Latest / Dr Justin Coulson's Happy Families / #974 Roblox Rules
Transcript
- 0:03Speaker 1: It's the Happy Families podcast.
- 0:05Speaker 2: It's the podcast for the time poor parent who just answers?
- 0:10Speaker 3: Now Today on the Happy Families podcast, what is up
- 0:13Speaker 3: with Roadblocks? Hello? This is doctor Justin Coulson, the founder
- 0:16Speaker 3: of Happy Families dot com dot AUU and the author
- 0:19Speaker 3: of a bunch of books about how you can make
- 0:21Speaker 3: your family happy. I'm here with Kylie and this is
- 0:23Speaker 3: Happy Families. Come to our six daughters, Kylie, how would
- 0:28Speaker 3: you describe the screen situation in our home when it
- 0:30Speaker 3: comes to kids and gaming? Non existent? That's how I
- 0:34Speaker 3: would say it as well. We've got a fairly clear
- 0:37Speaker 3: family policy, and that is no games on screens. Although
- 0:42Speaker 3: we're not perfect at it, we're pretty strict with it.
- 0:45Speaker 3: Do you think if we had sons rather than six
- 0:47Speaker 3: daughters that that policy would be as sustainable as it
- 0:51Speaker 3: has been.
- 0:53Speaker 2: I think that it might have been challenged a lot
- 0:57Speaker 2: more than it has been. In our homes. Are really
- 1:00Speaker 2: grateful for a brother in law because he enables their
- 1:05Speaker 2: desire from time to time.
- 1:06Speaker 3: It's over with a gaming console now and then nice one, Jared.
- 1:11Speaker 3: We've generally held that line pretty firmly, though, and I
- 1:15Speaker 3: think that we would have still been pretty tight, pretty
- 1:17Speaker 3: strict around it, even if we had sons. Today, we're
- 1:21Speaker 3: going to talk about the reasons we don't do roadblocks
- 1:23Speaker 3: and why we try to keep games on screens to
- 1:28Speaker 3: a minimum.
- 1:30Speaker 2: So I know you're pretty passionate about your dislike for roadblocks.
- 1:35Speaker 2: I don't even know what it is really, honestly, I
- 1:38Speaker 2: call it roadblocks.
- 1:39Speaker 3: That's right. That's how much I don't know.
- 1:42Speaker 2: So I'm interested to have this conversation today to find
- 1:45Speaker 2: out why it is that you're so passionate about roadblocks
- 1:51Speaker 2: roadblocks and not letting our kids play it. So what
- 1:55Speaker 2: is it actually and why are you so up in
- 1:57Speaker 2: arms about it?
- 1:58Speaker 3: Okay, let's start with what it is is. It's not
- 2:02Speaker 3: a game as much as it's a tool set to
- 2:03Speaker 3: make video games, and then of course those video games
- 2:06Speaker 3: become the games that kids play. So it's more of
- 2:08Speaker 3: a platform with all kinds of game experiences that kids
- 2:12Speaker 3: can engage with, and they can play, and they can build,
- 2:14Speaker 3: and a whole lot more. They can have these immersive,
- 2:16Speaker 3: interactive experiences that they wouldn't be able to get in
- 2:18Speaker 3: the real world, even events that happen on roadblocks, concerts
- 2:23Speaker 3: and that kind of thing, and these games and these events.
- 2:26Speaker 3: They are all designed by the community. Honestly, as much
- 2:30Speaker 3: as I don't want my kids playing with it, I've
- 2:33Speaker 3: got to admit it is a brilliant system where everybody
- 2:38Speaker 3: is part of the construction. I mean, you talk about
- 2:40Speaker 3: creating buy in, that's what this does.
- 2:43Speaker 2: So in parental guidance last year, the kids were playing
- 2:48Speaker 2: a game, is that what Roadblocks was.
