Latest / Dad's Dungeon Dudes / The Verdant Awakening 7: The Hall of Mirrors
Transcript
- 0:00Dad's Dungeon Dudes Well,
- 0:02welcome back to another adventure through the verdant
- 0:06awakening.
- 0:06SPEAKER_02: My name is Chris.
- 0:08SPEAKER_00: I'm your DM for this adventure and around the table today we have
- 0:29Thornsley Shadowscale being played by Teddy Reuben being played
- 0:35by Ebony for Shadow
- 0:372 Azar playing Soldier the one who slays Hugo being played by
- 0:43Gabriel Brightwing or
- 0:44SPEAKER_03: the other one around
- 0:47SPEAKER_01: And so,
- 0:48SPEAKER_01: last time we played,
- 0:49SPEAKER_01: you guys had exited your brand new home,
- 0:52SPEAKER_01: the Hero's Hearth in the Radiant Citadel,
- 0:54and you stepped through a portal into a totally new world
- 0:58called the Jade Spires.
- 1:00SPEAKER_01: Now, do you remember how everything was
- 1:02SPEAKER_01: Dad's Dungeon Dudes
- 1:18SPEAKER_01: We really valued everything to be perfect.
- 1:22Now Silas is busy freezing his entire forest into this perfect
- 1:27unmoving glass to
- 1:28SPEAKER_01: protect it from the blight.
- 1:32But in trying to make everything perfect he stopped the forest
- 1:36from actually growing and living.
- 1:38And so you braved the glass forest and you came across this
- 1:42massive fragile glass
- 1:44SPEAKER_01: bridge that went across a giant deep canyon.
- 1:48SPEAKER_03: And I just flew over.
- 1:50Yeah,
- 1:50so instead of walking across,
- 1:52between the party you got incredibly creative.
- 1:56Some of you magically skated across by turning water into ice
- 2:01and then using,
- 2:02SPEAKER_01: I think,
- 2:03SPEAKER_01: daggers as a set of ice skates.
- 2:05Others misty stepped and blinked safely to the other side
- 2:09Someone just sprouted
- 2:10wings and flew his way to the other side And so this escape led
- 2:15you straight
- 2:16through the towering doors into Silas' Crystal Palace Now once
- 2:20you stepped inside
- 2:21SPEAKER_01: to investigate
- 2:24And that's when all of a sudden you heard this massive thud as
- 2:28the crystal doors
- 2:29SPEAKER_01: slammed behind you leaving you in this hall of mirrors.
- 2:34So now you find yourselves trapped entirely in this maze of
- 2:38mirrors with a hundred
- 2:40versions of yourself staring back at you each time you move
- 2:44they move in perfect
- 2:45SPEAKER_01: sync.
- 2:46SPEAKER_01: So that's where we find ourselves.
- 2:50I think last time as we ended up,
- 2:52Gabriel,
- 2:52you said you wanted to throw a dagger at the glass.
- 2:55SPEAKER_03: No, that was him at all.
- 2:57SPEAKER_01: Okay, Ebony, Chloe, you decided you wanted to throw a dammer.
- 3:00SPEAKER_03: I wanted to see if I could fly over them.
- 3:04SPEAKER_01: You want to see if you can fly over them?
- 3:06SPEAKER_01: Thornsley,
- 3:06SPEAKER_01: you're still in your swarm of ravens form,
- 3:09SPEAKER_01: and I think last time when we finished,
- 3:11SPEAKER_01: you cried out,
- 3:12SPEAKER_01: this is a fine house,
- 3:14SPEAKER_01: using a cacophony ability,
- 3:15SPEAKER_01: perhaps?
- 3:17SPEAKER_01: But anyway, the sound... You just quietly walked in and probably stared.
- 3:23SPEAKER_02: I wanted to play the whole thing.
- 3:26SPEAKER_01: Sure.
- 3:27SPEAKER_02: Because it's ice.
- 3:28SPEAKER_02: Ice melts the fire.
- 3:30SPEAKER_01: So these are mirrors.
- 3:31So that's where you find yourselves and that's where we're
- 3:34going to start our adventure today.
- 3:36So you are standing in this hall of mirrors and you look around
- 3:42and you see just
- 3:43SPEAKER_01: thousands of reflections
- 3:44SPEAKER_01: Dad's Dungeon
- 3:59SPEAKER_01: Dad's Dungeon Dudes
- 4:21SPEAKER_01: So, well, I guess you'll find out.
- 4:24SPEAKER_01: So when you see where there is a mark on your armor or dirt on your face,
- 4:30SPEAKER_01: what's staring back at you is kind of the perfect version of that.
- 4:34Immaculately clean or something,
- 4:37you know,
- 4:38there's no damage being shown or anything like that.
- 4:42SPEAKER_01: And so they look exactly like you but perhaps a little bit too perfect.
- 4:48SPEAKER_01: So Ebony Claw scales are polished.
- 4:52SPEAKER_01: They've got this brilliant shine to them.
- 4:53SPEAKER_02: I don't like polish.
- 4:55SPEAKER_01: Gabriel has no dirt.
- 4:58Thornsley's Wildness seems to have been completely tamed and
- 5:02even Saldren's robes
- 5:04have zero wrinkles on them so a perfect ebony claw looks back a
- 5:09perfect Saldren
- 5:10looks back a perfect Thornsley looks back Jeff and William look
- 5:17back they're the
- 5:18SPEAKER_02: names of the crows
- 5:20SPEAKER_01: And so that's where you find yourselves.
- 5:23SPEAKER_01: What do you want to do?
- 5:25SPEAKER_01: We'll start with Saldren.
- 5:28SPEAKER_01: I should say that in this adventure,
- 5:32SPEAKER_01: as the doors have shut,
- 5:33SPEAKER_01: the control crystal has winked out from,
- 5:37SPEAKER_01: I think it was Reuben who had it last time.
- 5:39SPEAKER_01: No, I had it.
- 5:40SPEAKER_01: Oh, Gabriel had it last time.
- 5:42SPEAKER_01: And so it lights up around the neck of Thornsley today.
- 5:46SPEAKER_02: Around the neck of Jeff, Bob and William.
- 5:50SPEAKER_01: So you want to take your mace and try and smash the mirror.
- 6:06So as you walk up to the mirror you see basically your perfect
- 6:12self walking up to
- 6:14SPEAKER_01: the front closer to the mirror and it
- 6:17It raises its mace in perfect sync to yours and so as you hit
- 6:21the mirror to your
- 6:23surprise you find that the mirror is not made of glass as you
- 6:27would have expected
- 6:28but you connect to something solid on the other side and it's
- 6:33like a ripple in a
- 6:34pond where your mace hits the mirror there are these waves that
- 6:39ripple out and the
- 6:41mirror in front of you forms back into its perfect shape no
- 6:45damage has been done
- 6:46SPEAKER_02: That's so adorable.
