Latest / Dad's Dungeon Dudes / The Verdant Awakening 5: The Fight with Captain Rurik (part 2)
Transcript
- 0:00SPEAKER_00: Hello everybody,
- 0:01SPEAKER_00: my name is Chris and I'm the dad for this adventure,
- 0:03SPEAKER_00: DMing The Verdant Awakening.
- 0:06SPEAKER_00: You join us now as we start part 2 of our battle with Captain Rurik.
- 0:10And so if you haven't listened to the first part,
- 0:12I want to encourage you to join back there.
- 0:15SPEAKER_00: Dad's Dungeon
- 0:30SPEAKER_00: And so we pick up the adventure right as the crew is on the deck,
- 0:39SPEAKER_00: they are busy battling Captain Rurik and the Falcon,
- 0:42SPEAKER_00: the Clockwork Falcon
- 0:45SPEAKER_00: And so we pick up the action right here
- 1:16SPEAKER_03: Dad's Dungeon Dudes No, don't!
- 1:27SPEAKER_03: Actually don't, it might be our friend.
- 1:30SPEAKER_00: What are you on, Saldren?
- 1:33SPEAKER_03: Twelve.
- 1:33SPEAKER_00: Twelve?
- 1:33SPEAKER_03: Yeah, that's what I thought.
- 1:37SPEAKER_03: Isaiah, don't!
- 1:38SPEAKER_03: Isaiah,
- 1:38SPEAKER_03: don't do it,
- 1:39SPEAKER_03: because if you don't,
- 1:41SPEAKER_03: then we might actually be able to catch a ride on it out of here.
- 1:45SPEAKER_00: Alright,
- 1:46SPEAKER_00: so,
- 1:47SPEAKER_00: having failed the saves...
- 1:49SPEAKER_01: With the mechanical beasts,
- 1:53SPEAKER_01: once you kill it,
- 1:55SPEAKER_01: it becomes a non-mechanical beast.
- 1:57SPEAKER_03: I know, but still, we shouldn't do it anyway.
- 2:01SPEAKER_00: So, you've all moved as a result of the failed saves.
- 2:06SPEAKER_03: Actually... Because we didn't... Well, Isaiah...
- 2:12SPEAKER_03: I'm just talking to Isaiah,
- 2:13SPEAKER_03: we don't know,
- 2:15SPEAKER_03: Ruben and Hugo don't move because they didn't fail the save.
- 2:20SPEAKER_02: No, you fail the save, then you take damage.
- 2:25SPEAKER_02: Oh yeah.
- 2:26SPEAKER_00: So who didn't fail?
- 2:28SPEAKER_02: I failed.
- 2:29SPEAKER_02: I didn't know.
- 2:31SPEAKER_02: I failed.
- 2:32SPEAKER_00: So I'm correct.
- 2:33SPEAKER_02: So me and Teddy have to move back.
- 2:35SPEAKER_00: Yeah, and you have.
- 2:35SPEAKER_00: Yep, that's correct.
- 2:36SPEAKER_00: Okay, so now that was the
- 2:40SPEAKER_00: Thing is turned,
- 2:41so now we're up to Soldron We didn't kill the beetles I'm going
- 2:48to ah-ring whether
- 2:50SPEAKER_01: I should do Inflict Wounds or Garden Bolt On who?
- 2:55SPEAKER_02: The other beast or Teddy?
- 2:58SPEAKER_01: Actually...
- 3:01SPEAKER_01: I'll do Garden Bolt, level 2 On who?
- 3:06SPEAKER_01: Alpha Beast
- 3:09I'll whack the alpha beast chain with my mace okay so you're
- 3:15gonna whack the chain
- 3:16all right so so that will be your action so what happens is
- 3:21your you hit the mace
- 3:24onto the chain in exactly the same place where Thornsley has
- 3:28been attacking it at
- 3:30SPEAKER_00: and the chain shatters and as it shatters the alpha beast the
- 3:36which is a chain spirit falcon launches free from the chain
- 3:42that's now broken and
- 3:43SPEAKER_00: it flaps its arms and it now flies into the air
- 3:50SPEAKER_00: Now it has this trait.
- 3:52SPEAKER_00: So when freed,
- 3:53SPEAKER_00: once the party has completed three successful actions to break the chain,
- 3:57SPEAKER_00: the rusted mechanical gears on the Alpha Beast falls away,
- 4:01SPEAKER_00: revealing a majestic glowing Spirit Falcon,
- 4:04SPEAKER_00: and it immediately becomes a powerful ally for the rest of the battle.
- 4:09SPEAKER_00: Now,
- 4:10SPEAKER_00: as a result,
- 4:11SPEAKER_00: it can now attack Rurik as well with its Spirit Talons,
- 4:17SPEAKER_00: which is a special spell attack roll,
- 4:19SPEAKER_00: which does 1d8 plus 4 of radiant damage.
- 4:23SPEAKER_01: Ooh, radiant buddies!
- 4:24It also has a fly speed of 60,
- 4:27so it can fly quite a distance in this battle.
- 4:30SPEAKER_00: So it has been released, it is now your ally.
- 4:33SPEAKER_00: Alright, so that was your turn.
- 4:35SPEAKER_00: Now, Thornsley, your turn.
- 4:37SPEAKER_03: Um, well...
- 4:40Since it is kind of pretty damage Telecast Cure Wounds on it
- 4:46But on the Alpha Beast
- 4:49SPEAKER_00: So as an ally,
- 4:50SPEAKER_00: sorry,
- 4:51SPEAKER_00: since it's an ally,
- 4:53SPEAKER_00: you can now know that it has 77 hit points left Okay,
- 4:57SPEAKER_03: but I still want to heal Okay,
- 5:00SPEAKER_00: that's fine
- 5:03SPEAKER_03: Since I can't really reach it because it's in the sky,
- 5:06SPEAKER_03: I'm just going to send my familiar to do the touch thing for me.
- 5:09SPEAKER_00: Because it's an owl familiar from memory.
- 5:12SPEAKER_00: So you send your owl,
- 5:13it goes and flaps and sits on the bottom of the talons of the
- 5:18alpha beast and you
- 5:18SPEAKER_00: cast Cure Wounds and how much does it heal?
- 5:21SPEAKER_02: 14.
- 5:23SPEAKER_00: One four, 14.
- 5:24SPEAKER_02: Yeah, 14.
- 5:26SPEAKER_00: Okay, so it now has 91 hit points.
- 5:28SPEAKER_00: Yes.
- 5:30SPEAKER_00: Alright, so all of the pirates are dead, so they all miss a turn.
- 5:35SPEAKER_00: And now we're up to Gabriel.
- 5:36SPEAKER_00: You're next to the gold pile and wood.
- 5:39SPEAKER_03: I know what I'm going to do.
- 5:40I'm going to fly up and fly to the closest shiny to me,
- 5:45then steal some of that shiny.
- 5:47SPEAKER_00: Well, the closest shiny to you is immediately next to you.
- 5:50SPEAKER_03: No, the other shiny.
- 5:52SPEAKER_00: If you do that, you will get an opportunity attack.
- 5:55SPEAKER_03: I'll be in the sky.
- 5:57SPEAKER_00: Flying up doesn't not provoke.
- 5:58SPEAKER_03: You don't have the flyby trait.
- 6:00SPEAKER_00: He does have the fly trait because he... Flyby trait.
- 6:03SPEAKER_00: Oh, true.
- 6:04SPEAKER_00: But you still have your wings out, so that's fine.
- 6:07SPEAKER_03: Yeah, I'll still do it.
- 6:09SPEAKER_00: But you will potentially get an opportunity attack.
- 6:12SPEAKER_03: Wait, does he though?
- 6:13Because he already did an opportunity attack before and that
- 6:16was his reaction.
- 6:18SPEAKER_00: Oh, true.
- 6:18SPEAKER_00: It was his reaction.
- 6:19SPEAKER_00: Good thinking.
- 6:20SPEAKER_00: Yeah, so you can just fly across 20 feet.
- 6:22SPEAKER_00: Oh, no.
- 6:23And now you use your action to dig up some more gold So you get
- 6:28another 100 gold
- 6:30pieces out of this Dude everyone's getting rich I'm poor Yeah
- 6:32same Why can't we get
- 6:34SPEAKER_01: anywhere?
- 6:34SPEAKER_03: Dude let's go Can you please not hold the money?
- 6:37And so what happens is as you dig in this pile Rurik's shield
- 6:44now it again goes
- 6:45through that zap zap zap glitching kind of look and it turns
- 6:49from a golden shield
- 6:51into a silver shield and that suggests to you that it's
- 6:57starting to weaken as a
- 6:58SPEAKER_03: shield Can we attack it though now?
- 7:03SPEAKER_00: You can try, you don't know that for sure
- 7:06SPEAKER_00: But if you remember what you learned from the study action from before,
- 7:10SPEAKER_00: that might give you a hint.
- 7:12SPEAKER_00: Alright, Ebony Claw, up to you.
- 7:13SPEAKER_02: I'm going to steal some more shiny.
- 7:17SPEAKER_02: So where are you going?
- 7:20SPEAKER_02: Next to Hugo.
