Latest / Ridiculous History / CLASSIC: How the Monopoly Board Game Became a World War II Escape Kit
Transcript
- 0:00Speaker 1: Fellow Ridiculous Historians. We are returning with this week's classic episode,
- 0:04Speaker 1: a board game that I think has fascinated all of
- 0:08Speaker 1: us for quite some time, the Landlords Game. The Landlords
- 0:11Speaker 1: Game was the original, non broken version. You're right, we are.
- 0:15Speaker 2: Talking about Monopoly, but not the history of the game itself,
- 0:18Speaker 2: though we'll get into a bit of that, but how
- 0:20Speaker 2: the physical board itself actually helped Allied POWs captured during
- 0:26Speaker 2: World War Two stage their great escape.
- 0:29Speaker 1: Beautiful Let's roll it. Ridiculous History is a production of iHeartRadio.
- 1:01Speaker 1: If you were, like millions of other people throughout history
- 1:04Speaker 1: and around the world, then you have probably at least
- 1:08Speaker 1: once played some sort of game with your friends, whether
- 1:12Speaker 1: it's a game of dice, a game of cards, or
- 1:15Speaker 1: important for our purposes today, a board game. And today's
- 1:19Speaker 1: episode is about board games, but not in the way
- 1:22Speaker 1: you think. Welcome to Ridiculous History. My name is Ben,
- 1:25Speaker 1: my name is Nolan.
- 1:27Speaker 2: I'm a fan of the old five finger file a
- 1:30Speaker 2: you know, where you take a blade and pop it
- 1:32Speaker 2: real quick between the gaps between your fingers.
- 1:34Speaker 1: Uh huh have you ever done that?
- 1:35Speaker 2: Only in video game form? It's an available game, and
- 1:38Speaker 2: I believe Red Dead Redemption.
- 1:40Speaker 1: Oh that's cool.
- 1:41Speaker 2: I haven't found it yet in the new one, but
- 1:43Speaker 2: hopefully it exists. But yeah, that's a pretty scary game.
- 1:47Speaker 1: I've played that game in real life before and I
- 1:52Speaker 1: never went fast enough to actually cut myself.
- 1:57Speaker 2: Seriously, was that back when you spent time in that
- 1:59Speaker 2: prison camp in the pow camp?
- 2:03Speaker 1: Well, they called it church camp, but you know what,
- 2:06Speaker 1: I think six on one hands, half a dozen in
- 2:08Speaker 1: the other.
- 2:08Speaker 2: Not to derail the topic before we even get there,
- 2:11Speaker 2: but I just watched both documentaries about the Ill Fated
- 2:14Speaker 2: fire Festival. We talked about this, and that was sort
- 2:18Speaker 2: of like being in a pow camp. F y r E.
- 2:21Speaker 1: The ill Fated, the ill fated festival that was most
- 2:26Speaker 1: closely associated with jaw Rules when it broke in the news.
- 2:29Speaker 2: And the main guy who was the perpetrator of the
- 2:33Speaker 2: whole hoax is a guy named Billy McFarlane I believe
- 2:36Speaker 2: is his last name. And yeah, he was a real
- 2:40Speaker 2: piece of work. But here's one thing they didn't have
- 2:41Speaker 2: at Firefest. They had these geodesic dome kind of FEMA
- 2:45Speaker 2: tents that were left over. They used that they had
- 2:47Speaker 2: advertised as luxury I believe villas, they had some really
- 2:52Speaker 2: sad looking cheese sandwiches, They had a lot of kind
- 2:55Speaker 2: of gross portapies. They didn't have was the game of Monopoly.
- 2:58Speaker 1: What they also didn't was our super producer, Casey Pegram.
- 3:04Speaker 1: So there they were without Monopoly and without Casey Pegram,
- 3:09Speaker 1: which I think is a grave injustice.
- 3:12Speaker 2: Possibly he could have solved the whole debacle.
- 3:13Speaker 1: Quite possibly. We are, by way of fantastic segues, exploring
- 3:19Speaker 1: the world of Monopoly, but again perhaps not in the
- 3:23Speaker 1: way that you have heard it explored before. For just
- 3:26Speaker 1: a quick look at the strange history of Monopoly. It
- 3:30Speaker 1: was originally invented as something called the Landlord's Game in
- 3:34Speaker 1: nineteen oh four by Elizabeth Maggie, and it was a
- 3:39Speaker 1: real estate and taxation game that was really meant to
- 3:42Speaker 1: inform people about the dangers of unbridled capitalism. And when
- 3:48Speaker 1: this game was more or less stolen from her, the
- 3:54Speaker 1: gameplay was modified so that it rewarded unbridled capitalism. And
- 4:00Speaker 1: nowadays Monopoly is a love it or hate it game
- 4:04Speaker 1: for a lot of people. I've never experienced a huge
- 4:08Speaker 1: falling out with friends, loved ones, relatives and so on
- 4:12Speaker 1: playing Monopoly, but that's because I don't play with cheaters,
- 4:17Speaker 1: and that seems to be one of the big accusations
- 4:20Speaker 1: against winners of Monopoly.
