Latest / Tale of The Manticore, a Dark Fantasy Dungeons & Dragons Audiodrama / Episode 5 (S3E05)
Transcript
- 0:00Speaker 1: Hi, this is Dan from Legends from the Fireside. You're
- 0:04Speaker 1: listening to Tale of the Manticor. The following podcast is
- 0:11Speaker 1: intended for a mature audience. Listener discretion is advised. Welcome
- 0:30Speaker 1: back to Tale of the Manticor Season three. Like the
- 0:34Speaker 1: creature from which it takes its name, Tale of the
- 0:37Speaker 1: Manticor is a mashup, a cross breeding between two different
- 0:40Speaker 1: species of storytelling. Here you will find the unpredictability of
- 0:44Speaker 1: old school paper and dice games with the story craft
- 0:47Speaker 1: of a dark fantasy novel. No character is sacred, and
- 0:51Speaker 1: none will be spared if the dice decide their fate
- 0:55Speaker 1: is at hand. According to Lare, the Tale of a
- 0:58Speaker 1: Manticor is barbed with cruel iron spikes. There will be
- 1:03Speaker 1: much pain in the days ahead. Last time on Tail
- 1:15Speaker 1: of the Manticor, in chapter four, Achillia, Cord, and Robin
- 1:20Speaker 1: begin their quest in earnest. They set off headed north
- 1:23Speaker 1: in search of a person named Otdoc. Their first encounter
- 1:27Speaker 1: is mercifully harmless. A bold raccoon trust to steal their
- 1:30Speaker 1: food at night, but Cord, who doesn't sleep, spots it
- 1:34Speaker 1: and the pieces easily shew it away. Their next encounter
- 1:37Speaker 1: is less straightforward. The very next day, the trio run
- 1:41Speaker 1: into a solitary human. He's filthy and appears not to
- 1:44Speaker 1: have eaten in some time. Achillie shares a bit of
- 1:47Speaker 1: food with him, and the two decide to make camp
- 1:49Speaker 1: together as night is falling. In the morning, Achillie asks
- 1:53Speaker 1: the man, whose name is Edo, if he knows any
- 1:55Speaker 1: one by the name of Odoc. Incredibly, he says he does.
- 2:04Speaker 1: Near the end of the last episode, I recognized a
- 2:07Speaker 1: good opportunity to use my current mythic event, meaning create
- 2:11Speaker 1: the intellectual to guide the story along. Ito has no
- 2:14Speaker 1: idea who Audoc is. The lie he believes is justified
- 2:19Speaker 1: by his need at the moment. He needs Achilia and
- 2:22Speaker 1: her companions not just for food, but for the safety
- 2:25Speaker 1: of their numbers. Achilia, for her part, is guileless and
- 2:29Speaker 1: not used to dishonesty. She's no fool, but her inexperience
- 2:33Speaker 1: makes her gullible, and she takes Odo at his word.
- 2:36Speaker 1: After all, he's telling her precisely the thing she wants
- 2:39Speaker 1: to hear. Before returning to the narrative, I need to
- 2:43Speaker 1: roll up a new event, meaning to put in the hopper.
- 2:46Speaker 1: Let's see what do seventy eight and forty three give
- 2:52Speaker 1: me okay, it's cruelty competition. M no immediate use for this,
- 2:57Speaker 1: but that's no problem. It gets set aside until it's needed.
- 3:01Speaker 1: Since I have the action paused, I should take this
- 3:03Speaker 1: chance to make my roles for tomorrow's hex crawl. Here's
- 3:06Speaker 1: a D twenty for the weather, A fifteen A beautiful
- 3:10Speaker 1: day for traveling stumble Upon, while I'll be damned, I've
- 3:15Speaker 1: got a one that means something bad's going to happen,
- 3:18Speaker 1: and I already know what it's going to be. Here's
- 3:21Speaker 1: a hint. I'm not going to need a wandering counter
- 3:24Speaker 1: roll for the day. Chapter five, Part one, Day four,
- 3:33Speaker 1: mid afternoon, mythic event meaning cruelty competition. Party status ACHILLEA
- 3:43Speaker 1: four at A four hit points, Edo four at A
- 3:47Speaker 1: four hit points supplies. The companions have four portions of
- 3:52Speaker 1: food and six portions of water. Remaning spells available. Achillia
- 3:58Speaker 1: has memorized shrink Edo's limited charm was beginning to wear thin.