- 7:21SPEAKER_02: I'll steal my shiny.
- 7:23SPEAKER_00: So I'll pop you there.
- 7:26and this guy can just disappear and you use your action and you
- 7:30dig up the rest of
- 7:30the gold pile you get another gold 100 golden coins and again
- 7:36you see the shield
- 7:37around Rurik glitter and sputter it's still up but it's almost
- 7:42as if you can see
- 7:43sort of through the silver shield now it's like it has these
- 7:47little see-through
- 7:48slots all around him so you can't shoot through it you can't
- 7:52hit through it but you
- 7:53SPEAKER_00: can see it's starting to disappear
- 7:55SPEAKER_00: Ibn Claw, that's your action and your movement.
- 7:57SPEAKER_01: Is that pile now gone?
- 7:59SPEAKER_00: Pardon?
- 8:00SPEAKER_02: That pile is now gone.
- 8:01SPEAKER_00: Yeah, that pile is now completely gone.
- 8:03SPEAKER_02: Can you serve the rest for us?
- 8:05SPEAKER_02: No, we've done Chinese.
- 8:08SPEAKER_02: If we want Chinese, then go get your own.
- 8:11SPEAKER_02: Rurik's turn.
- 8:13SPEAKER_00: Now it's Rurik's turn.
- 8:15SPEAKER_00: So he is going to do a ranged attack, multi-attack.
- 8:23With his gold coin blunderbuss So he has an attack range of up
- 8:29to 90 feet with that What?
- 8:31Blunderbuss Shoot me so I can get a gold piece If he was still
- 8:37in the air though No
- 8:40SPEAKER_02: he would have had to land But how high would the pile be?
- 8:45SPEAKER_02: Dad if he shoots at me and misses can I reach out to grab some?
- 8:50SPEAKER_00: Alright, so he rolls a 6 for his first attack.
- 8:54SPEAKER_00: He's shooting at Gabriel, who he's been attacking the whole time.
- 9:00SPEAKER_00: So that's the first shot.
- 9:02SPEAKER_00: And the second shot is...
- 9:05SPEAKER_00: No,
- 9:06he's going to attack still Gabriel because he's been attacking
- 9:09the whole time.
- 9:11SPEAKER_00: He rolls a 19.
- 9:14So the damage is 1d10 plus 2 As my reaction,
- 9:19can I take some of the gold coins?
- 9:22SPEAKER_00: So you get 8 damage 8?
- 9:25Now I'm on 10 health I gave you 9 health No he healed and he's
- 9:37now been damaged Now
- 9:38SPEAKER_00: it's the alpha beast's turn So the spirit falcon has a special attack
- 9:44SPEAKER_00: It reads thus.
- 9:47SPEAKER_00: Let's open it up.
- 9:48SPEAKER_03: It reads the future.
- 9:49SPEAKER_03: That's the law in my head.
- 9:50SPEAKER_03: So the spirit talons.
- 9:52On its turn,
- 9:53the freed falcon can dive at Captain Rurik and do a talon
- 10:00attack.
- 10:00SPEAKER_00: So it will do that.
- 10:01SPEAKER_00: It will fly across, dive to Rurik.
- 10:05SPEAKER_00: It will attack with his talons,
- 10:08but because the shield is still up a little bit the talons only
- 10:11hit the shield and
- 10:12you see little sparks flying It hits the shield but does no
- 10:18damage at this stage
- 10:20SPEAKER_01: And now we're back to Saldren Could I go over to that gold pile?
- 10:26SPEAKER_01: Which one?
- 10:26SPEAKER_01: The one where Rurik is?
- 10:28SPEAKER_00: Yes, that one Yep, so that'll put you right next to him.
- 10:33SPEAKER_00: Are you happy with that?
- 10:34SPEAKER_02: Yes
- 10:35SPEAKER_00: Alright, so you've moved right next to him.
- 10:37SPEAKER_00: You're next to the half gold pile and that's your movement.
- 10:41SPEAKER_00: Action.
- 10:42SPEAKER_02: Take the goldies.
- 10:44SPEAKER_00: Alright, so you gather the rest of the gold pieces and
- 10:50Rurik as you do so the shield around Rurik sputters sputters it
- 10:55lets out this
- 10:56bright flash of golden light and all of a sudden Rurik is
- 11:00exposed and and he looks
- 11:03and he sees his shield is gone and says right now the real
- 11:06battle begins Sure Can
- 11:09SPEAKER_02: you go attack Rurik?
- 11:10I'm gonna blast it a little effect Thornsly's turn Would I be
- 11:15able to get to the shiny pile?
- 11:18SPEAKER_00: At the very bottom?
- 11:19SPEAKER_00: Yeah
- 11:19SPEAKER_00: No.
- 11:20SPEAKER_00: You can.
- 11:21SPEAKER_00: It's exactly 30 feet from where you are.
- 11:23SPEAKER_03: Okay.
- 11:24SPEAKER_03: And then I'll collect some shinies.
- 11:25SPEAKER_00: Okay.
- 11:26SPEAKER_00: So you move down there.
- 11:27SPEAKER_00: You gather the shiny and there is now a hundred gold pieces to you.
- 11:32SPEAKER_02: How many...
- 11:34SPEAKER_03: How much money does everyone have?
- 11:36SPEAKER_03: I have 200, you have 600, 100, 100.
- 11:39SPEAKER_03: And then you've got a handful of coins.
- 11:43SPEAKER_00: Yeah, you've got a handful of coins as well.
- 11:45SPEAKER_03: We have enough to get a one upgrade of the house.
- 11:49SPEAKER_00: Interesting.
- 11:50SPEAKER_00: Alright, so that was Thornsley's turn.
- 11:52SPEAKER_00: Now we're up to Gabriel's turn.
- 11:57SPEAKER_03: I'll go and get some more shiny gold.
- 11:59SPEAKER_03: Leave it for me.
- 12:00SPEAKER_03: No, you have too much money.
- 12:03I want more shinies It's up to him to decide I want one loot
- 12:08It's up to him to
- 12:09SPEAKER_03: decide I want more shinies So what are you going to do?
- 12:13Go down to where Teddy is and collect the rest of the shine
- 12:16Alright so you move
- 12:17down there and you collect the rest You can't do that I can And
- 12:20so you now have an
- 12:22SPEAKER_00: extra 100 gold
- 12:29And as a reaction,
- 12:32the Captain Pirate shoots his golden blunderbuss at you,
- 12:36Hugo.
- 12:37SPEAKER_00: Yes.
- 12:37SPEAKER_03: What?
- 12:38SPEAKER_03: Punishment.
- 12:39SPEAKER_00: Essentially as punishment for taking the rest of his gold and he rolls a,
- 12:47SPEAKER_00: let's see,
- 12:48SPEAKER_00: a d20 plus five.
- 12:52SPEAKER_00: And so to attack, he rolls a 15.
- 12:55SPEAKER_03: That just hit.
- 12:57SPEAKER_00: Alright, so damage you get is 12.
- 13:01SPEAKER_03: I'm dead.
- 13:04SPEAKER_03: Knocked out.
- 13:06SPEAKER_00: So he hits you and you are now knocked out.
- 13:11SPEAKER_02: Everybody don't heal him.
- 13:13SPEAKER_02: Why?
- 13:15SPEAKER_03: Well,
- 13:17that's part of what happens when you try and steal the gold
- 13:21instead of dealing with
- 13:22SPEAKER_00: your enemy.
- 13:23SPEAKER_00: It's a natural consequence.
- 13:26Alright Ebony Claw I'm going to cast Vicious Mockery on Rurik
- 13:32Now remind us what
- 13:32Vicious Mockery does It will unleash a string of insults laced
- 13:38with subtle
- 13:39SPEAKER_02: enchantments at one creature you can see or hear within range.
- 13:43The target must succeed on a wisdom saving throw or take 1d6
- 13:47psychic damage and
- 13:49SPEAKER_02: have disadvantage on the
- 13:50SPEAKER_02: Next attack roll before the end of its next turn.
- 13:56SPEAKER_02: The damage increases by 1d6 when you reach levels 5, 11 and 17.
- 14:04SPEAKER_00: So you're not at level 5 yet.
- 14:05SPEAKER_00: So you're going to cast Vicious Mockery on him.
- 14:08SPEAKER_00: So you do that.
- 14:09SPEAKER_03: Easy 13.
- 14:11SPEAKER_00: That's not very difficult.
- 14:13SPEAKER_00: Let me open up his sheet.
- 14:15SPEAKER_00: So let's see.
- 14:17SPEAKER_02: What type of save is that?
- 14:21SPEAKER_00: He's not particularly wise as it turns out.
- 14:24SPEAKER_00: And he rolls a 13 exactly.
- 14:30SPEAKER_00: He actually rolled a 14 minus 1.
- 14:31SPEAKER_00: So it's a waste of a spell.
- 14:34SPEAKER_00: Alright, next is Rurik's turn.
- 14:38SPEAKER_00: He's going to multi-attack.
- 14:39SPEAKER_02: Can I have bonus action on the healing blood on myself?
- 14:43SPEAKER_00: You can, sorry.
- 14:44SPEAKER_02: I should have asked.