- 4:22Speaker 2: I just think that Monopoly is sort of the board
- 4:25Speaker 2: game equivalent of solitary confinement, and that it's really boring
- 4:30Speaker 2: and find it boring and takes a long time to finish.
- 4:33Speaker 1: Yeah, I mean, I could I could see that being
- 4:36Speaker 1: a criticism. It's not for everyone, but it's a tremendously
- 4:39Speaker 1: popular game, you know what I mean, Like even even
- 4:42Speaker 1: people who aren't big fans of it have played it before.
- 4:47Speaker 2: Absolutely, it's very true. Do you think people still play
- 4:49Speaker 2: it now? Like?
- 4:50Speaker 1: Yeah? Fun really absolutely, And they've made a huge business
- 4:54Speaker 1: similar to Trivial Pursuit, they have made a huge business
- 4:58Speaker 1: in selling themed Monopoly boards.
- 5:01Speaker 2: That's true, but at least with the Trivial Pursuit branded versions,
- 5:03Speaker 2: they're like questions related to that topic. With Monopoly, it's
- 5:06Speaker 2: just like a different looking board and instead of a shoe,
- 5:09Speaker 2: you've got like a stranger of things, baseball bat or something, yeah.
- 5:13Speaker 1: Yeah, or a demo gorgan.
- 5:14Speaker 2: Right.
- 5:14Speaker 1: The thing that I always found interesting about Monopoly is
- 5:19Speaker 1: that it is a pale shadow of the board game life,
- 5:23Speaker 1: which is I think much more intriguing. But either way
- 5:27Speaker 1: you look at it, Monopoly is here to stay. It's
- 5:31Speaker 1: a very popular game and during World War Two it
- 5:37Speaker 1: was widely played. It was just as popular in the
- 5:40Speaker 1: United Kingdom as it was in the US. In fact,
- 5:44Speaker 1: there was a manufacturer of Monopoly in the United Kingdom
- 5:49Speaker 1: called Waddington John Wattington Limited, and they had purchased a
- 5:54Speaker 1: license to create this just across the pond, which will
- 5:58Speaker 1: be important later. But no, where are we going with this?
- 6:01Speaker 2: Oh man, We're going so many places. Yeah, it's true.
- 6:04Speaker 2: Wattington was the licensee of the Product's almost like a
- 6:08Speaker 2: franchise deal right where they were allowed to manufacture and
- 6:11Speaker 2: distribute this game in the UK after it had seen
- 6:14Speaker 2: a lot of success in the US. But Wattington, this
- 6:17Speaker 2: company was also very well known for their ability to
- 6:22Speaker 2: print things on silk. And that doesn't seem like a
- 6:25Speaker 2: big deal for our story today, but it turns out
- 6:28Speaker 2: it might be the biggest deal and the thing that
- 6:31Speaker 2: gave Uncle Sam and his minions of espionage the idea
- 6:37Speaker 2: to pull off this amazing caper. I guess we can say.
- 6:40Speaker 1: I think caper is a great word or scheme caper
- 6:44Speaker 1: is a little more fun. Yes, the story really kicks
- 6:47Speaker 1: into gear with a guy named Christopher William Clayton Hutton,
- 6:52Speaker 1: known as Kluddy to his friends, which I think is
- 6:55Speaker 1: just a terrible nickname, not great, not superior. And you know,
- 7:00Speaker 1: Christopher Clayton Hutton or Kluddy is an intelligence officer at
- 7:06Speaker 1: m I nine, and he got this job through a
- 7:10Speaker 1: very strange series of events or an offhands comment when
- 7:14Speaker 1: he applied to work as an intelligence officer in nineteen
- 7:19Speaker 1: thirty nine for the UK War Office. He says in
- 7:22Speaker 1: a quote later, my passport to the whole curious business
- 7:27Speaker 1: has been a casual reference to my thwarted efforts to
- 7:30Speaker 1: get the better of Harry Houdini, the world's greatest escapologist.
- 7:35Speaker 2: That's right, because he his whole deal and the reason
- 7:39Speaker 2: that he was attractive to I six was that he
- 7:41Speaker 2: was kind of a clever guy who was very fascinated
- 7:44Speaker 2: by things like up close magic and little tricks that
- 7:48Speaker 2: might be involved in doing some illusions. And he was
- 7:52Speaker 2: able to apply that to those kind of James Bondy
- 7:55Speaker 2: type gadgets that you that we all know and love,
- 7:57Speaker 2: like you know, a pen that's also an explosive device
- 8:00Speaker 2: or something like that, right.
