Latest / Why We Do What We Do / Mini: LARP
Transcript
- 0:03Speaker 1: You're listening to Why we Do what we do. Welcome
- 0:16Speaker 1: to Why.
- 0:16Speaker 3: We Do what we Do Mini. I'm your host.
- 0:18Speaker 2: Abraham and I'm your host Shane. We are a psychology podcast.
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- 0:46Speaker 4: a whole episode on. Yeah, sometimes it's a really simple
- 0:48Speaker 4: explanation and today is one of those things.
- 0:50Speaker 2: And sometimes it's a big, complex topic and we decide
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- 1:15Speaker 2: leave us a rating and a review like subscribe, Tell
- 1:18Speaker 2: a Friend. I'll talk more about this at the end
- 1:19Speaker 2: of this discussion, but this is a mini so we
- 1:21Speaker 2: need to get into it. We're talking about something called
- 1:25Speaker 2: live action role playing or lurping. Yes, if you have
- 1:30Speaker 2: not heard of this before, these are games kind of
- 1:34Speaker 2: like you might think of like D and D games
- 1:37Speaker 2: in a way where you're sort of playing a character
- 1:40Speaker 2: or sometimes when you're playing other board games, except that
- 1:43Speaker 2: this style of it is escalated into gigantic, immersive in
- 1:48Speaker 2: person settings and contexts. So you're not playing with pieces,
- 1:53Speaker 2: you're not playing with manuals or dice. You are in
- 1:56Speaker 2: uniform on the field doing the thing that the game
- 2:01Speaker 2: represents when it's in scaled down form. And so we're
- 2:05Speaker 2: going to talk about what LARPing is, a little bit
- 2:07Speaker 2: of its history and why people do it.
- 2:09Speaker 4: Yeah, and I think that if you are, if you're
- 2:12Speaker 4: familiar with the term LARPing, that your first thought may
- 2:14Speaker 4: be that it has to do with like medieval times
- 2:16Speaker 4: and knights and wizards and stuff like that. We're going
- 2:19Speaker 4: to unpack that a little bit too, because that is
- 2:22Speaker 4: part of the joy of an activity of this.
- 2:24Speaker 3: Yeah.
- 2:25Speaker 4: So, live action role playing or LARPing is also called
- 2:28Speaker 4: interactive literature and free form role playing. It combines the
- 2:32Speaker 4: storytelling and character building in a setting with other people,
- 2:35Speaker 4: and it's designed to simulate the fantasy world described in
- 2:38Speaker 4: the role playing scenarios. So essentially, you get people in
- 2:41Speaker 4: a live setting. They play certain roles, they have certain characters.
- 2:45Speaker 4: They even have names for their characters. Like when I
- 2:48Speaker 4: play D and D and Morpborg and all that, I
- 2:49Speaker 4: have names for my characters, and they're usually very clever.
- 2:52Speaker 4: I would say we played a game called Frontier Scum
- 2:55Speaker 4: that was like a cowboy type of D and D. Okay,
- 2:58Speaker 4: my horse's name was Dennis Hoffman. Very Dustin movement, Sorry,
- 3:02Speaker 4: Dustin movement. Okay, yeah, yeah, and.
- 3:04Speaker 5: Then I also had Robert Mountie Jr.
- 3:06Speaker 3: Nice. That's great. I like it. Yeah.
- 3:09Speaker 2: You could kind of think of like if those murder
- 3:12Speaker 2: mystery parties where you get dealt in identity and like
- 3:15Speaker 2: you know what role you had, and someone there is
- 3:18Speaker 2: the murderer and you're kind of trying to deduce it
- 3:21Speaker 2: by having conversations and talking through it. Like that's kind
- 3:24Speaker 2: of like LARPing and again sort of slim down version,
- 3:28Speaker 2: and matter of fact, you probably would even just call
- 3:29Speaker 2: it LARPing live action role playing. And in the way
- 3:34Speaker 2: you'll often see this, people are often dressed in costumes.
- 3:37Speaker 2: They will be in character, which means they're probably going
- 3:40Speaker 2: to adopt some kind of dialect or accent that is
- 3:44Speaker 2: unique to the setting that is supposed to be taking place,
- 3:48Speaker 2: and they're going to depending on the scenario, they might
- 3:51Speaker 2: be acting on a sort of scripted presentation or where
- 3:56Speaker 2: you might have like sort of talking points, but a
- 3:58Speaker 2: lot of it is sometimes un scripted, improvisational like dialogue
- 4:04Speaker 2: type interactions where people are just sort of reacting to
- 4:07Speaker 2: each other in the moment.
