Latest / Boss Rush Podcast - A Podcast about Video Games / Dan Houser Slams AI, Yacht Club Games Needs a Hit, & Switch 2’s Best Games
Transcript
- 0:24Hello everybody, welcome back to the Boss First podcast, a great
- 0:26place to play games and be better.
- 0:27I'm one of your hosts, Corey Derrick and alongside me, as
- 0:29always, is the PC muscle Racing itself, LA Ron Dawkins.
- 0:33Hey, what's popping? Hey, La Ron.
- 0:36Hey Corey, how you doing? The only reason why I'm looking
- 0:38at my slide screen is because I'm trying to load the streams
- 0:40and tonight I'm actually going to load the Twitch stream so we
- 0:44can actually do some traction over on Twitch.
- 0:46I feel like we need to start leading people to one place for.
- 0:50Life. OK, well then, well then
- 0:51everybody come to YouTube. But I don't, I mean, I'm just.
- 0:53Think YouTube is the best spot? Yeah, YouTube is the best spot.
- 0:57It is. I mean, come on, come on.
- 0:59We've got over 1000, we've got over 1000 followers now.
- 1:02Come on now. Yeah, we're almost at 1100.
- 1:04Exactly. Speaking of the best spot also
- 1:06here is PK Power Pat Klein. I know exactly where to lead
- 1:10them. Yeah, you do.
- 1:12Yeah, we're going to create our own platform, the Boss Rush
- 1:17Network platform we're in. Scared to be the hottest spot is
- 1:21scared to beat the Youtubes, the Metas, and the XS.
- 1:26Wow, we we, we got boss rush, boss rush platform money.
- 1:33I mean, we just do what the big guys do.
- 1:35You just take more and more debt and you get other companies to
- 1:38finance for you and you find suckers to, you know, pay for
- 1:42stuff. And then you say I didn't agree
- 1:45to that and get out of debt. Speaking of debt.
- 1:51Learn. My my financial advisor would
- 1:53not like hearing hear me even think about a strategy like
- 1:56that. Well, that's how the real rich
- 2:00people do it, so that. Is true.
- 2:02That is true. You are right about that.
- 2:05Screw the little man, go for the big fish.
- 2:07Oh no. Speaking of big fish, also here
- 2:09is that retro code Eddy V. Hello everybody, I'm in the
- 2:14building with the boss rush crew.
- 2:17Hi. With the Boss Rush crew, he acts
- 2:19like he's not part of us. It doesn't want to be part of
- 2:24us. Guys, this is his ex.
- 2:25Interview Actually, no, no, no, no.
- 2:30We'll be playing. Taking auditions for Nintendo
- 2:33Power Block. Wait, no, no.
- 2:37Pop Rock is my me and you. Corey is Corey and Ice Baby.
- 2:43Nope, you can go back. You can go back to whatever
- 2:46you're doing beforehand. Optional opinion, you can go
- 2:48back there. They like you that issue.
- 2:51And by they I mean you like you. I vote.
- 2:54I vote Laron gets power black. Let's give it to someone else.
- 2:57Oh no. Gosh, that's going to turn into
- 2:59APCPC Nintendo hater show. Ernie is going to be a true
- 3:04Power Black. Just it's going to explode.
- 3:07I mean, we can launch my version the power, we can launch my
- 3:09version the power block when Metroid Prime 4 drops.
- 3:12Which is tomorrow, which is Thursday.
- 3:15Thursday. Yep.
- 3:15I just watched digital foundries kind of tech overhaul thing on
- 3:19it. They seem to think it's pretty
- 3:22flawless on switch too. They say.
- 3:24They say it's like the best graphical game on the system.
- 3:28Yeah, they say in the open world, though, it runs A1440P,
- 3:31not a true 4K. It's like an upscaled 4K, but
- 3:34whatever, who cares? Yeah Anyways, Metroid Prime 4
- 3:40coming out Thursday. I ended up getting a.
- 3:43Lot of shake coming out Thursday.
- 3:46Holy crap. Well, holy, today was Assassin's
- 3:49Creed Shadows. And Marvel, Marvel Cosmic was
- 3:54yesterday. Yeah, I ended up getting that
- 3:55too. I did.
- 3:57I picked it up today. My son's going to want to play
- 3:59that because he got all excited because Spider Man and Black
- 4:02Panther are in there and he's those are like his two
- 4:04favorites, so. Yeah, I played a little bit of
- 4:07it. Hold on, what's the rest?
- 4:09Of this week looking like. There's something else coming
- 4:13out on Friday. What's coming on?
- 4:14What's coming out on Thursday, Ed?
- 4:17I know Assassin's Creed Shadow is this.
- 4:19Octopath Traveler. Right, Octopath is.
- 4:22Just a big one. Dang guys, there's too many
- 4:24games. Don't forget Nectune and the
- 4:28dice of Destiny. Oh.
- 4:29Yeah, I forgot about that, Jim. Yeah, Assassin's 4, Assassin's
- 4:35Creed, Marvel Cosmic Octopad, Travers 0 and Metro Pride 4 this
- 4:41week. Those are the Big 4 this week
- 4:45for. There's also one called Routine,
- 4:46which is a first person sci-fi horror that some people have
- 4:49actually been kind of looking into.
- 4:50Interesting. It's like takes place on a moon
- 4:54base in the 80s. Was some knock off James Bond
- 5:00movie going on here? If James Bond was a horror.
- 5:04And then we also got Sleep Awake came out today, I can't believe
- 5:07it. Sleep Awake, another horror
- 5:09game? Yeah, it's a horror game with
- 5:11death cults, and it's got collaboration by someone from
- 5:15the 9 Inch Nails. Oh.
- 5:17Oh wow, that. Sounds riveting.
- 5:21Let's see the. Whole idea can't fall asleep.
- 5:23At the wait, wait, that the Avatar game's coming out, right?
- 5:29The Avatar game. Yeah, the third person patch is
- 5:35coming out. Oh, yeah.
- 5:36Oh, OK, OK, OK, OK. I was like.
- 5:41Yeah, cuz the movie's coming out soon I think.
- 5:44Yes, and then the DLC that's tied to that's kind of loosely
- 5:48tied, you know, the whole fire region area is coming out then
- 5:53with the movie. Hey, Pat.
- 5:57Yep, check out the, check out the check out the chat for a
- 6:00second. I want to ask you something.
- 6:04Pat, you're in trouble is Microsoft and Sony don't have
- 6:09their next games out to next year, right I.
- 6:12Think well, Sony just put out Ghosts of Yote so they're done
- 6:15for the year probably. What's their spring game?
- 6:19Because it's Wolverine next fall.
- 6:21So their spring game would be Soros the House Smart Game.
- 6:26OK, yeah, cuz Naughty Dogs game is not done yet.
- 6:31Yeah, I think they said they want that one is far away,
- 6:35Microsoft. The Kojima game.
- 6:39I think it's far away too. Yeah, I think flight.
- 6:44No, no Flight simulator. It's Flight simulator.
- 6:47Gears 0 The Kojima game. What for Xbox?
- 6:54Next year for Xbox. Yeah, like Kojima.
- 6:56'S so far away. So next year it's next year it's
- 7:01Fable, Forza, Gears, Halo. What's the other one?
- 7:06There's they have five major games.
- 7:08Clockwork Revolution is next year also.
- 7:10OK. So.
- 7:14Cuz prefer dark is got cancelled yeah I feel like that gang going
- 7:20you. Didn't need to remind us that,
- 7:22Eddie. Oh no Halo power Halo campaign I
- 7:28think. Halo campaign is the first one I
- 7:29think. No, the Halo is going to be the
- 7:32last one because that anniversary ties in with the
- 7:35Xbox and they're doing a big 25th anniversary.
- 7:38If anything I would think I kind of feel like Forza is first.
- 7:46Forza Horizon. 4 Gears? I don't know.
- 7:49Who knows. Who knows.
- 7:50Xbox probably even know. They'll probably all get
- 7:52cancelled by the time this episode comes out, so who cares?
- 7:55I mean, we'll see what happens. We.
- 7:56All know it's going to be Elder Scrolls 6 is going to be the
- 7:59first or the next Xbox title in 2029.
- 8:02Yeah, they've only been working on it for the last like nine
- 8:09years. Todd Howard comes out in this
- 8:10raggedy leather jacket and his T-shirts all nasty, and he just,
- 8:15they just locked him in a dungeon somewhere to work on
- 8:17that game. Wasn't that that's.
- 8:20Probably what that gateway in the desert is all about.
- 8:23It's it's where they locked Todd Howard and and they sealed it by
- 8:26demons. Was that the E3 presentation
- 8:30when they show Elder Scrolls Six that everybody was like they
- 8:35were, That was like one of their best E3 presentations from
- 8:40Bethesda? I mean, it was like when they
- 8:44were trying to go all multiplayer stuff, right?
- 8:49Because like they did, I think that was the year they announced
- 8:54Fallout 76, right? And then they did a bunch of
- 8:57Elder Scrolls Online stuff and the free, that free to play
- 9:02Quake thing was coming out, right?
- 9:06Quake Champions, I don't know if that ever went anywhere, but
- 9:09that was coming out. That multiplayer Wolfenstein
- 9:14game, Youngbloods, I think was announced somewhere within that
- 9:17time. Region somewhere, Maybe not.
- 9:21Yeah, I could because I remember it was like they had a
- 9:24presentation that was just like so awesome that everybody loved
- 9:28it because the year previous it was like a bad year from
- 9:31presentation wise. And then they came back out when
- 9:34they just was hidden and everybody loved their
- 9:36presentation for it. Yeah, well, you know, who knows?
- 9:45E3. E3 RIP good riddance, nobody
- 9:50likes you anyway. Hey.
- 9:53All right, Speaking of not liking.
- 9:54Winner E3. Now let's.
- 9:57Talk about what we've been playing.
- 10:00I'll go first because I've only been playing 1 1/2 things.
- 10:05I finished Hyrule Warriors Age of imprisonment.
- 10:10Ori, you beat a game before I did.
- 10:12In 27 hours and change. Or he's not the only one.
- 10:18I let's see, I'm trying to do a little some of the extra stuff
- 10:22because the patch 1.0.2 added a bunch of like side stuff that I,
- 10:28I don't know, it's just kind of like a turn your brain off and
- 10:31smash buttons type of game for me.
- 10:33So I'm, I've decided I'm going to do the, the, the old breath
- 10:38of the Wild thing and try to 100% this game.
- 10:40I'm going to try to do it. I don't know what that means.
- 10:43Take off every icon. Every icon's going to change
- 10:46color. Yeah, and there's Clorox
- 10:48everywhere, I guess, but they don't tell you how many there
- 10:51are or if they count towards your 100% level or if they're
- 10:54just randomly placed throughout the world.
- 10:56I don't know. I don't even know if they do
- 10:57anything to be honest with you but.
- 11:00They give you a little poo. No, not in this game.
- 11:04Yeah, they do do. They are.
- 11:07You sure? Are you sure?
- 11:08Yeah. Yeah.
- 11:10Well, I didn't get. It they give you a golden little
- 11:12poo and what, they don't give it to you on screen?
- 11:16Yeah, they give it to you in this one too, only you get it at
- 11:19the results screen. Oh well.
- 11:25But you get one for everyone that you find on the map.
- 11:27Oh, OK. Oh no, those are the seeds.
- 11:31I thought you meant a little poo.
- 11:32I thought you meant the big golden poo that you get in
- 11:34breath in Breath of the Wild. The.
- 11:36Poo. What do you think the seeds are?
- 11:38I don't know. Little rabbit because they
- 11:41smell. They smell a little weird.
- 11:44They all smell weird. Yeah.
- 11:48I don't know. Anyways, I've I've really
- 11:51enjoyed the story of this game. I really want a Breath of the
- 11:56Wild style game with as Zelda honestly because I thought her
- 12:02her story and Robert's story were actually really good in
- 12:04this game. So.
- 12:09But Next up is seems like petrol Prime 4 is up soon so that'll be
- 12:15next on my list. But I've I also took a look at
- 12:20the Destiny Star Wars expansion that came out today.
- 12:23Renegades spoilers. For $15 a piece, you can buy
- 12:29three sets of Mandalorian armor for your.
- 12:32Wait, what? Yeah, from the show The
- 12:35Mandalorian. No, I'm talking about the price.
- 12:39Armor, yeah. I mean, that's.
- 12:43What if you got a Grogu skin for ghost?
- 12:46It might even be $20 this set, I'm not sure yet.
- 12:51But yeah, it's, I, I mean, it's, it's definitely a Star Wars
- 12:57themed Destiny expansion. There's even need.