- 8:01Speaker 1: A tiny telescope that looks like a cigarette holder, or
- 8:05Speaker 1: compasses on the backs of buttons, boots with hollow heels
- 8:10Speaker 1: that held knives, maps, compasses, and files. But the thing was,
- 8:15Speaker 1: you're right, only it was a brilliant, brilliant man. But
- 8:18Speaker 1: as ingenious as his inventions were, it seemed that the
- 8:24Speaker 1: Germans as they called them, always eventually figured them out,
- 8:30Speaker 1: all of them, that is, except for one. You see,
- 8:33Speaker 1: he came to Waddington Limited and said, hey, you all
- 8:39Speaker 1: manufacture a lot of things.
- 8:41Speaker 2: Check.
- 8:42Speaker 1: I understand that you print on silk, double check. And
- 8:46Speaker 1: I am of the understanding that you also print a
- 8:50Speaker 1: board game called Monopoly triple check. He probably pronounced it correct.
- 8:55Speaker 2: These are some important boxes. And add these three boxes
- 8:58Speaker 2: up together you get a way to x this plot
- 9:01Speaker 2: that was gestating in this guy's mind. Because here's the thing.
- 9:04Speaker 2: The reason that it was a big deal to print
- 9:07Speaker 2: on silk is because they could be used to have
- 9:10Speaker 2: maps printed on them, maps that wouldn't deteriorate in the
- 9:13Speaker 2: rain or get torn to shreds if you stepped on them,
- 9:17Speaker 2: or make a noise when you try to clandestinely unfold them.
- 9:22Speaker 2: Maybe in a pow camp or surrounded by enemy troops.
- 9:26Speaker 1: Absolutely, absolutely, you see, this is something that fascinated me
- 9:31Speaker 1: when he's studying up for this episode. Silk maps were
- 9:34Speaker 1: already around because of those advantages that we just named,
- 9:39Speaker 1: silk maps had already been proven superior to the paper
- 9:43Speaker 1: stuff that could disintegrate, tear, make noise, give away your position.
- 9:47Speaker 1: And because Waddington's made silk maps and Monopoly, Kluddy knew
- 9:54Speaker 1: he was onto something. There was one other important ingredient
- 9:58Speaker 1: of wartime reality that that solidified his decision. He knew
- 10:02Speaker 1: that board games were allowed into pow camps, largely because
- 10:07Speaker 1: of the Geneva Conventions and the Red Cross.
- 10:11Speaker 2: And also because Germany at this point in the war
- 10:14Speaker 2: had such a bad rep for adhering to the Geneva
- 10:17Speaker 2: Conventions in the way they treated prisoner of war that
- 10:19Speaker 2: they were willing to allow these humanitarian air drops into
- 10:24Speaker 2: their camps, which included things like snacks and you know,
- 10:29Speaker 2: things to pass the time. I think books, but board
- 10:32Speaker 2: games were also okay, and they would also think of
- 10:35Speaker 2: it as a win for them because they figured if
- 10:36Speaker 2: their prisoners were busy occupying themselves playing an interminable board game,
- 10:41Speaker 2: that took ages and ages and ages to finish. Clearly,
- 10:44Speaker 2: I'm not a fan of the game, yeah, but I
- 10:46Speaker 2: mean it would do. It serve its purpose right and
- 10:48Speaker 2: they would probably be thrilled to have the opportunity to
- 10:50Speaker 2: do something like that to pass the time. But there's
- 10:54Speaker 2: the thing. A board game is in a big box
- 10:56Speaker 2: with layers, with stacks of stuff in it. This is
- 10:59Speaker 2: a pretty amazing opportunity for our mister Cluddy. Yeah.
- 11:03Speaker 1: Absolutely, so what they eventually decided to do, Waddington's, we
- 11:13Speaker 1: should note, was initially not one hundred percent on board
- 11:18Speaker 1: with this. So Klutty and the UK government pitched it
- 11:21Speaker 1: to them hard and they said, look, we are We're
- 11:27Speaker 1: going to have this covered stem to stern. We are
- 11:31Speaker 1: not just going to smuggle maps in these monopoly games.
- 11:35Speaker 1: We are also going to include real money hidden with
- 11:39Speaker 1: the monopoly money. We're going to include French, Italian and
- 11:44Speaker 1: German notes just under the actual monopoly cash. What else
- 11:49Speaker 1: did they include?
