Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Episode 20 (S3E20)
Transcript
- 0:00Speaker 1: Hello adventurers.
- 0:02Speaker 2: This is Jim Zubb, writer of Conan the Barbarian and
- 0:05Speaker 2: Dungeons and Dragons, and you're listening to the Tale of
- 0:08Speaker 2: the Manicor. The following podcast is intended for a mature audience.
- 0:16Speaker 2: Listener discretion is advised. Welcome back to Tale of the
- 0:33Speaker 2: Manticor Season three. Like the creature from which it takes
- 0:37Speaker 2: its name, Tale of the Manticor is a mashup, a
- 0:40Speaker 2: cross breeding between two different species of storytelling. Here you
- 0:45Speaker 2: will find the unpredictability of old school paper and dice
- 0:48Speaker 2: games with the story craft of a dark fantasy novel.
- 0:52Speaker 2: No character is sacred and none will be spared if
- 0:55Speaker 2: the dice decide their fate is at hand. According to lore,
- 1:00Speaker 2: the tail of a Manticor is barbed with cruel iron spikes.
- 1:05Speaker 2: There will be much pain in the days ahead. Last
- 1:16Speaker 2: time on Tail of the Manticor, in chapter nineteen, they
- 1:20Speaker 2: used a mechanic from my one Shot in the Dark
- 1:23Speaker 2: Ultra Light solo game, Degenerate the dungeon, that is the
- 1:26Speaker 2: moroc Family Crypt. After the initial room, which the companions
- 1:29Speaker 2: entered through the ceiling, they encountered a room of statues,
- 1:33Speaker 2: then followed a curving hallway, where they found the remains
- 1:35Speaker 2: of a tomb robber from long ago, impaled on a
- 1:38Speaker 2: sprung spear trap. The next encounter was far more dramatic.
- 1:42Speaker 2: At a four way intersection, the PCs came face to
- 1:45Speaker 2: while they met the headless ghost of Prince Learhane. Through
- 1:49Speaker 2: the use of a message spell, Achilie was able to
- 1:51Speaker 2: communicate with it and learn that the way to the
- 1:53Speaker 2: inner crypt was to the west. The scene is now
- 1:57Speaker 2: set for a climactic encounter as the quest to return
- 1:59Speaker 2: them the remains of the Kymoor Prince is about to
- 2:02Speaker 2: be completed, but we can't jump into the story just yet.
- 2:10Speaker 2: I'm impatient to find out what will happen next, and
- 2:13Speaker 2: I know that fair Wind only has a few minutes
- 2:15Speaker 2: of light remaining on his makeshift torch. But there's a
- 2:17Speaker 2: couple of things that need to be settled before the
- 2:19Speaker 2: story can go on. First up, I am happy to
- 2:22Speaker 2: announce that Achillea has made it to level three. I
- 2:25Speaker 2: do love a good level up, especially with magic users.
- 2:28Speaker 2: Let's get into it before my enthusiasm jinxes these dice.
- 2:32Speaker 2: Starting with a D four for new hit points, I've
- 2:34Speaker 2: got one Midnight outed two and Achillea's new total goes
- 2:39Speaker 2: up to nine. Not a very auspicious start, but that's okay.
- 2:43Speaker 2: Hit points are probably the least important part of a
- 2:45Speaker 2: magic user's character sheet. Let's move on to potential stat increases.
- 2:49Speaker 2: Going to the line and rolling a D six. Any
- 2:52Speaker 2: sixes will indicate a bonus. Let's begin strength A six
- 2:58Speaker 2: was not expecting that. I suppose it's from all the
- 3:01Speaker 2: time on the road. It has been over a couple
- 3:03Speaker 2: of weeks now, so I suppose that wood Toughener roub
- 3:06Speaker 2: ten goes to eleven. Intelligence A one wisdom, have got
- 3:12Speaker 2: a two dexterity another two? How about constitution two? Again,
- 3:19Speaker 2: that's the third in a row and our last chance
- 3:21Speaker 2: for one more stat increase charisma two huh? Four twos
- 3:27Speaker 2: in a row. You know, if those have been sixes,
- 3:29Speaker 2: I have worried that listeners wouldn't believe it, but twos
- 3:32Speaker 2: far more credible. Moving on, we are now rolling for
- 3:35Speaker 2: now spells, which is the only part of the magic
- 3:37Speaker 2: user's level up that truly matters. A lot is writing
- 3:40Speaker 2: on this role, both in terms of character power and
- 3:43Speaker 2: story development. Furthermore, Level three is where a wizard gets
- 3:47Speaker 2: their first second level spell. This means I need to
- 3:50Speaker 2: make a new table hang tight while I go away
- 3:52Speaker 2: and do that. I am back, and you know, that
- 3:58Speaker 2: was harder than I thought it would be. After pruning
- 4:01Speaker 2: spells that have featured prominently in previous seasons for the
- 4:04Speaker 2: sake of keeping things fresh, there wasn't much left that
- 4:07Speaker 2: really inspired. To be honest, second level spells are often
- 4:10Speaker 2: a bit underwhelming, and even some of the ones I've
- 4:13Speaker 2: selected from my season three list are well not especially inspiring. Anyway,
- 4:18Speaker 2: I picked ten potential spells, four of which are from
- 4:21Speaker 2: later editions of D and D. I'll post the list
- 4:23Speaker 2: on the blog after this episode airs, in case you're
- 4:25Speaker 2: curious to see it. Here's the role A nine. What's
- 4:30Speaker 2: that okay? Kind of appropriate for someone with elf blood.