- 13:01That need that money. Yeah, anything, anything to get
- 13:05people back into the game. Although I have heard this is
- 13:07like if you want to jump into Destiny, this is the time to do
- 13:10it because this expansion doesn't like, I don't know,
- 13:14doesn't require much thought, but it introduces you to a bunch
- 13:20of characters and you get lightsabers and there's a dollar
- 13:25store. I have Kylo Ren at home
- 13:28character and there's. A Say Dennis Pierce.
- 13:33Yeah. Right.
- 13:35I mean, there's some clear Knights of the Old Republic.
- 13:40This guy I know just thinks it's funny.
- 13:44There's some clear Knights of the Old Republic inspiration in
- 13:47here though. There's character that's clearly
- 13:50supposed to be Bastilla. And Corey's like, Corey's like.
- 13:53What an utter disappointment. Dude, I said.
- 13:57I said that like five years ago. When we when?
- 14:00Look, when Cory Mitch's stuff that is a Dollar General or
- 14:04Dollar Store thing, I just paused out laughing because I'm
- 14:07just like, I have no worries. Well, and then there's a
- 14:13character that's clearly supposed to be Darth Revan.
- 14:15Like the helm. It's even the helmet and the
- 14:17hood and everything from the Revan set in nice little
- 14:23Republic. So Jabba's little that ship in
- 14:29the Sarlacc pit are in there somewhere.
- 14:32That's cool. It's it's definitely they
- 14:37definitely made a Star Wars game that's not Star Wars, even
- 14:41though Lucasfilm Games is involved in this expansion.
- 14:44So I don't know, man. There's lightsabers, Han solos,
- 14:48blasters, and exotic apparently. Any sabak?
- 14:54There is a card game in here. I don't know what it is, but
- 14:58probably no piracing though. Sabak is like the best thing in
- 15:04that Star Wars outlaw game. You know how many hours I put
- 15:07into Sabak? How many?
- 15:10I don't. Know no.
- 15:12I don't I, I. Just asked to tell you how many
- 15:15if you don't know how many. I figure you would know.
- 15:18I don't know, that game's great. I just.
- 15:22Play till I win and then I'm like hell yeah.
- 15:26That game's great, by the way. Star Wars outlaws it is.
- 15:28Love that game. No, let's see.
- 15:34No, I think that's it. That's all I've been playing.
- 15:36You know what, Ed? We're skipping you.
- 15:40We're going to go to Pat. Pat, What are you playing?
- 15:44Well, I. I am trying to get through a lot
- 15:47of my backlog before I tried before I add some more stuff
- 15:50here coming later this week, but one of the games I decided to
- 15:56play is Bayonetta 3 because I never actually beat that one.
- 16:00Nice, yes? And I think it's the worst
- 16:04Bayonetta game made. Oh, I oh, I've you're not the
- 16:07first person I've heard say that.
- 16:10Yeah, there's a, you know, I'm not a fan.
- 16:14Like I appreciate the idea, but I'm not a fan how they put a lot
- 16:18of the platforming techniques into the weapon that you're
- 16:21holding and they only allow you to switch between two weapons.
- 16:26So if you want to get a certain combination of platforming
- 16:29techniques, you have to switch the weapons, do your platforming
- 16:35technique and then re switch the weapons for a battle in the
- 16:39game. It's a lot of going into the
- 16:41menu and swapping things out to if you want to actually get like
- 16:45collecting stuff and it kind of makes me very mad because it's
- 16:51like wasting my time in my opinion.
- 16:54I've I've heard people compare Bayonetta 3 to like Bayonetta 3
- 16:59to the franchise is what is what Devil May Cry 2 was to that
- 17:03franchise. It one it doesn't really feel
- 17:08like Bayonetta that much. That plays that other characters
- 17:13one in that game right the. Yeah, you play Viola.
- 17:18Yeah, no, Viola. I don't know.
- 17:20Yeah, the the. Punk the the one who thinks
- 17:23she's all that, but you know, she's obviously the Comic Relief
- 17:28and then she's got she's got Cheshire with her I.
- 17:32Love that I thought the New York Cabbies hilarious wannabe guy
- 17:36was the Comic Relief. What happened to?
- 17:39Him he's only in it for like the first like 3 minutes and then he
- 17:43disappears for the for the other Comic Relief now.
- 17:47Yeah, but I don't remember that game very much.
- 17:51I don't know it has some good ideas with the multiverse and
- 17:55having the multiple Bayonettas, but they hardly give those
- 17:58multiple bayonettas any screen time, so you don't really get to
- 18:02see their how cool they can be. The combat's all right, the
- 18:09combat's still good. That's probably the best thing
- 18:11about the game is that it does have some pretty decent combats
- 18:14and I do like how each like you can assign the monsters to go
- 18:21out and attack for you. Now in this one, where instead
- 18:24of them being tied to like certain scenes and then the
- 18:29final, final bosses of each world is like a giant Keju
- 18:35battle. One of them's basically a RIP
- 18:38off of Godzilla. Another one is like this weird.
- 18:44You're Madam Butterfly taking a bath and you're shooting bubbles
- 18:48at the monster that's supposed to represent Son Son Goku.
- 18:54Where? Son Wukong Goku.
- 18:56Yeah. The Monkey King.
- 18:59Yeah. I mean it, It's.
- 19:01It's got that weirdness that you expect from Bayonetta, but the
- 19:07actual like levels in the platforming, they have ideas
- 19:13that don't work with how the game runs, mostly because of the
- 19:17camera. Like they want Let's take a
- 19:20combat challenge that I was very frustrated with.
- 19:24It is a combat challenge where you're supposed to run the train
- 19:30monster across every single enemy.
- 19:34However, the camera is not your friend in this, and it doesn't
- 19:38actually show you where all the enemies are.
- 19:40Or they maybe like put it like right next to your character
- 19:44and, you know, you kind of need more of an overhead to guide the
- 19:47train along its path. So you're doing a hell of a lot
- 19:51of guesswork and trying to figure out where to guide this
- 19:54train. And then the controls, for some
- 19:56reason just switch. You could be turning left, but
- 19:59then depending on where the camera goes, the left all of a
- 20:02sudden becomes a right. And it's, you know, completely
- 20:05derails your train. Literally it.
- 20:09It's not good. Unpopular.
- 20:14Opinion Make this game for the Switch 1.
- 20:17Unpopular opinion, I think Platinum was kind of over
- 20:21Bayonetta. Well, Hideki, Hideki was done
- 20:25with that. I well, honestly I think he left
- 20:28immediately after. I he, I think he left.
- 20:34He didn't even direct that game though.
- 20:35He was just a producer. Yeah.
- 20:38Yeah, a lot of a lot of games that when her decky directs, he
- 20:43doesn't know, he doesn't do the follow up.
- 20:44Like I think Okami would be his second game.
- 20:48Okami 2 would be his actually. Okami 2 would be his first game
- 20:53where he actually did the seat. Anytime he does something he
- 20:57doesn't, he doesn't do the follow up if it comes out.
- 21:00Well, he did Banner 2. I thought he did banner two.
- 21:03I thought he did Nope banner. Nope.
- 21:05Banner 2 is under a different director.
- 21:09He was the producer, I think. You know what?
- 21:11Yeah, Madam, Madam Google, I need to.
- 21:13I need to know the answer to this.
- 21:16Yeah, well, I mean, I'm still gonna go through it cuz like I'm
- 21:20over halfway through the game. I want to beat it and then go to
- 21:26Bayonetta Origins. Like I want, I want to finish
- 21:29the series. Origins is so good.
- 21:32It's a really good story. Great, great music.
- 21:36Yeah, I remember liking Origins. I haven't finished that one yet
- 21:40either, but I was really, really in the mood for something
- 21:43flashy. And well, Bayonetta does serve
- 21:45the flashiness. The traversal just pisses me off
- 21:49in that game. But something I did really enjoy
- 21:55that I'm playing is Pick Cross S the Capcom Classic edition.
- 22:02You give me my pick Cross game, and you let me make Mega Man
- 22:07characters out of these puzzles while listening to classic
- 22:12Capcom songs like the Ghost and Goblins theme or some of the
- 22:18Mega Man themes while making my puzzles.
- 22:23It is awesome. Nice.
- 22:25It is amazing. I'm so glad that they finally
- 22:29came out with the Capcom edition.
- 22:30It makes me excited that maybe that we can see a Square Enix
- 22:34one would be super tight because they already did.
- 22:38Second, they already did Bandai Napco so and they along with the
- 22:43Capcom, they released an SNK version as well, which I have I
- 22:47haven't touched because you know, it's Capcom.
- 22:51I'd rather do the Mega Med one first.
- 22:53I think there was those like Shadow Drop, I know there was a
- 22:56story about them, but they have just like, yeah, they were doing
- 23:00it. And then they just came out
- 23:01because they were just like, yeah.
- 23:02And if people want to try them, here's the demo for it.
- 23:05I'm like, oh. They announced him like one week
- 23:08before it came out and it was awesome.
- 23:11Like it's like hey, here's 2 pit cross games for you.
- 23:17Yep. And then for Black Friday I
- 23:20picked up the Las Olaside because it was cheap and I was
- 23:24still in the mood for something flashy.
- 23:27And it is average. It is an average game.
- 23:32Very average. It it it's trying to be a Devil
- 23:37May Cry, but it's also trying to be an action RPG, and the
- 23:41systems kind of conflict with each other.
- 23:43But I will say the game is gorgeous.
- 23:45It looks like some of those environments are very pretty,
- 23:50and while the story is interesting, it's a RPG about an
- 23:55impressive empire. But then aliens invade, so, you
- 24:00know, trying to take care of, you know, stop the aliens from
- 24:02invading. And one stole your sister's
- 24:05soul. So you have to try and get your
- 24:06sister soul back. And you have a little flying
- 24:09dragon companion that you know, kind of hovers around you and
- 24:13sounds a little bit like Optimus Prime.
- 24:16If you they have a story about this, the history of his
- 24:22development of like from where the demo was, that's what the
- 24:26game is now. It's kind of fascinating because
- 24:28I'm like, they had to restart the whole thing over at one
- 24:32point and I'm like, yes. Yeah, it was a nine year
- 24:37development cycle, this one from one person to, you know,
- 24:41eventually a team. But I mean, it's it's
- 24:46impressive. That was one person that
- 24:48originally got this idea of, but it is very average.
- 24:53Your characters aren't really noteworthy.
- 24:57The combat's good, the environments are pretty, but the
- 25:01story is very like find the Mac Guffins that's scattered around
- 25:09the world while fighting these aliens that really remind me of
- 25:13Transformer. This whole thing kind of reminds
- 25:16me of Transformers in a fantasy world, but instead of machines
- 25:20that turn or robots that turn into cars, it's just geometric
- 25:25shaped aliens. Interesting.
- 25:30And they're, yeah. But yeah, that's why I've been
- 25:34playing. Nice Loron, what did you beat?
- 25:42See. Well, Pat wasn't here last week,
- 25:44but but but yeah, I announced that I beat a dispatch and I'm
- 25:49so glad you're back because I want to talk that.
- 25:53You dispatched dispatch. Yes, yeah, yeah, it is
- 25:57definitely. It is definitely probably my
- 25:59game of the year for this year, you know?
- 26:02Yeah, yeah. Can I tell you the wrong?
- 26:04A lot of people, a lot, a lot of people are saying that now
- 26:08after. Finishing that game and play
- 26:10through of it because I want to see some more, some different
- 26:14scenarios play out and this game I can't I, I said a lot about it
- 26:21last week, but I feel like I can't say enough about it.
- 26:23Like the, the humor and the, just the, the overall, like the,
- 26:26the story is just, it's just freaking awesome.
- 26:29Like like God, all the characters are endearing, Even
- 26:32the characters that the game is, is trying to make you hate, you
- 26:36know, you know, like all the characters you know, are like,
- 26:40are like memorable, you know, like there's something going on,
- 26:42like, you know, there's like there's like layers to them.
- 26:44Even the even the characters that you barely interact with,
- 26:47you know, stuff like that. It's just, it's just a really
- 26:50fun game and like I and like it. Like I was telling Corey last
- 26:55week that I was, that I was planning to like replay it.
- 26:59And I mentioned to him when I with that, that, that I usually
- 27:02do not just go immediately replay a game, you know, like, I
- 27:04usually try to move on to my next game.
- 27:06But the fact that the fact that I, I, I immediately like,
- 27:09started a new save file, you know, a new save file.
- 27:12I didn't overwrite my original save file because I do want to
- 27:14do comparisons of like, of like the overall scenarios and like,
- 27:17you know, like the percentages of what, what, what happens.
