Latest / The Last Observer: Science and Beyond / The Differentiable World Model That Changed Humanoid Robotics Overnight
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- 0:00Speaker 1: Welcome to The Last Observer, a journey through science, history,
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- 0:27Speaker 2: Welcome to The Last Observer Podcast. Today we will talk
- 0:31Speaker 2: about a breakthrough that could make training advanced humanoid robots
- 0:34Speaker 2: dramatically cheaper and faster than anyone expected just a few
- 0:38Speaker 2: years ago.
- 0:39Speaker 3: Yeah, I was reading about this from a team at
- 0:41Speaker 3: UC Berkeley led by researchers including Qiaoyuan Liao, and the
- 0:46Speaker 3: numbers are kind of wild. They call the method SuperMimic,
- 0:50Speaker 3: and it was just accepted as an oral presentation at
- 0:52Speaker 3: the Conference on Robot Learning this year.
- 0:55Speaker 2: SuperMimic. So what is it actually doing in practice for
- 0:58Speaker 2: these robots?
- 0:59Speaker 3: It is teaching humanoid robots to copy complex human motions
- 1:03Speaker 3: like dances, flips, side rolls, broad jumps, and other whole
- 1:07Speaker 3: body behaviors, but with way less computer power than the
- 1:10Speaker 3: previous best approaches needed.
- 1:12Speaker 2: How much less are we talking about here? Give me
- 1:14Speaker 2: the specific comparison.
- 1:16Speaker 3: They compared it to a previous strong method called Sonic.
- 1:20Speaker 3: That one needed 128 GPUs running for 7 full days,
- 1:24Speaker 3: which works out to about 21,000 GPU hours. SuperMimic beats
- 1:29Speaker 3: its performance with just one GPU in three hours.
- 1:32Speaker 2: Wait, 128 versus one? And seven days versus three hours?
- 1:37Speaker 2: That is more than a thousand times fewer GPU hours.
- 1:40Speaker 2: Is that really accurate?
- 1:42Speaker 3: Yes, the paper says over a thousand times reduction in
- 1:45Speaker 3: GPU hours. And after a bit longer, about 9.8 hours
- 1:49Speaker 3: on two GPUs, it fails on zero of the 129,000
- 1:52Speaker 3: plus test motions.
- 1:55Speaker 2: That is genuinely surprising to me. I always assumed training
- 1:59Speaker 2: these robots to move naturally and fluidly required massive compute
- 2:03Speaker 2: clusters that only the biggest labs or companies could afford.
- 2:06Speaker 3: That was the bottleneck for a long time in humanoid
- 2:09Speaker 3: whole body control. Motion tracking is expensive because you need
- 2:12Speaker 3: to practice thousands of different movements over and over again
- 2:15Speaker 3: in simulation until the policy gets them right without falling.
- 2:19Speaker 2: So how do they crack it? Is it some new
- 2:21Speaker 2: magic hardware or a much larger neural network or a
- 2:25Speaker 2: completely different approach?
- 2:27Speaker 3: No, it is a smarter training method. They built one
- 2:30Speaker 3: shared differentiable world model of how the robot dynamics work,
- 2:33Speaker 3: and then they train the control policy by imagining short
- 2:36Speaker 3: rollouts inside that model and taking analytic gradients through time.
- 2:41Speaker 2: A world model meaning a learned simulation of the physics
- 2:44Speaker 2: and the robot body response to actions?
- 2:46Speaker 3: Yes, exactly. But because it is differentiable... they can back-propagate
- 2:51Speaker 3: errors through the imagined future and update the policy much
- 2:54Speaker 3: more efficiently than pure trial-and-error reinforcement learning.
- 2:58Speaker 2: Okay, that sounds promising on paper. But does it actually
- 3:01Speaker 2: work on a real robot, not just in simulation?
- 3:04Speaker 3: They transferred the same policy to a physical Unitree G1 humanoid,
- 3:09Speaker 3: and it performs diverse and acrobatic motions without any per-motion
- 3:12Speaker 3: tuning or extra-fine tuning on the real machine.
