Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Dice Chain: Links 4-6
Transcript
- 0:02Speaker 1: Welcome back to Dice Chain, a system fluid, multi-author, experimental
- 0:07Speaker 1: fiction series. This show is a chain story, meaning that
- 0:11Speaker 1: the first section, or link as we're calling it, is
- 0:14Speaker 1: written by one person who sends it to another. That
- 0:17Speaker 1: person continues the story in their own way, using their
- 0:20Speaker 1: own ideas. Once they've progressed the story a little, they
- 0:22Speaker 1: pass it along to someone else, and so on. In
- 0:25Speaker 1: this way, a chain is forged, link by link, with
- 0:28Speaker 1: only the current storyteller truly in the know. Where will
- 0:31Speaker 1: it go? Your guess is as good as mine. Before
- 0:35Speaker 1: we find out, let's briefly recap the last episode. Link 1,
- 0:40Speaker 1: using old-school essentials. Meet Aristan, a former hedge knight. After
- 0:45Speaker 1: helping the queen quash a rebellion, he was promoted to
- 0:48Speaker 1: the Lord of Gant, which is a region known for banditry.
- 0:52Speaker 1: As he rides to claim his manor, he and his squire, Ivar,
- 0:55Speaker 1: encounter a rival knight who raises his lance in challenge.
- 1:00Speaker 1: Link 2, using Shadowdark. Ariston recognizes his opponent. It is
- 1:05Speaker 1: Sir Wallace Buckvine. Years ago, the two men had been allies,
- 1:09Speaker 1: pledged to defend Queen Rhiannon against the rebellious Duke of Morlain.
- 1:13Speaker 1: In a key battle, Sir Buckvine and his promised reinforcements
- 1:17Speaker 1: failed to appear. The Queen's forces were almost defeated, and
- 1:20Speaker 1: the Duke of Morlain escaped. Presently, the two bitter enemy
- 1:24Speaker 1: knights spur their horses forward and slam into each other,
- 1:28Speaker 1: but Sir Buckvine proves the stronger. Link 3, using songs
- 1:34Speaker 1: and sagas. Aristan wakes up in chains as a prisoner
- 1:39Speaker 1: at Gant Manor. Buckvine accuses him of betrayal, saying he
- 1:43Speaker 1: defected to the side of Rhiannon, who he names the
- 1:46Speaker 1: Dunmere Witch. When Buckvine leaves in disgust, a pair of
- 1:50Speaker 1: guards come in to take away Ivar, who is also
- 1:52Speaker 1: a prisoner here. After they depart, Aristan attempts to break
- 1:56Speaker 1: his chains and to pick the lock on his manacles,
- 1:59Speaker 1: but to no avail. Then, a mysterious cloaked figure enters
- 2:02Speaker 1: the room. When they pull back their hood, Aristan's eyes
- 2:06Speaker 1: widen in disbelief.
- 2:15Speaker 2: Link 4 The sun outside must have emerged from behind
- 2:21Speaker 2: a drifting cloud. For a sudden shaft of golden light
- 2:24Speaker 2: pierced the gloom, streaming through a split in the hide-covered
- 2:28Speaker 2: window of the chamber. It illuminated the dust-laden air, each
- 2:33Speaker 2: mote caught in the beam, scintillating like flecks of silver
- 2:36Speaker 2: and gold. Not that Aristan noticed. He sat, mouth agape
- 2:42Speaker 2: with astonishment. When the door had creaked open behind him,
- 2:47Speaker 2: and soft footfalls tapped on the wooden floor, he had
- 2:50Speaker 2: expected a guard, summoned perhaps by his outburst. He had
- 2:55Speaker 2: not expected the cloaked and hooded figure now standing silently
- 2:58Speaker 2: before him. nor even more startling, the face that had
- 3:01Speaker 2: been revealed when the hood had been drawn back. A woman,
- 3:06Speaker 2: green-eyed and lithe, gazed down upon the crestfallen knight. She
- 3:12Speaker 2: was not old, but a smattering of freckles, dusted across
- 3:15Speaker 2: the bridge of her nose and cheeks, lent her a
- 3:18Speaker 2: youthful innocence. Her fair hair was half pulled back from
- 3:22Speaker 2: her face, leaving the rest to fall about her shoulders.
- 3:27Speaker 2: But it was not her appearance that stole Aristin's breath.
- 3:30Speaker 2: It was recognition. Alice, he blurted a name. The name
- 3:36Speaker 2: of his sister. His dead sister. For link four, I
- 3:58Speaker 2: am returning to the 1981 Basic Expert Rules of Dungeons
- 4:01Speaker 2: and Dragons, and the ability scores for Aristan as rolled
- 4:04Speaker 2: by John in link one. Picking up from Steve in
- 4:08Speaker 2: link three, I have to admit I was rather stumped.
- 4:12Speaker 2: How was Aristan going to get out of the mess
- 4:13Speaker 2: he had found himself in, and who was this mysterious stranger?