- 27:20Because in my second playthrough I did, I, I made some decisions
- 27:24that I thought would have been like, would have been like, you
- 27:26know, like more popular decisions and find out like only
- 27:2810% of like, of like the audience was with me on on those
- 27:32decisions. I was like, Oh, here I was
- 27:34thinking that, you know, like that.
- 27:38I, I know this like based on my first playthrough where I was
- 27:41trying to play like goody, goody and all that stuff.
- 27:43Like there is a, there is a big majority of gamers out there
- 27:47that play games, you know, with, with a hero type mindset and
- 27:51stuff like that. Because, like, because like, you
- 27:53know what I was like, I was like playing, playing and making
- 27:56scenarios with like 90% of the audience in some circumstances.
- 28:00There was a couple where I was like, you know, in like the low
- 28:0240s and stuff like that. But for the most part, like when
- 28:04I saw that 10%, I was like, woah, what the hell was I?
- 28:07Was I being an asshole that time?
- 28:11But yeah, the game is the game is amazing.
- 28:14I love the artwork. And the more and more I play it,
- 28:16the more and more I find new things to fall in love with
- 28:18about it and stuff like that. So yeah, that's the only.
- 28:20So that's so yeah, that's the only thing I've really been
- 28:22playing like, like the new character for for for tech Nate
- 28:26drop last night. And so I have been playing a
- 28:29little bit of Tekken, you know, just actually I've been playing
- 28:32to kind of just like get into a versus situation with the new
- 28:36character, Mia Rizzo. But I have yet to run across her
- 28:40online. Like it's, it's like, OK, if
- 28:42people are playing her, how come they're not playing her in my
- 28:44pool, you know, you know, but whatever.
- 28:48And but yeah, like, that's, that's really it for me.
- 28:51Like, nothing, nothing major. But I did want to, I did.
- 28:53I did. I am so glad Pat's back on the
- 28:55screen, though, because I did want to.
- 28:56I didn't want to tell him that I finally beat a game, another
- 28:59game this year. So that's, that's game #3.
- 29:02I am man, but something you just like sword right through too.
- 29:06Yeah, like, like I, yeah. So I beat, I beat one game 1/4.
- 29:10So like, I mean, it's December. I, I have, I have one more
- 29:13opportunity. So, you know, I say I beat four
- 29:14games this year, you know? You do.
- 29:18You can do it, Iran. I believe in you.
- 29:20I don't know. I don't know if it's going to be
- 29:21Metroid Prime, but who knows. Sure it is.
- 29:26You will. You'll be done with the game by.
- 29:28Can I play a game I've already beaten and then just and beat it
- 29:31again and then claim I beat? I beat a new game this year.
- 29:34Only if you do the harder difficulty.
- 29:37Huh. Only if you do it.
- 29:39On a, is there a harder difficulty in in dispatch?
- 29:41I don't think there is. Is there?
- 29:43No. Yeah, no, you said I can do any
- 29:45game, so I was just like if you we play.
- 29:49Play on hard difficulty. Oh I know this, I know this.
- 29:53I have. I have become that gamer that I
- 29:56will play him on easy mode. Don't give a damn.
- 30:00Playing on easy mode just means I have more opportunities to go
- 30:03explore. Yep.
- 30:07Sometimes we just want to relax and not get ourselves too
- 30:09frustrated, yeah. Sometimes I just want to smash
- 30:13through things. Sometimes you just want to
- 30:16smash. Yep.
- 30:20Smash easy mode for me is only when I finished the game before
- 30:24and I'll do it. No easy.
- 30:26But that's me. That's a personal thing.
- 30:31Ed, what are you playing? So I am working.
- 30:35I'm close to the end of Hyper Warriors age of imprisonment.
- 30:39I just got Branton. He's a not Garudo.
- 30:46Goron. Goron, yeah, he's like a junior
- 30:51one and I've seen one of his special attacks where he takes
- 30:55this big spear kind of sticks and like beating beat enemies on
- 30:58the head like real fast and it's so funny.
- 31:01I'm like, I love seeing this animation.
- 31:04But yeah, I just got him. So we're getting, I'm getting
- 31:08close to the getting further into the game.
- 31:11I think I'm about to get ready to turn the story over to Calamo
- 31:20and the Night construct, AKA that version of Link they
- 31:24they're about to infiltrate I guess.
- 31:26With yours. So what?
- 31:31Everybody already knew that it was him.
- 31:33They they put the story up before the game came out.
- 31:37Who was about about. That I don't know.
- 31:40So just a. Lot of people, I feel those
- 31:44unsubscriptions from our YouTube channel feel them click, click,
- 31:48click, click, click, click. Unsubscribe.
- 31:51Nintendo, like already reported on the story before the game
- 31:54came out. So that's nothing interesting,
- 31:58nothing new or anything. So doing that, playing Tomb
- 32:03Raider on Switch to enjoying that.
- 32:08Like I said, I played a little bit of Marvel Cosmic Invasion.
- 32:13I did pick up Wizard of Legends too, so I'm excited to play a
- 32:16little bit of that. Played Octopad Traveler on Xbox
- 32:21and getting back into clear as as clear as as Expedition 33.
- 32:30Yeah, I I hate saying clear obscure.
- 32:33I just wish it which is called Expedition 33.
- 32:36That's just so I'm playing that. I'm trying to get to the end of
- 32:43the first chapter so me and Corey can have that discussion
- 32:46and then like finish the game so I could give my true opinion
- 32:55about that gang once I finish it.
- 32:57So that's what I'm working on. I got Assassin's Creed shot up
- 33:02for started. That game too, so you might
- 33:06want. To try to get stuff.
- 33:07On that one, no, I saw her playing on the PlayStation, so
- 33:11she's I don't know how far she got, but she's she's at least
- 33:15played a little. I, I am, I did a little bit of
- 33:19Assassin's Creed Shadow for Xbox.
- 33:21I'm going to be picking up the switch to version a little bit
- 33:24later this month. Of course at the Pet Traveler 0
- 33:29I'm going to get a metro prior 4 I'm going to get.
- 33:32So there's like those gates that I'm trying to get, but I'm
- 33:35trying to get through a lot of the bossy like nominations and
- 33:40stuff. I do want to play dispatch but I
- 33:42think I'm gonna wait for it to come to Switch or Xbox since I
- 33:47don't have PlayStation and I know it's on.
- 33:49Steam, but I don't know if it's coming to switch.
- 33:52It might come. To switch it might come to Xbox
- 33:54but I don't think it's coming to.
- 33:57They have, right? Those two, those two sisters,
- 34:00they haven't announced yet or anything.
- 34:02I can see you coming in next. Year as much pole as I as I saw
- 34:05in that game, I don't think he's coming to switch.
- 34:10With all the like, the sex and stuff and and everything.
- 34:13Yeah, like, yeah, like I'm not saying it's.
- 34:15Gratuitous. There is a game coming out
- 34:16called Farm Love Animals. Turn your animals into sexy
- 34:21anime boys and girls. I'm sure that Dispatch will be
- 34:24coming to Switch. Right I.
- 34:27Think you'll check out the E shop?
- 34:29Yeah, like 3/4 of those games are called hentai, Yeah.
- 34:32See I don't see I don't hang out in the E shop because the E shop
- 34:35always depresses me because the games I want are never fucking
- 34:38on sale. I think Corey, you talked about
- 34:41last year you get the core, Corey, I think you said there
- 34:45was the one that might it's called like hentai simulator or
- 34:48hentai masks or something like. That yeah, there's like 6 of
- 34:50them. Like yeah, anime school, love
- 34:54your teachers secret lesson. That is one game coming out next
- 34:57week for Switch 2. Yeah.
- 34:59So let's see here. Let's hold on.
- 35:03Hold on, there's more. There is more.
- 35:05We need to have a segment every week of the hentai games coming
- 35:10out for the Switch. That is how many hentai.
- 35:13Games do we want to become. That every week.
- 35:16Do we want to become that Channel or that show?
- 35:18Do we want to? Do we want to be that that?
- 35:20Here the Ron. Is just for you.
- 35:22They're. Both on sale on on Switch Farm.
- 35:24Love Legend Transform your animals into anime girls and
- 35:28anime boys. These are not these.
- 35:31These are not games that I I want from my library.
- 35:34You asked trouble. With, but yeah.
- 35:39Hold on, Ed, Hold on. I'm not done.
- 35:40I'm not done here, Ed. Big trouble in little Chimney.
- 35:47A sexy Santa story. Let's see.
- 35:51Does. She get stuck in the chimney.
- 35:53I need step rather to help her. Oh God, let's see.
- 35:58All right, that's it for now. Yeah, but I could see
- 36:02dispatched. I mean, even with the concert
- 36:04stuff, I'm surprised that Sony would do it because Sony, they
- 36:09usually have a lot of sensor stuff compared to Nintendo that
- 36:13has in the past. So if there's anything, I think.
- 36:17I think Sony, I think Sony knew he needed to win.
- 36:22Yeah, and I and I don't know if they changed a lot of their
- 36:24stuff from PlayStation 4 to. PlayStation Well, remember the
- 36:27big controversy, quote UN quote with Devil May Cry 5?
- 36:31I guess there's like a shot where like you kind of see up
- 36:34some girl's crotch or whatever and they put like this blinding
- 36:37light like a yeah, this is the. Lady, if I'm not mistaken.
- 36:40Yeah, but it was only on the on the PlayStation version.
- 36:42It wasn't on the Xbox with PC. Yeah, yeah, PlayStation has
- 36:45some. PlayStation has some.
- 36:47What they published Stellar blade though, guys.
- 36:49Well, actually actually places on some weird censorship on
- 36:52games on on on games from Asia because because they because
- 36:57they decreased Tifa's bus size and Final Fantasy 7 integrate.
- 37:03Well I think they restored it in Final Fantasy 7 Rebirth.
- 37:10They probably did. I saw the big genie.
- 37:12Commercial, I think we all, I think we all saw.
- 37:14But I think I think this specialist still come to switch
- 37:18to I think Nintendo wouldn't wouldn't deny that, you know, if
- 37:23if that company wants to bring it there and yeah, and and
- 37:27stuff. And I feel like Xbox, I mean.
- 37:29Because of, I mean, it wouldn't, it wouldn't have any problems at
- 37:31all playing on the on the Switch, that's for sure.
- 37:35Right, because it's just an adventure game.
- 37:38It's a storyboard game. If it isn't, well, yeah, it's a
- 37:41it's a cartoon game. Yeah, yeah.
- 37:44So I don't think Nintendo would have any problem with it.
- 37:48I thought the cute, I thought the QuickTime events in the in
- 37:51the game were very were very were very imaginative, you know,
- 37:57because like some of them you legit had to be like, like if
- 38:00you blinked, you missed and you like screwed something up.
- 38:03Yeah. I think now that yeah, and I
- 38:06think now that all the episodes are out, I think they get easy.
- 38:11Just put it as a whole thing, a whole season on those two
- 38:15consoles it. Will probably be a physical game
- 38:19once they announce the physical version.
- 38:20I bet you that's when we'll see a Switch in Xbox version as
- 38:25well. The published by Limited Run
- 38:28Games be like Oh no. Yeah, you'll get it in three
- 38:31years. Forgot about it, right?
- 38:34The whole second and third season would be out of dispatch
- 38:37before the switch record comes. Boy, what if each but yeah got a
- 38:44physical from limited run games? Yikes.
- 38:47Oh, good, goody movie. But yeah, that's pretty much all
- 38:51that I'm playing and everything. I did try the demo Pat of the
- 38:57Pit Cross with the Capcom one. It was really nice.
- 38:59It was really fun. So yeah.
- 39:04So pretty much that's what I've I've been playing just trying to
- 39:09get a lot of the gaming of your stuff.
- 39:12The if if it comes down to it, I probably will get this special
- 39:18Steam 'cause I feel it's just like a pointed click kind of
- 39:22kind of thing. I've just wanted to get there
- 39:25'cause I know the Switch Pro controller now from Switch to is
- 39:33usable steam. So anyone who has the pro
- 39:37controller for Switch to you could use it on steam now.
- 39:40Yeah, if you don't have 700 Xbox controllers laying around or a
- 39:43dual shock, you can buy a switch to controller for steam.
- 39:48Yeah. Unless you want to wait for the
- 39:52weird looking controller they're putting out next year.
- 39:55Oh no. Which I know is supposed to
- 39:57mimic the Steam Deck. I know that's what the touch
- 39:59pads are. For the little touch pads in the
- 40:00front. Which is fine.
- 40:03Question book question book content design but.
- 40:08Ed, finish your game. I am.
- 40:11I'm finishing. I'm working on it.
- 40:13I'm just kidding. I'm looking at my list and I
- 40:16have beat 55 games now. Jeez, I have caught up.
- 40:21Jeez. All right.
- 40:23All right, well. You're my hero.
