Latest / Awoken Game Club Podcast / Neon White
Transcript
- 0:00SPEAKER_00: To the Awoken Game Club What's up Patrick?
- 0:03SPEAKER_00: What's going on man?
- 0:05SPEAKER_01: Are you ready to speedrun this Awoken Game Club for May?
- 0:09I'm ready to discard this game from my life No I'm kidding I
- 0:14had a good time but
- 0:15thinking of discarding soul cards I'm ready to discard The time
- 0:21that I played this
- 0:22SPEAKER_00: game like speedrunning is not my jam so I'm ready to talk about that
- 0:26SPEAKER_01: Okay, yeah, that was one of my questions was, are you a speedrunner?
- 0:32But before we get into it,
- 0:34Awoken Game Club is a monthly video game book club.
- 0:37SPEAKER_01: We play indie games,
- 0:39SPEAKER_01: we debrief,
- 0:40we have fun Follow us on Substack for notifications to see
- 0:43Patrick's art and chat
- 0:45SPEAKER_01: with us Next month's game is Mixtape,
- 0:48which we're very excited to play And each and every Awoken Game
- 0:51Club episode is
- 0:52SPEAKER_01: going to be full of spoilers So today we're talking about Neon White,
- 0:55the game for May Treat these like a monthly book club where all
- 1:00the attendees have
- 1:00SPEAKER_01: had their time And then you can always come back,
- 1:03SPEAKER_01: the episode is evergreen With that,
- 1:06SPEAKER_01: let's get into it
- 1:08SPEAKER_01: Who picked this game?
- 1:10SPEAKER_01: How did we play it?
- 1:12SPEAKER_00: I think I offered it on the table and you picked it And you had,
- 1:16SPEAKER_00: from what I recall from the conversation,
- 1:18SPEAKER_00: a reason that you picked this game Yeah,
- 1:21SPEAKER_01: but before we share that,
- 1:23SPEAKER_01: how did it enter your orbit?
- 1:26Because I think it came out in 2022,
- 1:28it's not like a current event or anything like that
- 1:32SPEAKER_00: Yeah, I think there's a strange overlap for me.
- 1:35SPEAKER_00: I follow a YouTuber.
- 1:39SPEAKER_00: Listeners might know him as Iron Pineapple.
- 1:41SPEAKER_00: He kind of just reviews mostly soul-like games,
- 1:44but he's kind of evolved into just reviewing cool games that
- 1:48tickle his fancy.
- 1:49And games that interest me on his channel,
- 1:52I typically write them down somewhere.
- 1:55SPEAKER_00: And so this one was always in the back of my head, and I just figured...
- 2:00we haven't done a speed running type of game and I didn't
- 2:03particularly think you
- 2:05would pick this one and I threw it in there along with some
- 2:08others and you were
- 2:10like holy smokes I like neon white and I was I did like the
- 2:14white blinking man Jeff
- 2:15SPEAKER_00: and I was like okay I guess we're playing neon white
- 2:18That's actually really funny because the Blinking Man gif is
- 2:23Drew Scanlon from
- 2:24Giant Bomb which is a games media website and the Giant Bomb
- 2:30Game of the Year
- 2:30awards from 2022 they talked about this game heavily which is
- 2:36why I know so much
- 2:38about it so yeah that's a funny full circle That's an amazing
- 2:42full circle moment
- 2:43SPEAKER_01: Yeah,
- 2:44SPEAKER_01: because when this game came out,
- 2:47SPEAKER_01: I knew it was the follow-up to Donut County,
- 2:50SPEAKER_01: which is a game,
- 2:51SPEAKER_01: the first game that I actually played with my partner,
- 2:53SPEAKER_01: a very cute raccoon.
- 2:56SPEAKER_01: What's the game where you play as the ball and roll the whole town?
- 3:01SPEAKER_00: Super Monkey Ball or Katamari Darmacy.
- 3:03SPEAKER_01: Yeah, so Donut County was like a Katamari-like, and it's cute.
- 3:08SPEAKER_01: So this was like a very big
- 3:13SPEAKER_01: Departure for Ben Esposito who is the I guess the director for this game
- 3:17Interesting Yeah and then Super Monkey Ball probably you
- 3:22mentioned that probably
- 3:23the last and only speedrunning game I've ever played slash
- 3:28loved How about you?
- 3:31I don't particularly have any love for speedrunning or time
- 3:34trials Honestly the
- 3:36times that I remember doing it that because there was not much
- 3:40else available to me
- 3:41SPEAKER_00: was in Crash Bandicoot
- 3:43like the other thing you had to do to get 100% in that game was
- 3:46do the time trials
- 3:47and they stressed me out this game stressed me out this game
- 3:53also I think as we
- 3:55realize our mortal coils kind of hurt my hand just by how much
- 4:00I was white
- 4:02knuckling all that being said I did have a good time with it
- 4:06but that's my only
- 4:06SPEAKER_01: love for speed gaming yeah maybe like
- 4:14Racing the Penguin in Super Mario 64 I'm trying to get like
- 4:18what are some white
- 4:19knuckle kind of mini time things I do love Games Done Quick
- 4:26which is the kind of
- 4:28twice a year charity stream where the speedrunning community
- 4:30comes together and I
- 4:32definitely respect the hustle out of speedrunners and then I
- 4:37watch the speedrunning
- 4:39SPEAKER_01: history videos there's like a prominent YouTuber
- 4:43that does like history of Mario Tennis speedrun and somehow
- 4:47like it's like full of
- 4:48drama and intrigue and I respect it in the way that
- 4:52speedrunners are like kind of
- 4:53like people in esports where they're just doing it at a high
- 4:55level for the love of
- 4:57the game yeah speedrunners are kind of quirky though because
- 5:00they'll speedrun games
- 5:01that are not speedrunning games yes they'll speedrun just like
- 5:06anything honestly
- 5:07SPEAKER_01: that you give them absolutely yeah
- 5:11so what do you think so did you just choose it just because
- 5:16this was featured on as
- 5:19a close contender for the 2022 you just want to see what the
- 5:22hype was about I
- 5:23always thought it looked fun when I watched gameplay of it it
- 5:28was probably on my
- 5:28Steam wishlist for years and years and years I must have took
- 5:33it off at some point
- 5:34SPEAKER_01: I don't think it was on at this point I think
- 5:39SPEAKER_01: It's another one of those classic games where I'm like, that looks fun.