- 14:46SPEAKER_00: And how much do you get?
- 14:47SPEAKER_02: I get, let's see, eight.
- 14:53SPEAKER_00: So is healing word a spell or a cantrip?
- 14:59SPEAKER_02: Spell.
- 15:00SPEAKER_00: So how many spell slots do you have left?
- 15:04SPEAKER_02: One.
- 15:04SPEAKER_02: Okay, good to know.
- 15:06All right,
- 15:06so now Rurik is going to attack Soldron,
- 15:11who is right next to him.
- 15:14SPEAKER_00: and he is going to do so with his Jagged Cutlass as a multi-attack.
- 15:23SPEAKER_00: So he rolls a 23 to hit.
- 15:26SPEAKER_00: Hit.
- 15:26SPEAKER_01: And that's a 20?
- 15:29SPEAKER_00: No, it's 18 plus 5.
- 15:32SPEAKER_00: And then you take 1d10 plus 2 of damage.
- 15:38SPEAKER_00: So you take 12 damage from that first one.
- 15:45I'm knocked out okay so he's out you're out so then he's going
- 15:54to do the other
- 15:55attack on to the spirit Falcon and it will be a nine damage no
- 16:08nine damage it did
- 16:09SPEAKER_00: hit
- 16:10SPEAKER_00: Alright, so that is him.
- 16:13SPEAKER_00: So now it's the falcon's turn.
- 16:15SPEAKER_00: He does a talon attack.
- 16:18So the falcon rears back on one leg and takes his other leg and
- 16:22swipes right down at Rurik.
- 16:25It hits him in the face as it turns out and leaves a nasty scar
- 16:30straight across his eye.
- 16:32SPEAKER_01: Is Rurik human?
- 16:33SPEAKER_00: Rurik is human, yes.
- 16:35SPEAKER_00: He's a human, a true evil human.
- 16:38SPEAKER_00: And so let's see how much damage the old Valkyrie do True evil?
- 16:41SPEAKER_02: You mean chaotic evil, neutral evil, or lawful evil?
- 16:45SPEAKER_00: Oh lawful evil is what he is,
- 16:47SPEAKER_00: sorry,
- 16:47SPEAKER_02: that's right Lawful,
- 16:48I thought he would be chaotic So he does 15 damage with that
- 16:53attack onto Rurik
- 16:55SPEAKER_00: Which is quite a lot,
- 16:57SPEAKER_02: so 15 Minus 15 You're going to need to make a death savings
- 17:05SPEAKER_00: Alright,
- 17:06SPEAKER_00: so now it is...
- 17:08SPEAKER_00: Soldren is down Death save Death save Yep,
- 17:13SPEAKER_02: you'll have to make a death save What do you do with death saves?
- 17:18I think it's a d20,
- 17:2010 up,
- 17:20success,
- 17:2110,
- 17:219 I'm gonna roll for d20 It's...
- 17:2412
- 17:34SPEAKER_00: So you have one save.
- 17:38So rolling a 10 or higher is a success,
- 17:40while rolling a 9 or lower is a failure.
- 17:42If you roll three successes,
- 17:44it means your character stabilizes and isn't in danger of
- 17:48dying.
- 17:49SPEAKER_00: If you roll three failures, you die.
- 17:53SPEAKER_01: What happens if you roll two successes and one failure?
- 17:58SPEAKER_00: It doesn't matter, it's over the span of, so whatever happens first.
- 18:03SPEAKER_03: Dad, what if I roll three?
- 18:08SPEAKER_03: You die.
- 18:12SPEAKER_03: Will I not be able to play anymore?
- 18:15SPEAKER_03: No,
- 18:16then you die and you'll bring in a new character or one of the
- 18:20things that the
- 18:21party has to do is to take your body to a temple or a priest
- 18:25and they can resurrect
- 18:26SPEAKER_00: you.
- 18:28Alright kids one at a time and now it is Thornsley's turn
- 18:31Thornsley you are on 11
- 18:32SPEAKER_02: health what do you want to do
- 18:49I'd be able to go to Hugo since he was greedy with the shinies
- 18:55Don't steal my money
- 18:56SPEAKER_03: Like just a hundred Don't steal my money
- 19:03SPEAKER_03: Don't steal my money.
- 19:06SPEAKER_03: It's fair.
- 19:07SPEAKER_00: Sorry, Gabriel, you're dead.
- 19:09SPEAKER_00: You can't speak.
- 19:10SPEAKER_03: It's not dead.
- 19:11SPEAKER_00: So you're unconscious.
- 19:12SPEAKER_00: So yes, you can do that.
- 19:14As you pilfer his pockets,
- 19:16you take a hundred of his gold pieces and you pocket it.
- 19:19SPEAKER_00: That is your action.
- 19:20SPEAKER_00: Any bonus action?
- 19:22SPEAKER_03: Well, as a bonus action, I'm not really sure it would be worth it.
- 19:31SPEAKER_03: But, um,
- 19:33SPEAKER_03: I could cast Flame Blade Which does what?
- 19:38SPEAKER_00: Makes your blade into a flame?
- 19:40Well no,
- 19:41it makes like this blade made out of flame like a scimitar and
- 19:46it's a 3d6
- 19:48And it lasts for 10 minutes concentration Is it a weapon that
- 19:52you then get?
- 19:53SPEAKER_00: A flaming sword that you yourself get?
- 19:56If you want you can do that I don't really want to Okay that's
- 19:59fine Alright Gabriel
- 20:01it's time for your death saving throw I already did one save
- 20:06and I failed and the
- 20:08SPEAKER_00: next No I just want the first one The first one I successed
- 20:13SPEAKER_00: And what number was it?
- 20:14SPEAKER_03: It was 70.
- 20:16SPEAKER_00: Okay, good to know.
- 20:18SPEAKER_00: Alright, Ebonyclaw, we are up to you.
- 20:20SPEAKER_00: You are on 23.
- 20:21SPEAKER_02: I am going to again Vicious Mockery on the boy.
- 20:28SPEAKER_00: Alright, so roll a Vicious Mockery attack roll.
- 20:32SPEAKER_02: No, it's Wisdom Save DC 13.
- 20:34SPEAKER_00: Oh, yeah, okay, so I have to do that.
- 20:36SPEAKER_00: That's right.
- 20:37SPEAKER_00: Yes.
- 20:37SPEAKER_00: So Wisdom Save DC 13.
- 20:39SPEAKER_00: Come on, come on, 13, Mike.
- 20:42SPEAKER_00: Let's have a look.
- 20:44SPEAKER_00: He gets a 10.
- 20:46SPEAKER_02: Yes!
- 20:47SPEAKER_00: Okay, so what happens now?
- 20:48SPEAKER_00: He takes one damage.
- 20:50SPEAKER_02: No, one D6.
- 20:51SPEAKER_00: Okay, roll a D6 for you.
- 20:52SPEAKER_02: Uh, four.
- 20:53SPEAKER_02: Can I describe the insults?
- 20:55SPEAKER_00: Uh, so it's four damage.
- 20:57SPEAKER_02: Okay, can I do the insults?
- 20:59SPEAKER_00: Yeah, so what insult are you going to give him?
- 21:01SPEAKER_02: I'm going to be like, you're a lousy!
- 21:04SPEAKER_02: Double crossing!
- 21:05Stupendously Idiotic Dumb Punk And also say You Overgrown
- 21:12Toaster You Overgrown
- 21:15SPEAKER_03: Toaster Alright,
- 21:16so he takes 4 psychic damage And has disadvantage on the next
- 21:21attack roll That's
- 21:22SPEAKER_00: very good Okay,
- 21:23SPEAKER_00: so Any bonus action?
- 21:28SPEAKER_02: And now you're alive, not unconscious
- 21:51SPEAKER_00: So you're still prone though,
- 21:52which means that you're still lying down and you'll have to
- 21:55spend half of your
- 21:56SPEAKER_00: movement to get up on your next turn.
- 21:58SPEAKER_00: Well,
- 21:58SPEAKER_01: I'm not going to move,
- 21:59SPEAKER_01: so...
- 22:00SPEAKER_00: That's fine,
- 22:00SPEAKER_00: but you also can't attack from lying on the floor.
- 22:03SPEAKER_03: And attacks against him have disadvantage.
- 22:07SPEAKER_00: Yes, that's right.
- 22:08SPEAKER_00: So if you're prone, any attack against you has advantage.
- 22:12SPEAKER_00: Even though he has disadvantage, the two just cancel each other out then.
- 22:16SPEAKER_02: So he just makes a normal attack.
- 22:20So it is now Rurik's turn and he is again going to multi-attack
- 22:26because that's his
- 22:27SPEAKER_01: strongest attack Does he know that I'm alive yet?
- 22:33SPEAKER_00: He can see that your eyes are open again, yes?
