Latest / Pick Up and Deliver / Making a Welcoming Gaming Space
Transcript
- 0:04Welcome to pick up and deliver the podcast where I pick up my audio recorder
- 0:07as I had out for a walk and delivering episode to you while I walked
- 0:10to the library. I'm Brendan Ratley. Well, good afternoon, listeners.
- 0:23It's a lovely day here in suburban Chicago, and I'm on my way to
- 0:27the library. We've got lots going on today and I need to get out
- 0:33and have a little exercise before I do it, so hence the walk.
- 0:38Well, I thought i'd talked to you today about a couple of things that
- 0:40have happened in my gaming life that I think are interesting and maybe worth exploring
- 0:46a little bit. So that's what I'm gonna do. So the first one
- 0:50I mentioned on the top of the Stack episode last time. This first incident
- 0:54that started to sparked this episode for today was the incident with the game Revive.
- 0:59Now, if you haven't listened that episode, you should. It's a
- 1:00banger. But even if you don't want to, I'll summarize quickly. I
- 1:03have this game Revived that I got at gen Con and I'm really excited to
- 1:07try it. I arranged to play a game at my game club, but
- 1:14I through a sort of combination of not really paying attention as well as I
- 1:17should have and other things. I inadvertently invited too many people to join us
- 1:22for the game. So instead of four myself and three others, I invited
- 1:26myself and four others. Well, the game only plays four, so I
- 1:33stepped I set up the game, taught the other four people how to play,
- 1:37and then stepped away while they played the game. I did not get
- 1:38to play it. So that's one thing to think about that happened, And
- 1:44then the other one happened last night. I actually run two board game clubs.
- 1:48One of them I run with my design partner Rob, that's Taggle Gaming.
- 1:52The other one I run by myself is much smaller. It meets every
- 1:56other week at my school. That's the Columbia Columbia College Chicago Board Games Society,
- 2:00which is just a few people who meet and play games every other week.
- 2:05We met for the first time this semester. This week we had two
- 2:07returning members and two new members, so a total of four. Oh sorry,
- 2:14we had three returning members and two new members, so a total of
- 2:16five students came to the meeting. Then there was me. Hopefully they'll be
- 2:21a bit more promotion before the next one and we'll see the numbers go off
- 2:24of it. But you know whatever. In pursuit of that, we at
- 2:30the beginning of the night, we were playing quicks, waiting for the other
- 2:32members to show up, and just kind of getting started with a short game
- 2:35so that if other people came they'd be able to join in. And one
- 2:40of the people who showed up was one of the new people who showed up
- 2:44was a freshman. Actually, they were walking by and I said, are
- 2:46you here to play board games? And they said no, And I said,
- 2:51oh, okay, well do you want to play board games? And
- 2:53they said sure, And so they put their bags down and joined us and
- 2:58ended up saying the whole evening. At the end of the evening, I
- 3:00said, you know, I'm so glad you wandered by. I hope you'll
- 3:04come back. And they said me too. I came here to do homework,
- 3:07but I didn't get that done and we all laughed at that. But
- 3:12anyhow, while we were playing that first game of quicks, we were about
- 3:15a third of the way in when this other student joined us, and I
- 3:17realized it was going to be a little while. So then I said,
- 3:22hey, do you want to just take my sheet so that you can play?