- 5:44SPEAKER_01: I need a little bit of motivation to try it.
- 5:47SPEAKER_01: And here you were.
- 5:50SPEAKER_01: Yeah, I guess just overall impressions.
- 5:53SPEAKER_01: I really enjoyed it.
- 5:56SPEAKER_01: I liked it quite a bit.
- 5:58SPEAKER_01: I felt like that even though there are white-knuckle elements...
- 6:03So I will say I liked the first half of the game more in that
- 6:08the levels were
- 6:08SPEAKER_01: shorter,
- 6:09SPEAKER_01: so you get more respite and it doesn't feel so intense.
- 6:17SPEAKER_01: Today, I did not finish the game.
- 6:19SPEAKER_01: I was playing today against the second Neon Green fight, which is like...
- 6:28in the big castle in the sky and I my that was like the first
- 6:33time my hand was
- 6:33SPEAKER_01: really hurting because I was just like trying to lock in for these like
- 6:37multi-minute like squeeze squeezing the controller vest so I
- 6:42will say that the the
- 6:44whimsy and the fun and the like counter-strike surfing vibes
- 6:49were great the first
- 6:50SPEAKER_01: half and then the second half uh when it just kept getting
- 6:55more turnt up and the gunplay became more prominent I would say
- 6:59it appealed less to
- 7:00me yeah I think I agree my my reason when I didn't necessarily
- 7:07enjoy the second
- 7:08SPEAKER_00: half is actually very similar where
- 7:12I didn't enjoy the longer elements and some of that was
- 7:14actually not necessarily
- 7:15for the level completion although I did have a note in my make
- 7:19it better part where
- 7:21the green boss fights were just like a little bit of a drag
- 7:24they sucked yeah I
- 7:26hated both of them uneven item pickups the speed and then the
- 7:32occasional just like
- 7:33actual hard card requirement I just felt stranded and yeah not
- 7:39so great yeah I
- 7:43Um What was I about to say Oh and you played this all on
- 7:47Playstation right?
- 7:48SPEAKER_01: I did So I will say like
- 7:52I'm pretty sure when this game first came out there was no
- 7:54controller support I
- 7:56played this game both on mouse and keyboard and on the Steam
- 7:59Deck I played it more
- 8:00on the Steam Deck because it's just more accessible for my life
- 8:05but this is
- 8:05definitely a mouse and keyboard game especially when the
- 8:10gunplay starts to matter
- 8:12at all like precise shooting and dipping the cursor around on
- 8:16the Steam Deck I
- 8:17SPEAKER_01: found it to be a bit annoying yeah
- 8:19SPEAKER_00: Yeah, I thought the some of the auto aim was very forgiving.
- 8:24I do think where it fell short and got frustrating is when
- 8:28there were and this
- 8:28SPEAKER_00: happened often a lot of clumps of enemies.
- 8:31SPEAKER_00: Yeah,
- 8:31SPEAKER_00: like if I needed to shoot the barrel,
- 8:34SPEAKER_00: especially if I'm jumping on top of the barrel,
- 8:36SPEAKER_00: and there's a lot of enemies around it,
- 8:37SPEAKER_00: sometimes I would miss overshoot undershoot.
- 8:41SPEAKER_00: And that was a little bit frustrating.
- 8:43SPEAKER_00: And then I do think,
- 8:45SPEAKER_00: yeah,
- 8:45SPEAKER_00: I actually also thought that there were moments,
- 8:48SPEAKER_00: especially with the shotgun power up.
- 8:50yeah I just could not hit the right angle and that was a little
- 8:54frustrating so you
- 8:57did you finish it I did I finished it a good bit I got the true
- 9:02ending I for the
- 9:05most part and this is some of the gripes that I was leading to
- 9:08earlier the first
- 9:09SPEAKER_00: half I really tried to get everything at least a gold medal
- 9:14got all the gifts and but the second half as the levels got
- 9:17longer and especially
- 9:18the gifts I will say for the first half I I wrought for the
- 9:23lack of a better word
- 9:24and or me choosing to not choose a better word I raw dogged the
- 9:28first half of the
- 9:30gifts as in I very intentionally explored which basically meant
- 9:35resetting a lot
- 9:36SPEAKER_00: because some of those gifts were in difficult places and you just
- 9:40even exploring you had to burn soul cards just to get a
- 9:44different angle and that
- 9:46was enjoyable for the first half but like you said as the
- 9:49levels got longer and
- 9:50more complex no one wants to spend three minutes exploring and
- 9:55then just having to
- 9:57give up because you don't have enough soul cards to like
- 10:00continue the level or
- 10:01SPEAKER_00: continue exploring so I gave up and just ended up guiding the gift part
- 10:07That's so funny like just the how differently we play games is
- 10:12like crazy I mean
- 10:15it's just always like I should expect it but I did not get a
- 10:19single gift I did not
- 10:23I did not engage with a single word of dialogue or a single
- 10:30part of the hub that
- 10:31was not redeeming my heavenly ticket and then going on more
- 10:35missions I just
- 10:37SPEAKER_01: ignored all of that.
- 10:40SPEAKER_01: Yeah, completely.
- 10:41SPEAKER_00: Sure, sure.
- 10:42SPEAKER_00: That fight,
- 10:43SPEAKER_01: that second Neon fight,
- 10:44SPEAKER_01: I just kept,
- 10:45SPEAKER_01: I played it for probably like 10,
- 10:47SPEAKER_01: 15 minutes today at least.
