Latest / Start the game already! / [ENG] Interview: Chris
Transcript
- 0:10So welcome everyone to this episode.
- 0:12I am honored because I have a very special guest today in this
- 0:16episode. And this guest is Chris or
- 0:19actually Chris. Do you go by Chris or I am
- 0:21Chris? You know, I, I go by, I am Chris
- 0:24on Age of Empires. But yeah, in real life, I'll go
- 0:28by Chris or Christopher. So is there a specific reason
- 0:31why you had to emphasize that you in fact are Chris?
- 0:37Absolutely. I mean, I think that was just a
- 0:39fun way of poking at my name and saying, hey, you know what,
- 0:43like, by the way, I'm here and you're going to have to deal
- 0:46with with me. As in your character or your
- 0:51skill in Age of Empires? A bit of both, you know, they
- 0:54both come through when you're when you're playing, right?
- 0:57Would you say you had a bit of a character?
- 0:59Did people know you for for being in a certain way?
- 1:03Yeah, definitely. I'd, I'd say especially when I
- 1:05was younger, I was extremely friendly and would always be
- 1:08saying good luck, have fun and laughing while we're playing and
- 1:11and using the different taunts and things like that.
- 1:14And I mean the whole point for me was come and have a good
- 1:17time. Yeah, so I'm going to say
- 1:20something now and it's it's going to be a little
- 1:23embarrassing for me because we are actually the same age.
- 1:26If I'm informed correctly, you must be like 38, right?
- 1:31Pretty close, yeah, in a few days.
- 1:33Oh oh, that's nice. Well then we are in fact the
- 1:36same age. I am 37 as well.
- 1:38Oh, nice. Nice, Yeah.
- 1:40The difference between us is you were kind of a legend and or are
- 1:46a legend in Age of Empires 2. Nobody knows me except for this
- 1:49podcast. Oh, I'll see, there's still
- 1:53time. Oh, I don't think so.
- 1:56We get better with age sometimes.
- 1:58Do we would you say that compared like in a relative
- 2:06comparison, do you think you are better now than you were back
- 2:09when you were a top one player? No, no, not a chance.
- 2:13It's I'd say, I'd say, I mean, obviously with, with very
- 2:16certain things in your, in your brain, they kind of develop in a
- 2:18way that you improve strategically as you get older.
- 2:22But speed, reaction time and, and even just just the focus,
- 2:27like the sheer focus and willpower of when you when you
- 2:31get into that momentum and you're playing at a high level
- 2:33for, for many years. Yeah, but since we are the same
- 2:37age, that means that 25 years ago you were 12 years old and I
- 2:42think you were playing competitively shortly after the
- 2:46game release, right? It did take yeah, I I did.
- 2:49I would probably came into my own when I had about 14 years
- 2:53old there I think. I think that was when my brain
- 2:57started developing a bit and, and you know, it got, it got to
- 3:02the point where that's where my like the first tournament I
- 3:05really did well in was, was kind of that World Cyber Games 2001.
- 3:09And I was just, I think 13 or 14 then.
- 3:11And that one was challenging for me.
- 3:15But the one after that, the Arablet Cup against Coven, that
- 3:19was where I kind of got used to to playing at that level.
- 3:23That sounds amazing for that age, to be honest.
- 3:26If I go back in time and try to remember what I did when I was
- 3:30that young, I think my mind was on soccer and girls and nothing
- 3:35else. I had those two in my mind back
- 3:37then too, so I understand that feeling.
- 3:42So how was communication between the professional players back
- 3:46then? Because we didn't have, you
- 3:48know, the kind of communication tools that we have today.
- 3:52You had to connect with other pros, I guess, to train
- 3:55together. How did you do that?
- 3:57Well, you did. I mean, I'd say there's also,
- 3:59there's a few unique things back then they had the Mr. Fixit
- 4:02online is a big forum that a few people put on passionately for
- 4:06free. And a lot of the top players
- 4:08played there through their, they had a random map ladder and you
- 4:12could challenge people and, and usually people would want to
- 4:15play you because it would help get their rating up.
- 4:17So for me, before I was even famous, I challenged the sheriff
- 4:22on there. I challenged Coven on there and
- 4:25they both kicked my butt. And you know, and, and I
- 4:30remember learning from those games.
- 4:31So, and then also I, I was very friendly, right?
- 4:34So I I had a lot of friends that were above and below my skill
- 4:38level. Well, those people the same age
- 4:43as you, or they must have been a bit older, right?
- 4:45All over the place. You know what, Like, yeah, I I
- 4:48didn't discriminate. I mean, even now I don't like
- 4:51people. Whether I'd say age is just a
- 4:53number, right? If you if you have fun or you
- 4:56connect in certain ways, or you have similar passions or hobbies
- 4:59like it, it doesn't really matter too much.
- 5:03Yeah, that's true. And I mean, we've seen that with
- 5:06players like Leary or Sebastian who also or, or dark and, and
- 5:10all those newcomers who are not newcomers anymore, but they were
- 5:14a couple of years ago and they were also very young when they
- 5:16started out, much like pretty much everyone, I think in the
- 5:19scene. Yep, they were, they were young
- 5:22and, and, and you can tell too, I think.
- 5:24I think if, if you get that passion really young and then
- 5:28you, I think around 1516 years old is when your brain kind of
- 5:31develops for these type of things.
- 5:33I mean, that's, that's when the Sky's the limit.
- 5:35You still might have to learn some of the the maturity and the
- 5:37strategy and stuff like that, but reaction speed is a pretty
- 5:41big, big part of this game. Yeah.
- 5:44OK. So if you can maybe tell us a
- 5:47bit more about you for your starters, what's your play style
- 5:52or what was your play style in your prime?
- 5:54How would you describe yourself as a player?
- 5:57Yeah, that's a good question. I mean, I so I actually wrote an
- 5:59article once and I I should find it for you on on how I learned
- 6:04from a bunch of different players so that.
- 6:06Would be great. So yeah, I'd say in, in one way,
- 6:09when I first started, I was very, very aggressive in terms
- 6:13of, you know, skirmish or rushing and then putting
- 6:15pressure on the opponents. But after I always found too, if
- 6:18you put a little bit of pressure on someone, you get to figure
- 6:20out how they react. And some people will overreact,
- 6:23some will, you know, go passively react.
- 6:27You know, if, if, and we'll get into maybe more detail of that
- 6:30when we talk about strategy and things like that.
- 6:32But I, I'd say that way you kind of dictate the pace of the game,
- 6:36which makes it a lot easier for you to figure out how you can
- 6:41keep going and, and plan around what they're doing because
- 6:44you're, it's very easy to see what they're up to because
- 6:46you're in their base, whereas they might not be able to see
- 6:49that in yours. So I'd say that later on, I, I
- 6:53learned a lot from OK, do I, do I watch, you know, do I play
- 6:57defensively in certain situations?
- 6:58Do I have a greedier approach? What?
- 7:02Maybe we'll get more into that after.
- 7:04Yeah, sure. I think what you're describing
- 7:06is being very adaptable and kind of analysing your enemy
- 7:10throughout the game and then adapt to your enemy strategy.
- 7:14Probably. Back then this must have been a
- 7:17little different to how adaptability works today,
- 7:22because for one, I believe the meta was probably not as figured
- 7:27out as today. And also there were a lot less
- 7:31sifts, right? So less variety and less maps
- 7:35that people have played. Yeah, and I'd say my style, I
- 7:39described it as adaptable with a constant state of pressure
- 7:43because it that's where where you you essentially will always
- 7:48think you're forcing both you and your opponent to react to
- 7:51non-stop. Where where if you just are
- 7:54adaptable, that means you're responding all the time.
- 7:58That isn't the a place of strength to play from.
- 8:00While you will win some games that way, it's it's less
- 8:03consistent. Yeah, I know a lot about that.
- 8:08I think every age of Empire's point, it doesn't matter your
- 8:10skill level, whether you're, I mean, if you, if you watch some
- 8:13of the famous good players today, I mean, I haven't watched
- 8:15too much lately, but you'll find that they do the same thing.
- 8:18They watch each other closely and they adapt frequently.
- 8:20Yes, I feel like the pros pretty much know each other so well,
- 8:25even in a tournament like Hidden Cup.
- 8:28They pretty much figure out right away who they're playing
- 8:31against just by how their enemies react and how they
- 8:37strategize and what sifts they pick.
- 8:38Even so, it's crazy to me how well players know each other.
- 8:43Was that a thing back then as well?
- 8:45Absolutely. I'd, I'd say like for the for
- 8:47the longest time you, if you played, you know, I think the
- 8:49guy who won the 2001 World Cyber Games was KMKM from I think it
- 8:54was Taiwan. And you knew 100% he was going
- 8:59to skirmish or rush you. There was no question about it
- 9:02and he was just so good at it and so fast that it it worked,
- 9:07you know, even if you knew it was coming.
- 9:09So I think it's always been a thing where we at any level you
- 9:13get to, you get to know the players.
- 9:15All right, so tell us a bit more about your career as an Age
- 9:19Vampires 2 player. So from 2001, from the World
- 9:23Cyber Games on, how did your career develop?
- 9:26Yeah, it, it really accelerated after that.
