauty.
- 1:31:45SPEAKER_14: I want it.
- 1:31:48SPEAKER_14: That is uh 17 fire damage.
- 1:31:52SPEAKER_10: Taken.
- 1:31:54SPEAKER_10: He has disadvantage on his next attack roll.
- 1:31:57SPEAKER_14: Coo.
- 1:31:58SPEAKER_10: And ability checks.
- 1:31:59SPEAKER_10: That's important.
- 1:32:00SPEAKER_14: Coup.
- 1:32:00SPEAKER_14: And I'm gonna roll to see if I recharge the thing.
- 1:32:04SPEAKER_10: Do it.
- 1:32:05SPEAKER_14: I don't.
- 1:32:06SPEAKER_10: Oh, thank god.
- 1:32:07SPEAKER_14: Fuck off! I wanna do it again!
- 1:32:09SPEAKER_10: Einar, you're up.
- 1:32:11SPEAKER_16: Bonus action.
- 1:32:12SPEAKER_14: I'm in this square.
- 1:32:13SPEAKER_16: Einar, the horror, the antlers are sinned back out, and the muscle and sinew comes back down into his arms, going into the claw beast mode.
- 1:32:22SPEAKER_16: I'm gonna scurry up the wall, just you know, 15 feet, so five.
- 1:32:25SPEAKER_16: I'm gonna come past his head as I'm just jumping past him and sliding down him as I attack, coming here.
- 1:32:31SPEAKER_16: And as I do off the wall, there's an attack.
- 1:32:32SPEAKER_16: As I'm by his head, and then I'm behind him, it's an attack.
- 1:32:35SPEAKER_14: Are you in the square now?
- 1:32:37SPEAKER_16: He's falling.
- 1:32:38SPEAKER_16: Yes.
- 1:32:38SPEAKER_14: You drove you climbed in the square.
- 1:32:40SPEAKER_14: Yeah.
- 1:32:40SPEAKER_14: Okay, that's just what I want to mention.
- 1:32:42SPEAKER_16: Oh, you're inside with him, but I didn't go up.
- 1:32:44SPEAKER_16: Yes, I go through the opening.
- 1:32:45SPEAKER_16: Sorry.
- 1:32:47SPEAKER_05: Do you get advantage then because you're on the other side of me and Drew can hitting him?
- 1:32:52SPEAKER_16: Well I have advantage.
- 1:32:55SPEAKER_16: You know what?
- 1:32:56SPEAKER_16: I need reckless attack through here to get it, because I'm cracking multiple ways because I did it cinematically, so I'm gonna go with it.
- 1:33:00SPEAKER_16: I've already cleared it.
- 1:33:02SPEAKER_16: Uh there's the 12 plus 21 to hit.
- 1:33:04SPEAKER_16: 21 hits.
- 1:33:05SPEAKER_16: Cracks him in the face off the wall.
- 1:33:07SPEAKER_16: Four plus uh that's only 11 damage.
- 1:33:09SPEAKER_16: As I go past the horn swinging, I kick him right in the face for a 24 to hit.
- 1:33:15SPEAKER_10: 24 to hit, that hits.
- 1:33:17SPEAKER_16: We ooh, that's a better one.
- 1:33:19SPEAKER_16: 11 plus 18 damage!
- 1:33:21SPEAKER_10: 18 damage taken.
- 1:33:22SPEAKER_16: And then I spinning backfist him in the back of the head as I come down, landing in a superhero pose behind him.
- 1:33:28SPEAKER_16: And I rolled a one on my bad dice, but my good dice is a 17.
- 1:33:32SPEAKER_16: So plus nine.
- 1:33:34SPEAKER_16: Twenty, six?
- 1:33:35SPEAKER_16: Yeah, that hits.
- 1:33:36SPEAKER_16: Seven, fourteen.
- 1:33:38SPEAKER_10: 14 damage.
- 1:33:38SPEAKER_16: And I am behind him, bonus action, moved, done.
- 1:33:41SPEAKER_16: Okay, rolled, you're up.
- 1:33:43SPEAKER_03: Okay, I uh keep climbing, so I'm gonna say I'm at the top.
- 1:33:46SPEAKER_10: You are at the top.
- 1:33:47SPEAKER_10: So you can see a smashed treasure chest with what looks like a long handle bound in leather sticking out of the wreckage.
- 1:33:57SPEAKER_03: I wonder if there's more of these yetis coming, if this has anything to do with it or not.
- 1:34:00SPEAKER_03: I feel like it can probably wait.
- 1:34:02SPEAKER_03: So I'll just shoot at this uh Yeti across there.
- 1:34:06SPEAKER_03: Yep, the one that's incapacitated?
- 1:34:07SPEAKER_03: Yeah.
- 1:34:07SPEAKER_03: Do it.
- 1:34:08SPEAKER_03: Uh oh, is he still in capacitated?
- 1:34:09SPEAKER_03: Yeah, yeah.
- 1:34:11SPEAKER_03: Well maybe I should just shoot down at this one then, hey.
- 1:34:13SPEAKER_10: You probably should.
- 1:34:14SPEAKER_14: He's in the box, isn't he?
- 1:34:15SPEAKER_10: Oh, I can't shoot at him.
- 1:34:17SPEAKER_10: No, he's not in the box.
- 1:34:17SPEAKER_10: He's stepped out.
- 1:34:18SPEAKER_10: We just don't have him.
- 1:34:19SPEAKER_10: He stepped out.
- 1:34:20SPEAKER_10: I just took that.
- 1:34:22SPEAKER_14: He's basically here.
- 1:34:23SPEAKER_14: He's there.
- 1:34:23SPEAKER_10: Yeah.
- 1:34:23SPEAKER_14: He's basically here.
- 1:34:24SPEAKER_14: Okay.
- 1:34:24unknown: Yeah.
- 1:34:25SPEAKER_10: Okay.
- 1:34:25SPEAKER_14: He's visible in there.
- 1:34:26SPEAKER_14: You can only font like Lego Lesson in the head.
- 1:34:29SPEAKER_16: Oh, totally.
- 1:34:30SPEAKER_10: I could, but he's looking pretty beat up, actually.
- 1:34:34SPEAKER_10: He's looking more beat up than the other one.
- 1:34:35SPEAKER_11: You can run right above him and shoot him in the head.
- 1:34:39SPEAKER_11: Don't shoot me in the head.
- 1:34:41SPEAKER_11: Or me.
- 1:34:41SPEAKER_11: Shoot the Yeti in the head.
- 1:34:42SPEAKER_10: This might be the first opportunity I get to use a one.
- 1:34:46SPEAKER_10: I guess I can't steady aim here, so that's too bad.
- 1:34:49SPEAKER_03: It is too bad.
- 1:34:50SPEAKER_03: Oh shucks.
- 1:34:52SPEAKER_03: I could hide.
- 1:34:53SPEAKER_03: I could hide.
- 1:34:55SPEAKER_03: You could go ahead.
- 1:34:56SPEAKER_03: You could try.
- 1:34:56SPEAKER_03: I'm gonna hide because I'm over the edge, so hopefully you can't see me.
- 1:34:59SPEAKER_03: Do it.
- 1:35:00SPEAKER_14: Already have people engaged.
- 1:35:01SPEAKER_03: Do it.
- 1:35:02SPEAKER_03: I don't even know.
- 1:35:03SPEAKER_03: Yeah.
- 1:35:03SPEAKER_03: Yeah.
- 1:35:04SPEAKER_03: You believe you were hitting.
- 1:35:05SPEAKER_03: It's uh at 22 for my hide.
- 1:35:08SPEAKER_03: Alright.
- 1:35:09SPEAKER_03: And then uh can do I have my rolling with a vange?
- 1:35:11SPEAKER_03: Yes.
- 1:35:13SPEAKER_03: And it is with the plus 10 or the uh sharpshooter.
- 1:35:16SPEAKER_03: Sharpshooter, okay.
- 1:35:17SPEAKER_03: Yeah, so I hit, so that's 13 and 13, 26 to hit.
- 1:35:20SPEAKER_03: And it's okay.
- 1:35:24SPEAKER_03: So that's 30, the first shot, and second shot, just a regular shot.
- 1:35:31SPEAKER_03: Is missed.
- 1:35:32SPEAKER_10: Okay.
- 1:35:33SPEAKER_10: Uh you said 30?
- 1:35:34SPEAKER_03: 30, yeah.
- 1:35:36SPEAKER_10: He is unhappy.
- 1:35:37SPEAKER_03: Uh I'll move away from the edge because I'm a little close to the center.
- 1:35:41SPEAKER_03: I don't want to be right on the chest because I'm not sure what will happen.
- 1:35:44SPEAKER_09: Fair.
- 1:35:44SPEAKER_09: Trax, you're up.
- 1:35:45SPEAKER_15: Alright.
- 1:35:47SPEAKER_15: So for that incapacitated one that I'm right beside.
- 1:35:50SPEAKER_10: Yep.
- 1:35:50SPEAKER_15: I'm going to recklessly attack it.
- 1:35:52SPEAKER_10: Swing away, son.
- 1:35:54SPEAKER_15: 30-20.
- 1:35:55SPEAKER_10: You got him.
- 1:35:56SPEAKER_15: Oh, and the dice work.
- 1:35:58SPEAKER_15: 21 damage.
- 1:35:58SPEAKER_10: Taken.
- 1:35:59SPEAKER_15: Okay, second attack.
- 1:36:01SPEAKER_15: Reckless attack.
- 1:36:02SPEAKER_10: Do it.
- 1:36:03SPEAKER_15: 28.
- 1:36:04SPEAKER_15: Hit.
- 1:36:05SPEAKER_15: And I deal another 19 damage to it.
- 1:36:08SPEAKER_10: Taken.
- 1:36:09SPEAKER_15: Okay.
- 1:36:09SPEAKER_15: Um, how's it looking?
- 1:36:11SPEAKER_10: He's beat up.
- 1:36:12SPEAKER_10: He is more beat up than the other one now.
- 1:36:14SPEAKER_15: Yes!
- 1:36:15SPEAKER_07: Alright.
- 1:36:16SPEAKER_10: I'm good then.
- 1:36:17SPEAKER_10: Alright.
- 1:36:19SPEAKER_07: I'm winning.
- 1:36:21SPEAKER_01: That's kind of gives him.
- 1:36:23SPEAKER_01: Nope, he's still in capacity.
- 1:36:26SPEAKER_01: All right.
- 1:36:29SPEAKER_10: So this guy now is.
- 1:36:31SPEAKER_03: Yeah, we both have hit him.
- 1:36:32SPEAKER_03: Oh, okay.
- 1:36:33SPEAKER_10: This guy now is going to, let's see here.
- 1:36:38SPEAKER_10: Well, um, he's gonna look straight down and he's going to chilling gaze.
- 1:36:42SPEAKER_10: Who do the two people in front?
- 1:36:44SPEAKER_10: I can't really see.
- 1:36:56SPEAKER_10: DC 18.
- 1:36:57SPEAKER_11: Okay.
- 1:37:01SPEAKER_11: 19 plus 14.
- 1:37:03SPEAKER_10: You are good.
- 1:37:04SPEAKER_10: The filing you will just take half of this damage.
- 1:37:08SPEAKER_11: Just give me all the damage you can.
- 1:37:10SPEAKER_10: It is eight.
- 1:37:11SPEAKER_10: 20.
- 1:37:12SPEAKER_10: So take half take ten.
- 1:37:13SPEAKER_10: Ten points gold damage, please.
- 1:37:16SPEAKER_10: And then he is going to swipe at Drukin twice.
- 1:37:22SPEAKER_10: Okay.
- 1:37:23SPEAKER_10: Uh 21 to hit?
- 1:37:25SPEAKER_10: Nope.
- 1:37:25SPEAKER_10: Dang you.
- 1:37:26SPEAKER_10: God damn it.
- 1:37:27SPEAKER_10: Natural one.
- 1:37:30SPEAKER_10: He misses.
- 1:37:31SPEAKER_10: There's no one else to hit, so he's not doing any damage to anybody else.
- 1:37:34SPEAKER_04: You're doing the same thing as me.
- 1:37:35SPEAKER_10: Alright.
- 1:37:37SPEAKER_11: Okay.
- 1:37:37SPEAKER_10: Huh?
- 1:37:38SPEAKER_11: I'm still holding on to him because he didn't try and get me to let go.
- 1:37:41SPEAKER_10: Yeah, that's a punishment to you, though, not to me.
- 1:37:43SPEAKER_10: Yeah, you still hold on to me.
- 1:37:44SPEAKER_11: No.
- 1:37:45SPEAKER_11: I can bite again.
- 1:37:46SPEAKER_10: You are, yeah, you are grappled.
- 1:37:48SPEAKER_10: He is not ungrappled.
- 1:37:49SPEAKER_11: Okay.
- 1:37:51SPEAKER_13: Do my hand.
- 1:37:56SPEAKER_03: Roll the one.
- 1:37:57SPEAKER_02: Three.
- 1:37:58SPEAKER_14: It's another one.
- 1:37:58SPEAKER_14: Roll another three.
- 1:38:00SPEAKER_14: You suck at the end of the three.
- 1:38:01SPEAKER_14: You know what?
- 1:38:02SPEAKER_14: At least you're consistent.
- 1:38:04SPEAKER_16: Rolling threes, I'm rolling twenties.
- 1:38:06SPEAKER_16: We've just traded on.
- 1:38:07SPEAKER_14: I am I'm finding another D20.
- 1:38:09SPEAKER_10: Um tell you what, roll that roll that d20 right now.
- 1:38:12SPEAKER_10: If you roll a three, I'll count it as a crit.
- 1:38:16SPEAKER_05: As my second attack.
- 1:38:18SPEAKER_10: Nope.
- 1:38:19SPEAKER_10: Nope.
- 1:38:19SPEAKER_10: As this one.
- 1:38:22SPEAKER_01: There you go.
- 1:38:22SPEAKER_10: You don't get it.
- 1:38:23SPEAKER_11: Okay.
- 1:38:23SPEAKER_11: However, no, I'm not even taking that one because when I licked your die and you rolled it, you I think you rolled a three on that one, too.
- 1:38:30SPEAKER_11: No, I'm rolling my other fucking die.
- 1:38:32SPEAKER_11: So I'm mad about it.
- 1:38:33SPEAKER_05: I don't want a green one.
- 1:38:34SPEAKER_05: We're my purple one.
- 1:38:35SPEAKER_11: I'm gonna try biting again as my second attack.
- 1:38:39SPEAKER_14: There's a lot of okay, so I'm not 22.
- 1:38:43SPEAKER_10: You got him.
- 1:38:46SPEAKER_13: Okay, so okay.
- 1:38:51SPEAKER_13: 16 damage.
- 1:38:52SPEAKER_09: Taken.
- 1:38:53SPEAKER_14: And is it necrotic?
- 1:38:55SPEAKER_14: Uh necrotic.
- 1:38:56SPEAKER_14: I oh yes, because part of it.
- 1:38:59SPEAKER_14: Okay, so my necrotic damage, he takes double because he's takes double, but you gotta make sure you gotta make sure you roll that separate.
- 1:39:05SPEAKER_14: I did.
- 1:39:05SPEAKER_14: I have different colored dice.
- 1:39:07SPEAKER_10: So what was it?
- 1:39:08SPEAKER_14: Damage.
- 1:39:08SPEAKER_14: So uh 10 of it was necrotic specifically.
- 1:39:12SPEAKER_10: Okay, so he takes 10 plus six.
- 1:39:15SPEAKER_10: So 26.
- 1:39:17SPEAKER_10: Yes.
- 1:39:17SPEAKER_10: He is looking real bad.
- 1:39:20SPEAKER_14: Alright, and uh gonna I'm just gonna try and you know continue to take up as much of his attention.
- 1:39:26SPEAKER_14: I am at yelling obscenities.
- 1:39:29SPEAKER_14: Get your fucking stinky nutsack out of my face.
- 1:39:34SPEAKER_10: It's drippings with sweat.
- 1:39:36SPEAKER_10: Okay.
- 1:39:36SPEAKER_14: Can't believe you made my friend into a snot monster.
