Latest / Session Zero Heroes | TTRPG Actual Play Adventures & Improv Storytelling / Session Zero University - Running a Successful TTRPG Kickstarter with HomieAndTheDude
Transcript
- 0:00[MUSIC PLAYING]
- 0:03Welcome students to Session Zero University.
- 0:19My name is Professor Rainier, one of the many teachers
- 0:23here at the university.
- 0:24But for right now, I am your orientation representative.
- 0:28Here at SCU, you will find a variety of professors
- 0:32well-versed in the realms of tabletop role-playing games,
- 0:35offering you their insight on every facet of TTRPGs.
- 0:40Perhaps you'd like to take a home brewing class with our potions
- 0:44professor, or join in on a role-playing class put on
- 0:47by our theater department.
- 0:49Be sure to take all your required general education
- 0:52classes like character creation 101,
- 0:55intro to world building, and NPC voices for beginners
- 1:00to help round out your education.
- 1:02There are also plenty of electives and intramural
- 1:05opportunities to add some fun and diversity
- 1:07into your everyday schedule.
- 1:09So get out there and learn.
- 1:11Whether you're hoping to graduate with a degree in DMing
- 1:14or playing, it matters not.
- 1:17There is always room to grow at Session Zero University.
- 1:24Awesome.
- 1:25Welcome back, everybody, to another episode of Sessions
- 1:27Zero University.
- 1:28Of course, my name is Skyler.
- 1:30But you guys have heard from me plenty.
- 1:31I'm super, super stoked to have two very special guests with me
- 1:36today.
- 1:36Odie and Tom.
- 1:38Am I saying that right, Odie?
- 1:39Yeah, dude, you nailed it.
- 1:40That pronunciation was perfect.
- 1:42Absolutely perfect.
- 1:43We've heard "Bod High."
- 1:45We've had old manner of stuff.
- 1:46Old manner of stuff.
- 1:48That's a wild "Bod High."
- 1:49That's an interesting point.
- 1:53From the Homey and Dude podcast, as well as the Kickstarter
- 1:56campaigns, which we're going to dive into, we've got Sky's
- 1:59Efforts, we've got the Wandering Tavern,
- 2:01and soon we're going to have the Scorching Basin, which
- 2:03I'm super stoked for.
- 2:04So guys, welcome to the show.
- 2:06Super glad to have you.
- 2:07Thank you.
- 2:08Thank you for having us.
- 2:09We're super stoked to be here.
- 2:11And we've been following your stuff for a very long time.
- 2:15I'm typically the one running our Instagram bits here and there.
- 2:18And so I've been keeping up with your guys' stuff through all
- 2:21of that and enjoying your content from afar for a while.
- 2:23So it's a pleasure to be on and to be chatting to yourself
- 2:26as well, Skyler.
- 2:27Absolutely.
- 2:28Well, that's awesome.
- 2:29I really appreciate that.
- 2:30That's super sick.
- 2:31So it's the beauty of the TTRPG really coming together
- 2:35and supporting each other and just making some really awesome
- 2:38stuff, for sure.
- 2:40Oh, yeah.
- 2:40It seems like we've been in each other's orbit
- 2:43for a couple of years now.
- 2:45Absolutely.
- 2:46Reaching out to each other for various things.
- 2:48And it's really cool to meet each other today.
- 2:50Absolutely.
- 2:51Yes.
- 2:51Yes.
- 2:52I was super stoked to be able to see you guys face to face
- 2:55finally outside of just watching the podcast and everything.
- 2:59So it's super cool to be together.
- 3:02For today's topic, Session Zero University,
- 3:04we're trying to help teach people things and share
- 3:07information amongst TTRPG content creators.
- 3:10And today we're talking about running a successful Kickstarter
- 3:14campaign.
- 3:15You guys have done so far two and a third one coming in, right?
- 3:18The Wandering Tavern, which I mentioned before.
- 3:21And that one--
- 3:23and I think it's important to note that to top it off,
- 3:26the Wandering Tavern was like 1,500% funded.
- 3:29Sky Zephyrs, over 500% funded.
- 3:32So it wasn't just like, we did it.
- 3:34We got funded.
- 3:34It was like way beyond.
- 3:36Five times, 15 times funded.
- 3:38I think that's insane.
- 3:40That is so cool.
- 3:41And within the TTRPG space, there's
- 3:44a lot of people putting content out there.
- 3:45And you don't want to get lost in the oversaturation.
- 3:50So the fact that you guys were able to shoot so far ahead
- 3:53of your goal is incredible.
- 3:55It's mind blowing.
- 3:56Super cool.
- 3:57So with that being said--
- 3:59Yeah, absolutely.
- 4:01Yeah, well, so I got to ask, both of these projects,
- 4:06what was the inspiration that sparked you guys to create them?
- 4:09What made you guys want to do--
- 4:11Wandering Tavern's got a studio ghibli toned to it.
- 4:15Wara Sky Zephyrs.
- 4:17It's very really cool mechanics for--
- 4:19and the funny thing is, I've actually
- 4:20had multiple people come to me and say, hey,
- 4:23how can I run ship combat?
- 4:24Or how can I run some Skycraft combat?
- 4:28And I was like, dude, I got exactly the thing that you need.
- 4:31And I just sent a straight over to your guys' website
- 4:34and over to the content there.
- 4:35And they're like, yo, this is going
- 4:36to save me so much time and effort.
- 4:38And I said, exactly.
- 4:39But what was it that really inspired you guys
- 4:41to want to make this content specifically
- 4:43and put it out there through Kickstarter?
- 4:45Before you go, both.
- 4:46We need to send Skyler some commission checks
- 4:49for all those referrals.
- 4:50Yeah, yeah, yeah, yeah, yeah, for sure.
- 4:52Exactly.
- 4:53We'll get you hooked up after this.
- 4:57Oh, you guys have already done so much for us.
- 4:58You're good.
- 5:01So on our end, basically Tom and I, during lockdown,
- 5:05decided to start making the podcast together
- 5:07and start doing a couple of things
- 5:10that we would do, which was our live streams
- 5:13and then we would do our podcast.
- 5:14And we were loving doing that.
- 5:16And it was a good time.
- 5:17But then, basically, Tom discovered
- 5:19acquisitions incorporated.
- 5:21But the old crew, where it was Chris Perkins running it
- 5:25along with Michael Hulick and all of those--
- 5:29what's his name?
- 5:31Jerry Holkins, Patrick Ruthfuss, again,
- 5:34legendary person who now is revered.
- 5:38And we were just stunned by the level of creativity,
- 5:41the sets that they were doing during their live shows
- 5:44at PAX and things like that.
- 5:46And just like, we were watching it in the reception
- 5:49from the crowd.
- 5:50They shout, green flame.
- 5:51And everyone's like, green flame.
- 5:53And that just was-- it transfixed us.
- 5:57We were just obsessed with that for a little bit.
- 5:59And we loved it.
- 5:59And so I became a GM for us.
- 6:01And we started running things.
- 6:03And we were like, holy sugar.
- 6:05D&D is incredible.
- 6:06We were like, it's an amazing way to tell stories
- 6:12and to be immersed with your friends and your family
- 6:16in something really, really fun.
- 6:17We also are big movie fans.
- 6:19Like, we're big consumers of video and TV content as a family.
- 6:26And we have been since I was a young kid.
- 6:28And so for us to be able to tell some stories that we've
- 6:31been wanting to tell, that we've been talking about
- 6:34and speculating about, and all this stuff for ages,
- 6:37meant a lot to us.
- 6:39So then we were so lucky back when--
- 6:41this is an interesting thing.
- 6:44So back when Twitter was not bought by Elon Musk,
- 6:47it was this stunning, safe space for TTRPG creators
- 6:51specifically.
- 6:52And the community was thriving massively.
- 6:55Like, we knew so many people who were doing like incredible
- 6:59with Twitter followers.
- 7:01And we're getting loads of their content kind of viewed
- 7:04and things like that, all before the Elon Musk
- 7:07kind of situation happened.
- 7:08And some people brought us into the community.
- 7:11They introduced us in while we were doing our podcast.
- 7:14And we started interviewing TTRPG people.
- 7:16And we started kind of just establishing ourselves
- 7:19in the space a little bit.
- 7:20And we had some very early help from some incredible creators,
- 7:24people like Underground Oracle, who
- 7:26make some of the best supplements out there.
- 7:28People like Dungeon Glitch, who's been here there
- 7:32and everywhere in the early days of the D&D space
- 7:35and is an absolute legend.
- 7:37David Tilstra, who is freaking everywhere now as well.
- 7:41You can see him on so many incredible shows.
- 7:44These people were super kind to us
- 7:46and brought us into the space.
- 7:48And we just fell in love with it.
- 7:50And we were like, we want to create something here.
- 7:52We want to give back to the community
- 7:54because all these amazing people have been so gracious to us.
- 7:58And so I had a world at the time that was called the Sky Realm.
- 8:02That was all based with Floating Island.
- 8:04So imagine like an avatar, the Blue People avatar,
- 8:08not the last airbender.
- 8:11Yeah, you know the floating mountains up in there.
- 8:14I think they call them the Hallelujah Mountains or something
- 8:16like that in the movie.
- 8:18Very heavily inspired off of that.
- 8:20So each of these mountains had cities on them,
- 8:23people living there, and just kind of existing up in this layer.
- 8:27And we ran awesome campaigns there.
- 8:30We had an amazing time.
- 8:31But one thing that was impossible for me was the fact
- 8:34that I have this beautiful airspace.
- 8:36It's so like we've got so much expandable,
- 8:39like explorable territory,
- 8:41and there's no freaking good rules to run any air travel
- 8:46or anything in that space.
- 8:48And you know, there's things like people online had made Wild Jammer
- 8:52and there was old versions of Spell Jammer that existed.
- 8:55There were Star Wars 5E.
- 8:57You know, there was all these different mechanic systems.
- 9:00You know, there's a little bit in Descent to Avernus,
- 9:02little bits there that you could kind of pull together
- 9:05to make kind of a Frankenstein system for vehicle travel.
- 9:10And we just got fed up of that basically.
- 9:13And we're like, we want to make something.
- 9:15So I started developing Sky's Effors
- 9:18and the vehicle mechanic system there.
- 9:22And got to a point where I don't know what happened.
- 9:26The guy who helped us write it, Tony, who was a good friend of ours,
- 9:30we were all just hanging out.
- 9:32And I think one day we were just like, should we like...
- 9:35People are going to want this.
- 9:37Like, this is awesome.
- 9:38Should we try and make it into a book
- 9:39and get it out to the community kind of thing?
- 9:42And when we have that conversation, Spell Jammer came out like
- 9:48maybe a week or two later.
- 9:51And it was just terrible and it was so bad.
- 9:53And so we were like, OK, I guess that's the sign.
