Latest / The DEX Show: A Show for IT Change Makers / Reality Bytes #37: AR & DEX - from Apple Vision Pro to the Workplace
Transcript
- 0:01Welcome it, change Makers to the Deck Show with Tim Flower and Tom McGrath.
- 0:07Let's get into it. Hello, change makers, Welcome back to reality
- 0:13Bites the Deck Show, Show within a show, A little bit of a
- 0:16skeleton crew for you today, but an absolutely fantastic topic. And I think
- 0:20long term listeners know that when we have a skeleton crew often we have some
- 0:24of our some of our best discussions. We've got a fantastic relevant topic to
- 0:30discuss, which is augmented augmented reality work. If I got that, If
- 0:35I got that right, show, it's augmented reality. That's the theme,
- 0:38right, augmented reality. You nailed it. Yeah, and I'm excited today
- 0:44to hear what on earth an exoskeleton is. But with regards to the theme,
- 0:52yes, this is it, there's a different there's a different phrase we
- 0:54should use, the augmented connected workforce, and that is a Gartner said.
- 0:58It is one of the top ten strategic technology trends for twenty twenty four and
- 1:03it encompasses all kinds of really future facing things. I mean, I'm going
- 1:08to go to Oriana very soon because Oriana is probably the person with the most
- 1:12direct experience of what this actually means. But Sean, let me just start
- 1:17by asking you, because you brought this topic to our attention for the show
- 1:21today, do you agree with Garten if it is going to be an actual
- 1:23trend or an actual big thing discussed in twenty twenty four? Do you think
- 1:27they're maybe over egging it just a little bit better? I think they're possibly
- 1:33over egging I think it really depends on the industry in the area the work
- 1:38sector, So perhaps an engineering architecture firms things like that, I could see
- 1:45it having a bigger influence, But in your traditional office jobs, maybe not
- 1:49so much, although I do think in the areas of like onboarding and training,
- 1:55that's what kind of piqued my interests. Their statistic, I think they
- 1:59said over the next or years, they're suggesting that augmented reality will help over
- 2:05time to competency by fifty percent, which I think I could see that playing
- 2:09out, especially in the first two weeks when you tend to or the first
- 2:14month of any new job, you have a lot of questions and you probably
- 2:17need a little bit more handholding. But yeah, there's a there's a lot
- 2:21we can dive into this with our guests today. With our guests today,
- 2:27we haven't got a guest showing it, so it's just us. It's just
- 2:29us, well our usual we're all just guests. We're all guests in the
- 2:34deck show has Yeah, maybe so, but actually so, Oriana, I
- 2:38will come to you first of all, because I feel I feel like you're
- 2:43you're you're a resident gamer. Well, I'm not saying nobody else plays plays
- 2:49plays computer games that you say that it is a gamer, but I feel
- 2:52that you're the most passionate one, and I feel that I suspect, but
- 2:54you have the most direct experience of what this this technology actually looks like to
- 3:00be inside, so to speak. Do I have that right? Well I
- 3:04don't. You don'tderstand if it's And I'm feeling slightly called out because my experience,
- 3:08as you very aptually noticed, is absolutely from a gaming perspective, but
- 3:16also a little bit from from an academic perspective. It's it's a topic I'm
- 3:22very interested in. Tell us, tell us, tell us, as somebody
- 3:27who games, tell us, how big apart now of like your recreational gaming,
- 3:34augmented reality is maybe some of the highlights, maybe some of the shortcomings
- 3:38as a kind of a recreational thing. Yeah, so I think when we're
- 3:45talking about AR, I will say it's not something that I've used like extensively
- 3:52compared to maybe some other modalities, But I do think it's very exciting,
- 3:59and maybe in case people aren't familiar, especially the non gamers who are like,
- 4:04what even is this, it might be helpful to distinguish AR and VR,
- 4:09because I think they often get brought up in the same breath. So
- 4:14VR or virtual reality, is where you put on the headset, you have
- 4:17goggles on, your vision is full, you're completely submersed into another digital reality.
- 4:27AR is augmented reality. You're in the real world. You're not wearing
- 4:30goggles, although Google Glass is actually an example of augmented reatibility. But you
- 4:36can see the world around you, you can hear the world around you,
- 4:41but there's an additional layer on top of it that's providing you additional information.
- 4:45So that's sort of like a practical definition. I think the other analogy that's
- 4:49super helpful and maybe a little bit tongue in cheek is VR is the metaverse.
- 4:56People got super hyped about it, but it's not really being used.
- 5:01AR is Pokemon Go. People thought it was extremely silly, but it got
- 5:08huge adoption very very quickly. No, I love the I love that analogy
- 5:13oriana question for you. So, as a as a gamer, what proportion
- 5:18of your gaming is conventional gaming? You'd have to give me very precise percentage.