- 4:33Speaker 2: I've got glitter Dust. Here's the brief. Glitter Dust fills
- 4:37Speaker 2: a twenty foot cube space with glittering particles. Those inside
- 4:40Speaker 2: it must save or be blinded for one D four
- 4:43Speaker 2: rounds plus one round per castor level. The spell can
- 4:46Speaker 2: reveal invisible creatures. It has a range of ten yards
- 4:49Speaker 2: per castor level. It's funny detect Invisible is one of
- 4:53Speaker 2: the spells I removed from my list of potentials and
- 4:55Speaker 2: the later edition blindness spell I chose not to include
- 4:58Speaker 2: because it overlapped with the continue you will light. If
- 5:01Speaker 2: I could shrug on a podcast, I would do that
- 5:03Speaker 2: right now. Anyway, glitter Dust does seem like a neat spell,
- 5:07Speaker 2: and I've never used it in any game before, so
- 5:09Speaker 2: if for no other reason, I'm quite satisfied with the role.
- 5:12Speaker 2: A quick note to say that Akelliya won't be able
- 5:14Speaker 2: to cast it until she has rested and studied. Moving
- 5:17Speaker 2: right along, I need to spend a minute or two
- 5:20Speaker 2: figuring out what the PCs are going to find in
- 5:22Speaker 2: the final room. In the last episode, I rolled that
- 5:24Speaker 2: there would be a dangerous encounter here. I have a
- 5:27Speaker 2: few options. They could encounter the vengeful spirit of Queen
- 5:30Speaker 2: Anaya or that of a court wizard, or there could
- 5:33Speaker 2: be something else looking in the inner crypt. As usual,
- 5:36Speaker 2: the dice will decide I'll roll a D eight and
- 5:39Speaker 2: say that on a one to three, the PCs will
- 5:41Speaker 2: face the ghost of Queen Anaya, on a four to six,
- 5:44Speaker 2: the court wizard, on a seven, it'll be something totally unexpected,
- 5:48Speaker 2: and on an eight it'll be a combination of foes.
- 5:51Speaker 2: The role a two, so it's Queen and Iya. Part
- 5:55Speaker 2: of me was hoping for that. I'll be honest. Let's
- 5:57Speaker 2: put a pin in that for a second and describe
- 5:59Speaker 2: the inner crypt. It's a wedge shaped room of about
- 6:02Speaker 2: sixty feet in length, twenty feet at the entrance and
- 6:05Speaker 2: forty at the back end, which bulges out slightly arranged.
- 6:09Speaker 2: Three to each side are stone slabs which have skeletons
- 6:11Speaker 2: reclining on them, dressed in ceremonial clothing. There's a seventh
- 6:15Speaker 2: slab at the rear of the crypt, between the final two.
- 6:18Speaker 2: But this lab is not only empty of any occupant,
- 6:20Speaker 2: it is cracked down the middle, sundered and broken in
- 6:23Speaker 2: two pieces. The occupants of the other six are starting
- 6:26Speaker 2: at the entrance and moving around the room counterclockwise. Morocin
- 6:29Speaker 2: and I his first child, who had died very young. Then,
- 6:32Speaker 2: halfway between the entrance and the back wall. On the
- 6:34Speaker 2: right side is a royal bodyguard in rusted armor. Next
- 6:38Speaker 2: is a slab holding the remains of the court wizard.
- 6:41Speaker 2: The broken slab he would have been Morocs, but he
- 6:43Speaker 2: didn't die in these lands is next. It was cracked
- 6:46Speaker 2: in half upon the event of Sidhal's curse. Continuing counterclockwise,
- 6:50Speaker 2: we have the Queen's slab, then another royal guard, and
- 6:53Speaker 2: finally the slab belonging to Prince lear Hain, or most
- 6:56Speaker 2: of them anyway, his skeleton is missing the skull. All
- 6:59Speaker 2: other skeletons have skulls that are decorated with jet in turquoise,
- 7:03Speaker 2: as was determined back in episode thirteen with the randomly
- 7:06Speaker 2: rolled mythic event meaning extravagant death. Finally, all the skeletons
- 7:10Speaker 2: also have some other small treasures or accouterments along with
- 7:13Speaker 2: their bones. All this implies that the tomb robbers who
- 7:16Speaker 2: initially stole Leirhan's skull got this far, robbed the tomb,
- 7:20Speaker 2: and then before they could take anything else left. I
- 7:23Speaker 2: think that they met the spirit of the queen, and
- 7:26Speaker 2: that it was the disturbing of the contents of the
- 7:28Speaker 2: tomb that invoked her wrath and caused her to appear.
- 7:31Speaker 2: I don't want to delay the narrative any longer, so
- 7:34Speaker 2: I think at this point I'll take off my DM
- 7:36Speaker 2: hat and let the story happen for a while. Whatever
- 7:38Speaker 2: needs to be figured out later could be figured out later.