- 22:35So he's going to do an attack roll He is going to attack first
- 22:40of all the falcon He gets a 16
- 22:48And the damage on that is going to be 7 So minus 7 And then the
- 22:57next attack is on
- 22:58you And you do 8 damage And he gets a 17 to him Mudheads And
- 23:07the damage is Better
- 23:09SPEAKER_03: not be any It better be 1 It's 3 3 That's good Isaiah,
- 23:16SPEAKER_03: I'm not dead
- 23:18SPEAKER_03: All right, now the falcon attacks him again
- 23:29The Falcon does an attack and it is a 23 to hit which obviously
- 23:40hits and then for
- 23:42SPEAKER_00: the attack he gets 1d8 plus 4 of damage so he gets
- 23:50SPEAKER_00: 9 damage on Rorick.
- 23:52SPEAKER_00: So he now has the bloodied condition.
- 23:55SPEAKER_02: So he's only just now on half his health.
- 24:02SPEAKER_00: So that's...
- 24:04SPEAKER_00: Okay, now it's your turn.
- 24:08SPEAKER_00: Soldron.
- 24:08SPEAKER_01: Sweet, I'm gonna stand up.
- 24:10SPEAKER_00: So that's half your movement, yep.
- 24:12SPEAKER_01: And then I should use Guiding Bolt.
- 24:172nd level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:19level 2nd level 2nd
- 24:19level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:21level 2nd level 2nd
- 24:22level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:23level 2nd level 2nd
- 24:24level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:27level 2nd level 2nd
- 24:27level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:30level 2nd level 2nd
- 24:31level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:34level 2nd level 2nd
- 24:34level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:36level 2nd level 2nd
- 24:37level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:39level 2nd level 2nd
- 24:39level 2nd level 2nd level 2nd level 2nd level 2nd level 2nd
- 24:42level 2nd level 2nd
- 24:43SPEAKER_01: level 2nd level 2nd
- 24:43SPEAKER_01: Does anyone want to give him inspiration?
- 24:48SPEAKER_00: Does anyone want to give him inspiration?
- 24:52SPEAKER_00: Alright, so you can use Ruben's inspiration.
- 24:55SPEAKER_00: Let's try again.
- 24:56SPEAKER_03: Let's have a look, let's have a look.
- 25:00SPEAKER_02: It does not hit.
- 25:09and so the spell fizzles and your guiding bolts shoot out from
- 25:13your staff but they
- 25:15SPEAKER_00: bypass Rurik all together and they each shoot off in the wrong direction.
- 25:20With his amulet which is his holy symbol um it like it sort of
- 25:25it starts spinning
- 25:27SPEAKER_03: um his amulet it um lights up and like
- 25:34SPEAKER_03: What color would it light up?
- 25:36SPEAKER_03: Green.
- 25:37SPEAKER_03: Okay, green.
- 25:39SPEAKER_03: It lights up this green and then since it's green, it like fires.
- 25:44It hits the bottom of the fortress floor and then just like the
- 25:51energy just lights it.
- 25:53SPEAKER_02: It's still there but it's just like dead.
- 25:55SPEAKER_00: Fizzles out.
- 25:57SPEAKER_00: Alright, Thorsley, your turn.
- 25:59SPEAKER_02: Okay.
- 25:59SPEAKER_02: Shillelagh my quarterstaff.
- 26:07SPEAKER_00: You want to walk to him?
- 26:09Yeah And then I'm going to Tackle him with my Cord Staff
- 26:16Alright,
- 26:16are you out of spells are you?
- 26:18SPEAKER_03: No,
- 26:18SPEAKER_03: I'm not out of spells Shillelagh it I know,
- 26:21SPEAKER_03: that's what I'm going to do Why not shillelagh mine?
- 26:24That would be 18 and I'm using shillelagh So that's 1d8 plus 3
- 26:29force damage 1d8
- 26:31SPEAKER_03: plus 3 force damage 7 force damage
- 26:34SPEAKER_00: So that hits and that is,
- 26:38SPEAKER_00: yeah,
- 26:38he lets out a groan as you hit him and you hit him in the arm
- 26:43and his arm gets this
- 26:44immediate bruise with like bits of grass and plants and that
- 26:49sort of stuff because
- 26:51SPEAKER_00: you've used it as a chalet.
- 26:53SPEAKER_03: I call it the Verdant Star.
- 26:56SPEAKER_00: The Verdant Star, very good.
- 26:58SPEAKER_03: I did three saves and they're all saves.
- 27:02SPEAKER_03: What?
- 27:02SPEAKER_00: No,
- 27:03SPEAKER_00: no,
- 27:03SPEAKER_00: no,
- 27:03SPEAKER_00: now I want you to do the next one One save Hugo,
- 27:07SPEAKER_03: no,
- 27:08SPEAKER_03: you have to do one save So you've got one save,
- 27:12SPEAKER_03: that's correct It's not constitution,
- 27:14SPEAKER_03: it's one D20 It's just a standard D20 Hugo Oh,
- 27:20SPEAKER_03: that makes a lot more sense Um,
- 27:22SPEAKER_03: three
- 27:26SPEAKER_00: So that fails.
- 27:27SPEAKER_00: So you've got one save, one fail.
- 27:30SPEAKER_00: That's fine.
- 27:31SPEAKER_00: You still have two more goes.
- 27:32SPEAKER_00: Well, actually, probably four more goes.
- 27:35SPEAKER_00: Alright, that's Gabriel.
- 27:37SPEAKER_00: Now we're up to Ebony Claw.
- 27:38SPEAKER_00: You are on 23 health.
- 27:40SPEAKER_02: Yep.
- 27:42SPEAKER_00: What do you want to do?
- 27:43SPEAKER_02: Could I throw my quarterstaff at Warwick?
- 27:49SPEAKER_00: I don't.
- 27:49SPEAKER_00: You can.
- 27:50SPEAKER_02: The quarterstaff has to reach property, doesn't it?
- 27:53SPEAKER_00: Yeah, but he's also on very far away.
- 27:55SPEAKER_02: Oh, yeah.
- 27:56So you've got daggers,
- 27:57you've got a quarterstaff,
- 27:58do you have any spells left?
- 28:00SPEAKER_00: Do you want to walk up to him?
- 28:03SPEAKER_02: I'm gonna walk up to him and do two weapon fighting Okay,
- 28:07so you're gonna attack with your action and your bonus action
- 28:11First dagger 14 That
- 28:14SPEAKER_02: hits And second dagger?
- 28:17SPEAKER_02: No, first you have to roll the damage Oh, okay That's good Four
- 28:23So as you take your first dagger,
- 28:27you slash out and you start chipping away at his body.
- 28:31SPEAKER_00: You take a slash and it cuts across his arm.
- 28:34SPEAKER_00: And with the second dagger, what do you roll?
- 28:36SPEAKER_02: A non-natural 20.
- 28:38SPEAKER_00: That also hits.
- 28:40SPEAKER_00: And the damage?
- 28:43SPEAKER_02: Six.
- 28:44SPEAKER_00: Okay, so as you then take the back of your other hand, your left hand,
- 28:49You swing across and you cut straight at his other arm Both of
- 28:52his arms are
- 28:53starting to bleed heavily He's got bruises on his face now The
- 28:57spirit talon that
- 28:58has cut across his eye That's bleeding He's got a swollen eye
- 29:03He's still up and
- 29:04SPEAKER_02: fighting But that's what he looks like I can do you some nits
- 29:09SPEAKER_00: And so he says, you have taken my gold.
- 29:12SPEAKER_00: You have come into my canyon.
- 29:16SPEAKER_00: I will never submit.
- 29:17SPEAKER_00: I will never surrender.
- 29:20If he surrender,
- 29:21I'll get my friends to cast us good berries and I'll give you
- 29:25berries.
- 29:28SPEAKER_00: He says he'll never surrender.
- 29:29SPEAKER_02: I'll give you money.
- 29:32So now it is Rurik's turn So he looks around him and he sees
- 29:36next to him there are
- 29:37two characters that are looking pretty bloodied being Ebony
- 29:41Claw and Saldren Oh
- 29:43SPEAKER_00: sorry,
- 29:43SPEAKER_00: being Thornsley and Saldren And so he's going to do his multi-attack on,
- 29:49SPEAKER_00: first of all,
- 29:50SPEAKER_00: on Ebony Claw Wait,
- 29:52SPEAKER_03: is it,
- 29:53SPEAKER_03: wait,
- 29:54SPEAKER_03: wait,
- 29:54SPEAKER_03: on Dad Lee?
- 29:55SPEAKER_03: Sorry, on Thornsley Wait, Dad Lee Wait, is it his cutlass or his gun?
- 30:02SPEAKER_03: It is with his Cutlass So he rolls a 16 to hit Yes,
- 30:07that would hit me And the damage is 1d10 plus 2 It better not
- 30:14be 11 It's a 3 Yes
- 30:17SPEAKER_00: And then he does his second attack on you again On me again?
- 30:22SPEAKER_00: Yep, on you again And that is a Sorry, bear with me
- 30:34SPEAKER_00: 13 to hit.
- 30:35SPEAKER_03: Miss.
- 30:36So the second attack he swings at you and having just received
- 30:40the first hit you
- 30:42swing the other way and the cutlass slices just in front of
- 30:46where your face was
- 30:47only a second ago and it passes mere inches away and you feel
- 30:51the wind as it as it
- 30:52SPEAKER_00: brushes next to your nose but he actually...
- 30:55SPEAKER_03: I have no averted mushroom from my staff.