- 6:48SPEAKER_01: We'll go to Thorsley.
- 6:50SPEAKER_02: Well,
- 6:51would I be able to like maybe do a perception check or like
- 6:57something to see like
- 6:59SPEAKER_02: what's going on here?
- 7:01SPEAKER_01: So you can do an investigation check if you like.
- 7:03SPEAKER_01: Roll an investigation check for me.
- 7:06SPEAKER_03: I'm going to use my heroic inspiration for that.
- 7:16SPEAKER_01: Okay, what did you roll?
- 7:18SPEAKER_02: Five.
- 7:19SPEAKER_01: Alright, so a rogue inspiration and instead you get a two.
- 7:24SPEAKER_01: So you have a look around,
- 7:26you notice nothing remarkable and then you think oh maybe
- 7:31there's something over
- 7:32SPEAKER_01: there and so with your two you
- 7:34Wander over to one side of this hall looking closely at the
- 7:38mirror in front of you
- 7:39and it just bumps your nose against it and another one of these
- 7:43ripples emerge from
- 7:44the from the mirror and that nothing happens Ebonyclaw Firstly
- 7:52is the ceiling low
- 7:54and is this like a maze where like the ceilings up there and
- 7:59then the walls are
- 7:59SPEAKER_02: like here and
- 8:01SPEAKER_01: So this is not so much a maze,
- 8:03SPEAKER_01: I misspoke a little bit when I said that,
- 8:05SPEAKER_01: but what you do see is that there is a ceiling extremely far high up,
- 8:10SPEAKER_01: almost as far as your eye can see.
- 8:12SPEAKER_01: It's a massive vaulted structure.
- 8:16The mirrors are hanging down by these kind of crystal threads
- 8:22hanging from the ceiling.
- 8:23SPEAKER_01: They don't move, but there are just thousands and thousands of them.
- 8:29Okay,
- 8:29then I'm going to try and use one of my daggers to cut a
- 8:37crystal thread thingy.
- 8:40SPEAKER_01: Yeah,
- 8:41so you reach up above one of the mirrors and you have a hack at
- 8:47one of these
- 8:48SPEAKER_01: crystal threads and you roll a,
- 8:53SPEAKER_01: let's say,
- 8:54SPEAKER_01: yeah,
- 8:54SPEAKER_01: roll an attack dice for me.
- 9:00SPEAKER_01: Okay,
- 9:00SPEAKER_01: so you cut,
- 9:02you slice across with your dagger and it chinks a bit out of
- 9:07the thread and you
- 9:08think oh this is great so you keep slicing and slicing and you
- 9:11cut deeper and
- 9:12deeper into the thread hanging from the top and as you do so
- 9:17every time you cut you
- 9:19SPEAKER_01: get a little bit further in and yet
- 9:22Even as you look at it you see that the thread magically
- 9:26restores itself and so no
- 9:29matter how much you cut you just can't seem to cut through it
- 9:33Gabriel what would
- 9:34SPEAKER_01: you like to do?
- 9:35SPEAKER_03: I would like to try and fly over listing images
- 9:40SPEAKER_01: Do I see how the whole ghost floor?
- 10:11SPEAKER_01: Good question.
- 10:12SPEAKER_01: So, the hole ends up being about 60 feet in length.
- 10:16It's not terribly long,
- 10:19but there are just all these threads hanging from the top.
- 10:22SPEAKER_01: You cannot,
- 10:23SPEAKER_01: however,
- 10:23SPEAKER_01: see...
- 10:25SPEAKER_01: Well,
- 10:25SPEAKER_01: you can see the wall on the other side,
- 10:27SPEAKER_01: but you cannot get there.
- 10:29SPEAKER_01: Soldier?
- 10:29SPEAKER_02: Can I have arcana check on the arrows?
- 10:33SPEAKER_01: Yeah, sure.
- 10:34SPEAKER_01: Roll for arcana.
- 10:34SPEAKER_02: Can I help him?
- 10:36SPEAKER_02: No, you may not.
- 10:39So with a 12 you understand so how would you how would an
- 10:44Ikanachek look if you were to do it?
- 10:46Describe for us what you do Yeah so you investigate and as you
- 10:56do so your magic
- 10:57senses a cleric kind of activates and you recognize that these
- 11:02mirrors are not
- 11:03SPEAKER_01: natural they are clearly a magical kind of mirror
- 11:08SPEAKER_01: Thornsley
- 11:27SPEAKER_02: Since crows are obviously small than giant celestial wings,
- 11:33SPEAKER_02: would I be able to make Bob,
- 11:36William and Jeff be able to weave through the strings to see
- 11:41what's at the other
- 11:41SPEAKER_02: side?
- 11:43SPEAKER_01: Roll a...
- 11:45SPEAKER_01: Athletics?
- 11:46SPEAKER_01: No, roll an arcana for me.
- 11:49SPEAKER_01: Because they are magical.
- 11:52SPEAKER_01: He's in his druid form.
- 11:53SPEAKER_01: It's a magical token.
- 11:55SPEAKER_03: I have 24.
- 11:56SPEAKER_01: Oh, goodness.
- 11:57SPEAKER_01: Alright,
- 11:57SPEAKER_01: so with the 24,
- 12:00SPEAKER_01: your swarm of ravens form splits up and the whole mass of ravens,
- 12:05SPEAKER_01: no matter how many there are,
- 12:08There might be a hundred of them and they fly across weaving
- 12:12their way through all
- 12:13the various glass strings from the ceiling and you can get to
- 12:17the other side of the
- 12:18SPEAKER_01: hall you see there's a door on the other side and
- 12:26You see the door on the other side and so you can land on the
- 12:31other side or you can
- 12:32return back to your party I'm going to land on the other side
- 12:39and maybe if I just
- 12:43SPEAKER_02: do maybe actually wait where's my owl familiar you know him
- 12:53SPEAKER_02: Um,
- 12:54SPEAKER_02: like,
- 12:54SPEAKER_02: since he's obviously following along,
- 12:56SPEAKER_02: like,
- 12:57SPEAKER_02: um,
- 12:57SPEAKER_02: would he be able to,
- 12:59SPEAKER_02: like,
- 12:59SPEAKER_02: guide,
- 13:00SPEAKER_02: um,
- 13:01SPEAKER_02: Ruben,
- 13:01SPEAKER_02: Isaiah and Hugo,
- 13:03SPEAKER_02: like,
- 13:03SPEAKER_02: through the mirrors?