- 9:28I think I, I don't know, sometimes when you take a big
- 9:31step in your life and you, you, you realize that, OK, I'm
- 9:34passionate about this. I'm pretty good at this at the
- 9:36time, right? And then I went, I also have a
- 9:39bunch of friends doing this. And so I had taken it with
- 9:42combination of passion and time and a bunch of tournaments came
- 9:45up after that. So it gave me an outlet to focus
- 9:49on that. And in the next two or three
- 9:50years after that was where I, you know, it ended up moving up
- 9:54the ladder quite a bit and, and, you know, winning a decent
- 9:58amount of tournaments back then. And so I'd say like, you know,
- 10:03if, if, if there wasn't like there, there was a concern
- 10:08around 2001 that the game would die out when Empire Earth or, or
- 10:11Age of Mythology or any of his other games came out.
- 10:14But those ones came out and they're everyone kind of
- 10:17realized the strategic depths of our game is so much better that
- 10:22if anything, it still grew over time.
- 10:25I think I recently read an interview, a written interview
- 10:29that Doubt has given in 2001 about Age of Mythology because
- 10:34he dabbled into Age of Mythology and in that interview he very
- 10:39quickly realized that it's basically just mass army
- 10:43production and spamming army and no real microness, especially no
- 10:48macro behind it compared to Age of Empires 2.
- 10:51So it it quickly became clear that Age of Empires 2 had some
- 10:56special flair to it. It did.
- 10:59And you, you actually see that with almost all the top players,
- 11:01almost all of them in 2003 or so had had played Age of Mythology
- 11:05for a year or two there. And actually most of the the
- 11:08tournament winners from that game were Age of Empires 2 pros.
- 11:12But yeah, that I think the, the population limit and a few other
- 11:15things kind of made it so that it was, it was still fun.
- 11:18Don't get me wrong, it was fun for a couple years there, but
- 11:21just the strategic depth wasn't there at the time.
- 11:24Then what would you say was your best year?
- 11:27You know, I think it's a good question.
- 11:30I mean, I, I probably have to go look back at the year I won the
- 11:33most tournaments out of the year, but I do remember quite
- 11:39well kind of the early 2000s to mid 2000s where where I probably
- 11:44did the best in terms of earnings.
- 11:46I can remember that being quite young and maybe earning more
- 11:51than my friends did just by by gaining.
- 11:53So, but I'd, I'd say yeah, it's, it's, it's probably around that
- 11:57time frame because that was when my life was least busy.
- 12:00You know, I was still junior high in high school and, you
- 12:05know, I think once I hit university, I didn't really have
- 12:06the time to dedicated to it as much anymore.
- 12:10So from call up to 2005 or 2006 was where I had more time and
- 12:14then 2006 to 2010 I was still playing and I was still winning
- 12:18some of the tournaments, but I just didn't have the dedicated
- 12:21focus and time on it. Whereas I think some of my
- 12:23competition where that's when they kind of got, you know, like
- 12:27if you take doubt as an example, I think he was still playing,
- 12:30but you know, pretty much full time during that time.
- 12:32So I think if you, if you look back at our wins and losses
- 12:35against each other, I think I beat him more 2002 to 2005 and I
- 12:39think he beat me more 2006 to 2010 somewhere in that time
- 12:42frame. I mean, I'm not sure if that's a
- 12:44perfect cut off for dates, but it sounds about right to me.
- 12:48But taking a look at your Wikipedia page, we can actually
- 12:52see that you were active most of the time up until today.
- 12:56Of course, not as active as back then in the early 2000s, mid
- 12:592000s, but still, you did play the game and you never really
- 13:04left it, even though you may have taken some breaks.
- 13:07Are you still at a level where you would say if you'd, you
- 13:12know, quit your job and totally focus on the game?
- 13:16Yeah. Do you think you could or you
- 13:18would still play with the top players?
- 13:22Well, I'd say so First off, I'd say breaking down that history
- 13:25is there's a there's a big difference between playing for
- 13:27fun and playing competitively and having the time to do that.
- 13:30So I'd say like till the mid 2000s were high focus, high
- 13:34attention, good results, 2000 and six 2010 we're less focused,
- 13:38still pretty good results. And then since then was kind of
- 13:41like, well, I worked a full time job and retired from competitive
- 13:44play for the most part, even though I still joined
- 13:46tournaments and and did decently with a with a much smaller
- 13:50amount of time, I would say. And I think today, like, you
- 13:53know, even if we look back a few years, I did come back for a
- 13:56couple years there and play for fun.
- 13:58And I was quite typically in the, you know, called the top 30
- 14:01to the top 50 or 60. And that was probably with
- 14:06playing maybe, you know, 5-5 hours a week or 10 hours a week,
- 14:09something like that. So.
- 14:10That's so crazy to me. Yeah.
- 14:13Well, I suspect and, and again, I suspect if it was, you know,
- 14:1530 or 40 hours a week, I, I'd, I'd probably be a higher, higher
- 14:20rank than that. I don't know how much higher,
- 14:22but. Yeah, I'd like to think the
- 14:24same. And I mean, we see that with
- 14:27other players like the Viper, like Doubt and so on, who put of
- 14:32course a lot of time into the game and they are still up there
- 14:36competing with all the fresh blood and the newcomers.
- 14:39And this leads me to wonder whether these early experiences
- 14:44in the game, kind of growing up with the game and developing
- 14:49your own play style with the development of the matter in the
- 14:52game, whether that is an experience that cannot really be
- 14:58replaced by by players who just started out with the Definitive
- 15:02Edition. Is there?
- 15:03Do you think there isn't? There's a merit in having played
- 15:07this game for so long and having seen how the game developed.
- 15:11Maybe a bit, but I mean, I think if you look at even like a good
- 15:14example is doubt and I25 years ago, even though we played Age
- 15:18of Empires, we played at a high level.
- 15:20Both of us played other strategy games on our in our spare time,
- 15:24right? And just for fun, you know, not
- 15:26a lot, not a lot, lot to be competitive at those.
- 15:28But I think you learn a way of thinking, right?
- 15:31You learn how how to be strategic, how to be fast on
- 15:34your decision making, how to memorize what, what is, what all
- 15:38the differences and strengths and weaknesses in the game and,
- 15:40and, and be adaptable. And you're not going to be
- 15:42perfect. But I think for new players
- 15:45today or even any, any skill level, it, it helps if not only
- 15:51you're passionate about it, but also you, you just try and turn
- 15:53on that strategic mind every now and then, you know, ramp, ramp
- 15:57that up to a, you know, 10 or 11.
- 15:59And even if you, even if you do it casually, where you, you'd
- 16:02just played a game, it was really intense.
- 16:04Instead of jumping into game #2 you take 5 minutes and you grab
- 16:08some popcorn and you watch your game and you just think about
- 16:10like, oh, what would I have done if I was in that player's shoes?
- 16:13What if I had known about this earlier?
- 16:15What if I, you know, switched my unit composition slightly
- 16:18earlier or, you know, like it it, it doesn't have to be a, it
- 16:21doesn't have to take a lot of time or anything, but just by
- 16:23asking those questions, you're going to find that you evolve
- 16:26quite quickly in your thinking. Since you're playing for fun
- 16:29these days as well, at least from time to time.
- 16:33Is Age of Empires too fun for you?
- 16:36As someone who knows the game from pretty much every era it
- 16:40went through. Absolutely, I'd say.
- 16:42And so also, so I'd say it's tons of fun.
- 16:44I mean, or else I would have gotten as good as I did back in
- 16:47the day, right? I think the, the whole part of
- 16:51being strategically challenging with other with your friends and
- 16:54with other players makes it quite deep.
- 16:58And if anything, I've, I've been noticing that they've been
- 17:01improving the balance of it. They've been adding new
- 17:03civilizations, new maps, even the maps that are there.
- 17:07They've fixed some things that were maybe out of whack a little
- 17:09bit. And yeah, so it keeps me coming
- 17:12back. I think if I didn't sit at a
- 17:14computer desk for my day job I'd I'd probably be gaming more.
- 17:19That makes perfect sense. The reason why I contacted you
- 17:24was because specifically I want to talk to you about the Hunt
- 17:29Wars. I just recently did an episode
- 17:31on the hunts and Hunt wars were a little topic in that episode.
- 17:35But I tried not to go too deep because I want to make a
- 17:39dedicated episode to the Hunt Wars.
- 17:41And now I have you, Chris, an expert on this field.
- 17:46Please tell me everything you know about the Hun wars.
- 17:48And I would like to start with the question, why did you guys
- 17:53play Hun Wars over and over again and not wars with any
- 17:58other civilizations? Oh, that's a great question.
- 18:01You know, and I, I think what happened was people realized
- 18:03they were really good. And, and, and if if you look at
- 18:07it just before that time frame, just a step before Chinese was
- 18:11the strongest sieve. They nerfed that civilization.
- 18:14They, they removed the starting villager and what that did was
- 18:17it made it so Hans were slightly better than Chinese at that
- 18:20point in time. And so it just got caught on as
- 18:25like, Oh, they're similar in nature.
- 18:26You've got to balance strategies and, and even at the very start,
- 18:29it was not clear what the best strategy was.
- 18:32And even, you know, today they'd say it's very situation
- 18:35specific. So you had, you had this dynamic
- 18:38where you could play the strategy you've liked.