- 4:08Speaker 5: Yeah.
- 4:09Speaker 4: Now, Larbin can be game like or it can be
- 4:11Speaker 4: oriented towards artistic self expression. I think some people think
- 4:14Speaker 4: that there's like a purpose or a goal in terms
- 4:17Speaker 4: of like some type of competition or gaming, but doesn't
- 4:20Speaker 4: necessarily have to be like that. It can be just
- 4:22Speaker 4: like we're gonna have fun and we're gonna do this
- 4:24Speaker 4: and this is gonna be the experience. Yeah, And likewise,
- 4:26Speaker 4: it can vary from historically grounded and based in reality,
- 4:29Speaker 4: depicting real, plausible situations and go so far as to
- 4:32Speaker 4: have events to like fantasy that's grounded with dragons and
- 4:35Speaker 4: magic and a little bit more ethereal Right, So like
- 4:39Speaker 4: Civil War reenactments would be an example of one that
- 4:42Speaker 4: you might see on one end, which is like more
- 4:44Speaker 4: real world than grounded, whereas like, you know, something that
- 4:47Speaker 4: it does involve a wizard might be and like slaying
- 4:50Speaker 4: a dragon or going on some mystical quest might be
- 4:54Speaker 4: more like that that dragon magic realm.
- 4:57Speaker 2: Essentially, what we're describing here is you have a bunch
- 4:58Speaker 2: of people who come together they want to act out
- 5:02Speaker 2: some scenario, and that scenario could be something that's hyper realistic.
- 5:06Speaker 2: And a lot of people who do reenactments or things
- 5:09Speaker 2: of that, they are very focused on the authenticity of
- 5:12Speaker 2: the details of it, which is like, you know, that
- 5:15Speaker 2: can be a fun part of it, Like that's a
- 5:16Speaker 2: thing that they enjoy is the getting as close to
- 5:19Speaker 2: authentically representative as possible. And in those situations, let's say
- 5:23Speaker 2: we'll go with one of those authentic ones, they dress
- 5:26Speaker 2: the part. They will probably have specific marks they.
- 5:29Speaker 3: Need to hit.
- 5:31Speaker 2: They are going to have potential talking points. They have
- 5:34Speaker 2: roles and they're going to act in those roles, and
- 5:36Speaker 2: they're going to play out a scenario, trying to have
- 5:38Speaker 2: it reflect what that scenario might have been word actually
- 5:43Speaker 2: taking place. It's kind of living in like a fantasy
- 5:45Speaker 2: representation of a real thing, and then the fantasy ones.
- 5:49Speaker 2: There's just fewer rules about authenticity because there's nothing to
- 5:52Speaker 2: be authentic to other than they want people to stay
- 5:54Speaker 2: in character. So if you're an orc, you talk like
- 5:56Speaker 2: an orc. If you're a wizard, you wear your robe
- 5:58Speaker 2: and you cast bells. If you're you know, whatever your
- 6:01Speaker 2: role is, you do you stay in character in that role,
- 6:05Speaker 2: but you also are just interacting with the scenario that
- 6:08Speaker 2: you're in. And so you might have like, yeah, a
- 6:10Speaker 2: lot of people and we'll describe that more as we
- 6:13Speaker 2: go on that are all in this this area where
- 6:15Speaker 2: they're in costume, they're acting, they're acting together, and they're
- 6:18Speaker 2: sort of playing out this scene.
- 6:20Speaker 3: Right.
- 6:21Speaker 4: Yeah, so they're like acting within the role like in
- 6:23Speaker 4: the world, Like there's rules of the world, so they
- 6:26Speaker 4: have to engage with the rules of the world, Like
- 6:27Speaker 4: you can't have a civil war and actor go like,
- 6:29Speaker 4: now I can fly or you know, you can't touch
- 6:31Speaker 4: me because I've got lava boots like you. That's not
- 6:33Speaker 4: how that works, right, But like in a like I've
- 6:36Speaker 4: like I've done LARPing where I've been a wizard and like,
- 6:38Speaker 4: oh and it's been really fun. Yeah, yeah, it's it's
- 6:40Speaker 4: really well, I look like a wizard, so like I'll
- 6:42Speaker 4: show up and I'll be like and.
- 6:43Speaker 5: I cast add.