- 1:39:39SPEAKER_10: Alright, Drukin, you're up.
- 1:39:41SPEAKER_04: Okay.
- 1:39:41SPEAKER_04: Well, I'm gonna hit him with my staff.
- 1:39:43SPEAKER_04: Do it.
- 1:39:44SPEAKER_04: I'm not gonna try and tempt spell.
- 1:39:46SPEAKER_10: Do it.
- 1:39:47SPEAKER_04: And I'm using a different dice.
- 1:39:48SPEAKER_10: You do use a different dice.
- 1:39:50SPEAKER_04: Oh yeah.
- 1:39:50SPEAKER_04: 13 plus seven.
- 1:39:51SPEAKER_04: So 20.
- 1:39:52SPEAKER_10: 20 hits.
- 1:39:52SPEAKER_10: I mean, leave this dice.
- 1:39:54SPEAKER_10: What's the uh what's the modifier on it?
- 1:39:56SPEAKER_04: Uh I have a plus oh, it's plus ten.
- 1:39:58SPEAKER_10: So it's 23.
- 1:39:59SPEAKER_10: He hits.
- 1:39:59SPEAKER_10: Yeah.
- 1:39:59SPEAKER_10: No, no, like what's the modifier on the uh on the damage?
- 1:40:03SPEAKER_02: To hit him.
- 1:40:03SPEAKER_10: To hit him.
- 1:40:04SPEAKER_10: Like when you hit him, it's it's a uh a a what plus what?
- 1:40:06SPEAKER_04: Oh it's uh 13 plus 10.
- 1:40:08SPEAKER_10: 10?
- 1:40:08SPEAKER_10: You hit him.
- 1:40:09SPEAKER_10: He dies.
- 1:40:09SPEAKER_10: He's only got three he's got three life.
- 1:40:11SPEAKER_04: Oh yeah.
- 1:40:11SPEAKER_04: I mean I have a plus six no matter what.
- 1:40:13SPEAKER_10: Yeah, he's got three life, so he's dead.
- 1:40:15SPEAKER_04: He did.
- 1:40:16SPEAKER_10: He falls.
- 1:40:17SPEAKER_13: Hit him in the back.
- 1:40:18SPEAKER_10: Does he fall down?
- 1:40:21SPEAKER_10: He just falls backwards through the hole in the wall.
- 1:40:23SPEAKER_04: And then oh yeah.
- 1:40:24SPEAKER_04: Oh, so they're all sitting.
- 1:40:25SPEAKER_04: Okay.
- 1:40:26SPEAKER_04: Yeah.
- 1:40:26SPEAKER_04: I saw maybe there's like a hole going down and they're climbing up.
- 1:40:29SPEAKER_04: He falls backwards at me?
- 1:40:31SPEAKER_04: No, you get a little.
- 1:40:32SPEAKER_10: You get out of the way because you guys, you're not technically, you're just underneath him.
- 1:40:35SPEAKER_04: Excellent.
- 1:40:35SPEAKER_04: I love that.
- 1:40:36SPEAKER_10: Yeah.
- 1:40:37SPEAKER_04: They're climbing up from the bottom of the room.
- 1:40:39SPEAKER_10: They're coming up from the bottom of the way.
- 1:40:40SPEAKER_10: That's what I was going.
- 1:40:41SPEAKER_04: Like since he's falling back, is he falling down that hole?
- 1:40:43SPEAKER_10: No, I no, because it's it's further in.
- 1:40:45SPEAKER_10: Like they're okay.
- 1:40:46SPEAKER_10: It's not like it's a no, it's not like he's falling straight back down a cliff.
- 1:40:49SPEAKER_10: It's like a ramp.
- 1:40:50SPEAKER_10: Yeah, but that would be cool.
- 1:40:51SPEAKER_10: It would have been cool.
- 1:40:52SPEAKER_13: Really fun if he just sort of slapped him down.
- 1:40:55SPEAKER_10: Listen, you guys are doing enough damage here.
- 1:40:56SPEAKER_10: You don't need to be the coolest people on the planet.
- 1:40:58SPEAKER_04: I'm going to move mid now because I can.
- 1:41:01SPEAKER_10: Okay.
- 1:41:02SPEAKER_10: Okay.
- 1:41:03SPEAKER_10: Uh, Delphine, you're up.
- 1:41:04SPEAKER_10: My turn.
- 1:41:04SPEAKER_14: I'm just gonna try and firebolt the yeti again.
- 1:41:07SPEAKER_10: Oh, do it.
- 1:41:08SPEAKER_10: Do it, do it, do it.
- 1:41:09SPEAKER_10: Oh, yeah.
- 1:41:10SPEAKER_14: Uh, that's 20 to see if I get the spell off.
- 1:41:12SPEAKER_10: You got it off.
- 1:41:13SPEAKER_14: Miram flap it in his face.
- 1:41:15SPEAKER_10: You got the yeti off.
- 1:41:16SPEAKER_10: Yeah.
- 1:41:17SPEAKER_14: Yeah.
- 1:41:19SPEAKER_14: 23 to hit.
- 1:41:22SPEAKER_10: 23?
- 1:41:22SPEAKER_10: That hits.
- 1:41:24SPEAKER_08: Oh, good roll, actually.
- 1:41:27SPEAKER_08: 26.
- 1:41:29SPEAKER_10: How do you want it to die?
- 1:41:32SPEAKER_14: Uh he just goes, I've had enough of this shit! And Miriam's like clawing at his eyes, and she hits him like right in the throat and burns his throat out with fireball.
- 1:41:46SPEAKER_04: That's the one that had his throat in the throat.
- 1:41:48SPEAKER_10: And it just falls backwards.
- 1:41:51SPEAKER_10: You watch as the fireball hits him in the throat and burns his throat out, and then just continues to like char the corpse and burn the corpse all the way down until just a head, the body crumbles in ash, and a head cartoon sits just on the top with a pile of ash.
- 1:42:06SPEAKER_10: And with that, all the monsters in the battlefield are vanquished, save for the two new ones.
- 1:42:12SPEAKER_08: Yeah.
- 1:42:13SPEAKER_08: Joy, joy.
- 1:42:14SPEAKER_10: And we're gonna take a short break.
- 1:42:17SPEAKER_12: Hi, Delphine here.
- 1:42:18SPEAKER_12: If you've been enjoying our particular brand of chaos, please like, follow, and leave us a comment with which of your party members can't be trusted with magical items.
- 1:42:29SPEAKER_10: Okay.
- 1:42:31SPEAKER_10: All the monsters have fallen.
- 1:42:34SPEAKER_10: You're sitting in this room, and there's a heaviness in the air, as two of your friends are now covered in ink.
- 1:42:48SPEAKER_10: Einar, you look to Oleander, and the ink that you see on her is familiar.
- 1:42:55SPEAKER_10: You look at Drukin, however.
- 1:42:58SPEAKER_10: This is something different.
- 1:43:02SPEAKER_16: As my antlers begin to shrink down with my rage fading, my size and the claws retract retracting and approach Oleander.
- 1:43:12SPEAKER_16: Familiar as in Noctus or familiar as in Ventor?
- 1:43:18SPEAKER_16: Looking and feeling.
- 1:43:20SPEAKER_16: I'm assuming it's one of those two.
- 1:43:22SPEAKER_10: You recognize it as what you currently have.
- 1:43:29SPEAKER_16: I think you quietly.
- 1:43:36SPEAKER_16: It's part of Ventor.
- 1:43:39SPEAKER_16: Or at least at least connected to that.
- 1:43:45SPEAKER_16: Are you okay?
- 1:43:48SPEAKER_05: I How do I feel?
- 1:43:51SPEAKER_05: Is it affecting how I feel?
- 1:43:52SPEAKER_10: Oh you feel as if there is something within you that is just bursting to be released.
- 1:44:03SPEAKER_10: There's a power inside of you, unharnessed, unrealized.
- 1:44:08SPEAKER_10: But it's try and break three.
- 1:44:11SPEAKER_10: But you have to allow it.
- 1:44:13SPEAKER_10: And by allowing it, I mean you must attune to the ink.
- 1:44:21SPEAKER_14: I it's kind of pretty, but I'm a little scared of this.
- 1:44:29SPEAKER_16: I think to Ventor, we had a deal that you wouldn't be spreading to others.
- 1:44:36SPEAKER_16: I just kind of hold out my hand and like, do you want me to take it or try?
- 1:44:41SPEAKER_16: Um as again as I start to extend my hand, I'm like I'm giving her the choice.
- 1:44:46SPEAKER_16: I'm like, do you want me to try to clean claim it?
- 1:44:49SPEAKER_16: Claim it back.
- 1:44:50SPEAKER_16: Sorry, I say.
- 1:44:51SPEAKER_05: I speak in my head to Vantor, and I reach my hand out to Einar, and I say, absorb the rest of yourself on me.
- 1:45:05SPEAKER_05: Oh Jesus.
- 1:45:09SPEAKER_02: Bad idea.
- 1:45:10SPEAKER_05: Persuasion?
- 1:45:11SPEAKER_05: Um you never will feel better if you are whole.
- 1:45:16SPEAKER_10: No.
- 1:45:17SPEAKER_06: He uh he goes, Oh two of me is more.
- 1:45:26SPEAKER_11: You are inferior in this form.
- 1:45:30SPEAKER_05: You are only half of yourself.
- 1:45:35SPEAKER_05: How can you be better if you are a fraction of yourself?
- 1:45:41SPEAKER_10: Let's do it.
- 1:45:44SPEAKER_13: And I grab Ionar's hand.
- 1:45:46SPEAKER_10: Ionar, you feel as Oleander grabs your hand and the ink flows up onto you and grabs the ink and starts to pull it back onto her.
- 1:45:58SPEAKER_10: What do you do?
- 1:45:59SPEAKER_16: I don't know that she wants it.
- 1:46:01SPEAKER_10: Oh, you can feel it being pulled from you.
- 1:46:03SPEAKER_10: You can feel Ventor being like, oh yes!
- 1:46:10SPEAKER_05: Let it go, Wynar.
- 1:46:12SPEAKER_05: She says that out loud.
- 1:46:16SPEAKER_10: Are you narrating her?
- 1:46:18SPEAKER_11: No, I just said she says out loud with a grimace.
- 1:46:26SPEAKER_16: I'm gonna try something more for watching.
- 1:46:28SPEAKER_16: So the ink is my ability, it hasn't been 10 minutes.
- 1:46:31SPEAKER_16: Ink is still active for me.
- 1:46:32SPEAKER_16: Yeah?
- 1:46:33SPEAKER_09: Oh yeah.
- 1:46:34SPEAKER_16: Not only do I let it go, right as it's last flowing from me, right as it's leaving and still, I think to Noctus.
- 1:46:40SPEAKER_16: I'm like, Noctus now! We attack, and I'd like to activate Noctus as he's probably released, if he's not on me anymore.
- 1:46:48SPEAKER_16: What are you attacking?
- 1:46:49SPEAKER_16: I'm attacking the ink flow going from her, trying to tear at it with Noctus in me now that it's off of me.
- 1:46:54SPEAKER_10: You're attacking Oleander.
- 1:46:55SPEAKER_16: No, I'm talking the ink flow as it's flowing to her.
- 1:46:57SPEAKER_16: It's on me.
- 1:46:58SPEAKER_10: It's on her.
- 1:46:59SPEAKER_10: Yeah.
- 1:46:59SPEAKER_10: You're attacking Oleander.
- 1:47:00SPEAKER_10: So I can't attack.
- 1:47:01SPEAKER_16: I wanted to attack the floor between me.
- 1:47:03SPEAKER_10: You're holding hands.
- 1:47:04SPEAKER_10: Oh, you are right.
- 1:47:05SPEAKER_10: I can't try to pull.
- 1:47:06SPEAKER_10: You can attack her.
- 1:47:07SPEAKER_13: You can attack me.
- 1:47:08SPEAKER_10: That's a great idea.
- 1:47:09SPEAKER_10: I'm down.
- 1:47:10SPEAKER_13: I don't mind a little lever spat.
- 1:47:16SPEAKER_08: Makeup sex.
- 1:47:18SPEAKER_16: It is an attack, but it's not a damaging attack because I'm just going to try to grapple, and I'm trying to grapple the ink with Noctus to try to.
- 1:47:26SPEAKER_16: I want to try to pull it back from her.
- 1:47:27SPEAKER_16: No, and I've got to.
- 1:47:28SPEAKER_10: So you want it on you?
- 1:47:29SPEAKER_16: No, I'm not trying to fall.
- 1:47:30SPEAKER_16: I guess you can't just pull it off and slam it onto something.
- 1:47:32SPEAKER_16: It'll try to float to me anyways, won't it?
- 1:47:34SPEAKER_07: Yep.
- 1:47:35SPEAKER_16: Well, she wanted this.
- 1:47:37SPEAKER_16: I'll let it go, but I'm free and Noctus fully.
- 1:47:39SPEAKER_09: Okay.
- 1:47:41SPEAKER_16: And I'm I'm I'm gonna hold my action.
- 1:47:44SPEAKER_10: If I see Well, you don't dude, we're not in combat, so you don't have to hold knife.
- 1:47:48SPEAKER_16: Still, if Noctus appears on her and flowing over her, I'm attacking the full form.
- 1:47:52SPEAKER_14: As in you want to keep Noctus.
- 1:47:54SPEAKER_14: Yes.
- 1:47:55SPEAKER_16: I'm sorry, uh Noctus, sorry.
- 1:47:57SPEAKER_16: That's why they're confused me.
- 1:47:59SPEAKER_16: If she is overflowing fully with ink, I will attack the Ventor form before it can attack her.
- 1:48:03SPEAKER_10: Okay, I just want to be clear about something.
- 1:48:06SPEAKER_10: When you attack the ink that is on the person, you are attacking the person.
- 1:48:11SPEAKER_10: You are not attacking just the ink.
- 1:48:13SPEAKER_10: Okay, so you are not you are attacking Oleander.
- 1:48:15SPEAKER_16: I'm assuming it will have taken over her.
- 1:48:17SPEAKER_10: I understand how the ink is.
- 1:48:18SPEAKER_10: Okay, cool.
- 1:48:18SPEAKER_10: Alright, cool.
- 1:48:19SPEAKER_08: We don't know if it will have taken over her.
- 1:48:21SPEAKER_10: Alright.
- 1:48:22SPEAKER_16: My personal experience, there's only a few ways this happens.
- 1:48:25SPEAKER_16: So we know what?
- 1:48:27SPEAKER_10: Oleander.
- 1:48:29SPEAKER_10: You feel Ventor double in power.
- 1:48:33SPEAKER_10: It becomes overwhelming to you to quiet the voice.
- 1:48:36SPEAKER_10: Yes! Oh, I'm so strong now! And you can feel like him trying to move your arms himself and to try and take over your strength, and you get this urge to just lash out at whoever's near you.
- 1:48:57SPEAKER_10: I need you to roll a whole name is evading me right now.
- 1:49:06SPEAKER_10: Constitution Saving Throw, please.
- 1:49:08SPEAKER_10: I just need a nine.
- 1:49:10SPEAKER_13: Oh nine.
- 1:49:12SPEAKER_10: You got a nine?
- 1:49:13SPEAKER_13: I've got a max.
- 1:49:14SPEAKER_10: You are able to, with the strong power of your own will, push him back to the back of your mind, but he is there.
- 1:49:22SPEAKER_10: And he is loud.
- 1:49:24SPEAKER_10: Can I assume I've lost my Ventor strike?
- 1:49:27SPEAKER_10: You have lost Ventor completely.
- 1:49:29SPEAKER_10: You now have only Noctus, and you can feel Noctus now coming from the inner bowels.
- 1:49:39SPEAKER_05: I will do what I can to contain this new voice in my head that I have struggled to quiet, uh, to quell in the back of my mind.
- 1:49:51SPEAKER_05: And I will turn to Einar and I will kind of look through him.
- 1:49:55SPEAKER_05: I'll say, Welcome home, Noctus.
- 1:50:00SPEAKER_08: Question.
- 1:50:01SPEAKER_02: Yep, what's up?
- 1:50:02SPEAKER_08: You have to unattune from something.
