Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Episode 17 (S3E17)
Transcript
- 0:00Speaker 1: Hi, this is Sasa Kapakli and are listening to Tale
- 0:03Speaker 1: of the Manticor.
- 0:07Speaker 2: The following podcast is intended for a mature audience. Listener
- 0:11Speaker 2: discretion is advised. Welcome back to Tale of the Manticor
- 0:29Speaker 2: season three. Like the creature from which it takes its name,
- 0:33Speaker 2: Tale of the Manticor is a mashup, a cross breeding
- 0:36Speaker 2: between two different species of storytelling. Here you will find
- 0:40Speaker 2: the unpredictability of old school paper and dice games with
- 0:43Speaker 2: the story craft of a dark fantasy novel. No character
- 0:47Speaker 2: is sacred and none will be spared if the dice
- 0:50Speaker 2: decide their fate is at hand. According to Laura, the
- 0:54Speaker 2: Tale of a Manticore is barbed with cruel iron spikes.
- 1:00Speaker 2: Be much pain in the days ahead. Last time on
- 1:12Speaker 2: Tale of the Mantigor, Chapter sixteen opens with the party
- 1:15Speaker 2: members speculating on the source of some smoke spotted about
- 1:19Speaker 2: a quarter of a mile away. They investigate and find
- 1:22Speaker 2: more ruined buildings. Of them all, only one is intact,
- 1:26Speaker 2: and even beyond the smoke, there are signs that it
- 1:28Speaker 2: is occupied. The Companion's watch in hiding to no avail. Eventually,
- 1:33Speaker 2: Tantyr cannot wait any longer. And suggests they knock on
- 1:36Speaker 2: the door. The occupant, who responds to the PCs with
- 1:40Speaker 2: threats at first, turns out to be friendly, and when
- 1:42Speaker 2: the door opens we meet Dalen Fairwynd. He's a cleric
- 1:46Speaker 2: of sit All, and through their meeting and subsequent conversation
- 1:49Speaker 2: we learn that he is here both to escape persecution
- 1:52Speaker 2: and Camertine and as a sort of pilgrimage. He wants
- 1:56Speaker 2: to lift what he calls the curse of Moroc. Moroc
- 1:59Speaker 2: was one of the original kings of the Kymor people,
- 2:01Speaker 2: the same king that would later leave these parts and
- 2:04Speaker 2: found the kingdom of Camertine to the west. Faerwyn shares
- 2:07Speaker 2: the story behind Moroc's curse. It's a tragic tale of infidelity, regicide, infanticide,
- 2:13Speaker 2: and sacrilege. In it, the king returns from a hunt
- 2:16Speaker 2: to find that his wife has given birth to a bastard.
- 2:19Speaker 2: To protect it and herself against her husband's inevitable wrath,
- 2:23Speaker 2: she has pledged her own life and that of her
- 2:25Speaker 2: baby to the service of Sadal. By kym or law,
- 2:29Speaker 2: none may harm a cleric of the Sun deity, not
- 2:32Speaker 2: even the king. What the queen does not expect is
- 2:35Speaker 2: from Moroc to cast this law aside, and for this
- 2:38Speaker 2: she pays with the life of her newborn child.
- 2:40Speaker 3: And her own.
- 2:46Speaker 2: Chapter seventeen, Part one, Day sixteen afternoon mythic event meaning
- 2:55Speaker 2: assist the innocent party. Status achillea and of seven hit points,
- 3:02Speaker 2: Cord five of eleven, de Renni nine of nine, ten
- 3:08Speaker 2: Tier six of six supplies. The companions have five portions
- 3:14Speaker 2: of food and twenty one of water. Spells available. Achillia
- 3:19Speaker 2: has memorized message times two. Cord can cast, entangle and
- 3:25Speaker 2: locate plants and animals. Fairwind had just finished telling the
- 3:32Speaker 2: tragic tale of Moroc's curse.
- 3:34Speaker 1: That's what history tells us, and it rings true to me.
- 3:37Speaker 1: The Church of the Sacred Flame and some moral has
- 3:40Speaker 1: oh Nowther had an extensive collection of chronicles. My I
- 3:48Speaker 1: suppose they're all lost.
- 3:49Speaker 2: Though, Fairwind smiled wistfully, such a lass.
- 3:53Speaker 3: What happened until morrow, asked Achillia, you mentioned some troubles.
- 3:57Speaker 2: Fairwind took a bite from his portion of the duck
- 4:00Speaker 2: and chewed thoughtfully for a moment before.
- 4:02Speaker 1: Replying, great troubles. And not only for was it all's faithful,
- 4:07Speaker 1: but for all folk who value the good and the just.
- 4:12Speaker 2: Achillie quickly translated for the sake of the elves, and
- 4:15Speaker 2: then turned back to frewynd go On.
- 4:17Speaker 1: The king Colfrey was his name, was a very bad king.
- 4:23Speaker 1: The people called him Colfrey the Terrible, and for good reason.