- 4:18Speaker 2: With nothing else for it, I decided to roll in
- 4:20Speaker 2: the Mythic Event Meaning Chart for a prompt, the result
- 4:23Speaker 2: of which was Heal Home. This had me equally stumped,
- 4:28Speaker 2: until I had the idea that this referred to the
- 4:30Speaker 2: stranger being a long-lost member of Aristan's family. As to
- 4:34Speaker 2: how and why Alice is here, let's ask Mythic for
- 4:37Speaker 2: another prompt. Rolling percentile dice.
- 4:40Speaker 1: Action first.
- 4:41Speaker 3: 36.
- 4:43Speaker 2: Imitate. Now the subject.
- 4:47Speaker 1: 72. Adversities.
- 4:53Speaker 2: Imitate adversities. Now that gives me an idea. Aristin learnt
- 4:59Speaker 2: from the sheriff that Gant County is a hotbed of
- 5:02Speaker 2: thieves and banditry. Perhaps there's more to these bandits than
- 5:05Speaker 2: meets the eye. Aristin's mind was a maelstrom of confusion.
- 5:25Speaker 2: The memory of that fateful night, five years past, surged
- 5:29Speaker 2: back with agonising clarity. The shouts of men bent on wickedness,
- 5:35Speaker 2: flames licking the walls of his ancestral home, the screams
- 5:39Speaker 2: of the servants, the acrid smoke that stung his eyes
- 5:42Speaker 2: and throat. And then, Alice, his sister, trapped amid the inferno,
- 5:49Speaker 2: had terrified cries echoing in his ears as a blow
- 5:52Speaker 2: to the head cast him into darkness. When he awoke
- 5:58Speaker 2: in the pale light of dawn, stumbling in despair through
- 6:01Speaker 2: the charred ruin, he believed her dead, along with everything
- 6:06Speaker 2: he had ever known. He was yanked from the past
- 6:10Speaker 2: by the soft jingle of metal, as Alice produced a
- 6:14Speaker 2: ring of keys from the folds of her cloak. Her
- 6:17Speaker 2: eyes met his only for a heartbeat, before she slipped
- 6:20Speaker 2: behind him in silence.
- 6:24Speaker 1: Alice, how....
- 6:27Speaker 2: The knight's voice was hoarse, thick with disbelief. Behind him,
- 6:32Speaker 2: he could feel her working at the lock on his chains,
- 6:35Speaker 2: her fingers swift and practised. No time, brother, the reply
- 6:41Speaker 2: was barely more than a whisper, but it carried urgency.
- 6:45Speaker 2: A moment later, a metallic click echoed in the still air,
- 6:49Speaker 2: and the manacles fell away. Ariston rose slowly, wincing as
- 6:55Speaker 2: he rubbed his wrists. raw and reddened from the chafing
- 6:57Speaker 2: of iron. Alice was already moving towards the door, with
- 7:02Speaker 2: the silent grace of someone who is used to living
- 7:05Speaker 2: in the shadows. She opened it a crack, peered through,
- 7:10Speaker 2: then nodded for him to follow. The room beyond was
- 7:14Speaker 2: dim and sparse. A rickety cabinet stood against one wall.
- 7:19Speaker 2: While sat slumped on a chair at a table was
- 7:22Speaker 2: the body of a heavyset man. His throat was slit,
- 7:26Speaker 2: dark blood soaking between the rings of his mail. Aristan
- 7:31Speaker 2: wasted no time stripping the man of his armour and
- 7:34Speaker 2: pulling it over his head gagging slightly at the stench
- 7:37Speaker 2: of the dead man's sweat. Alice moved to the room's
- 7:42Speaker 2: only other exit while Aristan availed himself of the guard's
- 7:45Speaker 2: dagger and seized the man's sword which stood propped up
- 7:48Speaker 2: against the wall. The familiar weight of steel in his
- 7:52Speaker 2: grip was reassuring. At least now He was not defenceless.
- 7:59Speaker 2: These are the servants' quarters, Alice explained as Aristan joined her.
- 8:04Speaker 2: We have to get around the courtyard to the stables.
- 8:08Speaker 2: With luck, we can ride out of here before the
- 8:10Speaker 2: guards can close the gates. And if they give chase,
- 8:13Speaker 2: my men are waiting in the woods. No, Aristan objected,
- 8:19Speaker 2: his voice hushed but full of conviction. I am not
- 8:23Speaker 2: leaving without my squire. I will not forsake Ivar to
- 8:26Speaker 2: torment and death. We must save him. This is a
- 8:50Speaker 2: big ask. Alice has risked her life to rescue Aristan.
- 8:54Speaker 2: and I'm not sure that she would want to put
- 8:55Speaker 2: herself in greater peril by trying to save Ivar, to
- 8:58Speaker 2: whom she has no personal attachment. I'm going to make
- 9:02Speaker 2: a reaction roll to see whether Aristan can persuade Alice
- 9:05Speaker 2: to try and save Ivar. If you're not familiar with
- 9:08Speaker 2: BXD & D, a reaction roll is made on 2D6.