- 3:24And they said sure, and so that's what they did, which worked
- 3:29out just fine. So both of these things involved me setting aside my gaming
- 3:35play in order to let someone else play. And I wanted to think about
- 3:39that in the context of, particularly as board game class that I teach,
- 3:43which is about building community, to think a little bit about what it means
- 3:47to me to host games and to try to welcome other people into the gaming
- 3:53hobby and to build the hobby with them. So I have like five things
- 4:00that I think are important in that regard. The first one is, as
- 4:08I was saying, as it's kind of evident from this other thing is comfort
- 4:13and fun for others. So in both of the examples I just gave here,
- 4:17I put the comfort and fun that other people were having ahead of my
- 4:23own, with the idea that cultivating this game experience for them is a reward
- 4:30in itself, and to a degree that's true, But certainly in terms of
- 4:35trying to make a welcoming space that's necessary. And I think you'll hear this
- 4:39from most people who do some sort of board game club elements. If part
- 4:44of their goal is to make a welcoming community for people who might play with
- 4:47them. The way that they often approach that is to put the needs of
- 4:53the group ahead of their own needs, and that shouldn't be surprising for anyone
- 4:57doing some hosting right. It involves some self sacrifice on on level, and
- 5:00that often manifested our game groups, with things like the hosts making an effort
- 5:06much of the time to not get involved in too many deep complicated games,
- 5:11or have as a kind of standing rule that if one if new people show
- 5:16up, we step away from the game to go say hello to those new
- 5:19people. So if you play a game with me at Tago Gaming, part
- 5:24of what might happen is I'll step away for a few minutes to go say
- 5:27hi to new people if they come in. And the result of that is
- 5:31that when new people come in, they're not there for more than a minute
- 5:34or two before one of us comes up and says hello and welcomes them to
- 5:36the club. And often we'll try to get them into a game, unless
- 5:41it seems like they just want to play a game with their group, So
- 5:45it's sending the warm hand of greeting. I will say Rob has mentioned a
- 5:49couple times and I feel like I agree with him that much of the community
- 5:55aspect of how we run tag gaming is not dissimilar from a church, that
- 6:00it is a ceremonial and regular gathering place where people connect with one another to
- 6:06do social activities, and as such it serves a lot of that same communal
- 6:13feeling, if not the religious and or spiritual feeling, though there's an argument
- 6:17that playing games has a spiritual or at least community component to it, so
- 6:21comfort and fund for others first. Second part of being a host for me
- 6:28is aiming for high rules clarity and strict rules interpretation for myself. So when
- 6:34I'm teaching people a game, particularly if it's a game I know pretty well,
- 6:39I will do my best to explain the game in a way that helps
- 6:43them understand the rules but also some of the consequences of the rules. I
- 6:46don't do that too much, but if there are like glaring traps that can
- 6:49ruin your game, I do like to mention that as a thing. The
- 6:55result of that is, of course that if it's done well, everybody understands
- 6:58how the game works and they're able to play pretty well. Part of your
- 7:01job when you're host in that way is also to keep an eye on the
- 7:03rules and make sure that people understand what the rules are, particularly if they're
- 7:06doing something that's about to break the rules or more likely that reflects a rule
- 7:12later that there's going to be a problem, you know, like if they're
- 7:15putting a thing down and doing that will block off something else, you least
- 7:18want to just make sure they understand, like don't forget. You can't put
- 7:23two numbers next to each other. So like in segrata, if somebody goes
- 7:27to put a three next to a spot that has a three written on it,
- 7:30you know, I'm putting out like you know, if you do that,
- 7:32you're not going to be able to fill that three in or just don't
- 7:34forget. And a lot of that depends on reading the group. If you
- 7:36have somebody who is a pretty strong gamer, I might not point that out,
- 7:42but if it's their first game, I still might. But then I
- 7:44also have generally, especially if I'm teaching a game or playing a game with
- 7:47people who have played it less than me, I have very strict rules for
- 7:50myself. So if I've broken a rule, or I forget a rule,
- 7:53or I make a play and it was dumb, I'm less like no,
- 7:56I'm not backing it up. That's that was a dumb play, but that's
- 7:58what I get in part that key the game moving quickly, and I just
- 8:01feel like it makes the game again feel more welcoming or accommodating for people because
- 8:05they see like I'm doing my best to make it a fair and fun experience
- 8:09for them. That doesn't mean that I don't forget rules, especially on the
- 8:11first game that I teach. It's not uncommon for me to remember a rule
- 8:15later. Now, if it's affected game playing generally, what I say is,
- 8:18let's play it the way I taught it unless everybody wants to change right
- 8:20now. And depending on the group you're with, people do or don't want
- 8:24to change. I'd say most of the people I play with toggle they want
- 8:28to play a rules as written, So if we remember a rule part way
- 8:30through, we just switch and play by the rule unless it's given someone a
- 8:33huge advantage to do so. Well. My third entry is welcoming to new
- 8:37folks. I think I've already talked about that a little bit. The idea
- 8:39that if you're hosting an event or running an event, you want to keep
- 8:43your eye out for people who are new. So if you have a bigger
- 8:45event like our TOGGLE, people will come in and if I don't recognize them,
- 8:48I'll go say hi. Sometimes I say have you been Toggle before?
- 8:52Because often they have. Sometimes they haven't been there for years. Sometimes they've
- 8:56been there a couple times and I just haven't met them. But being able
- 9:01to sort of greet them, greet somebody when they come in is a really
- 9:05great part of making your community feel welcoming and something I'm glad to do.
