Latest / The Lone Ranger | Old Time Radio / The Lone Ranger - "Gone Are the Ghosts" (Old Time Radio, 1940)
Transcript
- 0:00Speaker 1: June 26th, 1940 brings us The Lone Ranger in episode 1158,
- 0:04Speaker 1: Gone Are the Ghosts. This early summer broadcast carries the
- 0:12Speaker 1: familiar Lone Ranger banner from radio's Western tradition. Settle in
- 0:17Speaker 1: now for a visit with the masked rider and his
- 0:20Speaker 1: faithful companion. And now we return to the original broadcast.
- 0:30Speaker 2: Hi-yo, Silver!
- 0:33Speaker 3: Hooray!
- 0:33Speaker 2: A fiery horse with a speed of light, a cloud
- 0:36Speaker 2: of dust, and a hearty hi-yo, Silver, the Lone Ranger.
- 0:38Speaker 4: Hi-yo, Silver!
- 0:55Speaker 5: THE END.
- 1:11Speaker 4: The Lone Ranger. THE END THE END.
- 2:36Speaker 3: In the wild and lawless days of the early western
- 2:39Speaker 3: United States, a man's life depended on the quickness of
- 2:42Speaker 3: his draw. Violence and bloodshed were common... And it was
- 2:46Speaker 3: not until the masked rider of the plane started his
- 2:49Speaker 3: great fight for justice that the frontier was made safe
- 2:52Speaker 3: for honest men and women. Return with us now to
- 2:56Speaker 3: those thrilling days when the West was young. From out
- 2:59Speaker 3: of the past come the thundering hoofbeats of the great
- 3:01Speaker 3: horse Silver, the Lone Ranger. Rides again.
- 3:05Speaker 6: Come on, Silver! Someone's waiting on the trail ahead!
- 3:10Speaker 4: We've got to hurry!
- 3:11Speaker 7: Come on, Silver, away!
- 3:14Speaker 4: Come on!
- 3:28Speaker 3: In the dead of night, two men raced across the desolate,
- 3:31Speaker 3: broken country near the foot of the hill.
- 3:33Speaker 6: Cal, hold on. Rain up. Cal. Get away from me, Josh.
- 3:38Speaker 6: Get away.
- 3:38Speaker 3: Give me that horse.
- 3:39Speaker 5: Whoa.
- 3:40Speaker 6: Whoa up there.
- 3:41Speaker 8: Whoa.
- 3:41Speaker 3: Let go of them reins.
- 3:42Speaker 6: I tell you, I hear them.
- 3:43Speaker 5: Whoa up. Whoa, boy.
- 3:44Speaker 9: Whoa, whoa.
- 3:46Speaker 6: Where'd you think you was going? Ain't no use in
- 3:48Speaker 6: stopping me, Josh. Let go of my pony. No, fool.
- 3:52Speaker 6: Riding off into the moonlight.
- 3:53Speaker 3: What's biting you?
- 3:54Speaker 6: I can't stand it no more. Let go or I'll
- 3:56Speaker 6: bite you. You won't do nothing.
- 3:58Speaker 7: Gettin' up in the middle of the night and ridin' away.
- 4:00Speaker 7: Hadn't been for the noise you.
- 4:02Speaker 3: Made ropin' your horse, I'd never knowed you was gone.
- 4:04Speaker 7: Josh, I tell you, this place is haunted. Haunted, that's
- 4:07Speaker 7: what I said, haunted. The only haunt you got is
- 4:10Speaker 7: in your mind. You've been chawin' too much buffalo meat.
- 4:12Speaker 7: You don't believe me, huh? You're on your old sidewinder, Corsodone.
- 4:16Speaker 6: But I keep hearin' him, I tell you.
- 4:19Speaker 10: Night and day I keep hearin' him. His voice screamin'
- 4:22Speaker 10: at me. Kinda thin and far away. Like it was
- 4:25Speaker 10: that day he... That day he drowned it. Me standing
- 4:29Speaker 10: on the shore and him was swirling down the stream,
- 4:32Speaker 10: screaming at me to.
- 4:33Speaker 6: Help him, to help him. I keep hearing him, I
- 4:36Speaker 6: tell you. I keep hearing him. I can't see him,
- 4:40Speaker 6: but I keep hearing him. I look and he ain't there.
- 4:43Speaker 6: Seems like he's coming from the sky, calling at me,
- 4:47Speaker 6: calling at me.
- 4:48Speaker 4: No!
- 4:52Speaker 5: No!
- 4:54Speaker 6: Listen!
- 4:54Speaker 3: Listen!
- 5:03Speaker 7: There it is.
- 5:05Speaker 6: It's him again.
- 5:06Speaker 3: I don't hear nothing.
- 5:07Speaker 6: Are you deaf? You've got to hear him. You've got to.
- 5:10Speaker 6: My ears ain't so good, but I still think it's him.
- 5:13Speaker 6: I hit it as plain as plain. I could have
- 5:16Speaker 6: saved him, thrown him a rope, and I didn't. I
- 5:19Speaker 6: let him drown in the water, swirling and calling, waving
- 5:23Speaker 6: his arms in the water, sucking him under. Cal, you've
- 5:26Speaker 6: got to stop it. Maybe it's in my head. Maybe
- 5:29Speaker 6: I keep hearing him on account I deserve to die.