- 6:52Speaker 2: All right, we're back. We've been continuing to describe just
- 6:55Speaker 2: what LARPing is. As I said, it can be kind
- 6:57Speaker 2: of small. You can have only a few people and
- 6:59Speaker 2: it lasts only a few hours. But these can get
- 7:02Speaker 2: really big. There are some like LARPing campaigns that people
- 7:05Speaker 2: know really well, they really enjoy and they can go
- 7:08Speaker 2: up to thousands of players and last for days at
- 7:11Speaker 2: a time, and people might cycle in and out like
- 7:13Speaker 2: because they're available to do so. But yeah, but they'll
- 7:14Speaker 2: like have like fests essentially that are LARPing fests that
- 7:18Speaker 2: people show up and they'll be playing for like an
- 7:21Speaker 2: entire weekend where they're going through these large scenarios and
- 7:24Speaker 2: they've had like two thousand people there who are engaged
- 7:27Speaker 2: in the larp scenario.
- 7:30Speaker 4: Yeah yeah, yeah, Now LARPing began in the nineteen seventies
- 7:33Speaker 4: and grew in popularity and internationally into the eighties. And
- 7:36Speaker 4: it's not really a spectator event. I think some people
- 7:39Speaker 4: might see it as like, oh, I want to go
- 7:40Speaker 4: watch and do this. It's not really like that. Like,
- 7:43Speaker 4: you know, there are some times where like maybe they
- 7:45Speaker 4: have elected, like a group has elected to put on
- 7:47Speaker 4: a show where people can attend, But for the most part,
- 7:50Speaker 4: that's not what the goal is. The goal is to
- 7:52Speaker 4: have players, yeah, for most of them. Like, the goal
- 7:54Speaker 4: is that the players are not performing for an audience.
- 7:56Speaker 4: They're performing as part of the game. Yeah, it's for
- 7:59Speaker 4: the experience for the play players themselves and a chance
- 8:01Speaker 4: to engage with highly immersive pretend play rather than having
- 8:05Speaker 4: it be a spectacle for somebody else who's non participatory.
- 8:08Speaker 2: Now, as you might imagine, wrangling a lot of people
- 8:10Speaker 2: to try and like have a scenario work can be
- 8:13Speaker 2: challenging if you've got different personalities and people who who
- 8:17Speaker 2: want different things out of that experience. So they'll have
- 8:20Speaker 2: some ground rules a lot of the time, and then
- 8:22Speaker 2: they'll usually I don't know how often this is the case,
- 8:24Speaker 2: but it seems like it's fairly common to employ a
- 8:27Speaker 2: game master, who is a person who's kind of outside
- 8:29Speaker 2: of the larp but helps just maintain the flow of
- 8:34Speaker 2: the scenario and they lead the campaign. They will kind
- 8:37Speaker 2: of go around making sure people are staying in the
- 8:39Speaker 2: scene and that things are moving the way that it
- 8:41Speaker 2: needs to move and not getting hung up and little
- 8:45Speaker 2: side tangents that can happen. And there are also often
- 8:49Speaker 2: several helpers who again are not part of the game,
- 8:51Speaker 2: but they kind of are there to help support the
- 8:53Speaker 2: players in the game. They're usually mostly ignored. They might
- 8:56Speaker 2: help like deliver food and snacks. They might help like
- 8:59Speaker 2: if anybody's injured, they might like pull them off, take
- 9:01Speaker 2: care of them, make sure that any props that are
- 9:03Speaker 2: damaged get repaired. They're just kind of there to facilitate
- 9:05Speaker 2: the experience.
- 9:07Speaker 4: Yeah, and they might be there to like something that
- 9:09Speaker 4: they'll do too, is like they'll facilitate conflicts. So like
- 9:11Speaker 4: if there's like a conflict in the rule, they'll be
- 9:14Speaker 4: like the ultimate person that goes like, okay, this is
- 9:16Speaker 4: what we saw. This is the rule of the game,
- 9:17Speaker 4: so this is this ruling stands, or like they're going
- 9:20Speaker 4: to help facilitate the some of the rules of the
- 9:22Speaker 4: game and that have been established as part of that
- 9:24Speaker 4: as well.
- 9:24Speaker 3: So yeah, they're kind of arbiters.
- 9:26Speaker 4: Yeah, so like the game master and like the helpers
- 9:28Speaker 4: are going to have a lot of responsibility and making
- 9:30Speaker 4: sure the game goes smoothly.
- 9:31Speaker 5: Yeah, and to make it fun.