- 7:45Speaker 2: Chapter twenty, Part one, Day sixteen, late afternoon mythic event
- 7:53Speaker 2: meaning agree tension party status Achillia nine out of nine points,
- 8:01Speaker 2: Cord eight of fourteen, de Anni nine of nine, ten
- 8:08Speaker 2: Tier ten of ten spells available. Achillea has memorized message
- 8:16Speaker 2: cord can cast, entangle, locate plants and animals, and slow poison.
- 8:25Speaker 2: Before she had taken three steps, Achillia felt a hand
- 8:28Speaker 2: on her shoulder. When she turned around, Fairwind was looking
- 8:31Speaker 2: down at her with a strange expression on his face.
- 8:34Speaker 1: Just then, when the lights went out, At first I
- 8:39Speaker 1: thought we were all going to die.
- 8:41Speaker 2: I I don't begin, Achillia, not really understanding. My second thought,
- 8:48Speaker 2: fair Wind continued.
- 8:49Speaker 1: Was that I was going to die, having wasted my life,
- 8:55Speaker 1: having failed to do the one thing that I promised
- 8:59Speaker 1: Sadal I would do.
- 9:01Speaker 2: The cleric paused, bit his lower lip and continued.
- 9:04Speaker 1: But when the light came back on, that was Sidal
- 9:10Speaker 1: giving me a second chance.
- 9:12Speaker 3: You see, I think so.
- 9:14Speaker 2: But why are you telling me.
- 9:16Speaker 1: This, Master, Killia, Because I believe that we are about
- 9:20Speaker 1: to face the darkness again, and I want you to
- 9:23Speaker 1: know that this time.
- 9:25Speaker 2: Fair Wind tapped the holy symbol that hung around his
- 9:27Speaker 2: neck with the head of his cutchel.
- 9:29Speaker 1: This time, whatever may happen. I promise to protect you,
- 9:35Speaker 1: all of you. You can trust me.
- 9:38Speaker 2: I do trust you, said to Kilia. She reached into
- 9:41Speaker 2: her bag, feeling for Prince lear Haan's skull. Come on,
- 9:44Speaker 2: let's catch up to any intend here where a dozen
- 9:47Speaker 2: feed ahead of them, and it almost reached the archway
- 9:50Speaker 2: leading into the crypt beyond.
- 9:57Speaker 4: Are you ready, little mouse?
- 10:00Speaker 2: Reny to Tentyr. He could hear the conversation taking place
- 10:03Speaker 2: behind him, and although he couldn't understand the words, he
- 10:05Speaker 2: felt sure it did not concern him or his brother.
- 10:08Speaker 2: Tintyre's face was pale and his forehead was beaded with sweat,
- 10:12Speaker 2: despite the cool temperature underground. The younger elf nodded all
- 10:16Speaker 2: the same, I'm ready. They passed under the archway and
- 10:20Speaker 2: entered a kind of place that few elves have ever seen.
- 10:24Speaker 2: This is strange, said Tantyr, looking around in wonder and fear,
- 10:29Speaker 2: and tried to keep the tremor from his voice.
- 10:31Speaker 1: Do all humans do this with their dead?
- 10:35Speaker 2: He was referring to the method of burial, how the
- 10:37Speaker 2: corpses had been left exposed and supine on their stone
- 10:40Speaker 2: slabs to decay over decades, but he was also pointing
- 10:43Speaker 2: out that those skeletons that still had their skulls had
- 10:46Speaker 2: them decorated in jet and turquoise, just like the one
- 10:49Speaker 2: he had found in the Ogre's cave. De Reni did
- 10:52Speaker 2: not think that all humans did this with their dead,
- 10:54Speaker 2: but he wasn't really sure, so he just muttered, touched nothing,
- 10:58Speaker 2: and led them further inside. He too had noticed that
- 11:01Speaker 2: one of the stone slabs held a headless skeleton. It
- 11:04Speaker 2: was directly to their left when they entered. After the
- 11:08Speaker 2: others had passed under the archway and all the companions
- 11:11Speaker 2: were assembled, he pointed it out to Achilia. She nodded
- 11:14Speaker 2: grimly and pulled a bundle from her satchel Leirhe's skull
- 11:18Speaker 2: was still cocooned in her clothes to keep it safe.
- 11:21Speaker 2: She began to unwrap it. While she did that, fair
- 11:24Speaker 2: Wind looked round with an expression of determination on his face.
- 11:28Speaker 2: He saw that the crypt was shaped like an axe head,
- 11:30Speaker 2: narrow at one side and wide at the other. The
- 11:33Speaker 2: clearer c reguarded each of the slabs and their occupants
- 11:36Speaker 2: in turn. When his gaze reached the broken slab against
- 11:39Speaker 2: the middle of the fire wall, he pointed at it
- 11:41Speaker 2: with his cudgel that.
- 11:43Speaker 1: One would have been moronx.
- 11:45Speaker 2: Cord twisted his body to look and dis tarso gave
- 11:47Speaker 2: a little squeak of wood that contrasted with the stillness
- 11:50Speaker 2: of the crypt.