- 13:06SPEAKER_01: Uh, yes.
- 13:08SPEAKER_01: Let's see.
- 13:08SPEAKER_01: How would we do this?
- 13:09SPEAKER_01: Um, roll a performance check for me, I guess.
- 13:13SPEAKER_02: Please.
- 13:14SPEAKER_02: Interesting checks.
- 13:18SPEAKER_02: Please, please, please.
- 13:20SPEAKER_02: Twelve.
- 13:21SPEAKER_01: Okay,
- 13:22SPEAKER_01: so you,
- 13:23SPEAKER_01: in your swarm of ravens form,
- 13:26SPEAKER_01: fly up and you've got your owl and you yell at your compatriots,
- 13:32SPEAKER_01: follow the owl.
- 13:34SPEAKER_01: And so the owl guides your people across.
- 13:38SPEAKER_01: Now I need for Soldren,
- 13:41for Ebony Claw and for Gabriel to each make a survival check
- 13:45for me please.
- 13:46SPEAKER_03: Okay.
- 13:52SPEAKER_03: So 11,
- 13:585 and 21 Alright so you Ebony Claw you manage to make your way
- 14:04and follow the owl
- 14:05perfectly across and you join Thornsley on the other side in
- 14:10his swarm of...
- 14:13SPEAKER_01: On the other side, so you manage to get there.
- 14:16So,
- 14:17with a survival score of 5,
- 14:19Soldren,
- 14:20you follow along the owl,
- 14:21and it's wonderful.
- 14:23SPEAKER_01: You think, oh, this is great, easy to follow.
- 14:28SPEAKER_01: Before you know it,
- 14:29Ebony Claw has rounded a corner following the little owl and
- 14:34then disappears and
- 14:35you find yourself stuck looking at a thousand different
- 14:39versions of you and you are
- 14:42SPEAKER_01: essentially abandoned.
- 14:43and so you're stuck in the middle of this hall of mirrors and
- 14:50you kind of look
- 14:51around to see which way Ebony Claw has gone and in doing so you
- 14:56become completely
- 14:58disorientated and you can't even understand which way you'd
- 15:02come from or which way
- 15:03SPEAKER_01: you're going so you're completely lost in the centre of the maze.
- 15:08Gabriel,
- 15:09you make it a little bit further into the maze,
- 15:12but then the same thing happens.
- 15:13SPEAKER_01: You are now completely stranded in the middle.
- 15:17SPEAKER_01: Ebony, Claude.
- 15:20If I'm at the end,
- 15:21are there any more mirrors like just leading straight to a
- 15:24door?
- 15:25So in front of you what you see standing next to Thornsley is
- 15:28that there is a door
- 15:30that obviously leads somewhere it is closed at this point in
- 15:33time looking back at
- 15:34the mirrors the mirrors are mirrors on both sides so staring
- 15:39back at you is
- 15:40still the perfect versions of yourself without any way of you
- 15:46know they're just
- 15:48there the perfect version of yourself I'm going to walk back
- 15:51into the maze and walk
- 15:53into a mirror to see if it's a portal or illusion of some kind
- 15:57because after what
- 15:58SPEAKER_02: happened with that illusion door I'm suspicious
- 16:03SPEAKER_01: He's talking about the Gate of Sacrifice from the Crimson Canyon Alright,
- 16:07SPEAKER_01: so I need you to roll for me a I'm not good with investigation Yeah,
- 16:16SPEAKER_01: I think let's do investigation this time Seven
- 16:25SPEAKER_01: What did you get?
- 16:267 Alright,
- 16:28so now I need you to tell me,
- 16:31roll a d20 for me,
- 16:33just a standard d20 as well.
- 16:35SPEAKER_03: I did 1 and I got 19 plus 3.
- 16:38SPEAKER_03: What?
- 16:41SPEAKER_03: 19!
- 16:42Alright,
- 16:43so that was the speed at which you were running into one of
- 16:46these mirrors.
- 16:47SPEAKER_01: That was what that dice was for.
- 16:50SPEAKER_01: So you run basically as fast as you can into one of these mirrors.
- 16:55SPEAKER_02: Run run as fast as you can.
- 16:57SPEAKER_02: You can't catch me.
- 16:58SPEAKER_02: I'm the gingerbread man.
- 16:59SPEAKER_01: And so you hit the mirror with quite some force.
- 17:05SPEAKER_01: As you do so,
- 17:06SPEAKER_01: multiple ripples like in a pond,
- 17:09SPEAKER_01: as if you had thrown a giant stone into a pond,
- 17:12SPEAKER_01: ripple out from the center of the mirror where you have hit it.
- 17:16SPEAKER_01: You bounce back from that and you fall on the floor.
- 17:26So having fallen to the floor you actually end up with a little
- 17:30bit of a confused
- 17:32state so further investigation checks from you will have
- 17:35disadvantage but you've
- 17:36taken no damage it is very clear to you however that this
- 17:41mirror is a real physical
- 17:43SPEAKER_01: thing okay Soldren stuck in the middle of the maze um
- 17:50SPEAKER_02: What about trying to do a survival check to try to see my owl again?
- 18:00SPEAKER_02: Yeah, because I'm going to send it back.
- 18:02SPEAKER_02: Because obviously only Ruben made it.
- 18:06SPEAKER_01: Alright, so I'd like for you to roll a survival check again.
- 18:10And Thornsley,
- 18:11I want you to roll a...
- 18:14Let's do a performance check this time.
- 18:18SPEAKER_01: And who are you trying to find?
- 18:23SPEAKER_03: I'm trying to wait how far ahead is Hugo from Soldron?
- 18:29So he's about a third three quarters of the way through
- 18:32Soldron's stuck in the
- 18:33middle Okay so I'm going to try and find Soldron but like I'm
- 18:38on the way like on
- 18:40SPEAKER_02: the way back I'm getting Hugo to follow me as well
- 18:45SPEAKER_01: Okay, so you yelled that out to Gabriel Broadwing and what did you roll?
- 18:52SPEAKER_01: A 12?
- 18:52SPEAKER_01: Survival check?
- 18:53SPEAKER_01: I rolled a 20
- 18:56SPEAKER_01: and a 14.
- 18:59SPEAKER_01: So as you go,
- 19:01SPEAKER_01: Gabriel spots the owl and you turn around with the owl,
- 19:06SPEAKER_01: having seen that Gabriel has found him,
- 19:07SPEAKER_01: and he makes his way to the door as well.
- 19:10SPEAKER_01: And so there's now Thornsley in his wild shape,
- 19:14SPEAKER_01: Ebony Claw standing there,
- 19:16SPEAKER_01: a little bit dazed,
- 19:18SPEAKER_02: and I have a big bump on my head,
- 19:21SPEAKER_02: which I can use as a pivot,
- 19:22SPEAKER_02: so I'm just going to fall back and go...