- 5:24You say, I'm not going to it, but what percentages is conventional
- 5:28gaming? Is augmented reality gaming, and is virtual reality gaming. So to
- 5:33be honest, right now, I am a very conventional gamer. I play
- 5:38almost exclusively PC games. I also do play virtual reality games, and especially
- 5:46in the past few years, I've played a lot more I would say maybe
- 5:51ten to twenty five percent virtual reality, which because they just happened to have
- 5:57that in my life, which makes it a lot easier to do it regularly.
- 6:01And a few years ago, actually, pre Pokemon Go, the company
- 6:09that made that game made another game that I was very enthusiastic about for a
- 6:14few years, and at the time, I didn't really have a lot of
- 6:16time to play games. This was when I was a student, so that
- 6:19was the only game that I was playing, was this augmented reality game.
- 6:24Got It. Got It? And so let's let's I could I could sort
- 6:27of talk to you about this all day, actually, and I wouldn't mind
- 6:30having a go at some of these games and give me a little little more,
- 6:32a little more ground to stand on if I discuss it. But let's
- 6:36seeg into into the world of work a little bit and in the digital workplace.
- 6:42From there we'll jump into decks a little but Oriana again. First of
- 6:45all, what stands out to you about about this transition into the workplace?
- 6:53And I don't know, maybe maybe the degree to which your skeptical of its
- 6:58short term impact or you're really excited about it, or what you think that
- 7:01looks like. Yeah, so, I think there's really great opportunities with AR
- 7:08specifically because, among other things, it's a lot easier to integrate into existing
- 7:15experiences than VR. Right. VR completely takes you out of your environment.
- 7:19It's very expensive, it's very clunky, it doesn't work for a lot of
- 7:24people. And again I use it regularly. I like it a lot,
- 7:28but I don't find it very practical for a lot of applications. I think
- 7:31the practical applications are often very individual and specific to both time and location.
- 7:41Right. So there's some great therapeutic benefits or applications for VR, But in
- 7:47the workforce, you need to be interacting with other people. You need to
- 7:50be interacting with your environment, with your tools, and that's the beauty of
- 7:56AR is that it's just an additional layer of support to what you're already doing
- 8:03that makes it much easier to adopt, among other things. Right, it's
- 8:07enhancing, not replacing, and I think that's huge when it comes to convincing
- 8:13people to use it and also its relevance. Yeah, totally agree. Even
- 8:18I don't feel particularly scared of the prospect of trying a little layer, but
- 8:22whereas virtual reality does indeed alarm me slightly thanks to that, Orianna Dina,
- 8:30What about you if you've got any firsthand experience of the technology yourself, First
- 8:33of all, only on a very small level, like user friendly kind of
- 8:39level. The differences are huge between using augmented reality or anything else like virtual
- 8:45reality and others. However, using VR into architecture, into looking into how
- 8:52you get to visualize things more and get their feel and look of it is
- 8:58a little bit different from an experience on what you get using augmented reality and
- 9:01trying to zoom in, zoom out and do those three sixty stuff where Now,
- 9:07even when you try to buy some furniture or things around the house.
- 9:11You can still get a three sixty view and you just click on it.
- 9:15Most of the new smartphones can do that as well, and then it puts
- 9:18whatever you're trying to position in the house. You get to see measurements everything.
- 9:22So I think experience is different and how we are doing so many things
- 9:26from an e commerce perspective or chasing perspective and day to day is getting a
- 9:31little bit different with a better pang of things. Is it going to be
- 9:37further more improving or how fast it's going to be. I think that's what
- 9:41we're going to see next on how fast people are going to adopt it and
- 9:45how we can be quicker taking in that technology in our day to day and
- 9:50talk to us about where you think the specific evolution of the digital workplace is
- 9:58going to be impacted and where that brings the wider issue here a digital employee
- 10:03experience into this picture. I think it's well, So it would depend on
- 10:09which side are we looking at it from. So it's going to be from
- 10:13the user perspective. Initially it's going to be a little bit hard for people
- 10:16to adopt it, just like any other change, and from the IT perspective
- 10:22as well to be able to measure things more and look into how the interactions
- 10:26and experiences of the end ucer is. But all in all, like every
- 10:31other change, it will take a little bit of time until everybody's more comfortable
- 10:35and get used to it. And I think having the feedback now is quicker.
