Latest / Stuff Mom Never Told You / Monday Mini: The Last of Us Part 2 Remastered
Transcript
- 0:05Speaker 1: Hey, this is Annie and Samantha and looky stuff. I
- 0:07Speaker 1: never told you a protection of ByHeart Radio and welcome
- 0:19Speaker 1: to today's Monday Mini, where I once again can't resist
- 0:23Speaker 1: and I'm talking about the Last of Us two again.
- 0:27Speaker 1: No spoilers, yes, because even though we spoiled the heck
- 0:32Speaker 1: out of it previous confusing because we've already talked a
- 0:36Speaker 1: lot about this, but I've learned from a super producer, Christina,
- 0:41Speaker 1: sometimes when you don't know what someone's talking about, necessarily
- 0:44Speaker 1: you don't retain the spoilered information. I mean it's true, yes, so,
- 0:51Speaker 1: but now that people are into the show and I
- 0:55Speaker 1: no spoilers, but I wanted to come back and talk
- 0:57Speaker 1: about this because obviously I love talking about it at
- 1:00Speaker 1: any time, but recently, and this is not a sponsor
- 1:05Speaker 1: again tragedy.
- 1:07Speaker 2: I don't know why they don't contact us.
- 1:08Speaker 1: But the Last of Us Too had a remaster come out,
- 1:13Speaker 1: and there were a couple of things I wanted to
- 1:15Speaker 1: talk about it, and I promised the relevant to a
- 1:19Speaker 1: feminist show. But before I get into that, I did
- 1:24Speaker 1: want to address a couple of things because a lot
- 1:25Speaker 1: of people were sort of like that that's way too
- 1:29Speaker 1: early for a remaster to come out, because the Last
- 1:31Speaker 1: of US two came out in June twenty twenty, and
- 1:36Speaker 1: that was after which I'm going to talk about in
- 1:37Speaker 1: a second, but that was after a very long delay
- 1:40Speaker 1: because of the pandemic. But it came out because of leaks. Essentially,
- 1:45Speaker 1: the whole game got leaked and they were like, we're
- 1:47Speaker 1: just going to have to release it. So some people
- 1:49Speaker 1: were and I think legitimately like that's way too early
- 1:52Speaker 1: for a remaster. But one of the things there are
- 1:55Speaker 1: a couple of new things that came with the remaster.
- 1:58Speaker 1: One thing that people I really love is called no Return,
- 2:03Speaker 1: which is essentially like a tiered you have six encounters,
- 2:09Speaker 1: they get increasingly more difficult. They have these modifiers on
- 2:13Speaker 1: them that make them harder if you die. Once you die,
- 2:17Speaker 1: you have to start over. And I do think it's
- 2:19Speaker 1: funny because I write a review of it. I've been
- 2:22Speaker 1: playing it and I love it, and it's hard. I'm
- 2:27Speaker 1: trying to get all the challenge the challenges I have
- 2:30Speaker 1: six left out of like forty. But I did read
- 2:33Speaker 1: a review that was like, I love this, but it
- 2:36Speaker 1: is kind of antithetical to the whole point of the game.
- 2:39Speaker 1: Which I thought was true because in the game, you're
- 2:41Speaker 1: supposed to like you get to the end and you're like, oh,
- 2:44Speaker 1: I need to think about all of these people I
- 2:47Speaker 1: just killed without thinking about it. But this is much
- 2:50Speaker 1: more like, yeah, just people as you get done.
- 2:55Speaker 2: Yeah. So I thought that was really interesting.
- 2:58Speaker 1: But the main thing I wanted to talk about today
- 3:01Speaker 1: is that it came with which it is on YouTube
- 3:05Speaker 1: if you want to watch it.
- 3:06Speaker 2: You don't have the game.
- 3:08Speaker 1: It came with the documentary about how it was made,
- 3:11Speaker 1: and it's called Grounded Too, and it does have a
- 3:15Speaker 1: couple of things that really made me stop and be like,
- 3:17Speaker 1: huh okay. One thing that is very eerie and watching
- 3:20Speaker 1: it is that they were making this game before they
- 3:26Speaker 1: knew the pandemic was coming, and so a lot of
- 3:28Speaker 1: the early shots they don't know what's coming. Like it's
- 3:34Speaker 1: not like they did this after the fact, they were
- 3:36Speaker 1: doing it while they were making it these shots, and
- 3:39Speaker 1: they almost didn't release the documentary because they stopped making
- 3:43Speaker 1: it once the pandemic happened. But it was eerie as
- 3:48Speaker 1: the viewer to be like.