- 4:28Speaker 1: He was petty, sadistic, prideful. He fell ill and disappeared
- 4:33Speaker 1: for a while. Then his new wizard, the Archmagis or Lah,
- 4:39Speaker 1: brought him back from the brink of death, and even
- 4:42Speaker 1: to this day cares for him. It is said the
- 4:46Speaker 1: king will tolerate the company of no one else. He
- 4:49Speaker 1: never leaves his bed chamber, speaks exclusively through the wizard,
- 4:53Speaker 1: who acts as a de facto king in his place.
- 4:57Speaker 2: The cleric took another bite and swallowed heart.
- 5:00Speaker 1: Things got much worse upon Coffrey's return. It was as
- 5:03Speaker 1: if only those worst elements of his nature survived whatever
- 5:07Speaker 1: illness befell him. He was crueler than ever before. The
- 5:12Speaker 1: city began to suffer. The gates were shut, no one
- 5:15Speaker 1: was allowed in or out. People people went hungry. The
- 5:20Speaker 1: cathedral of Vessel Luna was closed, and the priests fled
- 5:24Speaker 1: in fear of befalling the same fate as the followers
- 5:27Speaker 1: of Sadal.
- 5:29Speaker 3: What happened to the followers of Saddan.
- 5:32Speaker 1: Our church had already been closed and its members imprisoned.
- 5:38Speaker 1: None of them were ever seen again. I was one
- 5:41Speaker 1: of the lucky few who avoided capture.
- 5:45Speaker 3: How did you manage that?
- 5:46Speaker 1: Sheer luck? I happened to be away on pilgrimage when
- 5:50Speaker 1: the arrests happened, and when I came back there were
- 5:53Speaker 1: chains on the doors of my church, and the notice
- 5:56Speaker 1: of arrest had been posted. I fled to Mere, where
- 6:00Speaker 1: a smaller church of Sidal was still operating. But I
- 6:02Speaker 1: knew my days of freedom were numbered. Palfrey's wizard would
- 6:07Speaker 1: soon deploy priests hunters in an effort to stamp out
- 6:10Speaker 1: all religion and still moral. These were hard men, mercenaries,
- 6:17Speaker 1: broken handed survivors from Nipule. It was only a matter
- 6:20Speaker 1: of time before they cast their net wider and started
- 6:23Speaker 1: searching in the smaller towns Mirepool would have been next.
- 6:27Speaker 2: Ferwin talked at some length that about his religious persecution,
- 6:31Speaker 2: pausing every so often to allow a chilia to translate.
- 6:34Speaker 2: She related the information as best she could, though she
- 6:37Speaker 2: did not know most of the places he named and
- 6:39Speaker 2: could only follow him generally, and.
- 6:41Speaker 1: So eventually we decided to leave Silmoral altogether. At first
- 6:46Speaker 1: we considered Zatia, but that kingdom is not friendly to
- 6:49Speaker 1: the followers of Sidal cameronth would have been a better choice.
- 6:52Speaker 1: But to get there or must pass through Westmire very dangerous.
- 6:56Speaker 1: So in the end we decided to come here, the
- 7:00Speaker 1: place of our origins, try to lift the curse if
- 7:04Speaker 1: we were able, or else die in the attempt.
- 7:07Speaker 3: You said we did you not come here alone?
- 7:11Speaker 2: No, replied fair Wind.
- 7:13Speaker 1: No, I did not come alone.
- 7:15Speaker 2: He looked down and studied the floor. Achille did not
- 7:18Speaker 2: pursue the question.
- 7:19Speaker 3: I'm sorry, it must be hard to lose your home.
- 7:23Speaker 2: A lump rose in her throat as she spoke the
- 7:25Speaker 2: words and thought of her. Bobby Tender broke the tense silence.
- 7:32Speaker 2: What did he say, he asked in a whisper. Achillie
- 7:35Speaker 2: told him as much as she had understood.
- 7:37Speaker 1: Ask him about the Orcs.
- 7:39Speaker 3: If they have come this far north, he would have
- 7:42Speaker 3: seen them.
- 7:43Speaker 2: The young half elf relaid the question, and fair Wind
- 7:45Speaker 2: looked up blankly.
- 7:47Speaker 1: Orcs around here? No, the Orcs would not dare to now.
- 7:51Speaker 1: There are far worse things abroad during the night than them.
- 7:55Speaker 3: When we were outside your door. You said you could
- 7:57Speaker 3: get no respite from the wicked? What kind of creatures
- 8:00Speaker 3: roamed this land? Exactly?
- 8:03Speaker 2: Fair Wind stood up and paced back and forth across
- 8:05Speaker 2: the floor as he spoke.
- 8:07Speaker 1: The accursed, the undead, But only at night, never during
- 8:13Speaker 1: the day. They seem to avoid this place. You see,
- 8:17Speaker 1: it used to be a.
- 8:18Speaker 2: Chapel, said Achillia, finishing his sentence.
- 8:21Speaker 1: Yes, that's right, But how did you come to that conclusion?
- 8:26Speaker 3: The shirds of glass on your table they are from
- 8:29Speaker 3: a stained glass window, are they not?
- 8:31Speaker 1: Indeed they are, But again, how did you know?
- 8:37Speaker 2: Achillie decided to take a risk. She opened her satchel
- 8:40Speaker 2: and rummaged around for a moment before pulling out her
- 8:42Speaker 2: bundle of clothes. These she carefully unwrapt to reveal the
- 8:46Speaker 2: jet interquoise skull they had found in the ocre's cave.