- 9:12Speaker 2: The higher the roll, the better. There is a table
- 9:15Speaker 2: in the rules which describes the result, but I prefer
- 9:18Speaker 2: a more situational approach to interpreting the roll. Now Aristan,
- 9:22Speaker 2: has an impressive 17 for his charisma, which affords him
- 9:26Speaker 2: a plus two to reaction rolls. But whilst I might
- 9:29Speaker 2: normally award an additional bonus for the familial connection between
- 9:32Speaker 2: the pair, I'm not going to on this occasion. Here
- 9:35Speaker 2: is the roll. A modified 10, that's a good result.
- 9:42Speaker 2: Now while I'm here behind the screen, I need to
- 9:44Speaker 2: establish some things about the immediate threat that Aristin and
- 9:47Speaker 2: Alice face. Firstly, while Aristin is down to just one
- 9:52Speaker 2: hit point, That male shirt will give him an ascending
- 9:55Speaker 2: armour class of 14 and boy is he going to
- 9:57Speaker 2: need it. Next, I'm going to rule that there are
- 10:01Speaker 2: 3d6 plus 6 guards in and around the manor house
- 10:04Speaker 2: at its grounds. My goodness, only 10! That is a
- 10:09Speaker 2: stroke of luck. I don't think these men are buck
- 10:12Speaker 2: finds nor that it is he who has taken over
- 10:15Speaker 2: Gant Manor. Rather, I think he has come recently perhaps
- 10:19Speaker 2: to the news that Aristan was on his way here.
- 10:22Speaker 2: Of course, this does mean, as Steve suggested in the
- 10:25Speaker 2: previous link, that someone else has taken up residence. Someone
- 10:29Speaker 2: clearly allied with Morlane. I am going to rule that
- 10:34Speaker 2: six of these guards are manning the manor's fortified walls
- 10:36Speaker 2: and gatehouse, while the remaining four will be in the
- 10:39Speaker 2: buildings which make up the manor house itself. All of
- 10:43Speaker 2: these guards will be first level fighters. Finally, In order
- 10:47Speaker 2: for Aristan and Alice to get to the manor house,
- 10:50Speaker 2: they will need to skirt around the edge of the courtyard,
- 10:52Speaker 2: hopefully undetected. Whilst the guards are generally looking outward, I'm
- 10:57Speaker 2: going to say that there is a two in six
- 10:58Speaker 2: chance that one of them spots the pair and raises
- 11:01Speaker 2: the alarm.
- 11:03Speaker 1: Okay then.
- 11:13Speaker 2: Alice shot her brother an infuriated look, then sighed. Very well,
- 11:19Speaker 2: she agreed reluctantly. You always were stubborn, brother. Aristan took
- 11:25Speaker 2: her hand gratefully.
- 11:26Speaker 1: Thank you, Alice.
- 11:29Speaker 2: You can thank me if we get out of this alive.
- 11:31Speaker 2: Come on, and stay close. Alice pulled open the door
- 11:35Speaker 2: just enough to squeeze through, and the pair slipped out
- 11:38Speaker 2: into the late afternoon sun. Whilst hardly the hovel derided
- 11:42Speaker 2: by the Queen's treasurer, Gant Manor had clearly seen better days.
- 11:47Speaker 2: It was typical of fortified manors, consisting of a weathered
- 11:51Speaker 2: stone hall and adjacent solar, connected to a high but
- 11:55Speaker 2: crumbling round tower to the south, and an older squat
- 11:58Speaker 2: square tower to the north. The roofs were missing their
- 12:02Speaker 2: shakes in multiple places, and everywhere the stonework was in
- 12:06Speaker 2: need of repair. Emerging from one of the tired timber
- 12:10Speaker 2: buildings lining the stone walls surrounding the complex, Aristan immediately
- 12:14Speaker 2: surveyed his surroundings. A handful of guards stood atop the wall,
- 12:20Speaker 2: watchful for any approaching threat, while another pair were nonchalantly
- 12:24Speaker 2: chatting by the gatehouse. The knight could feel his heart
- 12:27Speaker 2: thumping in his chest. Prudence would be to abandon Ivar
- 12:31Speaker 2: to his fate and escape, but honour demanded otherwise. Besides,
- 12:37Speaker 2: he had to know the truth. Was Buckvine mad, bewitched,
- 12:42Speaker 2: or was he speaking the truth? No, he pushed that
- 12:46Speaker 2: notion aside By now, they were just a few feet
- 12:51Speaker 2: away from the door to the north tower. Opening the
- 12:54Speaker 2: door would no doubt draw attention, but Aristin prayed that
- 12:57Speaker 2: the sight of a mailed man casually entering the tower
- 13:00Speaker 2: would not cause suspicion. Alice, reaching the door first, grabbed
- 13:05Speaker 2: the latch ring. She gave it a swift turn, the
- 13:09Speaker 2: mechanism clanking loudly as she did so. But before anyone
- 13:13Speaker 2: could challenge them, the pair slipped inside.
- 13:19Speaker 1: Fifth link.
- 13:20Speaker 4: Although it was his house, Ariston did not know his
- 13:24Speaker 4: way around. The plaster, chipped and crumbling away from hewn
- 13:28Speaker 4: log walls, was dingy with soot. The stinking, greasy remains
- 13:33Speaker 4: of tallow candles sat in rusty sconces.