- 3:49Speaker 2: Oh, oh no, I know what is coming.
- 3:52Speaker 1: You do not know what is coming, And it was
- 3:55Speaker 1: interesting to see them talk about, you know, should we
- 4:00Speaker 1: even make this game. Everybody keep saying, like the first
- 4:04Speaker 1: one was so good, why would you try to mess
- 4:06Speaker 1: that up and do a second one? And so they
- 4:08Speaker 1: were trying to do something totally different, and seeing like
- 4:11Speaker 1: the ideas that they had that didn't happen, I was like, Wow,
- 4:13Speaker 1: this is wild what this game could have been. But
- 4:16Speaker 1: one of the things that was also really interesting is
- 4:18Speaker 1: because I'm such a big fan of this game, these
- 4:23Speaker 1: games in general. I remember when trailers would come out.
- 4:27Speaker 1: I remember what a big deal they were, and that
- 4:30Speaker 1: was a big part of the documentary was like making
- 4:32Speaker 1: these trailers. And I remember one of the first ones
- 4:36Speaker 1: they showed, and it was the first time that they
- 4:40Speaker 1: showed this character that was going to be majorly important,
- 4:43Speaker 1: called Abby, and everybody thought it was Ellie's mom because
- 4:47Speaker 1: I didn't know this, But apparently they planted that idea
- 4:49Speaker 1: and some other thing because they wanted to like kind
- 4:54Speaker 1: of you know whoa misdirect, which is not a spoiler
- 4:57Speaker 1: because in the show they've already shown Ellie's mom. But
- 5:01Speaker 1: and I didn't know this, but after it came out,
- 5:04Speaker 1: there was a lot of articles that were about women
- 5:07Speaker 1: in violence and is this like a really misogynistic thing
- 5:12Speaker 1: because it was a pretty violent scene. But the game
- 5:15Speaker 1: is mostly violent, I will just say that, but it
- 5:16Speaker 1: was a pretty violent scene. And so the documentary has
- 5:21Speaker 1: a whole section where the woman who co wrote the story,
- 5:29Speaker 1: Hallie Gross, comes in, and she was brought in for
- 5:33Speaker 1: a lot of reasons, but one of the ones is
- 5:35Speaker 1: that Neil Druckman, who did like the main story. The
- 5:37Speaker 1: first one was I don't know how to write romance.
- 5:41Speaker 1: She was like, I can help you, we can make
- 5:45Speaker 1: this bigger. But she came in and they have a
- 5:47Speaker 1: whole section where she was talking about like can women
- 5:51Speaker 1: be violent? Can women commit these acts of violence against
- 5:54Speaker 1: other women? And it was really interesting to think because
- 5:58Speaker 1: I remember when that came out and I didn't think like, oh,
- 6:02Speaker 1: this is so much snagynistic. I was just like, yeah,
- 6:04Speaker 1: this is a violent world that they live in. But
- 6:07Speaker 1: they had kind of examples of the articles that have
- 6:10Speaker 1: been written about it, and it was just something I
- 6:15Speaker 1: hadn't seen even though I had been following this game.
- 6:18Speaker 1: I remember watching that trailer very well, and I was
- 6:25Speaker 1: more like, Wow, this is like almost all women, but
- 6:31Speaker 1: you know, I think it's a fair question to ask,
- 6:34Speaker 1: but it was. It was interesting to hear this person,
- 6:40Speaker 1: the author of the story, being like, well, what does
- 6:43Speaker 1: that mean? Then? If you're saying like women can't write
- 6:45Speaker 1: violent things? Well what is that? Like? This whole game
- 6:50Speaker 1: is something that I wanted to see, So what does
- 6:53Speaker 1: that mean? And it was really interesting and I do
- 6:58Speaker 1: think like one of the things I experienced planning it
- 7:02Speaker 1: the first time was that I remember thinking, like, I
- 7:07Speaker 1: wonder in an apocalypse situation, like, how much of the
- 7:11Speaker 1: gender part of, you know, being performative is going to
- 7:15Speaker 1: fall away? How much of like society is going to
- 7:18Speaker 1: fall away? How much of like these stereotypes and really
- 7:22Speaker 1: horrible things we think about people are going to fall away?