- 11:51Speaker 1: Achilia, you may restore the prince to his final rest.
- 11:56Speaker 1: I will say the prayer for the dead.
- 11:58Speaker 2: Achilie by now had the small decorated skull unwrapped and
- 12:01Speaker 2: cradled in both hands. She approached the prince's slab with solemnity.
- 12:06Speaker 2: The child had been about her height, she supposed, judging
- 12:09Speaker 2: by the bones and by what she had experienced in
- 12:11Speaker 2: her dreams. A few scraps remained of what had once
- 12:14Speaker 2: been a skirt of brocade, A small silver rod, wound
- 12:17Speaker 2: with silver thread and topped with an orb of some
- 12:20Speaker 2: white stone, laid by the prince's left hand. Achillie took
- 12:24Speaker 2: a deep breath and turned to Fairwind, who now held
- 12:26Speaker 2: his once again waning torch aloft.
- 12:29Speaker 1: Oh, Divine Fire, we ask you to receive this loyal Emba,
- 12:35Speaker 1: who has spent the fuel of their life. Look over
- 12:39Speaker 1: and protect them. Let them join the stars in the sky,
- 12:44Speaker 1: so that they may bear witness to your magnificence and
- 12:48Speaker 1: glory for all eternity.
- 12:51Speaker 2: He nodded to Achilia, who took this as her cue
- 12:54Speaker 2: to set the skull down. She did so, and the
- 12:56Speaker 2: clear continued.
- 12:58Speaker 1: And by your blessings and grace, provide light for those
- 13:01Speaker 1: of us who yet burn, until we may too join
- 13:04Speaker 1: you in the heavens. With all our hearts, let this
- 13:08Speaker 1: be amen.
- 13:12Speaker 2: There came a strange, keening noise from the far end
- 13:15Speaker 2: of the crypt before Farewin could speak its final word,
- 13:18Speaker 2: and as one the companions turned to look. Ten Tyr
- 13:22Speaker 2: was not assembled with the others around Leirhanes's lab. There
- 13:25Speaker 2: had not been enough room, and so he and Cord
- 13:27Speaker 2: were standing a little behind. The cleric's prayer, which he
- 13:30Speaker 2: couldn't understand, had quickly lost his interest, and so he
- 13:33Speaker 2: had turned instead to the slab opposite. This one also
- 13:36Speaker 2: bore the skeleton of a child, an even younger one.
- 13:39Speaker 2: He guessed the whole body would have measured only two
- 13:41Speaker 2: and a half feet from toes to top. It too
- 13:44Speaker 2: had a silver rod near its hand. Ten Tire had
- 13:47Speaker 2: only just put his fingers upon it when the cleric
- 13:49Speaker 2: said the final word of his prayer and the noise
- 13:51Speaker 2: had come. The young else snatched his hand away from
- 13:54Speaker 2: the rod as though it had burned his finger tips,
- 13:57Speaker 2: and snapped his head in the direction of the noise.
- 14:00Speaker 2: In the poor flickering light from Fairwin's torch, he saw
- 14:03Speaker 2: something strange and terrifying. Chapter twenty, part two, Day sixteen,
- 14:26Speaker 2: late afternoon mythic event meaning agree tension party status. The
- 14:34Speaker 2: party's status is unchanged. The queen's slab was vibrating. As
- 14:43Speaker 2: the vibrations grew stronger, the bones and the treasure placed
- 14:46Speaker 2: upon it began to hop and dance upon its flat surface,
- 14:49Speaker 2: as though a tiny earthquake was occurring directly below it.
- 14:52Speaker 2: Then a wisp of pale green smoke blew up from
- 14:54Speaker 2: the queen's remains. It rose into the air like a
- 14:58Speaker 2: ribbon caught in an eddy of wind, before taking on
- 15:00Speaker 2: the vague shape of a woman. As the vapors grew
- 15:03Speaker 2: more defined, the companions could see slashes and cuts covering face, neck,
- 15:08Speaker 2: and arms. In one of her arms was a swaddled bundle,
- 15:11Speaker 2: but the ghostly blanket wrapped around it was purple with blood.
- 15:15Speaker 2: The specter's eyes were dark hollows, and her hair streamed
- 15:18Speaker 2: out behind her, lifting and writhing like tentacles. Her whole
- 15:22Speaker 2: shape bobbed and undulated, defying gravity, as if it floated
- 15:26Speaker 2: not in air but under the water. In an otherworldly voice,
- 15:30Speaker 2: it spoke.
- 15:33Speaker 5: Why haven't you come?
- 15:35Speaker 3: You should not have.
- 15:36Speaker 2: Come, demanded the apparition. When the party members failed to answer,
- 15:41Speaker 2: she let out a low moan, dropping her lower jaw
- 15:44Speaker 2: impossibly far as they were unhinged.
- 15:49Speaker 5: Did you come here to mock the dead?
- 15:54Speaker 3: Did you come home? You witness? Then look upon the
- 16:00Speaker 3: very picture of the lost and sake.
- 16:05Speaker 2: Somehow Achillia found her voice, Your highness, we are here
- 16:09Speaker 2: to restore the remains of Prince lewhng that he might
- 16:12Speaker 2: find rest.