- 5:32Speaker 6: I deserve to die. Let go of me. Let go
- 5:35Speaker 6: or I'll knock you off your horse. Don't, Cal. Let go,
- 5:38Speaker 6: I tell you. Let go or I'll knock you off
- 5:40Speaker 6: your horse. You ain't stopping me. Get him, boy. Get him.
- 5:44Speaker 6: I deserve to die. You got my horse. Bring back
- 5:47Speaker 6: my horse.
- 5:48Speaker 2: I'm coming back.
- 5:49Speaker 6: I'm coming. Cal, come back, you idiot.
- 5:52Speaker 5: Cal.
- 5:54Speaker 7: Crazy coot. He's heading right for the quicksand. Knocked me
- 5:57Speaker 7: off my pony. Heading right for the quicksand and I
- 6:00Speaker 7: can't stop him.
- 6:17Speaker 3: Cabin there. Oh, Silver.
- 6:19Speaker 6: Oh, look out.
- 6:20Speaker 3: Oh, oh, oh. The cabin all right, Heather. Yes, must
- 6:24Speaker 3: have come back here after he trailed his partner, Kel.
- 6:26Speaker 8: Ah, him go out on horse, come back on foot.
- 6:31Speaker 8: Trails speak plain.
- 6:32Speaker 3: Come along. We left town to come here. Might as
- 6:35Speaker 3: well go in and make ourselves acquainted. You lead, Tonto. Follow.
- 6:38Speaker 3: Come on, Silver.
- 6:39Speaker 6: Get him up.
- 6:39Speaker 3: Come on, boy. Get him up. We can find out
- 6:41Speaker 3: a lot we want to know about. Look out. Him
- 6:44Speaker 3: in door. Hold that.
- 6:45Speaker 6: Hold the fire.
- 6:46Speaker 4: Get back.
- 6:46Speaker 6: Don't come no closer. Hold the fire.
- 6:49Speaker 3: We're friends.
- 6:49Speaker 6: I ain't got no friends. Keep your distance.
- 6:52Speaker 3: Put out that gun. Make tracks.
- 6:54Speaker 6: You and that engine make tracks.
- 6:55Speaker 3: Before I let you have it.
- 6:56Speaker 6: What we do?
- 6:57Speaker 3: That man answers the description, Tonto. That's Josh.
- 6:59Speaker 6: I'll give you three. If you don't dust, I'm going
- 7:02Speaker 6: to make you.
- 7:03Speaker 3: We've got to see that man. Got to talk to him.
- 7:06Speaker 3: Give Scout his head, Tata. When I give the word,
- 7:07Speaker 3: go in. Now, Tata.
- 7:09Speaker 6: Come on. Get him up, Scout. Get back. I swear
- 7:12Speaker 6: I'll let you have it.
- 7:13Speaker 7: Give me that gun.
- 7:16Speaker 3: Let go. Your gun.
- 7:18Speaker 5: There.
- 7:18Speaker 3: That's better.
- 7:20Speaker 7: Did you want me to plug that horse of yours?
- 7:22Speaker 3: I knew you wouldn't shoot, Silver.
- 7:23Speaker 6: You ducked behind the horse. I couldn't see nothing to
- 7:26Speaker 6: aim at. You and the Indian.
- 7:28Speaker 3: That's an old Indian trick, Josh.
- 7:29Speaker 7: I'd have shot you, but not them horses.
- 7:32Speaker 6: You figured that way, didn't you? Hey, did you call
- 7:36Speaker 6: me by name? I did. But I don't know you.
- 7:38Speaker 6: You couldn't... What name did you say?
- 7:41Speaker 3: The name is Josh. Josh Carey.
- 7:44Speaker 6: That's what I thought you said. I might be, but
- 7:47Speaker 6: that's what you said.
- 7:48Speaker 3: Who are you? We're friends, Josh.
- 7:50Speaker 6: What do you want here anyways? Mask man in an engine.
- 7:54Speaker 3: Why were you and Cal staying out here alone? Why
- 7:56Speaker 3: weren't you closer to town?
- 7:57Speaker 6: Dad, blame it. You keep circling like a roped steer.
- 8:01Speaker 6: I asked the question. Answer it. What you want here?
- 8:04Speaker 3: I wear a mask for a reason, Josh. My friend
- 8:06Speaker 3: and I are on the trail of two bad men.
- 8:08Speaker 3: We learned of them in town. Ah, them come this way.
- 8:12Speaker 5: Huh?
- 8:12Speaker 6: I suppose you're joining up with them.
- 8:14Speaker 3: On the contrary. We want to catch them. Josh, the
- 8:17Speaker 3: story in town is that you and Cal had some
- 8:19Speaker 3: valuable furs hidden away.
- 8:21Speaker 6: I ain't saying.
- 8:22Speaker 3: If you have, those men are after them. Have you
- 8:24Speaker 3: seen any strangers? Only you.
- 8:26Speaker 6: And I'll soon see the last of you.
- 8:28Speaker 3: There's another story in town, Josh. A story that deals
- 8:31Speaker 3: with voices. Voices that keep calling.