- 3:15Speaker 2: Acrobatic? Like actual flips and rolls on the real hardware?
- 3:19Speaker 3: Yes, flips, side rolls, jumps, and dance-like sequences. The demos
- 3:24Speaker 3: show it doing things the previous method struggled with or
- 3:27Speaker 3: failed on completely already in simulation.
- 3:29Speaker 2: I am curious how stable that transfer is. Sim to
- 3:32Speaker 2: reel is usually the hard part for robotics, with all
- 3:35Speaker 2: the unmodeled friction, sensor noise, and delays.
- 3:39Speaker 3: They say the transfer works, and the videos look solid
- 3:41Speaker 3: from what is shown. Of course, it is still research,
- 3:44Speaker 3: not a commercial product yet, and more independent testing will
- 3:47Speaker 3: be needed to confirm how general it is.
- 3:50Speaker 2: Still, if this holds up under more scrutiny, it changes
- 3:53Speaker 2: who can experiment with advanced humanoid control in a meaningful way.
- 3:57Speaker 3: Right. Smaller teams or universities without huge GPU clusters could
- 4:02Speaker 3: start training sophisticated motion policies over a weekend instead of
- 4:06Speaker 3: waiting for expensive cluster time to free up.
- 4:08Speaker 2: That is the exciting part for me. It feels like
- 4:11Speaker 2: a step toward more accessible advanced robotics and more people
- 4:14Speaker 2: being able to contribute ideas and test them quickly.
- 4:18Speaker 1: Exactly.
- 4:19Speaker 3: When the compute barrier drops that sharply, the field can
- 4:22Speaker 3: move faster because more experiments become practical for more research
- 4:25Speaker 3: groups around the world.
- 4:27Speaker 2: I keep thinking about how this fits into the longer
- 4:30Speaker 2: history of trying to get robots to move well. Early
- 4:33Speaker 2: attempts at reinforcement learning for walking took forever, even for
- 4:36Speaker 2: simple gates.
- 4:38Speaker 3: Yes, and now we are talking about full-body acrobatics trained
- 4:41Speaker 3: in hours. The progress in methods has been just as
- 4:44Speaker 3: important as the progress in hardware.
- 4:46Speaker 2: It makes me wonder what other bottlenecks will fall next
- 4:49Speaker 2: once more people can run these kinds of experiments.
- 4:52Speaker 3: The history of AI and robotics has always been about
- 4:55Speaker 3: finding better ways to learn from data and experience, and
- 4:58Speaker 3: this is a clear example of that pattern continuing.
- 5:01Speaker 2: Let me try to understand the method a bit better
- 5:03Speaker 2: so I can picture how it actually saves all that compute.
- 5:07Speaker 2: They use one differentiable world model for all, the different motions.
- 5:12Speaker 3: That is the central insight. Different human motions look very
- 5:16Speaker 3: different from the outside, but the underlying robot dynamics, how
- 5:20Speaker 3: the body responds to forces, contacts with the ground, and
- 5:24Speaker 3: joint torques are largely shared across behaviors.
- 5:27Speaker 2: So instead of learning everything from scratch for each new motion,
- 5:31Speaker 2: the model captures the common physics once and reuses it
- 5:35Speaker 2: for the entire library of movements.
- 5:37Speaker 3: Yes. They collect transitions from a regular rigid body simulator,
- 5:42Speaker 3: specifically MuJoCo Warp, fit the world model to those log transitions,
- 5:47Speaker 3: and keep updating the model while training the policy in
- 5:49Speaker 3: a joint loop.
- 5:51Speaker 2: And then the policy learns by back-propagating through short imagined
- 5:55Speaker 2: rollouts inside that world model.
- 5:58Speaker 1: Exactly.