- 18:40If you like going scouts, you like doing a skirm rush, you
- 18:42like going men at arms, you liked, you know, walling in your
- 18:47base, like there there were tons of things you could do with Huns
- 18:52and that allowed each player to pick what they liked and to do
- 18:55that and still be in a competitive situation throughout
- 19:00the games. So maybe help us a little out
- 19:03because we probably don't know what the civilizations were back
- 19:07then because you said Chinese were pretty similar to the Huns
- 19:11and with taking away that villager bullets from the
- 19:14Chinese, the Huns got slightly better.
- 19:17So now I'm stretching my head and wondering, wait, what?
- 19:22What religious did they take away and did they add them back
- 19:25or what happened with the Chinese?
- 19:27Yeah, so basically what happened is, is if you look back to very
- 19:31early Age of Empires 2 year 2000 is China started with three
- 19:35extra villagers with -150 food. And so they had they still had
- 19:4050 food. So at the start of the game,
- 19:41you, your TC, would build 1 villager and you'd basically be
- 19:44two villagers ahead of any other civilization.
- 19:47You know, by the time you got to the fetal age.
- 19:50And sometimes it'd be 1 village or more, sometimes it'd be 3
- 19:52villagers more. It was somewhere in between
- 19:54those, but it was enough that you'd have an edge on other
- 19:57civilizations. When they took that 50 food away
- 20:00from China, they made it so China was now 0 villagers ahead
- 20:05to maybe one 1 1/2 villagers ahead of other civilizations.
- 20:09But if you think about it, if you got to build houses and you
- 20:11got to get the wood to build the houses and you got to remember
- 20:13to do it, your your, your, your huns are already basically equal
- 20:18and you don't have to pay attention to building houses.
- 20:21So they essentially got slightly better than than China back
- 20:24then. And then people realized there's
- 20:27tons of fun to play, so. But did you play Chinese wars
- 20:33before the Hunt wars then when the Chinese were considered the
- 20:35best? Yes, absolutely lots of that.
- 20:38So if you if you look back when the time when Coven arch Coven
- 20:43from Korea was the best player in the world.
- 20:46He was there during the time of Chinese wars and an extremely
- 20:50fast player and very strategic and I think he went to the
- 20:54military, which is what caused him to drop off the ladder at
- 20:57that time. But those in those days, that
- 21:01was before scouts even had five attack in the feudal age.
- 21:03So you, you would very frequently see, you kind of seen
- 21:07militia and Archers or you've seen skirmisher wars in the
- 21:09feudal age, you've seen more towers.
- 21:12And back then villagers were very squishy.
- 21:14They didn't have the the Pierce armor that they have today.
- 21:17So if you have 3 Archers in your wood line and if you had no army
- 21:21there, you were hooked, you were done.
- 21:23So it used to be much more all or nothing type of type of wins
- 21:29or losses so and now it's a bit a bit more balanced so.
- 21:36Yeah, there's less snowball Y aspects, especially in the early
- 21:39game. Yeah, exactly.
- 21:41Probably compared to back then and also I think what was very
- 21:44different to today is how strong houses were because they had a
- 21:49lot more HP especially in dark age and fuel age.
- 21:52I think they now have the same HP as in Carthage as back then
- 21:57from the get go and also they had mealy armour and now they
- 22:01have negative armour so houses were tanks.
- 22:05They were tanks, but the maps were like the Arabia map was
- 22:08extremely open back then. Like it's not even.
- 22:11I mean it's even. Our most open Arabia map is
- 22:13still less open than you would have seen it back then.
- 22:16There used to be pond forests. There used to sometimes be a
- 22:20couple screens between you and your closest wood line.
- 22:23And I I, I remember the games on occasion being decided, you got
- 22:26your wood line tower and you didn't see it and you just went,
- 22:29well, that's let's go on to the next game because that's done.
- 22:33So I'm cooked. Yeah.
- 22:36So I do think we improved it in the right direction, but also
- 22:38like, you're right. You know, if you did wall and
- 22:41you were able to complete your wall, you were kind of just
- 22:43safe. So there was both sides of it.
- 22:46It was much less likely you could wall, but if you did, you
- 22:49were good. So this is very interesting to
- 22:51me because one of the reasons why Hun wars were so popular
- 22:56according to my research was the fact that people couldn't wall
- 23:01with their houses. But now this sounds like people
- 23:04didn't actually wall with their houses as much because the maps
- 23:08were just too open to wall. Yeah, you you'd still like,
- 23:11you'd still leave one villager off, walling one part of the map
- 23:14so that at least the army would attack you from the side you
- 23:16knew, but it just would take a bit more time than it does
- 23:20today, I would say. Yeah.
- 23:22Were there any rules for hunt wars, rules that were set by
- 23:28gentlemen's agreements? You know, I don't think so.
- 23:31I mean like I, I, I know in the original age of empires, they
- 23:35eventually said no scorpions because they were they were too
- 23:39strong at one point in time. But in age of Empires, the the
- 23:42age of Kings or sorry, the conquerors, we the hunt wars
- 23:47were actually pretty well balanced all along.
- 23:52I don't think there's anything like that.
- 23:54I mean, some people would say don't lame, don't don't take my
- 23:57sheep or my boar. But I mean, that's probably
- 24:01still a thing today on occasion. So from what I've heard, one of
- 24:06the things that people seemed to have agreed upon was that they
- 24:12would not try to full wall their base.
- 24:14But in other sources that I found, and my sources are mainly
- 24:18forums and interviews from back then, people said that they just
- 24:22simply couldn't wall in Hunt Wars because they were so damn
- 24:25aggressive. Well, I'd say it's it's funny
- 24:28though too, because so for a period of about six months there
- 24:31I had a strategy where I would go scouts and while I was going
- 24:35scouts, I would send 5 villagers to Stonewall in my whole base.
- 24:39Wow. It would work quite well in all
- 24:41honesty, because after that you can never be attacked right.
- 24:44So you were 100% focused on attacking your enemy and you can
- 24:48choose if if they build enough army to defend, you could just
- 24:51stop attacking and just boom right?
- 24:53And and they might not be able to do much damage.
- 24:55And if they didn't build enough army, you just go one TC full
- 24:58army and you take them out. So there were some unique
- 25:03strategies like that that existed.
- 25:05I would say another one was on occasion you would skirmish or
- 25:07rush your opponent and while skirmish rush thing I would do
- 25:11like, you know, 10 skirmishers, 3 villagers, I'd build a tower.
- 25:14I'd keep them all in that area at the same time as mining stone
- 25:17with those villagers and stonewalling a home.
- 25:19Again, not not commonly, but if you do that every now and then,
- 25:24your enemy is going full army. They're thinking you're
- 25:26attacking them non-stop, but you just kind of said it was full
- 25:29attack. Now it's full peace mode and
- 25:32you're going to make it to castle age way ahead of them.
- 25:35So if you, and that's what I mean by watching your opponent,
- 25:38right, as if, if you aren't aware of what they're up to, you
- 25:42can be really surprised by things like that.
- 25:43And I used to love doing those type of surprises.
- 25:47That's so interesting because when I think of Hun wars and
- 25:51when I saw the couple of videos from back then that are that
- 25:55just kind of kept alive on YouTube, Hun wars were usually
- 26:01opening with either militia or mainly with scouts transitioning
- 26:05in feudal agent to Archers. And then basically you added
- 26:09everything that you had to your disposal in feudal age.
- 26:12Then somehow in, I don't know, minute 40, you went to castle
- 26:16age. You started with Knights, you
- 26:18counted it with Cav Archers. Then maybe you even played
- 26:21Tarkins. So it was a lot of going back
- 26:25and forth between units. But now you you even put stone
- 26:30walls up and. Play the peace mode.
- 26:33And again, the whole point though, is that you do that one
- 26:35out of 10 games, right? You don't do that every game.
- 26:37You're you're you're essentially like, let's say your base
- 26:40scenario is, is you go feudal, rush skirmisher, rush your
- 26:43opponent, decider scouts or skirmishers.
- 26:46If they do scouts, they're putting pressure on you while
- 26:47you put pressure on them. If they go skirmishers, you're
- 26:50kind of just skirmishing at their base.
- 26:53And very often that would turn into a few full feudal army type
- 26:56scenario where there's like you say, there's scouts, there's
- 26:59Archers, skirmishers, Spears, there's towers.
- 27:02And like you say, if, if you're the one putting the pressure on,
- 27:05you can decide when to go to Castle age, right.
- 27:08Yeah. You know, if, if they try and
- 27:10sneak in Castle age and you go 10 extra scouts and overwhelm
- 27:12their base, they might get to Castle age, but they might not
- 27:15have anything left when they get there.
- 27:16So, but at the same time, if you can kind of have a couple towers
- 27:20offensively and kind of, you know, build a bit of army, trick
- 27:25them into thinking you're going full feudal and then hit castle
- 27:28age ahead of them and get those few nights out, that might make
- 27:31all the difference too. So you're, you're, you're often,
- 27:35I would say the base strategy at the top level was full futile
- 27:38aggression. And whether you're doing it
- 27:40defensively or offensively, followed by adapting at the
- 27:43right point in time, which that's hard to define because
- 27:47it's a it really depended depend on each game.
- 27:51Let's go at it from a different angle because Hunt Wars have
- 27:55been played for many, many years, basically from Age of
- 27:59Conquerors times when the hunts were introduced to the game up
- 28:03until, I don't know, mid 2010 years I believe.