- 9:57Like, you know, if what's here going to burn it, then we've got to give people something.
- 10:03And so Sky's Effors told us to place like that.
- 10:06We had no idea what we were doing.
- 10:07Like there was...
- 10:09And Tom and I are people who learn as we go.
- 10:12We're the fail type.
- 10:15I'm a skateboarder.
- 10:16So my whole life and we're both martial artists and things like that.
- 10:19You know, we've been learning through failure our entire lives.
- 10:22And so for us to come to this space, we just kind of just winged it and just went for it
- 10:29and tried to learn as we went.
- 10:30And we had huge help from people like Nord Games, Chris at Nord Games.
- 10:34Shout out to him.
- 10:35And other amazing folks like Sly Flourish, Mike Shea, who's just an absolute legend
- 10:41and believed in us at the beginning as well.
- 10:44People like Rune Smith, an incredible creator who again, gave us a chance to promote with us
- 10:50and help us start understanding the marketing machine going on here
- 10:53and how to kind of position ourselves and all this kind of stuff.
- 10:58So people were just, again, so kind to us, offered us so much advice.
- 11:03And we went to Sky's Effors with very low expectations.
- 11:07And we came out, you know, stunned with the support that we got and were blown away.
- 11:12And it was enough for us to bring on some more people to come and work with us.
- 11:16And then from there, basically during Sky's Effors,
- 11:20the Wandering Tavern actually is a airship in Sky's Effors that originally existed in Sky's Effors.
- 11:27Right.
- 11:28People loved it so much that we were like, oh, we'll build you an STL.
- 11:33We'll make you like a printable version of the Wandering Tavern, which was awesome.
- 11:37And then from there, we were like, man, everyone really loved it.
- 11:40So we just turned it into something.
- 11:42And the beautiful thing we did is technically the Wandering Tavern could be used perfectly
- 11:47in conjunction with Sky's Effors because there's characters in Sky's Effors who are
- 11:52older in the timeline, I guess, of it.
- 11:55But then in Wandering Tavern, you have like young Don Leon or as he's known in the Wandering Tavern,
- 12:01Leon Klaw, you know, same character, both books, younger version, older version.
- 12:07And there's this synergy between the two books that we started seeing.
- 12:11And we started the first one was written by, you know, two fake writers called
- 12:15Gellmer and Saffa who were making a Sky Travel Guide.
- 12:19The second one is written by Amelia, who's a traveling journalist who's exploring the
- 12:24Wandering Tavern because she became fascinated with it as a child and wanted to go and explore
- 12:30and find it.
- 12:31And so I don't know, it just made sense.
- 12:34The Wandering Tavern kind of fell in our laps.
- 12:37And thankfully my writing partner, Emily, who is a straight up badass, like a straight up
- 12:44killer when it comes to writing lore and writing extensive worlds that are packed with juicy
- 12:52little crumbs that, you know, and this is the thing.
- 12:54I'm the mechanics guy and I'm also the continuity guy.
- 12:59I make sure that everything works within the laws of the world that we built and, you know,
- 13:03come up with the bigger overarching kind of things where she's like, you know, in the
- 13:07Wandering Tavern, she designed the Spider Quest that we've had so many people message
- 13:12us about and be like, the Spider plot hooks is incredible.
- 13:15I love shrinking my characters down and letting them explore.
- 13:18And we're like, that was a throwaway idea that we just that Emily was like, I want to include
- 13:24it.
- 13:25And we did.
- 13:25And it's one of the most amazing things there.
- 13:27So Emily elevated our book level and our quality and just the amazing work that we do
- 13:34tenfold.
- 13:35And so that was it.
- 13:38We got to the Wandering Tavern and we had changed our marketing strategy pretty heavily
- 13:43into we were no longer going to be running any sort of Facebook or corporate advertising
- 13:48during the campaign.
- 13:50We remember that.
- 13:50Yeah.
- 13:51Slowly promoted through creators and things like that.
- 13:55And so that began developing our marketing strategy a little bit more and changed how
- 13:59we now position it going into this next one and how we want to help the community with
- 14:06this project simultaneously.
- 14:08And so, yeah, dude, that's been the journey.
- 14:10It's been it's been a wild journey and it's it's been hella fun and Tom and I have been
- 14:15lucky as hell to work with each other and to do this together as father and son and with
- 14:19our friends and our artists who we've been working with for four years, our layout artists
- 14:23who we've been working with for four years, our editor who's been with us for two years,
- 14:26our team, some of which have been with us for five years.
- 14:29And it's all those things of like, we love these people.
- 14:32They're family now.
- 14:33And this is very much a family affair for us.
- 14:35So, you know, this journey has been filled with opportunities that we've been lucky enough
- 14:42to be able to grasp in the moment and then also a sprinkle of luck outside of that as well.
- 14:46Realistic.
- 14:48I think that's always got to be in there just at least at least a sprinkle, right?
- 14:51Get a little bit of room.
- 14:52So that's awesome.
- 14:54Wow.
- 14:54That's incredible.
- 14:55And like you said, you know, having that perfect opportunity pop up to publish it when Sky Jammer
- 15:01is really, really failed and being able to kind of jump in with something that works so much
- 15:07better.
- 15:07I mean, that's perfect, right?
- 15:09You're creating or the demand was there and then you provided what people wanted.
- 15:14That's awesome.
- 15:14So, you would mention, you know, both of you kind of have this sort of we're going to figure it
- 15:19out as we go, we're going to fail and then we're going to pick ourselves back up and we're going
- 15:23to keep on going and we're going to adjust throughout the process of those first two
- 15:28campaigns.
- 15:28What would you say was one of the biggest things that you had to learn or you had to
- 15:34even readjust between the two of them and then hopefully even take into the scorched base and
- 15:40stuff, you know, coming up?
- 15:41You go first, Tom.
- 15:43Yeah, I think, sure.
- 15:44So, I think with Sky's efforts, we just didn't know, I guess we didn't know what we didn't
- 15:53know, right?
- 15:54So, what we were doing is just grasping for how people do things or kick starters.
- 16:01Right.
- 16:02So, we brought in Nord Games who Bodhi mentioned as almost like a consultant for us and as part
- 16:08of that, they advised us on how to do Facebook ads and really helped us with that and they put
- 16:14us in their newsletter and they gave us more advice on, you know, kind of reaching out to
- 16:19different people and so we followed the instructions basically because that's all we knew.
- 16:25And it definitely took us to a certain place but along that first campaign, I guess I just
- 16:32started feeling uncomfortable with, I guess, first straight away just giving money to Facebook.
- 16:39It didn't feel great initially and also the conversions were a little bit
- 16:47like uncertain.
- 16:49We didn't really know how much we were converting from Facebook so both of those things started
- 16:53getting us to think like how much do we need these guys and the answer was, well, I guess a lot
- 17:01because everyone uses them.
- 17:03Like if you go to Facebook right now and you are, you know, you've ticked TTRPGs as your
- 17:08interest, well, you know what's coming up on your feed.
- 17:11It is new books from big players continuously, right?
- 17:16And the reason they do that is because it works.
- 17:19It just does, it works.
- 17:20But, you know, we kept having conversations about men.
- 17:25It is, seems to be the only way to do this and no one else is doing it a different way.
- 17:30But is there something else we can do and that just started getting us to think about, okay,
- 17:37we know a couple creators, could we possibly extend our network and build out a different model?
- 17:47And that's what we started exploring.
- 17:48And it wasn't because we failed with Facebook.
- 17:51Facebook did what it does.
- 17:53Like it returns.
- 17:54There's some marketing formulas that say you should get, you know, about, I don't know,
- 18:03between two and three times what your investment is on ads.
- 18:08And we got that.
- 18:10We definitely got that.
- 18:11But we just wanted to try something else.
- 18:16And so with the Wandering Tavern, we reached out to our network a little bit more.
- 18:21So again, some of the OG friends that we had were there, but we also then built out
- 18:27a larger network of people.
- 18:29So, you know, continued shout outs to people like D&D Shorts took a risk on us.
- 18:35Cinderblock Sally took a risk on us.
- 18:37And on and on, like Deficient Master was there.
- 18:40Zack the Bold was there early days.
- 18:44And this was before he was like Zack the Bold, but he was a rocket ship even back then.
- 18:51And so we then built out our network to, I don't know, maybe about 15 creators.
- 18:59And we thought, okay, well, we might have something here.
- 19:03So we have really, really invested a lot of time.
- 19:08You can't do this by, you know, with one email or something like that.
- 19:14You have to just build relationships.
- 19:15So we've been to GenCon the last two years.
- 19:18We've gotten to meet people over the course of a long, long time, months and months and months.
- 19:23And, you know, we have countless calls just like this.
- 19:27It seems like weekly and have become friends with a lot of people in the community.
- 19:32And it has served us really well.
- 19:33And so we are looking to support them and they're looking to support us.
- 19:39And it seems it just feels a lot better than giving money to Zuckerberg.
- 19:42So whether it works or not, honestly, Skyler, we don't know if we don't know if this next one's
- 19:46going to work.
- 19:48We feel good about whatever happens because we like the direction we went in.
- 19:53So we're okay with what the outcome is going to be on this one.
- 19:56Yeah.
- 19:56And I think what I would say is with kick starters in general, if we just take a step
- 20:01back and look at kick starters in general, what I would say to the audience is,
- 20:04I'm thinking back to before Sky's efforts.
- 20:08And I think there's a feeling, because we certainly had it of like, if you just run a
- 20:15kick starter, like maybe magic will happen.
- 20:17You know, maybe like something, you know, you're on kick starter, you're on the platform,
- 20:22people are going to see it, people are going to like, you know, this could, this could blow up.
- 20:26It could, and the message I would give to everyone is, unless it's some sort of fluke
- 20:33product that does, I've never heard of one in our sphere, but you're going to get out of your
- 20:40kick starter pretty much what you put into it. And that's, that's a pretty consistent formula
- 20:46that we've seen over the last two. And the other thing I would say is, as much as you put into
- 20:52the creation of your product, you have to put at least that much into marketing that product.
- 20:59Agreed.
- 21:00So those are two things that people might overlook in the audience.
- 21:03Right.
- 21:04Yeah.
- 21:04I'm glad you mentioned that. Yeah.
- 21:06Because a lot of people think, oh, we've got something really cool here.
- 21:08And you might, I'm not saying you don't. But yeah, if you're not, if you're not sharing it,
- 21:13right? And there's a little bit of a differentiation when it comes to things with like an IP, right?
- 21:18Like a popular, like we saw Avatar Legends really kind of blew things out of the water
- 21:22from the TTRBG space because they were, they had the name recognition of Avatar the Last Airbender.
- 21:27And not to say they didn't do marketing, of course, and they made an awesome product. But
- 21:31that definitely helps skyrocket you forward at least a little bit when it comes to marketing.