- 9:33Speaker 4: Like I've been in D and D campaigns where we've
- 9:35Speaker 4: had some folks that are not fun, sure, and I
- 9:37Speaker 4: got to tell you, they never came back because we
- 9:39Speaker 4: were like, we can't, we can't do this, this is
- 9:41Speaker 4: not this is the least fun situation makes sense, And
- 9:44Speaker 4: there are a lot of genres and a lot of
- 9:46Speaker 4: styles that include things like Victorian era cowboys of the
- 9:49Speaker 4: Old West or completely fictional settings and time periods that
- 9:52Speaker 4: are entirely fabricated out of a whole cloth. Many focus
- 9:55Speaker 4: on simulated battles, although this is not required because I
- 9:58Speaker 4: think that I think maybe like the perception as that
- 10:00Speaker 4: people show up in a field with like cardboard swords
- 10:02Speaker 4: and they start slacking, hacking and slashing each other. Yeah,
- 10:05Speaker 4: and that's not it at all, right, Like that doesn't
- 10:07Speaker 4: have to be it.
- 10:07Speaker 2: Let's yeah, it does happen a lot, but it is. Yeah,
- 10:10Speaker 2: you can have a lot bing of it that has
- 10:12Speaker 2: none of that exactly exactly, and that is common.
- 10:14Speaker 4: Yeah, and they're now even membership groups that exist where
- 10:17Speaker 4: supporters and hobbyists can join together in celebration and support
- 10:20Speaker 4: their hobby.
- 10:20Speaker 5: It's like just a really fun group to be a
- 10:22Speaker 5: part of.
- 10:23Speaker 2: Yeah. Yeah, And as we said, there are fests there.
- 10:25Speaker 2: I think there are like conventions. There's there is quite
- 10:28Speaker 2: a culture and like that has sprung up around this
- 10:31Speaker 2: that have really formed a hobby that some people really
- 10:33Speaker 2: enjoy doing. And then you might be asking, well, why
- 10:37Speaker 2: did they do that thing? And well, that's kind of
- 10:39Speaker 2: one of the reasons we're here to talk about this.
- 10:41Speaker 5: Yeah.
- 10:41Speaker 2: One of the reasons here is that this is kind
- 10:43Speaker 2: of a large scale version of pretend play. We like
- 10:46Speaker 2: to we like to imagine that as we become adults,
- 10:49Speaker 2: we stop playing, and some people do, I guess, But
- 10:52Speaker 2: like play is not really play is something that's very human.
- 10:56Speaker 2: It's something humans like to do a lot, even like
- 10:58Speaker 2: people who don't play very much but they love to
- 11:00Speaker 2: watch sports like they're engaging in kind of a version
- 11:03Speaker 2: of that. Fantasy football is play. Even like telling jokes
- 11:07Speaker 2: and playing pranks like that's play. I would even argue
- 11:10Speaker 2: that like watching something entertaining is kind of a form
- 11:13Speaker 2: of play, right, Like we really enjoy that, and this
- 11:16Speaker 2: is just a way that other people like to enjoy that,
- 11:19Speaker 2: and they do it their version, which is immersing themselves
- 11:21Speaker 2: in that experience rather than being a sort of more
- 11:24Speaker 2: of an observer role. They want to be in the
- 11:26Speaker 2: role and that's just the thing that they enjoy more
- 11:29Speaker 2: than watching, which some people enjoy more than participating.
- 11:32Speaker 3: And that's okay.
- 11:33Speaker 4: Yeah, absolutely, some people report escapism. They'll report fun, community, creativity, storytelling.
- 11:39Speaker 4: There's lots of like unique aspects as part of this,
- 11:41Speaker 4: and I think it's I think that's really valuable to
- 11:43Speaker 4: point out that, like people have different reasons for doing this. Yeah,
- 11:46Speaker 4: it's not just because they are interested in dragons or
- 11:50Speaker 4: that they're interested in cowboys. It's because there's like something
- 11:53Speaker 4: about the escapism of it, the fun of it. It's
- 11:55Speaker 4: not work, it's not it's just you can just be
- 11:58Speaker 4: there and enjoy it and have a good time.
- 12:00Speaker 3: Yeah.
- 12:01Speaker 2: Yeah, Like just what if I were a wizard and
- 12:03Speaker 2: then you're like, I'm gonna throw on a robe and
- 12:05Speaker 2: a hat and a wand and pretend and that can
- 12:07Speaker 2: be fun, But when you then get to like go
- 12:09Speaker 2: out and cast a spell and someone turns into a
- 12:11Speaker 2: thing that you like, turn into a tree because you
- 12:13Speaker 2: turn them into a tree, and you're like, now it's
- 12:15Speaker 2: even more fun because I get to have like a
- 12:17Speaker 2: more interactive world where the things I'm doing means something
- 12:22Speaker 2: with other people. Yeah, so that's a really important piece.