- 11:50Speaker 2: They included hidden in little indentations that were cut in
- 11:54Speaker 2: the board itself, because back in those days the boards
- 11:56Speaker 2: were a good bit thicker than they are now, so
- 11:58Speaker 2: they were able to pre label because you know, the
- 12:01Speaker 2: whole label with all the pieces park place and all that.
- 12:04Speaker 2: Just a big old sticker that goes on a piece
- 12:05Speaker 2: of foldable cardboard. They were able to cut these very
- 12:09Speaker 2: shallow indentations that could hold things like files or those
- 12:13Speaker 2: those little compasses you mentioned earlier, the very small ones.
- 12:16Speaker 2: The smaller the better because they wouldn't want it to
- 12:18Speaker 2: be a red flag to any officers, any German guards
- 12:22Speaker 2: handling it, who might think this is way too heavy
- 12:24Speaker 2: for a board game. Right.
- 12:25Speaker 1: You'll also read other accounts that say playing pieces were
- 12:30Speaker 1: actually the escape items like a compass and a file
- 12:34Speaker 1: were disguised as playing pieces.
- 12:36Speaker 2: That's interesting because when I picture the whole cutting out
- 12:38Speaker 2: of the indentations into the board thing, it kind of
- 12:40Speaker 2: reminds me of stuff like how you might hide something
- 12:42Speaker 2: in prison by cutting the pages out of the middle
- 12:44Speaker 2: of a book or a bible or something like that
- 12:46Speaker 2: and having like a file or a shift or something
- 12:49Speaker 2: hidden inside. And it's interesting too because this actually was
- 12:52Speaker 2: classified until I want to say, the nineteen eighties, and
- 12:57Speaker 2: the soldiers were structed to destroy these boards. And the
- 13:03Speaker 2: thing is too they had to use their own intuition
- 13:06Speaker 2: to figure out these things are even in there. Which
- 13:09Speaker 2: is the thing that blew me away, because apparently there
- 13:11Speaker 2: was a little red dot on the board that made
- 13:14Speaker 2: that was sort of a clue. I guess that this
- 13:16Speaker 2: is a special board, but it wouldn't have been seen
- 13:18Speaker 2: as anything out of the ordinary other than like a
- 13:20Speaker 2: printing error maybe for the folks that were distributing the boards, say, okay,
- 13:24Speaker 2: the German soldiers, But it takes a lot for you
- 13:27Speaker 2: to think, oh my gosh, this board game surely hides
- 13:30Speaker 2: these secret items.
- 13:32Speaker 1: I don't know, man, you spend a lot of time, yeah,
- 13:34Speaker 1: looking at the same board. So maybe the staff of
- 13:38Speaker 1: the pow Kip just checks it and they shake it
- 13:41Speaker 1: a little bit, but they don't really care because it's
- 13:43Speaker 1: a monopoly game. But then there are a couple points
- 13:46Speaker 1: that I want to hit before they get lost. So
- 13:50Speaker 1: this this board, if you're familiar with Monopoly, does look
- 13:55Speaker 1: very similar. Most importantly, though, the map. You may different
- 14:00Speaker 1: things about the pieces versus things being stuffed in the board,
- 14:04Speaker 1: but the map itself was always hidden within the board,
- 14:08Speaker 1: and I nine covered their tracks very well here. They
- 14:14Speaker 1: invented fake cover organizations to quote unquote donate these parcels
- 14:19Speaker 1: to the camps. So this removed culpability from the Red
- 14:23Speaker 1: Cross because they can't knowingly distribute escape kits, right, So
- 14:28Speaker 1: instead they're not getting stuff from the UK Government. They're
- 14:31Speaker 1: getting stuff from organizations with names like the Licensed Victuallers
- 14:35Speaker 1: Sports Association, the Ladies Knitting Circle, the Jigsaw Puzzle Club
- 14:40Speaker 1: and the Prisoner's Leisure Hour Fund. So as far as
- 14:45Speaker 1: the people actually supplying the kits know, these are legiti
- 14:48Speaker 1: monopoly boards. As far as the Germans know, these are
- 14:53Speaker 1: legitimate monopoly boards, and they just had to wait. It
- 14:58Speaker 1: was a leap of faith to wait for one of
- 14:59Speaker 1: those POW's to say, hey, this piece doesn't look quite normal.
- 15:06Speaker 1: Let me turn it over. Oh there's a compass, you
- 15:08Speaker 1: know what I mean.