- 1:50:06SPEAKER_03: If well she hasn't attuned, yeah.
- 1:50:07SPEAKER_03: If she wants to attune to this.
- 1:50:09SPEAKER_03: Yeah.
- 1:50:10SPEAKER_10: There are penalties to holding the ink without attuning to it.
- 1:50:13SPEAKER_00: We'll find out.
- 1:50:14SPEAKER_00: What happens?
- 1:50:16SPEAKER_00: I know nothing yet.
- 1:50:18SPEAKER_03: Okay, well, I'm on the top of this thing.
- 1:50:20SPEAKER_03: Can I investigate the phone?
- 1:50:21SPEAKER_10: Yep, absolutely.
- 1:50:22SPEAKER_10: Yeah.
- 1:50:23SPEAKER_10: You uh roll me an investigation check, please.
- 1:50:27SPEAKER_10: 18.
- 1:50:28SPEAKER_10: 18?
- 1:50:29SPEAKER_10: Awesome.
- 1:50:30SPEAKER_10: Yeah, so you uh you kind of pull this like treasure chest apart.
- 1:50:35SPEAKER_10: Just falls apart.
- 1:50:36SPEAKER_10: And uh on the inside there is uh about ten gold pieces just kind of scattered around, but in the midst of them there is a large maul.
- 1:50:45SPEAKER_10: Mmm.
- 1:50:48SPEAKER_03: Is that potentially that mall that we were looking for?
- 1:50:51SPEAKER_10: Uh nope, that would have been a hammer, an anvil hammer.
- 1:50:55SPEAKER_03: Oh.
- 1:50:56SPEAKER_04: But we're looking for a body for that.
- 1:50:58SPEAKER_03: Okay.
- 1:50:59SPEAKER_03: Okay, well, I'll I'll just yell down to everybody else.
- 1:51:02SPEAKER_03: There's a large mall.
- 1:51:03SPEAKER_03: Yep.
- 1:51:04SPEAKER_03: I don't know.
- 1:51:05SPEAKER_14: Can I walk around?
- 1:51:08SPEAKER_03: Mm-hmm.
- 1:51:09SPEAKER_14: We're gonna yell up at you at um roll.
- 1:51:12SPEAKER_14: Is there any writing on that chest?
- 1:51:13SPEAKER_14: Symbols or anything?
- 1:51:15SPEAKER_03: Yeah, I don't know.
- 1:51:15SPEAKER_03: I was investigating.
- 1:51:16SPEAKER_03: Do I see anything like that?
- 1:51:17SPEAKER_09: Nope, there's nothing on the chest.
- 1:51:19SPEAKER_03: Okay.
- 1:51:20SPEAKER_03: Any like ruins or anything on the mall or anything like that?
- 1:51:23SPEAKER_10: Or nope.
- 1:51:24SPEAKER_10: Uh well, I mean, it's just it's a mall.
- 1:51:27SPEAKER_10: It's not attached to anything.
- 1:51:28SPEAKER_10: No, it's very large.
- 1:51:31SPEAKER_10: Um, and it has uh got so it's pretty it's pretty cool looking, like it's got leather wrapped around the the hilt of it, and then it goes up and it's just this big ball at the top.
- 1:51:42SPEAKER_10: It looks pretty cool.
- 1:51:43SPEAKER_03: Alright, well I'll tell Drax maybe this is useful for you.
- 1:51:46SPEAKER_03: I don't think I don't know, certainly not for me.
- 1:51:50SPEAKER_03: I'll take a look at it.
- 1:51:51SPEAKER_14: I'm gonna walk around and I am noticeably skirting a distance around both Drunkin and Oleander right now.
- 1:52:02SPEAKER_14: He's a snob monster, he looks gross.
- 1:52:04SPEAKER_14: You look a little gross too, he's pretty.
- 1:52:07SPEAKER_03: I don't really know that that happened down there.
- 1:52:09SPEAKER_14: I am skirting around them, big Y.
- 1:52:13SPEAKER_02: Because I don't want to talk about it.
- 1:52:15SPEAKER_14: Not getting close.
- 1:52:17SPEAKER_14: I want to investigate the Yeti that had that was coming out that had his the yellow ink.
- 1:52:24SPEAKER_09: Okay.
- 1:52:25SPEAKER_14: I want to see if there's any remnants on its body of markings from the previous ink.
- 1:52:33SPEAKER_10: Uh you can go ahead and check.
- 1:52:36SPEAKER_14: Like an investigation?
- 1:52:37SPEAKER_10: No, uh, you you won't find anything on them.
- 1:52:40SPEAKER_10: They were just vessels for the ink.
- 1:52:45SPEAKER_11: Do I still have the um the leech ink stuff infesting me?
- 1:52:52SPEAKER_10: No, it's dead.
- 1:52:53SPEAKER_10: It was killed.
- 1:52:54SPEAKER_10: It needs a full round to be able to fully infest.
- 1:52:56SPEAKER_11: Okay.
- 1:52:57SPEAKER_11: And they never got a full round.
- 1:52:58SPEAKER_10: They never got it.
- 1:52:58SPEAKER_10: They're tiny.
- 1:52:59SPEAKER_10: Right.
- 1:52:59SPEAKER_10: I killed them before you.
- 1:53:01SPEAKER_10: Looks like they'll have to be more.
- 1:53:05SPEAKER_14: Are there any.
- 1:53:06SPEAKER_14: This is a room, like if I look in here, this is a room and there's a ramp that goes down.
- 1:53:10SPEAKER_10: Yes, it's a ramp that it's like a and it's a it's a tunnel that looks like it was clawed open by the Yetis.
- 1:53:16SPEAKER_14: Like a light or anything?
- 1:53:18SPEAKER_10: Not really, just as dark and it goes all the way down.
- 1:53:20SPEAKER_10: And they're the green light was It's on the other side of the room coming out of that little portal there.
- 1:53:25SPEAKER_14: If I investigate this room, am I gonna find any symbols for our puzzle?
- 1:53:30SPEAKER_10: You can definitely try.
- 1:53:31SPEAKER_14: I can definitely try.
- 1:53:33SPEAKER_14: 19 plus 9.
- 1:53:36SPEAKER_14: Um, really?
- 1:53:39SPEAKER_15: Yes.
- 1:53:39SPEAKER_15: Well, Leander, you know where it's gone.
- 1:53:45SPEAKER_10: I I have something to do with it.
- 1:53:48SPEAKER_14: There was methods in my network.
- 1:53:50SPEAKER_10: Well, I there was an envelope here.
- 1:53:51SPEAKER_10: I don't know where it's gone.
- 1:53:53SPEAKER_10: Maybe it's in there?
- 1:53:54SPEAKER_10: No.
- 1:53:55SPEAKER_10: Um, it doesn't really matter because I can send them to you as well.
- 1:53:59SPEAKER_14: You can tell us later.
- 1:54:00SPEAKER_10: Yeah, I can tell you later.
- 1:54:00SPEAKER_10: So, yeah, you do find one, so just remind me of that in the chat.
- 1:54:03SPEAKER_14: Do I find just one?
- 1:54:04SPEAKER_10: You just find the one.
- 1:54:05SPEAKER_10: Yeah, and I will send it to you when I get.
- 1:54:08SPEAKER_10: Because I have them all cut out at home so I can remake them.
- 1:54:10SPEAKER_14: Because I I can't put them on the thing.
- 1:54:13SPEAKER_10: Yeah, oh nice.
- 1:54:14SPEAKER_14: So the order that we have.
- 1:54:16SPEAKER_10: Okay, cool.
- 1:54:19SPEAKER_10: Hold on just a sec.
- 1:54:20SPEAKER_10: So, Druken, you have got that voice in your head as well.
- 1:54:26SPEAKER_10: But it's a lighter voice.
- 1:54:30SPEAKER_10: She starts to say to you, We could work so well together.
- 1:54:37SPEAKER_10: Don't you think?
- 1:54:39SPEAKER_10: You just need to let me in.
- 1:54:42SPEAKER_10: I could make you stronger.
- 1:54:44SPEAKER_10: Faster.
- 1:54:48SPEAKER_10: The power that we could wield together would be incomparable.
- 1:54:54SPEAKER_04: I don't know yet.
- 1:54:55SPEAKER_04: I have to figure that out before I have to figure you out before anything.
- 1:55:01SPEAKER_10: Easy to figure out, sweetie.
- 1:55:02SPEAKER_04: We'll have to figure that out.
- 1:55:04SPEAKER_10: Okay.
- 1:55:04SPEAKER_04: I will chat.
- 1:55:05SPEAKER_04: We will I will think about it and we will figure this out.
- 1:55:09SPEAKER_10: Okay.
- 1:55:10SPEAKER_04: Not gonna let you in, not yet.
- 1:55:12SPEAKER_10: Alright.
- 1:55:13SPEAKER_10: Um, with that, what do you guys want to do now?
- 1:55:16SPEAKER_10: Oh, you had something.
- 1:55:18SPEAKER_16: So, I feel a sense of speed leaving me.
- 1:55:22SPEAKER_16: That's what I've lost is that attack.
- 1:55:25SPEAKER_16: But I feel a familiar voice and sensation.
- 1:55:28SPEAKER_16: I uh I let him out because it's still active.
- 1:55:31SPEAKER_16: I latch onto the wall here and here, on the opposite sides of Oleander, as I approach her.
- 1:55:39SPEAKER_16: And I'm going to think to Ventor, because that's the only way I can communicate with him.
- 1:55:44SPEAKER_16: So I'm finding his mind in there, and I'm speaking to him.
- 1:55:48SPEAKER_16: And I go, You've broken our deal.
- 1:55:51SPEAKER_16: If you harm her, if you try to twist her in any way, we will destroy you.
- 1:55:58SPEAKER_16: And you know we're capable of it.
- 1:56:01SPEAKER_16: For now, our deal to work together stands, so long as you treat her so long as you don't harm her.
- 1:56:07SPEAKER_06: You hear back in your head.
- 1:56:09SPEAKER_06: We have no deal.
- 1:56:12SPEAKER_06: You have nothing on us.
- 1:56:15SPEAKER_06: We are now more powerful than we were ever with you.
- 1:56:20SPEAKER_06: You will never realize your potential again.
- 1:56:27SPEAKER_16: I look at this one.
- 1:56:29SPEAKER_09: Which which one?
- 1:56:30SPEAKER_16: The yellow one.
- 1:56:31SPEAKER_16: Okay.
- 1:56:32SPEAKER_16: And I'll say the Noctus.
- 1:56:35SPEAKER_16: Who is she?
- 1:56:36SPEAKER_16: What do we do about destroying the and what do we do about destroying Ventor for what he's done to us?
- 1:56:42SPEAKER_16: Noctis must be mad at him.
- 1:56:44SPEAKER_10: Noctus is actually terrified.
- 1:56:48SPEAKER_10: And he comes back into your head.
- 1:56:52SPEAKER_10: We need to leave.
- 1:56:54SPEAKER_06: Flee this place.
- 1:56:57SPEAKER_06: Ventor's too strong.
- 1:57:00SPEAKER_16: I think to him, we've grown stronger before.
- 1:57:03SPEAKER_16: What do we do to match him?
- 1:57:09SPEAKER_06: We need more.
- 1:57:13SPEAKER_06: More Noctus.
- 1:57:16SPEAKER_06: Where?
- 1:57:21SPEAKER_06: You must look.
- 1:57:23SPEAKER_16: Perception check active.
- 1:57:25SPEAKER_16: With my advantage, we're looking around for anything that feels like Noctus or looks like ink.
- 1:57:30SPEAKER_09: Okay, good.
- 1:57:31SPEAKER_16: 18 plus my perception, which is pretty good.
- 1:57:36SPEAKER_09: Nothing in here.
- 1:57:37SPEAKER_16: I tell him guide us.
- 1:57:39SPEAKER_09: Okay.
- 1:57:40SPEAKER_09: What do you guys want to do?
- 1:57:42SPEAKER_03: I'm gonna throw them all down to dry.
- 1:57:44SPEAKER_03: Nope.
- 1:57:45SPEAKER_03: Perfect.
- 1:57:49SPEAKER_03: Yeah, after I drop them all down, I'll obviously make sure I don't hit anyone.
- 1:57:52SPEAKER_03: Yeah.
- 1:57:53SPEAKER_03: I grab it.
- 1:57:54SPEAKER_03: It's rolling right at them.
- 1:57:57SPEAKER_10: Oh so you grab it, so you have this large mall that uh you don't know what it does yet.
- 1:58:03SPEAKER_10: Yeah, and you're holding on to it.
- 1:58:04SPEAKER_15: I'll put it in the bag of holding until we get some downtime.
- 1:58:08SPEAKER_10: Into the bag of holding, it goes.
- 1:58:10SPEAKER_03: Climb down and say, well, should we go towards the the evil light?
- 1:58:16SPEAKER_03: I'm guessing that the you we could investigate the Yeti part, but it's probably just leads outside.
- 1:58:23SPEAKER_03: They had to hunt somewhere.
- 1:58:26SPEAKER_03: I take a moment to breathe as I use my second wind.
- 1:58:28SPEAKER_08: I'd like to find the rest of this puzzle.
- 1:58:34SPEAKER_08: Because if it's not attached to the Manti Magic thing, it's possibly attached to something to do with the dragon.
- 1:58:41SPEAKER_14: It's here for a reason.
- 1:58:44SPEAKER_16: We should take a moment and rest up first.
- 1:58:47SPEAKER_16: That's a good idea.
- 1:58:48SPEAKER_16: And we need to figure out what Ventor is up to.
- 1:58:52SPEAKER_16: And I think Dinoctus.
- 1:58:54SPEAKER_16: And this one is Dinoctus.
- 1:58:57SPEAKER_03: I'm pointing at you.
- 1:58:59SPEAKER_03: Isn't Ventor in your head?
- 1:59:01SPEAKER_10: Noct no, Ventor is now with Oleander.
- 1:59:05SPEAKER_11: He doesn't know.
- 1:59:06SPEAKER_10: Oh, sorry, sorry.
- 1:59:07SPEAKER_10: That was my fault.
- 1:59:08SPEAKER_10: I didn't realize you were roleplaying by bad.
- 1:59:09SPEAKER_14: What a trade.
- 1:59:10SPEAKER_14: I freed myself.
- 1:59:11SPEAKER_03: I just sort of shake my head as like.
- 1:59:14SPEAKER_14: Delphine says to Rold, we agree on a few things.
- 1:59:19SPEAKER_03: We have to figure out how to kill these things.
- 1:59:21SPEAKER_03: That's what I say.
- 1:59:23SPEAKER_14: We do.
- 1:59:25SPEAKER_03: I don't care if you guys are listening.
- 1:59:27SPEAKER_03: I'm saying that.
- 1:59:29SPEAKER_14: Delphine's agreeing.
- 1:59:31SPEAKER_16: I say out loud so they can hear it too.
- 1:59:33SPEAKER_16: Noctus.
- 1:59:34SPEAKER_16: Noctus?
- 1:59:35SPEAKER_16: Who's that one?
- 1:59:37SPEAKER_10: He doesn't respond.
- 1:59:39SPEAKER_10: He's terrified.
- 1:59:41SPEAKER_14: I look to Jeruk and I'm like.
- 1:59:44SPEAKER_14: What's going on in your head?
- 1:59:48SPEAKER_04: At this moment, nothing.
- 1:59:51SPEAKER_04: She's quiet.
- 1:59:52SPEAKER_14: Don't give in to anything.
- 1:59:56SPEAKER_14: Please do not be so naive.
- 2:00:00SPEAKER_14: Naive is probably not a fair term.
- 2:00:04SPEAKER_04: Oh don't worry, you know I won't.
- 2:00:06SPEAKER_04: I will.
- 2:00:08SPEAKER_04: I will figure this out first.
- 2:00:11SPEAKER_14: And I'll stop gonna take control.
- 2:00:14SPEAKER_14: Not getting your ear two.
- 2:00:17SPEAKER_16: While I have line of sight on you.
- 2:00:19SPEAKER_16: On Drax.
- 2:00:22SPEAKER_16: Hear in your head.