- 13:36Speaker 3: On the walls.
- 13:37Speaker 4: Where was he going? Where was Ivar? He cursed his
- 13:40Speaker 4: own stupidity. Now he was in here, and he may
- 13:44Speaker 4: well be trapped in a few minutes. He muttered a
- 13:47Speaker 4: prayer for himself. hoping that the gods really.
- 13:49Speaker 1: Do favor fools.
- 13:51Speaker 4: And as if in answer, a strangled cry echoed through
- 13:54Speaker 4: the halls from a nearby doorway. He turned and staggered
- 13:59Speaker 4: in that direction, his sister quiet as a wraith behind him.
- 14:03Speaker 4: The chamber he came to was an assault on the nostrils.
- 14:06Speaker 4: The reek of stale beer and the burn of strange
- 14:09Speaker 4: chemicals fought with the stench of blood and human waste.
- 14:14Speaker 5: I did not enjoy that, lad. Do not make me continue. Now,
- 14:19Speaker 5: let us try again. How do you feed your master's madness?
- 14:28Speaker 3: Medicine!
- 14:29Speaker 4: I put medicine in his water.
- 14:31Speaker 1: Good.
- 14:32Speaker 5: We're finally getting somewhere. Now, if I'm not mistaken as
- 14:37Speaker 5: to what you're giving him, you can give me the
- 14:39Speaker 5: formula to memory's death.
- 14:42Speaker 4: I don't know what you're talking about.
- 14:48Speaker 5: Sink of oil, mandrake, blue enteloma, poppy, hemp flowers, obliviac's moss.
- 14:55Speaker 3: Very good, very good.
- 14:58Speaker 5: Now tell me, what name does the witch call upon
- 15:02Speaker 5: during her sabbats?
- 15:05Speaker 2: I don't understand what you're asking.
- 15:07Speaker 3: Need we play these games? No, no, Bewer.
- 15:11Speaker 4: She calls the name Bewer in her ceremonies. Ariston came
- 15:15Speaker 4: out onto the catwalk of what he assumed had once
- 15:17Speaker 4: been a brewery. Ragged, silvered barrels sat in every corner
- 15:21Speaker 4: and along every wall of the chamber. The floor was
- 15:25Speaker 4: thick with grit stuck on through years of spilled ale.
- 15:29Speaker 4: But it was the other foul creations that caught his attention.
- 15:32Speaker 4: Strange markings painted on every wall. Masks hung from the
- 15:37Speaker 4: old barrels. An altar sat along one wall, covered in
- 15:40Speaker 4: the paraphernalia he had been warned about when looking out
- 15:43Speaker 4: for witchcraft as a knight. Bell, book, candle, dagger, pentacle.
- 15:49Speaker 4: His own sword sat along the altar in a circle
- 15:52Speaker 4: of chalk markings, with candles burning at either side and
- 15:55Speaker 4: a strange stone suspended above it on a copper frame.
- 15:59Speaker 4: At the center of this tableau was Ivar, stretched out
- 16:02Speaker 4: on a makeshift rack made of barrels and bits of
- 16:04Speaker 4: an old crane for hoisting them. The man standing over
- 16:08Speaker 4: him wore a long black leather coat festooned with amulets
- 16:11Speaker 4: and waxen seals, his face covered with a crow-like plague mask.
- 16:17Speaker 4: His mind reeled. Had Ivar been giving these strange answers?
- 16:20Speaker 4: Could he believe his own ears? It didn't matter. He
- 16:23Speaker 4: could get his answers later. He was responsible for this
- 16:26Speaker 4: boy's well-being. Alice quietly set a hand on his shoulder,
- 16:30Speaker 4: made desperate eye contact with him and shook her head.
- 16:33Speaker 3: He pushed it off.
- 16:34Speaker 4: He had to do this. Ivor let out another strangled
- 16:37Speaker 4: cry as the man turned a crank, rolling barrels beneath
- 16:40Speaker 4: him and stretching his limbs for no particular reason. At
- 16:44Speaker 4: least it provided cover. Ariston crossed the room and gently
- 16:47Speaker 4: lifted his sword off the altar before placing it on
- 16:50Speaker 4: the man's shoulder.
- 16:51Speaker 2: Not another move, not another twist.
- 16:54Speaker 3: Who are you?
- 16:56Speaker 5: Lord Ariston, I am your humble servant, I assure you.
- 17:00Speaker 5: My name is Reverend Dr. Vernon Pooley.
- 17:04Speaker 3: It's not a name I'd share'd.
- 17:05Speaker 5: But I am an expert in the healing of delusions,
- 17:09Speaker 5: be they from madness, illness, or witchcraft.
- 17:13Speaker 4: Why is my squire on a rack? What were you
- 17:15Speaker 4: doing with my sword?
- 17:17Speaker 5: Pain, my lord, oft looses the grip of madness upon
- 17:21Speaker 5: the minded body, and looses the tongues of those who
- 17:25Speaker 5: aid witches in trapping the mind.
- 17:28Speaker 4: Get him down.