- 21:36But yeah, I'm glad that you mentioned that. It's not that easy for just everybody.
- 21:40You've got to really put a lot of work and a lot of effort into it.
- 21:42So 100%.
- 21:44I think as well, I'll add to a couple things Tom said.
- 21:47You know, we feel like Tom said, this is a gamble for us. We feel really comfortable,
- 21:53though, morally with what we have decided in terms of working with the community.
- 21:57And, you know, giving, you know, for people who don't understand, you know, we're offering
- 22:02creators, you know, that they could get a chance to promote and put loads of effort in in the same
- 22:06way that we've put loads of effort into the product and things like that. And then we just
- 22:09want to split whatever that person brings in with them. We want to be able to continue keeping
- 22:14creators who are getting, you know, for lack of better terms shafted by YouTube at the moment
- 22:18because of how bad the algorithm is and how little they're willing to pay creators. And,
- 22:23you know, whether it's Instagram or TikTok or YouTube or, you know, even just other sponsors
- 22:28and things like that. So we want to really just try and help creators. And, you know,
- 22:32we're not sure if everyone's going to get the bang for the buck, but we're going to try and at
- 22:36least help as many people as we can and just try and spread the love to people as one.
- 22:41Tom's exactly right. Like I'll give you an example straight off for it.
- 22:44Everyone, I'm sure everyone here has heard of the ridiculous online store called Timu or Temu
- 22:53or whatever the hell it's whatever. Yeah. Their products and them as a whole are just trash.
- 23:00We had like it's it's it's it's awful, right? But their marketing hits so wide and so far.
- 23:10And it's so like a lot of it is like catchy song stuff that like, you know, for people who
- 23:16stim regularly or like, you know, just locked in, you know, and so there that's the thing. Marketing,
- 23:23if your marketing is incredible and your product is wack, you can still sell a whack product with
- 23:28incredible marketing. But that's the thing that is is then the the job of us as the third party
- 23:34creators is to make sure that you market your ass off. You get it as far as you can. And then
- 23:40you deliver a product that is at minimum, at minimum what you promised, a freaking minimum.
- 23:47Then you have to like, in my opinion, and that's what, you know, we try and do is like,
- 23:52you know, we've so on the Kickstarter page, we've mentioned a bunch of things within this book,
- 23:56we've mentioned, you know, all the stuff that you're going to find in here. But even then,
- 24:01you can't see the true depth that we've gone to here. You know, each faction chapter is like
- 24:0730 to 40 pages of that you can use within in your world, you know, whether it's stuff that you
- 24:14want to use for that faction or Pete, like modularize it and use it for other things.
- 24:19We've given you so much depth in this that no one will get to see from the Kickstarter page
- 24:23that we've got or from the, you know, advertising that people are doing, you know, it comes down to
- 24:28that's the secondary thing of once we deliver the products, the reception coming back of people
- 24:33being like, wow, I'm stoked about this or like, oh, I ran this and it was really fun or, you know,
- 24:38we've had we have channels in our Discord server where people can come and share stories from their
- 24:44sessions and their campaigns, you know, and epic moments and discuss whether they think the BVG
- 24:49is actually a bad guy or whether he's justified, you know, all this kind of stuff. And so, yeah,
- 24:54for us, it is that combination that marrying the two things together. But it and for us,
- 25:00we chose, we chose to just make friends with the people in the space and try and help those people.
- 25:05That was that was our choice is we we love so many of these creators like, you know,
- 25:10ArlendTrick who helped us write a huge chunk of the Scorch basin. He's now an incredibly good friend
- 25:15of mine. Me and him send each other voice notes almost daily. We call each other at least once a
- 25:20week. We play Magic the Gathering online. Like he's he's my homie. We are like close friends now
- 25:26because of this, you know, and that's that's what we are appreciating about this space and trying
- 25:30to just help our our friends and what we call because ever since I was a little kid, my close
- 25:36circle of friends and Tom and Tracy, we've always known as the Familia. And and so for us now,
- 25:44the creators that we've expanded to all the people in our Discord server, those who follow our
- 25:48newsletter or, you know, watch our YouTube videos, whatever, it's all just Familia, dude, we're just
- 25:53it's family. That's all it is, you know. And that's so awesome. That's where we're at at this point
- 25:58with with that. Yeah. Tom, a great a great mention of what we had to shift between the two because
- 26:04God, it was and it really took us as well through the OGL stuff and all of this to gamble on some
- 26:12of this stuff and to trust that, you know, we could also help the community back and trust
- 26:18ourselves, trust them. And it was a big trust process it felt like for everybody. And I think
- 26:24that's just what we're trying to do is is prove that also other companies like the big names that
- 26:29are out there, you know, the the I mean, probably not the Hasper as let's be real. But you know,
- 26:35the Paisos, the Mage and presses, the Cobalt presses, the, you know, the chaos, you know,
- 26:40people like that, if we can prove that this model works and we can keep the community alive by working
- 26:46with content creators, then actually, there's no need to give Mark Zuckerberg money or Google
- 26:53money or, you know, YouTube ad money, you know, like, we can keep it in the family. That's the
- 26:58whole point, you know, is keep it in the family. I love that I'm what I'm hearing is almost kind of
- 27:03a story in and of itself, right? We love our fantasy stories. We love sort of the hero's journey
- 27:08kind of stuff. I'm hearing from you guys this this overarching theme of bringing together the
- 27:15community, right? You guys are all these scattered warriors from across the lands coming together
- 27:20and then standing up against these sort of big corporate companies trying to sort of dictate
- 27:26how everything works and and sort of become dictators in and of themselves, right? This is
- 27:31my system and you're going to follow my system and you guys are the warriors standing up against
- 27:36this system and saying, no, this doesn't have to be how it is. We're going to find another way
- 27:41and we're going to come together to do it. And I love that. That's really cool. That's so awesome.
- 27:45We found we found a couple fun ways to do that. So one of the ways with and I think
- 27:54Bodes, maybe it might be good for you to just introduce the the headlines of Scorch Basin and
- 27:58then we can talk about how we have done a couple, what I guess what I would call alternative
- 28:03collaborations across a couple different areas of creators. But maybe we'll give
- 28:09we'll give the audience a little bit of just a kind of a headline of what Scorch Basin is and
- 28:15then we'll dip into some of the behind the scenes stuff. Yeah. So I mean, we've tried to innovate
- 28:21with this book. We've tried to, like Tom said, allow collaboration in a multitude of different
- 28:26ways and bring as many people on to work on this as possible. So we have over 100 creators who are
- 28:34some of your favorites from around the the TTRPD sphere doing voiceovers for NPCs in the book.
- 28:42So you will find throughout the book QR codes that will allow you to scan quickly, take you to a
- 28:48YouTube video and you can quickly listen to what that character might sound like. You get a little
- 28:52flavor of who they are and what they're kind of like from these incredible videos from, you know,
- 28:58some of the most amazing people in the space. Not to mention then we've worked specifically with
- 29:04four incredible creators who are also really close friends of ours that we absolutely love.
- 29:09I mean, they've written what we're calling like DLC expansions for the for the book. Basically,
- 29:15these are things that you can add to the Scorch Basin to make it even more fleshed out full,
- 29:20give you more options. So we've got two adventures, one that's like a war boys mad max mixed with
- 29:27eldritch horror kind of vibe. We we have a moral spiritual quest for protecting a sacred land that's
- 29:37very heavily like Dune inspired and Fremen kind of inspired from Dune being done by another one
- 29:43of these. So we've got Zach the Bold making that first adventure. We've got Skyler ADHDM
- 29:47doing the second one. We've got Cinderblock Sally making a bunch of myriad of creatures. I think
- 29:54it's like 30 creatures or something to add to the setting as well to continue to flesh it out
- 29:59further. And then we have the amazing deck of DM things, Cole, who has written out an incredible
- 30:06roster of items that are super lore based on the stuff that we've written and things that will
- 30:12expand to give your players even more loot to kind of like find. So, you know, we've got these
- 30:17voiceovers, we've got these collaborations. I at one point during the creative process, I get I get
- 30:23these weird hyper fixations when I'm writing stuff that like I fall into little wormholes for a
- 30:28little bit. And one of them was like, I wanted to make some languages for the scorch basin.
- 30:33And I was like, I just got a little bit obsessed with it for a little bit of time. So we came up
- 30:38with a brand new like font and writing style for what we call sand common, which is your native
- 30:45speaking tongue at your D&D table. That's whatever sand common is for you basically. And then I
- 30:51invented two other languages, one that is uses more Morse code, but instead of doing dots and
- 30:57beeps, it's like a rhythm based language that you do by like striking your chest, clicking your
- 31:01fingers and humming certain notes basically. And finally with that, the big one, and by the way,
- 31:08I chose Morse code, because it's internationally like understood by many, many people. And also,
- 31:14it's starting to become used for accessibility for people who have had things like strokes and
- 31:19heart failure and things like that. So it's a big accessibility thing. And, you know,
- 31:23teaching folks about that is something that we're passionate about. And then the other one that I
- 31:28did was it's called Imana. And it's based on American sign language. And so basically using
- 31:36the language we've taught, we're trying to teach people what is called like basic signing, the
- 31:42basic like alphabetizing of sign language. We chose American sign language, because it's a
- 31:48one handed sign language so that it can be done, you know, almost predominantly with one hand.
- 31:52And we were super thankful because there's an amazing company here in the UK called Apame
- 31:58Limited, who are one of the premier, you know, deaf and hard of hearing, like accessibility groups
- 32:05that support people and offer, you know, translators and people who can teach the language, things
- 32:11like that. And they graciously provided us with someone who helped us actually make a video
- 32:17of all the signs and to teach people. So not only will you be able to see them in the book,
- 32:22but you'll actually be able to learn it online with someone who has done an instructional tutorial
- 32:27and all this kind of stuff. So we really have tried to go bigger and better. I mean, we've also
- 32:33got an add on. This is not been spoken about anywhere else. So this is a beautiful little teaser
- 32:40for your listeners. We have an add on where you can get yourself a one shot playing the
- 32:46Scorch Basin, a PDF with it with the legendary B. Dave Walters running the session for you
- 32:55and six other people. So, you know, we're trying to just collaborate with incredible people and
- 33:02we're, you know, we've got a soundtrack in the book. We're just trying to work with a lot of
- 33:06different people to make the book just crazy, basically. And yeah, that would be further
- 33:12into the collaboration of how we're trying to bring creators into this process with us.
- 33:16And such diverse elements of creators too. That is so cool. I mean, everything from
- 33:21earlier you would mention, you know, the STLs and things like those lines for the ships and
- 33:25things like that from the previous projects. And then now we're all the way to the whole QR code
- 33:31to have voice actors and sort of a portion for their characters. That is a cool concept. I
- 33:37personally have never even thought of before, but it makes so much sense. Give me, let my players
- 33:43sort of visualize this character. Here's some character art. Here's what they sound like.