- 2:50Speaker 3: They didn't play Roadblocks, but they played something similar. Going
- 2:52Speaker 3: to come to that in just a sec. But essentially
- 2:54Speaker 3: you've got a whole lot of different games that you
- 2:56Speaker 3: can play while you're on there. There's first person shooter
- 2:58Speaker 3: games like I guess kind of rip off of Call
- 3:01Speaker 3: of Duty. There are role playing games, huge variety of options.
- 3:05Speaker 3: Like I said, in person events, there's Piggy and Mission
- 3:07Speaker 3: Mars and jarl Break. They're all used generated games that
- 3:09Speaker 3: are on the platform. David Bazouki, who's the CEO of Roadblocks,
- 3:13Speaker 3: said this on his blog last May, and I quote
- 3:16Speaker 3: he said, at Roadblocks, we're building an immersive platform for
- 3:18Speaker 3: communication and connection with safety and civility at its foundation
- 3:23Speaker 3: that simulates the real world. He said, in real life,
- 3:28Speaker 3: people visit places designated for all ages, every day, from
- 3:33Speaker 3: theme parks to city parks, older age groups, and to
- 3:37Speaker 3: environments that require some form of age verification, from nightclubs
- 3:41Speaker 3: to some concerts or movies on roadblocks. We want to
- 3:45Speaker 3: recreate these dynamics of real life in virtual space.
- 3:51Speaker 2: So there's a part of me that actually really likes
- 3:52Speaker 2: the concept. It almost has the capacity for children to
- 3:58Speaker 2: try new experience and try out I guess those skill
- 4:02Speaker 2: sets in what I would like to say is a
- 4:06Speaker 2: safe environment. But I'm going to assume, based on the
- 4:09Speaker 2: fact that you are pretty up in arms about it,
- 4:11Speaker 2: that this is not going to be a safe space
- 4:13Speaker 2: for kids.
- 4:14Speaker 3: Okay, so this is something that Roeblock says they're focused on.
- 4:16Speaker 3: They're focused on safety and civility. I mean, I look
- 4:19Speaker 3: at this and think I would rather my kids go
- 4:21Speaker 3: and have the real life experience. I would like to
- 4:23Speaker 3: take them to the city park, and I don't necessarily
- 4:26Speaker 3: want them to be hanging out in this online space
- 4:29Speaker 3: where there are a bunch of adults who are looking
- 4:31Speaker 3: to go to nightclubs, and who knows what are the
- 4:33Speaker 3: kinds of clubs or facilities that have been built in
- 4:36Speaker 3: that online world. I don't want my kids to be there.
- 4:39Speaker 3: I just don't like that.
- 4:41Speaker 2: But I'm imagining that so many parents are going, but
- 4:44Speaker 2: I don't have time to take them to the park anymore.
- 4:46Speaker 2: I got too many other things to do. Or I
- 4:49Speaker 2: don't really want them interacting with real people just yet,
- 4:52Speaker 2: because I'm just not sure who's safe and who's not.
- 4:55Speaker 3: So two quick responses that number one, research shows that
- 4:57Speaker 3: parents are more involved them, more willing to take their
- 4:59Speaker 3: children's places than ever before. Parents are really involved with
- 5:01Speaker 3: their kids now, and they're keeping them safe, especially when
- 5:04Speaker 3: they're out and about in real life. Second response, though,
- 5:08Speaker 3: is that idea of I mean, it is super convenient, yes,
- 5:12Speaker 3: but I promise you your kids are hanging out with
- 5:14Speaker 3: much more dangerous people in that online environment than they
- 5:18Speaker 3: are in the real world, especially when you're with them
- 5:20Speaker 3: at the park or at the beach or at the shops.
- 5:22Speaker 3: Now here's the other thing that Bazouki said. He said,
- 5:25Speaker 3: quote more than fifty five percent of our users are
- 5:29Speaker 3: now over thirteen years old.
- 5:31Speaker 2: Okay, so if we were to put this another way,
- 5:33Speaker 2: you're suggesting that means that about forty five percent of
- 5:36Speaker 2: their users are under thirteen.