- 10:48I just kept getting to like three-fourths of the way through it
- 10:51and then you get up
- 10:52on that platform and there's like the moving single kill death
- 10:56beam at the bottom
- 10:57and a bunch of like people shooting at you at the top and I
- 11:01just kept dying like
- 11:03SPEAKER_01: within like two seconds of getting up there and I'm like,
- 11:07I'm exhausted like give me a checkpoint like I just want to go
- 11:09I'm not even
- 11:10learning from my mistake because I just keep kind of insta
- 11:13dying and I know that I
- 11:15would eventually figure it out and finish it but I was like man
- 11:18we're recording
- 11:19later today I'm good like I don't need to see further but
- 11:23what's past that point so
- 11:24that I think where I'm at I think I completed mission nine or
- 11:28ten and it's like two
- 11:30SPEAKER_01: days left until judgment like what happens after that second boss fight
- 11:34So that's a good question you the book of life is pulled from
- 11:39your hands violet
- 11:41neon violet is kind of she betrays you and maybe she already
- 11:46did I don't fully
- 11:47remember but the book of life gives you one more soul card
- 11:50which is the most OP one
- 11:52and it's basically like a flash or a blink that's unlimited
- 11:56recharges so it
- 11:58actually kind of not I won't say necessarily trivializes the
- 12:01game because I think
- 12:01SPEAKER_00: the levels designed after that are
- 12:05SPEAKER_00: Yeah, yeah.
- 12:30SPEAKER_01: Yeah, that's good to know.
- 12:32It felt like the most hardest and most frustrating level by a
- 12:35good margin.
- 12:37SPEAKER_01: For sure.
- 12:38And I feel like even after that part where I kept dying,
- 12:40I think his health bar was like 25%.
- 12:42SPEAKER_01: I think there was going to be more past that part.
- 12:45SPEAKER_00: I think so.
- 12:46SPEAKER_00: If you're in the air with those platforms,
- 12:48SPEAKER_00: if that's where you got,
- 12:49SPEAKER_00: I think there's like two phases of that.
- 12:52SPEAKER_00: So I did not like that fight either.
- 12:55SPEAKER_01: Yeah.
- 12:56SPEAKER_01: I almost like...
- 12:58So the first two missions were very fun for me because after
- 13:03each mission we have a
- 13:05mutual friend Alex I guess played this game like I guess I
- 13:09don't know if he bought
- 13:09SPEAKER_01: it and and he I was scorer
- 13:13after every run I would see what his time was and it was like a
- 13:16little bit of a
- 13:16carrot to try and beat his time or just out of curiosity wonder
- 13:20what his time was I
- 13:22feel like the most fun I probably could have had with this game
- 13:25and I probably
- 13:26won't go back to it just because of life not because I don't
- 13:28want to is just like
- 13:30on the first three or four missions just score leaderboard
- 13:37chasing like I just
- 13:38found those missions to be so fun and I find the like getting
- 13:42the ace medals and
- 13:44beating your friends and getting top 100,000 on the leaderboard
- 13:47or whatever it is
- 13:48SPEAKER_01: that's like to me where this game shines the
- 13:51the story the boss bites the I even felt like even though a lot
- 13:57of the later soul
- 13:58cards and more complicated levels like justified themselves I
- 14:04didn't want them like
- 14:06I did not want to when I start a level and I see I have to kill
- 14:10like 48 demons I'm
- 14:12SPEAKER_01: like
- 14:13SPEAKER_01: I don't know.
- 14:13SPEAKER_01: I just kind of want to jump and glide and hop and shoot around the map.
- 14:18SPEAKER_01: I don't want to shoot 48 demons.
- 14:21SPEAKER_01: Yeah.
- 14:23SPEAKER_00: No, I agree with the chasing and the comparisons.
- 14:27SPEAKER_00: It is a shame we had different platforms.
- 14:31SPEAKER_01: We could have had a lot of fun chasing each other's high scores.
- 14:34Just be like,
- 14:34let's focus on one 10 thing mission and let's just battle each
- 14:38other.
- 14:39SPEAKER_00: So I had one
- 14:42it's actually not even a friend I don't particularly know this
- 14:44person but I think
- 14:45through our mutual friend Nick one of his friends I think added
- 14:49me on PlayStation
- 14:51and this guy got a platinum trophy or platinum time on every
- 14:56single one and I just
- 14:57could not beat him an ace on all of them oh my gosh and there
- 15:01was one level I beat
- 15:03it because he clearly beat the whole game and one level where I
- 15:07beat him and I did
- 15:08SPEAKER_00: have the like pathetic
- 15:12Meanwhile every other score he's beaten me but the one time I
- 15:15beat him I was just
- 15:16like I'm even good at this game That's awesome Yeah like I
- 15:22think that if I was like
- 15:23maybe younger and like couldn't afford to buy another game or
- 15:28didn't have a backlog
- 15:29SPEAKER_01: or like back in the day when
- 15:32You bought a game that was $60 and you'd buy another game the
- 15:35next month.
- 15:36SPEAKER_01: I would enjoy going back to this game.
- 15:39I think it is very replayable if you really enjoy the mechanics
- 15:46and you enjoy
- 15:47SPEAKER_01: speedrunning and you've got some carrot on a stick of people to beat.
- 15:50SPEAKER_01: So I do think this game is really good in that aspect.
- 15:54yeah I think also especially if we're talking about biting and
- 15:58chewing and more
- 15:59into it I think the the gift hunting I did enjoy because it was
- 16:04a part where you
- 16:04could express a little bit off the beaten path and even like
- 16:09intentionally slow
- 16:10down how you play and for the most part the gifts if you
- 16:14replayed a level they were
- 16:16out in the open like you could see them they'd be like on the
- 16:19top of the building
- 16:21SPEAKER_00: and
- 16:22Like I'd mentioned that first quarter to first half,
- 16:24you could piece together what you needed.
