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Jerk Gustafsson (Wolfenstein, Indiana Jones, The Darkness)

In this episode of Bonfire Conversations, I sit down with Jerk Gustafsson, Studio Director of MachineGames and Arkane Studios, to explore his journey through video game development. From leaving school at 15 to work as a bricklayer to shaping iconic first-person experiences like The Chronicles of Riddick: Escape from Butcher Bay, The Darkness, the modern Wolfenstein series, and Indiana Jones and the Great Circle, Jerk shares insights into game design, storytelling, and studio leadership. In This Episode, We Discuss:From Bricklayer to Level Designer: How early physical construction work shaped…

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