- 16:15Speaker 5: Yes, yes, I can feel that my son has been
- 16:21Speaker 5: returned to me.
- 16:22Speaker 3: And for this I would have thanked you. It would
- 16:28Speaker 3: not for the insults you flinged my face.
- 16:33Speaker 2: Achillie had no idea where she had found the courage
- 16:36Speaker 2: to address this creature. It was waning quickly. I we
- 16:40Speaker 2: meant no offense, she said, meekly. No offense, seized the queen.
- 16:46Speaker 2: The apparition lifted her free arm and pointed to a
- 16:49Speaker 2: blood red fingertip at fair wind.
- 16:51Speaker 3: And yes, you leave, but betray a servance to my
- 16:57Speaker 3: very gray.
- 16:59Speaker 2: The spirit reared back once again, moaning in its awful voice,
- 17:02Speaker 2: and then surged forward, but at a short distance from
- 17:05Speaker 2: its lab it stopped, straining like a dog against its leash.
- 17:10Speaker 2: It must have been somehow tethered to her grave. It
- 17:13Speaker 2: groaned again, you slave, All the files are not well.
- 17:24Speaker 2: Fair One stood his ground, defiant in the face of
- 17:27Speaker 2: her wrath, and Achillee could not believe his bravery. She
- 17:31Speaker 2: saw him set down his makeshift torch at the foot
- 17:33Speaker 2: of lear hind slab, and then, with his hand now free,
- 17:36Speaker 2: reached for the holy symbol that hung from his neck
- 17:38Speaker 2: by a chain.
- 17:39Speaker 3: Do not think to vanish for all the.
- 17:43Speaker 6: Unjust I have complaint against you, my God, and thy
- 17:50Speaker 6: presence is hateful to me.
- 17:55Speaker 1: So it all is the light of justice. It is
- 17:58Speaker 1: you who betrayed him.
- 18:00Speaker 2: Fairwin called back. The cleric's threadbare gown had begun to
- 18:04Speaker 2: rustle and flap around him, as though he were standing
- 18:06Speaker 2: in a gust of wind.
- 18:08Speaker 1: I shall endure no lies or blasphemies.
- 18:13Speaker 5: The sins of the king inflicted upon his wife, his
- 18:18Speaker 5: people the innocent, and she call it justice. The darn
- 18:26Speaker 5: lies has blinded you, Priest.
- 18:31Speaker 2: Fair Wind gripped his holy symbol. Now in a clenched fist.
- 18:35Speaker 2: He never broke eye contact with the eventful spirit for
- 18:38Speaker 2: a moment, and his voice did not waver.
- 18:40Speaker 5: Be gone from this world, he yelled, go back to
- 18:43Speaker 5: whatever dark hell.
- 18:45Speaker 1: You call home.
- 18:46Speaker 2: Supernatural power enveloped the cleric. His robe was now flapping loudly,
- 18:51Speaker 2: and even his hair lifted in the spiritual wind.
- 18:55Speaker 5: I ser no hell, priest, that's the the tree lost souls.
- 19:03Speaker 3: There is another who suffers you too.
- 19:09Speaker 2: The spirit's voice became sardonic.
- 19:11Speaker 5: Your did hall wanted as aimlessly in the dark, sheddy ties.
- 19:20Speaker 6: Of grief, grief over your failure, grief over you.
- 19:30Speaker 1: Betrail, never speak that name.
- 19:35Speaker 5: Oh yes, how suffer us, just as you all suffer
- 19:42Speaker 5: this transcression.
- 19:46Speaker 2: The spirit swept her arm in a line in front
- 19:48Speaker 2: of her, leaving a silvery trail of vapor in his wake, aries.
- 19:54Speaker 3: Faithful.
- 19:55Speaker 2: When the motion was complete, the two skeletal warriors on
- 19:58Speaker 2: the crypts middle slabs sat up with pin cracks of
- 20:01Speaker 2: crimson light shining from the eye sockets of their jet
- 20:04Speaker 2: and turquoise covered skulls. Dramatis Personae Dalen fairwynd All followers
- 20:21Speaker 2: of Siddal embark on two six month pilgrimages as part
- 20:24Speaker 2: of their education. First, as a novice, they are paired
- 20:27Speaker 2: with a mentor to learn firsthand how to spread the
- 20:30Speaker 2: word among the common people. When finished, the mentor blesses
- 20:34Speaker 2: the novice and grants them their own holy symbol, marking
- 20:37Speaker 2: them as full members of the church. Some years later,
- 20:40Speaker 2: when the mentor deems them ready, the novice becomes the
- 20:42Speaker 2: teacher and is paired with their own acolyte. Dalen had
- 20:46Speaker 2: earned his holy symbol some thirty years ago, when he
- 20:49Speaker 2: had only just reached adulthood. When the time came for
- 20:52Speaker 2: him to lead another in the way of the faith,
- 20:54Speaker 2: he could hardly believe the day had arrived. His life
- 20:57Speaker 2: as a clerk had all gone by so quickly. He
- 21:00Speaker 2: was assigned a novice named Harlow Errands, a red, thin,
- 21:03Speaker 2: slouching young man with dark hair and a tremulous, wispy voice.
