
The AAA UX Framework Indie Devs Never Learn
Former Ubisoft UX director Ruwan Fernando breaks down UX design, UI design, and video game accessibility for indie game developers, and why copying other games hurts your UX.Chapters0:00 - The Real Reason Your Game's UX Matters1:30 - From Indie Studio to Ubisoft, Ruwan's Origin Story4:51 - The Biggest Misconceptions About UX in Games9:53 - The UX Blind Spots Every Dev Team Has19:53 - The 5 Questions Every Indie Dev Must Answer30:19 - North Stars, Constraints, and the Cone of Uncertainty40:53 - The Comparison Paradox, Why Copying Other Games Backfires49:45 - Why Accessibility Is Just Good…
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