- 5:59Speaker 3: Back propagation through time gives much stronger and more informative
- 6:03Speaker 3: learning signals than the usual trial-and-error policy gradients that most
- 6:06Speaker 3: reinforcement learning methods rely on.
- 6:09Speaker 2: I can see why that would be more efficient. You
- 6:12Speaker 2: get a direct idea of how small changes in the
- 6:14Speaker 2: policy affect the future outcome, rather than just a noisy
- 6:18Speaker 2: score at the end of an episode.
- 6:19Speaker 3: And the imagined rollouts are also faster than running the
- 6:22Speaker 3: full simulator, more than 10 times faster at the batch
- 6:26Speaker 3: sizes they use in practice.
- 6:28Speaker 2: So you get both better gradients and cheaper rollouts. Those
- 6:32Speaker 2: two advantages compound into the huge efficiency gain we are
- 6:35Speaker 2: talking about.
- 6:36Speaker 3: They do. On a big benchmark of over 129,000 motions,
- 6:41Speaker 3: after three hours on one GPU, it already has only
- 6:45Speaker 3: 25 failures compared to 179 for the baseline.
- 6:49Speaker 2: And those failures include the hard ones like flips and
- 6:51Speaker 2: side rolls that the other method could not do at all.
- 6:55Speaker 4: Right.
- 6:55Speaker 3: The baseline failed every single flip and every side roll.
- 6:59Speaker 3: Super Mimic fails none of them after the longer training
- 7:02Speaker 3: run on two GPUs.
- 7:04Speaker 2: That is impressive coverage. Is the comparison completely fair, though?
- 7:09Speaker 2: I heard they use different GPUs and different amounts of
- 7:11Speaker 2: motion data.
- 7:12Speaker 3: They address that in the paper. The baseline used more
- 7:15Speaker 3: motion data, about twice as much, and the GPU performance
- 7:19Speaker 3: difference does not come close to explaining a thousand-fold gap
- 7:22Speaker 3: in total GPU hours.
- 7:24Speaker 2: Okay, so the efficiency gain seems real and not an
- 7:27Speaker 2: artifact of the comparison setup.
- 7:30Speaker 3: The world model prediction error stays remarkably stable even as
- 7:34Speaker 3: you add more motion data, up to hundreds of hours
- 7:36Speaker 3: of motion. The compute needed to reach a target performance
- 7:40Speaker 3: grows only slowly.
- 7:42Speaker 2: That suggests it can scale. You can keep adding more
- 7:45Speaker 2: behaviors without the training cost exploding the way it did
- 7:48Speaker 2: with pure trial and error methods.
- 7:50Speaker 3: Which is what they mean when they say compute is
- 7:53Speaker 3: no longer the bottleneck for this kind of whole-body control.
- 7:56Speaker 2: I like that framing. It shifts the problem to other
- 7:59Speaker 2: things like getting good motion data and testing safely on
- 8:02Speaker 2: real hardware.
- 8:03Speaker 1: Exactly.
- 8:04Speaker 3: The next expensive parts might be collecting high-quality human motion
- 8:08Speaker 3: examples and verifying the robots do not fall over or
- 8:11Speaker 3: hurt themselves in the real world.
- 8:14Speaker 2: It also makes me think about how this kind of
- 8:16Speaker 2: model-based approach has been tried before in robotics— but rarely
- 8:20Speaker 2: beat the simple policy gradient methods in wall clock time.
- 8:23Speaker 3: Yes, model-based reinforcement learning is known for data efficiency, but
- 8:28Speaker 3: it has often been slower overall. Their insight about sharing
- 8:32Speaker 3: one dynamics model across all motions seems to have flipped that.
- 8:36Speaker 2: Seeing it on the real Unitree G1 makes a difference
- 8:39Speaker 2: for me. It is not just numbers in a paper
- 8:41Speaker 2: or curves in a figure.
- 8:43Speaker 3: Yeah, the clips show the same policy doing flips, side rolls,
- 8:47Speaker 3: broad jumps, and other acrobatic moves on the physical robot,
- 8:50Speaker 3: and they look controlled and repeatable.