- 19:25So interestingly,
- 19:26the bump on your head is not reflected in the mirror that you
- 19:30see.
- 19:33SPEAKER_01: And so with Gabriel now properly there,
- 19:37SPEAKER_01: you fly out again with your little hourly friend and collect soldering,
- 19:43SPEAKER_01: and soldering manages to successfully navigate the mirrors.
- 19:46SPEAKER_01: Wow.
- 19:47And so all four of you are now standing in front of the door
- 19:50with these perfect
- 19:51SPEAKER_01: mirrors,
- 19:53SPEAKER_01: you know,
- 19:53SPEAKER_01: these mirrors that show the perfect versions of you reflecting back.
- 19:58SPEAKER_02: Thornsley?
- 19:59SPEAKER_02: Well, make the door go open.
- 20:03SPEAKER_02: So, like, open the door or maybe, like, see if it's shot.
- 20:08SPEAKER_02: Or maybe his soldier wants to do, like, a tech magic.
- 20:12SPEAKER_02: Or maybe we should all do a strength check and try to open it.
- 20:17SPEAKER_01: Ebonyclaw, what do you think?
- 20:18I'm going to say I'm going to say this place is weird except
- 20:23I'm confused so I'm
- 20:24going to say this place is weird but so as you say that you
- 20:33hear a faint cracking
- 20:35SPEAKER_01: sound
- 20:37Soldren you have the control crystal no Thornsley you have the
- 20:42control crystal so
- 20:43do you want to make a suggestion to Thornsley about what you
- 20:47want to do here so
- 20:49you've suggested you want to open the gate open the gate or if
- 20:54anyone wants to do
- 20:55detect magic there's a detect magic option identify maybe for
- 20:59you yes I'll do
- 21:01SPEAKER_02: detect magic so yeah I'll just do detect magic
- 21:07SPEAKER_01: So, um, that's a ritual spell?
- 21:09SPEAKER_01: Yes it is.
- 21:10SPEAKER_01: Alright,
- 21:11so for ten minutes you find a little corner and you start doing
- 21:14your Detect Magic
- 21:15SPEAKER_01: spell.
- 21:16SPEAKER_01: Now remind us how Detect Magic looks for your character.
- 21:19SPEAKER_02: I put two,
- 21:21SPEAKER_02: um,
- 21:21SPEAKER_02: fingers up to my,
- 21:23SPEAKER_02: um,
- 21:25SPEAKER_02: head and then I,
- 21:28SPEAKER_02: mmm,
- 21:28SPEAKER_01: mmm,
- 21:29SPEAKER_01: mmm,
- 21:29SPEAKER_02: mmm,
- 21:30SPEAKER_02: mmm,
- 21:30SPEAKER_02: no,
- 21:30SPEAKER_02: that's,
- 21:31SPEAKER_01: that's identify.
- 21:32SPEAKER_02: Oh yeah, that's identify.
- 21:34SPEAKER_02: You go like, um,
- 21:37SPEAKER_02: Um... Um... Um...
- 21:39So as Saldren finishes casting Detect Magic he does discover
- 21:45that the entire room
- 21:47is brimming with magic and so interestingly the magic seems to
- 21:51be centered on the
- 21:53particular mirrors Now what's happened in the meantime is that
- 21:58our recording
- 21:59devices actually stopped recording for about 3 minutes we still
- 22:03don't understand
- 22:04SPEAKER_01: quite why but during that time the players decided
- 22:07SPEAKER_01: That they would investigate the rest of this room Now as it happens,
- 22:11as they started trying to investigate the room and actually
- 22:15leave through the door
- 22:16SPEAKER_01: that they're standing in front of now
- 22:19What happened is all the mirrors coalesced into one and each of
- 22:22them was faced
- 22:24SPEAKER_01: looking at their exact perfect reflection.
- 22:28SPEAKER_01: So in the case of Gabriel,
- 22:29SPEAKER_01: they saw an aasimar with no smudges on his clothes,
- 22:33SPEAKER_01: his boots were perfectly shiny,
- 22:35SPEAKER_01: his armor was undented,
- 22:38SPEAKER_01: Thornsley's scales were perfectly polished,
- 22:41SPEAKER_01: there was no hint of damage in them.
- 22:44The same with the other two and so when they looked at the
- 22:47mirrors they saw the
- 22:47SPEAKER_01: perfect version,
- 22:48the perfect reflection staring back at them Eventually the
- 22:53party decided to start
- 22:54attacking these perfect versions of them that are effectively
- 22:58doppelgangers of
- 22:58themselves and so every attack that they had tried had failed
- 23:04and so where we pick
- 23:05up the action is where the party has tried a couple of
- 23:09different ways to attack
- 23:11Their counterparts And then the counterpart replied with
- 23:16attacking them But they
- 23:18SPEAKER_01: had taken no damage themselves So our friends were trying to defeat these
- 23:25doppelganger versions of themselves But the doppelgangers could
- 23:29perfectly predict
- 23:30everything that the party was going to do And so that's where
- 23:33we pick up the action
- 23:34SPEAKER_01: And again,
- 23:34apologies for the random cutting out of our recording But we're
- 23:38back to the action
- 23:39SPEAKER_01: now
- 23:41SPEAKER_01: Okay,
- 23:42SPEAKER_01: so what we've discovered so far is that an attack to Gabriel,
- 23:47SPEAKER_01: well that Gabriel did,
- 23:48SPEAKER_01: did nothing.
- 23:49SPEAKER_02: Yeah, well I'm not attacking it directly, am I?
- 23:55So what does the Phantasmal Force do in summary for the rest of
- 23:59us please?
- 24:00SPEAKER_01: Just in summary.
- 24:02SPEAKER_02: So basically I can't ask Phantasmal Force and something appears if you...
- 24:08Dad's Dungeon's Dungeon's Dungeon's Dungeon's Dungeon's
- 24:11Dungeon's Dungeon's Dungeon's Dungeon.
- 24:37Waggly Waggly Waggly my fingers and then mist comes out of them
- 24:45and goes right in
- 24:47SPEAKER_02: front of my doppelganger and then
- 24:52SPEAKER_02: Um, I'm going to do the slug, a slug cat holding a spear.
- 24:56SPEAKER_02: A slug cat is basically like this, um, character you are in Rainworld.
- 25:03SPEAKER_02: Yeah, which is a completely different game.
- 25:05SPEAKER_02: Not a slug cat, um, a lizard from Rainworld, which are very harmful.