- 8:34Speaker 5: I never heard them.
- 8:36Speaker 6: But Cal... Cali claimed he did.
- 8:39Speaker 5: Cali.
- 8:41Speaker 6: There ain't no spirits.
- 8:42Speaker 3: We'd like to hear about you and Cal, Josh, and
- 8:44Speaker 3: your old partner, Bart.
- 8:45Speaker 6: No.
- 8:46Speaker 3: We're ridden a long way all night. We're hungry. You
- 8:50Speaker 3: can trust us.
- 8:50Speaker 6: I reckon I ain't got no choice.
- 8:52Speaker 3: You got my gun.
- 8:54Speaker 6: Besides, I ain't never turn away anyone that's.
- 8:55Speaker 3: Hungry, man or beast.
- 8:58Speaker 6: Come on. Duck your head, mask man. The door wasn't
- 9:01Speaker 6: built high enough for you. I'll wrestle up some grub
- 9:04Speaker 6: for you.
- 9:05Speaker 3: Thanks, Josh. That's good.
- 9:07Speaker 6: But I ain't telling nothing. Not about Cal or Bart
- 9:10Speaker 6: or any fur. You savvy?
- 9:12Speaker 5: I ain't gonna tell nothing.
- 9:30Speaker 6: Bart, Cal, and me.
- 9:33Speaker 7: Seems like a long time ago we went out crappin'
- 9:36Speaker 7: and fur huntin'. We was real pards, Cal and me
- 9:39Speaker 7: growed up together. And Bart, he sort of wanted in
- 9:43Speaker 7: long about the time we was getting grown pains.
- 9:46Speaker 3: Never was much for talking, Bart wasn't.
- 9:48Speaker 7: Seems like at times there might have been something in
- 9:51Speaker 7: his past he was trying to forget. But me and Cal,
- 9:56Speaker 7: all we cared about was that Bart was a right
- 9:58Speaker 7: good pard.
- 10:00Speaker 3: Collected many skins, Josh?
- 10:01Speaker 6: All was run into.
- 10:02Speaker 3: Trouble, we did.
- 10:03Speaker 7: We'd make a good catch, then we'd lose it. Up
- 10:06Speaker 7: north in the game country. Then we'd done good three
- 10:09Speaker 7: winters ago. We caught and skinned them.
- 10:12Speaker 6: Well, we did all right.
- 10:13Speaker 3: That was when you moved down here.
- 10:15Speaker 7: Well, it was right after that when Bart grounded. Fell
- 10:19Speaker 7: into the stream right after a spring cloudburst. But it
- 10:22Speaker 7: wasn't Cal's fault. He couldn't have saved Bart.
- 10:26Speaker 6: Even if he'd had his robe with him, which he didn't.
- 10:28Speaker 3: It preyed on Cal's mind?
- 10:30Speaker 4: Yeah.
- 10:31Speaker 6: Claimed he heard Bart. Me, I'm kind of hard of hearing.
- 10:35Speaker 6: But I didn't hear it no how.
- 10:37Speaker 2: John!
- 10:41Speaker 4: John!
- 10:42Speaker 3: John! What, Cap? It's the voice. Old timer, listen. You
- 10:46Speaker 3: heard that, you must have. John! There it is again.
- 11:04Speaker 4: Listen.
- 11:06Speaker 3: Josh, who was that?
- 11:08Speaker 11: You're going plumb loco. I don't hear nothing. That spittered voice.
- 11:15Speaker 11: What you stare at me for? I hear a little something.
- 11:18Speaker 11: Sounds like a coyote.
- 11:19Speaker 3: No use arguing with you. Here, Silber.
- 11:21Speaker 6: Here, boy. Here, Scout.
- 11:22Speaker 3: Up, Tonto. Steady, Silber. We leave here.
- 11:26Speaker 6: Good boy, sir. Yeah, get out and stay out.
- 11:29Speaker 3: We're going, Josh, but you'll hear from us again. Come on, Silber.
- 11:32Speaker 3: Get him up, Scout. Get him up.
- 11:33Speaker 6: Get him up.
- 11:35Speaker 4: John! John Kelly!
- 11:36Speaker 2: You let me drown!
- 12:05Speaker 10: Me and Cal waiting for you, Josh.
- 12:10Speaker 6: All right, that's enough for now, Gunner. Careful. Slide down
- 12:14Speaker 6: behind the ridge. Don't want anybody to spot you again
- 12:17Speaker 6: in the skyline.
- 12:17Speaker 3: Careful.
- 12:19Speaker 6: Sit right on that horn.
- 12:20Speaker 3: We ought to get some more bark and make us
- 12:23Speaker 3: another one, Slag. This one's shredding away. Yeah, maybe so.
- 12:29Speaker 3: We'll use it up, getting Cal scared.
- 12:31Speaker 6: It sure makes a voice scary, don't it? Yeah, so
- 12:33Speaker 6: we'll use it for it. Throws your voice way out.
- 12:36Speaker 6: Makes it kind of echo.
- 12:37Speaker 10: Yeah.
- 12:38Speaker 6: It scared Cal into going to the quicksand.
- 12:41Speaker 3: You sure he's a goner?