- 40:25Let's thank you. Let's stop talking about what
- 40:28we've been planning and getting to these few topics here.
- 40:34There's an interview where Dan Hazard criticized AI leaders as,
- 40:39quote, not the most humane or creative.
- 40:42In a new interview, former rock star writer Dan Hauser warned
- 40:47that generative AI is advancing too quickly under people who may
- 40:51not, especially who may not be especially humane or creative.
- 40:55In an interview, he said AI leaders often exaggerate the
- 41:00technology's abilities and act as if they understand humanity
- 41:04better than everyone else. Hold on, I got to zoom in.
- 41:09My eyes are getting bad. Hauser is also doubtful that
- 41:14about a is long term future, arguing that the Internet fills
- 41:18with AI made content. Future models will eat
- 41:21themselves and get worse. He acknowledged that AI can do
- 41:25impressive things, but believes much of the excitement is driven
- 41:28by stock market hype, and that the most deeply human aspects of
- 41:32creativity and innovation can still can't be replicated.
- 41:36Oh, I was there's a anime on Amazon that had AI dubbing on
- 41:43it. Yeah, they sold it.
- 41:44Bosch Fish day. Yeah, I I heard it.
- 41:48I'm like. I don't know if double fish
- 41:51sticks or something. I don't know something weird.
- 41:53Yeah, some kind of it's like banana something.
- 41:56Yeah, banana fish. Banana fish, yeah.
- 42:00Yeah, I don't know. I heard it.
- 42:02I was just like, oh, this sounds terrible.
- 42:06Like even the lip syncing, the like the lip syncing wasn't
- 42:10connected. The sound audio was was a
- 42:13horrendous like there was no emotion to it.
- 42:16I'm like they did a whole season of AI voicing of this, this is
- 42:20terrible and they want to do this for mega?
- 42:24Man, you remember Mega Man X4 and Mega Man 8 and that dubbing
- 42:29of those games? Yeah, like.
- 42:32Doctor Wiley this. Banana fish or the banana fish
- 42:37made that game look professional.
- 42:40That's how bad it was because Elite Zero had emotion when Iris
- 42:45died. What is my fighting?
- 42:47And. Then the guy and the banana fish
- 42:51is like no, please don't die. You know, I need space, get up.
- 42:59It's horrendous. I'm like, why did I not know
- 43:03about this? And so I'm like, if this is
- 43:07going to be in video games and if they think that this like
- 43:11players are going to fall for this, no, this is quickly going
- 43:14to lose a lot of companies money.
- 43:16It's in the finals. And now?
- 43:19That game, the finals by the arc Raiders team, oh, they have AI
- 43:25voices in there for call outs and stuff.
- 43:29My games doing really well. I think here's the thing.
- 43:32Here's my thing with AI, right, is like, I think that at the end
- 43:39of the day, and 90% of the people who play games or watch
- 43:43movies or whatever just want to be entertained.
- 43:45And if it's halfway decent or watchable or playable or
- 43:50whatever. They'll forgive it.
- 43:52They don't care like they won't, they won't just forgive it.
- 43:55They just won't care, right? It's only the people that are
- 43:59like hardcore into like protecting studios and you know,
- 44:06the artists and the voice actors and everything that are are
- 44:09going to like fight back, right? And that includes the studios.
- 44:14La Ron, you and I have different we You and I have similar
- 44:18opinions of AI, right? OK.
- 44:20When you said different. I meant like different from the
- 44:22industry, but I. Realized.
- 44:24Oh yeah. Yeah, yeah, I think I think
- 44:28generative AI is a is a powerful tool for of inspiration and, you
- 44:36know, just obviously it makes funny things on the Internet,
- 44:39right. But like, you know, I think the
- 44:43the the main thing right now is that like it's put it the one
- 44:48job in games and in even in, you know, animation and stuff is is
- 44:53concept art, right? That's the, that's the first job
- 44:58I really see generative AI really kind of gunning for in
- 45:04terms of, of that sort of thing. But I mean, I use AI for work
- 45:12like for summarizing articles and and stuff like that.
- 45:16And if I didn't, I like, it's made my job infinitely easier,
- 45:21right? But I would never like use it to
- 45:26create a drawing that I'm going to go like post as mine or
- 45:30something, right? But like also there are
- 45:34different types of AI. We've been seeing and using AI
- 45:37in games for years, right? What do you think Speed Tree is,
- 45:40right? Like you think every tree in
- 45:43every game you see is handcrafted and and done by an
- 45:46artist? No, it's done by Speed Tree and
- 45:49all the grass you see is generated and all the water you
- 45:51see is generated, right? Like that's all already AI, you
- 45:56know, it's just we got used to it and stop calling it AI
- 46:02because it's just a tool we use now.
- 46:04I always compare it to like when hand drawn animation started
- 46:10going away and computer animation started coming in,
- 46:12right? It's AI and obviously like the
- 46:17major corporations are trying to use it in other ways, but I
- 46:23think that the knowledge you need is going to change based on
- 46:29what AI can provide you as a tool, right?
- 46:33Because hand drawn animation took four to five years to make
- 46:37a movie, right? Computer animation dropped it
- 46:40down to two, right? And, you know, rigging
- 46:45characters to animate and move, like that's all some form of AI,
- 46:52you know, it's just changed the way we think of how animation is
- 46:56done or movies are made, right? Like CGI and now all these other
- 46:59things. It's it's just another tool that
- 47:02future generations are going to use like, you know, we use
- 47:07tablets or something, right? So.
- 47:09The the difference, the difference between it is that
- 47:13doing it to the hand drawing animations, they didn't they
- 47:17have to use sales to do animation.
- 47:19They didn't even have the technology that we have now to
- 47:24make anime in a cleaner and simpler.
- 47:28That's my point. That's what I'm saying.
- 47:30But it it still takes a big group of people of artists to
- 47:34make anime or you know, and everything I.
- 47:38Think that's what I'm that's what I'm saying.
- 47:39I'm saying the knowledge on how to use the tools is different,
- 47:43right? Like it's animating something on
- 47:46a computer is way different than in animating something on paper
- 47:49or a cell or, you know, something like that.
- 47:53Because it's because those movies cost a lot of money when
- 47:56they was doing our sales compared to what a sell shaded
- 48:01on on a tablet is now and everything.
- 48:05And I think that's the thing. I think there's a history behind
- 48:09that that I think people need to like look at it, understand.
- 48:14And if you knew that history, that's why people would have
- 48:17that opinion about AI and what it does to entertainment to the
- 48:23arts and that sense. That's why they sometimes when
- 48:27they when they see it and it feels cheap and they voice their
- 48:30opinion on about it is because of the history that came before
- 48:35AI and what it all took to make a production enjoyable or make
- 48:42it. You know, example of this is a
- 48:45good way of doing stuff or being creative and everything.
- 48:48So if you go to AI, you people think that you go to AI, you
- 48:52just type something and it's automatically done.
- 48:54And people who party work in the industry of AI.
- 48:58No, it actually takes more than that.
- 49:00It's just that the work that when it's being produced, that
- 49:04AI system does it in, in a fraction of time I would say.
- 49:10Yeah, Pat, what do you think you're, you're quiet during this
- 49:15AI conversation, I mean. It's, I get that AI is
- 49:22definitely going to be the future.
- 49:26And I see you brought up a lot of good points about how AI has
- 49:31always been a part. I think one, what's making it, I
- 49:36guess harder is that now AI is going to be the one kind of
- 49:40making the ideas. If that's, you know, before it's
- 49:46a tool, we were the ones who are controlling the tool and now
- 49:49we're telling the AI to control the tools.
- 49:53Yeah, I think. I think that's what's kind of
- 49:56making that's scaring everything and it just doesn't have the
- 50:02same human touch as if a human was controlling the tool.
- 50:07Yeah, I think. I think generative AI though,
- 50:13will be present in a lot of games moving forward, I think,
- 50:18right? People are calling out Fortnite
- 50:19right now for finding, theoretically finding generative
- 50:23AI in it right now. But I think the AI we're going
- 50:27to see, which is something that I've been learning a lot about
- 50:30recently through work, is something called agentic AI,
- 50:32which is like you create an AI bot essentially to perform
- 50:38specific tasks so you can focus on something else, right?
- 50:43Like essentially like the busy work bot, while you kind of go
- 50:48off and do something, you know, more productive than doing the
- 50:51busy work essentially. And it's really interesting and
- 50:57fascinating to watch these things work in a way that isn't
- 51:04overly, you know, bashed through social media or the Internet or
- 51:09whatever, right? 'cause there are actually like
- 51:11really interesting cases that are being used, you know, and,
- 51:17and obviously games are different than some sort of like
- 51:23enterprise IT store to space, right?
- 51:25But like, you know, it's, it is interesting.
- 51:30And I wonder if that is going to be used at some point in a major
- 51:34way to create, you know, I don't want to say like generate,
- 51:42generate art assets or anything, but like, you know, oh, we, we
- 51:45need a, we need code for gravity, right?
- 51:50And, you know, we don't have time to like research and do the
- 51:54math for like our, our game takes place on Mars.
- 51:59What's the gravity on Mars? So we can accurately depict how
- 52:01you can jump across the world instead of, you know, what's the
- 52:04gravity on Earth, you know, and, and I think you're going to find
- 52:07some really interesting physics based things and you know, stuff
- 52:13like that. Like I would, I would, I would
- 52:15wonder if the next Mass Effect, for example, because you're
- 52:19visiting different planets, might use something like this or
- 52:24the next Destiny or something like that.
- 52:27I do wonder like didn't. Wait, didn't I have have
- 52:31something like that in the very beginning?
- 52:32Like it it would generate it would generate new planets.
- 52:35Well, it would. You could find the planets and
- 52:39they were procedurally generated, and then the life you
- 52:44would find on those planets was also procedurally generated and
- 52:46you can name it and scan it and do all whatever if you were the
- 52:49first one to find it. I I do wonder if, if this
- 52:56becomes a big thing just in gaming itself, is this going to
- 53:00bring production costs down? Is it going to make Oh yeah
- 53:03cheaper? Oh yeah, it's.
- 53:05Going to make. Production.
- 53:06He's going to bring production costs down and make.
- 53:09I think. Make make it cheaper to produce.
- 53:11It's not going to make it cheaper on the consumer to buy.
- 53:13I think it's going to make games come out faster, right?
- 53:16Like we always complain about 5-6, seven-year development
- 53:19cycles. I think you get a game out for
- 53:23half the budget and half the price, right?
- 53:26And and not half the. Well, half the budget and half
- 53:29the. Half the production cost.
- 53:32Yeah. It did, so it did.
- 53:35But also that's. Like that's all we need is more
- 53:38games, right, Cuz there's. Right.
- 53:39Yeah. But it's gonna be like, okay,
- 53:43The thing is done. But like if this comes out
- 53:46broken, how long are the updates are gonna be?
- 53:49It's gonna fix this. It's going to be another.
- 53:51It's going to, well, that's the thing about it.
- 53:52Like I like, I don't think AI can fix itself is the problem.
- 53:56So like, it's like if game comes out broken and like, let's say,
- 53:58let's say one of these monolithic, you know, publishers
- 54:01like EA or somebody, you know, they're like, they're like it
- 54:04comes out broken. EA is going to be like, are we
- 54:07even going to like spend them? Are even spend the money like to
- 54:10like to like try to fix it, you know, because first going try
- 54:13and fix it using AI. And when they realize AI is not
- 54:15going to be able to fix it, then they're going to be like, well,
- 54:17we're well, are we going to hire a team, which is probably no,
- 54:21you know, hire a team and programmer.
- 54:22This and that's going to be the stuff that people are going to
- 54:26be like, well, I'm not going to trust you as a developer.
- 54:29And I'm like, if this stuff comes out broken a lot on the
- 54:32AI, like with the publish releasing this stuff like this
- 54:37could really be strange things. Revolting against, against the
- 54:40idea like we yeah, like we've seen we've seen news in the past
- 54:44few since in the past six months about how teams would like, have
- 54:47either just like walked off projects or just, or just
- 54:49sabotage production of, of, of games because, you know, like
- 54:52the the overlords, you know, want, want to use more AI to
- 54:55like in the creation process. I know Nintendo was just like,
- 54:59no, we're not doing that. We, we need people to make games
- 55:02for our make. Our well, Nintendo, Nintendo's
- 55:04saying it for their house, you know?
- 55:07Yeah. They're not saying it for.
- 55:09They're not saying it for every time Dick and Harry that wants
- 55:11to just publish a game on the Switch.
- 55:13Yeah. And I could see like AI being
- 55:16helpful to like a lot of indie games, like a lot of indie
- 55:19developers who may be like a one or two person team and
- 55:24everything. And if AI, if they could use AI
- 55:27and it can help their game, but they're still development.