- 17:29Speaker 3: Of course, my lord. Right away.
- 17:32Speaker 5: As I say, I am but your humble servant.
- 17:36Speaker 4: And what delusions do you propose to cure by torturing
- 17:38Speaker 4: my squire? And how does this help Lord Buckbine?
- 17:43Speaker 5: But my lord, it is not Buckbine I am here
- 17:46Speaker 5: to aid. I am here to serve you.
- 17:51Speaker 2: Ivor, can you stand?
- 17:53Speaker 5: Can you not feel how strange and faint this all is?
- 17:58Speaker 5: Are the facts of your situation not different from what
- 18:01Speaker 5: you believe?
- 18:03Speaker 4: As Ariston struggled futilely to get Ivar to his feet,
- 18:06Speaker 4: the masked man backed gently away, leaning on a table
- 18:10Speaker 4: full of alchemical supplies.
- 18:12Speaker 5: Can you not taste the madness in.
- 18:14Speaker 3: The air itself?
- 18:17Speaker 4: An arrow suddenly crashed into the table behind the doctor,
- 18:20Speaker 4: scattering bottles. He pulled his hand back as if stung
- 18:23Speaker 4: from where he was reaching for a flask. Brother, save
- 18:26Speaker 4: your squire if you must, but we need to be
- 18:28Speaker 4: out of here. On the catwalk above, Alice loaded another
- 18:32Speaker 4: quarrel into her crossbow and aimed it at the heart
- 18:35Speaker 4: of the doctor. Her look defied him to try any
- 18:38Speaker 4: more tricks. They could hear the rumble of raised voices
- 18:41Speaker 4: echoing through the hallway. Ariston hoisted Ivar over his shoulder
- 18:45Speaker 4: and took slow, staggering steps under his squire's weight. The
- 18:49Speaker 4: stairs creaked and groaned under their combined mass, and he
- 18:53Speaker 4: could not move quick enough. One step.
- 18:56Speaker 1: Two step.
- 18:57Speaker 4: The voices were getting louder the entire time. We can't
- 19:01Speaker 4: make it with him.
- 19:02Speaker 1: I'm not going to leave him.
- 19:05Speaker 4: There was the snap of a crossbow, a sudden jerk,
- 19:08Speaker 4: and then Ivar's weight tumbled off of Ariston's shoulders, down
- 19:11Speaker 4: the stairs, a crossbow bolt embedded in his ribcage. Alice
- 19:16Speaker 4: lowered her bow. I'm sorry, but I know I cannot
- 19:20Speaker 4: let these guards learn. And I do not want to
- 19:22Speaker 4: leave you behind, but you're not giving me much of
- 19:25Speaker 4: a choice. Move or stay, I'm afraid it has to
- 19:28Speaker 4: be all the same to me. She turned and fled
- 19:31Speaker 4: down the corridor. Numb, confused, his head spinning. Ariston watched
- 19:37Speaker 4: as the doctor ducked and hid behind a barrel, lifting
- 19:40Speaker 4: his mask to shout for help. Ariston let out a
- 19:43Speaker 4: ragged breath and followed his sister. Picking up where Simon
- 19:51Speaker 4: left off in Link 4, I decided I would play
- 19:54Speaker 4: through Chasing Adventure for this sequence. Ariston is already at
- 19:59Speaker 4: death's door. I wanted to make sure that any task
- 20:02Speaker 4: he did, it would feel like a struggle to complete it.
- 20:05Speaker 4: And a Powered by the Apocalypse game like Chasing Adventure
- 20:08Speaker 4: does that beautifully. Rather than a binary succeed or fail system,
- 20:12Speaker 4: when you make a roll for something, there's a good
- 20:15Speaker 4: chance that your success will come at a cost, or
- 20:17Speaker 4: be conditional at best. Characters tend to fail forward. This
- 20:22Speaker 4: felt right given all the beatings that Ariston has already taken.
- 20:25Speaker 4: I started by sitting down with the Mythic Game Master
- 20:28Speaker 4: emulator and asking it, what kind of trouble is Ivar in?
- 20:31Speaker 4: And got Disrupt Tension, which gave me an awfully grim idea.