- 7:25Speaker 1: And in the game it's kind of like they didn't. Really,
- 7:28Speaker 1: they sort of evolved, But I feel like the violence
- 7:32Speaker 1: part was sort of an equalizer. As terrible as that is,
- 7:36Speaker 1: everybody was violent pretty much everybody. They were trying to survive.
- 7:42Speaker 1: There's I feel a lot of the things in the
- 7:44Speaker 1: game are sort of pointing out how silly that is
- 7:48Speaker 1: that we still people in this game still held onto
- 7:51Speaker 1: these stereotypes. But it was just interesting to see kind
- 7:56Speaker 1: of that play out I had I'd missed that, and
- 8:00Speaker 1: it was unclear based on the examples they gave of
- 8:03Speaker 1: how much of that was like legitimate critique, which I think,
- 8:08Speaker 1: you know, could have been, but some of it, I
- 8:11Speaker 1: might get that could have just been angry dudes.
- 8:14Speaker 2: There were like women doing violent things. I don't know, no,
- 8:20Speaker 2: And we've talked about that.
- 8:21Speaker 1: In the first one, where I feel like at the
- 8:23Speaker 1: time people were much more ready to accept Ellie as
- 8:28Speaker 1: a young girl who needed the protection of a man.
- 8:31Speaker 1: Even when she has her part that you play, which
- 8:33Speaker 1: is an amazing part, it's still him ultimately protecting her.
- 8:38Speaker 1: So when this became like more about women being vengeful
- 8:42Speaker 1: and being violent, suddenly it's like whoa wait, wait a minute.
- 8:48Speaker 1: But yeah, they had a whole section about that that
- 8:50Speaker 1: I thought was really interesting, and they had, you know,
- 8:52Speaker 1: they were like, pretty much women wrote the story, designed
- 8:56Speaker 1: these characters, all of that, because one of the big
- 8:59Speaker 1: critiques was like, oh, many women were involved, and all
- 9:01Speaker 1: the women were like, Hi, I'm here, hello the women actors.
- 9:06Speaker 2: Of course.
- 9:17Speaker 1: Another thing I thought was interesting was they went out
- 9:21Speaker 1: of their way to not just make Abby Ellie, because
- 9:29Speaker 1: it would have been easier if you just played the
- 9:31Speaker 1: same character and like they just laid the same actions
- 9:34Speaker 1: over another character. But you've heard me talk about this before.
- 9:37Speaker 1: They are extremely different and how you play them, what
- 9:41Speaker 1: they're good at, how they work. So that was a
- 9:44Speaker 1: whole thing that they went through, and they they made
- 9:47Speaker 1: the point. They were like, we don't want to have
- 9:49Speaker 1: these two powerful women protagonist antagonists however you want to
- 9:54Speaker 1: say it, but one is just essentially a copy of
- 9:56Speaker 1: the other one.
- 9:58Speaker 2: So they did that.
- 9:59Speaker 1: Also, they had a whole section on the accessibility and
- 10:01Speaker 1: how they did that, and it was really interesting. I
- 10:03Speaker 1: know we talked about that in the past episode I
- 10:06Speaker 1: did all the last was due an accessibility, but it
- 10:09Speaker 1: was really interesting to see how that worked and how
- 10:13Speaker 1: they did that and the people they had like play
- 10:15Speaker 1: test the game and how they they made it better.
- 10:19Speaker 1: There was also a part of me that like, the
- 10:21Speaker 1: first time I watched it was.
- 10:22Speaker 2: Like read our book. I've been talking about this.
