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Before LucasArts Took Control: The Wild First Decade of Star Wars Games
Today, a Star Wars game arrives carrying decades of expectations. Players know what a lightsaber should sound like and how an X-wing should move. The earliest Star Wars games had none of that inherited design language. During the franchise’s first decade in video games, there was no accepted formula. Star Wars could be a text […] The post Before LucasArts Took Control: The Wild First Decade of Star Wars Games appeared first on Old School Gamer Magazine.
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