- 25:11SPEAKER_01: Okay, and so, um, you do that.
- 25:16SPEAKER_02: And now I will cast Healing Word on myself.
- 25:19SPEAKER_02: You can't cast two.
- 25:20SPEAKER_02: No, it's a blood section.
- 25:21SPEAKER_01: Oh that's a bonus action.
- 25:23So you roll your damage for that attack please 2d8 2d8 psychic
- 25:34damage 10 Alright so
- 25:39you see the shadow ebony claw look at you with um You just say
- 25:46he's a shadow
- 25:48SPEAKER_01: As in the Shadow version, the other bad, the bad one.
- 25:53SPEAKER_01: And he sort of shakes his head having taken the psychic damage,
- 25:57SPEAKER_01: eyes glazing over,
- 25:59but then even as you look he blinks blinks and he's back to
- 26:04normal and he takes no
- 26:06SPEAKER_01: damage.
- 26:07SPEAKER_02: Believe it, no resisted to her chronic damage.
- 26:12SPEAKER_01: All right,
- 26:12so now it is Ebony Claw's version so he will what's your
- 26:19standard weapon attack
- 26:20SPEAKER_01: Reuben Dagger so he'll take out the and do a double arm strike.
- 26:28SPEAKER_01: Can you roll a two-arm strike attack for me, please?
- 26:38Okay,
- 26:38that misses So I just have to roll one for one One damage Six
- 26:42damage Six damage Come on
- 27:03SPEAKER_01: So it takes 6 damage,
- 27:04that's fine Now it is Thornsley's turn So now you've got to
- 27:11think about something
- 27:12SPEAKER_02: else Do you have command?
- 27:16SPEAKER_02: My spells Do you have any no command?
- 27:19SPEAKER_02: No, I don't have command Would I be able
- 27:33SPEAKER_02: Since I'm obviously out of my form I am going to do Thunderclap Okay,
- 27:41SPEAKER_01: so roll for attack with Thunderclap Thunderclap is...
- 27:45SPEAKER_02: Oh no That won't work That's a cone,
- 27:48SPEAKER_01: isn't it?
- 28:00SPEAKER_02: No,
- 28:01SPEAKER_02: it's an emanation from me,
- 28:03SPEAKER_02: five foot emanation,
- 28:04SPEAKER_02: so that would have to technically get Ruben.
- 28:06SPEAKER_01: No!
- 28:08SPEAKER_02: I'm not going to do that, so actually... How would he get Ruben?
- 28:16SPEAKER_02: Oh yeah, I'm going to do Summon Beast.
- 28:18SPEAKER_01: Okay, what does that do?
- 28:19SPEAKER_01: Summon the Beast?
- 28:20Yeah,
- 28:21Summon the Spectral Beast,
- 28:23which has a bunch of abilities of its own.
- 28:27SPEAKER_01: Sure, that's fine, alright.
- 28:28SPEAKER_02: Describe for us what that looks like.
- 28:31SPEAKER_02: Well,
- 28:33SPEAKER_02: I'm going to do like,
- 28:36so I summon it and then it actually kind of resembles that
- 28:41Emerald Spirit Falcon at
- 28:43SPEAKER_02: home and like it's just this magnificent falcon.
- 28:52SPEAKER_02: Its wings spread out and then it like
- 28:57rushes forward with like in the air just like it's penetrating
- 29:03twirling around and
- 29:05then it just um it um and then it um takes its claws out like
- 29:12talons and then um it
- 29:13plunges them right into um my double gangers body wait I just
- 29:20had an idea what if
- 29:21SPEAKER_02: you can't damage your own double gangers body
- 29:27So you get this magnificent falcon and as it comes out of you a
- 29:34similarly looking
- 29:36beast appears in front of Shadow Thornsley and it lasts for
- 29:45exactly as long as
- 29:46yours is the talons sink into the Shadow Thornsley's shoulder
- 29:51or wherever it was
- 29:51SPEAKER_01: attached
- 29:52SPEAKER_01: You said the damage has been done.
- 30:20SPEAKER_01: Yes, so it's instantly healed.
- 30:22SPEAKER_02: He's taking damage.
- 30:23SPEAKER_02: Try damaging a soldier.
- 30:28SPEAKER_01: So as all of this...
- 30:29He's fly away though,
- 30:30using his fly by trait,
- 30:33so he doesn't provoke an opportunity attack.
- 30:37SPEAKER_01: Does it stay?
- 30:37SPEAKER_01: Does that beast stay?
- 30:39SPEAKER_02: Yeah, it does.
- 30:39SPEAKER_02: Okay.
- 30:40SPEAKER_02: Concentration up to one hour.
- 30:41SPEAKER_01: Alright, no, that's fine.
- 30:42SPEAKER_01: You can just, you can decide what he does.
- 30:44SPEAKER_02: Fly by.
- 30:46SPEAKER_02: Wait.
- 30:47SPEAKER_02: Alright, soldier in your turn.
- 30:49SPEAKER_02: Can he decide what he does about his action?
- 30:55SPEAKER_01: I don't know.
- 30:55SPEAKER_01: Can you?
- 30:57SPEAKER_02: Um, well, casting it obviously is an action.
- 31:02SPEAKER_02: Um, you know, oh no.
- 31:05SPEAKER_02: Well... Well...
- 31:06SPEAKER_02: I think...
- 31:16But it takes its turn IMMEDIATELY AFTER you're so I didn't do
- 31:20that Yep that's fine
- 31:21So I don't know So technically it didn't do anything So it's
- 31:25just So describe for
- 31:27us where on the battlefield is this It's just like To the left
- 31:31of me Alright well
- 31:33remember that that one's there So No I mean bonus actions Yeah
- 31:37any bonus action Do
- 31:39SPEAKER_02: I have a bonus action Should I manifest
- 31:42SPEAKER_02: Let's start now Alright,
- 31:49SPEAKER_01: so then it's Shadow Thornsley's turn and what's your preferred weapon,
- 31:56SPEAKER_01: Thornsley?
- 31:59SPEAKER_02: Well, my preferred weapon I use the most.
- 32:02SPEAKER_02: Do you mean like the weapon I use the most?
- 32:04SPEAKER_02: Probably my quarterstaff.
- 32:06SPEAKER_01: Your quarterstaff?
- 32:07SPEAKER_02: I have javelins but I use my quarterstaff more.
- 32:12SPEAKER_01: All right,
- 32:13SPEAKER_01: so do a attack roll for me,
- 32:15SPEAKER_02: please And the damage damage Um,
- 32:19SPEAKER_02: it's a while this is actually
- 32:42It's really weird but like so with shield um since I have my
- 32:48magic in the shit
- 32:48SPEAKER_02: thing um Is it a reaction?