- 4:07Speaker 1: The man huffed and complained peevishly about minor discomforts, even
- 4:11Speaker 1: though the weather was fine and the going was easy.
- 4:14Speaker 1: He also kept looking back over his shoulder, which made
- 4:16Speaker 1: Achillia nervous too. Furthermore, Edo talked too much and he
- 4:21Speaker 1: smelled bad. But he had offered to take her north
- 4:24Speaker 1: to see Ottoc, and Achilie would have put up with
- 4:26Speaker 1: much worse for such help as he was able to offer.
- 4:31Speaker 1: The quartet entered a lightly wooded area that eventually grew
- 4:34Speaker 1: dense with thickly clustered oak and boxwood trees. Odo stole
- 4:38Speaker 1: another glimpse behind them, and Achillia's patience broke. Would you
- 4:42Speaker 1: stop looking over your shoulder every twenty minutes you've jump
- 4:45Speaker 1: in shadows? Edo? What are you so worried about? Anyway?
- 4:50Speaker 1: It'do bit his lip before answering.
- 4:52Speaker 2: You.
- 4:53Speaker 1: Remember I said I had been traveling with someone.
- 4:57Speaker 2: We had a falling out rance.
- 5:00Speaker 1: What kind of Achillie did not own a bow. So
- 5:05Speaker 1: it was not the sound of a drawn string that
- 5:07Speaker 1: made her stop in her tracks so much as the
- 5:09Speaker 1: awareness that Edo at her side had ceased walking. When
- 5:14Speaker 1: she looked at him, his eyes were wide and hid
- 5:16Speaker 1: a fairer look on his face, like a trapped animal.
- 5:19Speaker 1: Achillie quickly scanned the tree line in the direction of
- 5:21Speaker 1: the sound had come, but the way the sunlight dappled
- 5:24Speaker 1: and played in the foliage made it impossible to make
- 5:26Speaker 1: out anyone hidden within the greenery. At that moment, a
- 5:30Speaker 1: voice rang out, although it came from somewhere directly in
- 5:33Speaker 1: front of her, still she could not see its owner.
- 5:35Speaker 2: Whoever you are, We have three arrows trained on your party,
- 5:39Speaker 2: but we only want the man who wronged us. You
- 5:43Speaker 2: can walk away. It's not your lives that we've come for.
- 5:47Speaker 1: She said, you are traveling with someone. Achillea hissed at Itito,
- 5:51Speaker 1: Did I say that? Stammered the other in a whisper.
- 5:55Speaker 1: How do we know there are three of you? Achillea
- 5:58Speaker 1: suddenly found herself calling into the woods. She could feel
- 6:01Speaker 1: Robin tensing on her head, about to spring off and
- 6:04Speaker 1: fly away. A sudden movement at this moment would not
- 6:07Speaker 1: be good, she thought. The reply came after a momentary delay.
- 6:12Speaker 2: Ask your new friend, he can tell you.
- 6:15Speaker 1: In the disembodied voice. Achilia stared at Itto well. He
- 6:20Speaker 1: looked at her out of the corners of his eyes
- 6:22Speaker 1: and nodded guiltily. Achilia felt a flush of anger at
- 6:26Speaker 1: Edo for having misled her. What will you do with
- 6:28Speaker 1: this man if we walk away and leave him to you?
- 6:32Speaker 1: Another pause from the forest. Then his life is forfeit.
- 6:37Speaker 2: Choose quickly now you can't hold back this bow string forever.