- 15:09Speaker 2: Yeah, that's true, and not to mention like that. The
- 15:11Speaker 2: stacks of money, I believe were fake money on top,
- 15:14Speaker 2: fake money on bottom, real money in between. So that
- 15:16Speaker 2: might have been the first thing they gave it away,
- 15:18Speaker 2: right if they're like, think about it, if you're going
- 15:20Speaker 2: to play a nice game of monopoly, you pull out
- 15:22Speaker 2: the fake money and you say, what, what's this and
- 15:24Speaker 2: then there's you know, real money, and that maybe would
- 15:27Speaker 2: make them investigate further.
- 15:28Speaker 1: You think, yeah, yeah, I think that's I think that's
- 15:31Speaker 1: quite likely. And it's strange because at first, you know,
- 15:35Speaker 1: your first question is why is this not a film?
- 15:37Speaker 1: Right because it seems like one heck of a story.
- 15:40Speaker 1: But the second question is how much of this is
- 15:45Speaker 1: exaggerated because Monopoly is a cultural icon. The answer is
- 15:52Speaker 1: really not much.
- 15:54Speaker 2: No, not much. And just to throw in one last point,
- 15:57Speaker 2: Parker Brothers themselves, the creators of the game didn't know
- 16:00Speaker 2: this was going on. This all had to be done
- 16:03Speaker 2: very secretly, and it's not like they would like let
- 16:05Speaker 2: them know. Hey, by the way, is it okay if
- 16:06Speaker 2: we use your beloved board game to rescue some of
- 16:09Speaker 2: our troops? But you know, and again it was not
- 16:12Speaker 2: known for decades because it was classified, and we don't
- 16:16Speaker 2: have any examples of what these might have looked like
- 16:18Speaker 2: because they were all destroyed. Because what if a German
- 16:21Speaker 2: guard had discovered one, the whole jig would be up
- 16:23Speaker 2: for all of the camps. Here's the thing, too, Ben,
- 16:26Speaker 2: they knew which camps they were air dropping these on,
- 16:29Speaker 2: and they had customized packages for each particular spot right right.
- 16:34Speaker 1: This may have been declassified relatively recently, but it was
- 16:38Speaker 1: kind of an open secret. Way before two thousand and seven.
- 16:43Speaker 1: You could find a nineteen eighty five ap Press article
- 16:46Speaker 1: about this. But again, we don't know what the kits
- 16:52Speaker 1: look like. Because people could describe them, right POW's who
- 16:57Speaker 1: used these to escape, People can recount their appearance, but
- 17:00Speaker 1: as you said, they had to be destroyed. There's a
- 17:03Speaker 1: fantastic article on this in The Atlantic, How Monopoly games
- 17:08Speaker 1: helped ally POW's escape during World War Two by Megan Garber.
- 17:13Speaker 1: And you know, for someone who is severely anti monopoly like,
- 17:18Speaker 1: it seems no offense, you might be noal. This maybe
- 17:22Speaker 1: is redemptive. Does this make you feel a little bit
- 17:24Speaker 1: better about the game?
- 17:26Speaker 2: Well? Sure, I think the game has its its positive qualities,
- 17:29Speaker 2: and this certainly is one of them. I just personally
- 17:32Speaker 2: don't enjoy playing it. It's one of those games where
- 17:34Speaker 2: I like the idea of it more than the actual
- 17:36Speaker 2: practice of playing the game. I'm really into a game
- 17:39Speaker 2: called Pandemic, which is a game that you play cooperatively
- 17:42Speaker 2: with people, and I think that's a lot of fun.
- 17:44Speaker 2: Sometimes the adversarial nature of a game isn't isn't for me?
- 17:48Speaker 1: You know, there are also games such as there's a
- 17:51Speaker 1: great HP Lovecraft game called something like Call of Cthulhu
- 17:55Speaker 1: I can remember. Yeah, and you cooperate with other players
- 17:58Speaker 1: to prevent the coming of the eldritch gods.
- 18:01Speaker 2: Yeah yeah, and Pandemic is very similar that you're preventing
- 18:04Speaker 2: some sort of global outbreak that could annihilate civilization. So
- 18:08Speaker 2: it's all you know, it's all for a good cause. Also,
- 18:10Speaker 2: there's something about monopoly that kind of rubs me the
- 18:12Speaker 2: wrong way, because, like you said at the top of
- 18:14Speaker 2: the show, it used to be much more about, you know,
- 18:16Speaker 2: highlighting the evils and potential negative things that can result
- 18:21Speaker 2: from capitalism run amuck, and now it's just much more about, like, hey,
- 18:24Speaker 2: let's run am uck with some capitalism.
- 18:26Speaker 1: Now that we live in a world of late stage capitalism. Yep, oh,
- 18:29Speaker 1: excuse me, gig economy. Sheesh. Well, we would be remiss
- 18:33Speaker 1: if we did not ask super producer Casey Pegram are
- 18:36Speaker 1: you a monopolist? Casey?