- 8:50Speaker 2: Good Heavens, said fair Wind.
- 8:52Speaker 3: You know what this is, best, Achillia.
- 8:55Speaker 1: It is a relic from these ruins. You have never
- 8:59Speaker 1: been here before, have you? However, did it come into
- 9:02Speaker 1: your possession?
- 9:03Speaker 3: We encountered a horrible creature. We think it was an ogre,
- 9:07Speaker 3: some thirty or forty miles to the south. This was
- 9:10Speaker 3: in its cave, part of its treasure.
- 9:12Speaker 2: Fairwind seemed to see the party in a new light,
- 9:14Speaker 2: and his gaze darted between their various weapons.
- 9:17Speaker 1: Oh, it would seem to me no mean feat to
- 9:20Speaker 1: divorce an Ogre from his treasure. Did you we killed it?
- 9:25Speaker 3: Yes, though it almost split cord in two before it fell.
- 9:30Speaker 2: Good heavens, fair Wind repeated.
- 9:32Speaker 1: May I take a closer look.
- 9:35Speaker 2: Of course, Achillia handed him the small skull.
- 9:40Speaker 1: I've read about this kind of thing in Zygog's histories.
- 9:43Speaker 1: That's why I learned about the Curse of Murac as well.
- 9:45Speaker 1: It is an exceptional set of volumes.
- 9:49Speaker 3: I thought it looked like a child's skull, But what's
- 9:52Speaker 3: it for.
- 9:53Speaker 2: That's a chilia it is, It's the skull of a prince,
- 9:56Speaker 2: began fair Wind.
- 9:58Speaker 1: His name was Ah.
- 10:01Speaker 2: The cler closed his eyes once again, but this time
- 10:03Speaker 2: in an effort to.
- 10:04Speaker 1: Remember Leirin, that is the name prince Lyrain. He died
- 10:09Speaker 1: of some disease or other when he was just a boy,
- 10:11Speaker 1: and it was a tradition of the Khmors to decorate
- 10:14Speaker 1: the skulls of the deceased only if they were of
- 10:16Speaker 1: royal blood. Of course, if you found this one so
- 10:20Speaker 1: far to the south that would seem to indicate that
- 10:22Speaker 1: tomb robbers have already been here. Perhaps that is why
- 10:27Speaker 1: the dead are restless.
- 10:30Speaker 2: But Callier wanted to know more about the restless dead.
- 10:33Speaker 3: You've seen spirits walk abroad only a knight, but they
- 10:37Speaker 3: won't enter this place, as I am a priest of Sadhal,
- 10:39Speaker 3: and by law, no khymor may harm one of the
- 10:41Speaker 3: sun God's servants.
- 10:43Speaker 1: Neither peasant nor warrior nor king. This injunction, I believe
- 10:47Speaker 1: persists beyond the grave.
- 10:49Speaker 3: And what do these spirits look like?
- 10:52Speaker 2: Fairwind's brow lifted at the question.
- 10:54Speaker 1: They are the living skeletons risen from their graves. Their
- 11:00Speaker 1: bones are attached neither by muscle nor sinew, yet they
- 11:03Speaker 1: hold together as though a body of flesh surrounded them.
- 11:08Speaker 1: They all look this way, Achillia pressed, You seem to
- 11:11Speaker 1: be searching for a specific answer.
- 11:13Speaker 2: Achillia, suppose you tell me what you are hoping to
- 11:16Speaker 2: hear now there seemed to be no other choice. Achillia
- 11:20Speaker 2: told him all about her dreams, including a brief communication
- 11:23Speaker 2: with the dead Prince lear Haine.
- 11:25Speaker 1: So you actually spoke with him.
- 11:29Speaker 2: With the prince, fair Wind was filled with wonder.
- 11:32Speaker 3: Not precisely, but we exchanged words after a fashion. I
- 11:36Speaker 3: knew it was more than a dream.
- 11:39Speaker 1: What secrets might the.
- 11:40Speaker 2: Dead share, breathed the cleric reverently.
- 11:43Speaker 1: Perhaps it would be best not to know.
- 11:47Speaker 3: Lehne only wanted to tell me that he thought he
- 11:49Speaker 3: was dead and that he needed help finding something. He said,
- 11:53Speaker 3: I was there to take him home. I'm still not
- 11:55Speaker 3: sure what to make of that. Surely the castle was
- 11:58Speaker 3: his home the rest of the dead.
- 12:01Speaker 1: Sometimes a spirit can become trapped in the living world
- 12:04Speaker 1: if their remains are disturbed.
- 12:06Speaker 3: But you are as certain you have not seen him.
- 12:09Speaker 1: No, no, not as you've described him. Now, the damn
- 12:13Speaker 1: souls I have seen belonged, I believe to those who
- 12:15Speaker 1: are once common as Mura's subjects.
- 12:19Speaker 3: I would help the spirit if I knew how.
- 12:22Speaker 2: Thus the wheel of destiny turns was Fairwind's cryptic reply,
- 12:26Speaker 2: a killer.