- 2:00:24SPEAKER_16: Noctus, and I have to grow stronger to face these things.
- 2:00:27SPEAKER_16: He's scared of them.
- 2:00:29SPEAKER_16: Who's Noxious, terrified of?
- 2:00:31SPEAKER_16: I've said it to him.
- 2:00:31SPEAKER_08: He's saying it in his head.
- 2:00:32SPEAKER_08: We don't know what I'm saying.
- 2:00:33SPEAKER_08: Oh yeah.
- 2:00:34SPEAKER_16: I head back towards Oleander as I pass her.
- 2:00:38SPEAKER_16: Put my hand on your honesty.
- 2:00:40SPEAKER_16: I appreciate and understand why you did and that you're trying to help.
- 2:00:44SPEAKER_16: We're going to have to grow grow stronger to count with this.
- 2:00:47SPEAKER_16: And then like I'd say, I'll be all right in around.
- 2:00:49SPEAKER_16: And I'm coming in here.
- 2:00:51SPEAKER_16: I'm starting to scour, like I head up.
- 2:00:53SPEAKER_16: I'm going into the cavern.
- 2:00:54SPEAKER_16: I'm looking around.
- 2:00:55SPEAKER_16: Down.
- 2:00:55SPEAKER_16: It's down.
- 2:00:56SPEAKER_16: That post.
- 2:00:56SPEAKER_16: There's a roof.
- 2:00:57unknown: Oh.
- 2:00:57SPEAKER_10: Yeah, it's a hollowed.
- 2:00:58SPEAKER_10: Yeah, it's a hollowed.
- 2:00:59SPEAKER_14: Is there, yeah, is there any of the there's no like dripping ink like in the catacombs.
- 2:01:05SPEAKER_16: I already checked this room.
- 2:01:06SPEAKER_16: I'm now checking in here.
- 2:01:07SPEAKER_16: Yeah, no.
- 2:01:08SPEAKER_14: Alright, are we taking a short rest?
- 2:01:10SPEAKER_16: Yes.
- 2:01:10SPEAKER_16: Probably was.
- 2:01:11SPEAKER_14: Marshalls have uh done quite a lot of work.
- 2:01:15SPEAKER_14: I would like to do smart game recovery.
- 2:01:17SPEAKER_15: Absolutely.
- 2:01:18SPEAKER_15: Yeah, I'm happy to uh take a short rest.
- 2:01:21SPEAKER_15: That was quite the fight.
- 2:01:22SPEAKER_15: Are we able to do something?
- 2:01:23SPEAKER_15: Is anyone hurt?
- 2:01:25SPEAKER_08: Someone got hurt.
- 2:01:26SPEAKER_08: You got hurt, right?
- 2:01:27SPEAKER_03: Yeah, I can use head face.
- 2:01:28SPEAKER_03: Well, I am I am I am hurt.
- 2:01:30SPEAKER_03: We're also in that magic zone.
- 2:01:31SPEAKER_03: Yeah.
- 2:01:32SPEAKER_03: So I'm just using it.
- 2:01:33SPEAKER_03: Yeah, exactly.
- 2:01:33SPEAKER_16: I was like, I've used my second wing first, because I said I did that.
- 2:01:36SPEAKER_16: You know what?
- 2:01:38SPEAKER_04: I'm gonna try.
- 2:01:39SPEAKER_04: I'm gonna try this.
- 2:01:40SPEAKER_04: Which one?
- 2:01:41SPEAKER_04: Because you're more hurt than anybody, right?
- 2:01:43SPEAKER_04: I take like 30 damage.
- 2:01:44SPEAKER_04: Okay, so I am actually gonna try this because 14.
- 2:01:48SPEAKER_04: It's not a spell, it's nothing like that.
- 2:01:51SPEAKER_04: I'm gonna walk up to Rold and I'm gonna do um I am going to do my lay on hands.
- 2:01:58SPEAKER_10: Lay on hands?
- 2:01:59SPEAKER_10: Yeah, that's not a spell.
- 2:02:00SPEAKER_10: There you go.
- 2:02:01SPEAKER_10: I guess you can try it.
- 2:02:02SPEAKER_10: Nailed it.
- 2:02:03SPEAKER_04: So I am going to use.
- 2:02:05SPEAKER_04: So it's um I mean I'll I'll use like five.
- 2:02:09SPEAKER_04: How did these two know like it hurt more than me?
- 2:02:12SPEAKER_10: I just was rolling bad.
- 2:02:14SPEAKER_14: Yeah, it was just like really one real one.
- 2:02:16SPEAKER_04: Dude, I rolled like five natural ones.
- 2:02:20SPEAKER_04: That one big thing at the very beginning that matched.
- 2:02:24SPEAKER_04: So I'm going to use ten.
- 2:02:28SPEAKER_04: Ten uh ten points.
- 2:02:30SPEAKER_04: I mean it's not much, but it's at least it's ten hit.
- 2:02:32SPEAKER_03: I don't really care.
- 2:02:32SPEAKER_03: We got hit dice, so yeah.
- 2:02:34SPEAKER_04: Yeah, but I want to try it out.
- 2:02:36SPEAKER_16: So ten healing?
- 2:02:37SPEAKER_16: Yeah, ten healing.
- 2:02:38SPEAKER_16: So before I show it rest, I'd like to scour the inside of this cavern, not going too far.
- 2:02:42SPEAKER_16: Again, so then circling around, just looking for inquiry.
- 2:02:45SPEAKER_09: Yeah, I already said you didn't find anything in there.
- 2:02:47SPEAKER_09: The inside one?
- 2:02:47SPEAKER_09: Yeah, you didn't find it.
- 2:02:49SPEAKER_09: Does it connect the outside?
- 2:02:50SPEAKER_09: Those what?
- 2:02:50SPEAKER_09: The cavern?
- 2:02:52SPEAKER_09: You have to go down the hole.
- 2:02:53SPEAKER_09: Oh god.
- 2:02:53SPEAKER_09: You can go down the hole if you want.
- 2:02:54SPEAKER_16: Yeah, well, I'll preliminary explore it just a little.
- 2:02:57SPEAKER_16: 30, 40 feet doesn't hurt to just go exploring it a little, seeing what it is.
- 2:03:00SPEAKER_10: Yeah, so you go 40 feet down.
- 2:03:03SPEAKER_10: Uh you're now completely out of sight of the rest of the party.
- 2:03:07SPEAKER_10: You see that the basically just your natural perception.
- 2:03:11SPEAKER_10: You can tell that the cavern was clawed out by the Yetis, and you can see blood on the walls from where they were clawing and clawing and clawing.
- 2:03:21SPEAKER_10: And uh as you get further down, you get to 40 feet, you can see at the very, very bottom there's a faint light.
- 2:03:29SPEAKER_16: Is it like the green light?
- 2:03:31SPEAKER_10: Nope.
- 2:03:31SPEAKER_10: Kind of light.
- 2:03:32SPEAKER_10: A faint light.
- 2:03:33SPEAKER_16: Just a faint white light, okay.
- 2:03:35SPEAKER_10: Does he feel airflow?
- 2:03:39SPEAKER_10: Says a booming voice out of fucking nowhere.
- 2:03:45SPEAKER_16: Can't clarify.
- 2:03:46SPEAKER_16: No.
- 2:03:48SPEAKER_16: He's not focused on that.
- 2:03:50SPEAKER_16: I I take I take note of it, but it's not what I'm focused on just yet.
- 2:03:55SPEAKER_16: After I get a cursor, I don't find what I'm what I'm looking for.
- 2:03:58SPEAKER_16: Yes.
- 2:03:58SPEAKER_10: I will head back towards the uh You sure you don't want to just keep going a little bit further and see what's down there?
- 2:04:04SPEAKER_10: Okay.
- 2:04:04SPEAKER_16: 40 feet's good enough for him.
- 2:04:06SPEAKER_16: I'm I was making sure there's not immediate threats in the area.
- 2:04:08SPEAKER_10: Oh, perfect.
- 2:04:09SPEAKER_10: Yeah.
- 2:04:09SPEAKER_10: You don't find any.
- 2:04:10SPEAKER_10: No, you don't find any.
- 2:04:11SPEAKER_16: I don't find anything that I'm looking for.
- 2:04:13SPEAKER_16: I come back as I emerge out of the hole, I'm like, how far does how far how far is the light or so?
- 2:04:19SPEAKER_16: Did I gauge?
- 2:04:19SPEAKER_16: Can I gauge that?
- 2:04:21SPEAKER_10: I mean you guess it's further than 40 feet.
- 2:04:23SPEAKER_10: Cool.
- 2:04:24SPEAKER_10: Okay.
- 2:04:25SPEAKER_16: So I'm like, the hole descends a bit.
- 2:04:27SPEAKER_16: There's a light at the end of it.
- 2:04:29SPEAKER_16: At the end of the tunnel?
- 2:04:30SPEAKER_16: I did down there.
- 2:04:31SPEAKER_16: There's no other thing, threads or branches off.
- 2:04:33SPEAKER_16: We're probably safe to rest here for a bit.
- 2:04:35SPEAKER_16: Okay.
- 2:04:36SPEAKER_16: Let's have a short rest here and then.
- 2:04:37SPEAKER_09: Delphine, did you have something?
- 2:04:39SPEAKER_14: Oh, I was just gonna say I'm gonna do arcane recovery.
- 2:04:42SPEAKER_09: Yep.
- 2:04:42SPEAKER_14: I guess my attempted spell slots back that I before I figured I couldn't do shit all here.
- 2:04:48SPEAKER_10: Do it.
- 2:04:49SPEAKER_10: Basically.
- 2:04:50SPEAKER_14: Um do we want is that mall magical?
- 2:04:55SPEAKER_10: It does need to be um identified.
- 2:04:58SPEAKER_14: Taking a break.
- 2:04:59SPEAKER_14: I guess arcane recovery would actually take my full hour.
- 2:05:02SPEAKER_14: So I can't do that yet.
- 2:05:04SPEAKER_04: We can look at it later.
- 2:05:04SPEAKER_04: We can take two minutes.
- 2:05:05SPEAKER_04: We can look at it later.
- 2:05:06SPEAKER_04: No, we can look at it later.
- 2:05:08SPEAKER_14: Does my mind glass just recharge?
- 2:05:11SPEAKER_16: Yes.
- 2:05:12SPEAKER_14: Yay!
- 2:05:15SPEAKER_16: You could just attend it.
- 2:05:16SPEAKER_14: Don't smile at me like that.
- 2:05:18SPEAKER_10: Why?
- 2:05:19SPEAKER_14: The only thing I got down here.
- 2:05:21SPEAKER_10: You never do the things I want you to do until now.
- 2:05:26SPEAKER_10: Okay.
- 2:05:27SPEAKER_16: Anyone want to talk to each other?
- 2:05:28SPEAKER_16: There's an hour here.
- 2:05:29SPEAKER_14: I'm not talking to you people because I don't trust what's going on.
- 2:05:32SPEAKER_14: Now we have two whole new voices listening in on everything we do.
- 2:05:36SPEAKER_04: I don't think things that make sense to do.
- 2:05:38SPEAKER_04: It's only one voice.
- 2:05:39SPEAKER_04: That one's always been there, and that one's always been there.
- 2:05:41SPEAKER_14: Delphine is noticeably actually sitting with Roll.
- 2:05:44SPEAKER_16: I want to test something.
- 2:05:46SPEAKER_16: I'd like to test something, thank you.
- 2:05:48SPEAKER_16: While we're sitting around, I'm gonna look over to Drooken.
- 2:05:51SPEAKER_16: And I like to think of his head.
- 2:05:53SPEAKER_16: Okay, try talking back.
- 2:05:55SPEAKER_16: I don't know if I can talk back.
- 2:05:57SPEAKER_00: He hasn't been attuned to it.
- 2:05:58SPEAKER_04: He's not attuned to it, he can't use it.
- 2:06:00SPEAKER_04: Well, well there we go.
- 2:06:01SPEAKER_04: I am looking at you and doing this.
- 2:06:03SPEAKER_04: Nothing?
- 2:06:04SPEAKER_04: Nothing, nothing.
- 2:06:05SPEAKER_07: Yeah.
- 2:06:05SPEAKER_04: Voices in your head?
- 2:06:06SPEAKER_04: I can hear you, but I can't.
- 2:06:09SPEAKER_04: Voices that are not mine in your head?
- 2:06:11SPEAKER_04: Well not right now.
- 2:06:13SPEAKER_04: I did talk to her once.
- 2:06:17SPEAKER_04: Why don't you ask your queen about this while we're at it?
- 2:06:19SPEAKER_04: Maybe she has some guidance.
- 2:06:20SPEAKER_04: So I'm just gonna leave it at this.
- 2:06:22SPEAKER_04: I'm gonna figure this out when we get this all done.
- 2:06:25SPEAKER_04: This is my priority right now, is to get this dragon.
- 2:06:29SPEAKER_04: I will figure out what else is gonna happen later.
- 2:06:33SPEAKER_04: But the dragon's more important at this moment.
- 2:06:35SPEAKER_05: Only Andra's just going to sit quietly by herself.
- 2:06:39SPEAKER_15: Yeah.
- 2:06:40SPEAKER_11: And not slight.
- 2:06:43SPEAKER_05: I I will sit by myself and quietly, a little bit fuming, but content in my actions, because I did it for a reason.
- 2:06:54SPEAKER_05: Yes.
- 2:06:55SPEAKER_14: I accomplished what I needed to accomplish.
- 2:06:57SPEAKER_14: For the record, Dauphine assumes you did it for a reason, but she's just unsure.
- 2:07:02SPEAKER_04: But I will look at you.
- 2:07:03SPEAKER_04: That's why I said welcome home.
- 2:07:05SPEAKER_04: I don't know anything what you just said yet.
- 2:07:07SPEAKER_10: I will figure it out.
- 2:07:09SPEAKER_08: Okay.
- 2:07:09SPEAKER_10: So there is no encounter that happens during the short rest.
- 2:07:14unknown: Okay.
- 2:07:16SPEAKER_10: You do hear the shuffling and typical sounds and movements of a dungeon.
- 2:07:22SPEAKER_10: But you are in a wide open room, and so it echoes, echoes, echoes.
- 2:07:27SPEAKER_10: Every time you hear something, it comes down the corridor.
- 2:07:36SPEAKER_03: Like from further around the cable.
- 2:07:38SPEAKER_10: From all around.
- 2:07:40SPEAKER_10: But nothing confronts you while you take your short rest.
- 2:07:44SPEAKER_14: And you still have your echo.
- 2:07:46SPEAKER_15: I do.
- 2:07:46SPEAKER_14: And I still have Miriam.
- 2:07:48SPEAKER_14: And we are here.
- 2:07:50SPEAKER_14: And the green light is here.
- 2:07:52SPEAKER_10: It's yeah, that direction.
- 2:07:54SPEAKER_10: This way.
- 2:07:54SPEAKER_14: And we're still in the magic fuck-off bubble.
- 2:07:57SPEAKER_14: Yeah, I understand anything else.
- 2:07:59SPEAKER_14: You magic users bubble, I should say.
- 2:08:02SPEAKER_10: That's a really good term for it.
- 2:08:04SPEAKER_10: Just what I described.
- 2:08:06SPEAKER_10: Just the cavern going down a while and a soft white light.
- 2:08:09SPEAKER_14: Are we gonna want to keep going towards the green light or do we want to backtrack to some of the areas we didn't go like the there's a tomb area, there was a blacksmith area.
- 2:08:18SPEAKER_14: We didn't go there, we sent the echo.
- 2:08:20SPEAKER_14: The echo doesn't look for any clues and things, it's just going through the room.
- 2:08:26SPEAKER_04: I think on myself personally, I want to go back and I want to go to those tombs and the tombs led to a blacksmith.
- 2:08:34SPEAKER_04: And that's where I want to go because I want to know if there's anything there for this.
- 2:08:38SPEAKER_04: That we missed?
- 2:08:39SPEAKER_04: That we missed.
- 2:08:40SPEAKER_04: Because we never thought that's the biggest thing.
- 2:08:41SPEAKER_14: Because we can be reasonably assured that if there's more Yetis, they can't apparently get through that corridors.