- 18:39Speaker 3: I like it because the experience of playing it is terrible.
- 18:42Speaker 3: I just kind of feel like it's good propaganda for,
- 18:45Speaker 3: you know, a different way of life.
- 18:47Speaker 2: So sort of like in the way you might watch
- 18:48Speaker 2: a Mystery Science Theater three thousand movie you enjoy the
- 18:51Speaker 2: awfulness of it just for its own sake.
- 18:53Speaker 1: Yeah, because I mean it's true to life. True to
- 18:56Speaker 1: life's too, it's too terribly true to life. Casey on
- 19:01Speaker 1: the case, folks. Yeah, I think that's such a great point.
- 19:06Speaker 1: One thing that I was thinking about during the course
- 19:08Speaker 1: of research into today's episode was the fact that going
- 19:13Speaker 1: to jail in monopoly is just part of business and
- 19:18Speaker 1: does not impede your financial or social success in any shape,
- 19:23Speaker 1: fashion or form, sort of like how paying multimillion dollar
- 19:28Speaker 1: fines is just the cost of business for a lot
- 19:31Speaker 1: of banks. I don't want to get too oriented towards
- 19:33Speaker 1: the corporatocracy or politics, but that's just the case. Monopoly
- 19:38Speaker 1: predicted it, but they predicted it in a terribly misleading way.
- 19:43Speaker 1: So I'm glad it did something good and helped some
- 19:47Speaker 1: portion of over thirty five thousand Allied POWs escape from
- 19:53Speaker 1: German prison gamps.
- 19:54Speaker 2: Yeah, and they don't have exact numbers of how many
- 19:56Speaker 2: people many POWs escape using these monopoly kits, but everyone
- 20:01Speaker 2: involved is pretty confident that they were effective on some level.
- 20:04Speaker 2: And here's the thing I just found been to in
- 20:06Speaker 2: this great article from ABC News where they say that
- 20:11Speaker 2: airmen before being deployed on missions that might have been
- 20:15Speaker 2: going out on maneuvers at this stage in the war,
- 20:18Speaker 2: were told if they were captured to look for escape
- 20:22Speaker 2: kits in Monopoly games. Oh cool, So I was thinking
- 20:25Speaker 2: more of the folks that have been there, maybe a
- 20:26Speaker 2: little longer term, right.
- 20:27Speaker 1: Yeah, yeah, yeah, yeah, which lets us know that this
- 20:30Speaker 1: had been in a production for some time, you know
- 20:34Speaker 1: what I mean, and it worked. Also quoted that ABC
- 20:38Speaker 1: article is Victor Watson, who was a former chairman of
- 20:42Speaker 1: Waddington's until nineteen ninety three, and in his estimation, again
- 20:48Speaker 1: this might be a bit biased because he did work
- 20:50Speaker 1: for the company, he says that Waddington's reckoned around ten
- 20:55Speaker 1: thousand POWs successfully used the Monopoly map, which is inspiring,
- 21:02Speaker 1: you know, and I love that you raised the point
- 21:05Speaker 1: that we're never going to know the actual number of
- 21:09Speaker 1: people who were who were for sure saved or able
- 21:13Speaker 1: to escape with this. We should also mention that this
- 21:22Speaker 1: was not the first involvement. Uncle Pennybags that's the name
- 21:26Speaker 1: of that cartoon character, the capitalist.
- 21:29Speaker 2: They yeah, we'll just call them Monopoly gay.
- 21:32Speaker 1: Yeah. Well, his real name is rich Uncle Penny Bags.
- 21:34Speaker 2: Rich Uncle Penny Bags.
- 21:35Speaker 1: It's back when a penny before inflation.
- 21:37Speaker 2: Carried a lot more away and meant something.
- 21:40Speaker 1: Back when a penny meant something. After World War Two,
- 21:43Speaker 1: Monopoly found itself in the middle of another international conflict,
- 21:48Speaker 1: this one more ideology related, because you see Cuba, the
- 21:52Speaker 1: USSR and other communist countries outlawed the game because it
- 21:57Speaker 1: advocated capitalism. You know what I mean. There's not a
- 22:00Speaker 1: communist version of Monopoly yet. I'd someone check on that.
- 22:04Speaker 1: If there is, please let me know whether there's some
- 22:07Speaker 1: sort of anti monopoly or communist monopoly. And Casey, by
- 22:13Speaker 1: the way, I see that you just sent us something
- 22:16Speaker 1: called Monopoly for Millennials. Yes, this is a true thing.
- 22:20Speaker 1: I remember hearing about this a while back when it
- 22:24Speaker 1: broke fairly recently. It was Monopoly's crass attempt to advertise
- 22:29Speaker 1: the millennial generation.