- 12:42Speaker 6: Of course I'm sure. Didn't I see him ride out
- 12:44Speaker 6: last night? The moon was plenty bright to see by.
- 12:47Speaker 3: Maybe he didn't get to the quicksand.
- 12:49Speaker 6: He got there. I seen the tracks going right in.
- 12:51Speaker 3: Yeah, but did you see him?
- 12:53Speaker 6: How could I, you fool? That quicksand pulls him way
- 12:56Speaker 6: down under. You know that.
- 12:57Speaker 3: Think we're going to get that pile of furs?
- 12:59Speaker 6: You think we ain't?
- 13:00Speaker 5: I don't know.
- 13:01Speaker 3: We've been working on them. But the only one would
- 13:04Speaker 3: fail for it was Cal.
- 13:05Speaker 6: It won't take long for Josh Carey to get scared.
- 13:08Speaker 6: You're forgetting me. He's all alone now.
- 13:10Speaker 3: I ain't forgetting nothing, Slag. But I say move in.
- 13:13Speaker 6: But for.
- 13:13Speaker 3: Because we ain't getting no place. I can make that
- 13:16Speaker 3: old gopher come across about them furs. Tie him up
- 13:19Speaker 3: and put a hot iron to his toes.
- 13:21Speaker 6: It won't work.
- 13:22Speaker 3: All his spirit stuff ain't working.
- 13:24Speaker 6: Carey's stubborn as a pack mule, Gary. He'd rather die
- 13:28Speaker 6: before he lets go of them pelts. From all the counties,
- 13:30Speaker 6: he's got a fortune in that first.
- 13:32Speaker 3: I say move in.
- 13:33Speaker 6: You forgetting who's boss?
- 13:35Speaker 3: Now, look.
- 13:35Speaker 6: I pass on this and I say wait. Now, you
- 13:40Speaker 6: want to back up your idea with gunplay or not?
- 13:43Speaker 3: Sure, sure, Slag.
- 13:45Speaker 1: I didn't mean nothing.
- 13:46Speaker 3: You're the boss.
- 13:46Speaker 6: Only I... Only that settled. There are more of them voices. Yeah? Gunny,
- 13:52Speaker 6: look over the red. Careful now. You see him?
- 13:57Speaker 3: Yeah, two of them.
- 13:59Speaker 9: Hey, look at that white horse. Yeah, and that's the
- 14:03Speaker 9: engine on the paint. Them two was at Carrie's cabin.
- 14:06Speaker 9: I guess my boy scared him off.
- 14:11Speaker 6: Fool, not them. Gunner, I changed my mind. We're going
- 14:14Speaker 6: to bust in on Carrie tonight. If you want action,
- 14:17Speaker 6: you're going to get it. But you said just now...
- 14:19Speaker 6: Use your eyes, Bletchley. Them two is going right past
- 14:22Speaker 6: the ridge. An engine and a white man on a
- 14:24Speaker 6: white horse. There ain't but one outfit like that. We're
- 14:28Speaker 6: going after George because we got him before that hombre
- 14:30Speaker 6: stops us. Gunner, that there's a lone ranger.
- 14:42Speaker 3: Keep your eyes front, Tonto. Don't look toward that ridge.
- 14:45Speaker 3: Something there. That voice didn't come from any spirit, Tonto.
- 14:48Speaker 3: It was real, even though Josh couldn't hear it.
- 14:51Speaker 6: Tonto hear it.
- 14:52Speaker 3: It was hard to locate the direction it came from,
- 14:54Speaker 3: but I think I know it now. Just before, I
- 14:57Speaker 3: caught a flash of light from metal. Probably a sombrero belt,
- 15:01Speaker 3: a buckle or something. Not bad. We might circle around
- 15:04Speaker 3: and surprise whoever's up there. But if we do, there
- 15:06Speaker 3: might be bloodshed. They're up on a hill. It would
- 15:08Speaker 3: be dangerous to go after them. What do then? Josh
- 15:11Speaker 3: must be saved from those crooks, Tudor. It must be
- 15:14Speaker 3: done so that he realizes how foolhardy he is to
- 15:16Speaker 3: keep valuable furs where they can be stolen. Map crew,
- 15:20Speaker 3: we head for town? Yes, for town. Let them think
- 15:23Speaker 3: we're leaving, that they weren't seen. I have a plan,
- 15:26Speaker 3: and let's hope it works. Come on, Silver. Get him up, Scott.
- 15:29Speaker 4: Kyle Silver, away! Kyle Silver, away!
- 15:38Speaker 3: The curtain falls on the first act of our Lone
- 15:40Speaker 3: Ranger drama. Before the next exciting scenes, please permit us
- 15:43Speaker 3: to pause for just a few moments.
- 15:47Speaker 2: Lone Ranger.
- 16:08Speaker 3: How to continue our story. A short time later, as
- 16:12Speaker 3: darkness settled over the town, men began to gather in
- 16:15Speaker 3: the Silver Dollar Cafe. Did you hear? This Indian says
- 16:19Speaker 3: he's seen Cal's ghost. Just rode into town, his horse
- 16:23Speaker 3: was all lathered.
- 16:24Speaker 6: Hey there, you fellas. Here's Cal.
- 16:26Speaker 3: Have you heard the news? You heard anything, Dave?