- 5:39Speaker 3: Yeah, that's exactly right. And for context, roadblocks has over
- 5:43Speaker 3: seventy million daily users. This is up to the minute
- 5:48Speaker 3: stats I've just checked before. We've recorded current stats over
- 5:52Speaker 3: seventy million daily uses and over two hundred and sixty
- 5:56Speaker 3: monthly users. So essentially half of that population, somewhere around
- 6:01Speaker 3: thirty five million kids that are on there every day
- 6:03Speaker 3: are not even teenagers yet one hundred and twenty million
- 6:07Speaker 3: monthly users not even teenagers. And if you get one
- 6:10Speaker 3: hundred million kids and put them in one box box, yeah,
- 6:16Speaker 3: one roadblocks that's going to invite certain adult engagement, among
- 6:21Speaker 3: other challenges. So this is one of my central concerns.
- 6:24Speaker 3: I just think we've got massive privacy concerns, massive safety concerns,
- 6:28Speaker 3: and I want to come back to that in a minute,
- 6:30Speaker 3: but I mean, there's just there's so much going on
- 6:32Speaker 3: with this huge platform, and they want to be the
- 6:35Speaker 3: world's first billion user platform gaming platform. Like they are,
- 6:40Speaker 3: they're on track to absolutely own the planet. When it
- 6:44Speaker 3: comes to our kids being on this on this.
- 6:47Speaker 2: Platform, I'm going to assume that, based on the numbers
- 6:50Speaker 2: we're talking about in the age of children that are involved,
- 6:56Speaker 2: that this must be a free platform that kids have
- 6:58Speaker 2: access to.
- 6:59Speaker 3: So yes it is, and no it's not What I
- 7:01Speaker 3: mean by that is you can engage with and use
- 7:03Speaker 3: Roadblocks for free. You can play Roadblocks for free, but
- 7:07Speaker 3: they make really big money by selling in game add ons.
- 7:11Speaker 3: And the way it works for anyone who's familiar with Fortnite,
- 7:13Speaker 3: Fortnite has v bucks, Roadblocks has roebucks, and essentially, kids
- 7:18Speaker 3: will use your credit card to use real money to
- 7:21Speaker 3: buy roebucks, and then they use their roebucks to buy
- 7:26Speaker 3: their in game skins and their avatar bits and pieces,
- 7:29Speaker 3: add ons, anything that they want, any of those in
- 7:31Speaker 3: game experiences. That's what they use roebucks for. And of course,
- 7:36Speaker 3: because they're using Roadbucks, it's not real money. It's like
- 7:38Speaker 3: monopoly money, it's like play money. It has come from
- 7:40Speaker 3: your real money, it's come from your credit card. But
- 7:42Speaker 3: now they're in the game, it just feels like it's Roadbucks.
- 7:45Speaker 3: It's not real. And the thing that I really struggle
- 7:48Speaker 3: with here is Roadblocks and Fortnite and all of the
- 7:50Speaker 3: other platforms that are doing this understand scarcity. So what
- 7:53Speaker 3: they do is they give kids limited editions. This skin,
- 7:58Speaker 3: there's only so many of them, and once they're they're gone.
- 8:00Speaker 2: Now, well, this off is only available for a few
- 8:02Speaker 2: minutes only for.
- 8:03Speaker 3: This weekend, right, So it's a digital product. Technically it's limitless,
- 8:07Speaker 3: but they use scarcity to crank up the pressure. And
- 8:10Speaker 3: here's what I don't like, this pressure to buy. So
- 8:13Speaker 3: if you go to the Avatar shop, for example, all
- 8:15Speaker 3: kinds of items for the kids avatars, including scarce items,
- 8:19Speaker 3: and they can cost breath taking amounts of money. So
- 8:22Speaker 3: people have already purchased it, and then they go into
- 8:23Speaker 3: the Avatar shop and they put it up for sale
- 8:25Speaker 3: for twice the amount. Why because there's none left and
- 8:27Speaker 3: they can charge a premium for it. It's in demand,
- 8:30Speaker 3: and everybody wants it because they missed out. It's kind
- 8:32Speaker 3: of like an even more exploited version of what eBay is,
- 8:36Speaker 3: and our kids don't have the psychological capacity to navigate this.