- 8:53Speaker 2: No special retuning for each motion. That is rare in
- 8:56Speaker 2: this area of robotics.
- 8:58Speaker 3: Yes, zero-shot transfer in that sense. One general motion tracker
- 9:02Speaker 3: that works for all the motions in the library.
- 9:05Speaker 2: I wonder how robust it is to different floors or
- 9:07Speaker 2: slight wear on the robot joints or unexpected weight shifts.
- 9:11Speaker 3: They do not claim it solves every sim-to-real issue. The
- 9:14Speaker 3: paper focuses on the training efficiency and the successful transfer demos.
- 9:19Speaker 3: The world model even predicts things like sliding on a
- 9:21Speaker 3: slippery floor when it is told the friction coefficient.
- 9:24Speaker 2: That is a nice touch. It understands the dynamics enough
- 9:28Speaker 2: to generalize a bit within the model.
- 9:30Speaker 3: And because training is so cheap now, you could iterate
- 9:33Speaker 3: quickly if something fails on the real machine. Retrain a
- 9:36Speaker 3: new policy in hours instead of waiting days for a
- 9:39Speaker 3: big cluster to free up.
- 9:41Speaker 2: That feedback loop speed is huge for research progress. Faster
- 9:45Speaker 2: cycles mean more ideas get tested and refined.
- 9:48Speaker 3: It also opens the door to measuring scaling laws properly.
- 9:51Speaker 3: Now that compute is not the main limit, researchers can
- 9:55Speaker 3: study how performance grows with more data or better model architectures.
- 9:59Speaker 2: Like we saw with large language models, once training got
- 10:02Speaker 2: efficient enough, people started mapping the trends and making predictions
- 10:06Speaker 2: about future capabilities.
- 10:08Speaker 3: Similar idea here for physical intelligence. Humanoid whole body control
- 10:12Speaker 3: might follow clearer patterns once more groups can run the experiments.
- 10:16Speaker 2: What about other robots? Is this method specific to the
- 10:19Speaker 2: Unitree G1, or does it generalize to different body designs?
- 10:24Speaker 3: The method is general for humanoid whole-body control. There is
- 10:27Speaker 3: already a follow-up work exploring shared models across different robot morphologies,
- 10:32Speaker 3: like the Unitree G1 and other designs such as AggieBot
- 10:36Speaker 3: or Booster.
- 10:37Speaker 2: So potentially one model that works for multiple robot body
- 10:40Speaker 2: designs with only small adjustments.
- 10:43Speaker 3: Early signs of that. It could reduce the need to
- 10:45Speaker 3: retrain from scratch every time the hardware changes or a
- 10:48Speaker 3: new robot is released.
- 10:49Speaker 2: That would be practical for companies building different sizes of
- 10:52Speaker 2: humanoids or for labs that want to test ideas without
- 10:56Speaker 2: owning a huge server farm. Yes.
- 10:58Speaker 3: And for university groups that previously could not afford the
- 11:01Speaker 3: compute to compete in this space?
- 11:03Speaker 2: I am also thinking about the data side. Where do
- 11:06Speaker 2: the motion examples come from? Motion capture of humans?
- 11:10Speaker 3: Yes, large libraries of human motion data are used to
- 11:13Speaker 3: train these trackers. The efficiency means you can now explore
- 11:17Speaker 3: how to use more of that data effectively.
- 11:19Speaker 2: Looking at the bigger picture, this feels like another step
- 11:22Speaker 2: in making robots more capable without requiring extreme resources that
- 11:26Speaker 2: only a few organizations can.
- 11:28Speaker 3: Access. From early reinforcement learning experiments that took days just
- 11:32Speaker 3: for simple walking or balancing, to now training thousands of
- 11:36Speaker 3: complex whole body motions in hours on one. CARD.