- 32:52Well um it yeah it is a reaction Alright since you didn't use
- 32:57your bonus Since you
- 33:00didn't do your bonus action you have a reaction so you can cast
- 33:03shield And now um
- 33:07SPEAKER_02: my AC is um the 20 for the next round
- 33:11SPEAKER_01: Okay, so how... Yep, alright, that's fine.
- 33:15SPEAKER_01: But you still take 3 damage.
- 33:16SPEAKER_01: I do.
- 33:18SPEAKER_01: Get a hit.
- 33:19SPEAKER_01: Well, what was the...
- 33:21SPEAKER_02: It was 19, not 20.
- 33:23SPEAKER_01: Oh, it's for the next round.
- 33:25SPEAKER_02: No, for this round and the next round.
- 33:27SPEAKER_01: Oh, for this round.
- 33:27SPEAKER_01: Okay, then it misses.
- 33:29SPEAKER_01: Very good.
- 33:29SPEAKER_01: Alright, soldier, we're up to you.
- 33:31SPEAKER_02: I'm going to cast...
- 33:33SPEAKER_02: I'm going to study.
- 33:34SPEAKER_01: Okay, so you do study action on what?
- 33:39SPEAKER_01: Yeah, so as you do so, you kind of tune in and you look at them.
- 33:47SPEAKER_01: Now, I want you to roll for me an investigation check, please.
- 33:54SPEAKER_02: Check?
- 33:55SPEAKER_01: Investigation check, yes.
- 33:56SPEAKER_02: 13.
- 34:05okay so with this 13 you realize that these clones
- 34:11doppelgangers whatever you want
- 34:12to call them technically they're called flawless reflections
- 34:19they are driven
- 34:20SPEAKER_01: Goddy balls!
- 34:40SPEAKER_01: And so that is what you get with your 13.
- 34:44SPEAKER_01: They are logically driven.
- 34:48SPEAKER_01: They are driven by logic and they don't deal with chaos or...
- 34:55SPEAKER_02: Doesn't it tell me their weaknesses and abilities and stuff?
- 35:01SPEAKER_01: In this case,
- 35:01SPEAKER_01: the weakness is chaos,
- 35:03SPEAKER_01: mistakes,
- 35:05SPEAKER_01: silliness,
- 35:05SPEAKER_01: embracing of flaws,
- 35:07or anything You would do necrotic damage because you're a
- 35:10cleric and you would
- 35:11SPEAKER_02: usually do radiant damage Um,
- 35:15SPEAKER_02: so,
- 35:15SPEAKER_02: I'll be like,
- 35:16SPEAKER_02: what I get,
- 35:16SPEAKER_02: let's move
- 35:18SPEAKER_01: Yep,
- 35:19SPEAKER_01: so their stat block immunity says they take zero damage from all attacks,
- 35:24SPEAKER_01: slashing,
- 35:25SPEAKER_01: piercing,
- 35:25SPEAKER_01: bludgeoning,
- 35:26SPEAKER_01: fire,
- 35:26SPEAKER_01: cold,
- 35:27SPEAKER_01: etc.
- 35:28SPEAKER_01: If an attack hits above its AC,
- 35:31SPEAKER_01: then a cracked glass will instantly regenerate any damage that appears.
- 35:40SPEAKER_01: They are immune to everything.
- 35:41SPEAKER_02: Except chaos.
- 35:44SPEAKER_02: Let's get those bodies.
- 35:50Don't know So that's your action bonus action or That's your
- 36:01action so do you want
- 36:02to use a bonus action No since I have shield wouldn't that be
- 36:11unpredictable because
- 36:13usually only a wizard would be able to cast that remember
- 36:15that's a copy of you
- 36:17So it also has shield It's a perfectly flawless version of you
- 36:22So it can do
- 36:23SPEAKER_02: everything that we can do?
- 36:24SPEAKER_02: It can do everything you can do Wait I know what I'm going to do
- 36:32SPEAKER_02: Guiding Bolt,
- 36:33SPEAKER_02: Armour,
- 36:33SPEAKER_02: Salmon,
- 36:34SPEAKER_02: Guiding Bolt,
- 36:35SPEAKER_02: Reuben's line Well,
- 36:36SPEAKER_01: you've taken your action,
- 36:37SPEAKER_01: so now we're back to,
- 36:39SPEAKER_01: so now it's Soldren,
- 36:40SPEAKER_01: the other Soldren's version,
- 36:42SPEAKER_01: so can you roll an attack roll for me,
- 36:45SPEAKER_01: um,
- 36:46SPEAKER_01: uh,
- 36:47SPEAKER_01: with your mace,
- 36:48SPEAKER_01: please?
- 36:49SPEAKER_02: Mace?
- 36:50SPEAKER_01: Ah,
- 36:50SPEAKER_01: so,
- 36:51SPEAKER_01: yeah,
- 36:51SPEAKER_01: so it's gonna move,
- 36:52SPEAKER_01: first of all,
- 36:53SPEAKER_01: it's gonna move,
- 36:53SPEAKER_01: uh,
- 36:55SPEAKER_02: how did it use his quarterstaff on me?
- 36:58SPEAKER_02: Cause it didn't move
- 37:00SPEAKER_01: Oh yeah, it also had to move.
- 37:02SPEAKER_01: Yep, that's fine.
- 37:03SPEAKER_01: So, um, so, Saldrin, can you do a mace attack roll, please?
- 37:08SPEAKER_02: Oh yeah, I've got Alfie's butt in my face, so... Alfie being the dog.
- 37:14SPEAKER_03: Alfie is off-lawless.
- 37:16SPEAKER_02: It's finished.
- 37:19SPEAKER_01: Alright, uh, so roll a mace attack roll, please?
- 37:32SPEAKER_02: Off Siri All right,
- 37:36so just tap somewhere else on your screen that'll disable Siri
- 37:39again Yep 22 Okay,
- 37:46SPEAKER_01: so that hits and do a damage roll Seven damage So you take seven damage,
- 37:53SPEAKER_01: please
- 37:55SPEAKER_01: Alright, so now we're back at the start.
- 37:58SPEAKER_01: Gabriel.
- 37:59SPEAKER_03: This is what I'm going to do.
- 38:01SPEAKER_03: Do something stupid.
- 38:02SPEAKER_02: Okay.
- 38:02SPEAKER_02: That's how they can be beat.
- 38:04SPEAKER_02: Do something unpredictable for an ASMR.
- 38:07Shoot Ruben's doppelganger because they wouldn't know that you
- 38:11would do that.