- 6:47Speaker 1: Dramatis persona Edo two days ago. It was absolutely unfair
- 6:56Speaker 1: because it wasn't his fault, not really, and accidents did
- 7:01Speaker 1: happen after all. This is what Edo told himself while
- 7:05Speaker 1: he stopped to catch his breath hiding within the brambles
- 7:08Speaker 1: of a particularly inhospitable thorn bush. He'd been on the run,
- 7:12Speaker 1: stopping periodically for hours. Earlier that morning, he'd woken up
- 7:17Speaker 1: to the noise of his three fellow outlaws wretching a
- 7:20Speaker 1: little ways off from their campsite. As Itto was the
- 7:23Speaker 1: only one who was not ill, he did not take
- 7:25Speaker 1: long for his companions to draw the same conclusion. The
- 7:29Speaker 1: mushrooms he had gathered as part of their meal the
- 7:31Speaker 1: night before must have been poisonous. Edo had tried to protest,
- 7:35Speaker 1: saying that he had eaten them as well and just
- 7:38Speaker 1: as many, but they had not believed him. Perhaps the
- 7:41Speaker 1: mistrust was due to his joining their group last. He
- 7:44Speaker 1: had always been on the ouge of them. Edo suspected
- 7:47Speaker 1: that they also blamed him for the failure of their
- 7:50Speaker 1: last caper. When the vomiting stopped. The accusations began. There
- 7:55Speaker 1: was yelling, insults hurled in both directions, and then the
- 7:59Speaker 1: knives came out. He had run for his life and
- 8:03Speaker 1: they had pursued by the hatefield. Look on his former allies,
- 8:06Speaker 1: waxy and pale faces, do did not expect them to
- 8:09Speaker 1: give up. He had to keep going. His throat was
- 8:13Speaker 1: still raw in his heart yet beat a rapid tattoo
- 8:16Speaker 1: in his chest, but there was nothing for it. If
- 8:19Speaker 1: he didn't keep moving, they would catch him. And while
- 8:22Speaker 1: he had nothing to defend himself with, not even a dagger,
- 8:25Speaker 1: they had knives, swords, and bows. Chapter five, Part two,
- 8:38Speaker 1: Day four, mid afternoon, mythic event meaning cruelty competition Party
- 8:46Speaker 1: status ACHILLEA four at A four hit points Edo four
- 8:52Speaker 1: at A four hit points supplies. The companions have four
- 8:56Speaker 1: portions of food and six portions of water. Remaining spells available.
- 9:02Speaker 1: Achilie has memorized shrink. Achilia's mind raced through the limited options.
- 9:10Speaker 1: They could flee or fight, or she and Court could
- 9:13Speaker 1: walk away. If they fled, they all might well get away.
- 9:18Speaker 1: These woods were thick and would provide plenty of cover.
- 9:21Speaker 1: Fighting would be foolish. Edo was unarmed, she had no
- 9:25Speaker 1: combat skill, and Court couldn't take on three humans alone.
- 9:29Speaker 1: The third option was also problematic. To surrender Edo, despite
- 9:33Speaker 1: the questionable morality of such a course, would result in
- 9:36Speaker 1: her losing her best chance to finding Audoc. It was
- 9:40Speaker 1: possible that Otdoc was very famous. That would explain how
- 9:43Speaker 1: Edo knew of him, and would suggest that others could
- 9:45Speaker 1: help in the future. But what if she had stumbled
- 9:48Speaker 1: across the exact person she needed. Maybe Fate was screaming
- 9:52Speaker 1: in her ear? Was she being deaf to it? She
- 9:56Speaker 1: flicked her eyes at Cord and saw that he was
- 9:58Speaker 1: waiting on her decision. She felt oddly alone and suddenly
- 10:02Speaker 1: wished she were back at home, but there was no
- 10:04Speaker 1: one to make choices for her there either. It was
- 10:08Speaker 1: up to her. Earlier in the episode, I rolled a
- 10:14Speaker 1: natural one when my stumble upon roll, one of the
- 10:16Speaker 1: roles I make each day to prepare for a hex crawl.
- 10:19Speaker 1: A natural one indicates that something really bad will happen,
- 10:23Speaker 1: something life threatening. It took me no time to decide
- 10:26Speaker 1: what that would be. Edo's ex partners, also Outlaws, have
- 10:31Speaker 1: been tracking them and have managed to overtake them and
- 10:33Speaker 1: set up an ambush. Edo had mentioned that he'd fallen
- 10:36Speaker 1: out with his previous companions, and that part was true,
- 10:39Speaker 1: but he was vague about their number. Achillia's party is
- 10:43Speaker 1: in a lot of trouble because there are three outlaws
- 10:46Speaker 1: hidden in the forest pointing arrows at them. Achillia, Cord,
- 10:50Speaker 1: and Edo can't really make an effective attack because they
- 10:53Speaker 1: can't see the enemy. Ultimately, they could run where they
- 10:57Speaker 1: can surrender. Akilia is fairly nigh, but even she doesn't
- 11:01Speaker 1: really believe that Ido's old allies will just let them go.