- 2:08:47SPEAKER_04: So we should pretty much back to their cave.
- 2:08:50SPEAKER_14: Well, and they can't get through that that they can't come through the hall, they're too big to get through the hall to begin with.
- 2:08:54SPEAKER_14: Yeah, right.
- 2:08:55SPEAKER_14: That's why we had to come in.
- 2:08:56SPEAKER_14: So I think back to the tombs.
- 2:08:58SPEAKER_14: Do we want to go backtrack to the tombs that lead towards the blacksmith area?
- 2:09:02SPEAKER_04: Just to do quick little look through there, see if there's anything else to do with this puzzle.
- 2:09:06SPEAKER_14: Because when the echo went through, there was no at least living things in there, but it doesn't trick traps and it doesn't, it's not our investigating room for things.
- 2:09:18SPEAKER_15: It would have been my perception.
- 2:09:20SPEAKER_15: Yeah, but like if I'm looking for clues or if there's traps or looks we unless I would personally see it, the echo would not see it.
- 2:09:27SPEAKER_14: So what I'm saying is there's value in us physical going.
- 2:09:30SPEAKER_16: I tell the party.
- 2:09:31SPEAKER_14: Let's not video game it.
- 2:09:33SPEAKER_16: I tell the party, I'm like, well, let me start scouting.
- 2:09:37SPEAKER_16: I can go places traps traps that aren't normally and I still You know, we can all go together.
- 2:09:41SPEAKER_04: I'm just saying I'm going ahead of the party by 30 feet.
- 2:09:45SPEAKER_04: Well, we went into the tombs already and then we turned around from the tombs so we know yes we did.
- 2:09:49SPEAKER_04: Absolutely we did.
- 2:09:50SPEAKER_04: Because that's where I wanted to fight them into the tombs.
- 2:09:54SPEAKER_04: We didn't go to the blacksmith.
- 2:09:55SPEAKER_04: I wanted to fight the Yetis in the tombs because it's a bigger area.
- 2:09:58SPEAKER_04: At that time, that's what we thought.
- 2:10:00SPEAKER_04: So in general, INR I probably should go back to the tombs and just investigate that tombs in the blacksmith.
- 2:10:07SPEAKER_04: To going and scouting.
- 2:10:09SPEAKER_04: Yeah.
- 2:10:09SPEAKER_04: Except you can't go vertical if the shafts go that way.
- 2:10:11SPEAKER_04: Okay, well then how about the wall?
- 2:10:13SPEAKER_04: I know.
- 2:10:14SPEAKER_04: I got an idea.
- 2:10:15SPEAKER_04: Once we get to the tombs, go check out the blacksmith that's right up there.
- 2:10:19SPEAKER_04: We'll look through the tombs because I was in the tombs and I know there's no tombs because that was that.
- 2:10:23SPEAKER_04: Yeah, fair enough.
- 2:10:24SPEAKER_04: If anything, the echoes it's just around the corner.
- 2:10:27SPEAKER_04: It's not that far.
- 2:10:28SPEAKER_04: Yeah.
- 2:10:30SPEAKER_04: If there's anything in the tombs to do with the missing body that means Drax have to find, and if there's anything else on this puzzle.
- 2:10:37SPEAKER_08: So are you gonna keep just your novel echo or do you want to?
- 2:10:41SPEAKER_03: Well, we're just going back to the blocks and the vertical pattern.
- 2:10:47SPEAKER_16: I'm looking at the map and just transposing it.
- 2:10:49SPEAKER_16: Yeah, I'm looking at a twist.
- 2:10:50SPEAKER_14: Okay, so we're going to the tombs.
- 2:10:52SPEAKER_16: I want to go to the tombs.
- 2:10:54SPEAKER_16: Yes.
- 2:10:54SPEAKER_16: Okay.
- 2:10:54SPEAKER_16: Yes?
- 2:10:55SPEAKER_16: We're good to go to the tombs?
- 2:10:56SPEAKER_16: Yep.
- 2:10:57SPEAKER_16: Yeah.
- 2:10:58SPEAKER_16: Go ahead, go ahead, go ahead and uh uh of me uh their roll.
- 2:11:02SPEAKER_16: Yeah.
- 2:11:02SPEAKER_16: If anything, the echo should go up front, but yes.
- 2:11:04SPEAKER_15: Uh well, here's the question.
- 2:11:06SPEAKER_15: The echo can only be within 30 feet of me right now.
- 2:11:09SPEAKER_15: Oh now, question for the DM.
- 2:11:12SPEAKER_09: Go for it.
- 2:11:13SPEAKER_15: This magical barrier, it's every time you try to do it, the I you have to roll to see if it occurs.
- 2:11:22SPEAKER_09: Yes.
- 2:11:23SPEAKER_15: Okay.
- 2:11:24SPEAKER_15: Given I have a resourceless ability, could I be trying to do that every six seconds until eventually it's successful after however many minutes?
- 2:11:36SPEAKER_10: You could, but would you want to invoke the wrath of your DM by spamming something like that?
- 2:11:42SPEAKER_15: No.
- 2:11:42SPEAKER_10: Okay, there you go.
- 2:11:43SPEAKER_10: That's a that's a better answer.
- 2:11:45SPEAKER_10: We don't we don't we don't video game spam.
- 2:11:50SPEAKER_10: Thank you.
- 2:11:50SPEAKER_03: There's the things I wasn't allowed to spam.
- 2:11:52SPEAKER_10: But we can just look at it like this.
- 2:11:55SPEAKER_10: I wouldn't allow you to continue to roll on a check every time.
- 2:12:00SPEAKER_10: Until you passed it.
- 2:12:01SPEAKER_10: Right?
- 2:12:02SPEAKER_10: So I'll give you the one shot.
- 2:12:04SPEAKER_10: Um, and I'll let you I I'll be pretty reasonable about it.
- 2:12:07SPEAKER_10: Like if you give it a few minutes, I'll let you try again.
- 2:12:10SPEAKER_10: Um, but uh not every six seconds.
- 2:12:11SPEAKER_10: I'll just uh that'll be a waste of time for everybody here.
- 2:12:14SPEAKER_10: Yeah, well that's you would basically have to just sit there and roll until you got it, and then we'd be like, oh, 46 seconds have gone by.
- 2:12:21SPEAKER_10: Right.
- 2:12:25SPEAKER_14: I'm gonna come just shy of patting you on the shoulder and be like, I know you had reasons, but I just I need to be careful now.
- 2:12:32SPEAKER_05: I understand.
- 2:12:34SPEAKER_05: And then I just keep walking.
- 2:12:36SPEAKER_05: I don't try to touch her as she goes by.
- 2:12:38SPEAKER_05: She meant that to be reassuring.
- 2:12:41SPEAKER_16: What's up?
- 2:12:42SPEAKER_16: So I am actively searching each section so you can decide which sections.
- 2:12:47SPEAKER_10: Yeah, I know.
- 2:12:47SPEAKER_10: For that.
- 2:12:48SPEAKER_10: I know.
- 2:12:48SPEAKER_10: Do I know where it I know where it is?
- 2:12:50SPEAKER_16: Okay, so you're just gonna tell me what I might.
- 2:12:51SPEAKER_10: I know where it is.
- 2:12:52SPEAKER_10: Okay.
- 2:12:54SPEAKER_10: Trust roll or trust your DM.
- 2:12:56SPEAKER_10: He knows all the things.
- 2:12:57SPEAKER_10: You don't have to search for it.
- 2:12:58SPEAKER_10: I may or may not have created this.
- 2:13:01SPEAKER_15: I feel like the ink is always on.
- 2:13:03SPEAKER_15: Alright, so the group uh essentially makes its way to the tombs?
- 2:13:06SPEAKER_15: Yes.
- 2:13:07SPEAKER_10: Alright.
- 2:13:09SPEAKER_14: Look, Roll and Delphine have common ground.
- 2:13:11SPEAKER_10: Apparently.
- 2:13:11SPEAKER_14: Hey, that's our bridge.
- 2:13:13SPEAKER_14: Yeah.
- 2:13:16SPEAKER_10: Weird.
- 2:13:18SPEAKER_10: Weird that that happened.
- 2:13:20SPEAKER_10: Um so you make it into the tombs, and it is as you remember it.
- 2:13:25SPEAKER_10: There are coffins, there are skeletons all over the place.
- 2:13:31SPEAKER_10: Nothing is moving.
- 2:13:34SPEAKER_10: Yet.
- 2:13:34SPEAKER_04: Can I uh make a investigation check just can I help?
- 2:13:41SPEAKER_10: You can absolutely help.
- 2:13:43SPEAKER_04: Just to see if the if I know it's like any glyphs or anything like that.
- 2:13:47SPEAKER_04: And I'm looking for the body of the blacksmith's kid.
- 2:13:53SPEAKER_04: Oh, yes.
- 2:13:55SPEAKER_04: That's my main priority.
- 2:13:56SPEAKER_14: Well, if you want to look for that, then I can look for glyphs.
- 2:13:59SPEAKER_04: Sure, then we'll do that.
- 2:14:00SPEAKER_04: Because you know the glyphs more than I do.
- 2:14:01SPEAKER_14: So I'll look for the glyphs and we'll just have each a straight roll.
- 2:14:04SPEAKER_04: Yeah.
- 2:14:05SPEAKER_14: You're looking for that.
- 2:14:06SPEAKER_04: I'm looking for the kid's body.
- 2:14:08SPEAKER_10: Okay, here we go.
- 2:14:09SPEAKER_10: What um can you tell me what glyphs you currently that you've currently found?
- 2:14:13SPEAKER_14: Uh we have algies, fenhu, ghivo, and whatever one you haven't pulled yet.
- 2:14:20SPEAKER_10: Yeah, uh, sorry.
- 2:14:22SPEAKER_10: Algies, algi's, Fahu.
- 2:14:25SPEAKER_14: First, fifth, and last.
- 2:14:26SPEAKER_10: First, fifth, oh, that's perfect.
- 2:14:28SPEAKER_04: And the one that you would give us.
- 2:14:30SPEAKER_10: Yeah, and I'm going to give you that right now because I was able to pull it up and find it.
- 2:14:34SPEAKER_10: So I'm just gonna put it, I'm gonna drop it in the shot.
- 2:14:37SPEAKER_04: Okay.
- 2:14:37SPEAKER_10: If that works for you.
- 2:14:38SPEAKER_10: And then I will give you the physical copy when I have it.
- 2:14:41SPEAKER_08: Yeah.
- 2:14:41SPEAKER_08: Well, if we have a symbol, then I know which symbol.
- 2:14:43SPEAKER_10: Yeah, exactly.
- 2:14:44SPEAKER_10: I'm gonna just give it to you right now.
- 2:14:46SPEAKER_10: Got done.
- 2:14:46SPEAKER_10: Uh-huh.
- 2:14:47SPEAKER_10: There you go.
- 2:14:47SPEAKER_10: We find another one.
- 2:14:49SPEAKER_03: Pardon me?
- 2:14:49SPEAKER_03: Did you just find the other one in the tomb?
- 2:14:51SPEAKER_10: Uh well, the reason I'm doing this is because yes, you will find another one.
- 2:14:54SPEAKER_10: If you so you did the roll, go ahead and do your roll if you get the roll.
- 2:14:56SPEAKER_10: You get advantageous because she's helping you.
- 2:14:58SPEAKER_10: Nope.
- 2:14:58SPEAKER_10: We're just looking for two different things.
- 2:15:01SPEAKER_10: Oh, okay.
- 2:15:01SPEAKER_10: So what do you get?
- 2:15:03SPEAKER_10: 16?
- 2:15:03SPEAKER_10: Uh, yeah, I'll give it to you.
- 2:15:05SPEAKER_10: I'm just looking for that kid the one that word me tracks were looking for.
- 2:15:09SPEAKER_10: And she's looking for the glyphs.
- 2:15:10SPEAKER_10: And she's looking for the glyphs.
- 2:15:11SPEAKER_10: Okay, so yeah, um, you do find uh the body buried underneath one of the other corpses.
- 2:15:20SPEAKER_10: There is a body that's hanging out, and in its hand, hanging down, is a hammer.
- 2:15:25SPEAKER_04: I grabbed the hammer.
- 2:15:27SPEAKER_10: You pull the hammer from the grip of the cadaver?
- 2:15:31SPEAKER_10: Yes.
- 2:15:31SPEAKER_10: Okay.
- 2:15:32SPEAKER_10: As you go to pull it out, the hand is pretty tight, but you're able to manipulate the fingers open.
- 2:15:42SPEAKER_10: And it just comes comes free.
- 2:15:44SPEAKER_10: It's got some weight to it.
- 2:15:45SPEAKER_10: Okay.
- 2:15:45SPEAKER_10: Beautifully ornate, silver mithril streaks all the way through the actual hammer and into the handle as well.
- 2:15:54SPEAKER_10: And you have a hammer.
- 2:15:56SPEAKER_04: Awesome.
- 2:15:56SPEAKER_04: And I put it in my belt.
- 2:15:59SPEAKER_04: Okay.
- 2:16:00SPEAKER_10: Shw.
- 2:16:00SPEAKER_10: You put it in your belt.
- 2:16:02SPEAKER_04: Yeah, like if I sort of like when I found him, if I look at the body, does he have anything else like that?
- 2:16:08SPEAKER_10: He's buried.
- 2:16:08SPEAKER_10: You'd have to manipulate the skeleton above him, but you can tell that it's uh an a newer, a newer corpse compared to the one that's on top of it, which is troubling.
- 2:16:17SPEAKER_13: Um was he hiding under the bodies or was he put there?
- 2:16:21SPEAKER_05: I don't know.
- 2:16:21SPEAKER_05: Can we pull him out from under the others?
- 2:16:25SPEAKER_04: Yeah, like gently pull it out, not too respectfully pull out too.
- 2:16:31SPEAKER_04: Gently and respectfully.
- 2:16:32SPEAKER_14: These two would be very respectful.
- 2:16:35SPEAKER_10: Let me put this in perspective for you.
- 2:16:36SPEAKER_10: There is a dead body that is freshly dead within the last three weeks or so.
- 2:16:41SPEAKER_10: Underneath underneath a s fully intact skeleton.
- 2:16:46SPEAKER_10: It's fine.
- 2:16:46SPEAKER_10: I still be gentle because that's what I would do.
- 2:16:48SPEAKER_10: Alright.
- 2:16:49SPEAKER_16: No one else is catching what he's putting down.
- 2:16:51SPEAKER_16: Yeah, no, I couldn't.
- 2:16:54SPEAKER_16: There's a skeleton.
- 2:16:55SPEAKER_14: Yeah, we know.
- 2:16:57SPEAKER_02: We know.
- 2:16:57SPEAKER_10: Yeah.
- 2:16:59SPEAKER_10: Okay.
- 2:17:02SPEAKER_10: Yes, please.
- 2:17:02SPEAKER_10: Do your glyph roll.
- 2:17:03SPEAKER_10: Yeah, that's what I was waiting for.
- 2:17:04SPEAKER_10: I was actually waiting for that.
- 2:17:05SPEAKER_14: I'm afraid something's gonna happen.
- 2:17:09SPEAKER_14: 14 plus 9, 23.
- 2:17:11SPEAKER_10: 23?
- 2:17:12SPEAKER_10: Yeah, you do find a glyph, and there it is.
- 2:17:16SPEAKER_14: I forgot that that wasn't.
- 2:17:18SPEAKER_14: Okay.
- 2:17:18SPEAKER_14: Do I know the I I have to do comprehend languages again to know the order of them, right?
- 2:17:23SPEAKER_10: Uh, you will probably still remember it.
- 2:17:25SPEAKER_14: Okay, so that's the two we've found.
- 2:17:28SPEAKER_10: Yes.
- 2:17:30SPEAKER_10: And uh what you do know is that hold of our Seduco squares, we've now found five.
- 2:17:37SPEAKER_14: Hold your horny.
- 2:17:39SPEAKER_10: Uh the woundjol.
- 2:17:42SPEAKER_14: Yeah, which is the one.
- 2:17:43SPEAKER_10: The ninth.
- 2:17:44SPEAKER_14: Okay, so this is fifth, sixth, seventh, but last ninth upside down.