- 38:12So Gabriel This is what I'll do I'm going to jump up in the air
- 38:19and be like wing
- 38:21ding ding ding ding ding ding ding ding It's like doing the
- 38:24gritty in the air
- 38:26Alright so roll a performance check for me please Performance
- 38:29in the gritty
- 38:32Performance in the gritty I'm not the one doing it Mine's just
- 38:37one Mine is one You
- 38:39SPEAKER_02: grabbed the woman
- 38:41SPEAKER_02: What one?
- 38:44So you attempt that You jump up as you say and in your asimar
- 38:56form you look
- 38:58absolutely ridiculous with your critical fail you attempt to do
- 39:03the gritty and
- 39:04dance in front of your version and it looks quizzically at you
- 39:10and it says dance,
- 39:11SPEAKER_01: stand,
- 39:12SPEAKER_01: dance,
- 39:12SPEAKER_01: stand,
- 39:13SPEAKER_01: dance,
- 39:13SPEAKER_01: stand,
- 39:13SPEAKER_01: dance,
- 39:13SPEAKER_01: stand,
- 39:14SPEAKER_01: dance,
- 39:14SPEAKER_01: stand
- 39:16and then its head explodes and it falls and so its head
- 39:28explodes and it falls to
- 39:29the ground dead having lost its one and only hit point okay so
- 39:37next is Ebony Claw
- 39:41SPEAKER_02: okay I'm going to I'm an
- 39:45SPEAKER_02: I'm going to try and let me just see what I'm worst at.
- 39:50SPEAKER_02: Oops.
- 39:52SPEAKER_02: What are you worst at?
- 39:53SPEAKER_02: What are you worst at?
- 39:55SPEAKER_03: I know what I'm going to do.
- 39:56SPEAKER_02: I'm going to go on a floor.
- 39:57SPEAKER_02: What am I worst at?
- 39:58SPEAKER_03: And I'm going to say woof woof.
- 40:00I'm going to try an athletics check to see if I can do like a
- 40:06handstand cartwheel.
- 40:07SPEAKER_02: That's predictable.
- 40:11SPEAKER_02: No, but I have plus one, so if I get really low, I'll probably fail.
- 40:17SPEAKER_02: Okay, so I'm gonna do that.
- 40:19SPEAKER_02: Oof.
- 40:20SPEAKER_03: Come on.
- 40:22SPEAKER_02: Seven.
- 40:24SPEAKER_01: So, explain to us what you're actually trying to do.
- 40:28Okay,
- 40:28so I'm trying to do a handstand which goes like,
- 40:32like handstand roll over.
- 40:35SPEAKER_02: Do a roll, slide on my, slide on my bum cheek.
- 40:40SPEAKER_02: So halfway through whatever routine that was, the perfect version of you
- 41:04SPEAKER_01: says, this is not something I would ever have failed at.
- 41:09And so with your seven,
- 41:10you actually trip over your own legs and you fall flat on your
- 41:14face.
- 41:15SPEAKER_01: You take one damage with a bloody nose and the perfect version says,
- 41:20SPEAKER_01: how is this the person that I'm supposed to have copied?
- 41:24SPEAKER_01: And its eyes twitch and smoke starts coming out of its ear.
- 41:29SPEAKER_03: And it says, dog pee, dog pee, dog pee.
- 41:31SPEAKER_03: No more bread.
- 41:32SPEAKER_03: Sit.
- 41:36SPEAKER_01: And it explodes and falls dead on the ground.
- 41:38SPEAKER_01: Now.
- 41:38SPEAKER_02: Hang on.
- 41:39SPEAKER_02: How can it fall down on the ground if it explodes?
- 41:43SPEAKER_01: And now it's up to Thornsley's turn.
- 41:45SPEAKER_02: Do something stupid.
- 41:48SPEAKER_02: I am so dick.
- 41:48SPEAKER_02: Do something stupid.
- 41:50SPEAKER_02: Do something stupid.
- 41:51SPEAKER_02: Well.
- 41:53SPEAKER_03: Do the worst thing you're worst at.
- 41:57SPEAKER_02: Well.
- 41:58SPEAKER_02: What if.
- 41:59SPEAKER_02: Religion.
- 42:00SPEAKER_02: Okay.
- 42:01SPEAKER_02: Actually, no.
- 42:02SPEAKER_02: No, athletics.
- 42:04SPEAKER_02: Well, no.
- 42:05SPEAKER_02: Maybe religion and maybe ego-like.
- 42:09SPEAKER_02: No, athletics.
- 42:10SPEAKER_02: Let him decide.
- 42:11SPEAKER_02: Wait,
- 42:14SPEAKER_02: yeah,
- 42:14SPEAKER_02: I'm going to do athletics and I'm going to do like rock,
- 42:17SPEAKER_02: paper,
- 42:17SPEAKER_02: scissors,
- 42:18SPEAKER_02: rock,
- 42:18SPEAKER_02: paper,
- 42:18SPEAKER_02: scissors,
- 42:18SPEAKER_02: rock,
- 42:19SPEAKER_02: paper,
- 42:19SPEAKER_02: scissors,
- 42:19SPEAKER_02: rock,
- 42:20SPEAKER_02: paper,
- 42:20SPEAKER_02: scissors,
- 42:20SPEAKER_02: rock,
- 42:20SPEAKER_02: paper,
- 42:21SPEAKER_02: scissors,
- 42:21SPEAKER_02: rock,
- 42:21SPEAKER_02: paper,
- 42:22SPEAKER_02: scissors.
- 42:22SPEAKER_02: Then I'm going to punch him.
- 42:25Okay,
- 42:25so you do that,
- 42:27and you go rock,
- 42:28paper,
- 42:28scissors,
- 42:28rock,
- 42:29paper,
- 42:29scissors,
- 42:30and...
- 42:32I do it like a hundred times and he gets kind of bored,
- 42:35then I just punch him.
- 42:39and he matches your Rock Paper Scissors and every single one
- 42:42that you do he does as
- 42:44well because it's a perfect clone of you and so it thinks the
- 42:48same does the same
- 42:50whatever and then when you go to punch him he also goes to
- 42:54punch you and you
- 42:58actually take 2 damage but it was too predictable and so he's
- 43:01not dead so now it is
- 43:02SPEAKER_02: Shadow Thornsley's turn
- 43:07SPEAKER_02: My unarmed strike is one.
- 43:10SPEAKER_02: So I'll automatically do one damage.
- 43:13SPEAKER_02: Also, you would have to roll for attack.
- 43:16SPEAKER_02: Would I?
- 43:17SPEAKER_02: Yeah, I would.
- 43:18No,
- 43:19because you were doing an athletics check to do rock,
- 43:21paper,
- 43:22scissors.