- 11:05Speaker 1: At best, they would steal her food and other valuables,
- 11:08Speaker 1: maybe even her spell book. That would be disastrous. So
- 11:12Speaker 1: it would seem that flight is the best of the
- 11:14Speaker 1: three bad options. The danger of the natural ones stumble
- 11:18Speaker 1: upon is not just in that this encounter happens. The
- 11:21Speaker 1: penalty is really expressed in the current no win situation,
- 11:25Speaker 1: where even the best option puts every one of them
- 11:28Speaker 1: in mortal danger. Achilia didn't say anything. She didn't yell
- 11:35Speaker 1: out for her companions to run, or give any indication
- 11:38Speaker 1: by her posture or orientation to suggest her intentions. She
- 11:42Speaker 1: simply dashed off to the left, ducking low and hoping
- 11:45Speaker 1: desperately that Chord would follow and that the archers would
- 11:48Speaker 1: be taken by surprise by her sudden flight. Her keen
- 11:52Speaker 1: ears picked up multiple twangs as bow strings were released.
- 11:56Speaker 1: Then she heard the crashing sound of Cord and Edo
- 11:58Speaker 1: as they fell in right behind her. She sprinted, jagging
- 12:02Speaker 1: left and right, deliberately choosing the thickest oaks to put
- 12:05Speaker 1: between herself and the archers injury combat. Achillia runs as
- 12:18Speaker 1: fast as she can through the woods, hoping the trees
- 12:20Speaker 1: will provide good cover against enemy bowfire. They will, but
- 12:24Speaker 1: not before the archers get to loose a volley of arrows.
- 12:28Speaker 1: Because the pieces have so few hit points, each one
- 12:31Speaker 1: of them will face death here. Even Cord, who I've
- 12:33Speaker 1: decided will have six hit points, could be killed outright.
- 12:37Speaker 1: It's time to make some rolls. Edo has an armor
- 12:40Speaker 1: class of ten. Achillia has a Dexterity bonus, which gives
- 12:44Speaker 1: her an ac up eleven, and Chord because he's made
- 12:47Speaker 1: of wood. As an ac of I'll say fourteen, Robin
- 12:51Speaker 1: is not a target. The archers will each take a
- 12:54Speaker 1: minus two penalty because even at close range, the woods
- 12:57Speaker 1: do provide some cover. The first arrow is meant for Edo,
- 13:01Speaker 1: a twelve are better on a D twenty hits. The
- 13:03Speaker 1: roll a seventeen hits damage will be four points. That's
- 13:09Speaker 1: it for him. Edo has been shot in the back
- 13:12Speaker 1: and killed. Not what I'd call a good start. Chord
- 13:16Speaker 1: is next. The archer firing at him will need to
- 13:19Speaker 1: roll a sixteen or better. Here goes. A fourteen is
- 13:23Speaker 1: a good roll, but not good enough. The arrow's zips
- 13:26Speaker 1: harmlessly past Chord's shoulder. Now for the role I'm dreading.
- 13:31Speaker 1: I've already bonded with Achillie and would hate to lose her.
- 13:34Speaker 1: Here the arrow speeding towards Achillea needs a thirteen or
- 13:37Speaker 1: better to hit A ten. Sure, the young half elf
- 13:42Speaker 1: and her friend hear their new companion go down, but
- 13:45Speaker 1: there's no helping that. They need to save their own
- 13:48Speaker 1: skins and do not even break stride as they bolt
- 13:50Speaker 1: through the forest, arms and legs pumping madly. At this point,
- 14:00Speaker 1: the combat is over, at least for now. I'm going
- 14:02Speaker 1: to make a reaction roll to see if the outlaws
- 14:04Speaker 1: will want to pursue. I think since they got what
- 14:07Speaker 1: they wanted that they probably will not, but they might
- 14:11Speaker 1: all add a plus two to the role given the
- 14:12Speaker 1: circumstances on two D six, higher is better at ten
- 14:17Speaker 1: on the dice. Yeah. Even with that bonus, Ito's former
- 14:20Speaker 1: companions will not give chase. They were out for revenge,
- 14:25Speaker 1: and I guess they got satisfaction. Chapter five, Part three,
- 14:36Speaker 1: Day four, late afternoon mythic event meaning cruelty competition party
- 14:44Speaker 1: status Achillea four out of four hit points, Cord six
- 14:51Speaker 1: out of six hit points. Supplies The companions have four
- 14:56Speaker 1: portions of food and six portions of water. Remaining spells available.