- 16:28Speaker 6: Shut up and listen to me now.
- 16:29Speaker 3: Quiet. It's that spirit talk. Cal's ghost.
- 16:32Speaker 6: Don't know how Josh can stick it out there.
- 16:34Speaker 5: Quiet.
- 16:34Speaker 6: Yeah, I heard all about it. I seen the engine.
- 16:37Speaker 3: You have?
- 16:37Speaker 12: He rode into town, plumb tuckered out. Leastways he acted
- 16:40Speaker 12: that way. He's over to Ma Barden's now, catching his breath.
- 16:43Speaker 6: Did he see the ghost? He said so.
- 16:45Speaker 3: I don't believe it. That whole country's haunted, I tell you.
- 16:47Speaker 6: Now, wait up.
- 16:49Speaker 12: Yeah, yeah, he babbled something about Cal's ghost.
- 16:51Speaker 3: Wasn't Cal drowned in the quicksand? Sure, sure he was.
- 16:55Speaker 12: And with all them voices Cal was a-hearing, it's no
- 16:57Speaker 12: wonder to me that he can't stay put.
- 16:59Speaker 3: All the more reason for staying out of this.
- 17:01Speaker 6: Yeah, that's the engine story.
- 17:03Speaker 3: I don't hold much truck with redskins, but.
- 17:05Speaker 6: Hey, look.
- 17:06Speaker 3: It's him. It's the engine. Me, me, Tonto. Me come
- 17:11Speaker 3: tell you... Now, here, give him room.
- 17:12Speaker 6: What for?
- 17:13Speaker 3: He's just an engine.
- 17:13Speaker 6: That's enough out of you, stranger.
- 17:15Speaker 3: Yeah, let him talk.
- 17:16Speaker 6: You seen Cal's ghost?
- 17:17Speaker 8: Ah, me ride from cannon. Here, me hear spirit in sky.
- 17:23Speaker 8: Spirit all around. He ride past.
- 17:26Speaker 3: There you are. I told you.
- 17:28Speaker 6: All right, Injun.
- 17:28Speaker 12: There's plenty of us here that have heard them voices.
- 17:31Speaker 6: That's how come we don't ride out that way much.
- 17:33Speaker 3: Man there in cabin.
- 17:35Speaker 5: Who?
- 17:35Speaker 3: What man?
- 17:36Speaker 6: You talking about Josh? Him alone now. Not bad. You go.
- 17:41Speaker 3: Bring him back.
- 17:41Speaker 6: What? What's he saying?
- 17:43Speaker 3: Go out there?
- 17:44Speaker 6: Train up, Injun. You mean we should go out and
- 17:47Speaker 6: bring Josh into town?
- 17:48Speaker 12: Ah.
- 17:49Speaker 3: Him be safe here. No spirits. No, boys.
- 17:53Speaker 6: You bring him. No, sirree.
- 17:55Speaker 3: Not me. Let him do his own bringing.
- 17:57Speaker 6: You're riding the wrong herd, Injun.
- 17:59Speaker 12: Ain't none of us is going to ride out there
- 18:01Speaker 12: this time of night. Not even to save George.
- 18:03Speaker 3: Him need help.
- 18:04Speaker 12: We warned him plenty before about that place. What you
- 18:07Speaker 12: say about spirits? Well, maybe we don't believe in spirits,
- 18:11Speaker 12: but we ain't going.
- 18:12Speaker 3: To find out. Yeah, maybe in daylight, but not when
- 18:15Speaker 3: it's dark. I ain't hanging.
- 18:16Speaker 6: Around listening to Injun arguing or nothing.
- 18:19Speaker 3: I'm getting on.
- 18:20Speaker 6: About my business. Sorry, Injun. Much as we'd like to
- 18:23Speaker 6: help you, that stranger had the right idea. Yeah.
- 18:26Speaker 3: You, you wait. You listen.
- 18:29Speaker 6: No, we had enough of this here spirit stuff.
- 18:31Speaker 3: You go out, bring man back.
- 18:33Speaker 6: That's enough, Redskin.
- 18:35Speaker 12: We got other things to think about besides helping out
- 18:37Speaker 12: a stubborn old gopher who's too cranky for his own good.
- 18:41Speaker 6: I say you go.
- 18:42Speaker 12: Now look here, who you giving orders to? Who do
- 18:45Speaker 12: you think you are? If a Josh wants to take
- 18:47Speaker 12: his chances, that's his affairs, not ours.
- 18:49Speaker 6: What the? A masked man.
- 18:51Speaker 3: It's a holdout.
- 18:52Speaker 6: Don't slap mother. The first man who starts a draw
- 18:55Speaker 6: won't finish it. Did you see that? Them guns jumped
- 18:58Speaker 6: into his hand. Greased like that.
- 19:00Speaker 3: I don't think Tyler wouldn't be able to persuade you
- 19:02Speaker 3: to go out after Josh Carey. That's why I'm here.
- 19:05Speaker 3: Aim to make a stranger? I only drew my guns
- 19:08Speaker 3: because I had to. I won't use them.
- 19:10Speaker 6: I hear you say you're a friend of this Redskin.
- 19:12Speaker 6: We travel together. We listen to the engine.