- 30:58SPEAKER_03: is just like, it pops right in front of his face and he's like, oh, no.
- 31:03SPEAKER_03: And then he misses.
- 31:05SPEAKER_00: So now we are up to Soldron.
- 31:07SPEAKER_00: Soldron, your turn.
- 31:10SPEAKER_01: Can someone heal me?
- 31:12SPEAKER_01: I'm going to say, I'm going to say, this is my fight.
- 31:16SPEAKER_01: And I'm going to cast Guiding Bolt first level.
- 31:20SPEAKER_01: Why not say to?
- 31:22SPEAKER_03: It's 20.4.
- 31:22SPEAKER_03: 24.
- 31:23SPEAKER_01: That hits.
- 31:26SPEAKER_01: not natural sadly and the damage is 20!
- 31:32SPEAKER_00: So, Saldren, describe to us how he goes down.
- 31:37SPEAKER_01: I told you it was my fight,
- 31:39so pretty much instead of having all those like really small
- 31:45ones I just like,
- 31:49SPEAKER_01: I just like,
- 31:50SPEAKER_01: well if anyone who's listening has watched Dragon Ball
- 31:54I pretty much do what Goku does but without the whole words and
- 32:01then like a big
- 32:03like yellow ball of energy just like just in my two hands and
- 32:09then I just shoot it
- 32:11and then like a massive yellow sort of whitish laser just comes
- 32:15out and it shoots
- 32:17SPEAKER_01: straight in the chest
- 32:18Okay so yeah so Ruri crumples on the ground staggering
- 32:23backwards from this ball of
- 32:24energy he staggers backwards and crumples Would I have hit the
- 32:28alpha beast?
- 32:29No he actually staggers backwards he bumps into the alpha beast
- 32:34and then collapses
- 32:35on the floor and with with his dying words he says I only
- 32:40wanted to be rich
- 32:42And then his eyes close and he's dead So with that the last
- 32:47remaining remnants of
- 32:48the shinies fall off the side of his fortress into the canyon
- 32:52below and Rurik's
- 32:55greed shield is obviously shattered into a million tiny golden
- 32:58sparks already
- 33:01And then with all the loot being gone he has dropped his
- 33:07cutlass he falls to his
- 33:08floors to the floor and as he dies this entire moving fortress
- 33:15that is on grinds to
- 33:17a heavy kind of hissing halt inside the canyon and you have
- 33:21defeated the greed of
- 33:22SPEAKER_03: the Crimson Canyon Could we rescue Barnaby's family?
- 33:28SPEAKER_00: So before we do that
- 33:30Firstly,
- 33:31I'm always kind of sad when we have to kill actual living
- 33:35things,
- 33:36not constructs.
- 33:37SPEAKER_02: And second, can I pilfer the Cutlass?
- 33:41SPEAKER_02: I wanted the Gold Blunderbuss.
- 33:43SPEAKER_00: So,
- 33:43SPEAKER_00: you can take the Cutlass,
- 33:45SPEAKER_00: you pick it up,
- 33:46SPEAKER_00: you look at it,
- 33:47SPEAKER_00: it's just a standard Cutlass,
- 33:48SPEAKER_00: but you can pocket it and take it with you.
- 33:50SPEAKER_03: What's it called?
- 33:51SPEAKER_00: It's just a normal, everyday Cutlass.
- 33:53SPEAKER_03: Can I ask a question?
- 33:55SPEAKER_00: Ah, Gabriel.
- 33:56SPEAKER_03: Can somebody heal me?
- 33:59SPEAKER_00: Yeah, so someone would have to heal him.
- 34:02SPEAKER_03: Not me.
- 34:03SPEAKER_03: Can I take the blunderbuss and then do a medicine check?
- 34:05SPEAKER_03: Actually,
- 34:06SPEAKER_00: I think the mechanic in the game is that if the battle is over,
- 34:09SPEAKER_00: you wake up and you regain one hit point.
- 34:15SPEAKER_03: Could I make a medicine check on Hugo?
- 34:17SPEAKER_00: No, I'll do it.
- 34:19SPEAKER_03: After getting the blunderbuss and like, I'm trying to like...
- 34:23SPEAKER_03: I'll do it because I'm better.
- 34:26SPEAKER_01: I'll do a medicine check.
- 34:28SPEAKER_01: I've got plus five.
- 34:29SPEAKER_00: Okay, well, you can go ahead and do that.
- 34:32SPEAKER_01: Skills, medicine check.
- 34:35SPEAKER_01: I do have plus five.
- 34:37SPEAKER_01: That's six.
- 34:38SPEAKER_00: Okay,
- 34:38SPEAKER_00: so even with the six,
- 34:41SPEAKER_00: you see where the wound on Gabriel Brightwing is,
- 34:44SPEAKER_00: and so you kind of slap him awake a little bit,
- 34:47SPEAKER_00: his eyes pop open,
- 34:48SPEAKER_00: and he stands up.
- 34:49SPEAKER_00: He's breathing.
- 34:50SPEAKER_00: He's not looking so good.
- 34:52SPEAKER_00: Now, Thornsley,
- 34:54SPEAKER_03: Um, can I get the plunder bar?
- 34:56SPEAKER_00: So you walk over to Rurik and you start plundering his body.
- 35:01Inside his pockets you find,
- 35:03um,
- 35:04you find another 50 gold pieces and you reach...
- 35:07SPEAKER_03: I want to get to share some gold with Isaiah.
- 35:11SPEAKER_00: You reach for his blunderbuss and as you grab onto it,
- 35:16SPEAKER_00: it actually disintegrates into this fine golden dust.
- 35:21And you realize that that's actually part of the magic that the
- 35:26evil wizard Elias
- 35:28SPEAKER_00: Thorn has,
- 35:29SPEAKER_00: or the druid,
- 35:30SPEAKER_00: has given Rurik to defend this canyon with.
- 35:34SPEAKER_00: So the blunderbuss disintegrates into nothing.
- 35:37SPEAKER_00: Yes!
- 35:37SPEAKER_03: Gabriel...
- 35:38Dad's Dungeon Dudes Dad's Dungeon Dudes Dad's Dungeon Dudes
- 35:41Dad's Dungeon Dudes
- 35:42Dad's Dungeon Dudes Dad's Dungeon Dudes Dad's Dungeon Dudes
- 35:45Dad's Dungeon Dudes
- 35:47Dad's Dungeon Dudes Dad's Dungeon Dudes Dad's Dungeon Dudes
- 35:50Dad's Dungeon Dudes
- 35:52Dad's Dungeon Dudes Dad's Dungeon Dudes Dad's Dungeon Dudes
- 35:56Dad's Dungeon Dudes
- 36:07SPEAKER_03: 9 plus 13 plus 9 plus 7.
- 36:11SPEAKER_00: So that's 29 that you've healed plus 1.
- 36:14SPEAKER_00: So that takes you to 30 health.
- 36:16SPEAKER_00: So you're looking pretty good again.
- 36:18SPEAKER_00: But what about me?
- 36:20SPEAKER_00: What about you?
- 36:22SPEAKER_01: I've got 5 HP.
- 36:24SPEAKER_00: Well, it's likely that you'll all have a long rest after this.
- 36:28SPEAKER_03: Yeah, but we need to rest with family.
- 36:31So as you look around you realize that the true victory is not
- 36:36Rurik lying on the
- 36:37SPEAKER_00: floor but actually the spirit falcon that stands behind him.
- 36:42As Rurik dies the chains start rusting before your eyes and
- 36:46they change from the
- 36:47dark sort of metal color they were into a rusty kind of chain
- 36:53and eventually they
- 36:54just fall to the side and so the clockwork falcon is no longer
- 36:59there it is now the
- 36:59spirit falcon and it spreads its wings and suddenly these
- 37:04blinding light bursts
- 37:05SPEAKER_00: from its chest and
- 37:08SPEAKER_00: Yeah,
- 37:08SPEAKER_00: and it starts floating,
- 37:10SPEAKER_00: flapping its wing,
- 37:11SPEAKER_00: it hovers in space and there's this breathtaking,
- 37:14SPEAKER_00: majestic bird before you're glowing in pure energy.
- 37:19SPEAKER_03: Is it petrified or frightened?
- 37:27SPEAKER_00: No, it's immune to both of those things.
- 37:30SPEAKER_00: No, the wing of it.
- 37:32SPEAKER_00: No.
- 37:32As it floats around there,
- 37:34it lets out this beautiful musical cry that echoes across the
- 37:38desert.
- 37:39And you see as it does so,
- 37:40the desert starts immediately blooming in various places.
- 37:45These green plants come back up and what is a desert starts
- 37:49turning into this
- 37:50SPEAKER_00: wonderfully living area once again.
- 37:55SPEAKER_00: And the falcon finally lands in front of you and
- 38:01SPEAKER_00: From its beak, it drops a perfectly cut glowing gem.
- 38:07This is the ruby artifact of renewal that you were looking for
- 38:11in order to get into
- 38:12SPEAKER_00: the verdant heart to begin with.
- 38:16SPEAKER_03: Thornsling Would I be able to ask it like ritually cut?
- 38:25SPEAKER_03: Would it understand common?