- 16:27Like,
- 16:27okay,
- 16:28if I need to get up there,
- 16:29I'll probably need at least two yellow cards.
- 16:31SPEAKER_00: I'll need a blue card.
- 16:32SPEAKER_00: And then you would back,
- 16:34SPEAKER_00: you know,
- 16:34you would puzzle it together when you could save from using the
- 16:38card here,
- 16:38SPEAKER_00: doing a shortcut here to not burn that card.
- 16:42SPEAKER_00: And that was actually really
- 16:43really rewarding but just like I said earlier when those levels
- 16:48just got longer you
- 16:49just couldn't justify the exploration component because you
- 16:53can't it took too long
- 16:56and then sometimes when the gifts were too well hidden kind of
- 17:01like in blueprints
- 17:02the first or the second time I looked it up I was like alright
- 17:06well the dam's
- 17:06broken YouTube video is now all in my feeds and I'm referring
- 17:11to it all the time
- 17:13completely yeah it's funny I knew there was something going on
- 17:17there I knew there
- 17:17was like collectibles I'm like I don't care I just want to yeah
- 17:20I am like I I think
- 17:22I played it for like yeah I just I wanted to see as much of the
- 17:25game as I could I
- 17:26did like a decent amount of replaying especially if I saw that
- 17:32I was close to the
- 17:32ace medal or if I saw that I was close to a friend score or I
- 17:37just really enjoyed
- 17:38SPEAKER_01: the level I felt like I oh I saw like if it's like 26 seconds
- 17:43and you realize that you could have skipped one section it
- 17:46feels like I'll just
- 17:47replay it and in 20 seconds I'll have improved my score it was
- 17:50like a nice feedback
- 17:51loop versus like a three minute level where you're just kind of
- 17:55like and I don't
- 17:55even think it was three minutes even like one minute 20 seconds
- 17:58feels like a very
- 17:59long time when you're playing it yeah I think that's a good
- 18:02point what do you what
- 18:04other components do you think are important for a good speedrun
- 18:08time trial game I
- 18:10SPEAKER_00: do think the short level is really good is a good one
- 18:13Yeah I think like it's almost like a puzzle game or a deck
- 18:18building game where
- 18:20there's a happy path but when you feel like even though the
- 18:25designer has created
- 18:28SPEAKER_01: the sandbox when you feel like you're outsmarting the designer and you've
- 18:32discovered a shortcut or a hack or like you feel like you're
- 18:36breaking the game or
- 18:38subverting the designer's expectations that's what makes it
- 18:42good to me like a fun
- 18:44speedrunning game where even though I think this is a
- 18:47masterclass in design and I
- 18:49SPEAKER_01: think that
- 18:51SPEAKER_01: 80-90% of those hacks,
- 18:54SPEAKER_01: shortcuts,
- 18:54SPEAKER_01: aversions,
- 18:55SPEAKER_01: whatever they're called,
- 18:56SPEAKER_01: I think Ben Esposito was very aware of them and very much intentional.
- 19:02SPEAKER_01: But I thought that that was when I was having the most fun,
- 19:05SPEAKER_01: is when I would be like,
- 19:06SPEAKER_01: oh,
- 19:06SPEAKER_01: I didn't need to jump there,
- 19:07SPEAKER_01: I could have skipped that platform,
- 19:09SPEAKER_01: or I could have actually reloaded this gun and used it later to save.
- 19:13SPEAKER_01: Really, problem solving.
- 19:16SPEAKER_01: It's not just white-knuckled
- 19:18SPEAKER_01: Aiming skill it's problem solving for me when it was at its best agreed
- 19:23I think that also paired with just a fast restart I think like
- 19:28Super Meat Boy this
- 19:30game if you flub it which you can flub it a lot you're just
- 19:33like quick restart go
- 19:35go I just need I almost if I can't I can't sit in my failure
- 19:39too long so I just
- 19:40gotta try again completely yeah like I remember we used we play
- 19:46Apex Legends a lot
- 19:47SPEAKER_01: and when they introduced the like
- 19:51re-cue immediately after you die that was like it didn't save
- 19:55that much time but it
- 19:56felt better it felt good yeah you're just like get me back in
- 20:00there like let me
- 20:00scrub that from my memory it was kind of funny I was reading
- 20:03the Wikipedia and I
- 20:05guess Ben Esposito finished Donut County in 2018 and around
- 20:11that time the roguelike
- 20:12deck building game Slay the Spire had just released and created
- 20:16a wave of card
- 20:16SPEAKER_01: based games and I think it is
- 20:19I mean obviously State of Spire is one of my favorite games of
- 20:22all time and I just find it
- 20:25SPEAKER_01: infinitely fascinating,
- 20:26SPEAKER_01: impressive,
- 20:27hilarious how much it inspired of course there's a million
- 20:32roguelite deck building
- 20:35games on Steam but the fact that it inspired this anime
- 20:38speedrunning game is
- 20:40hilarious but apparently the first prototype was a card based
- 20:46arena shooter so this
- 20:49SPEAKER_01: game originally was a shooter it's like Frag Punk
- 20:53yeah remember that game we tried fragpunk I do and he said that
- 20:57like the randomness
- 20:58of acquiring the cards just was kind of too you couldn't
- 21:02combine like fast-paced
- 21:03shooting with red like the cognitive load of like which cards
- 21:08you're holding in
- 21:08your hand um and that's when he decided to make the cards fixed
- 21:12and then it kind of
- 21:12evolved into this speed running game which I think is like a
- 21:15brilliant pivot it's
- 21:16SPEAKER_01: like a super cool pivot um
- 21:19I think that's a good point and also speaking of just like the
- 21:22mental bandwidth and
- 21:23as you're white knuckling I really enjoyed it that there
- 21:27weren't too many instances
- 21:29where I had to fumble jumping and swapping my soul card for
- 21:34discard it could have
- 21:37gotten really annoying tedious and annoying and I just was like
- 21:40this is I know he's
- 21:41being nice or they're being nice by like blessing us with this
- 21:45design as I jump
- 21:46SPEAKER_00: forward
- 21:48like the blue card and the yellow card aren't gonna screw me
- 21:51over as I pick one up
- 21:52like it's just always in the right order exactly I will say for
- 21:57fun the gifts are
- 22:00an interesting point did you see what the gifts eventually like
- 22:03give you no no
- 22:05So the gifts obviously they do the dialogue which I personally
- 22:10did find the game to
- 22:11be funny and charming I thought the writing was actually there
- 22:15was a few times
- 22:16where I laughed not even ironically but the gifting unlocked
- 22:21side quests for each
- 22:23of the original neons and each one was thematic so for example
- 22:29yellow neons his
- 22:32SPEAKER_00: were levels designed where you couldn't use the discard function
- 22:35So they were all normal jumping and guns,
- 22:38but it was almost kind of like Doom.