- 15:02Speaker 1: Achilie has memorized shrink. Achillie ran and ran and ran
- 15:11Speaker 1: until her throat and lungs burned and her heart felt
- 15:14Speaker 1: like it would burst. She had no idea which direction
- 15:18Speaker 1: she was headed. She only wanted to put as much
- 15:20Speaker 1: distance between her and Cord and the archers, while keeping
- 15:23Speaker 1: to the woods as much as possible. As a result,
- 15:26Speaker 1: when Achillia could go no further and they were finally
- 15:29Speaker 1: forced to stop, she had no idea where they were.
- 15:33Speaker 1: The half elf bent over double with her hands on
- 15:35Speaker 1: her knees, sucking wind. It took some time before she
- 15:39Speaker 1: could manage a word. Do you think she didn't really
- 15:43Speaker 1: need to finish her sentence. Cord could just about read
- 15:46Speaker 1: her mind. After so many years of companionship, he knew
- 15:49Speaker 1: that she was wondering if Edo had been killed. He
- 15:53Speaker 1: bowed in his way of nodding. Maybe he isn't there,
- 15:56Speaker 1: Maybe we should go back. Neither of them had ever
- 16:00Speaker 1: seen someone be killed before. Technically they still hadn't, but
- 16:04Speaker 1: despite her words, Akilia was pretty sure that they had
- 16:08Speaker 1: heard Itto die. Cord twisted his body back and forth,
- 16:12Speaker 1: meaning no, they should not go back, and Achilia did
- 16:15Speaker 1: not argue about it further. She felt strangely exhilarated by
- 16:20Speaker 1: having been so close to death herself, but she was
- 16:23Speaker 1: equally frustrated her best chance of finding Adoc was gone. Suddenly,
- 16:28Speaker 1: she pinched her eyes shut and let out a moan.
- 16:31Speaker 1: How could she have been so stupid? Itto had never
- 16:34Speaker 1: known about Adoc. That had been a lie, just like
- 16:37Speaker 1: the number of his companions had been a lie. Of course,
- 16:40Speaker 1: all he had wanted from her was her food and
- 16:42Speaker 1: the improved safety of their company. She shook her head,
- 16:46Speaker 1: angry with herself, and bunched her little hands into fists.
- 16:50Speaker 1: She would have to be more careful, less trusting in future.
- 16:54Speaker 1: She opened her eyes. God, I'm a fool. The bland
- 16:58Speaker 1: slightly smiling face of her companion looked back. Just then
- 17:02Speaker 1: a fluttering of wings and a peep from a nearby
- 17:04Speaker 1: boxwood told a Chillie that Robin had found them. At
- 17:07Speaker 1: least that was good news. Come Robin, the stuffed bird
- 17:10Speaker 1: wing down from the branch to settle once again on
- 17:12Speaker 1: top of her head. I'm glad you found us. I
- 17:16Speaker 1: don't know what we would have done if we'd lost you.
- 17:19Speaker 1: A trill came in reply, and she felt the hard
- 17:22Speaker 1: little bird feet on her scalp as they gripped her hair.
- 17:24Speaker 1: All right, let's keep going between the lines. You know,
- 17:34Speaker 1: I think I'm going to need to start a map.
- 17:36Speaker 1: We can begin with this story's starting point. This is
- 17:39Speaker 1: a place called Willow Vale, Ald. They chose to build
- 17:42Speaker 1: his home here because of its remoteness, no doubt, but
- 17:45Speaker 1: also because the valley had a river that, because of
- 17:47Speaker 1: its steady current and fordable shallows, teemed with fish. Besides this,
- 17:52Speaker 1: Willow Vale is also a beautiful locale, with plenty of
- 17:55Speaker 1: wild flowers, fruiting trees, and a pleasantly rolling landscape. To
- 17:59Speaker 1: the north where Achillie met Edo is a place called
- 18:02Speaker 1: Summer Hill. Summer Hill wasn't named for any unique features.