- 38:28SPEAKER_00: Try it.
- 38:30SPEAKER_03: I'm going to ask it,
- 38:33can you join me in my spirit animal zoo and then if it acts
- 38:39like it doesn't know
- 38:41SPEAKER_03: what I'm saying I'll cast,
- 38:43virtually cast Speak With Animals So you start casting Speak
- 38:51With Animals and while
- 38:52SPEAKER_00: you do that,
- 38:53SPEAKER_00: what does the rest of your party want to say or do?
- 38:56SPEAKER_00: Soldering
- 39:06SPEAKER_00: Not at this stage,
- 39:08you've already unlocked one so you're actually ahead of the
- 39:11rest of your party for
- 39:13SPEAKER_02: your own personal quest I'm going to go into,
- 39:19SPEAKER_02: wait is there like a captain's court is on this chair?
- 39:22So you can go look around the ship while Thornsley is casting I
- 39:26wanna look if
- 39:27SPEAKER_02: there's any Legos on his shelf Legos?
- 39:31SPEAKER_00: So you can look,
- 39:31you go into the captain's quarters on this tug and inside you
- 39:36see there are books
- 39:37SPEAKER_00: on the wall.
- 39:39SPEAKER_00: There's a pirate ship in a bottle that's worth about 25 GB.
- 39:45SPEAKER_00: You can put that in your pocket.
- 39:47SPEAKER_00: There's also a desk.
- 39:50SPEAKER_00: Inside the desk,
- 39:51SPEAKER_00: as I'm assuming you're searching the desk,
- 39:54SPEAKER_00: you can find another 25 golden pieces.
- 39:57And that's basically what's in his quarters Gabriel Can Teddy
- 40:03give me my money back now?
- 40:05SPEAKER_03: You can't steal my money.
- 40:10SPEAKER_00: He already has your money.
- 40:12So you can divide that back to soldiers so that everyone has a
- 40:19fair amount.
- 40:20SPEAKER_00: So how much are you going to give to soldiers?
- 40:22SPEAKER_02: 50.
- 40:23SPEAKER_02: Then I'm going to give 50 back to Hugo.
- 40:25SPEAKER_02: $6.77.
- 40:28SPEAKER_00: Alright,
- 40:29SPEAKER_00: so he's giving you 50,
- 40:31SPEAKER_00: Hugo,
- 40:33SPEAKER_00: to Gabriel,
- 40:33SPEAKER_00: so add that to yours,
- 40:35SPEAKER_00: and Teddy take away 100 from yours,
- 40:37SPEAKER_00: and Soldren you add 50 to yours.
- 40:39SPEAKER_01: Now,
- 40:40SPEAKER_00: the Spirit Falcon now being able to understand Thornsley,
- 40:44SPEAKER_00: Thornsley what do you want to say?
- 40:46SPEAKER_03: I want to say, well, do you want to join me in my spirit?
- 40:50I want to say we can live together at home,
- 40:54and we can share a room outside.
- 40:57SPEAKER_00: I might have to shake you though So the spirit animal looks at you,
- 41:02it kind of cocks its head sideways and seems to consider your
- 41:07offer for a moment
- 41:09SPEAKER_00: and then lets out a small little chirrup
- 41:13and right before your eyes it shrinks down start shrinking down
- 41:18from what is a
- 41:19massive beast in front of you and it shrinks down shrinks down
- 41:22shrinks down to the
- 41:23size of your owl that's your familiar and it lets out a final
- 41:29streak and it blinks
- 41:30out of existence and that's what happens so it's gone you don't
- 41:36know what's
- 41:37SPEAKER_00: happened to it now
- 41:39As that happens though that sound that it has let out is
- 41:44something that you Ebony
- 41:45Claw pick up and listen to and inside your mind you realise
- 41:50that this is actually
- 41:51part of the Chords of Creation the sound that it's made is part
- 41:55of the Chords of
- 41:56Creation song and so as that happens you unlock the first
- 42:01fragment which is called
- 42:02the Chord of Courage so you've learnt the first notes of this
- 42:07Chords of Creation
- 42:08SPEAKER_00: song
- 42:10SPEAKER_00: Which means that from now on,
- 42:11SPEAKER_00: once per day,
- 42:12you can strum on your instruments or make with your instruments
- 42:16the same sort of
- 42:17SPEAKER_00: sounds as a bonus action.
- 42:20SPEAKER_00: And as a result of that,
- 42:21one of your allies gains temporary hit points equal to 1D4 plus
- 42:25your charisma
- 42:25SPEAKER_00: modifier.
- 42:26SPEAKER_00: So I can go squeak!
- 42:29SPEAKER_00: Yeah,
- 42:30and then they will glow in a faint and inspiring light and they
- 42:34will get these
- 42:35SPEAKER_00: temporary hit points.
- 42:36SPEAKER_00: Soldier?
- 42:37SPEAKER_01: Um...
- 42:38SPEAKER_01: Can I loop the ship for any more stuff?
- 42:42Yeah so you and Gabriel while Thornsley was busy talking well
- 42:45Thornsley you can
- 42:46join them as well if you like you go down the stairs and you
- 42:52find that actually
- 42:53this whole thing was being powered by a bunch of people that
- 42:58are underneath in the
- 42:59SPEAKER_00: belly of this giant ship
- 43:03and so as you release them they are free and you notice two of
- 43:09them come up to you
- 43:10and they ask have you seen have you seen my husband have you
- 43:13seen my father have
- 43:13you seen Barnaby and so you said what how do you want to
- 43:17respond to them yes we
- 43:18have yes that's where we got these um scrap um that t-shirts or
- 43:25whatever from
- 43:26SPEAKER_00: Yeah, so you give them back to them and they scamper out of the ship.
- 43:30SPEAKER_00: You see as you come back out onto the deck of the giant fortress,
- 43:35SPEAKER_00: people are running up the wall where you came down that was collapsing.
- 43:39They're running up the wall and back into wherever they go and
- 43:42Barnaby's wife and
- 43:44SPEAKER_00: child,
- 43:44SPEAKER_00: they run towards him,
- 43:46SPEAKER_00: towards where he was and so they disappear.
- 43:49SPEAKER_01: So, any money in there?
- 43:52So you can have a look for some money Now while you look around
- 43:55for what's left
- 43:57inside the ship Gabriel you find yourself having just released
- 44:05all these people
- 44:06from their captivity You find yourself feeling inside you a
- 44:11nice warm glow
- 44:13and actually you have unlocked your first epic boon as well
- 44:18called the Spark of Dawn.
- 44:20So there's a faint warm halo that as you release these people
- 44:23and truly act with
- 44:25SPEAKER_00: grace and with mercy
- 44:28A faint warm halo appears over your head and so once per day
- 44:33when you shoot an
- 44:34enemy with your bow you can choose to channel the weapon's
- 44:37energy into a healing
- 44:38light instantly healing one of your allies with 1d6 plus your
- 44:43wisdom modifier so
- 44:44your bow starts being able to both heal once per day or damage
- 44:50people as well this
- 44:51SPEAKER_00: is part of your wings of mercy
- 44:56So you search the rest of the ship and in the very back of the
- 44:59ship you actually
- 45:00uncover what is the loot pile that Rurik has been amassing
- 45:08together so you cry out
- 45:10to your party and say guys come have a look at this and so
- 45:14everyone comes down and
- 45:16SPEAKER_00: inside you discover
- 45:18SPEAKER_00: In this giant pile,
- 45:20SPEAKER_00: there's gemstones,
- 45:22SPEAKER_00: there's paintings,
- 45:24SPEAKER_00: there's figurines that have been carved beautifully.
- 45:28It's basically everything you imagine when you think of a giant
- 45:31treasure pile.
- 45:32SPEAKER_00: And all together, all of this is worth 2,000 gold pieces.
- 45:37SPEAKER_03: 500 each of us.
- 45:39SPEAKER_03: 500 each.
- 45:41SPEAKER_03: Is there some Mona Lisa in there?
- 45:44SPEAKER_00: Sure, why not?
- 45:45SPEAKER_03: It's the Mona Ruric.
- 45:50So you can choose to put that in your bedroom at your home or
- 45:54you can sell it when
- 45:56SPEAKER_02: you want to operate.
- 46:00So you gather all this loot together and you get back on deck
- 46:04of the ship and you
- 46:05SPEAKER_00: see now this desert has become a place of...
- 46:09SPEAKER_00: So 500H?
- 46:09SPEAKER_00: You get 500H.
- 46:10SPEAKER_03: Like Leonardo Di Ruric.
- 46:13SPEAKER_00: You see that every the desert has again have life.
- 46:17SPEAKER_00: You've got this ruby unlocking crystal to the verdant heart.
- 46:22SPEAKER_01: So you climb back out you walk down the canyon and you find
- 46:31SPEAKER_00: As you're heading back to the Ruby Concorde Jewel platform,
- 46:37you walk towards there and standing there is Barnaby who's
- 46:41embracing his wife and
- 46:43SPEAKER_00: child.
- 46:43SPEAKER_00: What do you want to do?
- 46:45Ask Barnaby if he wants to live with us and we will protect him
- 46:53if he will build
- 46:56SPEAKER_03: stuff for us as a craftsman.