- 22:40SPEAKER_01: You're just like playing a Doom level.
- 22:42SPEAKER_00: The red neons was only the soul discarding.
- 22:49SPEAKER_00: So it was all levels that were just hyper-focused on discarding.
- 22:53SPEAKER_01: It's like playing Super Smash with all items turned on.
- 22:58SPEAKER_00: All items turned on.
- 23:00and then the super fun one which was awful is Violet's hers
- 23:05were just very
- 23:06intentionally punishing and that was the one instance where she
- 23:10would give you
- 23:11cards in the wrong direction there would basically be these
- 23:14tiny windows and so I
- 23:16did have a note here that I did love that the various
- 23:19challenges from each Neon was
- 23:21like on brand with her character because Violet was like crazy
- 23:24Yellow was like a
- 23:25SPEAKER_00: bro and Red was just like um
- 23:29you know just suave and cool but I did find Violet's punishing
- 23:34runs I would
- 23:35recommend honestly just looking like watching a YouTube video
- 23:38because they are
- 23:39genuinely terrible like that's awesome to play and they're just
- 23:43like Jesus Christ
- 23:45SPEAKER_00: there were so many times where I was just like God damn it
- 23:49SPEAKER_01: Seems like a really fun game to make as a designer.
- 23:55SPEAKER_01: You get to scope it to these fun little levels with these little ideas.
- 23:59SPEAKER_01: You don't have to worry about all these other things.
- 24:04SPEAKER_01: You can introduce cool soul cards.
- 24:07You can express yourself with the gifts and the puzzles or with
- 24:10the thematic levels
- 24:12SPEAKER_01: like you're describing.
- 24:14SPEAKER_01: I also feel like even if you're not a speedrunning fan...
- 24:18if you're just interested in level design especially 3D level
- 24:21design I feel like
- 24:23this and you want inspiration this game is like probably the
- 24:26gold standard I can't
- 24:28think of like any other game or thing that would introduce you
- 24:33to all of these
- 24:33different vignettes of cool level design and traversal and
- 24:40puzzles just like back
- 24:42to back back to back for the whole time you're playing it I
- 24:45think that's very cool
- 24:47SPEAKER_00: Yeah,
- 24:47SPEAKER_00: I don't think I would have finished it if it was only white knuckling,
- 24:51SPEAKER_00: if it wasn't draped in this kind of like anime style,
- 24:55SPEAKER_00: both visually and even like the visual novel component of it.
- 25:00That kind of really helped me get through and buy into the
- 25:04actual speedrunning
- 25:05SPEAKER_00: part,
- 25:05SPEAKER_00: which I don't typically enjoy engaging in.
- 25:09yeah definitely I really feel like it gets more white knuckling
- 25:13towards the end too
- 25:15like I really feel like the first few missions are like easing
- 25:18you in and I thought
- 25:21a lot about the surfing in Counter-Strike where you're just
- 25:24kind of like which I
- 25:26never played I just watched videos but like it feels or super
- 25:30monkey ball even it
- 25:31just feels good to feel the weight of your character and be
- 25:35flying through the air
- 25:36SPEAKER_01: and double jump like double jumping feels good like
- 25:39SPEAKER_01: in every game that it's in.
- 25:41SPEAKER_01: And in this game, it's core to the whole gameplay.
- 25:47SPEAKER_00: Did you find that most of the mechanics and mobility felt fair?
- 25:51SPEAKER_01: I think so.
- 25:52SPEAKER_01: I think that they're all very forgiving.
- 25:58SPEAKER_01: If you finish your shotgun discard or your...
- 26:04Dash,
- 26:04Godspeed,
- 26:05Discard,
- 26:05anywhere near an enemy,
- 26:06that enemy's just gonna die.
- 26:07But the one thing I did not like was the demon boxes where you
- 26:14kill them and they shoot.
- 26:16SPEAKER_01: The mimics?
- 26:18SPEAKER_00: Yeah, the mimics.
- 26:19SPEAKER_01: Yeah, it's like a treasure chest.
- 26:21SPEAKER_01: I just found them to be like just they exist to kill your flow.
- 26:30SPEAKER_01: Unless you really there's a few where like
- 26:35you gotta just shoot them at a better time so you don't lose
- 26:38your flow but there's
- 26:39just many times where you have to like jump or duck or like I
- 26:43don't get to just
- 26:44keep running forward because of these stupid mimic boxes I
- 26:47didn't enjoy the mimic
- 26:49boxes really ever I was like just we don't need these yeah
- 26:54that's amazing no I
- 26:56agree I didn't love them I died to them way more than I thought
- 27:00I would like more
- 27:00SPEAKER_00: than
- 27:01Violets like Tripwires which I did die to a lot for those two I
- 27:05like the Tripwires
- 27:06more yeah I like the Tripwires more too I in terms of the soul
- 27:11cards I thought they
- 27:13SPEAKER_01: were all pretty good I thought that the
- 27:18SPEAKER_01: Zipline 1 was cool but I didn't need a lot of it.