- 12:25Speaker 2: There's this whole like escapism part, this creativity part. Like
- 12:28Speaker 2: there are people who like they write for movies and
- 12:31Speaker 2: plays and TV shows and they love to write, and
- 12:34Speaker 2: so they also will go to these because they love
- 12:36Speaker 2: to write these campaigns and they enjoy storytelling, like that's
- 12:40Speaker 2: just a thing that they like to do, and so
- 12:42Speaker 2: they participate in that way. Many people report having they
- 12:47Speaker 2: love the opportunity in LARPing to hash out real life
- 12:49Speaker 2: scenarios in kind of a safe space. They can pretend
- 12:52Speaker 2: to be something they're not or someone they're not. They
- 12:54Speaker 2: get to then experience like this rough thing and then
- 12:57Speaker 2: work through it in a low stick environment where it's
- 13:01Speaker 2: like I'm going to play characters having this problem and
- 13:03Speaker 2: then I'm going to try and solve that problem when
- 13:05Speaker 2: it's like maybe even represents a problem I really do have.
- 13:08Speaker 2: But it's like it's safe over here because it's my character,
- 13:10Speaker 2: it's not actually me.
- 13:12Speaker 4: Right, right, And the community of support is very important
- 13:15Speaker 4: for folks like this is a shared community with with
- 13:18Speaker 4: shared interests. Some folks don't get that all the time. Yeah,
- 13:21Speaker 4: And I think there's something really valuable about finding a
- 13:24Speaker 4: space where everybody has a shared interest similar enough that
- 13:28Speaker 4: you can actually have those conversations and like be able
- 13:31Speaker 4: to embark on those journeys.
- 13:33Speaker 3: Yeah.
- 13:33Speaker 4: I mean behavior analysis is one of those examples. You know,
- 13:36Speaker 4: we both come from that space where there's an insular
- 13:38Speaker 4: community that is a group of people that you can
- 13:41Speaker 4: talk about with a special interest and with the science
- 13:44Speaker 4: that we do and all that stuff like this is
- 13:46Speaker 4: no different. LARPing is no different than the behavior analysis community,
- 13:49Speaker 4: and that you just have a different language, different set
- 13:51Speaker 4: of rules, different guidance, and different interest where it's a
- 13:54Speaker 4: group of people that can enjoy that together. So I
- 13:56Speaker 4: think that there's something really valuable about that, and I
- 13:59Speaker 4: think that I wish more people went LARPing.
- 14:02Speaker 2: Yeah, this is exactly it's their version of fun. It
- 14:05Speaker 2: is their shared interest and that is how they connect
- 14:08Speaker 2: with other people. And that's just that's a very important
- 14:11Speaker 2: thing that sometimes is taken for granted in the human
- 14:13Speaker 2: experience is how important it is to connect with other
- 14:15Speaker 2: people and that's how they do it. So like, it
- 14:18Speaker 2: might look a little strange to you, but like, you
- 14:20Speaker 2: do fun things that other people are interested in, and
- 14:22Speaker 2: it's not because you're weird, it's just the thing that
- 14:24Speaker 2: you find fun. So yeah, or maybe you're listening to
- 14:27Speaker 2: this and thinking like, yes, I'm a LARPer finally I
- 14:29Speaker 2: feel seen or I don't know whatever you're feeling like,
- 14:32Speaker 2: you know, Yeah, but anyway, I definitely support of it.
- 14:34Speaker 2: I've never done it, but it looks super fun. I
- 14:37Speaker 2: love that people have this as their way of doing it,
- 14:40Speaker 2: And yeah, I think there's more to say about this.
- 14:43Speaker 2: We barely scratch the surface, but of course it's a
- 14:45Speaker 2: mini so I think we'll have to cap it off there.
- 14:47Speaker 3: Unless is anything you'd like to add.
- 14:48Speaker 5: Nope, go LARPing very good.
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- 15:09Speaker 2: of people, without whom I cannot make this writing in
- 15:11Speaker 2: fact checking from Shane and myself.
- 15:13Speaker 3: Thank you for recording with me today.
- 15:14Speaker 5: Shane, Hey, thank you for having me. This is great.
- 15:16Speaker 2: Our social media coordinator is Emma Wilson, and our executive producer,
- 15:20Speaker 2: mega extraordinary, awesome person is Justin.
- 15:23Speaker 5: H super huge fan of his.
- 15:25Speaker 4: Yes, kea wait to get an autograph.
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- 15:32Speaker 2: email us at info at wwdwwdpodcast dot com or reach
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- 15:38Speaker 2: we're going to close this one out. So this is Abraham,
- 15:41Speaker 2: this is Shane. Why we Do what we Do? Mini
- 15:43Speaker 2: is out.
- 15:44Speaker 5: Bye.
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