- 43:22SPEAKER_01: Yeah, and what did I roll?
- 43:25SPEAKER_01: The damage you take is two as a result.
- 43:28SPEAKER_01: Now, Shadow Thornsley, can you please roll for me a quarterstaff attack?
- 43:33SPEAKER_02: Ten.
- 43:34SPEAKER_02: Shadow Thornsley?
- 43:34SPEAKER_02: Wait, do you mean me?
- 43:36SPEAKER_01: Yes, so roll a quarterstaff attack roll.
- 43:39SPEAKER_01: Quarterstaff 4 So that misses and he does nothing further.
- 43:46SPEAKER_01: Soldran, up to you.
- 43:47SPEAKER_02: Cleric of Logic Cleric of Logic should be stupid.
- 43:51SPEAKER_02: I should go on the floor and I should go back up and check it out.
- 43:56SPEAKER_01: So roll a performance chip for me please.
- 43:59SPEAKER_02: Let's say bye.
- 44:05and so you get halfway through your chicken dance routine and
- 44:09also pick up the
- 44:10floor so if you have a fire you're smashing your head into the
- 44:13face you're smashing
- 44:15your head into the face climb climb yeah so you actually take
- 44:20two bludgeoning
- 44:20damage from that however the shadow version of yourself shadow
- 44:27Isaiah or shadow
- 44:29SPEAKER_01: Saldron looks again with bewilderment at the
- 44:33The weird chicken display in front of it And he actually tries
- 44:39to do the same thing
- 44:40He bends over to try and pretend to be a chicken And then hits
- 44:44his face so hard
- 44:45against the ground That the head of that construct pops off And
- 44:49you just see little
- 44:49wires sparking coming out And it is dead in front of you Hello
- 44:55So we're back to the
- 44:56SPEAKER_03: top of the order I never go to the overbearing store Gabriel
- 45:01SPEAKER_03: It's only Thornsley's clone that's left.
- 45:04Oh I'm going to go to Thornsley's clone and I fly up and say
- 45:08you don't have your
- 45:09SPEAKER_03: wings yeah and go
- 45:27So this time shadow thought they look at you and says I've seen
- 45:32this before and
- 45:34SPEAKER_03: nothing happens all right Ebony claw I'm gonna go
- 45:57SPEAKER_02: I'm gonna go to here, um, Shadow Thorn Sleeve.
- 46:03SPEAKER_02: And then, what's something we haven't done before that's still paired?
- 46:06SPEAKER_03: Uh, fall off a bridge.
- 46:09SPEAKER_02: Go onto the floor and be a dog and be like, woof, woof, woof.
- 46:14SPEAKER_02: No, but don't use the woofing part and just say, meow, I'm a dog.
- 46:19SPEAKER_02: Yeah, I'll do that.
- 46:20SPEAKER_03: Meow, I'm a dog and I had 11... No, meow, I'm a dog and I had 11...
- 46:26Teen Kittens I have 11 Teen Kittens And so Shadow Thornsley
- 46:39looks at you and says
- 46:41That's very strange But that does seem like something a bard
- 46:45would do And so
- 46:47SPEAKER_01: nothing happens So now it's Thornsley's turn Teddy,
- 46:51SPEAKER_03: what's something unpredictable that
- 46:55Unpredictable Silly Something that doesn't help you win the
- 47:03battle Can I just say
- 47:06would you give me the extra like spice or like room to like say
- 47:11that there was like
- 47:13let's say I'm a little row of plants just glass plants just
- 47:18there and I'm like I'll
- 47:22SPEAKER_02: just fireball them and say
- 47:24SPEAKER_02: I hate plants.
- 47:26SPEAKER_02: I'm no longer a druid.
- 47:29SPEAKER_01: So do a firebolt attack roll.
- 47:32SPEAKER_02: Plant.
- 47:33SPEAKER_02: I know what I'm going to say.
- 47:35SPEAKER_01: Damage.
- 47:35SPEAKER_02: 1d10.
- 47:36SPEAKER_02: 4 damage.
- 47:40So this row of plants that you see there gets totally
- 47:44obliterated with your only
- 47:46four damage because they're made of glass and the Shadow Thorns
- 47:50says hey a druid
- 47:52would never do this they are lovers of and then explodes and
- 47:58they're all dead
- 48:00So as they all disappear and the last one falls to the ground
- 48:05you are these
- 48:07SPEAKER_01: reflections of you ultimately disappear now
- 48:20As the last one of these perfect clones shatter they fall into
- 48:23this piles of
- 48:25harmless bits and pieces and as you look at them they turn into
- 48:29a fine kind of dust
- 48:31like snow much like you've seen the yeah much like the rest of
- 48:36the forest that you
- 48:37SPEAKER_01: just escaped last time when you walked across the grove and so the the
- 48:43SPEAKER_01: oppressiveness of the silence of this room is finally broken
- 48:47SPEAKER_01: And the hundreds of mirrors that have been hanging around,
- 48:51SPEAKER_01: they all turn into normal,
- 48:53SPEAKER_01: just normal,
- 48:54SPEAKER_01: slightly dusty bits of glass.
- 48:56SPEAKER_01: And you can actually see your real reflections again.
- 48:59SPEAKER_01: They are smudged and scratched and a little bit messy,
- 49:02SPEAKER_01: Dad's Dungeon
- 49:32SPEAKER_01: And that is where we will leave our adventure for today.
- 49:35SPEAKER_02: That's why I wanted to leave it.
- 49:38SPEAKER_02: Could the Elisa go up the staircase?
- 49:40SPEAKER_02: I took no damage in that battle, lucky.
- 49:43SPEAKER_02: I only took two damage, but I had four temporary hit points.
- 49:46SPEAKER_03: DM, can I cut my skewboard pins on myself?
- 49:52SPEAKER_03: Goodberry two times so I can heal myself fully.
- 49:55SPEAKER_03: No you cannot.
- 49:56Perhaps you can do that next time but for now our adventure is
- 49:59at an end and so
- 50:01players thank you so much for your time around around the table
- 50:05with us today again
- 50:06SPEAKER_02: as
- 50:08as always if you've been listening online and following our
- 50:11podcast along we thank
- 50:13you for joining us we ask that you will share this with whoever
- 50:16you think might
- 50:17find this interesting and a special shout out as well to the
- 50:20Kids Table the famous
- 50:22podcast and perhaps the first podcast of D&D Playthrough for
- 50:27young children who are
- 50:29actually one of our subscribers and so thank you to them for
- 50:32also joining us today
- 50:34SPEAKER_01: and around the table today we've had Playing With Us
- 50:37SPEAKER_03: Dad's Dungeon Dudes