- 33:48That's insane. That is such a clever idea. And then all the accessibility stuff that you're adding
- 33:53in to kind of give them even more of a feel of the world. But then there's sort of a double
- 33:58side to that where you're also learning something in the meantime. That's crazy. That is so cool.
- 34:03I love that so much. That's awesome. Dude, you're hype about this is hyping me up, dude. I appreciate
- 34:10you a lot. Dude, dude, I feel very seen. I feel very seen. Thank you. As you should. Well, and
- 34:16again, you guys have put in so much work on this. So it's really cool to see and the creativity of
- 34:20this. I mean, it really speaks to the collaboration. It speaks to the teamwork that you guys have
- 34:25developed both between other creators and your team at Homey and the Dude is bringing all these
- 34:30ideas in and these concepts. You mentioned that spider side quest that was really popular. I mean,
- 34:36something like that that came from one of your team and ended up blowing up. It's so cool to be
- 34:41able to collaborate with people like that and to see returns on that. You know, man, that is,
- 34:47I'm stoked. I'm super stoked. I know I'm kind of getting a little bit off here, but no, that's
- 34:52fantastic. I actually had on here, obviously, talking about Scorch Basin and kind of getting
- 34:57an idea that what was it about? Because obviously, this kind of has like a Dune Mad Max thing. Is
- 35:05it the popularity of Dune that's kind of been rising up with the movies coming out that really
- 35:09sparked that idea? Because you had mentioned earlier, you know, with Sky's Efforts and stuff,
- 35:14that you kind of hit a point where you were like, nobody else is doing this well. And that kind of
- 35:18helped push a lot of the inspiration. What would you say for Scorch Basin really sparked that?
- 35:23Let's do this. I want to jump into this kind of like desert terrain, Mad Max kind of a feel.
- 35:28Dude, fantastic question. Honestly, so a couple things. First of all, we didn't choose the setting.
- 35:34Our community chose the setting. Our Discord and our Last Kickstarter people and everyone on our
- 35:41social media, everyone voted and it was an amazing vote between a bunch of really good options that
- 35:46we were hyped for every single one of those. I remember that vote. Yes, absolutely. And everyone
- 35:52chose the Scorch Basin and I'll tell you this. So for me, I've loved things like, you know,
- 35:58Princes of Egypt, you know, the old animated movie, you know, I love, you know, what's called Prince
- 36:05of Persia, the game, you know, what's the movie where Brad Pitt plays a pirate dude? And it's an
- 36:13animated one. It's like, I want to say, oh, Sinbad, Sinbad, you know, like, there's all these like
- 36:19incredible things that I used to love as a kid. And then growing up, you know, I've obviously
- 36:24then read Dune. I've watched all the Mad Max movies. I've also watched the old David Fincher
- 36:30Dune. I've watched the new Dunes, you know. And so when we chose the desert setting, first of all,
- 36:37we were already kind of hyped on that one already. We'd already come up with the name and we're a
- 36:41little bit further down the line. And, you know, I'm also a big fan of like the desert settings
- 36:46in Star Wars like Tatooine and Jakku and these various gorgeous like desert settings that are
- 36:53so interesting and so full of depth, but also so barren at the same time. Yeah, yeah. Awesome.
- 36:59First of all, Dune and Mad Max are just the giantist of wells of inspirational material
- 37:08that you can pull from. And there's so so much in there. And me personally, I love a saying from
- 37:13Brennan Lee Morgan, which is a GM is only as good as the obscure references they make.
- 37:19Okay. Yeah. One of my favorite sayings ever and it really resonated with me. And so my whole
- 37:24technique with things is I just I pull on my vast knowledge of content and I mishmash tropes
- 37:31together. I mash things that I loved about things and I take little pieces. So for example,
- 37:36the Scarra in the Scorch Basin, they're this warrior group of predominantly women based off
- 37:44of the Amazonian women of Themyscara from DC Universe. However, I mixed in a lot of the Spartan
- 37:52and Roman kind of ways that they fight. They use spear and shield. They use shield walls and things
- 37:59like that when they're in combat. Their way that their political system is taken from a strength
- 38:05based situation that I heard about from somewhere else. And so I pull all these pieces together
- 38:10and we create this beautiful tribe of warrior badass women that have like actual learnable
- 38:16fighting styles that you can pick up as a player and this deep rich lore of how they actually
- 38:21convert things into water. If you really want to like learn about it, they're super interesting
- 38:26people with this history that stems back to the first surface dwellers. You know, it's
- 38:30it's a it's a deep, deep level of stuff. So for me, it was the opportunity to build things out
- 38:36like that and to explore a world where I love Dune. I love how Dune is so fantasy and so science
- 38:44all at the same time. I'm such a fan of that. Also, I'm a metalhead. I love metal music. I love
- 38:51getting angry. I love skateboarding and getting mad at my skateboard and throwing it on the ground.
- 38:55So Mad Max made a lot of sense, you know, driving fast, getting crazy, shouting about
- 39:00shit and just being a wild, you know, a wild being who's out in the ether. So I just loved it.
- 39:08Now, I will be a thousand percent honest with your listeners. Of course, we factored in the fact that
- 39:14Dune 2 was coming out and, you know, we also knew Mad Max, not Fury Road, what's Furiosa was
- 39:21coming out as well. We knew that these IPs were going to be somewhat in the in the popular eye,
- 39:26especially considering how well Dune 2 did and everyone falling in love with, you know,
- 39:31that that styling and all of that kind of stuff. Yeah, of course, that was something we considered.
- 39:37And it's something that we consider, you know, when we talked about Studio Ghibli, you know,
- 39:41wandering tavern really could have gone any way. It could have been super grimdark. It could have
- 39:46been super like high fantasy and weird and wonderful. And it could have been, you know,
- 39:52any spectrum of fantasy that we wanted to. But we chose Studio Ghibli because we resonate with it.
- 39:58We love like, dude, Spirit It Away was my first ever introduction to anime ever. And it blew my
- 40:06socks off when I was like six years old and just shaped a lot of my like also loving that hero,
- 40:12like the heroine of Chahiro being so badass and being able to do everything and she was just
- 40:19awesome. And so I just fell in love with Studio Ghibli. And yeah, when Boy in the Harrow was coming
- 40:24out, we're like, it just makes sense. Like the timing makes sense. And so yeah, definitely a
- 40:30combination of the two of just like, I love those IPs. I love exploring that space. I love bringing
- 40:35in new things from other IPs to just mutant make it all up. Yeah, mix it all up into a melting pot
- 40:41of random stuff. And yeah. And of course, there was also a marketing conversation with Tom and I
- 40:47of what would make sense in terms of being like, if we're if if saying Studio Ghibli worked for us,
- 40:53a discovery that we found, then maybe saying Dune and Mad Max might also work for us and things
- 40:59like that 100. Well, it puts people in the mind space, right? And I don't think there's anything
- 41:02wrong with that by any means, right? If I go see Dune and I think to myself, man, it'd be really
- 41:06cool to run this and a TTRPG space, what's out there? And then boom, all of a sudden,
- 41:11scorched space and pops up in front of me. I mean, Bada Bing, Bada Boom, that's perfect. We're there.
- 41:17And I don't think there's anything wrong with that. That's spot on what I'm looking for. So
- 41:21keywords, keywords, keywords, keywords, and yeah, all the marketing stuff that kind of ties in with
- 41:26it. I'm already inspired by it. I want to jump in more. That's fantastic. So so with that being said,
- 41:33with scorched basin, one thing that I noticed was for the previous two campaigns you guys had run,
- 41:38they were very focused on 5e and scorched basin going into that one. That one's going to be very
- 41:47system agnostic, right? It can kind of work for a lot of different systems.
- 41:51Was there a particular reason why you guys wanted to kind of lean into that? I know I could
- 41:55probably guess a few of the factors that might have come into play for sure, but I'm just curious
- 42:00like what your guys is thinking directly was. Yeah, dude, I think so hilariously, when you
- 42:07asked earlier what was the one thing that we changed throughout, my thing was going to be
- 42:13going from doing 5th edition stuff to doing system agnostic stuff. And it came down to the OGL.
- 42:22Tom and I were D&D people. We had played one module and then I had homebrewed everything that
- 42:30I'd ever done in D&D. The OGL happened and we were about two-thirds of the way through writing
- 42:40Sky's Effors. So I've written a whole mechanics book in 5e, hoping that this OGL is going to
- 42:50allow us to get our book to the public. And here we are being told that we might not ever get to
- 42:56release something that I've spent at that point probably hundreds of hours investing time into.
- 43:04And so we were annoyed and angry just like everyone else was. And we at that point hilariously
- 43:17branched out. We started trying other systems. So Avatar Legends is something we tried. We have an
- 43:23awesome actual play called Avatar The Last Breath that tells a lot of history that's missing from
- 43:28the Hundred Year War. So if you're interested in that, you can check that out. But we also found
- 43:34systems like Orbital Blues that is one of our favorites. We found Pirate Borg. We found Tales
- 43:39from the Loop. We found Slug Blasters. We found all these other incredible systems that exist out
- 43:46there in our, in my opinion, we only play D&D now when other people ask us to play D&D. We
- 43:52haven't played D&D at a home table. And I don't think we ever will again if I'm a thousand percent
- 43:57honest. But we just found all these other systems and they suited how we like playing,
- 44:03especially something like Orbital Blues that is Super Lu rules light, but really encourages
- 44:08like big story moments like swan songing where you like commit to dying at the end of the scene.
- 44:15But you get like double health and amazing things and you get all this stuff to make your your big
- 44:20send off incredible and your music that you chose in character creation plays. And it's this big
- 44:26moment, you know, that kind of stuff. And so we fell in love with other systems. And for wondering
- 44:32Tavern, I was like, we were afraid. The truth is this, and Tom and I are proud of this. So I will
- 44:40100 percent say we were afraid that we wouldn't be able to market the product well enough without
- 44:465e being connected to it without Dungeons and Dragons being connected to it. We hadn't seen
- 44:52things like Avatar Legends yet really blow up to the extent that it did. You know, we hadn't seen
- 44:59the Stormlight RPG that came out last year that just like destroyed Kickstarter's like records
- 45:06of all time in TTRPG space and things like that. So we just weren't confident enough. So I combined
- 45:14the two I started writing what I what I call our system agnostic language and we included 5e stats.