- 2:17:48SPEAKER_14: I have upside down.
- 2:17:49SPEAKER_10: Uh sorry, the eighth.
- 2:17:50SPEAKER_10: Eighth.
- 2:17:50SPEAKER_10: And then the.
- 2:17:52SPEAKER_10: Ken Kenaz.
- 2:17:53SPEAKER_08: Which is this one?
- 2:17:54SPEAKER_10: Is the seventh.
- 2:17:56SPEAKER_10: Okay.
- 2:17:57SPEAKER_10: We got a row.
- 2:17:58SPEAKER_08: Okay, I'm I'm getting the tape.
- 2:17:59SPEAKER_08: I'm taping them on! I'm taping them on.
- 2:18:01SPEAKER_10: Good call.
- 2:18:02SPEAKER_08: Two.
- 2:18:04SPEAKER_14: Putting it in order.
- 2:18:07SPEAKER_10: What you think is the order.
- 2:18:09SPEAKER_14: What I think is the order.
- 2:18:10SPEAKER_14: Hence the tape.
- 2:18:10SPEAKER_14: Tape is not permanent.
- 2:18:12SPEAKER_14: Move things around.
- 2:18:13SPEAKER_04: At least we're not gluing it.
- 2:18:16SPEAKER_04: This is just a little bit.
- 2:18:17SPEAKER_04: Let me get the sharpie out.
- 2:18:18SPEAKER_14: Just to work with Natal if the horrible thing comes from manipulating the skeleton.
- 2:18:23SPEAKER_10: Well, first of all, you're gonna definitely be rolling a uh dexterity check to see if you don't rip apart the skeleton.
- 2:18:31SPEAKER_10: Okay.
- 2:18:32SPEAKER_11: Well, first we will move the one on top from off of it rather than just pulling them.
- 2:18:37SPEAKER_11: The one on top first.
- 2:18:38SPEAKER_10: That's what we wanted to do.
- 2:18:39SPEAKER_10: I thought you were trying to just be like pull like uh like a tablecloth.
- 2:18:43SPEAKER_04: No, no, no, no.
- 2:18:45SPEAKER_04: That would that's not gently and respectful.
- 2:18:46SPEAKER_11: That's not gentle and respectful.
- 2:18:47SPEAKER_10: No, it is not.
- 2:18:48SPEAKER_10: That's the thing.
- 2:18:49SPEAKER_10: And I said I'm gentle and respectful to.
- 2:18:51SPEAKER_10: Okay, very good.
- 2:18:52SPEAKER_11: So I will then uh like the death witch here, man.
- 2:18:56SPEAKER_11: Come on.
- 2:18:57SPEAKER_11: I'm respectful here.
- 2:18:59SPEAKER_10: You know what?
- 2:19:00SPEAKER_10: I bet you our listeners would think otherwise.
- 2:19:03SPEAKER_10: But I'm respectful.
- 2:19:04SPEAKER_14: For the record, I've had at least one listener ask, why are we all evil?
- 2:19:09SPEAKER_14: I'm not evil.
- 2:19:10SPEAKER_14: We are not for the record.
- 2:19:11SPEAKER_14: That is true.
- 2:19:12SPEAKER_10: They are not evil.
- 2:19:13SPEAKER_04: And I'm I'm slowly like lifting the bite, like off.
- 2:19:16SPEAKER_10: Listen, they're not evil people.
- 2:19:18SPEAKER_10: They just make evil choices.
- 2:19:20SPEAKER_14: Some of us.
- 2:19:21unknown: Not all of us.
- 2:19:23SPEAKER_10: And you cannot be defined by your choices.
- 2:19:24SPEAKER_10: Well, yes, you can.
- 2:19:26SPEAKER_14: At least one of us is really frustrated at everyone else's decision.
- 2:19:29SPEAKER_15: All right.
- 2:19:30SPEAKER_15: Cleric is respectfully desecrating this corpse.
- 2:19:37SPEAKER_11: Okay, Droken, I will lift the dead Ur corpse.
- 2:19:41SPEAKER_11: Well, you can lift the less dead Ur corpse.
- 2:19:44SPEAKER_10: All right.
- 2:19:44SPEAKER_10: Make a dexterity check with uh advantage because Oleander's helping you.
- 2:19:49SPEAKER_04: Okay.
- 2:19:49SPEAKER_04: Okay.
- 2:19:50SPEAKER_04: 17.
- 2:19:51SPEAKER_10: 17?
- 2:19:52SPEAKER_10: Perfect.
- 2:19:52SPEAKER_10: Okay, you are able to very, very slowly, very gently ri lift this corpse, this skeleton off, as part of it is like adhered to the corpse underneath it because of just of the decomposition and the attachment and the nastiness.
- 2:20:12SPEAKER_10: But you're able to get it separated.
- 2:20:14SPEAKER_10: And you lift it off.
- 2:20:15SPEAKER_05: It's just we're still within the bubble of fuck you.
- 2:20:17SPEAKER_10: You're still within the bubble of fuck you, spellcasters.
- 2:20:21SPEAKER_04: And then so I'll put it on top of like so I'm assuming there's a catacomb or like uh yeah, there's other bodies.
- 2:20:27SPEAKER_10: There's other skeletons around in caskets.
- 2:20:29SPEAKER_04: Put it on top of the catacomb where it's like a like on top of the casket and do it from mine.
- 2:20:33SPEAKER_10: For sure.
- 2:20:33SPEAKER_10: Yep, you do.
- 2:20:34SPEAKER_11: I will gently pull the put the other skeleton back down.
- 2:20:37SPEAKER_10: Alright, so you pull down the the body of the dwarf.
- 2:20:42SPEAKER_05: And the dwarf goes on the casket.
- 2:20:44SPEAKER_10: And the dwarf goes on the casket, and then you put the skeleton back where it was.
- 2:20:47SPEAKER_10: Is that what's going on?
- 2:20:48SPEAKER_05: I was holding the I was holding the oldest.
- 2:20:50SPEAKER_05: He was holding the castle.
- 2:20:52SPEAKER_10: Oh, I see.
- 2:20:52SPEAKER_10: Oh, you should have rolled then.
- 2:20:54SPEAKER_10: It doesn't matter.
- 2:20:54SPEAKER_10: Um, so that's what happens then.
- 2:20:56SPEAKER_10: So you were able to do that easily.
- 2:20:57SPEAKER_10: Uh, you put the body of the dwarf on the casket, uh, and you are able to identify it is the uh body of an adolescent.
- 2:21:04SPEAKER_10: Well, their definition of adolescent dwarf that looks to be the apprentice that had gone missing.
- 2:21:10SPEAKER_04: That way it's either free for them to come for, or we can try and bring his body back to the back over at Drax, and I'll be like, Drax, I have found the apprentice.
- 2:21:22SPEAKER_04: Excellent.
- 2:21:23SPEAKER_04: You have the enchanted hammer.
- 2:21:25SPEAKER_04: I do have the hammer.
- 2:21:26SPEAKER_04: I will keep it on me.
- 2:21:26SPEAKER_10: You in the other in the other hand, there is a piece of parchment that is clutched.
- 2:21:35SPEAKER_04: Okay, well, I'm gonna slowly try and slowly and gently try and take out that parchment paper without wrecking it.
- 2:21:45SPEAKER_10: Okay.
- 2:21:48SPEAKER_10: Let me just you just you open it up and there is a symbol on it.
- 2:21:56SPEAKER_10: Not a symbol that you're looking for, but a different symbol.
- 2:22:00SPEAKER_10: And underneath it, it says in a language that you do not understand.
- 2:22:05SPEAKER_10: Do you understand most languages?
- 2:22:08SPEAKER_04: I will tell you what I understand.
- 2:22:09SPEAKER_10: Tell me what you understand.
- 2:22:10SPEAKER_04: Sick here once I get to it.
- 2:22:13SPEAKER_04: Um, or else.
- 2:22:19SPEAKER_04: Irish Irish.
- 2:22:22SPEAKER_04: And comment?
- 2:22:22SPEAKER_04: That'd be pretty cool.
- 2:22:23SPEAKER_04: You cannot read it.
- 2:22:24SPEAKER_04: Okay.
- 2:22:25SPEAKER_14: Can you show us?
- 2:22:27SPEAKER_04: I will show the group and see if anybody hears.
- 2:22:30SPEAKER_14: Alright, is it gnomish or sylvan?
- 2:22:31SPEAKER_10: Sorry, was that it is not gnomish or sylvan.
- 2:22:34SPEAKER_14: Draconic or infernal?
- 2:22:36SPEAKER_10: It is not infernal.
- 2:22:37SPEAKER_10: Or draconic.
- 2:22:38SPEAKER_10: Or draconic.
- 2:22:38SPEAKER_10: No.
- 2:22:39SPEAKER_03: Well, I guess you already did dwarf uh, I guess that the concrete language is.
- 2:22:42SPEAKER_03: Okay, well then stuff.
- 2:22:44SPEAKER_03: Not Dwarver.
- 2:22:45SPEAKER_04: Einark, can you read this?
- 2:22:46SPEAKER_04: I do not believe I can read Dwarvish.
- 2:22:47SPEAKER_04: I'm pretty sure mine's.
- 2:22:48SPEAKER_04: Well, this one's we don't nobody knows this thing.
- 2:22:51SPEAKER_04: No we can guess.
- 2:22:51SPEAKER_04: Is it dwarf?
- 2:22:52SPEAKER_03: We are in a dwarven.
- 2:22:53SPEAKER_04: Do you want to be a concrete language?
- 2:22:55SPEAKER_04: A dwarven body.
- 2:22:57SPEAKER_04: Okay, well then I am going to take this letter and I'm gonna give it to Delphine because I will she knows more than I do.
- 2:23:03SPEAKER_08: I'll see what I can see if I have a moment.
- 2:23:07SPEAKER_03: Because that was the saturated dwarvish body, right?
- 2:23:09SPEAKER_10: It was a dwarvish body, but the the parchment is not in dwarvish.
- 2:23:13SPEAKER_10: Oh, we do not know.
- 2:23:14SPEAKER_10: Or any of the language you have just listed.
- 2:23:16SPEAKER_08: If we wanted to take another hour, I could do another ritual, but I don't know if we're doing it.
- 2:23:21SPEAKER_03: Yeah, we just have to go to the not the non-screwy magic area.
- 2:23:25SPEAKER_14: Do we want to backtrack?
- 2:23:27SPEAKER_03: Do you guys think it's worth it?
- 2:23:30SPEAKER_14: Or do we want to go up to the blacksmiths first?
- 2:23:35SPEAKER_04: I don't want to leave to go to the blacksmith's right now.
- 2:23:37SPEAKER_04: That's too far.
- 2:23:38SPEAKER_04: But we may find Ellie, you're talking about the other one.
- 2:23:42SPEAKER_05: Yeah, no, that's literally the next room.
- 2:23:43SPEAKER_05: We may find more things that we need to comprehend or decipher and trying to kind of gather a little more at a time rather than trying to catch one piece at a time.
- 2:23:54SPEAKER_05: It's more useful.
- 2:23:56SPEAKER_14: Okay, so we're gonna go on to the blacksmith.
- 2:23:58SPEAKER_14: Yes?
- 2:23:59SPEAKER_15: Yes.
- 2:24:00SPEAKER_05: Yep.
- 2:24:01SPEAKER_05: Next room up.
- 2:24:02SPEAKER_10: Okay, so you move from the catacombs through the catacombs to the end to face the corridor that goes up towards the blacksmith.
- 2:24:19SPEAKER_10: Alright.
- 2:24:21SPEAKER_03: I'm going to look for traps on our way up.
- 2:24:24SPEAKER_10: Okay.
- 2:24:24SPEAKER_10: Would you please roll me an investigation?
- 2:24:28SPEAKER_10: Sure.
- 2:24:29SPEAKER_03: It is not great.
- 2:24:30SPEAKER_03: It is a 12.
- 2:24:32SPEAKER_11: He's distracted by the icky bodies.
- 2:24:34SPEAKER_10: Yeah, you guys are yucky.
- 2:24:37SPEAKER_11: I can't believe you called me an icky.
- 2:24:39SPEAKER_11: Okay.
- 2:24:39SPEAKER_11: Yucky yucky.
- 2:24:40SPEAKER_10: You do not find any traps as you are darting your glamps, uh glancing around and just looking.
- 2:24:49SPEAKER_10: Sorry, that was yeah, that was a as you walk into the open area of the chamber, which Drax has kind of relayed to you, because this is where the Echo Knight went.
- 2:25:02SPEAKER_10: Okay, you are all kind of in this room together, and what you see is the remnants of an old blacksmith.
- 2:25:11SPEAKER_10: There is an anvil that sits atop a wooden stool off to the side.
- 2:25:17SPEAKER_10: The anvil itself looks to be very similar to the hammer that you have on your belt.
- 2:25:24SPEAKER_10: There are tools all kind of strewn about.
- 2:25:28SPEAKER_10: There is a little cauldron of what looks like it used to be filled with water, but now there is like a sludge in there.
- 2:25:38SPEAKER_10: What would you guys like to do?
- 2:25:40SPEAKER_08: I'm looking for more room.
- 2:25:41SPEAKER_15: I'm investigating for things that look like notches.
- 2:25:44SPEAKER_15: Yep, I'll tell you.
- 2:25:45SPEAKER_15: Drax wants to put the anvil in the bag of holding.
- 2:25:49SPEAKER_15: I was just about to do this.
- 2:25:50SPEAKER_10: The anvil in the bag of holding?
- 2:25:52SPEAKER_15: I was thinking.
- 2:25:52SPEAKER_10: I feel like at some point that could come in handy.
- 2:25:55SPEAKER_13: To drop on someone.
- 2:25:56SPEAKER_10: Okay.
- 2:25:57SPEAKER_10: It is, it is, so the it is fixed to the stool, and the stool is fixed to the ground.
- 2:26:01SPEAKER_10: Alright.
- 2:26:02SPEAKER_10: You'd have to break, you'd have to break, basically break it off.
- 2:26:04SPEAKER_15: I'm gonna use my mall to break off the stuff it is secured to.
- 2:26:10SPEAKER_10: So your current mall.
- 2:26:12SPEAKER_10: My current mall is coming.
- 2:26:12SPEAKER_10: Your current mall, yeah.
- 2:26:14SPEAKER_03: Is there a is this a forge as well, or is it just the smithy thing?
- 2:26:18SPEAKER_10: It's a it's it's a it's it it looks like it used to be a forge as well as a smithy, but there's no uh current furnace going.
- 2:26:24SPEAKER_10: It's just an empty pit.
- 2:26:26SPEAKER_10: But is this potential where the cold furnace was it could be, yeah.
- 2:26:30SPEAKER_10: It doesn't look like it.
- 2:26:32SPEAKER_10: Okay, there's smith.
- 2:26:34SPEAKER_10: Um Drax, you want to go ahead and do that?
- 2:26:36SPEAKER_10: You're gonna break that little stool.
- 2:26:38SPEAKER_10: It is just made of wood, so you could shatter it with a very good hit.
- 2:26:42SPEAKER_15: Yeah, we'll uh do as many hits as it takes to uh destroy that piece of wood.
- 2:26:47SPEAKER_15: Okay, go for it.
- 2:26:48SPEAKER_15: Alright.
- 2:26:49SPEAKER_15: Uh okay, so I guess I just uh not not recklessly, I guess.
- 2:26:55SPEAKER_15: Uh 25 to hit.
- 2:26:56SPEAKER_15: Yeah, you hit it.
- 2:26:57SPEAKER_15: Alright, and uh that first one does 18 damage to it.
- 2:27:02SPEAKER_10: 18 damage, you watch as he goes and one of the legs cracks, but the sound of him hitting it.
- 2:27:12unknown: Oh boy.
- 2:27:13SPEAKER_15: Oh, that was that was just me.
- 2:27:15SPEAKER_15: Don't mind the noise.
- 2:27:20SPEAKER_10: It echoes the sounds of creatures and alertness echoes through the chambers.
- 2:27:25SPEAKER_10: You gotta have to hit it again to break it.