- 9:11The next one I want to point out is something that it's hard to hard
- 9:15to discuss exactly, but it's aiming for group appropriate games, and this again
- 9:20goes a little bit too comfort for others before myself. Often what happens for
- 9:24me is that I will choose what game we're going to play based on the
- 9:28group we have and their level of interest and or ability. So there's a
- 9:33variety of different games that can come up. But part of what I like
- 9:37about playing these different games is trying to cultivate different groups and get different kinds
- 9:46of game play in. With my game club at Columbia, we tend to
- 9:50play a lot more light or party games, stuff that's not too hard to
- 9:52learn, but that we can play quickly, in part because then if new
- 9:56people show up, we're not playing game that's gonna take a ton of time,
- 10:00but also because depending on the group, we often want to be able
- 10:01to be pretty big. My goal with that group is to get it to
- 10:05a regular number of people that's big enough that people often break off into two
- 10:09or three different smaller groups playing games rather than always being one big group,
- 10:16in part because you know, if you get up to six or seven it
- 10:18really limits what you can play. And part of what I wanted to have
- 10:20that group is to have another chance to play euro Games, and thus far
- 10:26that is not the result, but that's okay. I really enjoy doing it
- 10:28anyway. Often again, that means choosing games that fit for the group or
- 10:35fit for the people at the table, and not choosing games through yourself necessarily.
- 10:41It also mean considering accommodation issues for the people at the table. If
- 10:46you have somebody who's not got great eyesight, you want to think about where
- 10:50are they sitting compared to the board. Are you playing a game by Portal
- 10:54Games where the font is really small. If you've got somebody with color blindness,
- 10:56are you making sure that the game is color blind accessible, are you
- 11:00communicating things in a way that make it clear what's going on, maybe for
- 11:03people who are new. So all of those things go into helping choose the
- 11:07right game for the right group. And now here's the last one. And
- 11:11this is something that I started doing once it was clear that Rob and I
- 11:15were going to run TOGGLE, which is that you also need to make make
- 11:18room for yourself and your own gaming needs. Part of what I like about
- 11:22going to TOGGLE is that it gives me a chance to play some of those
- 11:24heavier, crunchy ear games that I really don't get to play basically anywhere else
- 11:28in my gaming life. My wife likes some crunchy Euros, but not a
- 11:35lot of them, and a lot of the ones that I really like aren't
- 11:37her ally, aren't up her alley, which means that a very limited time
- 11:41and space to play those games. Now, if I were to let the
- 11:46hosting part of my experience at TOGGLE be the predominant experience that I have at
- 11:52TOGGLE, I could see myself getting burned out on doing it because the original
- 11:56reason that I liked going there ie playing these really heavy games that I don't
- 12:01get to play anywhere else. I'm not getting to do that. So instead,
- 12:05I make sure at least once a month, if not twice, to
- 12:13have a week where I plan ahead and play something big and Beefian sort of
- 12:16fits my that thing that I like to do at that part of the club.
- 12:22That that's part of what keeps me enthused about it and part of what
- 12:26provides that rewards for me is the opportunity to play these games that I don't
- 12:31get to play otherwise. And I'm really pleased to have that connection and that
- 12:37outlet and making time for myself to do that and sometimes feels a little selfish,
- 12:43but at the same time, you have to recognize the old the old
- 12:46adage about airplanes, right, you have to put oxygen on yourself before you
- 12:48help other passengers. And if I can't stay committed and interested in the game
- 12:54club because I'm enjoying it and because it does what I need it to do,
- 12:58then it's hard for me to having two fiasm about helping it do what
- 13:01others wanted to do. So those are my thoughts on hosting game clubs.
- 13:05What are your thoughts on hosting game clubs? Have you done so if you
- 13:07have ideas about to add our thoughts about it, please head over to board
- 13:11game Geek. You'll three two six nine and share your thoughts there. I'd
- 13:13love to hear what you do to cultivate the game community in your game clubs,
- 13:20what you do to build them and grow them, and where your attention
- 13:24lies when you're showing people games. But also how do you attend to your
- 13:28own needs and what do you do for yourself as a game Well, thanks
- 13:31for joining me on my walk today. I hope to your next walk is
- 13:33as closed as his mind was. Bye bye. Brought to you by Rattlebox