- 27:25SPEAKER_01: Flying through the air,
- 27:27ziplining felt very fun but I'm glad they saved it until later
- 27:34and I don't need to
- 27:37SPEAKER_01: do a lot of ziplining.
- 27:39SPEAKER_01: I don't know.
- 27:40SPEAKER_01: I preferred the movement the other movement in the game.
- 27:44I think for me when that one got introduced that's when I
- 27:49started falling off of
- 27:51gift hunting because I will say whether it be the rocket jump
- 27:55component with the
- 27:56normal shooting plus the zip line it basically just like opened
- 28:01the whole level up
- 28:02SPEAKER_01: as on the table and that really felt annoying because I was like
- 28:07okay I know you're showing me the gift it's in this box like
- 28:11right at the starting
- 28:12level but dude I have no idea how to get there like you're
- 28:15you've given me like
- 28:16three bazookas in the beginning and basically I'm gonna sit
- 28:20here just trying to
- 28:21rocket jump because you can rocket jump up the whole building
- 28:24if you have enough
- 28:25ammo and I just felt this is very yes this is probably the most
- 28:29mobility that we've
- 28:30SPEAKER_00: been gifted and freedom and expression but also you've
- 28:34You've opened up the whole level and I don't want to sit here
- 28:38for two hours just
- 28:40trying to scale up a tower only to fail and then I guess I have
- 28:45to start over.
- 28:45I feel like both the Rocket Jump and the Stomp were never going
- 28:52to be my favorite
- 28:54SPEAKER_01: soul cards because they in many cases require you to look straight down.
- 28:58SPEAKER_01: I find it to be like...
- 29:02SPEAKER_01: Not as fun.
- 29:04SPEAKER_01: Like, like I love just flying forward, dashing forward, jumping forward.
- 29:09SPEAKER_01: But I found it's a little bit more disorienting and flow.
- 29:16I think my eyes rolled to the back of my head whenever I would
- 29:19miss a green jump
- 29:20SPEAKER_01: and just fly down to the clouds.
- 29:40that's probably the deepest eye rolls of and then like an angry
- 29:44reset for sure yeah
- 29:46SPEAKER_01: I definitely got the achievement of stopping off the edge of the map yeah
- 29:51absolutely yeah I really liked the I really liked the Godspeed
- 29:57the one where you
- 29:57SPEAKER_01: just dash forward like I just like I love like
- 30:01The best feeling in the world is hitting one of the bouncy
- 30:04balloon demons,
- 30:06like bouncing up all weightless and then dashing straight into
- 30:09another one and then
- 30:10SPEAKER_01: double jumping up to a ledge.
- 30:13And even though there's nothing hard about that,
- 30:16you feel like you barely made the ledge.
- 30:20You're like,
- 30:20I had to bounce,
- 30:21dash,
- 30:22double jump,
- 30:23and then I cleared the ledge.
- 30:24SPEAKER_01: And it just feels awesome.
- 30:26SPEAKER_01: It feels really good.
- 30:27SPEAKER_00: For sure and I do think if we're talking going back to what makes a good
- 30:32speedrunning game is obviously catching the physics right the
- 30:37momentum like that
- 30:38just needs to feel good and that can really help I mean that's
- 30:42probably why people
- 30:42love Mario like they get how Mario can move and it's consistent
- 30:47and typically that
- 30:49brings back to like did it feel fair and most of the time it
- 30:51did feel fair
- 30:52SPEAKER_00: especially the godspeed and the double jump like if I miss those
- 30:56yeah that's on me it gets frustrating for me with the shotgun
- 31:00red one I did not I
- 31:02just felt like I don't understand this power up in the range
- 31:05yeah I enjoyed like
- 31:09SPEAKER_01: What would you call the discard for that?
- 31:12SPEAKER_01: It's like a falcon punch.
- 31:15SPEAKER_00: It's literally our foxes up B.
- 31:18SPEAKER_01: Or Kirby's up B. Yeah.
- 31:20SPEAKER_01: Or like where you turn into a tornado in a certain direction.
- 31:24SPEAKER_01: Yeah, yeah, yeah.
- 31:25SPEAKER_01: I enjoyed doing that into a balloon or through a wall.
- 31:29SPEAKER_01: I thought that felt good.
- 31:30SPEAKER_01: I enjoyed...
- 31:31SPEAKER_01: I liked the shotgun.
- 31:33SPEAKER_01: I liked having a big enemy and being...
- 31:38on one of those water breezeways and just like rolling up to it
- 31:42and just like
- 31:43shooting at the last second and just having it explode right in
- 31:45front of me.
- 31:46SPEAKER_01: The gun part of it is great.
- 31:48SPEAKER_01: Trying to shoot at the range is super annoying too though.
- 31:54SPEAKER_01: Yeah.
- 31:55I noticed a really big drop off in the Steam achievements per
- 31:58mission which was
- 31:59SPEAKER_01: kind of interesting.
- 32:01SPEAKER_01: So like I completed mission nine and
- 32:07SPEAKER_01: Let me go to the achievements.
- 32:09SPEAKER_01: So like the number of people that completed mission two is 72%.
