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Geekstorians: The Pixel Economy | How Gaming Became The World’s Biggest Entertainment Industry
Video games didn’t just become bigger than film, music and TV. They became places people went, watched, gathered, spent money, and built memories inside.
In this episode of Geekstorians, Dave from Geektown looks at how gaming quietly became the largest entertainment industry on Earth, and why nobody really announced it.
The story begins in April 2020, when millions of people attended Travis Scott’s Astronomical concert inside Fortnite. To some, it looked like a clever pandemic workaround. But for players, this was not a sudden novelty. Fortnite had already become a venue, a stage, a social…
The skinny
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