- 22:31Speaker 2: Right, They might have air dropped some of these on Firefest.
- 22:35Speaker 3: There we go, a nice way to call back. So
- 22:36Speaker 3: what is this, Casey, It is a updated version of
- 22:40Speaker 3: Monopoly for millennials. And just looking at the box cover art,
- 22:43Speaker 3: I love the slogan forget real estate. You can't afford
- 22:45Speaker 3: it anyway. So that's just that lovely, lovely late capitalist Dustopia.
- 22:51Speaker 1: We've all enjoyed Casey on a tragic case there, But.
- 22:57Speaker 3: I love it because it's got pictures of like bike
- 22:59Speaker 3: lanes and it's like a vegan only restaurant, green kind
- 23:03Speaker 3: of ecological messages. And mister Pennybags has kind of like
- 23:08Speaker 3: some reflective sunglasses on, looks like he has an iPod
- 23:11Speaker 3: earbud in his ear. So they're really hitting the millennial
- 23:16Speaker 3: cliches pretty heavily.
- 23:17Speaker 2: There more of a douchebag than a penny bag.
- 23:19Speaker 1: Yeah. Community chess cards say things like your free web
- 23:23Speaker 1: streaming trial expires, pay the bank forty dollars. Tokens include
- 23:28Speaker 1: an emoji.
- 23:28Speaker 2: And a hashtag. Oh this is great, this is terrible.
- 23:32Speaker 3: Yeah, it's funny because it seems like they're trolling, but
- 23:35Speaker 3: I mean it is a real thing you can buy
- 23:37Speaker 3: in stores.
- 23:37Speaker 1: Apparently what rough board games slouches toward beth Lehem to
- 23:42Speaker 1: be bored.
- 23:43Speaker 2: Yeah, and especially again, I'm fresh off watching both of
- 23:46Speaker 2: these Firefest documentaries, so I have a pretty bad taste
- 23:49Speaker 2: in my mouth and a bit of a self loathing
- 23:51Speaker 2: for millennial. I'm technically a zennial. I think I'm on
- 23:54Speaker 2: the cusp. I think both you and I Casey, here
- 23:56Speaker 2: a little bit on the cusp.
- 23:58Speaker 1: Yeah, we're cuspers.
- 23:58Speaker 2: We're cuspers.
- 23:59Speaker 1: It's rated in two different ways. The one way would
- 24:05Speaker 1: be to rate it on a generational chronological divide. But
- 24:11Speaker 1: another way, some sociologists for you this would be to
- 24:15Speaker 1: rate it on a digital divide or access to information.
- 24:19Speaker 1: You know, so people who were born before the days
- 24:22Speaker 1: of dial up modem, right, are clearly not millennial. I
- 24:25Speaker 1: don't know. I think we're I think we're all actually cuspers.
- 24:29Speaker 1: What we what we should be wondering about if we
- 24:32Speaker 1: were Hasbro, is what sort of board game the generation
- 24:36Speaker 1: after millennials would like to play? Hint, it's not on
- 24:40Speaker 1: a board.
- 24:40Speaker 2: That's true. He also knows. It's funny how there's like
- 24:43Speaker 2: app versions of most old board games. Yeah, and they're
- 24:46Speaker 2: very similar or just a little quicker to play. Like
- 24:48Speaker 2: you mentioned the Game of Life at the top of
- 24:50Speaker 2: the show, and I used to have an app version
- 24:52Speaker 2: of that because the mechanics of the Game of Life
- 24:54Speaker 2: are a little cumbersome, and with the app it kind
- 24:56Speaker 2: of does all that for you. So it's a the
- 24:58Speaker 2: lazy game of Life.
- 25:00Speaker 1: I don't know, it's weird. I've tried doing you know
- 25:02Speaker 1: you guys know me a huge fan of crosswords, and
- 25:04Speaker 1: I've tried doing them online, but there's something about the
- 25:07Speaker 1: physical pen and paper. Also, yeah, I do them in pen.
- 25:11Speaker 1: But whatever I chose my battle. Oh, we should mention
- 25:15Speaker 1: as we're wrapping up here that Uncle Sam and the Yanks,
- 25:20Speaker 1: that's us, so we can say Yankees and not be pejorative.