- 21:07Speaker 2: At first, blush, they seemed an odd fit, the garrulous,
- 21:10Speaker 2: enthusiastic priest and the withdrawn, reclusive acolyte. But over many
- 21:15Speaker 2: miles of walking on the long road to cameronth Dalen
- 21:18Speaker 2: gradually drew Harlow out of his shell. To pass the time,
- 21:23Speaker 2: they would create poetry together, adding stanzas to each other's work,
- 21:26Speaker 2: as they mused on the blessings of Sadhul and the
- 21:28Speaker 2: beauty of the natural world.
- 21:30Speaker 1: My eyes drink in the forest green, and bird song
- 21:35Speaker 1: fills my ears.
- 21:37Speaker 3: Si dolvvines the morning light and eases all my fears.
- 21:42Speaker 2: These poems proved an effective way to open the hearts
- 21:45Speaker 2: of the villagers outside the city, and after months of
- 21:48Speaker 2: traveling from town to town as missionaries, they had crafted
- 21:51Speaker 2: an impressive body of work. Dalen and Harlow were eager
- 21:54Speaker 2: to return to the Church of the Sacred Flame in
- 21:56Speaker 2: sol Moor and add their poems to the library.
- 21:58Speaker 3: And after that, will I be read taty for my
- 22:00Speaker 3: own symbols at all?
- 22:01Speaker 1: Harlow had asked, Soon soon, my brother patience in all.
- 22:08Speaker 2: Things, came the reply from Dalen, but he was just
- 22:10Speaker 2: as excited to reward his faithful protege. That excitement turned
- 22:14Speaker 2: to dread when they finally returned to so Moral and
- 22:16Speaker 2: approached the church and found the proclamation nailed to the
- 22:19Speaker 2: front door. It had read, whereas we have taken into
- 22:23Speaker 2: our royal consideration, it is hereby decreed that all properties
- 22:26Speaker 2: and child belonging to the Church of the Sacred Flame
- 22:29Speaker 2: beheld in custody for an indefinite period of time by
- 22:32Speaker 2: royal order. All residents are hereby placed under arrest pending
- 22:36Speaker 2: the trial of the following accused of treason. Some three
- 22:40Speaker 2: dozen names were listed thereafter, including that of Arness. The
- 22:43Speaker 2: High Priestess. Dalen and Harlowe had been speechless at first,
- 22:47Speaker 2: but later they learned by talking to some townfolk that
- 22:50Speaker 2: their brothers and sisters of the cloth had been dragged
- 22:53Speaker 2: out in chains, beaten and bloody weeks earlier. An old
- 22:57Speaker 2: beggar they spoke with told them.
- 22:58Speaker 4: They passed calfree. If I didn't know that all you
- 23:02Speaker 4: priests of the Old Order heretics to the Crown. Every
- 23:06Speaker 4: soul they used to live in Yonder Church now rots
- 23:08Speaker 4: in his dungeons. So now where am I supposed to
- 23:11Speaker 4: get my bread? In Ioline? Spare a penny for a
- 23:14Speaker 4: good man, brother?
- 23:15Speaker 2: White eyed Harlow looked to his mentor.
- 23:18Speaker 3: Daven, we must save them.
- 23:20Speaker 2: Shaking, Daleen tucked the holy symbol that hung around his
- 23:22Speaker 2: neck into the folds of his room and said, no.
- 23:25Speaker 1: Harlow, it's far too dangerous, Saidan. We'll provide for our brethren,
- 23:30Speaker 1: our mission has changed. No, we must leave.
- 23:34Speaker 2: With that, they hurried back out the city gates. Refugees
- 23:37Speaker 2: from the city they called home. That night, they huddled
- 23:41Speaker 2: by their campfire, racked with worry. At last, Harlow broke
- 23:45Speaker 2: the silence.
- 23:46Speaker 3: Do you think our brothers and mere poor are safe?
- 23:50Speaker 2: I I hope so, Daleen had replied.
- 23:54Speaker 1: We must put our trust in Sadal's mercy.
- 23:59Speaker 2: The next morning they made their way to Merepool to
- 24:01Speaker 2: give warning to the church there, but their distress was
- 24:03Speaker 2: only deepened by what they found. A falanx of Colfrey's
- 24:07Speaker 2: guards lingered in the town square, eyeing the villagers and
- 24:10Speaker 2: laughing gruffly among themselves. The chains on the church door
- 24:14Speaker 2: were visible even at a distance. We dare not stay here,
- 24:18Speaker 2: Daleen said, in low tones. But I know now where
- 24:21Speaker 2: we must go. Thus began their journey of several weeks
- 24:24Speaker 2: to the birthplace of the Cayhorse. The duel were unprepared
- 24:27Speaker 2: for the length and hardships of the journey, and their
- 24:29Speaker 2: remaining food was quickly depleted. The men soon found themselves
- 24:33Speaker 2: battling hunger panes on top of the rigors of the wilderness.
- 24:37Speaker 2: Once again, they used poetry to lift their spirits on.
- 24:41Speaker 3: We trudge through day and night, beset by grief and fear.
- 24:47Speaker 1: Our single candle has the light to make our journey clear.