- 28:08So that's probably around 15 years of Hunt wars and I'm
- 28:12wondering because we had different version of the games
- 28:16in this time frame and we also had different balances of the
- 28:20game. So in Age of Conquerors it was a
- 28:22different balance than in in Woolalo Kingdom when you were
- 28:25playing on Woobly. And with user patch, is there a
- 28:28way to describe how the the way you played Hunt wars have
- 28:33changed over time? Yeah, I, I, I would say that, I
- 28:37mean, if you really think about it and you really look at the
- 28:40start and the end, at the start of Hunt Wars, people were, I
- 28:46would say still skirm, skirm spear focused at the very start.
- 28:50It evolved into scouts white soon after that, I would say
- 28:55within a few years. And, and the reason for that was
- 28:59just that you, you, you could still do damage and you can
- 29:04still win in certain situations with both strategies.
- 29:07But scouts were just more effective at picking off stray
- 29:10skirmishers or killing villagers.
- 29:11And you could essentially always use them for their best and
- 29:14highest value. Whereas in the other case, you
- 29:16had to be really careful about some of that stuff.
- 29:19I do think that it, it evolved a bit when they made houses a bit
- 29:24less expensive. That kind of was a buff to all
- 29:27other civilizations at the nerf of Huns.
- 29:31And then also, I would say you, you, you got a bit of a change
- 29:35too with just how much lag there was in the game early in the
- 29:412000s, it was a bit laggier. So if you went Cav Archers and
- 29:45let's say someone else went nights, you can't really hit and
- 29:48run as effectively because you might have one second between
- 29:52the time you click and the time your Cav Archers retreat.
- 29:54So someone's patrolling their nights and they might get a few
- 29:57hits in before you even move. But The funny thing is, is that
- 30:01Cav Archers stayed the same cost, but when lag got reduced
- 30:05after 5 or 10 years because Internet connections were
- 30:07better, Cav Archers became so much stronger because you just
- 30:11you can maneuver them. You go to the nearest hill, you
- 30:13go to the choke point, you, you know, you're hitting around
- 30:16whatever you're going to hit and run.
- 30:18And if anything, that made it so we eventually had to slightly
- 30:21nerf the the Cav Archers to to keep it in balance.
- 30:26So, and then I mean, even even then, I would say you also get a
- 30:31lot of evolution in in the maps, right?
- 30:34I mean, in in the mid 2002 thousand fifteens or so, I think
- 30:37some of the Arabian maps turned into being a lot more closed.
- 30:41And the more closed you are, the less you're going to have like
- 30:45Mali units, right? You're going to you're going to
- 30:47have ranged units more often just because there's more
- 30:48control points and easier to wall in.
- 30:51So you you seem kind of shift from from nights to to more calf
- 30:55Archers that point in time. I'm wondering whether Archers
- 31:00played a role in feudal age because when everything started
- 31:04with scerm spear so your trash units and then it evolved into
- 31:08scouts. I kind of failed to hear The
- 31:12Archers play a role in the meta of Hunwars in the feudal age.
- 31:16Yeah. So I'll tell you the best use of
- 31:19Archers. So First off, if Archers they
- 31:21they slowed down the build time in very early 2000s and they
- 31:26still had their uses if some of them men in arms you and Archers
- 31:28immediately. But the best use for Archers
- 31:31commonly was after you did scouts.
- 31:34So after you did scouts, you would typically drop an archery
- 31:38range or two and you put 3 or 4 villagers on gold or or six or
- 31:43seven if you had two ranges and you'd add Archers and they were
- 31:47very cost effective and very powerful.
- 31:50And so it typically would be you, you forced your opponent
- 31:54into Spears and now you have the capital unit for it.
- 31:57Also, if they go to castle age, you have something that can
- 31:59really punish them with it. You know, if you just had scerms
- 32:03or you just had scouts, you know, they they might not lose
- 32:05as much on their way up to the next stage.
- 32:08And so, but you often you wouldn't start, you wouldn't
- 32:11necessarily start off with Archers, because if you if you
- 32:14started in the start of fuel age with Archers, you have an open
- 32:17base with three spots that scouts can hit and they can't
- 32:20really defend all three easily. Like you have, you know, a
- 32:23berries and two two different lumber camps commonly.
- 32:27And so people often wouldn't start with Archers.
- 32:30There were a few like niche strategies where you you grabbed
- 32:32nursery range and then a quick fletching upgrade and you might
- 32:36surprise your opponent with two Spears and four Archers.
- 32:38And you know, gone occasion wouldn't the game right there.
- 32:41But but I'd say if they're if they're going scouts, they
- 32:45usually know exactly what you're up to anyway.
- 32:47So they usually wouldn't be surprised by that.
- 32:49And often too is if you looked at So usually the way it worked
- 32:52is at the start of fuselage. You both went scouts, you both
- 32:54added a couple Spears to defend against the enemy scouts.
- 32:58And then often if the enemy didn't add their own archery
- 33:03range and you did, then the first two Archers and a couple
- 33:06Spearman, you could attack and do some damage.
- 33:09And it would probably do more damage than it would cost you to
- 33:11do that now. But the hard part is, is that if
- 33:15the other person sees you're doing that and they drop an
- 33:17archery range and they build a couple skirmishers, they don't
- 33:20even build a mining camp. And just, you know, enough
- 33:23Spears and scouts, they could count, they could destroy your
- 33:27attack, while also also, because they didn't invest in a mining
- 33:30camp, they'd have more farms than you did, and therefore they
- 33:34would probably hit castle age a minute before you.
- 33:36So there was this like advanced chicken egg strategy at a really
- 33:40high level for some of the top players where you watch your
- 33:44enemy really closely and you might be able to just respond
- 33:47exactly to what they're doing. And there was AI, can't remember
- 33:50which tournament. It was one of the Arbola cups.
- 33:52I played against a famous Chinese player named Ding and he
- 33:56was a monster at the time. Very good.
- 33:57I was kind of glad he he kind of retired after that because he
- 34:00was definitely coming from my #1 rank.
- 34:02But we had we had a best of seven in the finals and it was
- 34:07three to three. I won three games, he won three
- 34:09games and the last game was a Hun war.
- 34:12I think it was on Gold Rush or something very similar to Arabia
- 34:15type map and I spotted what he was doing.
- 34:18He was doing exactly what we described there scouts into
- 34:20Archers, you know, definitely going offensive.
- 34:23You know, he didn't want to, didn't want to wait for me to do
- 34:25something. And I spotted that he did this.
- 34:27I spotted with a low endpoint scout and I seen, OK, I know
- 34:30he's going to attack me. I know he's doing this strategy.
- 34:33I, I essentially got the upgrades and I just did enough
- 34:37army at home to wipe his army out.
- 34:39And because he had to walk across the map, I had a few
- 34:42extra units on him and I had them all patrolled.
- 34:44I had them, you know, the right control groups.
- 34:46I you know, I did, he did good micro.
- 34:48I had to good micro, but I had a few more units.
- 34:50So I won that fight and right after winning that fight, he was
- 34:53worried, right, because he thought I'd come attack his base
- 34:55and you know, and I figured he would think that.
- 34:58So the second I cleaned up his army, I, I stopped building all
- 35:04units and I went to castle age and because his army was wiped
- 35:09out, he he didn't do that and he didn't want to attack again
- 35:11because he thought I had more army and he thought it was
- 35:13coming to his base. And that actually ended up
- 35:16winning that game and that tournament back back then.
- 35:19So I think it's a, and often what, what you do in the Archer
- 35:26sense of things is you would often keep building Archers, but
- 35:30you stop building scouts because you, you need the food to pile
- 35:34up to, to make to the next stage.
- 35:36So, and then essentially once you hit tassel age, the the
- 35:39crossbow upgrade used to be a lot more inexpensive.
- 35:41So you, you would also still do those timed Archer attacks that
- 35:45you see even more frequently today and, and maybe in the last
- 35:48five years where you know, essentially the the best time to
- 35:53attack is right, as you have an army that's about to be
- 35:56upgraded. Like that's a strategic decision
- 35:59because that way even if your enemy has more army than you,
- 36:03but there are 30 seconds slower to upgrading, you might have 30
- 36:06seconds worth of free damage, right?
- 36:08And and that's enough to swing a game sometimes, so.
- 36:12That is very true today as well. You make use of your timing, of
- 36:16your better timing, something Leary is so famous for.
- 36:20It's also interesting because my whole view of Han Wars was
- 36:26people were going mad, they were fighting and they did not stop
- 36:30fighting. It was relentless building of
- 36:33army and clashing. And what you're bringing to the
- 36:37table now is that there was actually a lot of mind gaming
- 36:40involved as well. Yeah.
- 36:42And I think that's a, that's probably a function of player
- 36:46rating, right, or, or skill level.
- 36:48I I think if you looked at, you know, let's say the top 1000,
- 36:52you know, if that thousandth highest rated player, honestly,
- 36:56it probably would have been that more often than not, you know,
- 36:59they probably build a tower too, and they probably go full army
- 37:02and, and both of them keep doing it until one of them lands
- 37:05victorious, right. And, and in certain
- 37:09circumstances that, and I would say in a lot of circumstances,
- 37:12that could have been the best strategy.