- 46:59SPEAKER_03: And that wasn't a game.
- 47:01SPEAKER_03: and his family.
- 47:05SPEAKER_00: Okay.
- 47:06So Barnaby considers this for a moment and he looks at you and
- 47:10he says,
- 47:11are you serious?
- 47:12SPEAKER_00: You're not going to exploit us like Rurik has?
- 47:16SPEAKER_00: All we've ever known is slavery.
- 47:18SPEAKER_00: How will we know how to live as free people?
- 47:20SPEAKER_03: No, I'm kidding.
- 47:21SPEAKER_03: Absolutely not.
- 47:23SPEAKER_03: And then maybe as my...
- 47:26SPEAKER_03: I'll give them 50 gold pieces.
- 47:28SPEAKER_03: Wait.
- 47:31Maybe I am going to cast like I'm gonna cast Goodberry on them
- 47:40So you give them
- 47:41these Goodberries which are Oh no I don't have Goodberry
- 47:44actually Oh no I don't
- 47:47SPEAKER_03: Wait could I cast 8 on them?
- 47:48SPEAKER_00: You can cast 8 on them sure
- 47:50So as you do so each you see standing before you they're sort
- 47:55of their muscles grow
- 47:56strong they They they start looking healthy for the first time
- 48:01in a long time and
- 48:02SPEAKER_00: yeah,
- 48:03SPEAKER_00: they're doing really well Soldron offers them some gold.
- 48:06SPEAKER_00: How much gold you want to offer them?
- 48:10SPEAKER_01: I'll offer them Thirteen
- 48:19SPEAKER_00: Okay,
- 48:20SPEAKER_00: so you give them 30 to help get set up in your home,
- 48:23SPEAKER_00: to set up their workshop,
- 48:25SPEAKER_00: I guess,
- 48:26SPEAKER_00: in your home.
- 48:27SPEAKER_00: And so seeing all this generous stuff,
- 48:29SPEAKER_00: Barnaby looks to his wife,
- 48:31SPEAKER_00: she looks straight back at him,
- 48:33SPEAKER_00: she does a little nod,
- 48:35SPEAKER_00: and you see a smile come over the child's face,
- 48:38SPEAKER_00: and they say,
- 48:39SPEAKER_00: yes,
- 48:39SPEAKER_00: all right,
- 48:39SPEAKER_00: let's do it.
- 48:40SPEAKER_00: And so, yes, Ebony Cook.
- 48:43SPEAKER_02: Uh, let me just check something.
- 48:46SPEAKER_02: Um...
- 48:48SPEAKER_02: I am going to maybe give them my clarinet.
- 48:54SPEAKER_00: Okay, and so the child takes the clarinet and starts playing it.
- 48:58He's terrible at playing this thing,
- 49:00but you see a little twinkle in the eye of Barnaby.
- 49:08SPEAKER_00: This is the first real piece of art that this child has ever been able to
- 49:13SPEAKER_00: creatively interact with,
- 49:14SPEAKER_00: and so he's deeply thankful.
- 49:16SPEAKER_00: Gabriel.
- 49:17SPEAKER_03: Can I give them my heavy crossbow?
- 49:23I don't think that's a good idea I could give the kid a heavy
- 49:27crossbow If they're
- 49:32SPEAKER_02: ever in trouble,
- 49:33SPEAKER_02: I'll give them my cutlass Alright,
- 49:35SPEAKER_00: so all,
- 49:36SPEAKER_00: what is it,
- 49:37SPEAKER_00: all seven of you What happened to a scimitar?
- 49:42SPEAKER_01: Can I also cast enhanceability?
- 49:45SPEAKER_00: Which does what?
- 49:47SPEAKER_01: It,
- 49:47SPEAKER_01: um,
- 49:48SPEAKER_01: enhances,
- 49:48SPEAKER_01: let's check,
- 49:50SPEAKER_01: it enhances,
- 49:51SPEAKER_01: um,
- 49:52SPEAKER_01: either strength,
- 49:53SPEAKER_01: dexterity,
- 49:54SPEAKER_01: intelligence,
- 49:55SPEAKER_01: whisma,
- 49:55SPEAKER_03: or charisma.
- 49:57SPEAKER_03: No, increase the... Is that for a temporary amount of time?
- 50:02SPEAKER_03: Uh... Increase the kid's intelligence.
- 50:06SPEAKER_02: So when he goes to school...
- 50:09SPEAKER_02: I know that answer.
- 50:11SPEAKER_02: It's obviously 300... Oh, no, yesterday.
- 50:14SPEAKER_01: For about...
- 50:16SPEAKER_01: Wait, oh.
- 50:18It doesn't It says concentration up to one hour Yeah so you can
- 50:24do that so you cast
- 50:28let's say charisma and you increase the child's charisma by one
- 50:32point and so What
- 50:33SPEAKER_01: does charisma mean?
- 50:35SPEAKER_00: It's like influence Yeah basically their influence and so he again
- 50:42He again starts playing the the instrument he was trying before
- 50:46and instantly he's
- 50:47like naturally talented with this thing and you realize that oh
- 50:51It's actually just
- 50:52because he's got a really bass low skill base now all of you
- 50:56you gather your stuff
- 50:57together you you start walking down the path that That you were
- 51:03on on the way,
- 51:04SPEAKER_00: you know back from from where the fortress was
- 51:08SPEAKER_00: When you head back to the Concorde Crystal,
- 51:11SPEAKER_00: you walk past where the Gate of Greed was,
- 51:15you walk past and you look back and you see that that illusion
- 51:18is being completely
- 51:19shattered and now anyone can just enter and exit this canyon
- 51:23without any trouble.
- 51:25And so you get back to the Concorde Crystal and all seven of
- 51:28you hop on there and
- 51:31SPEAKER_00: as you travel back,
- 51:32SPEAKER_00: again it takes your full eight hours to head back to the Radiant Citadel,
- 51:36SPEAKER_00: back to your home.
- 51:38SPEAKER_00: Now as you are travelling back,
- 51:40is there anything that you'd like to say to one another as you
- 51:43reflect back on this
- 51:44SPEAKER_00: experience?
- 51:45SPEAKER_00: Soldren?
- 51:46SPEAKER_01: I would just like to yawn and just rest.
- 51:50SPEAKER_00: Okay.
- 51:52SPEAKER_00: What about you Thornsley?
- 51:53Would you like to say something to Soldren who punched you in
- 51:56the face or the other way around?
- 51:57SPEAKER_03: I'm going to go like...
- 51:59SPEAKER_03: Sorry about that earlier.
- 52:02Sorry about that Actually I really wish that we could be
- 52:07friends anymore Can I say
- 52:11so it's even I get to punch you in the face And I'm like But I
- 52:19wished Don't care
- 52:21you still tried No and well yeah I'm saying okay and then I'll
- 52:25just use my shield
- 52:28SPEAKER_01: Shield I said in the face
- 52:32SPEAKER_02: Just so you know,
- 52:36SPEAKER_02: everything is in my backpack and you're like,
- 52:38SPEAKER_02: how is that holding so much stuff?
- 52:43SPEAKER_02: Um, but should we take a long rest?
- 52:45so you are this is part of your long rest you're resting while
- 52:49you're discussing
- 52:50and you're regaining your energy now the and we no longer have
- 52:54um the plus five hit
- 52:56SPEAKER_02: point from Teddy's A yep that's fine so I'll take a long rest
- 53:01So you can all take a long rest,
- 53:03your spells restore,
- 53:04all those sorts of things.
- 53:06As the long rest comes to an end,
- 53:11your Concorde crystal is coming to land back into your home.
- 53:18SPEAKER_00: And so you land back into your home and Barnaby hops out.
- 53:25He looks through the house and he decides where he wants to set
- 53:28up his workshop.
- 53:29SPEAKER_00: He finds a place to set up his workshop and you see his wife and child
- 53:32I'll settle in there as well he heads out to the city gets all
- 53:36the equipment he
- 53:37needs he buys himself an anvil he gets a little forge set up
- 53:41all of that sort of
- 53:42stuff and and they then obviously take up residence within your
- 53:47house you see
- 53:48whisper coming back in and he looks at you quizzically he purrs
- 53:53as he's tossing his
- 53:54little coin up and down and he says I wonder how that went how
- 53:58would you respond
- 54:00SPEAKER_02: Firstly,
- 54:01I'm just going to give Barnaby the eight leg coins for melting
- 54:07down into like a cog
- 54:08SPEAKER_02: or something.
- 54:09SPEAKER_00: Right, forgot about that.
- 54:10SPEAKER_00: Yep, Gabriel.
- 54:12SPEAKER_03: I'm going to do message in Barnaby's head and then say... What?
- 54:20And Barnaby just freaks out and looks up and around like,
- 54:23what,
- 54:24what,
- 54:24what,
- 54:24what?
- 54:25SPEAKER_01: What, what, what, what, what?
- 54:27SPEAKER_01: Um, cursed.
- 54:29SPEAKER_01: Wait, what type of coin is Whisper flipping?
