
Abnormal Mapping 108: Metroid Prime
This month we return to the heady days of the early 00s when all things seemed possible and Nintendo unleashed the Citizen Kane of video games on all of us. What does Metroid Prime tell us about American soft power in a post-war era? Not very much, turns out, but it’s still pretty good! Thank you to patron Dan for bringing this game to us and guesting on this long episode full of platform love, shooting complaints, and general mood appreciation.
Send us questions about our game clubs, other games, or gaming in general! podcast@abnormalmapping.com
If you would like to support us please visit…
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.