- 20:35Speaker 4: After all, what relieves a person's tension more than a
- 20:38Speaker 4: good stretch? I decided he was being interrogated and came
- 20:42Speaker 4: up with a suitably menacing torturer. I didn't know which
- 20:45Speaker 4: character was confused here. Was Buckvine under mind control? Or
- 20:49Speaker 4: was Ariston dealing with a bunch of false memories? An
- 20:53Speaker 4: interrogation of Ivar might shed some light on it, or
- 20:55Speaker 4: it might confuse it even more. Inspired by the dark, feverish,
- 20:59Speaker 4: and Orwellian events of the previous two links, I came
- 21:03Speaker 4: up with some questions, and then asked Mythic if Ivar
- 21:06Speaker 4: knew the answers. It surprised me and gave an extra
- 21:09Speaker 4: twist by saying he did. Once Ivar was free and
- 21:14Speaker 4: Ariston was trying to leave, I rolled to see if
- 21:15Speaker 4: he could escape in time. I used a defy move
- 21:19Speaker 4: based on Ariston's strength, which already was at disadvantage. Unfortunately,
- 21:23Speaker 4: I rolled a seven, which meant that the only way
- 21:25Speaker 4: that he was going to be able to escape this
- 21:27Speaker 4: danger is if he made an ugly choice. Or if
- 21:30Speaker 4: someone else made it for him. I expected the next
- 21:34Speaker 4: scene would be a desperate flight with the guards at
- 21:36Speaker 4: their heels. trying to figure out how to escape the
- 21:38Speaker 4: castle without horses, as the gates would be closed by now. Naturally,
- 21:43Speaker 4: Mythic decided to throw me a curveball and said the
- 21:45Speaker 4: scene was altered. When I asked it how it was altered,
- 21:48Speaker 4: it gave me the response, open illness. Let's see what
- 21:52Speaker 4: that gives us. They burst out of the courtyard with
- 21:56Speaker 4: the guards at their heels, their hearts pounding. Alice looked
- 22:00Speaker 4: back at the bloodied and shocked Ariston. She desperately wanted
- 22:04Speaker 4: to get him out of here alive, but could she
- 22:06Speaker 4: even manage it Was it even worth it? He was
- 22:09Speaker 4: her blood, but after the things that have been done
- 22:12Speaker 4: and said. And then she watched as her brother staggered
- 22:16Speaker 4: a few stiff, painful steps, then stopped, standing and quivering.
- 22:22Speaker 4: What are you doing? We can't stop now. We have
- 22:25Speaker 4: to keep moving. But she could already feel it, a foul,
- 22:29Speaker 4: mephitic energy in the air. Ariston opened his mouth as
- 22:33Speaker 4: if to scream. And as he did so, a flood
- 22:36Speaker 4: of ticks and spiders came spilling out, surging in a
- 22:39Speaker 4: wave over him. He dropped to the ground, seizing in
- 22:42Speaker 4: a sea of arachnids. The guards that had just burst
- 22:46Speaker 4: out of the door froze in horror at the same scene,
- 22:49Speaker 4: and she realized she was out of time and out
- 22:51Speaker 4: of choices. She turned and ran, taking advantage of the
- 22:55Speaker 4: fact that the guards would have to step around the
- 22:56Speaker 4: writhing mass covering her brother. Even then she could hear
- 23:00Speaker 4: them coming closer and closer, their footfalls pounding, their mail clattering.
- 23:04Speaker 4: In desperation, she made a leap and managed to seize
- 23:07Speaker 4: the edge of the stable roof. Pulling herself up and
- 23:10Speaker 4: scrambling across the hay, she gained her feet just as
- 23:14Speaker 4: a guard blocked her path in the parapet. She grabbed
- 23:17Speaker 4: hold of the haft of his halberd and launched herself
- 23:20Speaker 4: and him over, riding him down the 20-foot drop to
- 23:23Speaker 4: the foot of the wall, letting him absorb the shock
- 23:26Speaker 4: as she then tucked and rolled. She gave only one
- 23:29Speaker 4: rueful glance behind her, and then plunged into the shadows
- 23:33Speaker 4: of the wood. Ariston shuddered and gagged, unable to scream
- 23:37Speaker 4: no matter how much he wanted to. The sensation of
- 23:40Speaker 4: the arachnids all scuttling off of him, ceasing their horrid biting,
- 23:43Speaker 4: was a mix of confusion and relief.
- 23:46Speaker 3: Dr.
- 23:47Speaker 4: Pooley walked slowly towards him, swinging a censer that poured
- 23:51Speaker 4: noxious blue smoke, driving the arachnids away. It would appear
- 23:56Speaker 4: that Rhiannon has taken measures when her spells are broken.
- 24:00Speaker 4: What a terrible waste. Ye, come help me drag his
- 24:04Speaker 4: lordship back into my laboratory. Let me see if I
- 24:08Speaker 4: can't get enough fresh blood into him to keep the
- 24:11Speaker 4: venom from burning his brain out completely.
- 24:17Speaker 6: My family has served the oath for generations. Guarded that
- 24:21Speaker 6: which was left to us without ever knowing the truth
- 24:24Speaker 6: of it.
- 24:26Speaker 1: I am not one of them.
- 24:28Speaker 6: I broke my oath, broke into the crypt, and found
- 24:33Speaker 6: a woman and a weapon. Together, they would lead me
- 24:37Speaker 6: across streams of time, into the paths of demons and gods.
- 24:44Speaker 1: The Dark Razor Chronicles, a serialized dark fantasy podcast, available
- 24:51Speaker 1: wherever you listen. Link 6 Well, things have certainly become complicated.
- 25:01Speaker 1: I have so many questions now. Is the Queen really
- 25:04Speaker 1: using witchcraft? Dr. Pooley's final words, spoken really only to
- 25:09Speaker 1: himself and in private, would seem to indicate she is,
- 25:12Speaker 1: not to mention Ivar's confession. It follows that Pooley's other
- 25:15Speaker 1: conclusions are true as well. Ariston was given false memories,
- 25:19Speaker 1: and the Queen did put some kind of spell on
- 25:21Speaker 1: him that would attempt to destroy the Knight should he
- 25:23Speaker 1: ever come to see the truth. On these points, I'm
- 25:26Speaker 1: not even going to roll to see if they're true.