- 54:35SPEAKER_00: So Whisper,
- 54:35remember he has that sort of wooden coin that he uses to create
- 54:39portals for
- 54:40SPEAKER_00: Viridiana Oh,
- 54:41SPEAKER_00: it's wooden?
- 54:42SPEAKER_00: Yeah,
- 54:42SPEAKER_00: well it's kind of wooden looking,
- 54:44SPEAKER_00: but yes,
- 54:45SPEAKER_00: let's just go with that Can I say,
- 54:47SPEAKER_01: hey Whisper,
- 54:49SPEAKER_01: want a gold coin for an upgrade?
- 54:52SPEAKER_00: Sure, so you flip it to him, he catches it in mid-air
- 54:56and he looks and goes oh thank you and he pockets that and he
- 55:00continues to flip his
- 55:01own coin I'll just take one gold piece like he asked um how did
- 55:08it go and I'm like
- 55:11SPEAKER_03: um can't you see how my how each of our pockets are stuffed
- 55:17SPEAKER_03: How are some coins even stretched behind my horns?
- 55:21SPEAKER_03: My backpack.
- 55:23SPEAKER_01: I've got a bulging backpack.
- 55:26SPEAKER_01: I've got coins stuffed up my nose and in my ears.
- 55:29SPEAKER_01: Because I don't have any more pockets in my backpack room.
- 55:32SPEAKER_01: I was just stretching.
- 55:35SPEAKER_03: Does this house have a vault?
- 55:37SPEAKER_03: We have to build that, remember?
- 55:38SPEAKER_00: So Whisper says, ah, you got some loot, do you?
- 55:42SPEAKER_00: How much do you have?
- 55:47SPEAKER_03: 2,000 bucks I have 788 I have 1,107 I have 857 I've got a mere 641
- 56:03SPEAKER_00: So together you've got about two and a half thousand, is that right?
- 56:06SPEAKER_00: Roughly counting?
- 56:08SPEAKER_00: So Whisper says, oh, that gives you enough to upgrade two things.
- 56:13SPEAKER_00: I see you've already started building a vault.
- 56:15SPEAKER_00: Is there one other thing that you'd like to?
- 56:18SPEAKER_00: Sorry, not a vault, a workshop.
- 56:21SPEAKER_00: Is there something else that you'd like to add?
- 56:26SPEAKER_03: I'm just going to say, well,
- 56:30SPEAKER_03: I would really like to get a pool in the backyard.
- 56:35SPEAKER_02: So there's a pool as an option, a secret room, a vault is another option.
- 56:40SPEAKER_02: Would it take 2000 to build a vault and a secret door for the vault?
- 56:45SPEAKER_00: You can build a vault for a thousand gold pieces.
- 56:48SPEAKER_02: And then the secret door goes with that?
- 56:50SPEAKER_00: The secret door goes with that, yeah.
- 56:52SPEAKER_02: Okay, then we can use the vault and the pool.
- 56:56SPEAKER_00: How much would the pool cost?
- 56:58SPEAKER_00: The decision crystal still rests with Saldren What?
- 57:01SPEAKER_00: A pool is also another $1,000 I don't know,
- 57:04SPEAKER_02: you have to roll the D4 No,
- 57:07SPEAKER_00: no,
- 57:07SPEAKER_00: it's still with Saldren Because remember last time I don't know,
- 57:09SPEAKER_02: it was with me last time Yeah,
- 57:11but we gave it to Saldren And it is now with him And then
- 57:15because our thing failed
- 57:17SPEAKER_00: We,
- 57:18SPEAKER_00: yeah,
- 57:18we now have a problem So there's a pool as an option Secret
- 57:22door and vault as an
- 57:23SPEAKER_01: option What sort of climber are we in?
- 57:27SPEAKER_00: So the Radiant Citadel is basically in a standard,
- 57:32SPEAKER_00: it's always temperate,
- 57:33SPEAKER_00: it's always nice,
- 57:35SPEAKER_00: because it's in the ethereal plane,
- 57:37SPEAKER_00: it's basically 21 degrees all year round,
- 57:40SPEAKER_00: you don't have to really put hot stuff on.
- 57:46SPEAKER_03: Heated pool!
- 57:47SPEAKER_03: No, not heated pool, cold and pool!
- 57:50SPEAKER_03: No,
- 57:51a pool that we can decide the heat for You guys can swim in the
- 57:56fountain instead
- 57:58SPEAKER_03: No,
- 57:58we should make the fountain into a pool Maybe we should
- 58:14something which we would
- 58:15SPEAKER_01: actually find useful like
- 58:20SPEAKER_01: Honestly, a motorbike.
- 58:27SPEAKER_01: Well,
- 58:27if we spend it on a vault then one of us is gonna get greedy
- 58:32and then they're gonna
- 58:33SPEAKER_01: grab everyone's shared money.
- 58:35SPEAKER_00: Or you can just agree to not steal each other's money.
- 58:38SPEAKER_01: No, we divide it into four sections.
- 58:41SPEAKER_01: I reckon secret rooms because that would actually come in useful.
- 58:46SPEAKER_03: What about the fluffy room?
- 58:49SPEAKER_03: Yeah.
- 58:49SPEAKER_03: No.
- 58:52SPEAKER_03: Can we have a secret meeting room?
- 58:56The vault is the meeting room And you can store your coins and
- 59:01have your meeting there
- 59:04SPEAKER_03: We have secret tunnels from our rooms into the vault.
- 59:08SPEAKER_03: It's going to be too expensive.
- 59:10I think we should just have the vault and then spend the other
- 59:14$2,000 for expanding
- 59:17SPEAKER_03: the vault so we can have a meeting room.
- 59:20SPEAKER_03: Putting another vault at the back of the vault but it's quite big.
- 59:33SPEAKER_00: Okay,
- 59:33so you spend a thousand gold pieces to the builders of the city
- 59:38and you contract
- 59:40them to build you a secret vault with a secret door that only
- 59:43you know how to get
- 59:44SPEAKER_00: into.
- 59:45SPEAKER_00: As part of this, they actually build you
- 59:48Mine is like you have to play the screech to get in Mine is
- 59:51like you have
- 1:00:18You have to find a specific page of the Luxus Divine Decree and
- 1:00:25then like open the
- 1:00:31SPEAKER_01: book,
- 1:00:31put it in her bookshelf while open and then my bookshelf just
- 1:00:39parts My last one
- 1:00:40SPEAKER_03: will be you have to um
- 1:00:48SPEAKER_03: Find a bunch of Easter eggs.
- 1:00:54SPEAKER_03: Easter eggs around my room to get in.
- 1:00:59SPEAKER_00: Okay, and so you create, they build this vault for you.
- 1:01:04SPEAKER_00: You can stash all your loot in there and it,
- 1:01:07SPEAKER_00: because it's a magical vault,
- 1:01:08it'll keep the bits that belong to you in each of its own four
- 1:01:12separate quarters
- 1:01:13SPEAKER_00: and it prevents you magically from stealing from one another.
- 1:01:17Then the other money is you retain to,
- 1:01:22you don't need to expand the vault,
- 1:01:25you actually
- 1:01:26SPEAKER_00: You actually get to just save that for a future upgrade as well.
- 1:01:29SPEAKER_00: And then as you emerge from the vault for the first time,
- 1:01:33SPEAKER_00: You walk out of it,
- 1:01:35the door of the vault shuts and in front of you stands Whisper
- 1:01:39and Viridiana has
- 1:01:40SPEAKER_00: come in as well and she says,
- 1:01:43SPEAKER_00: ah,
- 1:01:43SPEAKER_00: I see you found the ruby key to the verdant heart.
- 1:01:46SPEAKER_00: Now, how are you going to tackle the next challenge?
- 1:01:50SPEAKER_00: That's what I want to know.
- 1:01:51SPEAKER_00: That's the green dragon.
- 1:01:54SPEAKER_00: She says, that's what I want to know.
- 1:01:55SPEAKER_00: How are you going to tackle the next person?
- 1:01:58SPEAKER_02: I'm just staring.
- 1:02:00And so with that and Viridiana's question hanging in the air
- 1:02:05How are you going to
- 1:02:06now get the Emerald Cree We will leave our adventure there So
- 1:02:10players thank you so
- 1:02:11much for playing with us Those of you joining in on the podcast
- 1:02:15It's great that you
- 1:02:16could listen with us today It's a wonderful thing that you can
- 1:02:21be here Please like
- 1:02:22and subscribe and share this with your friends So that other
- 1:02:24people can find us too
- 1:02:26SPEAKER_00: And players
- 1:02:28SPEAKER_00: Thank you for playing with us and today again around the table we had...
- 1:02:34SPEAKER_02: Um...
- 1:02:35SPEAKER_01: Ruben playing Ebony Core Shadowshoot Isaiah playing Salt and Noel Um...
- 1:02:43SPEAKER_03: Hugo played by Gabriel Brightling Other way around Um...
- 1:02:47SPEAKER_03: And Teddy playing Saltly Shadowscale
- 1:02:51and we will see you all again next time as we look at what
- 1:02:54happens to our players
- 1:02:56as they start looking now for the Emerald Crystal that will get
- 1:03:00them into the
- 1:03:00SPEAKER_00: Verdant Heart.