- 8:44Speaker 2: I remember not so long ago, one of our older
- 8:47Speaker 2: daughters gave her younger sister her phone and had downloaded
- 8:52Speaker 2: just a small game on the phone for her to
- 8:54Speaker 2: play with, and I think within about ten minutes she'd
- 8:58Speaker 2: racked up about eighty dollars on her credit card that
- 9:02Speaker 2: was linked to her account, and she came to us going,
- 9:06Speaker 2: oh my gosh, look what's happened. Emily had no idea
- 9:09Speaker 2: what she was doing. She was just pushing buttons and
- 9:11Speaker 2: doing things, and like you said, it doesn't feel like
- 9:13Speaker 2: real money because you're just clicking a button.
- 9:15Speaker 3: Right, And so US regulators are looking at Roadblocks specifically,
- 9:19Speaker 3: as well as a handful of other platforms obviously, but
- 9:21Speaker 3: Roadblocks is near the top of their list, and they're
- 9:24Speaker 3: essentially arguing that Roadblocks could be engaging in predatory behavior
- 9:29Speaker 3: because kids don't know. They're exploiting vulnerable psychology in children
- 9:34Speaker 3: who don't understand money, and they're spending money that's not
- 9:37Speaker 3: even real, even though they've converted real money to have
- 9:39Speaker 3: the fake money. And in some ways as well, there
- 9:41Speaker 3: are elements of what happens on Roadblocks that really are
- 9:44Speaker 3: just introducing kids to gambling. On top of that, players
- 9:48Speaker 3: can also make money by selling access to the spaces
- 9:50Speaker 3: that they've created. I found a page it's called the
- 9:53Speaker 3: Roadblocks Creator Hub page, and it says this Roadblocks's goal
- 9:58Speaker 3: is to enable the creation of anything anywhere, by anyone,
- 10:03Speaker 3: and we're constantly investing in new tools and services to
- 10:05Speaker 3: empower our creative community. We give our creators from an
- 10:09Speaker 3: individual to a large studio diverse ways to earn on
- 10:13Speaker 3: Roadblocks by creating content and experiences, specifically developing an experience
- 10:18Speaker 3: in experienced purchases, engagement based payouts, immersive ads, creating, selling
- 10:23Speaker 3: and reselling avatar items, creating and selling studio plugins. So
- 10:27Speaker 3: what this basically means is that any kind of enterprising kid,
- 10:30Speaker 3: but more likely enterprising adults and studios can really make
- 10:35Speaker 3: bank by developing experiences, by buying skins and avatar items
- 10:40Speaker 3: that are limited in reselling, the huge profits and a
- 10:42Speaker 3: whole lot more, and it's an experience. Roadblocks is literally
- 10:46Speaker 3: designed to take money from kits, So that's the money
- 10:51Speaker 3: side of things. That's one of several reasons that I
- 10:54Speaker 3: really don't like Roadblocks.
- 10:56Speaker 2: I'm assuming one of the major challenges that you have
- 11:01Speaker 2: with this game and other games like it, it's just
- 11:04Speaker 2: that no one knows who's who on the Internet. You're
- 11:08Speaker 2: hiding behind an avatar, so.
- 11:10Speaker 3: Anyone can create an account pretend to whoever they want.
