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"This is an impossible challenge." Friction by Design; Diversity in Scoring
In this episode the club house talks about the games that they have been playing. Mark attempts to define the terms good friction and bad friction, declares his distaste of rouge-likes, and talks about friction in his current projects. Lydia shows us how to make scoring sound way more academic.
Civilization VII
Age of Mythology Retold
Blue Prince
0:18:21
Friction by Design
Mark tries to define some terms: Good Friction - something that was designed into the game, or that could be described as a bug, or only confuses a player Bad Friction - unintentional friction
0:45:47
Diversity in Scoring…
The skinny
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