- 45:20It was awful. I had to do double the workload for the entire book. You know, I had to write
- 45:26everything is in one style of stats. And then I had to rewrite it in another style of stats to,
- 45:31you know, create this semblance of us still giving you D&D while also providing you with the thing
- 45:37that we actually believed in, which is our system agnostic language. Coming out of that,
- 45:43there was debates because because we wrote Skye's efforts in 5e and our vehicle builders
- 45:50application is in 5e. There were some debates about whether we continued 5e, whether we don't,
- 45:56how are we going to kind of do this. And so I said, I was like, cool, I want to go full system
- 46:01agnostic. I want to get away from it. I want us to make this so that anyone can play this with
- 46:05any system that they love. That's that's the important thing to me is the community gets to,
- 46:11you know, if you're a Cthulhu person, cool, come play Cthulhu. If you are, you know, an
- 46:16orbital blues person like us, come play orbital blues. You know, we wanted people to feel comfortable
- 46:21while still getting to play this setting and not feel like they're limited because it's D&D.
- 46:26So for this one, I developed my system agnostic language further. Now, I'm going to be honest,
- 46:33it's it's way better and it is easily convertible and it makes sense. The language is super,
- 46:39super great. Do I think I'm going to improve it for the next one? 100%. I'm going to continue
- 46:45refining it and I'm going to continue making it better and more streamlined and easier and
- 46:50all this kind of stuff because, you know, I can and I know I will. And I'll give you another
- 46:55little teaser as well that we've not told anyone about. We plan to post Kickstarter release
- 47:00our system agnostic language with an OGL for people so that people can have it completely free.
- 47:07And if they want to write their books in a language that then allows them to market their
- 47:11book to everybody, we want to be able to provide people with that ability to do that. So I'm going
- 47:16to refine the language further. I'm going to get it a little bit cleaner and I'm going to hopefully
- 47:22we'll release version one, which I imagine again, we'll get refined in the future because
- 47:26a big thing, as I said, innovation, we constantly strive to be better. Thanks to Tom as a as a
- 47:34father pushing me as a young man. You know, Tom and I both strive to be better the whole time. And so
- 47:40we'll just keep making it better and hopefully that will push it there. But this one is all based
- 47:45around a rangeband system that basically allows you to pretty much interpret almost any mechanic
- 47:51from our book into another system. And we've also made all of our vehicle mechanics. So we took
- 47:59everything we did for Sky's efforts, literally all all the main mechanics from that. And we made
- 48:03them system agnostic for land vehicles for this book as well. So we'll also be including system
- 48:10agnostic vehicles on our hat, the builder post Kickstarter as well and things like that. So
- 48:15we're just trying to get away from from from that D&D bug while also being like, if you want to play
- 48:19D&D with us, then with our stuff, please go ahead. It's your system and we support that you got to
- 48:26you got to run your table system. And you got to do it in the right way. So we support that.
- 48:31Absolutely. It's it's definitely goes back to what I was saying before, right? You're you're the
- 48:36TTRPG content creators trying to stand up against the big guy in this case, you know, Hasbro and
- 48:43some of the crazy weird stuff and unfortunately kind of stepping on some of the community trying to
- 48:49push different rules and kind of again be sort of a bit money grabby and stuff with all of their
- 48:54changes, which is really unfortunate, right? Because it has been such a big piece of the TTRPG
- 49:00community and really, I mean, the beginning of a lot of the TTRPG community. And so yeah, it's
- 49:05frustrating. But I would say it has opened up a lot of really cool doors for creators to be able
- 49:11to put their own systems out there or some of the other companies like Piso and so on and so forth
- 49:16to be able to really push their stuff and say, Hey, we're still here for the community. We're not
- 49:22trying to screw you guys over. So and then of course, open up these kind of systems that are able to
- 49:28kind of move between anything that anybody wants to play. And I think the community has been really
- 49:33creative in how they've handled that. And I think that's really cool to be able to see the
- 49:37stuff that comes out of that. So yeah, awesome. Yeah, no, it's it's super I'm super stoked to be
- 49:43able to see that system because I definitely have also really pushed. I mean, one of the things that
- 49:48we like to do at Sessions Zero Heroes podcast is explore different systems. And so yeah, I'll be
- 49:54super stoked to be able to kind of step out a D&D a little bit. I know we're going through that
- 49:58right now with our criminals violinist series. And yeah, it'll be nice to kind of step away and
- 50:03do something different once once we're done with a couple of things. So that's awesome. What
- 50:08system are you playing in that news series? Yeah, so the next series that we do also will be
- 50:14D&D 5e just because we've already started it. And one guy who's going to be running it instead of me,
- 50:19which will be exciting, really wanted to use it. But once that's done, I'm super stoked to run a
- 50:23Marvel Multiverse campaign. So superheroes and it's going to be kind of like a and this is a
- 50:30big announcement because I haven't told anybody this either. Superheroes and kind of like my hero
- 50:35academia style, like everybody's at school and they're learning their superpowers. And then
- 50:39there's some crazy stuff that'll kind of come into play and they'll have to fight again. So
- 50:42yeah, that's what we got. And then a bunch of one shots, bunch of one shots as well along the way.
- 50:48On the spectrum of superheroes, are we talking like on like right from invincible slash the boys
- 50:56all the way down to like, you know, like Batman, but with Adam West, what are we talking like
- 51:03what's what we're on the spectrum of goof to like super serious realistic like that's a good
- 51:08question. So I honestly, the more I jump into it, maybe it's because I've been rewatching through
- 51:14it. My hero academia has really come up pretty often. I love the goofy vibes of sky high.
- 51:21How all the superhero stuff out there, that would be sort of to a certain extent my dream.
- 51:26I think when it comes to some of the more like villainous stuff of dealing with villains fighting
- 51:31villains on and so forth, I would like a little bit more serious tone to that. I know sky high,
- 51:36you know, turning kid turn and turn in the superheroes into babies. And there's kind of
- 51:40a whole goofy revenge plot there. I'd like to go a little bit more serious like some of the stuff
- 51:46that we see. But yeah, I think from just the school tone of it, very sky high, very goofy,
- 51:52campy stuff like that. So that sounds that sounds freaking awesome. It's giving it's giving like
- 51:58fantasy high, but with yes, but with superheroes instead of superheroes. Yeah. That's super cool.
- 52:05Really always loved the idea. My hero academia does a fantastic job of sort of adding a weakness
- 52:11or some kind of requirement or something to superpowers. So that it's not just these invincible
- 52:16characters. I'm super strong. I can just punch through anything yada, yada, yada. You know,
- 52:20you got to do that has to eat sugar in order to be super strong or, you know, obviously you got
- 52:26Deku who he punches something and it explodes. But so does his arm. And so yeah, it's just kind of
- 52:31like I love the idea that there's a little bit of a cost there so that people aren't just these,
- 52:36you know, mega superpowered beings. And I feel like it kind of gets boring when you hit that.
- 52:41So but yeah, so I couldn't agree with that more and do that sounds freaking great. Sounds like
- 52:46your crew are going to absolutely love that. That's that's yeah. And it's a first take. I like the
- 52:52ideas. I mean, the superhero high has been tried, but it's not been done super well in many places.
- 53:00So, you know, my hero is one of one of the one of the few. So I do I'm curious and I think
- 53:07did you got you got to lean into it massively and enjoy enjoy the weird but also, you know,
- 53:12like you said, those limitations and stuff will make it super grounded. You can you can ground
- 53:18stuff and and and make it all super interesting with those. So I love that do great take really
- 53:23great. Heck yeah. Heck yeah. Yeah, no, I'm excited to kind of jump into it. So so
- 53:30one I know we're kind of coming close to time and stuff like that really quick want to jump
- 53:35into so obviously Scorch Basin's coming up right it's gonna what is it how many days left three,
- 53:41four, five three days, 17 hours, 44 minutes. I love it. 37, 36, 35, 35. And we're counting it down.
- 53:54It launches on Tuesday, September 2nd, 12 o'clock p.m. So lunchtime EST so Eastern Standard Time.
- 54:07Wow, awesome. It's coming up. It's coming up quick. So I guess from from the outside perspective
- 54:13because I have yet to run a Kickstarter campaign. I've got some ideas floating around. I'm getting
- 54:16there but I digress. What does it look like? What is that kind of like last couple of days down to
- 54:22the last few hours before things launch? Like what's the crazy hecticness of behind the scenes
- 54:27look like for you guys? Or is it not that hectic? I don't know. No, no, no it is. You got it right.
- 54:34Yeah dude we have we have yeah go Tom you you say some funny stuff. Again there's I want to just
- 54:41kind of like burst some perceptions as well of I guess people different people run it differently
- 54:49but certainly for us leading up to the to the launch where there's a few different areas of
- 54:56the business that are doing things. So we have one person on the team Ben who is looking at
- 55:03building basically a fulfillment system on the back end to be similar to a backer kid experience.
- 55:11Again we as as much as we can step away from giving our money to bigger companies and give more of it
- 55:21to smaller creators we want to do. So one of the ways to do that is to just fulfill ourselves. We
- 55:27don't we're stepping away from backer kid. I wouldn't advise that to everyone because it is a huge
- 55:31resource sink. You have to you have to like actually code out a back end. So Ben is working
- 55:38furiously to make sure that that is going to be ready for you know hundreds and hopefully thousands
- 55:43of backers that want their stuff at the end of the campaign. And you know we we we try to deliver
- 55:51things in a way that is different from the rest of the Kickstarter experience. So most people will
- 55:58back something let's say today and kind of set a reminder in their calendar a year from now or
- 56:06maybe a year and a half from now just to see where the hell the thing is. And with Sky's Efforts
- 56:12we delivered within nine months with the Wandering Tavern we delivered within six months and we're
- 56:16going to try to do better with Scorch Basin. So Ben is furiously working on that. Emily and Bode
- 56:24are you know working on a multitude of things. One is just kind of making sure that the finer
- 56:32elements of the editing of the book there's some stills a bit of layout that needs to be known
- 56:37in the book some project management on some of the artwork that needs to come in in the book. So
- 56:41they're really trying to finish the book as much as we can to coincide with as close to the end of
- 56:48the Kickstarter as possible so that we can deliver. We want to be able to deliver as quickly as
- 56:53possible. So that's happening behind the scenes furiously right now. And then the marketing as
- 56:58well is you know we're still looking at reaching out to creators and finding if anyone is interested
- 57:06in that has you know a semblance of it's maybe more than a hobby for them it's something that
- 57:13they're trying to do they're trying to build a community trying to build an audience. If they're
- 57:17trying to do that then we want to we want to support them and so still looking to find creators
- 57:22that are interested in and coming on board to voice an NPC or to promote Scorch Basin.