- 11:13Speaker 3: There's that Far Side cartoon by Gary Larsen where a
- 11:15Speaker 3: dog's typing on a computer and the caption below the
- 11:18Speaker 3: cartoon says, on the Internet, nobody knows you're a dog
- 11:20Speaker 3: and it's meant to be really funny, but there's a
- 11:22Speaker 3: real dark side to this. So while I was preparing
- 11:25Speaker 3: for this podcast, I signed up to Roadblocks with a
- 11:26Speaker 3: fake account. I pretended to be a ten year old girl.
- 11:29Speaker 3: I opened up the settings once I'd signed up for
- 11:31Speaker 3: the account, and I just wanted to have a look
- 11:33Speaker 3: at what the default settings were. And the default option
- 11:36Speaker 3: for who can chat with me as a ten year
- 11:37Speaker 3: old girl is everyone. It's not friends, it's not people
- 11:43Speaker 3: I know, it's everyone. That's the default setting. From my
- 11:48Speaker 3: perspective in twenty twenty four, this is unconscionable because this
- 11:53Speaker 3: platform is literally offering a super highway for dodgy people
- 11:56Speaker 3: to chat with our kids. And I know a lot
- 11:59Speaker 3: of people say, well, it's not going to happen. It's
- 12:01Speaker 3: not that big of a deal. It's a really low probability.
- 12:03Speaker 3: But as you alluded to before, Clytie, when we used
- 12:06Speaker 3: a similar game to Robbalks Empernal Guidance season two, you
- 12:10Speaker 3: saw what happened.
- 12:11Speaker 1: So parents, we challenged you to give your kids an
- 12:14Speaker 1: hour to play an online game popular amongst primary school children.
- 12:20Speaker 1: The aim of the game is to trade with other
- 12:23Speaker 1: players to get better items, and the trading relies on interactions.
- 12:28Speaker 1: If you don't chat, you don't progress. We wanted to
- 12:32Speaker 1: see what they did when a stranger approached them to
- 12:37Speaker 1: replicate a real world situation. The stranger was an actor
- 12:42Speaker 1: under the direction of an undercover AFP agent.
- 12:45Speaker 2: Your online name is Pieter and you're trying to establish
- 12:48Speaker 2: a relationship with funny animal.
- 12:50Speaker 3: Maybe start by introducing yourself. Her name's really, she says,
- 12:55Speaker 3: her name's Pepper. That's information she shouldn't be giving out
- 13:00Speaker 3: someone already.
- 13:05Speaker 1: Just being very open with you.
- 13:07Speaker 3: Ask if she knows the local shopping center.
- 13:11Speaker 1: It she says she does.
- 13:13Speaker 3: Okay, keep building the relationship. See if she'd like to
- 13:15Speaker 3: meet you at the shopping center.
- 13:17Speaker 1: Oh my god, she said, yes.
- 13:21Speaker 2: I still remember watching that with the kids, and just
- 13:24Speaker 2: I've got goosebumps just thinking about it.
- 13:26Speaker 3: It was so.
- 13:28Speaker 2: Mind boggling to me just how wide open those kids
- 13:34Speaker 2: were left.
- 13:34Speaker 3: And that's the issue. Bad actors can and do get
- 13:39Speaker 3: kids on platforms like roadblocks and bring them into other
- 13:43Speaker 3: environments like discord or WhatsApp or Telegram or even Instagram
- 13:46Speaker 3: and snapchat and danger looks. In America, there's something called
- 13:51Speaker 3: the National Center on Sexual Exploitation. In some ways it's
- 13:54Speaker 3: not exactly the same, but in some ways its similar
- 13:56Speaker 3: to our Austlian Center account Child Exploitation and our e
- 13:58Speaker 3: Safety Commissioner and the National Center on Sexual Exploitation has
- 14:02Speaker 3: put Roadblocks on what they call their Dirty Dozen list.
- 14:05Speaker 3: They've got a list of platforms where they're essentially saying
- 14:08Speaker 3: Roadblocks is one of the companies most likely to be
- 14:11Speaker 3: profiting from sexual abuse and exploitation of kids.
- 14:14Speaker 2: That's intense. I'm so glad we don't have it.
