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Yu-Gi-Oh Nightmare Troubadour with The Gaming Anthropologist
Read transcriptVideo game licensing runs on a very simple equation: if a popular franchise exists, and a handheld system exists, someone will eventually put a game together and slap on a release date. That’s probably the story behind Yu-Gi-Oh! Nightmare Troubadour, with Konami treating the whole affair with the enthusiasm of checking a box on an extremely profitable to-do list. It was the franchise’s first outing on the Nintendo DS, arriving with the confidence of a company that already knew the math worked. The pitch itself barely needed a pitch meeting: take the actual Duel Monsters card…
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