Latest / Furidashi Game Design Academy

32. The Core Game Design Loop
Following up from last week's chillrant on the core gameplay loop, Lauryn and Nicholas talk about how that loop is both a product and reflection of the "design loop" and compartmentalization under which video games are produced. Also: someone should hire us to make Battlefield's Edge!
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Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/uahsenaa
The skinny
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