- 14:16Speaker 3: Yeah, I'm really likely that this is why that TikTok right,
- 14:19Speaker 3: even outside that risk, and that's such a huge risk.
- 14:22Speaker 3: Probabilities are low, but it's a huge risk. There's also
- 14:26Speaker 3: highly inappropriate content on Roadblocks that kids can access even
- 14:29Speaker 3: when you've got your parental controls turned on. And get this.
- 14:33Speaker 3: Just in response to what you said, I found a
- 14:35Speaker 3: clip online indicating that the National Center on Sexual Exploitation
- 14:39Speaker 3: has reached out to Roadblocks because they're on the Dirty
- 14:42Speaker 3: dozen list multiple times to talk with them about ways
- 14:46Speaker 3: that they can improve child safety and Roapeblocks isn't up
- 14:49Speaker 3: for the conversation. They've come out. This center has literally
- 14:52Speaker 3: come out and said we've tried, they're ignoring us, they
- 14:55Speaker 3: don't want to talk, or at least at the time
- 14:58Speaker 3: this was late last year, the content and the links
- 15:00Speaker 3: that I found, they hadn't at that point.
- 15:03Speaker 2: So basically, what you're saying is when we look at
- 15:05Speaker 2: these very popular, high traffic user games, they're just like
- 15:14Speaker 2: all of the other ones that there's no concern for
- 15:17Speaker 2: the safety and wellbeing of our kids. It's all about money.
- 15:20Speaker 3: Yeah. Inappropriate content, online predators, commercialization. They're the three things
- 15:25Speaker 3: that I worry about most, and that's why that's why
- 15:28Speaker 3: I've been so insistent, and you've been wonderful and supportive.
- 15:32Speaker 3: That's why we don't have our kids on these platforms.
- 15:34Speaker 3: Inappropriate content, online predators, commercialization.
- 15:38Speaker 2: So the challenges parents we have is the fact that
- 15:40Speaker 2: this is really popular. I would suggest that most kids
- 15:43Speaker 2: in any given school classroom either have use of it
- 15:48Speaker 2: on a daily basis or have had access to it
- 15:51Speaker 2: in the past.
- 15:52Speaker 3: And many school classrooms used Roadblocks or Minecraft as an
- 15:56Speaker 3: in school learning function because of the spaces that have
- 15:59Speaker 3: been created in the platform.
- 16:00Speaker 2: And like I said at the very beginning, I actually
- 16:03Speaker 2: love the concept. At the core of it. What they're
- 16:07Speaker 2: actually trying to do. Sounds like a whole heap of fun.
- 16:10Speaker 2: Sounds like some amazing educational benefits that can come and
- 16:15Speaker 2: conversations that can start as a result of it. So,
- 16:18Speaker 2: considering we live in a world where roadblocks plays a
- 16:21Speaker 2: massive role in so many of our kids' lives, what
- 16:24Speaker 2: is your advice to parents?
- 16:26Speaker 3: Okay, so my advice would be the same as it
- 16:27Speaker 3: is for all of the platforms, whether it's the social
- 16:30Speaker 3: media platforms or gaming platforms, it's pretty much the same thing.
- 16:35Speaker 3: And you've heard the conversations that we've had in our
- 16:37Speaker 3: home in terms of just number one, I try to
- 16:40Speaker 3: keep the kids off all platforms as much as possible,
- 16:42Speaker 3: which I know creates some challenges and some contention from
- 16:45Speaker 3: time to time. But that's something that I worked really
- 16:48Speaker 3: hard on and I think it's the best advice that
- 16:50Speaker 3: I can give. However, it's not always practical, it's not
- 16:53Speaker 3: always realistic. So five other things that I would mentioned,
- 16:56Speaker 3: and I always through them pretty quickly. They are all
- 16:58Speaker 3: pretty basic to get your head around. Number One, you've
- 17:00Speaker 3: just got another platform, Like I got onto rope Blocks
- 17:03Speaker 3: and spent some time on it today, get on their
- 17:05Speaker 3: play with it, watch it stream and engage with it.