- 19:15Speaker 3: Working with a masked man. Yeah, it's a trap. There
- 19:17Speaker 3: isn't time to explain. You're going out to Josh Carey's cabin.
- 19:20Speaker 6: Now, hold on. If you're aiming to force us.
- 19:22Speaker 3: I told you I won't need guns.
- 19:24Speaker 6: Then who are you? You bust in here masked. You're
- 19:27Speaker 6: with his engine.
- 19:28Speaker 3: Me tell him Lone Ranger. He's Lone Ranger. That's right.
- 19:34Speaker 12: You'll have to prove that, clean stranger. Just because you're
- 19:37Speaker 12: masked don't signify you're the Lone Ranger. There's plenty of
- 19:40Speaker 12: masked hombres, but there ain't but one Lone Ranger.
- 19:43Speaker 3: All right. You ask for proof. Here, look for yourselves.
- 19:48Speaker 3: My horse is out here tied to the hitching rail.
- 19:51Speaker 3: Come here and look at him.
- 19:53Speaker 6: Any of you fellows ever seen the Lone Ranger?
- 19:55Speaker 5: Yeah.
- 19:56Speaker 6: I've seen him.
- 19:56Speaker 3: You two men. You might not know me because of
- 19:59Speaker 3: the mask, but you couldn't mistake Silver. Look out the door.
- 20:02Speaker 6: Hey, that horse is a beauty. I ain't never seen
- 20:05Speaker 6: one like that before.
- 20:06Speaker 3: Well, you two, do you recognize him? Here, Silver.
- 20:11Speaker 6: Yep, that's him, all right. Couldn't forget that horse. Well,
- 20:14Speaker 6: that settles it. You can put up them guns. You're
- 20:17Speaker 6: the lone ranger, all right.
- 20:18Speaker 3: Good enough. Now get your horses. We're going out to
- 20:21Speaker 3: the cabin. Well?
- 20:23Speaker 6: Look, ranger, we know you and we want to do
- 20:26Speaker 6: what's right.
- 20:28Speaker 3: But them spirits, that voice. That voice is not a spirit.
- 20:32Speaker 3: I've heard it and I know. Josh needs your help.
- 20:34Speaker 3: He has to be convinced he belongs in town with
- 20:36Speaker 3: people who know him and like him. This kind of
- 20:39Speaker 3: country is courting danger.
- 20:40Speaker 6: You mean that voice is real?
- 20:42Speaker 3: It ain't ghost? I give you my word on that.
- 20:45Speaker 3: You do, huh? Well, that's enough for me. How about it, boys? Good.
- 20:50Speaker 6: Now hurry.
- 20:51Speaker 3: Get your mounts.
- 20:51Speaker 6: Hot to it, boys. Fifteen minutes.
- 20:54Speaker 3: That's all we need.
- 20:55Speaker 6: We'll be ready to ride.
- 20:57Speaker 3: Need talk now. What is it, Tonto? One man, him herefore.
- 21:01Speaker 3: Him go, for you come. One man? I saw one
- 21:03Speaker 3: man riding hard as I came up. I think he
- 21:05Speaker 3: left here. What about him? Tonto Noam. Him crook. What?
- 21:09Speaker 3: You knew him? Him voice. You mean, Tonto, it was
- 21:12Speaker 3: the voice that we heard out of the cabin? That's right.
- 21:14Speaker 6: Hunter, no.
- 21:15Speaker 3: Then he knows we're going out there. He must be
- 21:17Speaker 3: planning to get to Josh ahead of us.
- 21:19Speaker 6: You! You there! You following me, Ranger? I ain't got
- 21:22Speaker 6: my horse yet.
- 21:23Speaker 3: I'm going on ahead. Follow as soon as you can.
- 21:25Speaker 3: Let me get Scout. No, wait, Hunter. You're staying with
- 21:27Speaker 3: the men to lead them. I'll take Scout with me.
- 21:29Speaker 3: He isn't winded. You just made it appear as if
- 21:31Speaker 3: he'd come a long way.
- 21:32Speaker 6: Not right, but.
- 21:33Speaker 3: Where is Scout? Him at Ma Barden. All right. I'll
- 21:36Speaker 3: get him on the way. Here, Silver.
- 21:38Speaker 6: But Ranger, I don't serve him. What in tarnation you
- 21:41Speaker 6: want an extra horse for?
- 21:42Speaker 3: I want him for Cal, Josh's partner. Steady, boy.
- 21:46Speaker 6: Cal? But Cal's dead. He went into the quicksand. Everybody
- 21:49Speaker 6: knows that.
- 21:50Speaker 3: I haven't time to explain. Now you'll learn later. But
- 21:52Speaker 3: don't be surprised if he isn't dead. Come on, Silver.
- 21:55Speaker 6: Follow as soon as you can.
- 21:57Speaker 5: Come on, boy.
- 21:58Speaker 3: We're heading for Josh's cabin. We've got to get there
- 22:01Speaker 3: in time.
- 22:12Speaker 6: Who's there?
- 22:12Speaker 3: It's me, Slag.
- 22:13Speaker 6: Whoa, whoa, whoa. Get in there. I'll put a bullet
- 22:16Speaker 6: in you.