- 12:27Speaker 1: Your being here was preordained, inevitable. Your purpose here could
- 12:32Speaker 1: not be clearer.
- 12:34Speaker 3: I don't understand what purpose.
- 12:37Speaker 2: Fair Wind's eyes were bright.
- 12:39Speaker 1: Don't you see Sadal has sent you here to help
- 12:42Speaker 1: this lost soul find what it seeks, and to help
- 12:46Speaker 1: me lift the curse.
- 12:56Speaker 2: When I rolled up my current mythic event, meaning assist
- 12:59Speaker 2: the Innocent. It felt like the story was trying to
- 13:01Speaker 2: communicate with me through a veil, not unlike Prince Learhanes
- 13:05Speaker 2: trying to speak with Achillie. Now that the potential quest
- 13:08Speaker 2: to help the spirit is on the table, it's time
- 13:10Speaker 2: to roll for a new event, meaning using depresentile. I've
- 13:14Speaker 2: got sixty seven open and sixty one success open success
- 13:22Speaker 2: open successfully. Maybe I'm not quite sure what this means,
- 13:26Speaker 2: but that's not a problem. I'll just keep it in
- 13:28Speaker 2: the bank until I can put it to use. Since
- 13:30Speaker 2: I have my dice bag open, I'm thinking I should
- 13:32Speaker 2: go ahead and roll up fair Wind's stats. I don't
- 13:35Speaker 2: know if he's going to become a PC, but I
- 13:37Speaker 2: do see his interests aligning with those of the companions,
- 13:40Speaker 2: at least for the short term. With that in mind,
- 13:43Speaker 2: I'll use my three D six down the line, re
- 13:45Speaker 2: rolling fives in under method. Here we go for strength eleven, intelligence,
- 13:54Speaker 2: hum thirteen interesting, wisdom only eleven Well, that does makes
- 14:00Speaker 2: sense after a fashion dexterity an eight constitution, What, oh
- 14:06Speaker 2: my goodness, that is a seventeen charisma fifteen. These are
- 14:13Speaker 2: exceptional stats. The intelligence role awards fair Wind an extra language.
- 14:18Speaker 2: We know it is Nelvish, so which is it. There's
- 14:21Speaker 2: a list of potential languages on page thirteen of the
- 14:23Speaker 2: BX rules, but it includes things like Minotaur and Medusa.
- 14:28Speaker 2: It's not going to work for me. I think I'll
- 14:30Speaker 2: twist the rules a bit and replace the additional language
- 14:33Speaker 2: with an extensive knowledge of history. Fair Wind will have
- 14:36Speaker 2: a deep understanding of the ancient k Moors in future
- 14:40Speaker 2: we're applicable. I'll roll against his intelligence score if tough
- 14:43Speaker 2: questions arise on that subject, to see if he might
- 14:45Speaker 2: know the answer. His DEX score gives him a minus
- 14:48Speaker 2: one penalty to missile weapons, funny that, considering he complained
- 14:52Speaker 2: of his bad aim with the sling earlier, and a
- 14:54Speaker 2: minus one penalty to his armor class. However, his impressive
- 14:58Speaker 2: constitution score of seventeen means he gets plus two hit points,
- 15:01Speaker 2: making eight in total since the first level cleric. The
- 15:05Speaker 2: high charismas score seems a little utter step with the
- 15:07Speaker 2: way I've described him, but it's not hard to imagine
- 15:10Speaker 2: that even if he's a little socially awkward, Fairwind has
- 15:13Speaker 2: an inner strength that comes from his absolute conviction in
- 15:16Speaker 2: his faith. He shows him, the way he carries himself
- 15:19Speaker 2: and the way his eyes shine when he talks about it.
- 15:21Speaker 2: All the quick reminder that in BX, clerics do not
- 15:24Speaker 2: get spells until second level. Fairwind is going to have
- 15:27Speaker 2: to earn that. But I will give him a leg
- 15:30Speaker 2: up and put him halfway to level two. He's been
- 15:32Speaker 2: through a lot already, after all, so this feels appropriate.
- 15:36Speaker 2: If he's still around on episode twenty one, fair Wind
- 15:39Speaker 2: will advance to level two. All right, let's take a
- 15:42Speaker 2: quick break. When we return, we'll see if Achillea and
- 15:45Speaker 2: her party are willing to help their new friend. Chapter
- 15:57Speaker 2: twenty seven, Part two, Day sixteen afternoon mythic event meaning
- 16:07Speaker 2: open success party status. The party's status is unchanged. Achillie
- 16:17Speaker 2: spent some time conferring with Dorni intent here in Elvish.
- 16:20Speaker 2: She wanted to know if they would support her if
- 16:22Speaker 2: she chose to help the Spirit of Lerahane. They promised
- 16:25Speaker 2: to stand behind her no matter what. Court, for his part,
- 16:29Speaker 2: agreed that it was the right thing to do. Finally,
- 16:32Speaker 2: she turned back to fair Wind.
- 16:33Speaker 3: We'll offer whatever help we.
- 16:35Speaker 2: Can, she said, taking the decorated skull back. When the
- 16:37Speaker 2: cleric offered it to help.