- 10:27Speaker 1: But something else that came out of it and it
- 10:30Speaker 1: kind of went, I do know, viral, but it was
- 10:32Speaker 1: going around social media, was that they had this whole
- 10:35Speaker 1: bit at the end where they did sort of a
- 10:39Speaker 1: post mortem of making this game, and they talked about
- 10:45Speaker 1: how they're trying to move away from what they call
- 10:48Speaker 1: crunch mode reliance. And it was really really interesting because
- 10:53Speaker 1: so many people were like, you know, I want, especially
- 10:56Speaker 1: after the pandemic and they were working from home, I
- 10:59Speaker 1: want better work life balance. And this was fascinating to
- 11:04Speaker 1: see because again this was filmed over several years and
- 11:07Speaker 1: it was before the pandemic, and at the beginning of
- 11:08Speaker 1: the pandemic, people say, I can handle it, I'm tough,
- 11:10Speaker 1: I'll stay in. They were these like crunch dinners they
- 11:14Speaker 1: would have so you would stay in. But then after
- 11:19Speaker 1: that people were talking about their health and mental health.
- 11:22Speaker 2: They even had this.
- 11:23Speaker 1: Whole section that I really related to where they were
- 11:26Speaker 1: talking about how they tried to make things less painful
- 11:30Speaker 1: by organizing things more, but in doing so, they were
- 11:34Speaker 1: doing more work because things were organized, because everybody wanted
- 11:37Speaker 1: to do the work and they wanted to do it better.
- 11:40Speaker 1: And I relate to that so much. It's like it's
- 11:42Speaker 1: hard to turn that off. But it was really really
- 11:46Speaker 1: interesting because there was like one part where they were
- 11:51Speaker 1: basically like there the bosses were like, stop working on
- 11:54Speaker 1: this last of us too, demo, because you're too busy.
- 11:58Speaker 2: We'll get to it later, and this game was.
- 12:00Speaker 1: Delayed several times by the way, and they were like, okay,
- 12:06Speaker 1: we will never touch the demo again, and then like
- 12:08Speaker 1: cut to several minutes later in the documentary, like, well,
- 12:12Speaker 1: we touched it again. We could help it, we wanted
- 12:14Speaker 1: to make it better. But it was interesting to see
- 12:16Speaker 1: that they are trying to They were talking about it
- 12:21Speaker 1: and trying to move away from it because they feel like,
- 12:23Speaker 1: as someone who does such a similar thing, it's really
- 12:26Speaker 1: hard to when you just are like, oh, I can
- 12:29Speaker 1: make that a little bit better. I could keep working,
- 12:33Speaker 1: and I could keep working. But that was one of
- 12:36Speaker 1: the big things that came out of it. Also, if
- 12:38Speaker 1: you don't know, so the game got delayed several times.
- 12:45Speaker 1: It was supposed to come out February twenty second, twenty twenty,
- 12:49Speaker 1: I believe somewhere in there, and the pandemic happens, and
- 12:53Speaker 1: they were like, does you know, does anybody want to
- 12:55Speaker 1: play a game about a pandemic and a pandemic they
- 13:00Speaker 1: couldn't get the shipping, like there wasn't there's no way
- 13:03Speaker 1: the game was going to get shipped, and so they
- 13:05Speaker 1: were worried about like it getting spoiled in terms of
- 13:10Speaker 1: who would get it first, and then there was a
- 13:17Speaker 1: huge leak.
- 13:17Speaker 2: The whole game pretty much got leaked.
- 13:19Speaker 1: It was sort of ramped up, like it started small
- 13:23Speaker 1: and then it got bigger and bigger. Part of this
- 13:26Speaker 1: reason might be that they had to start working from
- 13:29Speaker 1: home and so like it wasn't as secure as it
- 13:32Speaker 1: normally would be. But it was leaked by a quote
- 13:35Speaker 1: fan who wanted to force them to release the game,
- 13:39Speaker 1: and it is clear how much harm that it did
- 13:45Speaker 1: to their team to kind of their morale because again
- 13:52Speaker 1: no spoilers, but a big part of the game was
- 13:55Speaker 1: that you had to play it, like you had to
- 13:57Speaker 1: get to the end if you're only seeing these bates.