- 24:53Speaker 2: Days passed, and then weeks. Dalen began to regret his
- 24:56Speaker 2: decision to steer clear of physician settlements. While he he
- 25:00Speaker 2: retained much of his natural vitality, Harlow's bare frame became
- 25:03Speaker 2: nearly skeletal. Water had been easy enough to find, but
- 25:07Speaker 2: the companions had been without ample food for days. By
- 25:10Speaker 2: the time they finally reached the ruins. Amidst the broken
- 25:14Speaker 2: stone foundations was one crumbling building that remained mostly intact. Inside,
- 25:20Speaker 2: they found shelter from the elements, but little else. Harlow
- 25:24Speaker 2: slumped to the dirt floor as desk settled in, Daleen
- 25:27Speaker 2: made a fire and said.
- 25:29Speaker 1: Rest, my friend, I'll find us something to eat.
- 25:33Speaker 2: He grabbed a torch and headed out, delirious with hunger
- 25:36Speaker 2: and fatigue. Venturing amongst the ruins, as dusk gave way
- 25:40Speaker 2: to night, Dalen was startled to see another figure moving
- 25:43Speaker 2: between the scraggly trees some fifty feet away.
- 25:46Speaker 1: Hello, hello, friend, praise it all.
- 25:49Speaker 2: Dalen made his way eagerly in their direction, but As
- 25:52Speaker 2: he got closer, he realized something was a miss. The person,
- 25:57Speaker 2: if you could call them, that, wore the simple garb
- 25:59Speaker 2: of a farm, but their skin hung in tatters, and
- 26:02Speaker 2: their lifeless eyes stared at nothing. The creature suddenly became
- 26:06Speaker 2: aware of Daleen and lurched at him. Daleen fell to
- 26:09Speaker 2: the ground and scrambled away. As it bore down upon him.
- 26:13Speaker 2: He instinctively reached for his holy symbol and shouted.
- 26:16Speaker 1: Get back, The light of Sadal protects me.
- 26:20Speaker 2: The silver medallion shone brightly in the dark, and the
- 26:22Speaker 2: creature turned away, retreating to the shadows. For some moments later,
- 26:27Speaker 2: Daleen lay on the ground, gasping for air. In his studies,
- 26:31Speaker 2: he had been taught that the undead were unable to
- 26:33Speaker 2: harm a preach of Sadal who wielded his holy symbol
- 26:36Speaker 2: with faith, but this was his first actual experience of it.
- 26:40Speaker 2: He clung to the medallion and wept with gratitude. Suddenly
- 26:44Speaker 2: he bolted up no hull. Without a holy symbol of
- 26:49Speaker 2: his own, he would be helpless if one of these
- 26:51Speaker 2: monsters were to find him. He scrambled to his feet,
- 26:54Speaker 2: grabbed the torch, and ran as fast as he could
- 26:56Speaker 2: back to the ruins. As Daleen drew closer, his fir
- 27:00Speaker 2: fears were realized. The door to the building was off
- 27:03Speaker 2: its hinges, and just in front of it, another zombie
- 27:06Speaker 2: was tearing at Harlow, who was helplessly weak, unable to
- 27:09Speaker 2: put up any resistance. Daleen brandished to symbol again, turning
- 27:16Speaker 2: the vile thing away, but the damage was done. Bloody
- 27:20Speaker 2: scratches and bite wounds too numerous account ravaged Harlow's face, neck,
- 27:25Speaker 2: and limbs. Dale dropped to the ground and cradled the
- 27:28Speaker 2: novice priest's head.
- 27:29Speaker 1: Oh I'm so sorry. Oh this is my fault. I'm
- 27:34Speaker 1: so sorry.
- 27:35Speaker 2: Harlow looked up at Daleen, the light rapidly fading from
- 27:38Speaker 2: his eyes.
- 27:39Speaker 3: Whispered, A single candle has a light to make ud Johnny.
- 27:46Speaker 1: Craa, aren't we trudge through day and night? Beset my
- 27:53Speaker 1: grief and fear?
- 27:55Speaker 2: Daleen sobbed in reply, as Harlow took his last breath.
- 28:03Speaker 2: Fairwind is trying to turn this spirit, but what he
- 28:06Speaker 2: doesn't know is that he is completely outclassed. There is
- 28:09Speaker 2: no chance for him to turn Queen and Iyah. Her
- 28:11Speaker 2: type of undead is just not within reach of a
- 28:14Speaker 2: first level cleric, So what exactly is she? I looked
- 28:18Speaker 2: through every monster book I had and rejected everything I
- 28:21Speaker 2: came across. She's not a white or a ghost or
- 28:24Speaker 2: a specter. She isn't a crimson spirit or a revenant.
- 28:28Speaker 2: I was looking for something in the neighborhood of wraith,
- 28:31Speaker 2: or even the Eurona, if you're familiar with that kind
- 28:34Speaker 2: of supernatural entity. I looked at the Banshee and the
- 28:37Speaker 2: Groaning Spirit, but these were not really appropriate. Even a
- 28:40Speaker 2: straight up Wraith would not work, mostly because any of
- 28:43Speaker 2: these foes, especially the level draining ones, are simply too
- 28:47Speaker 2: powerful for the PCs to face, and I did want
- 28:49Speaker 2: an encounter that the Pieces could at least try to fight.