- 55:30Like even if they did 90% of the development or even 85% and AI
- 55:34did the rest, even if if it's done right and it's not
- 55:38noticeable or anything. And they admit that, yeah, we
- 55:40did use some AI because in these situations we have to use it.
- 55:45We are small team. We didn't have the budget to
- 55:47hire more people. But if this game sales, maybe
- 55:51for our next game, we'll be able to hire more people where so we
- 55:54don't have to use AII think if people sadly have to say that
- 55:59and admit that maybe it is a possibility that more people
- 56:03will become acceptive to to AI well as gamers AI.
- 56:07As gamers, we appreciate transparency.
- 56:09We do so, you know, like it's easier.
- 56:12It's it's easy. It's always easier to well, it's
- 56:15funny because like the old saying, usually is, is easier to
- 56:17ask for forgiveness than it is for permission.
- 56:20But in most, but in most cases when it comes to gamers, like we
- 56:23would prefer you to ask permission, you know, than to
- 56:25beg forgiveness because like, you know, like we as gamers, we
- 56:29don't like being flim flammed. So, you know, like if we if we
- 56:31turn around, we start playing something, we realize, hey, like
- 56:33nobody put any real production talent to this game, you know,
- 56:36like, you know, like we are immediately going to be pissed,
- 56:39you know? Yeah, but I think you look at
- 56:41the two biggest games of the year, Battlefield 6 and Call of
- 56:45Duty, right? Both used AI for their skins
- 56:49and, you know, their weapon skins and some of the charms and
- 56:52stuff. So like, again, it comes back to
- 56:57if people are entertained, they don't care, right?
- 57:00The vast majority of people and add to your point, like yeah, AI
- 57:05could definitely help indie teams create games, but most
- 57:10indie developers are the ones fighting against the AI stuff,
- 57:13right? So I don't know, it seems it
- 57:16seems very backwards, right? Like this huge team should be
- 57:19able to not do these things without using AI.
- 57:21It's the small teams that need it to to get their game out
- 57:25faster so they can make more money to make their next game.
- 57:27But it's actually like very backwards.
- 57:30So it, it, it is just, and, and like I said, if it really helps,
- 57:34like for the Indies, like I said, if everybody helps them
- 57:37because of budgetary reasons, I think we as gamers should at
- 57:40least respect that and understand, hey, they did it.
- 57:44You know, we know that AI is becoming a big thing and it's
- 57:47changing how production is being done.
- 57:52Like if if it's men, if it's something that's minimal, that
- 57:56doesn't break the game and it just helps them in a right way,
- 57:59in a good way. And we end up loving the game.
- 58:01We end up loving the indie game. Maybe they're the next game.
- 58:04They can build out the team. Maybe they'd be like we did
- 58:06success. We did 50,000 sales across these
- 58:09platforms, which helped us be able to have a higher budget,
- 58:13which enables us to help help us hire those people that we use AI
- 58:18for now that they could come in and, you know, put a system in
- 58:23that works. And yeah, you we may charge more
- 58:27for our next game because we got more people, but now our game is
- 58:31fully done by humans in the sense, you know, and I and I
- 58:36think a lot of indie developers don't want to say that.
- 58:39But if they I think if they just say it and be like, yeah, we had
- 58:42to because we had no choice to get our game done.
- 58:46And and because a bunch of reasons, I think that would be
- 58:49understandable. But if you are like a big
- 58:52company who can make a game and who's known to make great games
- 58:56with the big team to reduce that staff to use AI and then it
- 59:01comes out janky, that's not only going hurt your reputation as a
- 59:06as a company, that's going to hurt that whole franchise that
- 59:11people won't be like, well, I may not return to this franchise
- 59:14because you use AI and this is what this is what it turned out
- 59:18to be. Yeah, I think within the next,
- 59:22I, I mean, I don't think AI is really going to affect games
- 59:25with and for probably about the next decade, I think you'll
- 59:28start seeing a lot more AI being just because of the way
- 59:31development cycles are in these how these large language models
- 59:34are being, you know, constructed and, and all these other things,
- 59:38right? But like, I think at some point
- 59:40you're going to see games and other entertainment mediums
- 59:46start saying this game was made without AI, or you're going to
- 59:50see the ChatGPT logo or the Gemini logo or the Nano Banana
- 59:56logo or, you know, some of these other AI tools, right?
- 1:00:01You're going to see those logos up there with like the havoc
- 1:00:03logo and and you know, these other things that you use to
- 1:00:07create these games. So but we'll see.
- 1:00:12I mean AI is a big thing right now.
- 1:00:13Maybe in a year the bubble will burst and nobody cares.
- 1:00:16You know, maybe it'll be used for some things when others.
- 1:00:21So we'll, we'll be revisiting this topic for sure, probably
- 1:00:25down the road, but. Now, what I would actually be
- 1:00:30excited to see is something akin to like Ready Player 1.
- 1:00:35And AI would have to be a really big part of that is to have
- 1:00:40these interactive worlds that you can visit and just, you
- 1:00:45know, act like yourself or a character and the world would
- 1:00:50react to you. Yeah, well, that's what Ubisoft
- 1:00:54was talking about doing within their games, right?
- 1:00:57It was like, oh, well, you know, we can only do so much in terms
- 1:01:01of like conversation building and stuff.
- 1:01:03But like if we used AI to have, you know, characters react in a
- 1:01:08way that makes sense, you know, you could go from like 15
- 1:01:12different conversation trees to 100 or 125 or whatever and it
- 1:01:16would, you know, react to you based on what you're doing.
- 1:01:20But. Yeah, it it would literally be a
- 1:01:22true role-playing experience then.
- 1:01:25Like, imagine a Baldur's Gate. But yeah, you have the complete
- 1:01:30and utter freedom to do how you want, where you want, you know,
- 1:01:35and able to accomplish your goal.
- 1:01:37Yeah, I think that would be incredible.
- 1:01:41Yeah, we'll, we'll be there at some point, I'm sure.
- 1:01:48But let's, let's move along here.
- 1:01:53Small. A big story for a small,
- 1:01:57smallish story. I don't, I don't know how much
- 1:01:59of a conversation we're going to have about this, but it's kind
- 1:02:02of a, kind of a, something I wasn't expecting to read today.
- 1:02:07Yacht Club Games, says MENA the Hollower is a quote make or
- 1:02:11break release for the studio. As many of you may or may not
- 1:02:17know, you know, they're, we are friendly with them.
- 1:02:20You know, Celia and and Sean, we've interviewed them and had
- 1:02:24them on the show before. The studio behind Shovel Knight
- 1:02:28says their future future depends heavily on the success of its
- 1:02:31long delayed game. Mina the Hollower Co founder
- 1:02:36Shawn Velasco told Bloomberg that the release is make or
- 1:02:39break because the studio has spent most of its money on and
- 1:02:43paused other projects, including the 3D Shovel Knight game
- 1:02:46they've been working on and off on, which was also kind of
- 1:02:49confirmed during this conversation.
- 1:02:54He said selling 500,000 copies would secure the company, while
- 1:02:58selling only 100,000 would put the cut would put the put it in
- 1:03:03a difficult spot. Even though Shove a Knight has
- 1:03:06sold 3,000,000 copies since 2014.
- 1:03:09Still, by the time Nina comes out, that's 12 years ago, you
- 1:03:12know, I mean. Marketing director and friend of
- 1:03:16show Celia Schilling added that this a studio is quote only as
- 1:03:20strong as your last game. Highlighting the pressure on
- 1:03:23media MENA, which has grown far beyond its original 2023 release
- 1:03:28plan, Velasco says the company would still survive if the game
- 1:03:31underperforms. But they'd quote need more money
- 1:03:34to keep going. I like that comment by Celia
- 1:03:38because because like it might not have been the case 20 years
- 1:03:42ago in gaming, but it's definitely the case now.
- 1:03:44Like, you know, like, like the studio, like the studio is only
- 1:03:47as strong as his as his last game.
- 1:03:49You know, that is that is so true because like we not not
- 1:03:53we're not even going to use the example of how like certain
- 1:03:56games are just underperformed and like the develop and and the
- 1:03:59publisher shut, shut down, you know, future production games.
- 1:04:02But sometimes like, you know, like gamers have basically cast
- 1:04:05the the thumbs up and the thumbs down, you know, for an entire
- 1:04:08studio based off of 1 game. Even this even this studio has a
- 1:04:12pedigree. But even though the studio has
- 1:04:13to make a pedigree of like 13 games long and stuff like that,
- 1:04:16you know, like that, that most recent game, if it was, if it
- 1:04:19was trash, gamers walk away. Yeah, I mean Ed.
- 1:04:26I like. I like that comment.
- 1:04:27Yeah, Ed, you and I talk about Pixel Castle a lot with Blossom
- 1:04:34Tales, right Where? Yeah, they put it on on Steam
- 1:04:38and they were literally depending on the Switch release
- 1:04:41to stay open and, you know, and create their next game, which
- 1:04:45ended up being the sequel to the Blossom Tales, but.
- 1:04:48Blossom tail then. It they would want they needed
- 1:04:51to sell as many as it did on Steam to stay open at least for
- 1:04:56another however long, and it ended up selling initially like
- 1:04:594 times as as many copies as the steam version did.
- 1:05:04Yeah, that was during a lot of the early Switch days.
- 1:05:08A lot of Indies putting their game on Switch was keeping their
- 1:05:11doors open because of those Switch sales.
- 1:05:14And me and Corey was talking to, yeah, we talked about it.
- 1:05:18Then when we brought in the conversation of double dipping,
- 1:05:21that was that was helping the company stay longer open.
- 1:05:26So it's to, you know, even just to hear this and see this, I was
- 1:05:30kind of a bit confused because I'm just like, but you guys have
- 1:05:35had Shovel Knight on what's more platforms.
- 1:05:38You got the meebos who so Well do you have merchandise sales
- 1:05:42and I? But this Shovel Knight's 12
- 1:05:45years old, you know? Yeah.
- 1:05:47And like, well, yeah, 3,000,000 copies.
- 1:05:50And like how many people bought it on sale?
- 1:05:54Yeah, 3,000,000 copies across the the span of 12 years is not
- 1:05:57impressive. I mean 3,000,000 copies, the
- 1:05:593,000,000 copies, the number is impressive, but the dollar
- 1:06:02amount is not impressive over 12 years.
- 1:06:05But the question is, you did a Kickstarter, so does that factor
- 1:06:09into the conversation or does that?
- 1:06:11Not because of Mina was kickstarted and like.
- 1:06:15Shovel Night was kickstarted I. Think I know it was, but Mina
- 1:06:18was kickstarted and you know. The article does say this game
- 1:06:22was originally supposed to come out at least two years ago,
- 1:06:25probably more like 2 1/2 years ago.
- 1:06:27And like, 2 1/2 years is a long time to kind of like, you know,
- 1:06:33spread that money out. You know, I mean, even for a
- 1:06:36studio, that's what, less than 20 people, right?
- 1:06:40Right. And plus, they also published
- 1:06:42that one game for another developer.
- 1:06:45Yeah. Cyber Shadow, yeah.
- 1:06:47Cyber Shadow, Yeah. It's so it's, so it's the, the
- 1:06:51financial situation is kind of being, I think it's weird to me
- 1:06:55because of their, the successes and the Kickstarters and them
- 1:07:00just being around longer 'cause it I kind of feel like are is,
- 1:07:06is this. Like we we talk to other Andy
- 1:07:09publishers regarding when I was at Paxy's with Steph, we did
- 1:07:14talk to other indie developers about Kickstarter.
- 1:07:16Kickstarter while it is good they usually like put the goal
- 1:07:21way less than what they actually need the Kickstarter to be just
- 1:07:25so that they can try and go ahead and hope to get some
- 1:07:30funding later on down the road by a third, third publisher.
- 1:07:34But they said you know you need at least over 100,000 to make a
- 1:07:39decent game and most kick starters tend to go down to like
- 1:07:4350 just to try and reach that goal.
- 1:07:46And not not exactly the same thing, but like, you know, board
- 1:07:49games and card games, like people design those with their
- 1:07:52own money. They they their kick starters
- 1:07:55literally are only for manufacturing costs a lot of
- 1:07:58them. Yeah.
- 1:07:59Or like the books that are on there are only for publishing
- 1:08:02costs, right? Like.
- 1:08:04Yeah, the main, let me say this real quickly, Ed.
- 1:08:07The main thing about Kickstarters for gaming is used
- 1:08:10to get front end money for to start the development of a game.