- 18:05Speaker 1: It was just a name that Aldveay thought sounded well.
- 18:09Speaker 1: Going further north, we leave the circle of protection that
- 18:11Speaker 1: Aldvey's presence once provided. I'll call the woods where Achillie
- 18:15Speaker 1: and her companions can currently be found the finch Wood.
- 18:18Speaker 1: On account of the number of that type of bird
- 18:20Speaker 1: living in its canopy, I think the Finchwood will end
- 18:23Speaker 1: in an escarpment where the land sharply drops along a
- 18:26Speaker 1: miles long line running southwest to northeast. By the time
- 18:31Speaker 1: Achillies party reaches this feature of the landscape, the sun
- 18:34Speaker 1: will be low in the sky and trouble will be
- 18:37Speaker 1: miles behind them. Chapter five, Part four, Day four sunset
- 18:52Speaker 1: mythic event meaning cruelty competition, party status Achillee four at
- 18:59Speaker 1: a hit points supplies. The companions have three portions of
- 19:05Speaker 1: food and five portions of water remaining spells available. Achillia
- 19:10Speaker 1: has memorized shrink. The low sun made the trees cast
- 19:17Speaker 1: long shadows as Achillie, Cord, and Robin emerged from the
- 19:21Speaker 1: finch Wood and found themselves looking down from the lip
- 19:24Speaker 1: of an escarpment that ran away to their left and right.
- 19:27Speaker 1: As far as the eye could see. Below was a
- 19:30Speaker 1: grassy plain whose surface rippled and dimpled in the light wind,
- 19:34Speaker 1: revealing a secret legion of pink clover blossoms. Achillie felt
- 19:39Speaker 1: more settled than she had before. It had taken her
- 19:41Speaker 1: all day to stop shaking, and she still had the
- 19:44Speaker 1: impulse to look back over her shoulder. It was mad
- 19:47Speaker 1: to think that the people who had tried to kill
- 19:48Speaker 1: her would have pursued her this far, but she could
- 19:51Speaker 1: not fully banish the notion. She decided to stop for
- 19:54Speaker 1: the night here, where there is plenty of cover, and
- 19:57Speaker 1: she was at a good vantage for at least the
- 19:59Speaker 1: terrain in front of them, if not behind. Once again,
- 20:02Speaker 1: she did not wish to risk a fire, but there
- 20:04Speaker 1: was no need for one. She still had a few
- 20:07Speaker 1: days worth of dried provisions, and the summer evening, with
- 20:10Speaker 1: its chirping crickets and katy DIDs, was warm and comfortable.
- 20:14Speaker 1: She and Court found a thick tree to lean against
- 20:16Speaker 1: and sat in silence while twilight became night and the
- 20:19Speaker 1: fireflies came out. She tried to control her breathing and
- 20:23Speaker 1: meditate in the way Aldvee had told her to calm herself,
- 20:26Speaker 1: and truly think of nothing. This was a skill that
- 20:29Speaker 1: did not come quickly or easily, but she had been
- 20:32Speaker 1: practicing for years, and so even considering all the troubles
- 20:35Speaker 1: she had recently faced, or perhaps because of them, she
- 20:38Speaker 1: eventually found sleep. It's time to make the rolls for
- 20:48Speaker 1: the next day's hex crawl. The first roll will be
- 20:51Speaker 1: for weather on a D twenty. A fourteen means the
- 20:54Speaker 1: mild weather continues stumble upon. I hope we don't see
- 20:57Speaker 1: another one here. That role has already it cost me
- 21:00Speaker 1: a potential player character. Here goes eleven. That means nothing
- 21:05Speaker 1: exceptional will happen or be discovered. Of course, that doesn't
- 21:08Speaker 1: preclude the chance for a wandering encounter. A four to
- 21:11Speaker 1: six on a D six indicates there will be one
- 21:13Speaker 1: the role. I've got a one. I don't think it
- 21:17Speaker 1: would make for a particularly gripping audio drama to narrate
- 21:20Speaker 1: a day's worth of travel through pleasant weather in which
- 21:23Speaker 1: nothing is encountered. So I'll just update my map and hmm,
- 21:27Speaker 1: I seem to have forgotten how many miles a person
- 21:29Speaker 1: can walk in a day in D and D. Hang on,
- 21:31Speaker 1: I'll check the internet. Okay, I'm back and it seems
- 21:36Speaker 1: like the official number is eighteen miles in a day.