- 10:39Being able to report back on lags or issues or whatever we can detect
- 10:45from an end user or digital employee experience perspective could be much much more impactful,
- 10:50let's say, or faster to address rather than back in the days where
- 10:54we used to be more reactive than now we are more proactive. I've got
- 11:00another before we go in to show and even back to you as well,
- 11:03doing another question for Oriana. I mean, thinking about this technology, how
- 11:09do you see it impacting work itself? Like, not just as an isolated
- 11:15phenomenon, but as part of what we discuss on this show a great deal
- 11:20around around AI and other sort of forward facing technologies. Do you see even
- 11:26more sort of flowing together and how do you think this kind of completes or
- 11:30adds to that larger picture of the changing nature of work, not even the
- 11:33workplace, but work itself. I think the way it's going to change work
- 11:43is going to be very subtle compared to some of the other big changes per
- 11:46see. That's my prediction, and I do think that it's not going to
- 11:50be the kind of very visible revolution we've seen with other emerging technologies. I
- 11:56think a lot of it is going to be in places that aren't quite so
- 12:01flashy. For example, a big application could be warehouses, right, and
- 12:07that's something that isn't terribly visible to most consumers, is tracking stuff in big,
- 12:16big warehouses that's not particularly newsworthy to most people, but it will be
- 12:24potentially extremely widespread. So I think that's one of the things with AR that
- 12:30is why it doesn't get as much press. And I don't necessarily expect to
- 12:35see a huge uptick in the next year for that, although it'd be interesting
- 12:37if it does. I think it's going to be more of this background stuff
- 12:43that becomes more widespread slowly and then people realize suddenly, oh, this is
- 12:46everywhere and it has a million different applications, kind of like the more strategic
- 12:54levels of it. And I don't necessarily have a clear sense of what the
- 12:58use case would be specifically. I do see a lot of the use cases
- 13:03being in For example, we were talking about architecture and things like that.
- 13:09I was just going to say, also, I think there's some really interesting
- 13:13opportunities too that are not going to be the first to be explored, but
- 13:18that there's a lot of potential in enabling a really diverse workforce. So one
- 13:26of the early researchers of augmented reality glasses, vad Sterner, also has done
- 13:35a ton of research in accessibility technology and how do we enable people with different
- 13:39physical needs to interact with the world, to interact with technology. And I
- 13:43think that's a really cool application that again isn't necessarily going to get a ton
- 13:48of hype because a lot of it isn't going to be super widespread, or
- 13:52the things that get the most hype are the least relevant to the vast majority
- 13:56of people because they're huge and expensive and they're we're not going to be implemented
- 14:01at scale. It's the little elements that streamline work processes that can be used
- 14:09by hundreds of thousands of people that have the biggest impact. In my mind,
- 14:15very cool and sure. And then kind of similar question as a pit
- 14:20to Dina, which is, you know, how do you see this impacting
- 14:24decks in are kind of space specifically going forward, and what do you think,
- 14:30what do you think the implications are for it and what it might be
- 14:33doing or should be doing to kind of prepare for this next stage in the
- 14:37ongoing kind of technological revolution around the workplace. So I think it's going to
- 14:41be probably incremental changes, like everyone was saying, I don't think we're going
- 14:46to see like a huge shift in one particular technology, but probably one thing
- 14:52that came up when I was researching a little bit about this for it that's
- 14:56probably even being used now as helping them or folks who are at looking at
- 15:00the actual servers, so monitoring data center facilities when you have outages, it
- 15:03can be extremely beneficial to just get eyes on what's going on to the actual
- 15:09physical structure, especially if it's in like a remote location or something and you
- 15:13know you can't actually get there in person. And then just for kind of
- 15:18like again back to thinking about us and what we do for work working for
- 15:22a software company kind of the traditional office environment, I would love to see
- 15:26this if there's going to be something in between in person and you know,
- 15:35doing calls on zooms and teams without having to go to like the metaverse.
- 15:39I don't want to do complete virtual reality, but thinking almost along the lines
- 15:43of like hologram Star Wars type type of style where you can get a group
- 15:46meeting, which I feel is like the only downside sort of a remote working
- 15:52at times when once you get like more than two people on a call.
- 15:56As we all know, we've been doing this for a couple of years now,
- 15:58working remotely, it is really you do lack certain things that you would
- 16:02in person, just like you lose all those senses and sensory skills that you
- 16:06have, and you know, you don't really know what everyone's doing behind their
- 16:11screen. So if there's somewhere way to merge that or fill that gap,
- 16:18I think that would be huge in the next couple of years. But I
- 16:19really I don't know. I'm optimistic. You want to know what everyone's doing
- 16:23my homebo screen show, and that's what you say, No, just you
- 16:26know in the room. I guess you know what I mean. But if
- 16:30they're nodding off, you know, you miss certain social cues. I feel
- 16:33like when you're just kind of staring into a computer screen and talking to someone
- 16:38three thousand miles away. Yeah, no, it's fair enough. I quick
- 16:42quiz for you, Ben, Shawn, because you brought a topic to us.