- 16:39Speaker 3: The spirit find peace. Perhaps that will lift the curse.
- 16:43Speaker 2: I hope, so replied fair Wind.
- 16:45Speaker 1: But even if not to do good is to do
- 16:47Speaker 1: Sidal's will, and I am sure we will have his
- 16:50Speaker 1: blessing for our efforts. Now, in your dream you mentioned
- 16:54Speaker 1: a pair of thrones in.
- 16:56Speaker 2: The dais as, Achillia excited.
- 17:00Speaker 1: No, I haven't, but I know where the castle once stood,
- 17:04Speaker 1: and that would seem like a good place to look.
- 17:05Speaker 2: Yes, Fairwind walked to the back of the room and
- 17:08Speaker 2: plucked the silver medallion from its spot on the wall.
- 17:12Speaker 2: When he slipped it around his neck, Achillia saw that
- 17:15Speaker 2: it bore a symbol of the sun.
- 17:16Speaker 1: Let's go now you have another time in mind. Yes,
- 17:20Speaker 1: now come, better to walk whilst it all's lights still shines,
- 17:24Speaker 1: I should think.
- 17:25Speaker 2: Fairwind made for the door, and Achillee followed. She told
- 17:28Speaker 2: the others that they were all going to investigate the
- 17:30Speaker 2: sight of the old castle. Tint Here, remembering, pointed out
- 17:34Speaker 2: that they had seen a large room nearby, though he
- 17:36Speaker 2: thought there wasn't enough stonework for it to have been
- 17:39Speaker 2: such a large building. Achillie just shrugged and shouldered her bag.
- 17:42Speaker 3: Perhaps part of his castle was made of wood.
- 17:44Speaker 2: She said to him in Elvish, and then in the
- 17:46Speaker 2: common tongue, said dan. Apart from the medallion around his
- 17:51Speaker 2: neck and his cudgel, the cleric took nothing with him.
- 17:54Speaker 2: He removed the bar from the door and opened it,
- 17:58Speaker 2: then looked back and gave Achillea a reassuring smile. Even
- 18:02Speaker 2: though she had only known him for an hour, it
- 18:04Speaker 2: seemed to her that the man was standing taller than before. Come,
- 18:08Speaker 2: he said as death through the doorway. Outside, everything was
- 18:14Speaker 2: as it had been before. To the left, with a
- 18:17Speaker 2: tree stump and the wood axe with its blade half
- 18:19Speaker 2: buried in it. Beside that was an old bucket, now
- 18:22Speaker 2: full of rain water. Straight Ahead was a rubble strewn
- 18:25Speaker 2: stretch of sward, choked by crabgrass and weeds. Everywhere they looked,
- 18:30Speaker 2: the vegetation was dead, or stunted or twisted. Fair one
- 18:34Speaker 2: seemed to read their thoughts.
- 18:35Speaker 1: The curses blighted the land.
- 18:38Speaker 2: He cleared his throat this way as Achillie, then cord,
- 18:42Speaker 2: then to Rennie, followed tender shut the door to the chapel,
- 18:46Speaker 2: and then fell in behind them drew maniest persona ten tier.
- 19:03Speaker 2: The door shut with a bang. He was to spend
- 19:06Speaker 2: the next four hours alone in this little bedroom as punishment,
- 19:10Speaker 2: and he knew he deserved it. Strict discipline for eleven
- 19:13Speaker 2: children was commonplace, but it was somewhat rare for boys
- 19:16Speaker 2: of his age, who were considered young adults. The look
- 19:20Speaker 2: in his father's face was still vivid in Tenttyer's mind's eye.
- 19:24Speaker 2: It was an expression of frustration and disappointment more than anger.
- 19:28Speaker 4: Ten Tier, I just don't know what to do with you.
- 19:32Speaker 4: Why do you insist upon acting this way?
- 19:35Speaker 2: His father had said in a heavy voice. He was
- 19:37Speaker 2: referring to Tantyer's latest rebellion, talking back to elder val Kene, or,
- 19:42Speaker 2: more precisely, showing a lack of proper respect. These little
- 19:46Speaker 2: incidents were becoming commonplace, and his father was growing more
- 19:49Speaker 2: and more upset.
- 19:51Speaker 4: You bring shame upon our family each time you do this.
- 19:55Speaker 4: What do you have to say for yourself?
- 19:57Speaker 2: This time ten Tier had replied with stony silence and
- 20:00Speaker 2: what he thought was a withering look. In truth, it
- 20:03Speaker 2: had only made him look peevish.
- 20:05Speaker 4: I suppose there's nothing further to say about it. Sit
- 20:08Speaker 4: here and calm yourself. Think on what you've done and
- 20:12Speaker 4: why it upsets your mother and me. Perhaps when I
- 20:16Speaker 4: come back, you will see the error of your way.
- 20:19Speaker 2: Tintres felt his face flush with shame. Bringing up his
- 20:23Speaker 2: mother's feelings was a low blow. As the hours passed,
- 20:26Speaker 2: with nothing else to do, he did reflect on his
- 20:29Speaker 2: actions and his motives. Where did his anger come from?