- 14:02Speaker 1: Of course, people were mad, they were furious. There were
- 14:06Speaker 1: like headlines that it was a gay orgy, that Abby
- 14:09Speaker 1: is trans, it's a gay feminist agenda. There were death threats,
- 14:15Speaker 1: lots of death threats threatening Laura Bailey who plays Abby,
- 14:19Speaker 1: her child who was born during the game. There was
- 14:22Speaker 1: a lot of anti semitism about it there and all
- 14:25Speaker 1: of the people who were involved, like got were brought
- 14:28Speaker 1: to tears when remembering this because they kind of it
- 14:31Speaker 1: was a risk that they took with this game, and
- 14:35Speaker 1: they were very confident in it. They had put so
- 14:38Speaker 1: much work in it, but it's still like you don't
- 14:39Speaker 1: know until you put it out there, and then that's
- 14:43Speaker 1: what you're getting, like every day you wake up to that.
- 14:46Speaker 1: And a lot of them said they felt like they'd
- 14:49Speaker 1: been violated and they felt like just so devastated that
- 14:54Speaker 1: this had happened. But then the reviews came out as
- 14:58Speaker 1: people played it. It's one of the most well reviewed
- 15:00Speaker 1: games of all times, one of the most awarded games
- 15:03Speaker 1: of all time, if not the most. So that was
- 15:05Speaker 1: very you know, heartening for them, but it was still
- 15:08Speaker 1: like a really upsetting experience. And I remember this. It's
- 15:14Speaker 1: amazing to me how many people when I mentioned this
- 15:16Speaker 1: game will be like, oh, I hate it, and I'm like,
- 15:17Speaker 1: have you ever played it? No? I never, So it's
- 15:24Speaker 1: it was it was a really I was telling Samantha,
- 15:28Speaker 1: I got emotional watching it this morning. I was like,
- 15:30Speaker 1: oh my god, because it was just a strange, like
- 15:33Speaker 1: watching the pandemic play out was strange. And then just
- 15:37Speaker 1: I remember all of this. I remember all of this
- 15:40Speaker 1: so well. And they also have pretty emotional scenes of
- 15:45Speaker 1: like the decisions they made, the really heartbreaking decisions they made.
- 15:49Speaker 1: In the game, the choices that they made. There's also
- 15:52Speaker 1: a really cool thing where you can see scenes they
- 15:54Speaker 1: cut and you can play them and hear why they
- 15:57Speaker 1: cut them, and that's really interesting. But yeah, it was
- 16:01Speaker 1: very telling to me that and we talk about this
- 16:05Speaker 1: a lot every time we talk about video games, but
- 16:08Speaker 1: that this there was so much beautiful stuff around fans
- 16:13Speaker 1: and how much they loved the game and how excited
- 16:15Speaker 1: they were for it. But then on the other side
- 16:18Speaker 1: there's this, like, so we still have a lot of
- 16:22Speaker 1: a lot of work to do. When people are making
- 16:27Speaker 1: people who are making these games feel unsafe or hurt
- 16:31Speaker 1: or like they don't want to do it anymore, that's horrific. Anyway,
- 16:36Speaker 1: those are my thoughts. I could honestly do a whole
- 16:39Speaker 1: episode on it, but I won't. But thank you for
- 16:45Speaker 1: indulging me in this.
- 16:47Speaker 2: Oh, thank you for sharing. Yes, you know I want
- 16:53Speaker 2: to share it all the time. Yes.
- 16:56Speaker 1: If any of you have any thoughts about this are
- 16:58Speaker 1: anything in general, well you can write in and let
- 17:01Speaker 1: us know. Our email is Stepanie mom Stuff at iHeartMedia
- 17:04Speaker 1: dot com. You can find us on Twitter at most
- 17:06Speaker 1: stuff Podcasts, or on Instagram and TikTok as stuff one
- 17:08Speaker 1: never told you. We have a tea public store, and
- 17:11Speaker 1: we have a book you can get wherever you get
- 17:12Speaker 1: your books. Thanks as always to our super producer Christina,
- 17:15Speaker 1: our Executiveroducer Maya, and our contributor Joey.
- 17:18Speaker 2: Thank you and thanks to you for listening.
- 17:20Speaker 1: Stuff Will Never Told You is production of I Heart Radio.
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