- 16:45So what is an exoskeleton exactly? So I believe in exoskeleton is something
- 16:52that assists, like in industries like manufacturing or architecture engineering, So it's sort
- 16:57of a robotic assistance to help you do heavy lifting things like that. But
- 17:03it should be a better definition, which is like something that crops up in
- 17:07halloween or I don't know is in your closet. It does sound good,
- 17:11isn't it? And Okay, what's computer vision exactly? I don't think the
- 17:17times come up with a discussion so far. Computer vision is an application of
- 17:22AI as well as AR. So computer vision is using computers to basically look
- 17:27at stuff and try to identify it and understand what's happening. So analyzing images,
- 17:34trying to identify what's in the image, trying to understand maybe what's going
- 17:38on in the image. So there's some interesting applications there, as you might
- 17:42imagine for a lot of different fields to try and use computers to identify stuff
- 17:48in images and videos, things like that. So I want to mention one
- 17:52of the cool things with exoskeletons is actually that they don't need to be robotic,
- 17:59So there's very different levels of like how technologically complex it has to be.
- 18:03So the simplest exoskeleton can, for example, support somebody who has to
- 18:08kneel or sit for long periods of time or stand for long periods of time,
- 18:15especially while like we're saying, doing very physical labor. So this is
- 18:19getting at that sort of concept of like you can enhance an experience and enhance
- 18:26what a person can do in ways that are more subtle versus like the very
- 18:33extreme end of that is like an actual huge cage around your body that's like
- 18:37carrying tons of weight and can do all kinds of different tools and things like
- 18:41that. That's sort of the more sci fi vision that we have of it.
- 18:45Nice. Nice And speaking of speaking of sci fi visions, one other
- 18:51thing that keeps coming up is that when when you read in into this topic,
- 18:56is the whole the whole concept of kind of uh, you know,
- 18:57it's alluded to it there of robots being increasingly involved in our working lives,
- 19:04and Dina, you are our official robot apocalypse on reality bias, So you
- 19:12know, where does this fit into your overall picture and how do you anticipate
- 19:17the kind of the robot presence in the workplace to be developing over the next
- 19:22few years. So I'll take it into phases. I think that's how evolution
- 19:27takes place. So let's be a little bit out there cyborg wise. So
- 19:33we're going to be half and half, which is something that you already have,
- 19:37you just don't use it that much or you don't highlight it that way.
- 19:41Where we have prosthetics, where we have aided devices that would help us
- 19:47function at our best capability that we know about in our human power for now.
- 19:52So in a little bit, and I know that there are lots of
- 19:55researchers that are already there where we can do some enhancements to our genes,
- 20:00to our capabilities, so kind of making ourselves a bit of a superhuman in
- 20:04the way. So if we're working on that side for the existing human beings
- 20:11to enhance their life experience, then we are more or less doing the same
- 20:15for the robots or bots or the artificial intelligence that we have in place.
- 20:18So building off of AI, where you have a brain, then you're going
- 20:22to try and replicate the same experience a human being is doing as well.
- 20:29So we should be having more and more artificial intelligence and if you want to
- 20:34have them in robots, that's fine. I think robots it's just like a
- 20:38very old term. Now it's just going to be an artificial intelligent brain doing
- 20:42something at the workplace that will be helping us. So starting with the GPTs
- 20:48doing more and more of robots who would be having artificial intelligence brains maybe sitting
- 20:55next to us in our offices, not offices where we use AI assistances,
- 21:02et cetera. So we are already starting to use that in the workplace where
- 21:04you have assistance taking notes or the captions that are being automatically generated now live
- 21:12in your zoom calls, et cetera. So it is there. It is
- 21:15coming to live. I don't think it's very like sat or or ecliptic key
- 21:21when it comes to that, but it will evolve faster. I think that's
- 21:25my personal thought. The more we start to adopt, the more we provide
- 21:29feedback, the quicker it will enhance itself, and then we will be able
- 21:33to use it more in the workplace. Wonderful last words, din know,
- 21:37I like we have you know, I'd like we got to at least touch
- 21:41upon roboto populyps as well. This is a dominant recurring theme now of the
- 21:45future, Facing tex show episodes, Reality Bytes episodes. I should say and
- 21:49thanks to Sean for bringing a great topic and thanks to Oreana for bringing some
- 21:55actual, real hand the most hands on experience with R and semi insights.
- 22:00It's been great. So it just reminds me to say thanks so much everyone,
- 22:04Bye bye bye, thanks guys, that great. Thank you. To
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- 22:29over to nextthink dot com. Thank you so much for listening. Until next time,