
049: Opacity and Transparency
Brendan talks about the way that games do, or don't, make it clear to the player what you need to do to win.
Games mentioned:
Munchkin
Star Wars: Rebellion
Agricola
Tzolk'in, the Mayan Calendar
Anachrony
Have something to say? Join the conversation over at Boardgame Geek in our guild, #3269.
The skinny
The skinny isn't ready yet — notes appear once the transcript is processed.