- 1:08:14But also the other big reason for Kickstarters is to generate
- 1:08:18buzz and hype for a game. A kick starting kick starting
- 1:08:22for most games is basically a, you know, a test bed for the
- 1:08:26marketing for a game to see how it could, how it could perform.
- 1:08:29You know what, as it's getting closer and closer release, if
- 1:08:31not at launch itself. Yeah, 'cause it that's why like
- 1:08:36I know the right you mentioned, you know 3,000,000 sound
- 1:08:39suppressive, but that doesn't mean that, you know, a business
- 1:08:44could be open because it's like if you look at Shimmu 3 like
- 1:08:50that did what, two or three quick kickstarters and the gang
- 1:08:55came out and it was questionable content did the way that people
- 1:08:59took yeah, but Shimmu is a. Known product that was also
- 1:09:03revealed at it on Sony's E3 stage.
- 1:09:08You know, Well, yeah. So they got a publisher, yeah,
- 1:09:11as well. They only kick started a small
- 1:09:13portion of that. Shovel Knight got big because of
- 1:09:16how popular IGN was at the time and they were reporting on it,
- 1:09:19right? And that, you know, it also Dang
- 1:09:23and Rampa the same way, right? Like it was prominent on a site
- 1:09:28like IGN for the few people who were into those games at the
- 1:09:30time. And so, like, you know, Shovel
- 1:09:33Knight's Kickstarter took off because of their, their, you
- 1:09:37know, IGN interview and everything.
- 1:09:40And so, like, you know, now we look at it, I mean, Ed, the, the
- 1:09:453DS and Wii U versions of Shovel Knight were $20.00, right?
- 1:09:49Yeah. It wasn't until they like,
- 1:09:51started releasing the treasure trove pack where it was started
- 1:09:56to go up to $40, right? So like.
- 1:09:59Right, 'cause they had they had the main game and all the DLC.
- 1:10:01Yeah. So, you know, I mean that
- 1:10:04initial out of that initial what, 3,000,000 copies, you
- 1:10:08know, maybe the 1st 500,000 copies were like 20 bucks, you
- 1:10:13know, 700,000 copies were $20, you know, that they junk.
- 1:10:19That's like half the revenue. And then you got to pay, then
- 1:10:23you got to pay the the, you know, 30% to Nintendo, you know,
- 1:10:28and like if you want a place, you know, proper ad placement on
- 1:10:32their store, like you got to, you know, you pay them that.
- 1:10:36And I mean, I know like the E shop was like years behind what
- 1:10:40PlayStation and Xbox were at the time.
- 1:10:42But like, yeah, you know. But I, I, I think that you know,
- 1:10:46with definitely having the Xbox director come out with a, a
- 1:10:51deputy PlayStation, having a God of War level like given to them,
- 1:10:56you know, and then the fiscal rations and stuff, it just feels
- 1:10:59like that. Yeah, but then you're paying for
- 1:11:02the licensing, right? Because you got to pay Microsoft
- 1:11:04the licensing for a battle toads.
- 1:11:05You got to pay Sony the licensing for God of War, right?
- 1:11:09And then, you know, on top of the 30% plus you look at how
- 1:11:13much like a marketing budget, you know, marketing for a
- 1:11:17marketing budget for a typical indie studio is like 1/4 of the
- 1:11:21budget of the game, you know, Yeah.
- 1:11:23So if your budget is like, you know, $50,000, you're spending
- 1:11:28almost 20 of it on marketing, you know, like that's.
- 1:11:32I think a lot of you, yeah, because I I agree with you guys.
- 1:11:35I think a lot of people are just thinking that Shovel Knight was
- 1:11:38such a big success because over the years it's so these many
- 1:11:41copies for indie game. You would think that they would
- 1:11:44have money in the bank where they wouldn't need Kickstarter
- 1:11:48or anything else to follow up with their game with me the the
- 1:11:52hollow work. But I guess that.
- 1:11:53Like that money spread over 12 years plus, like a, you know,
- 1:11:57they've only published what, three games outside of their own
- 1:12:01developed games. And like publishing costs, like
- 1:12:03getting into publishing costs a lot of money.
- 1:12:06And then you, you know, even your physical copies cost money.
- 1:12:10It's like, you know, obviously the price goes down the more
- 1:12:13units you order in bulk, right? But like, you know, that's cost
- 1:12:18money. And then on top of like shipping
- 1:12:21the units to stores and stuff and yeah, all that and, and you
- 1:12:27know, paying the the platform holders like you're spending a
- 1:12:31lot of money to where you're only bringing in about 35 or
- 1:12:34maybe 40% of that money if you're lucky, you know.
- 1:12:38And I think that's why people who who will read this may get
- 1:12:41confused because of the success of Shovel Knight.
- 1:12:44They would be like, you mean if you sold 100,000 copies, you
- 1:12:48wouldn't, it would be a make or break.
- 1:12:50But but then he said even if we did that number our, our doors
- 1:12:55wouldn't close. So it's confusing to the reader
- 1:12:57and to the reader if you. Read the whole article though.
- 1:13:00Like, yeah, this company would stay afloat, but they're going
- 1:13:03to have to lay people off, you know, and really stretch their
- 1:13:06next game out. In the story, I think Nintendo
- 1:13:10Live, I read it all. I know they said that, you know,
- 1:13:13they had two teams and then they had to combine them into one
- 1:13:16team and and stuff. Yeah, well, that's where that 3D
- 1:13:19Shovel Knight game was coming in, right?
- 1:13:20It was like that second team was working on that off and on.
- 1:13:23Yeah. But now it's now it's like all
- 1:13:25hands on deck for Mina and hopefully like.
- 1:13:28And this is, and this, yeah. And it, I guess Mina, the
- 1:13:32follower is getting more additional stuff added on to it.
- 1:13:35So, you know, I think that's maybe one of the reasons of the
- 1:13:38delay. So that affects the budget,
- 1:13:40which I can understand, which I completely understand.
- 1:13:43And I, I just, I kind of feel like with the success of the
- 1:13:47demo, cause a lot of people did love the demo.
- 1:13:49They've criticized it for a little bit here and there, but
- 1:13:51not too much. I think they're going to surpass
- 1:13:54100,000 copies with ease. And so I guess we'll probably
- 1:14:00see in the future what our club reports on.
- 1:14:03But I think I, I think for a story like this, I think it's
- 1:14:08confusing to the readers because of the success of the success of
- 1:14:13Yacht of not Yacht Club of Shovel Knight.
- 1:14:17But I think MENA, the followers going to way surpass 100,000.
- 1:14:20You already proven a track record that you got that you
- 1:14:23guys make great games. You came from a great studio.
- 1:14:27So I wouldn't be surprised that you know MENA the Holloway would
- 1:14:31do less than 100,000 or anything.
- 1:14:34I do think that indie games are also in a different place than
- 1:14:38they were 12 years ago, right? Like that.
- 1:14:40There are a lot more, there's a lot more spotlights on indie
- 1:14:45style games. There's a lot, you know,
- 1:14:46obviously, like I don't think indie world showcases existed
- 1:14:49back then, right? Like a Shovel Knight was in a
- 1:14:51Nintendo Direct, right? Like like a proper one, not like
- 1:14:55a indie world showcase or anything.
- 1:14:58At one point when it when they were, you know, and then they
- 1:15:01showed off the Spectra Knight thing for the Switch in a
- 1:15:04Nintendo Direct, right? And.
- 1:15:06I. Don't know, I mean don't get me
- 1:15:09wrong, I think it will definitely sell over 100,000
- 1:15:12copies initially, but like, you know, getting to that 500,000
- 1:15:16copy mark is going to be a lot harder than it was even when it
- 1:15:19came out on Wii U in 3DS. The last thing I would say, I
- 1:15:25just I just hope people don't get the feeling that this is a
- 1:15:27square Index Tomb Raider situation where Tomb Raider did
- 1:15:31really good in numbers but Square Index wasn't happy with
- 1:15:34still with those notes. Not.
- 1:15:35So it's, yeah, it's it's it's not.
- 1:15:39Yeah, I I hope people don't feel that way with this.
- 1:15:42No. I, I think, well, I don't know,
- 1:15:44like sometimes, sometimes like the, the, I was about to say, I
- 1:15:48was about to say, I was about to say a word that probably would
- 1:15:50have offended gamers. So I don't want to do that
- 1:15:53tonight. I think I think the overall
- 1:15:55judgment of gamers sometimes like, you know, like gamers are
- 1:15:59emotional, let's put it that way.
- 1:16:01Gamers are emotional. Like they love, like they love
- 1:16:04to see a game. They love to see games, they
- 1:16:06love to see their games win as much as they, they love to see
- 1:16:10like, like games that they hate, like lose and stuff like that,
- 1:16:12you know. And so in certain, in certain
- 1:16:15regards, though, like depending on who like a game is attached
- 1:16:18to, like gamers are either going to cheer about it or they're
- 1:16:21going or they're going, they're going to cheer about the success
- 1:16:23of the game or they're going to cheer about the failure of the
- 1:16:25game and stuff like that. And when it comes to Indies,
- 1:16:27Indies have always been any, any weird niche because like it used
- 1:16:31to be that, you know, like it used to be like, you know, like,
- 1:16:34like you were, you were, you were weird if you thought indie
- 1:16:38games are cool. And now it's like, if you don't
- 1:16:40think indie games are cool, like you're the weird one now.
- 1:16:43So, you know, like it. It's really interesting to see
- 1:16:46how all this goes, you know, under the under the microscope.
- 1:16:49But ultimately the end of the day, as Corey was saying, Indies
- 1:16:53are on a different landscape now than they were like 15 years
- 1:16:55ago. Like indie games, indie games
- 1:16:58have now gotten to the point where they actually go head to
- 1:17:01head with AAA titles, you know? Yeah.
- 1:17:03And you know, and they don't, and they don't always go head to
- 1:17:06head with AAA titles in like, in, like overall sales.
- 1:17:09But they go head to head with AAA titles in like, in, like,
- 1:17:12in, like buzz and like, you know, collective, not so much
- 1:17:15sales, but collective, but just the collective, like, you know,
- 1:17:18like, like, like, like taking, you know, from the community and
- 1:17:22stuff like that. Like Clear Obscure, for example.
- 1:17:26That's technically, and it's technically an indie title.
- 1:17:28It's not a publisher. I know, I know.
- 1:17:31But technically they're considered they're technically
- 1:17:33they're considered indie. They're.
- 1:17:35Not well. OK Dispatch.
- 1:17:37This dispatch is an indie game because of developers.
- 1:17:40Dispatch is an indie game. Yeah, Dispatch is an indie game.
- 1:17:43That that's a really good example because I'm just like
- 1:17:46even though it came it came late out late in the year and
- 1:17:49everything outside the bus, most gamers who every new anyone who
- 1:17:55has played that game has given it possible positive reviews.
- 1:18:01It has kind of in a way. Maybe they gain to better
- 1:18:05expedition expedition that they forgave me the year because you
- 1:18:08even said it. But here's the Ron Hold on, hold
- 1:18:11on. You're.
- 1:18:12Thinking about. No, hold on, you're thinking
- 1:18:14about. It OK, go ahead, go.
- 1:18:16Ahead, if dispatch didn't get good it, the company would be
- 1:18:19bank dropped. The company was struggling and
- 1:18:22they got very lucky. But you said this might be my
- 1:18:27game of the year and a lot of. My game of the year.
- 1:18:30Right. But hold on, hold on, hold on,
- 1:18:32hold. On.
- 1:18:34Hold on reason, you know, reason why I say that line because
- 1:18:37people who have played that game has used that same line has said
- 1:18:41this is possibly my game of the year.
- 1:18:43Even after playing Expedition 33, there's been a lot of people
- 1:18:46saying dispatch has might become my game of the year.
- 1:18:49So that's good buzz for people who are hearing that to be like,
- 1:18:54oh, one of my, my friends are saying this, maybe I'm here,
- 1:18:58here's some money. I'm planning on Steam, I'm
- 1:19:00planning on PlayStation five. OK, now I see why they say it's
- 1:19:03possibly be their game of the year or is their game of the
- 1:19:06year. I get everything.
- 1:19:08They, you know, the points that they were, they were talking
- 1:19:10about is the same points that I agree with.
- 1:19:12So stuff like that. So Eddie, now take that and
- 1:19:16reverse it. If if Mina the Hollower gets a
- 1:19:19bad review, that's going to really hurt the company.
- 1:19:23Yeah. Yes, yeah.
- 1:19:25So what I was what I was getting ready to say, what I was getting
- 1:19:27ready to say when I was when I when when I was interrupted was
- 1:19:31was that dispatch is in a genre that people don't recognize.
- 1:19:38Dispatch is because if dispatch was was in a genre that people
- 1:19:41recognize, like, you know, like Wolf Among us would have gotten
- 1:19:44a nod for game of the year back back in the day.