- 32:16SPEAKER_01: So like 28% of people
- 32:25didn't want to continue which I guess like that must mean that
- 32:28speed running is
- 32:29just not everyone's cup of tea like this is this is like an
- 32:32overwhelmingly positive
- 32:34game so people really like it and it's sold a ton of copies
- 32:38like it's I mean the
- 32:40SPEAKER_01: leaderboards had hundreds of thousands of people and I just find it very
- 32:43fascinating that after two missions the first two which I find
- 32:46like to just be a
- 32:47SPEAKER_01: blast that 28% of people are like I'm I'm good I'm good boss thanks
- 32:52SPEAKER_01: And then by the end,
- 32:54like Mission 5 is 50% of people have dropped off That's
- 33:02fascinating And then by
- 33:03SPEAKER_01: Mission 9,
- 33:04SPEAKER_01: I think,
- 33:05SPEAKER_01: which I completed,
- 33:06SPEAKER_01: only 32% of people have that achievement
- 33:12which is weird because normally the sweatier the game the more
- 33:17people actually
- 33:18SPEAKER_01: finish it like if you look at the Elden Ring achievements the Elden Ring
- 33:22achievements are like insane how many people finish that game
- 33:25right I'm like I
- 33:27don't know I'm a little bit surprised I don't really have like
- 33:30a theory or like I
- 33:32don't know why I think it's interesting I just think it's
- 33:34interesting yeah that is
- 33:35a very interesting because especially also because Elden Ring
- 33:39is for sure more
- 33:40SPEAKER_00: mainstream
- 33:41and like more people what I would consider more casual people
- 33:45buy it and open it
- 33:46because I do think you have to actually open the game for for
- 33:51the achievements to
- 33:51hit just not buying it but even then the honoring completion
- 33:56achievements are very
- 33:57high and this game it does feel like if you know you know like
- 34:02what you're getting
- 34:02SPEAKER_00: into so yeah I don't know if 30% is a big is a big chunk or not
- 34:09I feel like I played it for four and a half hours roughly I
- 34:13really I wasn't chasing
- 34:15gifts I was just enjoying the new mechanics and I really
- 34:19replayed like 10% of the
- 34:21levels 20% and for 70% of people to have fallen off I was
- 34:26surprised by that yeah
- 34:28SPEAKER_01: but it reviews really well and I think it is like a beloved game
- 34:34I thought the medals also felt really fair and balanced which I
- 34:39really appreciated
- 34:39like they must have done a lot of playtesting I agree there
- 34:43were a few times where
- 34:44I got a bronze and then especially when I had that one friend
- 34:48that had played the
- 34:48game and you know he has all the ace medals and I'm like my
- 34:53dude the level is only
- 34:54SPEAKER_00: a minute and 20 seconds how did you shave 40 seconds off the time
- 34:59yeah and um I think uh I think it's just really really tight
- 35:05and I will say that's
- 35:06a good point you brought it up the more you play the level you
- 35:09will eventually
- 35:10unlock the hints and it will tell you where the shortcut is so
- 35:14the game is also
- 35:15very accessible but even if you don't use the shortcuts you can
- 35:19typically get the
- 35:20SPEAKER_00: gold
- 35:21by just playing the game straight faced it's only if you're
- 35:24chasing the aces where
- 35:26you might need that shortcut or take that weird angle with the
- 35:29gun and bypass a
- 35:31whole part which I I'm here for yeah yeah I feel like like I
- 35:37would say maybe 50% of
- 35:38SPEAKER_01: my what's it called flashing and um
- 35:43Bouldering or climbing is when you like the first time you
- 35:45climb a wall without
- 35:46ever practicing it I would say like 50% of the time I got gold
- 35:5030% I got silver and
- 35:51maybe 20% I got bronze maybe more like 10% bronze the first
- 35:55time that I played it
- 35:57and every time I got silver and bronze I felt like oh yeah that
- 36:00felt like a silver
- 36:01run or that felt like a bronze run yeah oh good I got a silver
- 36:04run and I don't
- 36:06SPEAKER_01: think I I think I maybe got an ace on my first run once and it was
- 36:13you could tell some very lucky like I panicked and something
- 36:16lucky happened and so
- 36:18those felt everything just felt it felt fun to chase the medals
- 36:23which at the end of
- 36:24the day are arbitrary cutoffs that the developers set and I
- 36:27think if you set those
- 36:28SPEAKER_01: cutoffs poorly then that would make the game a lot less fun and then the
- 36:35SPEAKER_01: accessibility like you said is really good because
- 36:39SPEAKER_01: Um...
- 37:05SPEAKER_00: Speaking of trophies,
- 37:07SPEAKER_00: I did think about platinum-ing this,
- 37:09SPEAKER_00: but the way I understood,
- 37:11SPEAKER_00: I think it was like a 6 or an 8 out of 10 difficulty,
- 37:15SPEAKER_00: and you had to do the gift bonus levels,
- 37:19SPEAKER_00: like all of them,
- 37:20SPEAKER_00: without dying.
- 37:21SPEAKER_00: And I was like, absolutely not.
- 37:23SPEAKER_00: And so I gave up on the actual platinum trophy.
- 37:27which is freeing for me I think it's a good thing because I can
- 37:31just be like oh I
- 37:32actually get to naturally enjoy a game I'm glad we're playing
- 37:36mixtape next month
- 37:38Jesus I know you need a break from platinum if there is a
- 37:43platinum I'm sure there
- 37:44is I'm sure it's not sweaty yeah what did we play last month
- 37:49yeah pretty sweaty
- 37:50SPEAKER_01: games so far the last few last few months
- 37:54yeah uh yeah i think that covers my notes i i wrote the gunplay
- 38:02and shooting
- 38:02becomes more prominent later on fps elements are taking a
- 38:05bigger role hard to
- 38:07SPEAKER_01: balance the drive to progress versus the perfecting each level um
- 38:13There was like a tug and a pull there where I like I kind of
- 38:15want to try that one a
- 38:16couple more times but like I also want to see what's next so I
- 38:19think that's where
- 38:20like the replayability comes into play I really liked the level
- 38:25before the worst
- 38:26level we're running the temple with no enemies no enemies oh
- 38:31this is total change
- 38:32SPEAKER_01: of pace and feels very spooky and cool it does it did um
- 38:40some level like there were a lot of highlight levels but like
- 38:43they're very hard to
- 38:44remember and reference I really liked the level where you're
- 38:49falling down a shaft
- 38:50shooting the shotgun just like a really deep shaft yeah the end
- 38:56of mission six
- 38:57which I think is called race baby or something where you you're
- 39:02racing the the
- 39:07SPEAKER_00: Oh, the tethers?
- 39:08SPEAKER_01: The tethers?
- 39:09SPEAKER_01: Violet's tethers?