- 37:15Yeah. So I'd say I for all your
- 37:18listeners too, is, is this, these, these type of things are
- 37:22what can take you to the next level, right?
- 37:24And it's not hard to do. I mean, I know, I know sometimes
- 37:26strategy sounds complicated, but that's why if you think about it
- 37:30after the fact, not when you're in the heat of the moment, but
- 37:32after the fact, what could I have done differently?
- 37:34You answer that question and you realize, oh, there was like 5
- 37:37options there that were slightly different than I might have
- 37:39thought of. So, you know, keep that in mind.
- 37:43Yeah. But also keep in mind that it's
- 37:45way easier to do it afterwards, or if you're using Capture H,
- 37:48then when you're in the game and having to make these assumptions
- 37:52and also scouting the right information at the right time
- 37:56and deducing the right things from that, I think that's very
- 37:59hard. Absolutely.
- 38:00And that's what makes the game so much fun though, right, Is
- 38:02even at even at the highest level, you got the top players
- 38:04that in some cases you'd say this player is better than that
- 38:06player. On occasion, that player that is
- 38:08worse than that other player will beat the other 140, right?
- 38:11And you're like, oh, what happened?
- 38:13They outthought them, right? And so I I've seen it happen.
- 38:17I've been on both sides of that so.
- 38:21All right, I've got to ask because there's one unit we
- 38:23haven't mentioned yet, and that is the Tarkin.
- 38:27How important was the Tarkin in the Han was?
- 38:30You know, I think the Tarkin came more into its own in like
- 38:33team games and things like that. Like it in, in one-on-one, if,
- 38:37if your opponent went cab Archers and, and let's say like
- 38:40you had an intense feudal age, it was a nuts game like that.
- 38:43Let's say it was pretty balanced.
- 38:44And then you had a castle age where one of you went Knights,
- 38:46the other one went cab Archers. And let's say you're the one
- 38:48that went Knights and you so you have all the cab upgrades, they
- 38:52have all the Archer upgrades. And you were, you managed to get
- 38:55like a full economy and A120140 villagers and you have a few
- 38:58castles up. So in that situation, you you
- 39:02definitely sometimes decided, Hey, I know that Tarkins are,
- 39:06you know, with their higher Pierce armor are going to smoke
- 39:08cat Archers, right? So sometimes you make the unit
- 39:12switch then. And I'd say that was probably
- 39:16the perfect time to do it, especially if if, let's say a
- 39:19mid castle age, like I found a few at nights, sometimes you'd
- 39:22do a bunch of siege with it. So you went manganiels and
- 39:25scorpions and stuff like that. And and so sometimes your
- 39:29opponent would, you know, do a bit of their own cavalry, right,
- 39:32They do some light cavalry or things like that.
- 39:33So you put up castles kind of to defend those raids and defend
- 39:36the Cava Archer raids and stuff. It became a thing where Tarkins
- 39:40actually produced quite quickly and they had the higher Pierce
- 39:42armor. So if you could surprise them,
- 39:46especially without them being able to get to pikeman, because
- 39:49if you if you just had Cavaliers or you just had, you know,
- 39:51Knights, Cava Archers can deal with those, but they cannot deal
- 39:55with especially right as you hit amp, if you get that elite
- 39:58Tarkin upgrade and you get the Pierce armor upgrade, even with
- 40:02full Cav Archer upgrades, all of a sudden those Tarkins are
- 40:04beasts. So I've seen scenarios where
- 40:08like, OK, you know, if you had, let's say you had 20 Tarkins and
- 40:12they have 40 or 50 Cav Archers, right?
- 40:14A number that you think one would beat the other.
- 40:16But if you split that Tarkin army into 3 and you said you
- 40:19know what, 8 or 10 at each Town Center?
- 40:22If he doesn't have units there, you're just taking that TC out
- 40:25and all those villagers, right? And like, you don't care at all.
- 40:28You're just like, well, I might lose 1 Tarkin as this TC falls,
- 40:31but you're losing 20 villagers. So good luck, right?
- 40:34And so I'd say it's similar in nature to eagles, where
- 40:40sometimes the best way to use some of these units is not
- 40:44necessarily to fight their army, it's to to ignore it entirely.
- 40:48And and Tarkins were one of those scenarios like that.
- 40:51Why do you think they were more prevalent in team games than in
- 40:55one once? Yeah, it's a good question.
- 40:57You know, I, I think, and, and maybe this is just a bias
- 41:00because I used to have a few teammates that love their unique
- 41:02units. We all have them.
- 41:06Yeah, yeah. And I used to play so, you know,
- 41:09in, in, in some of the really old days, I, I had two teammates
- 41:12and, and one of them, let's just say you'd, you'd sling the more
- 41:15powerful civilization. So if you were, let's say,
- 41:18Chinese, you don't have the post MP units that necessarily your
- 41:21Mongol teammate or your hunt teammate had.
- 41:23So sometimes you're, you're slinging them both.
- 41:26And and if Huns had a few castles up and and let's say
- 41:29they don't have the paladin upgrade, they they absolutely
- 41:32would go Tarkins in front of the Mangadi because the again, the
- 41:36high Pierce server, right? Like they're they're more cost
- 41:38effective at receiving enemy Mangadi fire.
- 41:41Then then cavalier would be or you know, obviously paladins are
- 41:44quite expensive to get to. So so I'd say that was a common
- 41:48situation to see in three on three Arabia where you kind of
- 41:52have Mangadi and you have tarkins in front or, or paladins
- 41:56depending. But I'd say, and also just the
- 41:58just the rating potential, right?
- 42:00I mean, you can, like I said, it's, it's very different when
- 42:0420 of them going to someone's base.
- 42:05If there's nothing there, it's like there's no units there.
- 42:08It's it's, there's going to be nothing there very quickly.
- 42:11So. Speaking of Paladins, back to
- 42:16one of the ones of course. And Hun Wars, Yeah.
- 42:19How common was it for games to develop into the Castle Age and
- 42:22even into Imperial Age or a post in scenario?
- 42:26Yeah, I'd say, you know what, you'd be surprised because I'd
- 42:28say at A, at a really high level, if you said, hey, take
- 42:31Riot or take a Viper in there early when he was, you know,
- 42:36much younger or you know, and myself playing them or even like
- 42:40Grunt or Halen or someone like that.
- 42:42Even just before Viper and Riot, very commonly you do both do
- 42:46scouts. You'd both palisade in your base
- 42:48with a villager or two. There might be some skirmishes
- 42:51in in between. You might realize, hey, we're
- 42:54both corn Archers or we're both not corn Archers, depending on
- 42:56the map. So then it would get to castle
- 42:59age. And in castle age you might, you
- 43:01might decide, OK, we're both walled in.
- 43:03Let's both go cat Archers. Or you might say we're both
- 43:05quite opened. We, we were able to partially
- 43:07wall, but we're not fully walled.
- 43:09Let's both go Knights. You know, you're not saying
- 43:10that, but you're, you're kind of both doing it because it's makes
- 43:13sense, right? So you'll, you'll find a lot of
- 43:16situations where you, you both did and you both did a couple
- 43:19town centers and, and you were booming.
- 43:22Sometimes those games were incredibly close because you
- 43:25both kind of chose the optimized situation for that that
- 43:29particular game. And so while you think that, you
- 43:32know, maybe it's 100 games that go late, I would say it's
- 43:35probably closer to like one or two and 10:00 just because the
- 43:40the the skill level differences and we're not that great
- 43:44necessarily, and because the strategies were quite similar in
- 43:46those situations. And when you did go post amp you
- 43:50you, you really had to decide because if so, if you did Cav
- 43:54Archers, you'd always do like cab in front or, or halbs or
- 43:57something like that. But if you did paladins and you
- 44:00mixed it with trash units, that was an extremely powerful
- 44:02composition as well. So whether that's halb skirm,
- 44:06like cab, you know, whatever it is, the skirms to deal with any
- 44:10halbs that come up, because in in hunt wars, your halbs don't
- 44:13have the last pure server. So skirmishers do counter them.
- 44:17And the skirmishers, you know, are not amazing in these cab
- 44:20Archers. They're good in these cab
- 44:21Archers because they don't have their last Pierce armor.
- 44:24But when you put paladin in front, the skirmishers just eat
- 44:26the cab Archers. So I'd say it actually depended
- 44:29on kind of like what upgrades and what's your middle game
- 44:31looked like to see what you tacked into in early imp and
- 44:35then kind of how it would end up later.
- 44:37And I'll tell you if I was going Knights and castle age and then
- 44:39I had, you know, like and the opponent was going cab Archers,
- 44:42you might end up being at pallet and skirm and and they might be
- 44:45at cab Archer pasar type of thing.
- 44:48And those situations could go either way, even though in all
- 44:53honesty, cave Archer hussar sounds better to me because
- 44:56you're not losing your gold units.
- 44:58But again, it you can get overwhelmed, right, one or two
- 45:00fights or or you can't rate as effectively, you know, so it
- 45:08games did evolve that way sometimes.
- 45:09Also say something that was quite unique in hunt wars that
- 45:12maybe newer viewers might be less aware of is if you both
- 45:16might cave Archers, you also both added Rams in front.
- 45:20Even if you weren't ramming enemy buildings, you're using
- 45:23them as fodder. It's it's like the modern
- 45:26counter to Britain's. Exactly, exactly.