- 28:53Speaker 2: All this is my long winded way of saying, I'm
- 28:56Speaker 2: making up a new monster for this encounter. I'll start
- 28:59Speaker 2: with the Wraith as a base and then make some tweaks.
- 29:02Speaker 2: A wraith is a four hit dye monster with a
- 29:04Speaker 2: morale of twelve. These stats stay the same. They are
- 29:07Speaker 2: immune to sleep, charm, and hold spells, and can only
- 29:10Speaker 2: be hit by silver or magic weapons. These elements also
- 29:13Speaker 2: stay the same. But bear with me, you'll see where
- 29:15Speaker 2: I'm going with this thing. A wraith attacks with a
- 29:18Speaker 2: necrotic touch that does one to six points of damage
- 29:20Speaker 2: and drains a level on a mist saving throw. This
- 29:23Speaker 2: is the part that gets cut. Queen Anaya is a
- 29:26Speaker 2: different kind of wraith. We'll call her a cursed wraith.
- 29:29Speaker 2: She cannot attack directly. Instead, she can animate an amount
- 29:33Speaker 2: of dead around her equal to her own hint dice.
- 29:36Speaker 2: She could have animated four one hit dye skeletons with
- 29:39Speaker 2: the remains in the crypt, but instead she has put
- 29:42Speaker 2: two hit dye into each of her former royal bodyguards,
- 29:45Speaker 2: and it appears that they will now serve her one
- 29:47Speaker 2: last time. There's no need to roll up the Queen's
- 29:49Speaker 2: hit points, but I will roll up and go over
- 29:51Speaker 2: the stats for the skeletal warriors. They each have eleven
- 29:56Speaker 2: hit points. They have an armor class of normal scal
- 30:00Speaker 2: Eleatans have a descending AC of seven, which I think
- 30:03Speaker 2: is thirteen ascending. But these guys are wearing some rusted
- 30:06Speaker 2: plate mail. I'm ruling that they'll have an AC of fifteen.
- 30:10Speaker 2: They wield long swords, so that's one to eight points
- 30:13Speaker 2: of damage on a successful hit. Finally, even though the
- 30:16Speaker 2: b X book does not include the rule that skeletons
- 30:18Speaker 2: take half damage from piercing and edged weapons. I do
- 30:21Speaker 2: like that aspect, and I balance this encounter with the
- 30:24Speaker 2: ability in mind, so I'm putting it in. The Eleven
- 30:27Speaker 2: Brothers swords and Achilles' knife will be much less effective
- 30:30Speaker 2: in this fight than Fairwood's cudgel. Kord's axe is heavy
- 30:33Speaker 2: and I think would do full damage. That's my ruling anyway.
- 30:36Speaker 2: If the Queen's bodyguards are destroyed, Anaya will not be
- 30:39Speaker 2: able to use her powers again that day, and so
- 30:41Speaker 2: the battle will essentially be over. The Queen's spirit will
- 30:44Speaker 2: be forced to return to her purgatory. Looking at the
- 30:48Speaker 2: run time for this episode, I see that we're already
- 30:50Speaker 2: well over the twenty minute mark. I can't enter into
- 30:53Speaker 2: combat at this point. I'll need to say that for
- 30:55Speaker 2: next time. Instead, I'll just invite you to imagine this
- 30:58Speaker 2: scene as a freeze frame, with fair Wind clutching his symbol,
- 31:02Speaker 2: face defiant, with the companions poised on the verge between
- 31:05Speaker 2: fight and flight, with the skeleton warriors hopping nimbly off
- 31:09Speaker 2: their slabs, and with the spectral Queen tormented, full of
- 31:13Speaker 2: hate and thirsting for revenge. Thank you for listening to
- 31:21Speaker 2: and for supporting Tale of the Mantigor. This episode has
- 31:24Speaker 2: run longer than usual, so I'm going to jump right
- 31:27Speaker 2: into the credits and this episode features a big cast.
- 31:31Speaker 2: In order of appearance, this episode's voice actors are Dave
- 31:35Speaker 2: Cooper as fair Wind, Kyeen as de Rennie, Kevin Barringer
- 31:39Speaker 2: as ten Tier, Fiona Howitt, host and GM of the
- 31:43Speaker 2: What Are My Rolling Podcast as the Wraith of Queen,
- 31:46Speaker 2: and Ayah Winston Cooper as Harlowe the Novice, and Karl
- 31:50Speaker 2: White of the Load Inventurer Podcasts as the old Beggar.
- 31:53Speaker 2: My eternal gratitude goes to all my actors. Each of
- 31:56Speaker 2: them did a superb job. Extra thanks is due to
- 32:00Speaker 2: Dave Cooper, who wrote this episode's dramatis persona section in
- 32:03Speaker 2: which some of Fairwin's backstory is revealed. Great job Dave,
- 32:06Speaker 2: who nailed it. The adventure will continue on the next
- 32:09Speaker 2: episode of Tale of the Manticor It's the story where
- 32:13Speaker 2: chaos roles