- 1:19:47All the All the Life is Strange games like Detroit become Human,
- 1:19:52Heavy Rain, Indigo Indigo Indigo Prophecy.
- 1:19:56All those games would have gotten nods for like, you know,
- 1:19:59like for game of the. Year.
- 1:20:00I'm pretty sure the only game like that that's one game of the
- 1:20:03year was that Walking Dead season 1.
- 1:20:05IGN gave a game of the year that year.
- 1:20:08Yeah, and this match comes from the people from former Telltale.
- 1:20:12From former From former developers of Tell Tell Tale.
- 1:20:16So same thing as everything as Jack Club will remember the way
- 1:20:20for it so. Yeah, yeah.
- 1:20:22All right. Yeah.
- 1:20:23I mean, I mean, that's, that's all, that's all I've got.
- 1:20:26That's all I've got to say on this.
- 1:20:27That's all I have to. Say it's, I don't know.
- 1:20:30I we, we love Yacht Club. Obviously we all hope for the
- 1:20:34best. I'm excited for Mina.
- 1:20:37I'm buying I'll. Definitely buy it day one.
- 1:20:40Yeah, Hold on. Everybody out there go.
- 1:20:43Wait this is y'all aren't saying this is a sympathy buy right?
- 1:20:47No, I'm dude, I'm generally excited.
- 1:20:49I know, I know. I'm just, I'm just, I'm just
- 1:20:51being facetious. Anyways, let's let's get to,
- 1:20:57should we? Let's see, we don't have much
- 1:20:59time left. So do we want to do this last
- 1:21:01topic or do we want to do the weekly rotating segment?
- 1:21:04Let's do the rotating segment. All right, so our rotating
- 1:21:07segment listicles. I found this.
- 1:21:12I was going to choose a different one, but since Ed
- 1:21:14joined us, I figured we would do a Nintendo based listicle in the
- 1:21:18Ron. I can't wait to hear your
- 1:21:20awesome takes on that. But what about that Rolling
- 1:21:23Stones listicle that just came out?
- 1:21:26My gosh, there were hot takes on that one.
- 1:21:28Was there. I didn't even I.
- 1:21:29We talked about, we talked about the 50 greatest artists, right?
- 1:21:34No the. No, let's talk 25.
- 1:21:36The best games of 2025 rolling. Stone did one.
- 1:21:40And yeah, games Like look at an aging music magazine for my game
- 1:21:45reviews. I gotta check this.
- 1:21:47Out I just seen your post that I just seen your post for it pat.
- 1:21:53I know you did it a while back, but I didn't know they even did
- 1:21:55well. So I got to click on it and look
- 1:21:57at it, look at the list and then I got to check that out cuz I, I
- 1:22:01feel like the comments is gonna be complete foolish.
- 1:22:05Oh my. Gosh, I got it.
- 1:22:06Let's get let's get this going. Let's get this going, OK?
- 1:22:09So I'm just. Gonna, I didn't realize it was
- 1:22:11I'm gonna read, you know, basically Nintendo.
- 1:22:13So yeah, yeah, like. I'm gonna read the Rolling Stone
- 1:22:161 real quick. They're top 25, so it's going
- 1:22:20from 25 to one. Silent Hill F Final Fantasy
- 1:22:25Tactics, The Evil E Chronicles. OK, probably should be higher
- 1:22:28but OK. Rematch.
- 1:22:31Which is that soccer RPG from the seafood developers, right?
- 1:22:36Story said. That's horrible.
- 1:22:39Citizen Sleeper 2. Starward Vector.
- 1:22:42There's a review on busters.net for that.
- 1:22:45Split fiction at 21 The Seance. The Seance of Blake Manor.
- 1:22:54It's APC only, but I've heard it's actually really good, kind
- 1:22:57of like an open, yeah. Yeah, I heard good things about
- 1:23:00that too. Despellote, despellote.
- 1:23:04I don't know how to say that. That is an indie game.
- 1:23:06It looks like 1 looks like. Looks like it was made for Game
- 1:23:11Boy Camera is what it looks like.
- 1:23:13Wow. Yeah, I saw, I saw someone in
- 1:23:16that game. I was like, that's, that's a
- 1:23:17pretty niche game. Absalom, which I heard was
- 1:23:21absolutely amazing. Yeah, yeah.
- 1:23:24I think it's a, it's on some sort of, I think it's on Game
- 1:23:28Pass or something at this point. Yeah, that's dot EMU.
- 1:23:32If I remember, that's their current game.
- 1:23:34It is. Yeah.
- 1:23:35I have my physical from Europe. Fatal Fury City of the Wolves.
- 1:23:40Which is shocking that it's on this list because everybody I've
- 1:23:43heard talk about on podcast thinks it's like the worst
- 1:23:46fighting game in years. So don't know.
- 1:23:49I don't know, didn't play it but that's what I heard.
- 1:23:52Ninja Gaiden 416, Battlefield 6, Shinobi Art of vengeance at 14,
- 1:24:00Mario Kart world 13. Hollow Night Silk Song 12 South
- 1:24:05of midnight at 11 That's. A oh oh.
- 1:24:10That's a good one. I mean, I don't mind.
- 1:24:11Yeah, like, I think, I think, I think Rolling Stone might have
- 1:24:16just gotten a couple of like brownie points for me for that
- 1:24:18one. Arc Raiders at 10, I feel like
- 1:24:20that should be higher. I feel like I feel like Arc
- 1:24:22Raiders is taking off. Ball Pit I've heard is really
- 1:24:27good at nine. Death Stranding 2 on the Beach
- 1:24:31at 8:00. The 100 line Last Defense
- 1:24:34Academy at 7. Blueprints at six goes to Viote
- 1:24:39at 5. Dispatch at 4.
- 1:24:42Donkey Kong Bonanza at 3. Hades 2 at 2.
- 1:24:46Claire Obscure Expedition 33 at 1:00.
- 1:24:50There are some hot takes on this list.
- 1:24:53Donkey DK Bonanza at 3:00. Yeah, I feel like a lot.
- 1:24:58A lot, yeah. That game stressed me out.
- 1:25:03I think it's a 9192 I think. Metacredit I think.
- 1:25:08That's the one that. Surprised me was the one that
- 1:25:12surprised me was the hundred line last offense because this
- 1:25:15one was actually very niche and it was one that the director is
- 1:25:20like this needs to do good otherwise I'm in trouble.
- 1:25:24Yeah, the company would have closed number.
- 1:25:26Seven, Yeah. And a lot, I think after he made
- 1:25:30that, I think sales jumped up because people I bought it, I
- 1:25:34got the collection version from Marvelous.
- 1:25:38I think a lot of people did buy and they were just like, that's
- 1:25:41that was it was one of the IT was one of the games that people
- 1:25:44wish that they would have saw all the Game awards nominations,
- 1:25:48but that sounds a lot of people didn't play it.
- 1:25:50That's how I'm gonna live my life for the, for the, for the
- 1:25:52rest of the time I'm on this planet.
- 1:25:53Now, if this, if this doesn't do well, I'm in trouble.
- 1:25:57That's my mantra for the rest of my life.
- 1:25:59Now. If this doesn't do well, I'm in
- 1:26:00trouble. If I remember correctly, I think
- 1:26:04he said that the the amount of text that this game has is
- 1:26:07enough to cover 60 novels. Jeez.
- 1:26:12Yes. All right, let's let's get to
- 1:26:15this Game Informer Nintendo Switch to list which right off
- 1:26:20the bat first game on here is not even a switch to game.
- 1:26:23It's a Switch game. I understand it got, you know
- 1:26:27that one of those free upgrades for the Switch to Pokémon
- 1:26:32Scarlet and Violet? That's a Switch one game guys,
- 1:26:34come on, come on. There's not even an intended
- 1:26:37Switch 2 edition of that game. But they improved it
- 1:26:41dramatically with a patch for switch 2.
- 1:26:44It actually plays normal now and not like 15 frames a second.
- 1:26:51They put this on here, they didn't put Hyrule Warriors age
- 1:26:53of imprisonment on here, which is currently my second favorite
- 1:26:56game of the year. Not that that matters to anybody
- 1:27:01else, but Tears of the Kingdom Switch 2 edition.
- 1:27:05These aren't in any order, by the way, these are just.
- 1:27:08Oh, I was. I was wondering.
- 1:27:10Mario Kart World, Donkey Kong Bonanza, Hollow Night, Silk
- 1:27:16Song, Hades 2, Final Fantasy Tactics, Evil E Chronicles,
- 1:27:20Pokémon Legends, ZA Ball Pit, Kirby's Air Kirby Air Riders are
- 1:27:27the top 10. And then other notable games are
- 1:27:30Bravely Default, Flying Flairy HD Remaster, Hyrule Warriors,
- 1:27:34Age of Imprisonment, Breath of the Wild, Switch 2 Edition, and
- 1:27:38Sonic Racing. Cross Worlds.
- 1:27:41No, no Star Wars on here, no Star Wars Outlaws on here.
- 1:27:44I mean, there's no third party games on here except for the
- 1:27:48Indies, right? So yeah, well, I guess Sonic
- 1:27:50Racing. I gotta.
- 1:27:52A lot of people did pick up Assassin's Creed 4, Switch 2, so
- 1:27:55it might be a good sign. Yeah, it's because of.
- 1:27:57We're talking about it today. You know, I think this is what
- 1:28:03I'm saying with the switch 2 releases, that is like, I feel
- 1:28:06like the games got that got, you know, crapped on early in the
- 1:28:10year. Like, you know, the second
- 1:28:12round, that second wave where everybody has already kind of
- 1:28:16said their piece on it. Like it almost feels like
- 1:28:18they're getting a second life. Like Star Wars outlaws sold
- 1:28:21really well on Switch to surprisingly also it came out at
- 1:28:26like half the price. But any any hot takes on here?
- 1:28:32You guys think La Ron? I know you have some takes.
- 1:28:40Is your name La Ron? Ed?
- 1:28:41No. Oh.
- 1:28:45Well, given the well given well, you kind of took the wind out of
- 1:28:48my sails when you said these weren't any any specific order
- 1:28:50because I mean, OK, so Scarlet and Violet like like to quote,
- 1:28:56to quote buddy Ed here, questionable content,
- 1:28:58questionable, you know, tears of the Kingdom and well, actually,
- 1:29:05yeah, Tears of the Kingdom. Yeah, it is a stunning game.
- 1:29:08It is a stunning game. I don't know where it I don't
- 1:29:10know where it landed at in like in that list, you know, game
- 1:29:12informers list. Actually, hold on.
- 1:29:14I can just go, no, I don't want to waste time by going to going
- 1:29:16there. No the.
- 1:29:18This thing tears to the Kingdom is the highest rated.
- 1:29:21Switch to title still I'm Metacritic.
- 1:29:23Yeah, this. Which this sucks.
- 1:29:25Is it like the highest rated switch title?
- 1:29:28Switch to Title I. Think no.
- 1:29:30Is it? Is it the highest rated switch
- 1:29:31title? Which is why it's also the
- 1:29:33highest rated. Switch two titles.
- 1:29:35Because they're like, hey. There's a bias going on there,
- 1:29:39I'm sorry. I can't believe.
- 1:29:40Sorry, the game. I can't believe Bang Bang girls
- 1:29:43and hentai golf aren't on this. Oh Lord.
- 1:29:46You can get the tournament time bundle for hentai golf for 2119
- 1:29:50on sale. Please stop.
- 1:29:51Please stop. Are you sure?
- 1:29:55Are you sure? Laron.
- 1:29:57You wanted me to find these things on sale on switch for
- 1:30:00you. Please you know and scroll.
- 1:30:02You know someone, someone's going to have to legitimately
- 1:30:05explain like the like, like the whole like, like Kirby madness.
- 1:30:09Like I if you told me, if you told me like in the last
- 1:30:14generation of gaming that that Kirby would become like a
- 1:30:17superstar in gaming, I'd have been like, I'd have been like,
- 1:30:20you've lost your damn. There's already 2 Kirby games on
- 1:30:22the Switch too. I know, I know.
- 1:30:26Kirby. It'd be about 9.
- 1:30:28It'd be about 9 By the time to switch to night cycle ends,
- 1:30:31that's probably about 9. The.
- 1:30:32Same was on like 47. So here's the thing though.
- 1:30:36My kids have really shown some love for Kirby.
- 1:30:39My son, we've been playing Smash Brothers lately and he like
- 1:30:43really loves Smash Brothers. He picks Kirby like half the
- 1:30:46time. He loves Kirby.