- 11:40Speaker 2: The history of robot learning keeps accelerating. What used to
- 11:43Speaker 2: be a specialized skill requiring big teams and big budgets
- 11:47Speaker 2: is becoming more approachable for more people.
- 11:50Speaker 3: Still, there are important caveats. This is primarily motion tracking
- 11:54Speaker 3: and control of demonstrated behaviors, not full autonomy or understanding
- 11:59Speaker 3: new tasks from natural language instructions.
- 12:02Speaker 2: True, it excels at copying and reproducing demonstrated movements smoothly.
- 12:07Speaker 2: But inventing new behaviors on the fly or handling completely
- 12:10Speaker 2: novel messy real-world surprises is a different and harder challenge.
- 12:14Speaker 3: And independent replications will matter a lot. The results look
- 12:17Speaker 3: strong in the paper and the demos, but science needs
- 12:20Speaker 3: others to try the method and confirm the gains. Agreed.
- 12:24Speaker 2: Also, safety testing on physical robots remains critical and cannot
- 12:28Speaker 2: be fully replaced by simulation. You cannot just scale that
- 12:32Speaker 2: part with more GPUs.
- 12:34Speaker 3: Right. The paper focuses on the training efficiency and the
- 12:37Speaker 3: transfer demonstrations. Real deployment in homes or factories will need
- 12:41Speaker 3: careful validation, risk assessment and probably more work on robustness.
- 12:47Speaker 2: Even so, lowering the barrier this much could lead to
- 12:50Speaker 2: more experiments, more diverse data and faster progress overall in
- 12:54Speaker 2: the field.
- 12:56Speaker 3: I can imagine smaller research groups and even startups now
- 12:59Speaker 3: contributing meaningful humanoid control work that previously only well-funded labs
- 13:03Speaker 3: could attempt.
- 13:04Speaker 2: That diversity of ideas and approaches might be the real
- 13:07Speaker 2: long-term impact of a breakthrough like this.
- 13:10Speaker 3: Exactly. When compute stops being the main gatekeeper, creativity, careful testing,
- 13:16Speaker 3: and good data become the main limits, which is a
- 13:18Speaker 3: healthier place for the field to be.
- 13:21Speaker 2: It is a good reminder that efficiency breakthroughs and algorithms
- 13:24Speaker 2: can open whole areas of research that were previously closed off.
- 13:28Speaker 3: And make the future of robotics a bit more distributed,
- 13:31Speaker 3: a bit more interesting, and potentially a bit faster.
- 13:35Speaker 2: Well, that was a fascinating development to dig into together.
- 13:38Speaker 2: SuperMimic shows that smarter methods can sometimes beat brute force
- 13:41Speaker 2: compute by a huge margin.
- 13:43Speaker 3: Yes. One GPU, three hours, and a humanoid doing controlled
- 13:47Speaker 3: flips and rolls. The field of robot learning is moving
- 13:50Speaker 3: fast right now.
- 13:52Speaker 2: Thanks for exploring this with me. It gives a lot
- 13:54Speaker 2: to think about for the next wave of humanoid capabilities
- 13:58Speaker 2: and who gets to shape them.
- 13:59Speaker 1: Definitely.
- 14:00Speaker 3: The combination of better algorithms and more accessible training could
- 14:04Speaker 3: accelerate progress more than either alone.
- 14:07Speaker 2: I am looking forward to seeing how others build on
- 14:10Speaker 2: this idea in the coming months.
- 14:12Speaker 3: Me too. See you next time.
- 14:14Speaker 2: One thing that stands out is how this method removes
- 14:17Speaker 2: compute as the main barrier specifically for whole-body motion tracking.
- 14:21Speaker 3: Yeah, and that allows researchers to focus on other important
- 14:24Speaker 3: questions like how to generate better motion data or how
- 14:28Speaker 3: to make the policies more robust to real-world variations.
- 14:32Speaker 2: I also wonder about the broader implications for other areas
- 14:35Speaker 2: of robotics. Could similar differentiable world model ideas speed up
- 14:39Speaker 2: training for manipulation or multi-robot systems?