- 21:39Speaker 1: This seemed like a lot, so I did a bit
- 21:41Speaker 1: of research on what real life hikers can do, and
- 21:44Speaker 1: I found answers ranging from eight to sixteen. I'm going
- 21:47Speaker 1: to say that Achillia, who's young and fit but not
- 21:49Speaker 1: an experienced long distance hiker, can go twelve miles a
- 21:52Speaker 1: day on average through this mixed terrain. I'm going to
- 21:56Speaker 1: mark off a day's worth of supplies from Achillea's character sheet,
- 21:59Speaker 1: and then I think it'll be time for new dice
- 22:01Speaker 1: rolls for weather an eight that's maybe a little gusty,
- 22:05Speaker 1: making the walk a bit more fatiguing, but nothing special
- 22:09Speaker 1: stumble upon, Oh and nineteen My d twenty is teasing me,
- 22:14Speaker 1: but nothing is stumbled upon on day five while it
- 22:18Speaker 1: just food and water supplies down by one each. And finally,
- 22:21Speaker 1: is there any wandering encounter the roll A six that's
- 22:26Speaker 1: a bingo. I'm first going to make a few light
- 22:28Speaker 1: additions to my bespoke wandering encountertable. The most important one
- 22:32Speaker 1: is to replace human outlaws with something else. I'm going
- 22:35Speaker 1: to substitute human travelers there, just so we don't get
- 22:38Speaker 1: a repeat result. Rolling on the new table before what's that,
- 22:43Speaker 1: Oh dear, that's not very good. A quick high low
- 22:46Speaker 1: roll to see when the encounter takes place night, Yeah,
- 22:50Speaker 1: that makes sense. One more pair of rolls to check
- 22:52Speaker 1: for surprise for the PCs A six for the wandering
- 22:57Speaker 1: encounter A one. The dice gods like to tease me,
- 23:00Speaker 1: but I think they might just be rooting for Achillea,
- 23:03Speaker 1: because that is a stroke of good luck. Here's how
- 23:06Speaker 1: all those dice rolls play out in the narrative. Chapter five,
- 23:13Speaker 1: Part five, Day five night mythic event meaning cruelty, competition,
- 23:23Speaker 1: party status, Achillea four out of four hit points. Supplies.
- 23:29Speaker 1: The companions have two portions of food and four portions
- 23:32Speaker 1: of water. Remaining spells available. Achillea has memorized shrink. The
- 23:40Speaker 1: sky had not been so overcast that Achillia and her
- 23:43Speaker 1: companions could not see the stars, and they had taken
- 23:46Speaker 1: their bearings before going to sleep. The escarpment that marked
- 23:50Speaker 1: the edge of the Finchwood was now two dozen miles
- 23:52Speaker 1: to her back. The terrain had been flat for a
- 23:55Speaker 1: day and then began to rise and fall. She had
- 23:58Speaker 1: felt somewhat exposed as they made their way through the
- 24:00Speaker 1: tall grasses, though conversely, there was a comfort knowing she
- 24:04Speaker 1: could see for long distances in all directions, especially behind them.
- 24:08Speaker 1: They had made a cold camp right there in the
- 24:10Speaker 1: grass that night, looking up at the stars and wondering
- 24:13Speaker 1: what the next day would bring. It turned out that
- 24:16Speaker 1: overcast skies and gusty winds were in store, and to
- 24:19Speaker 1: going on the next day was a little harder. Eventually,
- 24:22Speaker 1: the plane gave way to a mixed forest of white cedar,
- 24:26Speaker 1: broad leaf and ash. Camp that night was in the
- 24:29Speaker 1: naturally hollowed out bowl of a large sequoia. It was
- 24:32Speaker 1: spacious enough for all three of them, and Achillia was
- 24:34Speaker 1: even considering making a small fire to warm them when
- 24:37Speaker 1: a sound pierced the noises of the chirping dusk insects.