- 22:17Speaker 13: Get your horse, Pronto. I just come from town, Slag.
- 22:20Speaker 13: That engine was in there talking to the men. I
- 22:21Speaker 13: seen the Lone Ranger, too.
- 22:22Speaker 6: Sure, we seen him heading for town this afternoon.
- 22:24Speaker 13: Yeah, but that trick voice ain't acting like we figured.
- 22:26Speaker 13: Them men are coming out here. They're coming to Josh
- 22:28Speaker 13: Carey's cabin. If we want them first, we gotta move fast.
- 22:31Speaker 6: Get your horse. Oh, boy. Oh, my.
- 22:43Speaker 3: Give me that horn.
- 22:44Speaker 6: I'll hide behind the door. When I get sick, you
- 22:48Speaker 6: do the voice.
- 22:48Speaker 13: Hey, I'll make it plenty loud so he can hear
- 22:51Speaker 13: me sleep.
- 22:52Speaker 3: Start it now.
- 22:53Speaker 2: Don't kill me.
- 22:59Speaker 6: I come to get you, George Kelly. Again, he's moving.
- 23:06Speaker 2: George Kelly.
- 23:11Speaker 6: It's Bart.
- 23:13Speaker 2: Where are you, George?
- 23:16Speaker 6: I hear it. It's Bart. It's Bart's spirit. Get him, Gunner.
- 23:20Speaker 6: Give me that rifle.
- 23:22Speaker 3: Inside. Jump inside.
- 23:23Speaker 6: Go on.
- 23:24Speaker 3: Slap it off. Now you shut up.
- 23:27Speaker 6: Coronation, you mean? I heard Bart.
- 23:30Speaker 3: I heard his voice. We want them first.
- 23:33Speaker 6: It was your voice. You sound like Bart. You even
- 23:35Speaker 6: look like him. But you ain't Bart. You can't be.
- 23:38Speaker 3: No, I ain't him.
- 23:39Speaker 6: I am his son. His son?
- 23:42Speaker 3: Yeah. He didn't talk about me none, did he?
- 23:45Speaker 6: Sure he didn't.
- 23:46Speaker 13: On account he didn't like the way I turned out.
- 23:50Speaker 3: Him and his honesty. And Bart's son.
- 23:53Speaker 6: No wonder he didn't say nothing about his past.
- 23:56Speaker 3: And you're more. He died when I was born.
- 23:58Speaker 6: That's enough of this. We want them first. You won't
- 24:00Speaker 6: get them. No.
- 24:01Speaker 3: No.
- 24:02Speaker 5: Where are they?
- 24:02Speaker 3: Go on.
- 24:03Speaker 6: You can hit me all you want. I won't tell.
- 24:04Speaker 6: They're murderers, that's what.
- 24:06Speaker 7: You drove Cal to his death in the quicksand.
- 24:08Speaker 6: Sure we did. We heard about them first. We heard
- 24:11Speaker 6: about how he was honest blaming himself for Bart's death.
- 24:14Speaker 6: So we thought of this little scheme.
- 24:15Speaker 3: Only now we ain't got time for play acting.
- 24:17Speaker 6: Get that rope, Kelly.
- 24:18Speaker 7: Yeah.
- 24:19Speaker 3: Sit still, you old buzzard.
- 24:20Speaker 6: What are you going to do? Time you up, see?
- 24:23Speaker 6: You call us murderers.
- 24:24Speaker 3: That's what you are.
- 24:25Speaker 7: Only no good murdering skunks. Tie her with them rope slags.
- 24:29Speaker 6: Sure, we're murderers, Judge. Before we're through with you, you're
- 24:33Speaker 6: going to hand over them furs, and the same goes
- 24:35Speaker 6: for you.
- 24:35Speaker 3: If I had my gun, I'd blow you. Would you
- 24:38Speaker 3: stop or you ain't tied yet.
- 24:39Speaker 6: Think you hear nothing?
- 24:40Speaker 5: Huh?
- 24:41Speaker 6: Seems like a head steps outside.
- 24:42Speaker 3: Look out the window. Hey, that's old paper, not glass.
- 24:46Speaker 3: Can't see through it.
- 24:47Speaker 4: Judge! Judge!
- 24:50Speaker 3: Hey.
- 24:51Speaker 6: What the devil?
- 24:52Speaker 7: George, I come to save the daughter of you.
- 24:59Speaker 4: Bring her to me, George.
- 25:00Speaker 6: That's Cal's voice. It can't be. He's dead in the quicksand.
- 25:04Speaker 3: We've seen the tracks.
- 25:05Speaker 4: I'm coming in to help you, George.
- 25:08Speaker 7: This is Cal.
- 25:09Speaker 6: I'm coming. Cal, he's come back from the dead.
- 25:16Speaker 3: Cal. Let's go. I'm getting out. Where's the door?
- 25:18Speaker 6: I'm getting out. Don't move. It's a ranger. It's a
- 25:21Speaker 6: lone ranger. Shoot him down. The next time it'll be
- 25:25Speaker 6: you instead of your gunslag.
- 25:26Speaker 3: Get back against the wall.
- 25:27Speaker 6: Sure, sure. Anything you say.
- 25:29Speaker 3: You're wanted for crimes all over the territory. This time
- 25:32Speaker 3: your trail's ended.