- 20:32Speaker 2: What did he hope to accomplish by making himself a
- 20:34Speaker 2: problem in their little community. The other boys's age did
- 20:38Speaker 2: not behave this way. They were all perfectly happy to
- 20:40Speaker 2: follow the rules. Conformity was highly valued among Elvin society.
- 20:45Speaker 2: Why did he insist on sticking out so much?
- 20:48Speaker 1: Ah, the nail that sticks out gets hammered.
- 20:51Speaker 2: Down, he muttered to himself. That was another of Elmer's
- 20:54Speaker 2: favorite proverbs. Tinture's major outburst against his archery teacher was
- 20:58Speaker 2: yet several weeks away, and he would land him in
- 21:01Speaker 2: serious trouble. Today's offense had not been so egregious. He
- 21:05Speaker 2: had failed to use the proper honorific when addressing Valkein.
- 21:08Speaker 2: The omission had been purposeful, and it had been noted
- 21:11Speaker 2: the slight was over something the elder had said that
- 21:13Speaker 2: Tentier had disagreed with. Currently, Tintyer was having trouble remembering
- 21:17Speaker 2: what it had been, so he couldn't even justify his
- 21:19Speaker 2: actions to himself.
- 21:21Speaker 4: When are you going to learn how to put the
- 21:23Speaker 4: tribe above yourself.
- 21:25Speaker 2: His father had asked him. Tinto knew that his actions
- 21:28Speaker 2: were selfish and that they reflected poorly on his family,
- 21:31Speaker 2: but for some reason, he kept on doing things like
- 21:34Speaker 2: this and drawing attention to himself. Eventually his punishment would
- 21:38Speaker 2: be something worse than spending a day locked in his
- 21:40Speaker 2: room alone. In his heart, Tinto knew what the problem was.
- 21:44Speaker 2: He was meant to be like everyone else, the same
- 21:47Speaker 2: as everyone else, but he felt different. His father and
- 21:51Speaker 2: mother didn't understand. They and everyone else were trying to
- 21:54Speaker 2: force him into a mold. Everyone except Rennie, his brother,
- 21:58Speaker 2: and no one else accepted him for who he was,
- 22:00Speaker 2: without conditions. It was ironic because Dorrenni had never had
- 22:04Speaker 2: trouble fitting in. Ten Tire's problem was this. In his heart,
- 22:08Speaker 2: he wanted to be something special, but specialness was not
- 22:12Speaker 2: encouraged among the eleven people. He craved adventure, but routine
- 22:16Speaker 2: and repetition were held in higher esteem than excitement. He
- 22:20Speaker 2: didn't know why, but ten Tier had always felt as
- 22:22Speaker 2: though he needed to prove himself. Becoming a hunter was
- 22:25Speaker 2: all well and good. Tintre was as skillful a shot
- 22:28Speaker 2: as Derenni with a bow, but this was not enough.
- 22:32Speaker 2: He yearned for something more, a life outside the ordinary.
- 22:46Speaker 2: Elmeir is not the only one who can sling a
- 22:48Speaker 2: proverb or two. You know that saying, be careful what
- 22:51Speaker 2: you wish for, because you just might get it. Well,
- 22:54Speaker 2: I'd say that ten Tyr is getting more adventure than
- 22:56Speaker 2: he initially bargained for, and it's only just beginning. This
- 23:00Speaker 2: is the part where I get to announce that our
- 23:02Speaker 2: young elf has achieved level two. He'll get new hit
- 23:05Speaker 2: points and a chance for stat increases. Ready, let's go
- 23:09Speaker 2: for hit points. I'm using in D six rolling a
- 23:13Speaker 2: four is a good role. I'm happy with that. He
- 23:15Speaker 2: goes from six to ten. Next up, our chances for
- 23:18Speaker 2: stat increases. I'll go down the line rolling this D six.
- 23:21Speaker 2: If I get a six, that stat will get a bump.
- 23:24Speaker 2: Strength A one intelligence, Oh a six achillea must be
- 23:31Speaker 2: rubbing off on ten. Tier ten goes to eleven. Wisdom,
- 23:36Speaker 2: the three dexterity A six, Yes, that's right where it counts.
- 23:42Speaker 2: Two thirteen goes to fourteen, and while the mechanics are
- 23:45Speaker 2: not affected. He is that much closer constitution A six. Wow,
- 23:51Speaker 2: it is super rare to get three sixes in one
- 23:53Speaker 2: level up. Eleven gets increased to twelve. I don't think
- 23:56Speaker 2: I've ever gotten four sixes in a level up? Is
- 23:59Speaker 2: this the charisma? Three? Well? I am happy, really happy
- 24:05Speaker 2: with that level up. It doesn't matter that none of
- 24:08Speaker 2: the stat increases came with new bonuses. Ten tier was
- 24:11Speaker 2: still extremely fortunate with his dice rolls well done and
- 24:15Speaker 2: well deserved. Let's hope this good luck will continue. As
- 24:18Speaker 2: we return to the narrative. Chapter seventeen, Part three, Day
- 24:29Speaker 2: sixteen afternoon mythic event meaning open success party status. The
- 24:38Speaker 2: party status is unchanged, with the exception of ten tiers
- 24:42Speaker 2: hit points, which have gone up to ten out of ten.