- 17:07Speaker 3: See what people are doing with it on YouTube. When
- 17:10Speaker 3: you have a good look at it and understand the platform,
- 17:13Speaker 3: you're going to have much better conversations with your children.
- 17:16Speaker 3: Second thing, adjust the settings so that you can keep
- 17:19Speaker 3: kids safe. First thing that I did when I signed
- 17:21Speaker 3: up as a ten year old girl was went straight
- 17:23Speaker 3: to the parential controls and how to look at the settings.
- 17:26Speaker 3: Parental controls matter. They're not going to be fool proof
- 17:28Speaker 3: and kids can and will find their way around them
- 17:30Speaker 3: if they want to, but they will be helpful. Third thing,
- 17:34Speaker 3: you really want to talk to your kids about being safe.
- 17:36Speaker 3: Have regular conversations with your children. We are not perfect
- 17:39Speaker 3: at this, but we try on the first Sunday of
- 17:42Speaker 3: most months to have a conversation with the kids about
- 17:44Speaker 3: tricky topics. Sometimes it's online safety, other times it'll be
- 17:47Speaker 3: things of a moral nature. There's all kinds of different
- 17:49Speaker 3: conversations that we have, and like I said, well we
- 17:51Speaker 3: don't do it every first Sunday of the month. We
- 17:53Speaker 3: try to do it as regularly as we can. This
- 17:55Speaker 3: is one of those things where you talk to the
- 17:57Speaker 3: kids about being safe. You tell them not to talk
- 17:59Speaker 3: to people that they don't know. Tell them that if
- 18:02Speaker 3: they are talking to somebody that they think that they
- 18:04Speaker 3: know and that person encourages them to leave the platform
- 18:07Speaker 3: and go somewhere else, don't do it. Tell them to
- 18:10Speaker 3: check in with you whenever they're not sure about something,
- 18:13Speaker 3: rather than just going right ahead and barreling full speed
- 18:16Speaker 3: into something that could be devastating. Those conversations with the
- 18:19Speaker 3: kids really matter.
- 18:21Speaker 2: I would assume one of your points would be to
- 18:23Speaker 2: monitor your kids, especially young kids, when they're using any
- 18:26Speaker 2: of these platforms.
- 18:27Speaker 3: Yeah, just all over them, Be over their shoulder, be
- 18:30Speaker 3: asking the questions, be engaged. And the last thing that
- 18:32Speaker 3: I would say is don't give you kids access to
- 18:34Speaker 3: the credit card. Make sure that you know what they're
- 18:37Speaker 3: spending money on, because, like you said, Kylie, we had
- 18:40Speaker 3: one daughter who spent eighty bucks not too long ago
- 18:43Speaker 3: without anyone having a clue. Just bang, and you hear
- 18:46Speaker 3: horror stories all the time, right.
- 18:48Speaker 2: I obviously acknowledged at the beginning of the podcast that
- 18:50Speaker 2: I didn't really know much about roadblocks, right, and it
- 18:52Speaker 2: looks like I'm not missing out on a whole heap.
- 18:54Speaker 2: I'm really really grateful that it's not something that we
- 18:57Speaker 2: have to contend with in our home. But hopefully, as
- 19:00Speaker 2: we've discussed things today, parents are now more aware of
- 19:03Speaker 2: what their children are being involved in and they can
- 19:06Speaker 2: utilize your advice to make sure that we work with
- 19:10Speaker 2: our kids to help keep them safe.
- 19:12Speaker 3: Yeah, hopefully this has been a helpful podcast. The Happy
- 19:14Speaker 3: Family's podcast is produced by Justin Rawan from Bridge Media.
- 19:16Speaker 3: Craig Bruce is our executive producer. For more and fo
- 19:19Speaker 3: about how to make your family happier, visitors at happy
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