- 2:27:27SPEAKER_14: Stop writing her down.
- 2:27:28SPEAKER_10: What are you doing, Drax?
- 2:27:30SPEAKER_03: Delphine is wincing.
- 2:27:31SPEAKER_03: 32 to hit.
- 2:27:32SPEAKER_10: You nail it.
- 2:27:33SPEAKER_03: Why are you doing this?
- 2:27:34SPEAKER_15: Uh I want to put an anvil in the bag holding.
- 2:27:38SPEAKER_15: Why?
- 2:27:39SPEAKER_15: Uh I have my reasons.
- 2:27:41SPEAKER_15: Which are?
- 2:27:42SPEAKER_15: Reasons.
- 2:27:44SPEAKER_14: Very compelling argument.
- 2:27:47SPEAKER_03: Is your reason that it's you're making a lot of noise.
- 2:27:50SPEAKER_03: Oh, that's fine.
- 2:27:51SPEAKER_14: It's the opposite of sneaky.
- 2:27:54SPEAKER_10: Okay, 18 damage.
- 2:27:55SPEAKER_10: So you blast this stool into smithereens, and the anvil falls to the ground.
- 2:28:04SPEAKER_06: Cling, clang, clang, clang, boom, doom, boom, and just echoes.
- 2:28:12SPEAKER_10: So much so that dust falls from the ceiling.
- 2:28:19SPEAKER_10: But it is now on the ground.
- 2:28:23SPEAKER_15: We are Droken's in on it.
- 2:28:25SPEAKER_15: Oh, dude, I want Duncan.
- 2:28:27SPEAKER_15: Alright.
- 2:28:27SPEAKER_15: Me and Drew can collectively.
- 2:28:28SPEAKER_15: It's pretty heavy.
- 2:28:29SPEAKER_10: It would take two of you to pick it up.
- 2:28:33SPEAKER_05: It makes sense.
- 2:28:35SPEAKER_04: Einar is pretty strong.
- 2:28:36SPEAKER_14: Why am I?
- 2:28:38SPEAKER_14: I actually think Einar's stronger than Drunken's.
- 2:28:42SPEAKER_14: I apologize.
- 2:28:43SPEAKER_16: 18 going on 19?
- 2:28:44SPEAKER_16: Yeah.
- 2:28:44SPEAKER_16: You're a 16.
- 2:28:45SPEAKER_16: Okay, I thought he was a 19.
- 2:28:46SPEAKER_16: Do I see any glyphs?
- 2:28:48SPEAKER_14: We wanted to do this, so we did it.
- 2:28:50SPEAKER_14: Also, am I very interested in the job?
- 2:28:52SPEAKER_10: No, you do not.
- 2:28:53SPEAKER_10: Alright.
- 2:28:53SPEAKER_14: I didn't have to roll for it.
- 2:28:55SPEAKER_14: Isn't that in here?
- 2:28:56SPEAKER_10: Uh no, I'm just gonna give it to you.
- 2:28:57SPEAKER_10: There's there's nothing.
- 2:28:58SPEAKER_10: Go ahead, Oleander.
- 2:28:59SPEAKER_10: Hold on.
- 2:28:59SPEAKER_10: Don't add that to the bag of holding yet.
- 2:29:01SPEAKER_05: Can I do a nature check on that sludgy whatever and see if it's suspicious of any you sure can.
- 2:29:09SPEAKER_14: Good idea.
- 2:29:09SPEAKER_04: Um stop.
- 2:29:12SPEAKER_04: Did you roll three?
- 2:29:13SPEAKER_14: I rolled a three.
- 2:29:14SPEAKER_14: You're getting that tattoo.
- 2:29:15SPEAKER_14: Yeah.
- 2:29:16SPEAKER_14: That's your number.
- 2:29:17SPEAKER_14: So therefore it's an 11.
- 2:29:19SPEAKER_14: But fuck! What?
- 2:29:22SPEAKER_14: In the actual fucking happiness.
- 2:29:26SPEAKER_10: Alright.
- 2:29:27SPEAKER_10: So you two touch the anvil.
- 2:29:28SPEAKER_10: As soon as you lay hands on the anvil, there is a shockwave that goes for you throughout the room as the trap that was affixed to the anvil is set off.
- 2:29:41SPEAKER_10: Are you kidding me?
- 2:29:42SPEAKER_10: I need everybody in this room to make a DC 15 wisdom saving throw, please.
- 2:29:46SPEAKER_10: You gotta be joking.
- 2:29:47SPEAKER_10: Thanks.
- 2:29:48SPEAKER_10: You guys we didn't know.
- 2:29:51SPEAKER_10: No, you didn't know.
- 2:29:52SPEAKER_10: How would you know?
- 2:29:53SPEAKER_10: You didn't check it.
- 2:29:54SPEAKER_04: Okay, my time.
- 2:29:55SPEAKER_04: I got 19.
- 2:29:56SPEAKER_10: 19?
- 2:29:57SPEAKER_10: 19 plus five.
- 2:29:58SPEAKER_10: Can I use a wisdom save?
- 2:30:00SPEAKER_14: You see?
- 2:30:01SPEAKER_10: 19?
- 2:30:01SPEAKER_10: It's a wisdom saving throw.
- 2:30:02SPEAKER_10: I made it.
- 2:30:03SPEAKER_15: Oh, I did not.
- 2:30:04SPEAKER_14: Oh, I made it.
- 2:30:04SPEAKER_14: I made it 15.
- 2:30:05SPEAKER_14: 15?
- 2:30:06SPEAKER_14: You don't have to ask my question.
- 2:30:07SPEAKER_14: 26.
- 2:30:09SPEAKER_14: Oh god.
- 2:30:10SPEAKER_10: Miner?
- 2:30:12SPEAKER_10: You finally rule good.
- 2:30:13SPEAKER_10: I can't hear you.
- 2:30:14SPEAKER_10: I can't see your days.
- 2:30:15SPEAKER_10: Natural 20.
- 2:30:15SPEAKER_10: Natural 20.
- 2:30:16SPEAKER_10: Okay.
- 2:30:17SPEAKER_04: Doing this doesn't help.
- 2:30:18SPEAKER_10: Um, so you got Drax is the only one.
- 2:30:22SPEAKER_10: You watch as the entire look of life leaves Drax's eyes as his soul and life force is pulled inside the anvil.
- 2:30:36SPEAKER_13: Again! Oh no, Drax.
- 2:30:39SPEAKER_10: The temporal trap that has gone off has released Drax from his solid form.
- 2:30:46SPEAKER_10: It is not well, it's a magical trap that was already cast.
- 2:30:53SPEAKER_10: Drax's body just falls back.
- 2:30:57SPEAKER_10: Now there's no damage, but Drax is not in there.
- 2:31:02SPEAKER_10: The rest of you can hear as there's skittering in the sounds of animation of life from behind you in the catacombs.
- 2:31:19SPEAKER_10: And you can hear the clicking of bones as everything starts to stand and move together, and you can hear the shuffling coming towards you.
- 2:31:28SPEAKER_10: Drax.
- 2:31:33SPEAKER_10: You are instantly transported from your mind into what looks to be the most amazing room you've ever been in.
- 2:31:47SPEAKER_10: There is weapons, there are beautiful women, there is plenty of food, buffets, anything your heart's desire is here.
- 2:32:00SPEAKER_10: You want to stay here.
- 2:32:04SPEAKER_10: Alright.
- 2:32:04SPEAKER_10: This is awesome.
- 2:32:06SPEAKER_10: You have achieved paradise.
- 2:32:08SPEAKER_14: I snatched the bag of holding off his body.
- 2:32:11SPEAKER_10: Okay.
- 2:32:11SPEAKER_10: Yeah, he's he's got nothing to run back to the magic zone.
- 2:32:14SPEAKER_10: Leave my body here.
- 2:32:15SPEAKER_10: I'm not going to be able to do that.
- 2:32:16SPEAKER_10: All of those, all of those, uh now the army that is forming is in between you and that magic area.
- 2:32:22SPEAKER_10: Yes, right.
- 2:32:23SPEAKER_04: They're on the I got this.
- 2:32:25SPEAKER_10: They are on the way.
- 2:32:26SPEAKER_16: So it'll be on top of my brother's form, straddling him, and I say, excuse me.
- 2:32:31SPEAKER_16: Delphine, what the fuck?
- 2:32:33SPEAKER_14: What do you mean, what the fuck?
- 2:32:34SPEAKER_14: You know magic shit, I'm not responsible for all the stupid decisions you people make.
- 2:32:39SPEAKER_14: But help! What do we do?
- 2:32:41SPEAKER_14: One problem at a time, please.
- 2:32:44SPEAKER_05: I walk up and smack Drax's body.
- 2:32:46SPEAKER_14: It's like across the face, as hard as I can, to see if I get any kind of response or reaction or anything.
- 2:32:54SPEAKER_10: So he's in a temporal frozen state.
- 2:32:56SPEAKER_11: We don't know that.
- 2:32:57SPEAKER_10: You don't know that.
- 2:32:58SPEAKER_10: So what happens is tonic or dead?
- 2:33:00SPEAKER_10: What happens is you hit him and it's like he vibrates and his face just goes and just moves with your slap and stays frozen there.
- 2:33:06SPEAKER_08: Oh, that's interesting.
- 2:33:07SPEAKER_08: Ooh.
- 2:33:09unknown: Frozen.
- 2:33:10SPEAKER_05: Drax, are you in there?
- 2:33:13SPEAKER_10: You don't hear anything.
- 2:33:15SPEAKER_05: Does he feel anything?
- 2:33:17SPEAKER_10: Nope.
- 2:33:17SPEAKER_10: Actually.
- 2:33:18SPEAKER_05: Did he feel a vibration?
- 2:33:20SPEAKER_10: Drax is currently lying on an outstretched chair, and there are there is a beautiful tiefling woman scantily clad next to him, feeding him grapes.
- 2:33:31SPEAKER_04: Is she light purple?
- 2:33:32SPEAKER_04: Is she light purple?
- 2:33:33SPEAKER_10: We all know that he's got a thing for Delphi.
- 2:33:36SPEAKER_10: And on the other side, there is a human woman that is massaging his shoulders and loosening loosening his uh loosening his his armor.
- 2:33:47SPEAKER_13: This feels kind of nice.
- 2:33:49SPEAKER_15: Does my guy assume he's in Valhalla?
- 2:33:51SPEAKER_10: Yeah.
- 2:33:52SPEAKER_10: You're pretty sure that you have achieved like the ultimate goal and you are in paradise.
- 2:33:57SPEAKER_10: You've won.
- 2:33:58SPEAKER_10: You've just won.
- 2:33:59SPEAKER_03: Wow.
- 2:34:00SPEAKER_03: One D D.
- 2:34:02SPEAKER_03: Good life choice.
- 2:34:03SPEAKER_10: Yeah.
- 2:34:04SPEAKER_14: Okay, can I investigate this fucking anvil to see what kind of trap happened here?
- 2:34:09SPEAKER_10: Absolutely, you can, yes.
- 2:34:10SPEAKER_10: So go ahead and roll me an arcane check.
- 2:34:12SPEAKER_10: Arcana check.
- 2:34:13SPEAKER_14: Arcana?
- 2:34:15SPEAKER_14: Seventeen.
- 2:34:16SPEAKER_14: Does my inspiration still stand from the battle, or has it been too long?
- 2:34:20SPEAKER_10: No, you can keep it.
- 2:34:21SPEAKER_14: Okay.
- 2:34:22SPEAKER_14: Because I want to fucking know what's going on.
- 2:34:24SPEAKER_14: 17 plus 6.
- 2:34:26SPEAKER_14: 23.
- 2:34:26SPEAKER_10: Yeah, so you've seen a device like this before.
- 2:34:28SPEAKER_10: This is a spell that turns an ordinary inanimate object into a alternate portal trap where the soul is taken inside and held in stasis until the item is destroyed or the enchantment is removed.
- 2:34:45SPEAKER_14: You know this is the spell map.
- 2:34:47SPEAKER_10: You have seen this before.
- 2:34:49SPEAKER_14: This is the fucking box, isn't it?
- 2:34:51SPEAKER_10: What is?
- 2:34:52SPEAKER_10: Is this the thing we've seen you've seen this before when you got Lord Gildenridge to touch the crimson hour box?
- 2:35:04SPEAKER_14: It's the fucking hour.
- 2:35:06SPEAKER_05: How do we destroy an anvil?
- 2:35:08SPEAKER_10: Alright.
- 2:35:09SPEAKER_10: Everybody gets to have an interaction until the undead horde is upon you.
- 2:35:14SPEAKER_04: Before anybody does that, I'm gonna look at everybody and be like, I got this.
- 2:35:18SPEAKER_04: I'll walk over to the stairs to look down at all the undead, and I'm gonna channel a divinity of Turn Undead too.
- 2:35:26SPEAKER_01: Wait till they get to wait until they get close enough to you, but yeah, absolutely.
- 2:35:30SPEAKER_16: So my brother's soul is currently trapped in something.
- 2:35:34SPEAKER_16: I think Einard isn't handling this well.
- 2:35:37SPEAKER_16: Let's see if this works.
- 2:35:38SPEAKER_16: I have a spell I have a spell ability going off.
- 2:35:41SPEAKER_16: Okay.
- 2:35:41SPEAKER_16: Trying to.
- 2:35:42SPEAKER_16: Okay.
- 2:35:42SPEAKER_16: Sky's self does not work.
- 2:35:45SPEAKER_16: He's vibrating.
- 2:35:46SPEAKER_16: I'm I'm I'm shaking.
- 2:35:47SPEAKER_16: I have a question.
- 2:35:48SPEAKER_09: Yep.
- 2:35:49SPEAKER_16: My last ink activation was what was Ventor.
- 2:35:52SPEAKER_16: With me getting a fresh Noctus back, is his activation ready and ready to go?
- 2:35:58SPEAKER_16: They're separate entities.
- 2:35:59SPEAKER_10: They're separate entities.
- 2:36:01SPEAKER_10: My question to you is when Noctus was brought off of you, you were no longer attuned.
- 2:36:07SPEAKER_10: Or sorry, Aventor was brought off of you, you're no longer attuned to him.
- 2:36:11SPEAKER_10: Correct?
- 2:36:11SPEAKER_16: Well, I would have attuned when we had our long rest if you told me he was on attune.
- 2:36:15SPEAKER_10: Short rest.
- 2:36:15SPEAKER_10: Can you attune during a short rest?
- 2:36:16SPEAKER_16: Yes.
- 2:36:17SPEAKER_10: Then I'll give that to you.
- 2:36:17SPEAKER_10: Absolutely.
- 2:36:18SPEAKER_10: I thought it was a long rest.
- 2:36:19SPEAKER_10: You only had two.
- 2:36:19SPEAKER_16: I was trying to interact with him, sorry.
- 2:36:21SPEAKER_16: There you go.
- 2:36:21SPEAKER_16: Yep, you got it.
- 2:36:23SPEAKER_10: No, no issue at all.
- 2:36:24SPEAKER_10: I would not take that from you.
- 2:36:25SPEAKER_10: So yeah, you do, yeah, you're totally with him.
- 2:36:28SPEAKER_10: You can uh and he has not been activated, so you yeah, you got that back.
- 2:36:32SPEAKER_16: Excellent.
- 2:36:32SPEAKER_16: Well, the horde's about to descend upon us.
- 2:36:35SPEAKER_16: Anyone else have anything?
- 2:36:36SPEAKER_14: I do.
- 2:36:36SPEAKER_16: Yep.
- 2:36:36SPEAKER_16: If he's done.
- 2:36:37SPEAKER_16: I'm gonna let you guys uh do your things.
- 2:36:40SPEAKER_14: So from what I know of the hourglasses, we had to touch it to activate it.
- 2:36:44SPEAKER_14: What it was the hitting the anvil that activated everything.
- 2:36:48SPEAKER_10: It was touching them.
- 2:36:49SPEAKER_10: Touching them.
- 2:36:50SPEAKER_10: Because everybody had to roll, but the two that were touching it would be drawn in, the rest of you would just be frozen, but nobody else failed except for Drax.
- 2:36:57SPEAKER_15: It's not very good at wisdom.
