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355. Cryptid Kids #10: Worlds Collide
The Cryptid Kids must track down Cthunkle before he can steal the magical power of an entire world.
Lessons include: Being all-powerful would take all the surprises out of life; when playing make-believe, we all get to add to the story.
This story is part of a Guilds & Goblins campaign, where What If World characters (and guests) play an original tabletop RPG for kids and families. Real-life dice rolls, usually with a 20-sided die (or d20), help us tell the story, along with your questions. Listen to episodes 327, 328, 330, 331, 341, 342, 344, 345, & 354, Cryptid Kids #1 to #9, to start from…
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