- 57:28And then you know the other thing Bodhi was doing for the last two months is building the
- 57:33Kickstarter page. So for for the audience out there don't underestimate it's it's your storefront
- 57:42and you know it's competing against hundreds of other storefronts on Kickstarter. So what you put
- 57:49into it is again what you're going to get out of it. And if you you know if you feel like you want
- 57:55to have a little bit of a budget on artwork you might want to think about how that looks on your
- 57:59Kickstarter page or you might want to actually build out some artwork that would feature nicely
- 58:04on your Kickstarter page. And you know make sure the page is edited and reads well make sure you've
- 58:09really thought out about the tiers. Have I have I budgeted the delivery of this product
- 58:16equally with how much we presume the backing could make. If we don't hit our number or if we
- 58:25barely hit our number is that actually going to put us in more trouble than if we you know really
- 58:31you know go over a lot over what our number is. So there's a lot of maths behind just making sure
- 58:40that you're delivering the product in a way that is actually beneficial for the business in the end
- 58:44as well. So to answer your question yeah four days out we're we're full tilt. Everyone is just kind
- 58:52of everyone's hair is on fire right now. But in an excited way we're not we're not like crazily
- 58:59worried. We're you know Bodhi has said at the last maybe week and a half two weeks we've put the
- 59:06hard work in like we have worked we've worked really really hard for the last year and a half
- 59:11and we're just putting you know the final flair on you know we're putting the signature on the
- 59:16painting so to speak right now. The painting has been you know has been the textures have been put
- 59:21in the frame has been built and we're just kind of putting those final little bits into it. So
- 59:27and then the other thing I would say Skyler is is during the campaign so some people think you
- 59:34know you just kind of hit the button and then you cross your fingers and your toes and you're
- 59:37just like waiting. And I think some people may do that but we don't we are continually just making
- 59:43sure that we're thinking of different ways to get our product out to people who haven't seen it yet
- 59:48just get new eyes on it. So there's an element of us just kind of you know metaphorically cold
- 59:55calling whether it's on different platforms like Reddit or Facebook or Instagram or you know just
- 1:00:03reaching out to people that may have some sort of interest in this case in Dune, Mad Max,
- 1:00:12Azure Settings you know anything like that will reach out to them and you know sometimes people
- 1:00:17don't want to be reached out to so that's fair but other times people appreciate it you know they're
- 1:00:21like yeah that's cool let me let me check it out that type of thing so yeah. Yeah I think I think as
- 1:00:27well I'll throw another side in. Tom's exactly right everybody goes full tilt during the Kickstarter
- 1:00:33and you know people like myself and Emily who are the writing team and the creative leads basically
- 1:00:38on this project we you know and this is that this is what people again don't realize about small
- 1:00:43business you have to wear at sometimes every freaking hat dude like for the Kickstarter page
- 1:00:48I'm the lead writer I meant to be I meant to be coming up with lore about freaking weird creatures
- 1:00:54and I'm learning and I've learned Photoshop over the last you know couple of months so that I can
- 1:01:00make sure that our images on our page look great I've been learning you know all these all these
- 1:01:05different things and Ben's the same Ben's been learning how to code a website so that we can do
- 1:01:10fulfillment and not have to involve backer kit and things like that and so you know everybody is
- 1:01:15full tilt but all of us will be taking time out of our work days to chip into marketing as well
- 1:01:20because it the grind doesn't stop when you press live on the Kickstarter but also I'll give you a
- 1:01:26funny little insight as well everybody we have conversations because we all work around a single
- 1:01:32dining table in my apartment that's where homie and the dude happens very cool it is not a it is
- 1:01:38not a freaking like office with a bullpen and freaking like like it's literally at a s*** IKEA
- 1:01:45table and chairs in my freaking dining group where we all hang out and and work and we have
- 1:01:51conversations about how much we're how people are feeling I know leading up to Emily is nervous
- 1:01:58I know Ben who is just the most placid person ever is is also you know feeling feeling excited
- 1:02:07but nervous as well you know we as a group you know we we also have things in in the office that
- 1:02:13are funny little things that we like to do during Kickstarter so we have like a Deadpool guess of
- 1:02:18what the final amount's gonna be um and winner gets like rounds of drinks from everybody else
- 1:02:24you know we have we all also each of us gets a referral link and yeah if if we are able to as
- 1:02:32individuals like within homie and the dude bring in any cash we also have whoever brings in the most
- 1:02:37cash on their own personal link gets a little like round of drinks on everybody like that kind of
- 1:02:43stuff basically so we have some we have some fun little things that we do um in the office for
- 1:02:48for goofs um because realistically when it comes to us bringing money in it's like I'm like grandma
- 1:02:54I'm like grandma help me it's it's it's you know it's it's all a bit of banter we we have a really
- 1:03:03good time with that stuff and I think you know we also joke about the fact of you know when it
- 1:03:07comes down to it we are you know constantly making sure we're keeping up with any comments that people
- 1:03:12are leaving on updates or things like that we're trying to answer questions trying to make sure
- 1:03:17someone is kind of available at all times so dude most of us don't sleep a lot during those 30 days
- 1:03:24most of us are like you know just dialed in and and also I think we're like I know Emily will
- 1:03:30message me at like two in the morning and be like yo we just crossed this amount like look like we've
- 1:03:36unlocked a stretch goal guys yeah and she's like awesome congratulations now you need to go put the
- 1:03:41new graphic up and I'm like oh let me just get out of bed and we get out of bed yeah exactly and so
- 1:03:46you know we we it is one of those things of like it's scrambly chaos but I think like Tom said
- 1:03:52and the best way I can describe this is for anyone who's played sports um or has you know trained
- 1:03:58for something like a specific like event or or something like that whether it's you know and it
- 1:04:02could be something like a hema event at a ren fair I'm not just talking about like your standard
- 1:04:07American football baseball basketball sports I'm talking about you know whatever it might be or
- 1:04:11if you're competing in anything that you've trained in a hot dog eating contest a hot dog eating
- 1:04:15contest might might even be it um if you've put hours of your life into something for us it's been
- 1:04:21a year and a half day in day out weekends you know evenings you know week day like all of it we've
- 1:04:28all been you know putting stuff aside to make this happen if we hadn't have put in those hours I would
- 1:04:36be more worried and nervous but I'm at a point where I'm like and I think a few of us are starting
- 1:04:41to be like you know it's gonna be whatever it's gonna be we tried our hardest that's all we could
- 1:04:46ever do was just try our freaking hardest and and try and give people something and you know everyone
- 1:04:52on our team has put blood sweat tears you know emotions time effort everything that you can imagine
- 1:05:01skin in the game it's all there and so I think at this point we're just proud of the product we're
- 1:05:07super proud of this book we're super proud of every individual faction of all of the NPCs of every
- 1:05:14plant that we've included all the new innovative things like magic systems and alchemy systems
- 1:05:20and new player options that are ridiculous and fun to do with driving fast to level up and you know
- 1:05:27all this crazy stuff that we've put in this book we're so excited to share with the world
- 1:05:33and we're so excited to see our friends talking about it on their channels people running actual
- 1:05:38plays and dude it's surreal like you know Tom and I did a panel at Gen Con about a month ago
- 1:05:44and it's our first ever panel we had about a hundred people there and dude we just we Tom and I
- 1:05:52cried you know it's beautiful like how like it's crazy that anyone cares about what a jabroni family
- 1:05:59is doing in Bristol UK like what what what what does it matter and I think that's what it is we
- 1:06:05put the work in we're proud of it we're excited and and we're thankful for every person yourself
- 1:06:11every other creator all of the audiences who you know whether and whether you hate us or you love
- 1:06:17us we love you because if you hate us then we've evoked an emotion and as creators you're
- 1:06:22you're you're still feeling you're taking the box for me that's enough you know and um and so you
- 1:06:28know whatever it is we just appreciate every single person who's been along this journey with us who's
- 1:06:33given us advice supported us you know we wouldn't be here without those first people that I mentioned
- 1:06:38in the days the David Tilsters the Mark Arcuchus the Jess and Keith's you know the the Sam Comifers
- 1:06:45the Ambers you know they were the people that got us here and we wouldn't be here without the
- 1:06:50amazing incredible folks that allowed us to to get here and dude we're ready to give you guys
- 1:06:57the best darn desert setting that you've ever seen with five of the most diverse factions that have
- 1:07:04the sickest player options the most incredibly daring and wonderful environmental things to
- 1:07:10explore lands to discover creatures to encounter uh it's all there it's all there and hey if you
- 1:07:17want to be mochadib and you want to ride a giant sand worm you do your thing you do yeah and we're
- 1:07:23ready for it oh that's amazing that's so cool and and just like you know both of you guys have
- 1:07:29mentioned Tom you mentioned earlier these are these are relationships right these aren't just
- 1:07:34you know people that you shot and add to and said hey can you guys repost us or whatever the case
- 1:07:38we've talked um you guys have talked to so many other creators and and built those relationships
- 1:07:44it wasn't just you know 100 people that said well I don't have anything to do right now so
- 1:07:49because I'm at GenCon I might as well go to this panel it was 100 people that said this is cool and
- 1:07:54I want to learn more about this and people that you guys had talked to beforehand and developed a
- 1:07:58relationship with and I kind of goes back to what I was saying earlier right you guys have have built
- 1:08:02this really cool community that's standing up against those villains out there the those you
- 1:08:07know companies that want to kind of just step on us and tell us how TTRPGs should be and yada yada yada
- 1:08:14you guys are standing up to those and creating your own thing and the community is coming together
- 1:08:18to kind of support that and I think that's that's really freaking cool dude that's really not it's
- 1:08:23not us standing up to it it has never been us it's always been we are standing up to it it's
- 1:08:28never once been Tom and I who have been standing up to it it's been we from the absolute star and it
- 1:08:33will always be the we um and the familiar that are that are doing it is it has never once been just
- 1:08:39Tom and I because there's been people the whole way and uh and so it's always been we awesome
- 1:08:46familiar is like the keyword for today I think I think that's perfect so awesome I love that so
- 1:08:51much well those are all the questions I had um again for those of you that are listening out
- 1:08:57there please please go check out Scorch Basin go if you're hearing this go over to the page on
- 1:09:02Kickstarter hit that notify me on launch save that project because the second it comes out
- 1:09:07you're not gonna want to miss it you're gonna want to go over there you're gonna want to back
- 1:09:09it and just see all the cool stuff just the little previews that we'll get to see before
- 1:09:14the campaigns over and you're not gonna want to not have Scorch Basin once it is over right this