- 45:29You got it. So you, you and very similar
- 45:31right. So you, you know, I, I remember
- 45:32seeing one-on-one games where we both had three siege workshops
- 45:37and we both had 40 cave Archers, but the goal was not to build
- 45:40more cave Archers. The goal was to build more Rams
- 45:43than the enemy. So.
- 45:45So I'm assuming the siege workshop of Hans was as shitty
- 45:49as today back in the day. It was, yeah.
- 45:51So you're just doing Rams, You're not doing anything else.
- 45:53That's right. But still, two or three out of
- 45:5810 games going late is compared to today's gameplay quite
- 46:04little, I believe. Do you think that is
- 46:06representative that I mean the the Hun war meta or the Hun war
- 46:10kind of not going that often into late game as representative
- 46:14for other civilizations back in the day or was that something
- 46:16that was typical for Hunt wars? That's a good question.
- 46:19I actually think so. I think Hunt Wars went slightly
- 46:21less into late games than other sieves because other sieves you
- 46:24bought often both were slightly less aggressive.
- 46:26You had more house walls, you had a bit more walling.
- 46:29And so like you're more likely to get into a kind of a even if
- 46:33you skirmish a bunch, you still probably get into a boom
- 46:35scenario at some point. So I'd say it's probably like
- 46:3830% of games were with regular sieves and maybe like 15 or so
- 46:41percent with Huns would would go to Imperial.
- 46:44And then, you know, obviously post input that's probably less
- 46:47common even. But but yeah, those were
- 46:51definitely factors. So one thing I noticed because I
- 46:55was playing a couple of Hun Wars myself.
- 46:57Of course I am nowhere near as good as you are today or were
- 47:01even back then, but still I played it with someone who is
- 47:06pretty much my level and one thing I noticed was that I am
- 47:10playing a completely different way than I play with any other
- 47:14civilization or even with Hans when I play against a different
- 47:17civilization than Hans. And the main difference I
- 47:20noticed is that usually I very, very much try to pick one fight
- 47:28that is pretty much decisive. And if I don't feel like I can
- 47:32get that fight, I would chicken away from that fight and try to
- 47:36get a better angle or better unit compositions or, you know,
- 47:40I'm babysitting my army. And there's usually in, in a
- 47:43game one or maybe two big fights that are usually very decisive.
- 47:47Whereas in the Hunt wars I played, I went all out, I was
- 47:51fighting all the time, and I was adding army again and again and
- 47:56again, and I was fighting pretty much as often as I usually fight
- 48:00in 10 different games combined. That sounds about right.
- 48:04Yeah, I like that. Is that something that was true
- 48:08back then as well? A. 100 percent, 100%, I'd say.
- 48:12Like if, if you look at so I mean even It's funny too,
- 48:14because I remember too, I had two series with doubt one week
- 48:17apart from each other in two different tournaments and, and
- 48:19he won 1 and I won one. And one of them I, I, I skirm
- 48:23rushed him and I, I caught him by surprise.
- 48:25I had a, a tower, I had a couple militia, you know, and I just, I
- 48:28took his woodpile out and, and it was a very fast game.
- 48:31It was like a 13 minute game. The week after he had, he had
- 48:34thought through that game and he watched me closely and I didn't
- 48:38notice that he did this and he went scouts.
- 48:41His forward would look just as juicy that second time as it did
- 48:44the first time. And he went to my base with pure
- 48:49scouts, three scouts and at the same time as I attacked him
- 48:52pretty much all out, but he actually just that would pile.
- 48:56I towered and that push I did. He just he just vacated the
- 48:59premises. He had a backwood, he had a back
- 49:02berries. He threw up 1 defensive tower
- 49:04thereafter so that he wouldn't really have to think about home.
- 49:08And his three scouts went immediately to my berries.
- 49:10And you know, let's just say some villagers were not happy
- 49:14about my choices. And that was also a 13 or 14
- 49:19minute game as well in the opposite direction with the same
- 49:22strategies, just by one or two decisions differently and by the
- 49:27same players, right? So it really shows that like
- 49:29sometimes, you know, and those were both small action fights,
- 49:32right? So, and I'd say like in a lot of
- 49:36Hunt wars that evolved after that this, that was early in the
- 49:39Hunt war era era is you often are fighting in multiple spots
- 49:43at the same time because you can't really wall in as much.
- 49:45There's less sides that are protected and scouts are so
- 49:48mobile, right? So they're, they're fighting
- 49:50somewhere no matter what. And same with Cav Archers, same
- 49:52with Knights, right? So, and you're not expecting
- 49:55your 4 Cav Archers to go win you the game, but if they kill 3
- 49:59villagers and then they, they do an even fight with four other
- 50:02Cav Archers and you both use 4 Cav Archers, they were extremely
- 50:05valuable, right? So he would often see, I'll call
- 50:09it like a bunch of microaggression in many
- 50:12situations in hunt wars where you'd lose the army, but it
- 50:15still did its job. If I recall correctly, you said
- 50:18that before our conversation you were playing a couple of Hunt
- 50:22wars with Mentalist I think. I did, yeah.
- 50:25We, we loaded up. Because of this interview I
- 50:26decided to load one up and it was a messy game.
- 50:30Yeah. So I was wondering whether when
- 50:33you play Hunt Wars today, whether it's still the same or
- 50:36if it's different to you? It's funny because so if if if
- 50:39you are in a map where you lure deer, hunt wars has changed
- 50:43because you you can't really skirmish your rush as
- 50:45effectively because you have so much extra food.
- 50:48There's enough food to make an ex couple extra scouts and
- 50:50that's enough to kind of overwhelm A skirmish player.
- 50:54But in our case, in the game I played with Mentalist, there
- 50:56were chickens and chickens. There's less of them.
- 50:58They gather at a slower rate. You have to mail them.
- 51:01And because of that, it is quite similar to the old hunt wars.
- 51:04So ironically, I did skirmish rush.
- 51:06He did a scout scouts attack in my berries villager, you know,
- 51:10and he got a few villagers. I got his woodpile and turned
- 51:14into a messy game after that. And and I'd say, you know, that
- 51:17is very similar to I, I mean, if you took us and put us back 20
- 51:20years in time, that could have been a game from 20 years ago
- 51:24with the strategies that were played.
- 51:25So yeah, in some ways it hasn't changed at all.
- 51:30Did you guys wall or did you not?
- 51:32Not one single palisade wall in the entire game.
- 51:36Really. But was that again gentlemen's
- 51:38agreement or. Did you just?
- 51:40Not happen to wall. Well, I mean, I, I towered his
- 51:42wood pile and then I put my 3 villagers, 4 villagers on stone.
- 51:45So I had, I had five towers at the end of the game and he was
- 51:50defending with army after he killed a bunch of my villagers.
- 51:52He, he knew he just had to hold on because he was the head of
- 51:55villagers. But I also knew that I was had
- 51:58an army because he had sacrificed his forward scouts to
- 52:01kill a few villagers. So I, I kept the pressure up and
- 52:05got a few more of his and kept his, some of his villagers idle
- 52:08and towered a couple key resources.
- 52:09And you know, I'll, I'll tell you that I eventually,
- 52:12eventually got got that one out of him.
- 52:14So nice, kind of kind of went. Either way, it was a close game.
- 52:18But then I start to wonder, since I had this experience,
- 52:22that Hun was placed so differently and kind of played
- 52:26out for me the way that they are described from back in the day.
- 52:30And you say that at least with Chicken Arabia, it's kind of the
- 52:33same. Why did we stop playing Hun
- 52:36Wars? What made the Hun Wars
- 52:38disappear? Oh yeah, yeah.
- 52:40So, well, I'd say there's a lot of things all in kind of
- 52:44combination with one another. First off, I'd say the biggest
- 52:47thing was that every other civilization kind of got buffed
- 52:51over the years. Not not a lot, but enough.
- 52:55I mean, if you, if you said like, hey, you know what the
- 52:58problem with dealing with Huns in the past was even if you made
- 53:01Spears, the scouts were coming out so fast that you that it was
- 53:04tough to make enough Spears in the right spots.
- 53:06That was true. And then even if you didn't make
- 53:08enough Spears, they added the archery range and a few Archer
- 53:11skirmishers to take out your Spears.
- 53:13And it was just tough to deal with in mid feudal age because
- 53:17the cost of all those houses and the time it took to build them
- 53:19and all that type of stuff while doing everything else was too
- 53:23much to focus on. Also, I'd say like ironically,
- 53:26you, you wouldn't think this have much of an impact, but our
- 53:29screen resolutions are bigger, We can see more.
- 53:32So Hun, scout raids used to be a problem and you might see, you
- 53:36know, if now you're zoomed out so you can see your whole base,
- 53:40if you could only see a third of your base, all you see is this
- 53:43little red on the mini map coming in and you're like, Oh
- 53:45no, I don't have time to wall in my villagers or do anything
- 53:49right so. That makes so much sense.
- 53:51People make fun of doubt because he still plays so zoomed in
- 53:55compared to other. Players.
- 53:56Yeah, exactly. So funny, but you're completely
- 53:59right. The resolution was like 640
- 54:03something right? Yeah, by 480, I mean eventually
- 54:05it was 1024, but even then it's like you, you just can react.
- 54:09And even then like also there was lag.