- 25:32Speaker 6: Given at this for a month.
- 25:34Speaker 3: And you're caught. Don't worry, Josh. It's all over.
- 25:36Speaker 6: But that voice, it was Cal.
- 25:38Speaker 3: Was you making that voice, Ranger? No, I wasn't.
- 25:40Speaker 7: But that, Ranger, I heard it plain as plain. It
- 25:43Speaker 7: was Cal's voice. But it couldn't be. Listen, it was
- 25:46Speaker 7: his spirit.
- 25:47Speaker 3: It was done the same way. These two made it
- 25:49Speaker 3: appear that Bart's voice was talking.
- 25:50Speaker 7: Yeah, but this one's Bart's son. The voice is the same.
- 25:54Speaker 7: This time it had to be Cal's spirit. I'd recognize
- 25:57Speaker 7: that voice anywhere. Cal, you can come in now.
- 26:00Speaker 6: Huh? They're calling the goose.
- 26:02Speaker 7: Was you calling me, Lone Ranger? Hello, Josh. I'll be
- 26:06Speaker 7: dead burned. Well, you're on real bullcat. Ain't you glad
- 26:09Speaker 7: to see me?
- 26:10Speaker 6: Cal, you... You're real.
- 26:12Speaker 7: I'm sure I am. But the quicksand. You went local
- 26:15Speaker 7: and rode right for the quicksand. Yeah, I'd have been
- 26:17Speaker 7: in it, too.
- 26:18Speaker 6: Only the lone ranger come along. Him and that engine
- 26:21Speaker 6: of his'n, they roped me and pulled me out.
- 26:23Speaker 3: I've had Kel hidden away, Josh. We let these two
- 26:26Speaker 3: believe he was dead. Me, I believed it, too. You'd
- 26:28Speaker 3: better untie him, Kel.
- 26:29Speaker 6: Yeah. Josh, I'm sorry we had to fool you. Well,
- 26:33Speaker 6: you should be. All the time, me thinking you was gone.
- 26:36Speaker 6: You get these ropes off. I.
- 26:38Speaker 7: I could if I could see him better. Get him
- 26:40Speaker 7: off and I'll wed you with an inch of your life.
- 26:42Speaker 6: Let me think it was... Oh, Cal, during your hide,
- 26:47Speaker 6: I never thought I'd see you again. You're alive, alive.
- 26:51Speaker 3: I hope this teaches you a lesson, both of you.
- 26:53Speaker 3: It sure does, Ranger. You're getting on in years. You're
- 26:56Speaker 3: turning cranky from being alone. Why, you'd gotten so that
- 27:00Speaker 3: you distrusted all your fellow men. I reckon so.
- 27:02Speaker 6: That's why we was holed up out here instead of
- 27:04Speaker 6: being in town.
- 27:05Speaker 3: Yet those people are willing to help you.
- 27:07Speaker 7: We'll get them first out of the hiding place and sell.
- 27:10Speaker 6: Them for what we can get. Huh? What did you say?
- 27:14Speaker 3: I said the people in town are willing to help you.
- 27:16Speaker 6: You mean that they.
- 27:17Speaker 3: Listen and you'll hear them.
- 27:19Speaker 6: Horses. It's a posse. Redhead, I can't hear nothing.
- 27:22Speaker 7: Sure you can, because your ears are just as bad
- 27:24Speaker 7: as your temper, you old coyote. They were coming like
- 27:27Speaker 7: a house afire, the whole town.
- 27:29Speaker 3: You think you can hold these two prisoners till I
- 27:31Speaker 3: get here?
- 27:32Speaker 6: Them two?
- 27:33Speaker 10: Let them move one finger and I'll blast them loose
- 27:36Speaker 10: from the boot. You're doing right, I kid.
- 27:38Speaker 3: Then watch them, Cal.
- 27:39Speaker 6: I'm leaving. There goes a real man, George. He sure
- 27:44Speaker 6: saved us a plenty. George, you all right? What's going on?
- 27:47Speaker 6: What the... Cal!
- 27:48Speaker 4: Cal!
- 27:49Speaker 6: Well, now, take it easy, boys. I ain't no ghost.
- 27:52Speaker 3: I'm alive.
- 27:53Speaker 6: Well, sure we are. Cal didn't get in no quicksand.
- 27:57Speaker 7: It was all a crooked scheme of these two polecats.
- 27:59Speaker 3: Sure we're alive.
- 28:00Speaker 6: We ain't kicking.
- 28:02Speaker 3: No, sir.
- 28:03Speaker 6: From now on, me and Cal's moving to town. We
- 28:05Speaker 6: aim to be the kind of folks you fellas are.
- 28:08Speaker 6: We aim to be friends.
- 28:09Speaker 4: I don't feel.
- 28:10Speaker 2: © BF-WATCH TV 2021.
- 28:42Speaker 5: THE END.
- 29:10Speaker 2: THE END The story you have just heard is a
- 29:35Speaker 2: copyrighted feature of the Lone Ranger Incorporated.
- 30:03Speaker 1: That was the Lone Ranger in Gone Are the Ghosts.
- 30:06Speaker 1: Good night, and thank you for joining us for this broadcast.