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A Different Kind of Hex Ep. 2 - Negotiating Scenes

Ian and José chat with Agatha Cheng about how we develop narrative arcs for our PCs and the art of calling scenes to illustrate those arcs. Along the way, we indulge in bad boy tropes and the joys of PC/PC fandom.

Agatha’s Work:

Game Design + Consultancy: https://agathacheng.carrd.co/

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