skinny.

Latest / Furidashi Game Design Academy

1. Avoiding the Apocalypse

In this first episode Lauryn and Nicholas discuss 2007's Bioshock, ludonarrative dissonance, and what it means to make choices in games with real moral consequence. All this, as the world seems to be falling apart around us.

The skinny

The skinny isn't ready yet — notes appear once the transcript is processed.