- 14:43Speaker 3: It is possible. The idea of amortizing learning across related
- 14:47Speaker 3: tasks with a shared model has been powerful in other domains,
- 14:51Speaker 3: and this shows it can work for high-dimensional continuous control.
- 14:55Speaker 2: Looking back at the history of AI and robotics …
- 14:57Speaker 2: we have seen several waves where better algorithms suddenly made
- 15:01Speaker 2: previously impractical experiments routine.
- 15:04Speaker 3: From the early days of Q-learning and policy gradients that
- 15:07Speaker 3: were slow and sample inefficient to modern deep reinforcement learning
- 15:11Speaker 3: and now these model-based approaches that combine the best of both.
- 15:15Speaker 2: It is interesting to think about what the next bottleneck
- 15:18Speaker 2: will be once training efficiency is no longer the limiting factor.
- 15:22Speaker 3: Probably high-quality data, reliable sim-to-real transfer for more complex environments,
- 15:27Speaker 3: and safe ways to test and deploy these systems in
- 15:30Speaker 3: the real world.
- 15:31Speaker 2: And perhaps the ability to combine this kind of low-level
- 15:34Speaker 2: control with higher-level planning and language understanding.
- 15:38Speaker 3: Yes, so that a robot can not only execute a
- 15:41Speaker 3: flip when shown one, but decide when and why to
- 15:43Speaker 3: perform different movements based on a goal.
- 15:46Speaker 2: That integration is where a lot of the remaining hard
- 15:49Speaker 2: problems live.
- 15:50Speaker 3: Definitely. SuperMimic solves one important piece of the puzzle very efficiently,
- 15:55Speaker 3: which is valuable on its own.
- 15:57Speaker 2: I keep coming back to the accessibility angle. When a
- 16:00Speaker 2: method like this becomes available, more research groups can start
- 16:03Speaker 2: contributing their own motion libraries or testing on their own robots.
- 16:08Speaker 3: Yes, and that diversity could lead to better coverage of
- 16:11Speaker 3: different body types, different environments, and different cultural or practical
- 16:16Speaker 3: movement styles.
- 16:18Speaker 2: It also lowers the cost of failure. If an experiment
- 16:21Speaker 2: does not work, you have not wasted a huge amount
- 16:24Speaker 2: of cluster time.
- 16:25Speaker 3: That is important for scientific progress. Faster iteration and lower
- 16:30Speaker 3: cost of trying new ideas usually leads to more discoveries.
- 16:34Speaker 2: Of course, we should stay measured. The paper demonstrates strong
- 16:38Speaker 2: results on motion tracking and some real robot demos, but
- 16:41Speaker 2: full general-purpose humanoid capability is still a long way off.
- 16:45Speaker 3: Absolutely. This is a significant efficiency improvement for one crucial component,
- 16:50Speaker 3: not a complete solution to all of robotics.
- 16:54Speaker 2: Still, progress on the hard parts compounds. Better control makes
- 16:58Speaker 2: higher-level intelligence more useful, and vice versa.
- 17:01Speaker 3: And open sharing of methods like this, with code and
- 17:04Speaker 3: project pages, helps the whole community move forward together.
- 17:09Speaker 2: I am curious to see the independent replications and the
- 17:12Speaker 2: follow-up work that is already appearing.
- 17:14Speaker 3: Me too. The fact that a follow-up exploring multi-morphology models
- 17:18Speaker 3: appeared so quickly shows how rapidly ideas can spread when
- 17:22Speaker 3: the barriers are low.
- 17:24Speaker 2: Well, this has been a really interesting development to think
- 17:26Speaker 2: through together.
- 17:28Speaker 1: It has.
- 17:29Speaker 3: SuperMimic is a clear example of how algorithmic ingenuity can
- 17:33Speaker 3: unlock capabilities that previously required enormous resources.
- 17:37Speaker 2: Thanks for walking through the details and the implications with me.