- 1:30:50Yeah, Taylor and I just had a discussion on the latest games
- 1:30:53cast. She is in absolute love with
- 1:30:55Kirby Air Riders. Like is one of the most fun
- 1:30:58she's had with her family, like with the Switch to games.
- 1:31:06I mean, I understand Kirby Air Riders as like AI feel like that
- 1:31:10game was just like a niche title on the GameCube.
- 1:31:14It was and the fact that it's getting AI, don't know it's one
- 1:31:19for Soccer eye. So he makes another Smash
- 1:31:20Brothers I guess. All right, so all right, so, so
- 1:31:25getting back into this real quickly here yeah, Pokémon
- 1:31:28Legend ZA despite despite like the this, despite how simple the
- 1:31:35game is and everything I've I've heard from tons of friends that
- 1:31:39this is probably the best Pokémon game to have come out in
- 1:31:42the last 10 years. I agree.
- 1:31:45Yeah, yeah. And I've also seen, I've also
- 1:31:48seen it in action myself. And I'm like, you know what?
- 1:31:50OK. Like I can, I can put some of
- 1:31:52the some of the, some of the, the loose stuff aside.
- 1:31:56So I'm fine, you know? Yeah.
- 1:31:59I know the only issue with ZA is it's all contained in one city.
- 1:32:04That's the biggest issue. So it it doesn't change the
- 1:32:07environment but like the gameplay is very refreshing.
- 1:32:11It's almost like, it's almost like they're, they're like,
- 1:32:14they're like we're going to take use the concept of Pokémon Go
- 1:32:17where no one ever travels outside their city and this is
- 1:32:19the game. You know what's funny?
- 1:32:23I was just, you know, what the budget was for Pokémon Legend
- 1:32:26ZA. What?
- 1:32:27What? Was it like 2 mil?
- 1:32:29It was $13 million. 13. What was the budget?
- 1:32:34And this is what we got. It doesn't have voice.
- 1:32:39Once again. Once again, I say.
- 1:32:42Once again, I say gamers are their own worst enemies.
- 1:32:45I I will say what me and David played at PAX West this year.
- 1:32:51Like we, it was really fun. It was really good when we.
- 1:32:54Played. I'm just staying in a world.
- 1:32:56Of games that are cost 250 and $300 million, this one was $13
- 1:33:00million and has outsold every single one of those high budget
- 1:33:04games essentially already. Well, I mean, that's because it
- 1:33:07has. That's because it has a pre
- 1:33:08installed fan base. Let's let's be real.
- 1:33:11It is, yeah, but so does it's charted in the last close.
- 1:33:16It's already sold more than the last.
- 1:33:19No, Here's the thing about it, though.
- 1:33:22Here's the thing about that they.
- 1:33:23Don't line up the stores to buy the cards.
- 1:33:26Yeah, Uncharted in The Last of Us.
- 1:33:27That's what I was about to say, right?
- 1:33:29Yeah, Yeah. I mean, yeah.
- 1:33:31But I mean, also, like, we also got to look at something here
- 1:33:34too, like, like Uncharted in the last games, like Uncharted in
- 1:33:38The Last of Us, because they are such a specific genre of game.
- 1:33:41Like they're only going to. Sony already knows the
- 1:33:44saturation point when it releases games like that.
- 1:33:47You know, Sony already knows that.
- 1:33:48But but Nintendo when it releases a Pokémon game like,
- 1:33:51you know, like shit, like I, I, I, I got, I got grown ass
- 1:33:55friends that never played a Pokémon game on the Game Boy.
- 1:33:57And I'm like, I picked up a switch and I was like, he's
- 1:34:00like, what? You've never played a damn
- 1:34:03Pokémon game? Were you that bored?
- 1:34:08Let's. Start somewhere.
- 1:34:09Whereas whereas you know, like, whereas you know, like Naughty
- 1:34:12Dog has to sell a kidney tonight, get a new gamer into
- 1:34:16like the Last of Us or, you know, Uncharted, you know,
- 1:34:19because like it already had, like they already have their
- 1:34:22installed fan base and, and some of their installed fan base fell
- 1:34:25off because of certain entries in that's in their series,
- 1:34:28respective series. I I swear, like, you know, you
- 1:34:31know, Scarlet and Violet I thought would have like tanked,
- 1:34:34like, you know, a lot of Pokémon stuff.
- 1:34:36But Legend ZA comes out and everybody and everybody's like,
- 1:34:39yeah, the king is back and on something like Whoo boy, y'all
- 1:34:42are y'all are fickle. Trust me if the Sonic is still
- 1:34:47go on for this long but their fan base Pokémon could continue
- 1:34:51to go on. What do you mean?
- 1:34:53Sonic is just, Sonic is just as as Sonic is just as notable as
- 1:34:58Mario is, you know, like. I know, and second of all, if
- 1:35:03Pokémon was sold. Again Pokémon sold well even if
- 1:35:07Pokémon the silver and or Scarlet and Violet were like the
- 1:35:10worst selling game in the entire history.
- 1:35:12Pokémon has so much going on outside and just its video games
- 1:35:17that will always keep a fan base.
- 1:35:20That's why I'm about to. Bring manga, the manga, the
- 1:35:22anime, the TCG which is also a video.
- 1:35:26That's what I was saying. Pokémon was going to be a
- 1:35:29failure. We would be having tons of
- 1:35:31Pokémon training cars still at stores, and here we got these
- 1:35:34grown men trying to buy 17 packs of them and do whatever they do
- 1:35:39with them. I'm sure enough not playing the
- 1:35:40game with them, but I'm like if Pokémon was a failure they would
- 1:35:44not touch those cars. News, News, News Flash.
- 1:35:48Pokémon cards are cheaper than Legos.
- 1:35:50That's why more grown ass men are buying Pokémon cards by by
- 1:35:53the boxes than we are buying Legos.
- 1:35:56Like if I, if I just didn't see the appeal of Pokémon cards, I
- 1:35:59would be doing Pokémon cards. But I but I love, but I love the
- 1:36:01appeal of Legos. Which is why it's like, oh, I
- 1:36:04got, I think really hard. I'm about to spend like $300.00
- 1:36:06for his Lego set, whereas someone can.
- 1:36:09Whereas someone can go spend $50 and wind up getting 300 Pokémon.
- 1:36:13We already know that you would spend $200 on a Muscle Hunter
- 1:36:17Lego set. Maybe you'd.
- 1:36:20Spend like. Maybe.
- 1:36:22Lauren would spend like 500 bucks on Nebraska lows.
- 1:36:27Maybe, maybe, maybe. I mean the rascals would be like
- 1:36:32this. Big, but you know, I wish I did
- 1:36:34used to one of your favorite games.
- 1:36:35I guess you. Are close it this way, close it
- 1:36:37this way. Everybody know.
- 1:36:38Everybody knows I'm a Trekkie, but I'm not spending $400.00 for
- 1:36:42the Enterprise. For the Lego version of
- 1:36:45Enterprise. Nope, I'm not.
- 1:36:47Well, number one is is not my favorite enterprise, the one
- 1:36:50they're using, you know, but I still wouldn't spend $400.00 for
- 1:36:54it. That'll and I it.
- 1:36:55Does Lego I. Love Star Trek?
- 1:36:57What? Did Lego?
- 1:36:59No, Lego only has Star Wars only.
- 1:37:01They didn't do star. Yeah, like Star Trek is like a
- 1:37:04new thing for for for Lego. Oh, they just started it.
- 1:37:09Yeah, yeah. Well, right now it's like right
- 1:37:12now it's only one Starship. It's the, it's the Enterprise D
- 1:37:15from the next generation. But you know, like, so Lego, I
- 1:37:17don't like, I don't like this. Star Trek.
- 1:37:19Well, yeah, I mean, but you're. Going to give it to mega blocks.
- 1:37:24Mega Blocks had their own. Mega Blocks had their own
- 1:37:26version of the Enterprise. They had the old school
- 1:37:27Enterprise from the 60s. Shoot, they had Halo, so.
- 1:37:31Ancestry Think. Yeah, but but I mean, like this
- 1:37:35is that that was the wrong enterprise for me to for, to to
- 1:37:38for, for me to think about buying like, you know, like if
- 1:37:41it was an enterprise E or the enterprise A maybe, you know.
- 1:37:45I'm more of AB guy myself. I.
- 1:37:48Don't know I. Thought the scene worked pretty
- 1:37:50good. Do y'all actually know these are
- 1:37:53ships? No, I have no idea.
- 1:37:56I'm just. I'm just referring them to like
- 1:37:58bus sizes so. Who else?
- 1:38:04Who else thinks there's a hot take on this list?
- 1:38:07Reeling it back in since we only have like 5 minutes left.
- 1:38:12I, I think that, I think the thing about it is that I think
- 1:38:14this one was a hard list because of the switch to just coming out
- 1:38:18this year and not many gangs to choose from.
- 1:38:22I think next year, but I think next year, I think if Sony and
- 1:38:29Microsoft get some of their games on Switch, two more Indies
- 1:38:32and third parties, I think there's gonna be more choices
- 1:38:35for Switch 2 next year. I think this list would be more
- 1:38:43more diverse to talk about because it doesn't.
- 1:38:45This list just doesn't doesn't feel like you could really put a
- 1:38:49lot of games on it since the system came out and there's not
- 1:38:52too many must haves for Switch to.
- 1:38:55According to each for. Right now.
- 1:38:56There are 221 items for Switch to listed, so I'm going to, you
- 1:39:03know, I, I assume like probably 30 of them are future titles and
- 1:39:07about 10 of them are upgrade packs.
- 1:39:08So yeah, say about 150 games on. Come on, come on, You're telling
- 1:39:14me like Broken Sword Shade of the Templars Reforged isn't
- 1:39:19going to be on this list? It doesn't switch One Direction
- 1:39:23of the. 100 Where's the 100 line?
- 1:39:27Where's Pikmin 4? You're telling me this?
- 1:39:33No, but not. Because that's.
- 1:39:34Awakening Remaster Complete Edition isn't going to be on
- 1:39:37here. I think that's because I can't
- 1:39:43say anything about that. I think because those games are
- 1:39:45Switch run releases that could be played on Switch 2.
- 1:39:48I don't think anything that's just straight Switch 2.
- 1:39:50You could really like kind of make this list or anything.
- 1:39:55Arcade. Archive.
- 1:39:56Ridge Racers not on here. Come on.
- 1:39:59But I think 2026. Emulator 2, the greatest game of
- 1:40:042025, is not on this list. We're even I think when the
- 1:40:09PlayStation, I think when more games come out, when like Switch
- 1:40:14has stay for January to December game release, game releases, I
- 1:40:20think this list would be more people think that people can
- 1:40:24talk about. Yeah.
- 1:40:26I can say more choices. Anyone else have anything to say
- 1:40:31about this list before we exit this live show?
- 1:40:37I'm honestly surprised Bravely Default got a noticeable game
- 1:40:43mentioned. I heard that did horrible.
- 1:40:46Yeah, I did too. I yeah, I feel like that's one
- 1:40:49of those games that was like a hit, like a surprise hit on 3DS.
- 1:40:53And then I feel like the other two games in that series, it
- 1:40:58didn't hit as well. And so people just weren't as
- 1:41:00excited maybe it and also like Octopath Traveler, I feel like
- 1:41:04fills the spot that that game did on the 3DS.
- 1:41:08There's also like the first game that got hit with the key game
- 1:41:11key card controversy, right? There's the yeah.
- 1:41:16Yeah, I feel like Ball pit should probably be on this list.
- 1:41:20Oh, it is on this list. It is on this.
- 1:41:22List. Nevermind.
- 1:41:23I feel like Plants versus Zombies should be on this list.
- 1:41:26My personal. No.
- 1:41:28I love Plants versus Zombies. It's amazing.
- 1:41:29Powerwash Simulator 2, Pat said. Yeah.
- 1:41:33Hello Kitty Island Adventure Nintendo Switch 2 Edition.
- 1:41:36It's not on here. Lame.
- 1:41:39Real talk though, Delta Rune? I thought that was supposed to
- 1:41:44be a big switch to seller. Aren't they still waiting on
- 1:41:48chapters chapter? Five, Yeah.
- 1:41:52Little chapter 4 and 5 was the one where you actually have to
- 1:41:55pay for it, but you get the rest of the chapters for free from
- 1:41:58what I understand. Well then all right, we're going
- 1:42:05to we're going to wrap it up. If you want to see that list,
- 1:42:08you can go over to Game Informer and they have it there.
- 1:42:13That's it. We're done.
- 1:42:14We did it, everybody. We did it.
- 1:42:17Woo. Yes, Ed, you're never welcome
- 1:42:19back. La.
- 1:42:20Ron, Pat, thank you for your wait.
- 1:42:23Yeah, just kidding. Everybody out there, you can
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