- 24:48Speaker 2: Achilles stepped around a broken and moss covered column. Although
- 24:52Speaker 2: she didn't recognize the courtyard from her dreams, she deduced
- 24:55Speaker 2: that that's where she was here. She was right then, Fairwood,
- 24:58Speaker 2: just ahead was to the castle proper.
- 25:01Speaker 1: What's interesting, amused the cleric.
- 25:04Speaker 3: I'm sorry, what are you referring to?
- 25:06Speaker 2: Hm uh the will of Siddal, I mean king the
- 25:10Speaker 2: reply the clerk pointed, out an exposed route with the
- 25:13Speaker 2: cudgel in his hand.
- 25:15Speaker 1: Mindus step. King Murak was guilty of five unforgivable sins.
- 25:19Speaker 1: On the day he drew Sidal's curse, he slew three
- 25:23Speaker 1: of the divinely anointed. He committed philicide and also regicide
- 25:27Speaker 1: since the infant bastard and no was the lawful heir
- 25:31Speaker 1: to the throne.
- 25:32Speaker 3: Was the murder of his wife not also regicide, making
- 25:35Speaker 3: the sins total six.
- 25:37Speaker 2: That's to kill your hmm.
- 25:39Speaker 1: According to Kymour law, a man had the right to
- 25:42Speaker 1: take the life of an unfaithful spouse.
- 25:44Speaker 2: Kim the grim reply, But it.
- 25:46Speaker 1: Is interesting that Sadal chose to curse the land and
- 25:50Speaker 1: not the king. In the end, Murark was driven away
- 25:53Speaker 1: from here, but his life went on, and by any measure,
- 25:57Speaker 1: he was very successful.
- 25:59Speaker 2: He founded after all, How large was this left a
- 26:03Speaker 2: chillier wanted to know.
- 26:05Speaker 1: Not so large. It's bordered by the river to the south,
- 26:08Speaker 1: east and north, and the west extends to the edge
- 26:11Speaker 1: of the yonder woods. A whole village can be crossed
- 26:14Speaker 1: in twenty minutes or so. You will notice that very
- 26:18Speaker 1: little grows and nothing flourishes within. The grass is choked
- 26:23Speaker 1: by weeds and brambles. The trees are stunted and sickly.
- 26:27Speaker 1: Virtually no animals will enter. In fact, your bird is
- 26:31Speaker 1: the first one I have seen in cam or Lands.
- 26:33Speaker 3: Other than the duck.
- 26:34Speaker 2: The chillier corrected it.
- 26:37Speaker 1: No, the duck was in the river, which I would
- 26:39Speaker 1: say is outside the borders. No, everything within is blighted,
- 26:44Speaker 1: with the possible exception of the church.
- 26:47Speaker 3: Possible exception.
- 26:48Speaker 1: I'm not sure how much longer I would be saved there.
- 26:51Speaker 1: Perhaps if I could restore it fully one day, I
- 26:55Speaker 1: should like to do just that.
- 26:56Speaker 3: You'd need a stonemason for that, I should think would.
- 27:00Speaker 1: But at least there will be no need to quarry
- 27:02Speaker 1: any stone.
- 27:03Speaker 2: Fair Wind used his cudgel to pointed a jumble of
- 27:05Speaker 2: large square cut blocks from the former castle. Presently they
- 27:10Speaker 2: reached the outline of some walls that had sunken into
- 27:13Speaker 2: the earth. It was almost like walking on a map
- 27:15Speaker 2: outline for only the foundations and some broken floor tiles remained.
- 27:20Speaker 1: Here's where the outside door would have been, Fairwind observed.
- 27:23Speaker 1: And here's a broken arch in the corridor.
- 27:26Speaker 2: It's that way, said Achillie, interrupting and moving to stand beside.
- 27:30Speaker 1: The cleric, you've been here before, haven't you in your dreams?
- 27:34Speaker 2: Yes?
- 27:35Speaker 3: I think so. Over there is the throne room. We'll
- 27:38Speaker 3: find a dais.
- 27:39Speaker 2: Achillie took the lead and followed the outline of corridor
- 27:42Speaker 2: walls to their end beyond, Almost completely swallowed up by
- 27:46Speaker 2: the ground, she found it. The dais was almost invisible
- 27:50Speaker 2: under a thick covering of moss and bramble.
- 27:53Speaker 1: This is the place, she breathed, You're sure, I'm sure
- 27:57Speaker 1: I would have expected to see a throne fair Wind said.
- 28:00Speaker 3: There were two, but they were made of wood.
- 28:02Speaker 2: Achillie replied, distractedly. She was kneeling down in front of
- 28:06Speaker 2: the dais looking for something.
- 28:08Speaker 3: Oh, here it is.
- 28:09Speaker 2: Clearing away some spaky of vegetation revealed a floor tile.
- 28:12Speaker 2: There was a hairline cracked in the middle, but it
- 28:15Speaker 2: did not obscure the sun shign etching a sign from God, declared.
- 28:19Speaker 3: The cleric, the spirit in my dream. He was searching
- 28:22Speaker 3: for something here.