- 54:10So if you said, hey, today I can click wall, I can do it
- 54:13instantly and anyone can do it. Why couldn't the top players do
- 54:15it back then? It's like, no, they all could.
- 54:17It's just if it takes 1.5 seconds for your villager to
- 54:20react, you know, it, it, it's did I double click that wall?
- 54:24Like you almost have to click this wall, then that wall, then
- 54:26that wall, all by guessing because you can't wait till the
- 54:29your villager actually does it. You have to click before he does
- 54:32it because he's going to do it for a second.
- 54:34And then yeah, it, it, it kind of changed the dye accident.
- 54:37So that's why you will see, you know, I mean, I know some
- 54:39players give doubt a hard time and they probably would give me
- 54:41a hard time too if I was still playing a bunch.
- 54:42Is is like our you know, for doubt it, you know, it doesn't
- 54:46well as much for me. My farm position is atrocious.
- 54:49And I'd say some of those are old habits when it it, it was
- 54:53more important to do something than it was like, get it dialed
- 54:57in right, Like so. But that doesn't really explain
- 55:01why the hunwar stops, does it? Oh yeah, so I can, I can tell
- 55:05you that a bit too. So I'd say like, so also at some
- 55:08point people did realize they put in your e-mail that Aztecs
- 55:11and Mayans were slightly better, right?
- 55:14Not majorly better though. That's The thing is, is also and
- 55:17not majorly better at an intermediate level.
- 55:20So if you took First off, I'd say Aztecs was better than
- 55:23Mayans and Huns at at that point in time, the economy bonuses
- 55:26were just too much to deal with. But you really you you had to do
- 55:32some strategies that were quite a bit unexpected even at the
- 55:35time, right? So you'd do 3 militia drash,
- 55:38there's a 5 militia drash, there's a 5 militia men at arms
- 55:41type of thing. And also in castle age Aztecs
- 55:46you you actually have the weaker army if you're going against a
- 55:49hunt one TC with full Cav Archers.
- 55:52So the way you would win those games though is you would do a
- 55:55defensive siege workshop, a defensive monastery.
- 55:57You would make just enough siege to stop the Cav Archers from
- 56:00killing everything. And at that time you'd go to
- 56:03imperil. Not even with a great economy,
- 56:05maybe with a market. And the second you hit the elite
- 56:08eagle upgrade, Cav Archers could not touch them.
- 56:12So there I remember games where I was on both sides of that
- 56:15where I had 40 village. You know, maybe the first
- 56:18example is I played against a guy named Russo, who was very,
- 56:21very famous top player back then, who went eagles against me
- 56:25and I was dominating in the castle.
- 56:27I had Huns, he had Aztecs, he had Imperial with 35 villagers.
- 56:31I had like 70 villagers with Huns and a bunch of Cav Archers
- 56:34all over his base. I was like, oh, this game's
- 56:35over. And he, he got elite eagles and
- 56:38he sent like 5 of them to kill my cavearchers.
- 56:40He's sent like another 10 to go to my base.
- 56:42And I mean, I couldn't even collect resources.
- 56:44I was thinking to myself like, oh, I should just switch to
- 56:46Knights. But like I had to do I, I would
- 56:49have had to make that decision 3 minutes earlier because TCS
- 56:53don't kill eagles, right? Let's say you, you were just, I
- 56:56went from 70 to 60 to 50 and you know, I don't think he made any
- 56:59more villagers, but he mopped the floor with me.
- 57:01And that that's when I realized that like, Oh yeah, you know,
- 57:05the counter for Huns calf Archers is just you sacrifice
- 57:10whatever you have to to get to the next stage and and get that
- 57:12illegal upgrade. And you could do that by putting
- 57:16a fast militia drush on your enemy at the start of the game
- 57:19with Aztecs. And because you had 100 gold,
- 57:22you didn't have to mine the gold.
- 57:23And your economy was so amazing that you just threw them at them
- 57:27and they had to deal with it. Even if they pre walled in every
- 57:30single resource. It was still like, how long
- 57:33before you build an Archer? How long before you deal with
- 57:35this? If you're just going to repair
- 57:37and go castle aid yourself, you're going to have two
- 57:38villagers gathering wood and one repairing just to just to pay
- 57:41for this. So they were just a little too
- 57:45strong, but they were less fun. So that's why you see.
- 57:49And also I would say at at an intermediate level, Huns were
- 57:51still better because in that mid castle a stuff a lot of people
- 57:55didn't realize what I just told you there.
- 57:57And so you could, you know, kind of take them out in castle age
- 58:01and you know, with cat Archers or, or with Knights or, or, you
- 58:05know, a lot of pressure. And that would typically be at
- 58:10at the intermediate level. It's just at the top level.
- 58:12People realized how to get around that.
- 58:14And so, but even when people realized that lots of
- 58:17tournaments would like ban Aztecs or what, or, or make it
- 58:22like a best of seven where you you can only pick them once or
- 58:25things like that just to keep it more interesting.
- 58:29But still, I mean, in a hunt war, you don't have to fear the
- 58:33Aztec eagles because there's no Aztecs.
- 58:35That's right. People must have stopped playing
- 58:37Hunt wars at some point and they it's not like they realize that
- 58:41Aztecs are just stronger than Hans and it's more fun to play
- 58:44with them and instead they started Aztec Wars.
- 58:47To me, it feels like when I'm when I'm trying to research the
- 58:50history of Hunt wars and try to figure out what make them, I
- 58:53don't know, disappear. To me it seems like people just
- 58:56got a little fatigued and bored of 15 years of Hun wars and
- 59:02that's why they stopped. Not because anything has changed
- 59:05about the Huns or the actual appeal of why Hun wars were so
- 59:10entertaining. Well, I think you hit the
- 59:12threshold. I think what happened is like DE
- 59:15was was when DE came out, had all the sieve changes and new
- 59:18sieves and that's when they rebalanced everything.
- 59:21Like I'd say like, you know, before that Huns maybe were
- 59:25like, you know, second or third best sieve on Arabia, but also
- 59:28like Huns were amazing on random map.
- 59:30They were amazing on mega random, you know, like they had
- 59:32so many other applications that were in your pocket in in so
- 59:35many team games. It's just kind of all those
- 59:39changed all at once. Where other Sims got stronger,
- 59:42they got proportionally weaker. Some of those Sims that got
- 59:46stronger were stronger enough that, you know, like it was no
- 59:50longer a thing. Houses got cheaper, right?
- 59:53As we were talking about previously, you know, even there
- 59:56was a point in time where Archers kind of got better just
- 59:59because there was less lag. So you can hit and run better,
- 1:00:01which is kind of an indirect nerf to Huns and kind of a
- 1:00:04direct buff to, you know, whether it's Mayans or
- 1:00:06Ethiopians or Britons or, or whoever it is, right?
- 1:00:09And so you've seen that dynamic all happen within a period of a
- 1:00:14couple years there. Whereas before that the maps
- 1:00:19were open enough that like Archers weren't as common.
- 1:00:21Like you couldn't just go straight up Archers.
- 1:00:23As frequently. So I think that was the the big
- 1:00:26shift in my in my mind. Yeah, that does make sense, that
- 1:00:30basically the game around the Huns has changed and there's
- 1:00:33more civilizations to play with and so on and so on.
- 1:00:36And the Huns pretty much stayed the same basically until today.
- 1:00:41And there are lots of people, including myself saying that
- 1:00:46Huns are one of the civilizations that are suffering
- 1:00:50the most of the power creep of newer civilizations or even the
- 1:00:53old civilizations that have been buffed throughout the time.
- 1:00:57Whereas Huns have basically no real changes apart from once in
- 1:01:02a while. The Tarkan stats have been
- 1:01:03changed a little, but they have no equal bonus besides not
- 1:01:08having to build houses, which is not really an equal bonus.
- 1:01:11So people are debating on whether it is time to give the
- 1:01:16Huns a buff or not. And I'd like to give you 2
- 1:01:21suggestions that the community is pondering.
- 1:01:24About. One is 1 is giving Hans pastures
- 1:01:29much like the Kitan have and the other is replacing Knights with
- 1:01:33step Lancers. What do you think of this?
- 1:01:36Interesting. So First off, this is how much
- 1:01:41I've played lately. I actually have not yet built a
- 1:01:43pasture so I don't know how big of a buff that is.
- 1:01:46Well, just think of it as two commer farms at the price of 100
- 1:01:51wood. Oh, OK, OK, very strong.
- 1:01:56Yeah, that is quite good. That's a that's a game changing
- 1:01:59amount for sure. OK.
- 1:02:01And yeah, OK, so think it through that it's just, I'd say,
- 1:02:04you know, even from playing Huns today is, is if they're not far
- 1:02:09off other sieves, like if, if you said to me, hey, how do we
- 1:02:12make Huns balanced? I mean, First off, all other
- 1:02:15sieves, if they had 30 wood houses today instead of 25 wood
- 1:02:18houses, it's such a small change, but it would make a
- 1:02:21little difference and it would indirectly buff them.
- 1:02:25But I, I, I always like buffing rather than nerfing just because
- 1:02:27that's more fun that way. So if I was thinking about it,
- 1:02:31yeah, something like pastures does when you say commer farms,
- 1:02:34can you build a pasture anywhere and and.
- 1:02:36And they automatically drop off just like commer farms.