- 1:09:19is gonna be freaking amazing whether you're into Mad Max whether you're into Dune or not I think
- 1:09:24there's gonna be something in here that anyone can find and and really use in their campaigns
- 1:09:28author a final thing out there and guys if you're not already subscribed to Sessions Zero Heroes
- 1:09:35because look at these in what what an incredible channel you stumbled upon here today and we appreciate
- 1:09:41you taking the time to listen to this amazing person who gives these awesome interviews and
- 1:09:45does all this incredible stuff giving you ttrpg campaigns to consume aren't you guys lucky so
- 1:09:52subscribe follow support reach out and comment help the algorithm copying and copying the link
- 1:10:00in the little share thing helps massively and it takes you 30 seconds to do so continue helping
- 1:10:06out this incredible channel and we wouldn't be here without them so keep doing them justice
- 1:10:11you're so kind ah i appreciate that so much thank you so much all right we'll jump over to our
- 1:10:16intramural game that we do at the end of each one of these episodes we'll see you guys on the other
- 1:10:20side of this little transition here
- 1:10:37and so this one that i came up with i try to go somewhat geared towards whatever it is that
- 1:10:47we're talking about in the given episode and since this one was a lot about Kickstarter and a lot
- 1:10:52about kind of creating your own content i came up with a game uh originally it was called book
- 1:10:58movie game which i thought was kind of a boring thing um oh and instead changed it to fish tank
- 1:11:04which is kind of based off of shark tank shark crank nice so and i'm glad okay good i'm always
- 1:11:12worried that maybe somebody's not familiar with it but we know it yeah we have we have an equally
- 1:11:19ridiculously named show here in the uk called dragons den um so yeah okay yes okay let's see
- 1:11:25i've heard of it uh i actually i think i for some reason came across an episode when i was like
- 1:11:30hardcore binging through shark tank um you know like oh there's there's a whole another version of
- 1:11:35it and so i think i watched a couple of episodes because it's just like how do they do things over
- 1:11:39there so yeah again we're just trying to create um encourage storytelling encourage uh sort of
- 1:11:45improvisational thing that i'm sure a lot of us gms and oftentimes players are really familiar with
- 1:11:50so um today we're playing a game that i have titled fish tank it's based off the classic
- 1:11:56shark tank concept where we're each going to be trying to pitch some kind of a media whether it
- 1:12:03is a video game or a book or a movie or a tv show whatever it is it's totally up to each of us to
- 1:12:11decide and i'm going to have a whole bunch of prompts that you guys can choose from that kind
- 1:12:17of help leave things that way we're not just coming up with something totally random not that
- 1:12:22there's anything wrong with that of course um but just to kind of help since you know we're all jumping
- 1:12:26in here so um i just sent forth the first set so the way this will work is you've got four categories
- 1:12:33of prompts you got a location you've got a time period you've got a character or a couple of
- 1:12:38character ideas and then you've got a random prompt something that's like totally out of left
- 1:12:44field and the goal is you choose one from each of these categories i've given a handful of different
- 1:12:50options and from there you create kind of just a pitch some some kind of quick pitch for again
- 1:12:57movie a tv show a book whatever it is it could be even a ttrpg concept right and then uh yeah pitch
- 1:13:06it and i'll slap some like cool music and stuff behind it and things along those lines so um we'll
- 1:13:12uh we'll have some fun with it sorry i know i'm like filling the chat right now with so many so
- 1:13:18many prompts so i apologize for that feel free to take a quick look through those and once you feel
- 1:13:23like you've got some idea uh just let me know and feel free to kind of take that concept and you
- 1:13:30can tweak it obviously it's just sort of more of a source of inspiration more than anything else um
- 1:13:36and yeah yeah feel free to create whatever it is yeah this is gonna be funny this is hilarious i
- 1:13:41like this i love it this is this is great you did you did good with these thank you yeah
- 1:13:46did really some of them you might look at it and be like hold on a second here scott I know
- 1:13:49where you stole that from i think like one of the ones that i got for a time period is a timeless
- 1:13:56post apocalyptic future where the ocean is reclaimed the entire world yes i recently watched
- 1:14:01rewatched waterworld incredible so obviously that one was gonna was definitely gonna come up cool
- 1:14:08beautiful i'm uh i am i'm i'm good to go whenever you're good to go okay yeah i think i think i'm
- 1:14:15good to go i think i'm all set so okay i think i'm good as well got it awesome okay uh boating
- 1:14:21kick things off yeah my pitch uh welcome welcome sharks i'm delighted to be in front of you today
- 1:14:28you know uh mark you know i i appreciate you and your your ownership of the dallas cowboys
- 1:14:35thank you for ruining that franchise for everyone um and uh and the rest of you who are unnamed
- 1:14:40to people because no one actually cares uh why you're here or who you are um so um my pitch today
- 1:14:47is for a cinematic masterpiece this is going to storm the world and take over theaters everywhere
- 1:14:56here we go buckle your seatbelts because it is the year 1999 where computers and emerging tech
- 1:15:04are a new form of magic but that's not the only magic going on here because some of the old magic
- 1:15:12still lingers and seeps through the cracks of those derelict abandoned places that have been
- 1:15:19forgotten to time now our story in particular is going to be taking place in an overgrown
- 1:15:26forgotten amusement park amusement park where rides still work but are powered by these power
- 1:15:33normal entities that we're not really sure of because as you legendary sharks know the most
- 1:15:39scary thing is the thing that we imagine so we never tell the audience what the paranormal thing
- 1:15:44is is it ghosts is it a fart in the wind we don't know but you're gonna find out as the story goes
- 1:15:51and our story follows a protagonist or so we think throughout this whole thing so this person is
- 1:16:00an investigator who goes around uh investigating paranormal things and and trying to deduce what's
- 1:16:07happened in places how this old magic exists and why it permeates the cracks in the derelict so
- 1:16:15he is a very interesting person i think the audiences will resonate with him because he
- 1:16:20writes slam poetry in his little notebook that is absolutely terrible and we've all tried to
- 1:16:26write poetry at various different points i know you have boldy you've definitely tried to write
- 1:16:30some stuff for sure um and uh and so you know we all can resonate with that but here is the twist
- 1:16:40he believes that he has unlocked some sort of power where he can briefly become a living breathing
- 1:16:49shadow um and that's what his belief is so he feels akin to some of these things that he's
- 1:16:54investigating and stuff like that however as the story unfolds and as we learn more and more about
- 1:17:01this place he's not an investigator at all he's one of the spirits trapped here at the amusement
- 1:17:08park who died during a great disaster where the ferris wheel came loose and crushed a couple hundred
- 1:17:15people and he was an investigator then but now as a ghost he doesn't realize that he's not a real
- 1:17:22person and boom plot twist everybody loves it bloody credits roll names of famous people in
- 1:17:29the credits chucka de caprio in there chucka you know a jack Nicholson in there chucka you know
- 1:17:34a couple of you know i don't know a john travolta i don't know we can put some musical elements i
- 1:17:38don't know we'll see what happens but guys all i'm asking for is 29 000 million bajillion dollars
- 1:17:50and i will give you exactly 1.2 equity in my company what do you think it's so good that was
- 1:17:58amazing not bad i'm hoping to crop these up and and put these in like uh and make a real out of
- 1:18:05each one and if you would invest in this project i want you to comment underneath and say how might
- 1:18:11and what portion of that 1.2 percent you're willing to accept yeah yeah exactly what's your
- 1:18:18counter offer oh yeah yeah or we could pull it like the producers where we oversell it
- 1:18:22and just say yeah 50 percent to you 100 percent to you exactly awesome i love that that was sick
- 1:18:32in the in the plot twist very uh ama shaman oh shaman yes classic shaman twist he was dead the
- 1:18:39whole time i'm not in the house yeah the greatest insult i've ever heard in my life is you saying
- 1:18:47that what i just pitched was amni-staffelon that is hilarious dude i'm good dude that's so funny
- 1:18:55dude i honestly that is the funniest ever dude i i love that and you are so right you are what i
- 1:19:00just pitched sounds exactly like an m9 shaman movie and i did not realize until you said it you
- 1:19:06couldn't have nailed that more dude that's so funny bro i love that he's got some good ones he said
- 1:19:12some good ones a long way he's had some really bad ones but yeah yeah yeah yeah awesome awesome
- 1:19:17all right ton do you want to jump in or do you want me to jump in whoever if you're ready i'll go next
- 1:19:21i'll go no for it welcome sharks i am here to propose a solution to a problem that we all feel
- 1:19:32so we are all very aware aware of the ecological disaster that's happening right now
- 1:19:42both on lands and in the sea and what i'm proposing is look us as humans we are kind of interested
- 1:19:54in cleaning it up but when it really comes down to it we somehow keep failing on that so
- 1:20:01what i'd like to propose is let's recruit some animals to clean the s*** up and the way we do that
- 1:20:12is we put science onto this is what i'm proposing let's alter the dna the polymers let's turn it
- 1:20:22from a a double helix to a triple helix dna solution for the fish world out there so they're not
- 1:20:31eating pellet and they're not eating yummy you know different elements of seaweed and things like that
- 1:20:39they're eating trash and so what i'm proposing is this chemical compound i'm calling it crab
- 1:20:49crack and basically what you do is you just get those crabs hooked on it right inside of them
- 1:21:00the chemical conversion is happening and they are not just scavenging on you know little bits and
- 1:21:08pieces but they're into the plastic they're into the cardboard they're eating metal and pretty soon
- 1:21:16blink your eyes and our oceans are crystal clear again so all i'm asking like any dealer of crack
- 1:21:23is a little bit of an advance that i promise to pay back i'll get you i promise you i'll hook you up
- 1:21:31i just need some time to get this all together but look just hit me with a little mill here
- 1:21:37and i'll come back to you you know give me give me a few weeks i'll get my boy to come in and to
- 1:21:45you know move some things around and you will see an incredible return on your money so if you're
- 1:21:51up for it i would really really be grateful to get your investment today thank you sharks
- 1:22:02oh dude i'm in dude amazing i also important context for that that whole bit that tom just
- 1:22:09did is both my mother my fiance myself and tom are all predominantly vegetarians and
- 1:22:18that is so funny dude that is hilarious use it dude so funny that is that is brilliant that is so
- 1:22:26funny another big like twist on the on the ecological concept but i love it that was so cool
- 1:22:34yep let's get the animals hooked on it let's get them to be part of the solution and not the problem
- 1:22:39absolutely help them clean up our problem yeah that's amazing classic classic oh man outs outsourcing
- 1:22:50the solution is classic humans dude that's such classic humans i love it all right you guys have
- 1:22:56set me up for failure because those were phenomenal and i gotta i gotta bring us all together we got
- 1:23:02this all right bring us home
- 1:23:03hello sharks thank you so much for meeting me here at your show studio i'm pitching a six episode
- 1:23:16series because as we know from all of the disney plus stuff for some reason that works less production
- 1:23:24more profit imagine this an individual swashbuckler by trade forced into family debt and forced to
- 1:23:34smuggle spices to pay for it walking down at nightcore throbbing music in the background
- 1:23:41neon reflecting off of the various puddles as his foot steps in causing ripples in the water