- 39:10SPEAKER_00: That was very cool.
- 39:11That was probably my favorite level,
- 39:12and I aced that level,
- 39:13and it was just a blast.
- 39:16That was a level where you're going forward,
- 39:18full tilt,
- 39:19guy speeding,
- 39:20cutting corners.
- 39:22SPEAKER_00: You needed every second, too.
- 39:24SPEAKER_01: I loved that one.
- 39:25SPEAKER_01: And then, yeah, I think my favorite, shout out, Bouncy Demons.
- 39:29SPEAKER_01: Those are my favorite, the big balloon guys.
- 39:32SPEAKER_01: Yeah.
- 39:34I do think some of the obviously I know you weren't a fan of
- 39:38the mimic I did like
- 39:39how they could whether it be the mimic or even the shield guys
- 39:44where you couldn't
- 39:45shoot in and you had to physically enter and pop I did think
- 39:48these were creative
- 39:49ways to keep mixing it up and as you understood the mimics and
- 39:54the bubble guys you
- 39:55knew like what you had to do like whether it be okay I do have
- 39:58to ground stop in
- 39:59SPEAKER_00: there or
- 40:01The laser guys that are charging up like there is this thrill
- 40:04that you can't shoot them from.
- 40:05SPEAKER_00: I hated them to bullet sponges.
- 40:08SPEAKER_00: Yeah, the thrill of getting close to them in their bubble.
- 40:11SPEAKER_00: I was like, Jesus, here we go.
- 40:14SPEAKER_00: Like, don't hit me.
- 40:15SPEAKER_00: Don't hit me.
- 40:16It's the worst feeling when you're at the end of a level and
- 40:20all you have left is
- 40:21your melee soul card and you have to kill one more guy and
- 40:26you're slashing at him
- 40:27SPEAKER_01: while he's charging up and you're just like,
- 40:29SPEAKER_00: just die.
- 40:31SPEAKER_00: Also,
- 40:32SPEAKER_00: when you die,
- 40:33it's like a flatline noise and it feels bad and it sounds bad
- 40:37and you're just like,
- 40:38SPEAKER_00: time to run it back.
- 40:39if you're using your melee at any point you probably should
- 40:42just restart you've
- 40:43lost you have lost but like I'm like let me let me finish yeah
- 40:50cool do you have
- 40:52anything else no maybe I know you didn't go through the whole
- 40:58story but I think my
- 40:59other maybe questions were I think we talked about our favorite
- 41:02and least favorite
- 41:03SPEAKER_00: power-ups but what about who is the best neon
- 41:08which color it's hard I mean really I genuinely didn't read a
- 41:12word of dialogue
- 41:13which I think like was also primed a little bit in me by that
- 41:17giant bomb coverage
- 41:18where they they laughed about how they didn't care about the
- 41:21story at all and they
- 41:22SPEAKER_01: were just in it for the speed running but I think like
- 41:27I still well one I'm like I don't have a ton of free time this
- 41:30has been a busy
- 41:31month but also after um Promise Pascot Agency I'm just like
- 41:36nope nope nope I've
- 41:38been here I've played this game before I'm good I'm here for
- 41:41the I don't need any
- 41:43chuckles just take me into the speedruns so I don't I don't
- 41:47have I don't have no
- 41:49like do you wanna is there any story that you could briefly
- 41:53summarize for me
- 41:55Uh not necessarily I mean it's just they were a family that did
- 41:59crimes together all
- 42:01five of them and had no idea yep there it is uh green was the
- 42:06boss uh green took
- 42:08him on one bad last job that went poorly got them all killed
- 42:12and uh basically at
- 42:14the end you like choose to forgive him in the true ending and
- 42:18that's how everyone
- 42:19SPEAKER_00: makes it to heaven and
- 42:21Found Family everyone's got their own archetype very anime
- 42:26archetypes so like if
- 42:27you buy into that I think they're quite tickling I do agree it
- 42:32is super anime and
- 42:35that's not for everyone so I think that's even Iron Pineapple's
- 42:39like his take was
- 42:41he thought a lot of the dialogue was cringe which it was who's
- 42:44your favorite um
- 42:48I think I typically like probably red or white I like red or
- 43:00white basically the
- 43:02two main leads yeah there was so much going on in the hub that
- 43:08I did not I kept
- 43:09SPEAKER_01: going to the beach what do you do with the beach?
- 43:12um so basically that's where uh green's gifts are if you
- 43:16they're like super
- 43:18extensions in the level like deep further hidden than gifts uh
- 43:23and they that's how
- 43:24you unlock green's backstory and so you throw coins into the
- 43:27beach it's not great
- 43:31okay not great nothing uh um the music was good I haven't
- 43:35shouted out the music yet
- 43:37SPEAKER_01: um
- 43:39in particular the zipline levels I thought the music was like
- 43:43super hype yeah
- 43:46SPEAKER_01: cityscape cityscape vibes cool well looking forward to mixtape next month
- 43:56I don't think it came out of nowhere I think people knew about
- 43:59it but it got some
- 44:01super good reviews and it's going to be fun to play something
- 44:03super current and I
- 44:04think something that's going to hit us right in the nostalgia I
- 44:10think we're of that
- 44:10era I think we've earned that I think we're very much the
- 44:14target demographic I hope
- 44:16so because every once in a while I think I'm in that and then I
- 44:20have some older
- 44:20SPEAKER_00: millennial or even Gen X fans that are like
- 44:23you don't own that they barely think we're 90s kids and I'm
- 44:27just like I don't know
- 44:30I barely think Zoomers that were born in 97 are 90s kids and
- 44:33they also claim 90s
- 44:34kids so I always worry that could be true I know that there's a
- 44:38lot of licensed
- 44:39music in it so hopefully I have some reference points yeah well
- 44:48cool man I hope you
- 44:51SPEAKER_01: have a great rest of your day
- 44:53Yeah man I'll see you in the next one I'll see you next time
- 44:57Thank you for listening Much love