- 25:28Speaker 1: What I will roll is to determine if this story
- 25:31Speaker 1: continues to follow Aristan, or if it will switch to
- 25:34Speaker 1: his sister. I'll do a high-low roll to find out.
- 25:36Speaker 1: High will mean the POV switches to Alice. The roll.
- 25:41Speaker 1: I got a nine, so I guess we're going to
- 25:42Speaker 1: stick with the hapless knight. Two weeks later. Aristan opened
- 25:52Speaker 1: his eyes. He was in a dimly lit room, full
- 25:55Speaker 1: of acrid-smelling purple vapor. His thoughts were foggy.
- 25:59Speaker 3: Ah, the night has finally returned from his.
- 26:03Speaker 1: Quest,' said a silken voice.
- 26:04Speaker 3: How do you feel, Ariston? Your thoughts are your own?
- 26:08Speaker 1: Who are you?' Ariston's tongue was thick and his voice raspy,
- 26:14Speaker 1: as though he hadn't used it in some time.
- 26:16Speaker 3: I am Dr.
- 26:18Speaker 1: Pooley,' said the patient voice.' Then, a leather beak parted
- 26:22Speaker 1: the vapors in front of his face, and Ariston was
- 26:24Speaker 1: looking into the round glass eyes of a plague mask.
- 26:27Speaker 1: Some memory stirred in his head, but his mind was
- 26:30Speaker 1: a jumble. Fragments of dream and reality were mixed together,
- 26:34Speaker 1: impossible to tell apart. Ivar, he rasped.
- 26:37Speaker 3: Your boy. Dead, I'm afraid. He betrayed you, you know.
- 26:43Speaker 3: At any rate, I could not save you both.
- 26:47Speaker 1: Aris, where is my sister?
- 26:50Speaker 3: Oh, I wasn't aware she was that. How interesting, said Bully.
- 26:56Speaker 1: As he spoke, he added some dark powder to the
- 26:58Speaker 1: nearby sensor, causing the vapors in the room to swirl
- 27:02Speaker 1: with new colors and smells. Ariston's head began to swim
- 27:06Speaker 1: once he breathed in the new fumes. Then, once again,
- 27:10Speaker 1: the world retreated into thick darkness. I think it's worth
- 27:18Speaker 1: breaking from the narrative here to establish a few things. First,
- 27:22Speaker 1: Aristan is back to full health, at least physically speaking. Next,
- 27:26Speaker 1: we can identify at least two factions in play. There's
- 27:29Speaker 1: Queen Rhiannon's people and her rival, Morlanes. There's also Alice.
- 27:34Speaker 1: She mentioned that, quote, her people, unquote, were waiting in
- 27:37Speaker 1: the woods. So she's a leader of some kind of
- 27:40Speaker 1: group and possibly a third faction in this story. Anyway,
- 27:43Speaker 1: as to where we go next, I have no idea.
- 27:46Speaker 1: So let's ask Mythic for an event meaning. 26 and
- 27:52Speaker 1: 52 give me procrastinate, dispute. Okay, I can work with that.
- 28:03Speaker 1: One week later. Aristan opened his eyes. For the last
- 28:08Speaker 1: three days, he had woken up in a bedroom in
- 28:10Speaker 1: the South Tower. He was no longer in Dr. Pooley's workroom.
- 28:14Speaker 1: There was no lock on his door. and Dr. Pooley
- 28:16Speaker 1: kept no guard posted outside. He was free to go
- 28:19Speaker 1: about the manor as he pleased, though most of the
- 28:22Speaker 1: time he kept to himself. Yesterday, he had visited a
- 28:25Speaker 1: little cemetery on a hill outside the manor walls. It
- 28:29Speaker 1: was here that Ivar had been buried. Aristan had looked
- 28:32Speaker 1: at the grave with sadness. How could you betray me
- 28:35Speaker 1: like that, Ivar? He had asked the wooden plank that
- 28:38Speaker 1: marked the spot. Although there were parts of his memory
- 28:41Speaker 1: that remained clouded, Aristan now knew that he had been bewitched.
- 28:45Speaker 1: How long he had been under Queen Rhiannon's spell, he
- 28:48Speaker 1: could not say. If he were honest, his heart still
- 28:52Speaker 1: wished to show her loyalty. But when he tried, he
- 28:55Speaker 1: could not think of a single actual reason why he
- 28:58Speaker 1: should feel that way. She had charmed him, replaced his
- 29:01Speaker 1: real memories with false ones, stolen his freedom. But, incredibly,
- 29:07Speaker 1: in a way, he still loved her. And what of
- 29:11Speaker 1: his sister Alice? Was her mind her own? Had she
- 29:14Speaker 1: also been enthralled by the Queen? Too many questions, too
- 29:18Speaker 1: few answers. Today he would try to push for some, however,
- 29:22Speaker 1: because today he was scheduled to speak with Sir Buckvine.