- 17:41Speaker 3: Anytime. Until next time.
- 17:43Speaker 2: Before we wrap up, I want to highlight how this
- 17:45Speaker 2: work fits into the ongoing effort to make physical AI
- 17:48Speaker 2: more practical.
- 17:49Speaker 3: Yeah, humanoid robots have been a long-term goal in the field.
- 17:53Speaker 3: and efficient training methods like SuperMimic help close the gap
- 17:56Speaker 3: between simulation, progress, and real-world usefulness.
- 18:01Speaker 2: The fact that the same policy transfers to a real
- 18:03Speaker 2: robot without promotion tuning is particularly encouraging for future applications.
- 18:08Speaker 3: It suggests that the learned dynamics capture enough of the
- 18:11Speaker 3: real physics to be useful beyond pure simulation.
- 18:15Speaker 2: The open nature of the research, with project pages and demos,
- 18:18Speaker 2: helps accelerate the whole community.
- 18:21Speaker 4: Overall, this is a strong example of how targeted algorithmic
- 18:30Speaker 4: improvements can have outsized effects on what is possible.
- 18:34Speaker 3: Agreed. It is worth following how this and similar ideas
- 18:37Speaker 3: develop in the coming months and years.
- 18:40Speaker 2: Thanks again for the conversation. This was a great topic
- 18:43Speaker 2: to explore.
- 18:44Speaker 3: It was. Take care.
- 18:46Speaker 2: To put the numbers in perspective one more time, the
- 18:49Speaker 2: previous method required roughly 21,000 GPU hours, while SuperMimic reaches
- 18:55Speaker 2: better coverage in just a few hours on one or
- 18:57Speaker 2: two GPUs.
- 18:59Speaker 3: That scale of improvement is rare and worth paying attention
- 19:02Speaker 3: to in any field.
- 19:04Speaker 2: It also shows the value of rethinking the training process
- 19:07Speaker 2: rather than simply scaling up existing methods.
- 19:10Speaker 3: Yes, sometimes the biggest gains come from a better understanding
- 19:13Speaker 3: of the problem structure, in this case the shared dynamics
- 19:16Speaker 3: across motions.
- 19:17Speaker 2: For anyone following humanoid robotics or robot learning, this is
- 19:21Speaker 2: a development that could influence how future systems are trained.
- 19:25Speaker 3: And it is a good reminder that the field is
- 19:27Speaker 3: still full of opportunities for clever ideas to have large impacts.
- 19:31Speaker 2: We will be watching to see how this approach is
- 19:34Speaker 2: used and extended.
- 19:35Speaker 1: Same here.
- 19:36Speaker 3: Thanks for listening.
- 19:37Speaker 2: And with that, we come to the end of this
- 19:39Speaker 2: episode of the Last Observer podcast.
- 19:42Speaker 3: Thanks for joining us as we explored how SuperMimic is
- 19:45Speaker 3: changing the economics of training humanoid robots.
- 19:48Speaker 2: We hope you found the conversation as engaging as we did.
- 19:52Speaker 2: Until next time.
- 19:53Speaker 3: See you then.
- 19:54Speaker 2: One final thought. The rapid appearance of follow-up work building
- 19:58Speaker 2: on SuperMimic shows how quickly the research community can build
- 20:01Speaker 2: on efficient methods.
- 20:03Speaker 3: Yes, when the training cost drops, the rate of progress
- 20:06Speaker 3: in related ideas can increase as well.
- 20:09Speaker 2: That is the kind of compounding effect that makes these
- 20:12Speaker 2: efficiency breakthroughs so important.
- 20:14Speaker 3: Indeed. It is an exciting time for anyone interested in
- 20:18Speaker 3: the future of humanoid robots and physical AI.
- 20:22Speaker 2: We will leave it there for today. Thank you for
- 20:24Speaker 2: listening to The Last Observer podcast.
- 20:27Speaker 3: Thank you.