- 24:42Speaker 1: The sound was not familiar to Achillia, who had never
- 24:44Speaker 1: heard or seen a whip before. There it was again,
- 24:49Speaker 1: this time accompanied by the unmistakable sound of laughter. Whoever
- 24:53Speaker 1: owned that laugh, Achilia did not want to meet them.
- 24:56Speaker 1: It sounded somehow cruel. Making a fire was now off
- 25:00Speaker 1: the table, and Achilie only hoped to pass the night
- 25:02Speaker 1: without being molested. Was that the sound of someone in pain?
- 25:09Speaker 1: Common sense told her not to investigate, and she would
- 25:12Speaker 1: not have if it hadn't been for the next time
- 25:14Speaker 1: the sound came, because there could be no mistake that
- 25:22Speaker 1: voice was speaking in Elvish. Thanks so much for listening
- 25:28Speaker 1: to Tale of the Mantagor. If you're enjoying the show
- 25:31Speaker 1: and would like to help them support it, there are
- 25:33Speaker 1: lots of ways to do so. You can recommend the
- 25:35Speaker 1: show online or to friends. You can like and repost
- 25:38Speaker 1: episode announcements on social media. You can pick up one
- 25:41Speaker 1: Shot in the Dark, the Pendulum world building tool, or
- 25:43Speaker 1: Encyclopedia Manticorica on drive through RPG. You can purchase a
- 25:47Speaker 1: Tale of the Manticore t shirt at www dot barearts
- 25:51Speaker 1: dot stor, and finally, you can rate or review the
- 25:54Speaker 1: show on your podcatcher of choice. I am grateful for
- 25:57Speaker 1: all of your kind support. As you know, I enjoy
- 26:00Speaker 1: sharing a listener review at the end of each episode.
- 26:03Speaker 1: This one was left by Displaced Hoosier. Displaced Hoosier writes,
- 26:07Speaker 1: we are absolutely obsessed with this podcast both seasons one
- 26:11Speaker 1: and two. John does such an excellent job weaving dark narrative,
- 26:15Speaker 1: absolutely terrifying details, and fantastic character development. We feel nothing
- 26:20Speaker 1: but gratitude to listen to this podcast every week likewise
- 26:24Speaker 1: displaced Usier. It's all gratitude here. I feel extremely fortunate
- 26:29Speaker 1: to have listeners who are so supportive. Thank you very
- 26:31Speaker 1: very much. I have three voice actors on the show today.
- 26:36Speaker 1: Chess from roll Bound is back playing Edo once again
- 26:40Speaker 1: in the role of the ambushing l Law is a newcomer,
- 26:43Speaker 1: Tom Masters. Tom did a great job in this role
- 26:46Speaker 1: and has asked me to let the world know that
- 26:48Speaker 1: he is available for other voice work. Contact him at
- 26:51Speaker 1: Tea Masters two three nine five at gmail dot com. Finally,
- 26:56Speaker 1: who's that person speaking Elvish off to one side at
- 26:59Speaker 1: the end of the episode? Returning season two favorite Kyellen
- 27:02Speaker 1: is back on the show in a new role, but
- 27:05Speaker 1: since we haven't met this character just yet, I'll leave
- 27:07Speaker 1: it as mystery voice for now. Thanks very much, Chas,
- 27:12Speaker 1: Tom and Kyellen. For those curious to learn a bit
- 27:15Speaker 1: more about Tale of the manticor at gab a blog
- 27:18Speaker 1: where I post all kinds of show and RPG related
- 27:20Speaker 1: stuff like art, maps, tables, crafts, and show notes, you
- 27:24Speaker 1: can find it at Tale of Themanticore dot blogspot dot com.
- 27:27Speaker 1: To get in touch with me, try at Manticore Tale
- 27:30Speaker 1: on x, Tale of the Manticor podcast on Instagram, or
- 27:33Speaker 1: Tale of the Manticor at gmail dot com. I'd love
- 27:36Speaker 1: to hear from you. The adventure will continue on the
- 27:39Speaker 1: next episode of Tale of the Manticor. It's the story
- 27:43Speaker 1: where chaos rolls.