- 28:23Speaker 2: Fairwood was regarding the symbol on the tile as though
- 28:26Speaker 2: trying to remember something hmm for the k Moors, he began.
- 28:31Speaker 1: A throne room was not a place of worship. O
- 28:34Speaker 1: do Oak's histories teached that the chapel is the only
- 28:37Speaker 1: place that was What.
- 28:38Speaker 3: Did you just say?
- 28:39Speaker 2: Asked Achilia, her voice trembling. Court Durnian Tenier had caught
- 28:44Speaker 2: the name too, and were staring at the cleric.
- 28:47Speaker 1: I mean that symbols of the deity were confined to
- 28:50Speaker 1: the chapels, so this symbol might it kate for that?
- 28:54Speaker 2: Achilia didn't care if she were being rude.
- 28:56Speaker 3: You said a name o'doak Achilie.
- 29:00Speaker 2: I had only ever seen the name written. She had
- 29:02Speaker 2: assumed it was pronounced Audoc. But perhaps she had been
- 29:05Speaker 2: wrong about that.
- 29:07Speaker 3: Who is odoc O dog Zygog?
- 29:11Speaker 1: O dog Zygog is the most famous historian in Marath?
- 29:16Speaker 1: He wrote volumes.
- 29:17Speaker 2: Achillia slipped the sketchbook from Mersatchel and opened it to
- 29:20Speaker 2: the last page. She showed it to fawyind Is this
- 29:24Speaker 2: the same person even without the name, Fairwyn said, I
- 29:29Speaker 2: would know that handwriting anywhere. Thanks very much for listening
- 29:37Speaker 2: to Tale of the Manticor if you're enjoying the show
- 29:40Speaker 2: and would like to help to support it, there are
- 29:42Speaker 2: lots of ways to do so. You could recommend the
- 29:44Speaker 2: show online or to friends. You can like and repost
- 29:47Speaker 2: episode announcements on social media. You can pick up one
- 29:49Speaker 2: of my offerings on drive through RPG. You can purchase
- 29:52Speaker 2: a Tale of the Manticore t shirt at www Dot
- 29:55Speaker 2: bare Arts dot store, and finally, you can rate to
- 29:57Speaker 2: review the show on your podcast of choice. I am
- 30:00Speaker 2: very grateful for all of your support. This episode was
- 30:03Speaker 2: a longish one, but I'd still like to share a
- 30:06Speaker 2: quick review. This one was left by David Rawlins on
- 30:09Speaker 2: the podbean app. David writes, season three is off to
- 30:13Speaker 2: a great start. I'm excited to see where this one
- 30:15Speaker 2: goes and if we'll get a definitive answer to the
- 30:17Speaker 2: question left hanging at the end of season two. Now
- 30:20Speaker 2: I met and gamed with Dave at Clearer Coon, a
- 30:23Speaker 2: convention that takes place in the fall here in Ontario, Canada.
- 30:26Speaker 2: Thanks very much for the review, David, You're a lovely guy.
- 30:29Speaker 2: I'm looking forward to the next time we're rolling dice
- 30:31Speaker 2: at the table together. The date for Clericon three is
- 30:34Speaker 2: already set. See there. Oh and as for those definitive
- 30:38Speaker 2: answers for season two you're looking for, the clues are
- 30:40Speaker 2: all there, though I admit they are a little hard
- 30:43Speaker 2: to find. That said, I think there will be a
- 30:45Speaker 2: bit more clarity as to the lore on referrals in
- 30:48Speaker 2: season three. Thanks are also due to my amazing cast
- 30:51Speaker 2: playing tentire is the wonderful Kevin Barringer. Tentyre's father, and
- 30:55Speaker 2: of course Duranny's father too, is played by Nathan Helm,
- 30:58Speaker 2: author of the novel King Dam Society The Black Hood.
- 31:02Speaker 2: The character of Ferwin was created by David Cooper and
- 31:05Speaker 2: voiced once again to perfection. Thanks Kevin, Nathan, and David
- 31:09Speaker 2: for bringing this tale to life. Here's a fun fact.
- 31:12Speaker 2: I usually send a pronunciation guide of four or five
- 31:15Speaker 2: words along with scripts when I send them out to
- 31:17Speaker 2: my actors, but poor David Cooper his script for this
- 31:20Speaker 2: episode head fourteen. Sorry I did that to you, David.
- 31:24Speaker 2: You're a very good sport. For those curious to learn
- 31:27Speaker 2: a bit more about Tale of the Manticor, I keep
- 31:29Speaker 2: a blog where I post all kinds of show and
- 31:31Speaker 2: RPG related stuff like art, maps, tables, crafts, and show notes.
- 31:35Speaker 2: You can find it at Tale of Themanticre dot blogspot
- 31:38Speaker 2: dot com. To get in touch with me, I'm at
- 31:40Speaker 2: Mantacre Tale on X, Tale of the Manticor podcast on Instagram,
- 31:43Speaker 2: por Tale of Themanticor at gmail dot com I'd love
- 31:46Speaker 2: to hear from you. The adventure will continue on the
- 31:49Speaker 2: next episode of Tale of the Manticor The story were chaos.
- 31:53Speaker 2: Roles