- 2:37:00SPEAKER_10: I knew I was gonna get somebody.
- 2:37:01SPEAKER_08: I don't know if this is more or not.
- 2:37:05SPEAKER_10: Something's brewing.
- 2:37:07SPEAKER_11: But if if you touch it, how would even if you know how to get out, how do you get out?
- 2:37:18SPEAKER_14: I'm gonna.
- 2:37:21SPEAKER_14: I'm gonna touch the anvil.
- 2:37:25SPEAKER_07: Okay.
- 2:37:26SPEAKER_14: And I'm going to try and channel some magic to control it.
- 2:37:32SPEAKER_10: Okay.
- 2:37:33SPEAKER_10: What is this?
- 2:37:34SPEAKER_14: I don't know.
- 2:37:35SPEAKER_14: I'm touching the anvil.
- 2:37:37SPEAKER_08: Don't know.
- 2:37:38SPEAKER_10: Well, the magic in the anvil has been released into the spell.
- 2:37:42SPEAKER_14: If it will release, try and get it to release him.
- 2:37:47SPEAKER_10: If it releases the.
- 2:37:49SPEAKER_14: If it's a magical item, I'm trying to channel the weave to control it to release him.
- 2:37:57SPEAKER_10: Okay.
- 2:37:58SPEAKER_14: Or switch places.
- 2:38:00SPEAKER_14: I don't imagine.
- 2:38:01SPEAKER_10: No, let's do this.
- 2:38:02SPEAKER_10: Okay.
- 2:38:03SPEAKER_10: So here's how we're gonna do this.
- 2:38:05SPEAKER_14: We're in an anti-magic, fuck you magic users bubble.
- 2:38:07SPEAKER_14: He's way more useful than I am.
- 2:38:09SPEAKER_10: Hell, yeah.
- 2:38:10SPEAKER_10: I love where your head's at.
- 2:38:12SPEAKER_10: Let's do this.
- 2:38:13SPEAKER_10: We're gonna roll for this.
- 2:38:15SPEAKER_14: Yes.
- 2:38:18SPEAKER_14: No, I think that's actually a good decision.
- 2:38:20SPEAKER_10: Now.
- 2:38:21SPEAKER_14: Dopey rarely does reckless things.
- 2:38:23SPEAKER_10: Yes, and this is reckless to the max, which is why I'm gonna give it to you in this way.
- 2:38:28SPEAKER_10: I am gonna allow you to channel this magic and make this happen.
- 2:38:32SPEAKER_10: But this is gonna be a 50-50 chance.
- 2:38:36SPEAKER_10: You either release him or you release him and he gets and you get sucked in.
- 2:38:44SPEAKER_10: Does anybody have a coin?
- 2:38:46SPEAKER_14: Yes, yes!
- 2:38:48SPEAKER_10: Where is it?
- 2:38:50SPEAKER_14: I do actually.
- 2:38:52SPEAKER_14: Yeah, get yours because it's the same as mine.
- 2:38:54SPEAKER_10: Alright, while you get the coin, we're gonna take a break and come back and roll for it.
- 2:39:01SPEAKER_10: Alright, break's over.
- 2:39:02SPEAKER_10: Dice is out, tensions up, and it's time to see how this plays out.
- 2:39:07SPEAKER_10: Before Delphine flips her coin to find out whether or not she changes Drax.
- 2:39:15SPEAKER_10: You are inside and you are loving life right now.
- 2:39:21SPEAKER_10: Beautiful women, lots to eat, weapons that you can just pick up and play with, and you're instantly good at it.
- 2:39:35SPEAKER_10: All of a sudden you hear this voice.
- 2:39:38SPEAKER_10: And it just comes out of nowhere.
- 2:39:40SPEAKER_10: Hello, Trax.
- 2:39:42SPEAKER_10: Is there anything I can help you with today?
- 2:39:49SPEAKER_15: I'm in a pretty good mood, I'll say.
- 2:39:52SPEAKER_10: You look very comfortable where you're at.
- 2:39:55SPEAKER_10: Is there anything I can help you with today?
- 2:39:58SPEAKER_15: Who is that?
- 2:39:59SPEAKER_10: I'm your personal assistant.
- 2:40:03SPEAKER_15: Can I have a beer?
- 2:40:05SPEAKER_10: Absolutely.
- 2:40:06SPEAKER_10: Just one moment.
- 2:40:08SPEAKER_10: And then all of a sudden, one of the beautiful women come out from behind a curtain and she's holding two casks of frothy cold beer.
- 2:40:16SPEAKER_10: And she kinda sits down next to you and crosses her legs and hands you both of them.
- 2:40:21SPEAKER_15: This is great!
- 2:40:24SPEAKER_10: How's that how's that drink, Drax?
- 2:40:27SPEAKER_15: It's uh it's cold and frothy.
- 2:40:29SPEAKER_10: Awesome.
- 2:40:30SPEAKER_10: Great! Good to hear.
- 2:40:32SPEAKER_10: I'm here for anything else you need in the future.
- 2:40:33SPEAKER_10: Is there anything else I can help you with today?
- 2:40:36SPEAKER_15: What's your name?
- 2:40:37SPEAKER_10: Oh.
- 2:40:38SPEAKER_10: My name is Sonya.
- 2:40:40SPEAKER_15: Sonia.
- 2:40:41SPEAKER_15: Where how are you talking to me?
- 2:40:43SPEAKER_10: Oh, I'm everywhere, Drax.
- 2:40:44SPEAKER_10: This is my realm.
- 2:40:46SPEAKER_10: I keep it supported.
- 2:40:48SPEAKER_10: I am your artificial intelligence helper.
- 2:40:54SPEAKER_15: Drax pretends to know what that means.
- 2:40:59SPEAKER_15: But more or less just kind of like cheerses, not really knowing what that means.
- 2:41:05SPEAKER_10: Alright.
- 2:41:07SPEAKER_10: On the outside, you guys watch as the anvil all of a sudden goes glows bright and sucks life out of Drax into the anvil.
- 2:41:26SPEAKER_10: And you lose 10 hit points.
- 2:41:30SPEAKER_13: Oh no.
- 2:41:31SPEAKER_14: Oh no.
- 2:41:33SPEAKER_14: Now, can we we can tell that it's sapping life from him?
- 2:41:37SPEAKER_10: Oh yeah, you can see it because his cheeks will get sullen.
- 2:41:40SPEAKER_10: Shh it's like turning him into a live corpse.
- 2:41:43SPEAKER_05: Okay.
- 2:41:44SPEAKER_10: Delphine.
- 2:41:45SPEAKER_05: So it's not like we need any kind of medicine check.
- 2:41:47SPEAKER_10: Delphine, let's flip your coin.
- 2:41:49SPEAKER_08: What does which symbol mean?
- 2:41:51SPEAKER_08: I have a one and I have Cthulhu.
- 2:41:53SPEAKER_10: Well, the one is will you will win because you won.
- 2:41:56SPEAKER_10: Cthulhu is wah wah wah.
- 2:42:00SPEAKER_10: You trade places.
- 2:42:02SPEAKER_14: Okay, we're flipping it.
- 2:42:03SPEAKER_14: Don't need to touch it.
- 2:42:04SPEAKER_14: No.
- 2:42:05SPEAKER_14: No.
- 2:42:06SPEAKER_14: Honestly, I really don't know.
- 2:42:08SPEAKER_14: Don't get your hands around.
- 2:42:10SPEAKER_14: But I roll ones.
- 2:42:11SPEAKER_14: And he said one's a win.
- 2:42:13unknown: Oh, oh.
- 2:42:15SPEAKER_10: That's gonna need to be reflicked.
- 2:42:16SPEAKER_11: Reflip it!
- 2:42:19SPEAKER_10: It's gotta land on the table.
- 2:42:20SPEAKER_16: Who knew it would take off like a rocket?
- 2:42:22SPEAKER_11: Okay.
- 2:42:23SPEAKER_10: It's a strong flick.
- 2:42:24SPEAKER_10: Cover leave the entire table.
- 2:42:26SPEAKER_14: I was trying to flick it right.
- 2:42:30SPEAKER_10: It's a one.
- 2:42:31SPEAKER_10: It's a one?
- 2:42:34SPEAKER_10: You are able to manipulate the magic inside of it, and you rip Drax's soul out of the anvil.
- 2:42:43SPEAKER_10: And it is now in your grasp.
- 2:42:45SPEAKER_10: What do you want to do with it?
- 2:42:48SPEAKER_10: You're just holding it in like a ball.
- 2:42:51SPEAKER_14: I turn towards his body and I just sort of I'm gonna go right to his chest and push it into his chest.
- 2:43:00SPEAKER_10: It just goes onto him and it does not go into him.
- 2:43:03SPEAKER_14: I'm going to try and channel some magic to try and push it in.
- 2:43:08SPEAKER_10: Okay, roll me an arcano check.
- 2:43:09SPEAKER_14: Can I aid her because I can see what she's trying to do?
- 2:43:12SPEAKER_10: You can, yes.
- 2:43:13SPEAKER_10: So you can have advantage on this.
- 2:43:15SPEAKER_10: And I need a 17.
- 2:43:23SPEAKER_14: 18.
- 2:43:24SPEAKER_14: No, 20.
- 2:43:25SPEAKER_14: Dirty 20.
- 2:43:26SPEAKER_10: Dirty 20.
- 2:43:26SPEAKER_10: Okay.
- 2:43:27SPEAKER_14: I have a sign.
- 2:43:27SPEAKER_14: I want 11.
- 2:43:29SPEAKER_10: You realize now that it's not actually the act of putting it in him.
- 2:43:33SPEAKER_10: You have to put magic behind it to actually.
- 2:43:37SPEAKER_14: Does it expend a spell slot to put the magic behind it, or does it have to be clerical magic?
- 2:43:42SPEAKER_10: Uh it it should be clerical magic.
- 2:43:45SPEAKER_10: However, you're able to, through the help of Oleander, you get the you all of a sudden tap into this inner ability of yours that you didn't know you had, and you get the it goes back into Drax.
- 2:43:59SPEAKER_10: It's like life comes back in the.
- 2:44:02SPEAKER_10: Yeah, you watch and Drax just wakes up and he's down, 10 hit points, but you are back in your body.
- 2:44:10SPEAKER_14: And I'm just like okay, get up.
- 2:44:14SPEAKER_13: Slap.
- 2:44:18SPEAKER_13: Stop touching magical things.
- 2:44:22SPEAKER_15: Sonia!
- 2:44:26SPEAKER_14: Incidentally, did Sonia look like Delphine in your vision?
- 2:44:29SPEAKER_16: I never saw Sonia.
- 2:44:30SPEAKER_14: I know Sonia was a disembodied.
- 2:44:32SPEAKER_16: I grab Delphine by her shoulders.
- 2:44:35SPEAKER_16: Thank you.
- 2:44:35SPEAKER_16: And I hug her.
- 2:44:37SPEAKER_14: Ew.
- 2:44:38SPEAKER_14: Yeah, it's alright.
- 2:44:42SPEAKER_16: Now what do you want to do?
- 2:44:44SPEAKER_16: I turn from that, walk past Oleander, I stop to her, I look at you, I kiss you.
- 2:44:52SPEAKER_14: Ew.
- 2:44:53SPEAKER_16: And then as he pulls back, you hear in your edges.
- 2:44:55SPEAKER_16: You kiss me with my lips like you.
- 2:44:57SPEAKER_16: Yeah, he does.
- 2:44:58SPEAKER_11: I'm holding my lips in, like kids do when they don't want to be kissed.
- 2:45:04SPEAKER_16: Fang.
- 2:45:05SPEAKER_11: I'm just kidding.
- 2:45:06SPEAKER_13: I'm kidding.
- 2:45:06SPEAKER_16: I'm not sure.
- 2:45:10SPEAKER_16: At any rate, I kiss her.
- 2:45:12SPEAKER_16: Pulling back, I say, I know sorry, I don't say.
- 2:45:15SPEAKER_16: I think in your head.
- 2:45:16SPEAKER_16: Very distinctly.
- 2:45:19SPEAKER_16: I know I should have been more upset about the things you told me the other night.
- 2:45:23SPEAKER_16: I know I should be more upset about surprisingly now.
- 2:45:27SPEAKER_16: But I don't care.
- 2:45:28SPEAKER_16: I knew then and I knew now you'll do anything to protect me and be honest with me.
- 2:45:33SPEAKER_16: I know you won't tell me everything.
- 2:45:34SPEAKER_16: I know that I'll risk anything for you too.
- 2:45:37SPEAKER_16: I activate Noctus, I walk up beside uh Druken, slap him on the back, and I go, ink dink, brother, back to back.
- 2:45:44SPEAKER_16: Let's do this shit.
- 2:45:47SPEAKER_08: Don't like the ink.
- 2:45:49SPEAKER_08: No.
- 2:45:50SPEAKER_10: Alright.
- 2:45:51SPEAKER_10: I say Druken, please don't.
- 2:45:54SPEAKER_10: Druken, you get to do one reaction.
- 2:45:56SPEAKER_10: You can see them.
- 2:45:57SPEAKER_10: They're now right down the corridor.
- 2:45:58SPEAKER_10: They're right in front of you.
- 2:45:59SPEAKER_10: What do you want to do?
- 2:46:00SPEAKER_04: How many, how many are in that 30-foot range?
- 2:46:03SPEAKER_10: They're all within it.
- 2:46:04SPEAKER_04: Cool.
- 2:46:04SPEAKER_04: I turn my divinity and I turn on death.
- 2:46:07SPEAKER_10: Do it.
- 2:46:09SPEAKER_04: All your guys have to, all they have to do is a wisdom saving throw.
- 2:46:15SPEAKER_04: I think wisdom saving throw.
- 2:46:19SPEAKER_10: I'm gonna roll one dice for all of them.
- 2:46:21SPEAKER_04: Yeah, a wisdom saving throw.
- 2:46:24SPEAKER_04: 17.
- 2:46:26SPEAKER_10: Alright, they get.
- 2:46:27SPEAKER_10: I think wisdom for skeletons is zero.
- 2:46:31SPEAKER_10: Let's just double check.
- 2:46:34SPEAKER_10: Pretty sure that is true.
- 2:46:39SPEAKER_10: Oh, it is minus one.
- 2:46:43SPEAKER_10: Eight.
- 2:46:44SPEAKER_10: You watch as they all just go.
- 2:46:46SPEAKER_10: This is this like uh almost like uh Gandalf.
- 2:46:52SPEAKER_10: You slam your staff into the ground and throw your hand out in front and this white radiant light force blasts out from you and all around you.
- 2:47:11SPEAKER_08: And two.
- 2:47:14SPEAKER_08: It's a small star.
- 2:47:16SPEAKER_04: That's two steps too.
- 2:47:18SPEAKER_04: I mean that depends.
- 2:47:20SPEAKER_04: How far are you?
- 2:47:22SPEAKER_10: Yes, you are.
- 2:47:23SPEAKER_14: We had a long run.
- 2:47:24SPEAKER_11: Alright, so we get a short wreck.
- 2:47:25SPEAKER_10: So you had a short rest, so you're no longer in vampiric mode?
- 2:47:27SPEAKER_10: It's gonna now.
- 2:47:28SPEAKER_10: Okay, you're good then.
- 2:47:30SPEAKER_10: Nothing happens.
- 2:47:34SPEAKER_05: Wait, can I choose to say that it hasn't been coin an hour yet?
- 2:47:39SPEAKER_10: No.
- 2:47:43SPEAKER_10: It would have been hilarious.
- 2:47:44SPEAKER_10: Something would have happened for sure.
- 2:47:46SPEAKER_10: But that's it.
- 2:47:48SPEAKER_10: The force goes out, all the undead just they shatter right in front of you, and it was it's an epic moment.
- 2:47:55SPEAKER_04: And I look at everybody and say, told you I got this.
- 2:48:05SPEAKER_14: Good job.
- 2:48:06SPEAKER_10: You hear rumbling down the hallway.
- 2:48:17SPEAKER_10: And that's where we're gonna end tonight's session, guys.
- 2:48:21SPEAKER_03: No, damn it, no, be the dragon.