- 25:24Speaker 1: We totally copied this idea a little later. After the
- 25:28Speaker 1: Japanese attack Pro Harbor on December seventh, nineteen forty one,
- 25:32Speaker 1: Hutton was tasked with training his American like the American
- 25:38Speaker 1: version of him, a guy named Captain rob Lee Winfrey,
- 25:42Speaker 1: in the art of concealing escape tools in this innocuous
- 25:45Speaker 1: looking stuff, and he came up with ideas that took
- 25:50Speaker 1: off kind of dovetailed on Hutton's and eventually his part
- 25:56Speaker 1: of the Intelligence Services Military Intelligence Services Escape in Evasion Setiction,
- 26:00Speaker 1: or miss X, started sending out Monopoly boards that were
- 26:04Speaker 1: also loaded with escape tools. The one thing different they
- 26:08Speaker 1: did is that Winfrey would send his employees into toy
- 26:14Speaker 1: stores and department stores to buy civilian monopoly games, and
- 26:19Speaker 1: then they would take the games back to their secret layer,
- 26:23Speaker 1: and that's when they would kick them up, so they
- 26:25Speaker 1: didn't have I guess nobody trusted Parker Brothers at that time,
- 26:29Speaker 1: you know what I mean, because they ever asked Parker
- 26:31Speaker 1: Brothers to manufacture bespokeer custom ones. They just reverse engineered them.
- 26:37Speaker 2: That's nuts that there would be that much logistical planning
- 26:40Speaker 2: that would go in some of that. Did you talk
- 26:42Speaker 2: about the glue for example?
- 26:44Speaker 1: Oh, lay it honest.
- 26:44Speaker 2: Yeah, they had to reverse engineer the exact glue that
- 26:48Speaker 2: Parker Brothers used in order to make the you know,
- 26:51Speaker 2: the decal lay correctly. So there was a whole lot
- 26:54Speaker 2: of little things they had to kind of like troubleshoot
- 26:57Speaker 2: and figure out how to make so that it wouldn't
- 26:59Speaker 2: throw up any red flags.
- 27:01Speaker 1: Okay, I've got to catch up because just for a second,
- 27:04Speaker 1: when you said the decal lay correctly, I for some
- 27:08Speaker 1: reason I had a brain fart and I thought you
- 27:10Speaker 1: said decla like it was some sort of very specific
- 27:15Speaker 1: Parker Brothers correctly ladies. Yeah, you're you're right though, and
- 27:21Speaker 1: by golly by gosh, by gum, it worked because when
- 27:24Speaker 1: the war ended in September nineteen forty five, there was
- 27:27Speaker 1: only one escape kit that the German forces had not
- 27:31Speaker 1: discovered and it was Monopoly. As you said, Noel, everything
- 27:36Speaker 1: was destroyed. We know this really happened. It was officially
- 27:41Speaker 1: revealed in nineteen eighty five, right, but the American news
- 27:46Speaker 1: of the game wasn't revealed until nineteen ninety and according
- 27:51Speaker 1: to various sources, at least at least seven hundred and
- 27:56Speaker 1: forty something airmen escaped with aids created by Kluddy and
- 28:02Speaker 1: Robie Winfrey. Which you know, it sounds like a great,
- 28:06Speaker 1: a great gig if you can get it. If there's
- 28:08Speaker 1: a wartime thing, then you get drafted. Can you imagine,
- 28:11Speaker 1: fellas if someone said, Okay, your job is to make
- 28:14Speaker 1: top secret board game Escape Kits, I would be in.
- 28:19Speaker 1: I would be one million percent in.
- 28:21Speaker 2: I would do and I think it's a real testament
- 28:23Speaker 2: to British engineering and ingenuity.
- 28:26Speaker 1: Agreed, And with that ends our tail, but not our show.
- 28:32Speaker 1: Tune in for our next episode, which will be a
- 28:36Speaker 1: surprising romp through the origin story of one of the
- 28:40Speaker 1: world's most famous rhinos.
- 28:42Speaker 2: I'm very much looking forward to that. In the meantime,
- 28:44Speaker 2: we'd love to thank our super producer, Casey Pegram Alex Williams,
- 28:47Speaker 2: who composed our theme.
- 28:48Speaker 1: Our research associate Gabe of course you fellow Ridiculous Historians,
- 28:53Speaker 1: for listening. And Noel, thank you for thank you for
- 28:57Speaker 1: exploring this story with me.
- 28:58Speaker 2: Ben, thank you for being a friend.
- 29:01Speaker 1: I wish we could. We don't have the rights to
- 29:03Speaker 1: play the Golden Girls.
- 29:04Speaker 2: You just have to use your imagination or go watch
- 29:06Speaker 2: it on Hulu's got right now, I can play.
- 29:08Speaker 1: It on, can you really?
- 29:10Speaker 2: Yes, that's very cool.
- 29:11Speaker 1: Well I was ely on my priorities order, right man.
- 29:14Speaker 2: Well you got to and you guys should have your
- 29:16Speaker 2: priorities in order to listen to the next episode Ridiculous History.
- 29:19Speaker 2: We'll see then,