- 1:23:47as he makes his way down a brand new planet that he has just landed on a dormant cosmic
- 1:23:54titan that floats amidst the space he's never been here before he has a job he has to accomplish
- 1:24:00unfortunately he's not aware that there's a law on this planet no one is allowed to speak a word
- 1:24:09louder than a whisper and of course he screws that up almost immediately turning this into a
- 1:24:15goofy ridiculous sci-fi comedy as he gets immediately arrested by the locals thrown into prison
- 1:24:21where they find out that he had spice and of course that's a big no-no as well so he's
- 1:24:28got to get himself out and of course furious hilarious endeavors pursue and that's my pitch
- 1:24:36again six episode series is pretty much guaranteed to make a profit whether people love it or not
- 1:24:41we'll just cancel it after the first season if they don't and hey you know what if we learned
- 1:24:45anything from netflix we might cancel it after the first season anyways so i need you guys to
- 1:24:51invest all the money in this because i'm a poor man uh with an idea and personally i'd like to
- 1:24:57keep all the profit for it so if that appeals to you guys i can get your name in the credits
- 1:25:03i have one question for you one important question that will decide whether i am in
- 1:25:11or whether i am out i'll ask away investor rhodi uh please tell me what is the who is your ideal
- 1:25:20star actor for the lead protagonist is part of this um this goof sci-fi space escape uh prison break
- 1:25:30spectacular that that we're going to be witnessing and uh furthermore who is the director you have
- 1:25:35pinned for this um i i'm i'm i'm envisioning a gun a a snyder possibly uh what are your thoughts
- 1:25:44james gun is certainly tentative uh we've we've actually been in talks with him already uh he
- 1:25:49would be ideal for this if we want to see it as successful if we do want to tank it and try to
- 1:25:56maximize profits uh we'll go all the other other places but yeah james gun would be a good one
- 1:26:01if we plan for success as for the main actor um you know who hasn't been used enough is is probably
- 1:26:07chris prat chris prat could use more more face time for sure in the media that's a nice way of
- 1:26:15saying that his career has been on the skids recently that's true that is true we need to get
- 1:26:22him more abs he didn't quite have enough abs we need more abs for chris prat he's got eight we need
- 1:26:29twelve yes yes a solid secondary again someone who hasn't had enough fly might uh is is dwayne
- 1:26:35johnson obviously uh would be a solid secondary and you have either jack black or or kevin heart as
- 1:26:42the likable sidekick yes absolutely absolutely yeah okay i'm seeing it i'm seeing it coming together
- 1:26:49now i'm in i'm in get chris prat back on the calories bat them up again and he can be dwayne
- 1:26:55johnson sidekick get them both oh you know i'm saying yeah we'll pull up parts and wreck chris
- 1:27:01prat in with the dwayne johnson oh that's a good idea parks and wreck chris prat is uh is do people
- 1:27:08would love to see that nostalgia flip of parks and wreck uh chris prat yeah we would we would all love
- 1:27:14to see that that version of him back instead of you know the polished greek god style statue that
- 1:27:20we that we have to now look at on screen when he comes on all the you know we uh we joke within
- 1:27:26some of the cast at sessions your heroes uh we all really enjoyed the the five nights at freddy's
- 1:27:30live action and so jokingly we always say josh hutterson is the greatest actor of all time uh
- 1:27:35with that being said we're not gonna partner him with dwayne johnson because after uh what was that
- 1:27:40journey to the center of the earth too was such a oh i can't watch it ever again i never want to
- 1:27:45even think about it so i can't i can't partner those two but i would love to have josh hutterson
- 1:27:49in there dude he is uh dude josh he's pure banter dude he's he is just pure comedy without knowing
- 1:27:56that he's comedy it's also it's things like when you name him pita and you spell it in the dumbest
- 1:28:03way ever and you're making every character sound like there's some like old new jersey who's like
- 1:28:09pita and you're like what is happening there right yeah poor guy poor guy's getting done dirty
- 1:28:15he's getting done dirty yeah that's true and then maybe just uh just to kind of continue in with that
- 1:28:19sort of our our groups weird obsessions we'll throw in nicklas cage maybe it'll be uh josh
- 1:28:24hutterson as the sidekick to nicklas cage being just absolutely nuts dude uh there might i think
- 1:28:31that's one of those where it's like it's such a bad idea it might work it might just work
- 1:28:37one of my favorite one of my favorite bits that i play with like new people when i meet them is
- 1:28:42like we're like i'll often ask them you know like who's who do you think the best actor of all time
- 1:28:46is or something like that and i will then play the bit of like it's nicklas cage he does like
- 1:28:52nine to ten projects a year he's the most expensive he's covered every genre poor me he's the most
- 1:28:59versatile actor in all history he's done everything so dude that bit always lands terribly and makes
- 1:29:07me laugh as they get more uncomfortable thinking that i love nicklas cage that much right i'm like
- 1:29:14i'm like national treasure greatest movie ever oh dude oh good dude only way to solve problems no
- 1:29:20lawyers no no media outlet no pr team let's go steal the decoration of independent oh steal the
- 1:29:25decoration yeah yeah yeah i'm right there what could be better that's awesome really throws me back
- 1:29:30to my favorite show of all time is community and the whole episode they did with uh abed taking the
- 1:29:35class of nicklas cage good actor bad actor and then he tries to figure out the answer which the
- 1:29:41professor told him there isn't one and he ends up going like absolutely insane and just becomes
- 1:29:46nicklas cage it's so good it's i yeah it's probably you you can hate nicklas cage but the like the
- 1:29:52stuff that comes from him and the lore or even just the movie what is an incredible weight of
- 1:29:57amazing talent just that movie in and of itself and the way that it's basically just a big meme
- 1:30:02on nicklas cage it's just it's too great it's too great dude i dude he's a gift that just keeps
- 1:30:07giving dude because he really is you do and and i think that's the thing that's best about him is
- 1:30:13he probably knows at this point um and he's like i don't know he's also one of those people that i'm
- 1:30:17like he might also just think he's superman and just really doesn't have any idea of of the public
- 1:30:22perception of him i like to think that's more the truth that he is actually working around with a
- 1:30:26katana and a bathrobe in his house um that's kind of that's that's kind of my my real real hope for
- 1:30:32nick cage but dude i think uh i think dude he's uh he's he's a master he's he's the go he's the go
- 1:30:39he really is he really is that's awesome that's awesome i love that uh somebody apparently this
- 1:30:46is like some nick cage lore is that somebody like broke in and stole something from or like his
- 1:30:51entire stock inside of a storage unit and he put out a statement he's like hey guys um
- 1:30:57if you did it i i really just want my super superman comic bag that's all i really want it that's
- 1:31:01like ah you know what i feel so bad because like if you only ask for the one thing that you know
- 1:31:06that's a boat but it's just really speaks to just kind of his his weirdness his his temperament dude
- 1:31:13that's that's the other great thing about hollywood is so much of hollywood is baked into the nerd
- 1:31:18stuff like dude if you look at Henry Cavill or dude my favorite one is vindiesel playing dnd
- 1:31:23oh i know i would never want him at my table but yeah i'm like i'm like bro you to to witness that
- 1:31:31is yes i know i know there's little clips i think he did something with i want to say he did something
- 1:31:37with matt mercer one point yes a long time i think you're right well i have i haven't watched all the
- 1:31:42way through but dude like if he's not gripping a corona by the neck and saying family every 20 minutes
- 1:31:48why are you here then why are you freaking here god damn it i was just gonna say i think they did
- 1:31:52an interview with michelle rodriguez that she had talked about she's like yeah is that his house
- 1:31:56one time and he's like hey do you want to see my dnd stuff she's like what are you talking about
- 1:32:00and he like showed her this closet just full like minis and terrain pieces and she's like
- 1:32:04dude you're such a nerd and i was like yeah that's so cool dude that's so cool so our our thing of
- 1:32:12familia is um so so we actually lived in spain and i i grew up as a kid in spain basically so
- 1:32:18familia is literally spanish for family but yeah um but also we we started calling our like
- 1:32:24inner circle of family and friends the familia as a joke on fast and furious because he's always like
- 1:32:31uh salute me familia you know and you're like uh okay viddie you know we're gonna drive cars
- 1:32:38we're family yeah yeah exactly exactly exactly we're gonna steal this safe for family yeah
- 1:32:47yeah that's so good awesome well we'll uh we'll definitely have to talk about a movie and tv show
- 1:32:53podcast in the future guys how yeah because that'll be really fun but um again for those that are
- 1:32:59listening seriously go head over to kickstarter find the scorch basin page um go check out homie and
- 1:33:05the dude podcast uh all the crazy cool awesome campaigns that they're doing over there and all
- 1:33:09the other work be sure to follow them because you're not gonna wait like scorch basin that's a third
- 1:33:15kickstarter they've run who knows what else you guys have cooked up and uh plan for the future but
- 1:33:20it's gonna be something freaking awesome obviously bowdo you mentioned you know working on that that
- 1:33:24sort of uh system agnostic rule set and everything like that that's gonna be sick so you guys don't
- 1:33:29want to miss out on the stuff that's coming out at homie and the dude uh you you guys want to be
- 1:33:33there for that so definitely head over there and check them out and guys thank you so much i know
- 1:33:37you guys have a lot going on right now you're getting ready for scorch basin to come out i really
- 1:33:41appreciate you guys taking the time out of your day to sit down and chat with me and hang out and
- 1:33:45talk about it equally dude dude of course and uh and everyone out there this is just the beginning
- 1:33:51baby we are we are here this is just the beginning um and and dude we appreciate you taking the time
- 1:33:57out of your life you know this this is a weekend for all of us so we appreciate you taking your
- 1:34:02time to talk to us as well dude thank you for being an awesome person yeah thanks go it's kicking
- 1:34:06out it's been awesome it's been awesome absolutely so fantastic we will see you guys next time on
- 1:34:10another episode of sessions for your university thank you so much for joining us for today's class
- 1:34:16we hope you gained some new knowledge and ideas from our incredibly knowledgeable professors
- 1:34:21which you can take with you to your table and implement into your games and sessions if you
- 1:34:26enjoy what we're developing here at session zero university then be sure to check out our lessons
- 1:34:31in practice by checking out various actual play episodes we have tested and recorded a variety
- 1:34:37of games systems stories and themes for your enjoyment from Dungeons and Dragons to powered
- 1:34:44by the apocalypse to kids on bikes and more be sure to follow and subscribe to the session zero
- 1:34:49heroes podcast so you don't miss out on any of our future ttrpg content our show is available
- 1:34:55everywhere podcasts can be found from Spotify to Apple podcasts to YouTube so there are plenty
- 1:35:00of places that you can follow and listen from we encourage you to check us out on social media
- 1:35:05as well whether you're prevalent on facebook x instagram blue sky or discord we're there and
- 1:35:12we'd love for you to join our community and if you're willing we would truly appreciate you
- 1:35:17dropping review on whatever platform you're listening to if it allows you to do so your
- 1:35:21feedback means a lot and helps others to discover our show thank you so much and we'll see you for
- 1:35:27your next class at session zero university run by the session zero heroes podcast
- 1:35:34[BLANK_AUDIO]