- 29:26Speaker 1: The two warriors met in the solar at noon. Unsurprisingly, Dr.
- 29:31Speaker 1: Pooley was there as well. This time, as he was
- 29:33Speaker 1: not in his workroom, he did not wear his plague mask.
- 29:37Speaker 1: The doctor had a surprisingly young and handsome face. His
- 29:40Speaker 1: eyes were clear and intelligent. He was of slim build,
- 29:43Speaker 1: but held himself with dignity and moved with grace. By contrast,
- 29:47Speaker 1: Sir Buckvine had an ugly, scarred face and a fleshy
- 29:50Speaker 1: body that smelled of sweat and saddle leather. While he
- 29:54Speaker 1: was aware that Aristan had been under the Queen's spell,
- 29:56Speaker 1: Buckvine nonetheless disliked Aristan and made Noatab to hide it.
- 30:01Speaker 1: Come and sit. We'll get started, if you're feeling up
- 30:05Speaker 1: to it. Aristan decided that the last part was meant
- 30:07Speaker 1: as a jab, but he did not take the bait.
- 30:10Speaker 1: Entering the salon, he took a seat at the table
- 30:12Speaker 1: where the two men were poring over the map of
- 30:14Speaker 1: the region.
- 30:16Speaker 6: Gant Manor will remain the decoy.
- 30:19Speaker 1: Let the Witch Queen think we have dozens of men here. Meanwhile,
- 30:23Speaker 1: our real forces will assemble here and here. He stabbed
- 30:28Speaker 1: the map with a thick finger.
- 30:29Speaker 3: The only question is, when do we strike?
- 30:32Speaker 1: Said the doctor. He scratched his ear.
- 30:34Speaker 3: What do you think, Ariston?
- 30:36Speaker 1: Ariston. Not sir. Not lord. Just Ariston. Well, he supposed
- 30:42Speaker 1: that was correct. Hot anger kindled in his belly, and
- 30:46Speaker 1: he spoke his mind. I would fain go as soon
- 30:49Speaker 1: as possible. Tomorrow, even, he said. No, replied Buckvine, glancing
- 30:55Speaker 1: up at him with small dark eyes. You're not ready.
- 30:59Speaker 1: Buckvine clearly disliked him.
- 31:01Speaker 4: Your impatience is understandable, sued the doctor. But Sir Buckvine
- 31:06Speaker 4: is right. Your body has healed, but your mind is
- 31:09Speaker 4: not yet fully mended. And we still need time, too,
- 31:13Speaker 4: to gather men and supplies.
- 31:16Speaker 1: Ariston was disappointed. Honor demands vengeance, he growled. Did Buckvine
- 31:27Speaker 1: and Pooley summon Aristan to this room to ask him
- 31:29Speaker 1: to participate in the attack they're planning, or to tell
- 31:32Speaker 1: him he'll be excluded from it? I'm going to make
- 31:34Speaker 1: a reaction roll to get the answer, because this comes
- 31:37Speaker 1: down to how much the other men trust him. I'm
- 31:40Speaker 1: applying a minus one to the roll, because Buckvine and
- 31:42Speaker 1: Aristan have previously crossed swords. But Aristan's natural charisma is
- 31:47Speaker 1: so high, he'll actually end up getting a plus one
- 31:49Speaker 1: to the roll. On 2d6, higher is better. I've got...
- 31:53Speaker 1: a seven.
- 31:55Speaker 3: Hmm.
- 31:56Speaker 1: That's going to call for another roll. If I get
- 31:59Speaker 1: a second, lukewarm result, I'll say that the two men
- 32:02Speaker 1: are as yet undecided or unable to agree with each other.
- 32:06Speaker 1: The re-roll. This time, I have a ten.
- 32:10Speaker 3: Huh?
- 32:14Speaker 1: Your honor, huh? grunted Buckvine sarcastically before he added, They're
- 32:19Speaker 1: not queens, men. You'll get your chance. Insulted, Ariston started
- 32:24Speaker 1: to rise from his seat, but Pooley held up a small,
- 32:27Speaker 1: smooth hand to stop him.
- 32:29Speaker 4: Saying, You'll have command of a dozen men, Ariston. We
- 32:32Speaker 4: won't leave you behind when we ride out.
- 32:43Speaker 1: You've been listening to Dice Chain, a system fluid, multi-author,
- 32:47Speaker 1: experimental fiction series. In this episode, we heard from three
- 32:50Speaker 1: different podcasters— Link 4 was created by Simon J. Williams
- 32:55Speaker 1: from Legend of the Bones. Link 5 was produced by
- 32:58Speaker 1: Brian Rideout of Swords Against Madness, and Link 6 by me, John,
- 33:02Speaker 1: from Tale of the Manticore. Additional voice acting was provided
- 33:05Speaker 1: by Steve Morrison and Jared Hess. Episode 3 will be
- 33:09Speaker 1: out shortly, with a brand new group of player-creators. Until then,
- 33:12Speaker 1: you can always find new and exciting solo RPG pods