- 1:02:40Oh, that's very dangerous. It's bound to be nerfed.
- 1:02:43I think, I think yeah. And if you said to me like, Hey,
- 1:02:45you know what they're like even at 120, what if you can build
- 1:02:50them anywhere, you're saving all the gather time of walking back
- 1:02:53and forth and and in mid feudal age.
- 1:02:55That's what you know with Huns, often you don't really build a
- 1:02:57second mill. You just kind of throw your
- 1:02:59extra farms around the TC as a second layer deep and same
- 1:03:03around your mill like a 22 layers deep, right?
- 1:03:05And and so those farms aren't as efficient.
- 1:03:08So it would obviously boost that quite a bit.
- 1:03:11It would make the all out feudal attacks a little stronger.
- 1:03:14That's a good question. It would definitely if I was to
- 1:03:17do it, I wouldn't make it 100 wood.
- 1:03:19I'd probably be aiming for like 120 wood, maybe 115 if you
- 1:03:25wanted a slight buff and even that it would it would be great
- 1:03:29for feudal and it'd probably be good for castle.
- 1:03:31It might even be slightly too strong for imp for post imp,
- 1:03:36your 20% faster stables with your your Hassar spamming is
- 1:03:40already quite strong, I would say.
- 1:03:42So you know, that's where I kind of like the idea of like if you
- 1:03:47kept it 100 wood. OK, let's say you kept it 100
- 1:03:49wood or 105 wood and you made it.
- 1:03:51You have to drop off the TC or the mill.
- 1:03:55That might be OK. Even even then, it might be a
- 1:03:58little too strong. I think it's common sense that
- 1:04:00pastures are just way too strong.
- 1:04:03So there is again, there's a a debuff bounce to be made.
- 1:04:08Yeah, for sure. So you know what I would do?
- 1:04:13I am strongly voting for making houses twice as expensive so so
- 1:04:2050 to 60 would but also giving twice as much pop space.
- 1:04:25Oh, interesting. Yes, you need less of them, hey.
- 1:04:27Yeah, you build less of them and I'm really bothered by the fact
- 1:04:32that everyone's just house quick walling everything.
- 1:04:36So you are basically being punished for getting into an
- 1:04:40enemy's economy with a couple of Knights or you know, a couple of
- 1:04:44scouts or anything. And you will always be out
- 1:04:47walled by houses. And it's just way too cheap in
- 1:04:49my opinion. And I kind of hate that, you
- 1:04:51know, when I see people doing like 10 ties of house walls just
- 1:04:54just to keep my scouts outside of their base or in or trap them
- 1:04:59inside my base, I feel it's demotivating me of even trying
- 1:05:04to attack. Whereas if the houses were twice
- 1:05:07as you know, they basically have the same value because they are
- 1:05:11twice as expensive, but they also give you twice as much pop
- 1:05:13space. You just won't be house walling
- 1:05:15that. You can still do it, but you
- 1:05:18can't build them around your base that easily.
- 1:05:21You won't do it. And also you will not do the
- 1:05:24slow house wall that we that we all do during the feudal age.
- 1:05:30Yeah, that is interesting. Yeah.
- 1:05:31I mean, I'm just thinking that through 'cause that's, that's a
- 1:05:33whole topic on its own, but yes, it is.
- 1:05:35But I, I like, I know that that would make it good for players
- 1:05:40who forget the house. So you know, I'm not sure if NBL
- 1:05:44put you up to this or not. But no, no, no, no.
- 1:05:46Joking. Joking, of course, but yeah,
- 1:05:50you. Would still be housed by the
- 1:05:51way, so. Yeah, Yeah, that's probably
- 1:05:53true. Yeah, yeah.
- 1:05:56But no, for strategic minds thing, it's it's definitely a
- 1:06:00interesting idea because yes, it would would reduce the house
- 1:06:03wall phenomena in general. In in theory, you you would, you
- 1:06:08would would you change the build time on it?
- 1:06:10That's the question cause. Yeah, that's a good question.
- 1:06:13I don't know. We'd have to figure.
- 1:06:14Out, yeah, yeah, but I'd say yeah, yeah, it's not a bad idea
- 1:06:18when you're and that's always the interesting thing about
- 1:06:20games, right, is like if you bounce it one way, what are the
- 1:06:23knock on effects? And sometimes it's hard to tell
- 1:06:25unless you actually like think it through and test it out.
- 1:06:27And I think you're right. It would indirectly make it so
- 1:06:30people house fall less it, but house fall less sounds good when
- 1:06:35you're attacking, when you're defending, it says, what are my
- 1:06:39other options? And it changes the dynamic
- 1:06:42event. And again, if you you want the
- 1:06:43game to reward people who are attacking but not too much like
- 1:06:48it has to be like a balance. Because if you if you do it too
- 1:06:51much, the game turns into all attacking or all defending or
- 1:06:53all you know, all or nothing's never a good, good answer, but.
- 1:06:58Yeah, that's pretty much what Age of Empires 1 is.
- 1:07:00Yeah, yeah. And I actually made a similar
- 1:07:02argument to you about something like that a long time ago when
- 1:07:05they made Cyrus and Mark at 75. What I actually, I, I said
- 1:07:10something in a forum back then. I said, if you if you do that,
- 1:07:12I'm going to use them to wall the map and because they're too
- 1:07:16inexpensive and they're too good at walling feudal armies out.
- 1:07:19And I did that in one of the tournaments and then won my my
- 1:07:22round with that. So really, yeah, yeah.
- 1:07:26Just proving your point. Yeah, exactly.
- 1:07:28But same idea. That's like the houses were too
- 1:07:30good to walk back then too. And then markets were even
- 1:07:32better, right? And the 75 would market make it
- 1:07:34so like, if someone's attacking the scouts and Archers, The
- 1:07:37Archers can't even shoot the villager that's building the
- 1:07:39market because it's 4 tiles away, Right.
- 1:07:41So. So I understand your point for
- 1:07:43sure. All right, It's an interesting
- 1:07:45idea. Yeah, they have to try it out
- 1:07:47and see. All right, we're nearing the end
- 1:07:51of my list of questions, but just briefly I would like to
- 1:07:55talk about the role of Hunt Wars in tournaments.
- 1:07:58You already mentioned that you also had to play Hunt Wars in
- 1:08:02tournaments. From what I've seen some
- 1:08:05tournaments, especially in the 2000 to 2010 years, they usually
- 1:08:10had Hunt Wars included in them, most often as either the 1st or
- 1:08:15the last game, sometimes even both.
- 1:08:18Yeah. I read that from today's
- 1:08:20perspective. I read that as the Hun wars were
- 1:08:24the ultimate test of skill. That's why they put it in those
- 1:08:30prominent positions. Is that true?
- 1:08:31Did you regard Hun Wars as the the way to determine the players
- 1:08:35skill level or was there a different reason for that?
- 1:08:38Well, I'm going to say disproportionately, yes.
- 1:08:40I didn't say if you and maybe not even my opinion, but the
- 1:08:43opinion of the fans of people that were just pleasurably
- 1:08:46watching. Most of them were playing hunt
- 1:08:48wars, most of them loved to watch hunt wars.
- 1:08:50Some of them would only watch hunt wars.
- 1:08:52And also they'd you know, I'd say even if you're a really good
- 1:08:56player, if you were a player that dodged hunt wars, people be
- 1:08:59like, I don't know if that fight is as good as they, you know,
- 1:09:01the results seem to show cause 'cause like they can't handle
- 1:09:05being open, no walls, fighting non-stop, right?
- 1:09:08Like they can only do islands or they can only do arena, right?
- 1:09:12So it used to be a perception back then.
- 1:09:15So I do think it's if, if you were to say, hey, if people were
- 1:09:19judging on average, like what's the most entertaining and what
- 1:09:22is the most skillful, I'd say that yeah, people did consider
- 1:09:25Hunt Wars in that in both those discussions.
- 1:09:28Chris, did we forget anything important in our conversation
- 1:09:32about the Hunt Wars? Is there anything you would like
- 1:09:34to add or a story to tell? Oh, you know, you've taken me
- 1:09:38back through time travel here. So yeah, I'll tell you.
- 1:09:41I'll tell you a quick 1. So I went to World Summer Games
- 1:09:44in 2001 and there's a player there, very famous player and a
- 1:09:47very brilliant player named War Grunt.
- 1:09:50A lot of people know him as Grunt and you know, he won the
- 1:09:54Microsoft $50,000 tournament and he was a very strategic person.
- 1:09:57And I played two games with him in that, in that time frame
- 1:10:00there one of them in the tournament, one of them outside
- 1:10:02the tournament. And in the game outside the
- 1:10:05tournament, I did a strategy on him that worked quite well where
- 1:10:11I hit my stable and he went Skurm spear and he came to my
- 1:10:17base with those Skurm Spears and, and he only had three
- 1:10:20Spearman and I had like 8 scouts with bloodlines and the 10 or 12
- 1:10:24skirmishers all got mopped up. And you know, he resigned there.
- 1:10:29And then I'll tell you that I remember thinking, oh, I'm going
- 1:10:31to, I'm going to beat him, get in the tournament when I, when I
- 1:10:33meet him there. And what I found out was he
- 1:10:36actually, I think he never told me this, but I'm pretty sure he
- 1:10:39threw that game intentionally. No way.
- 1:10:42I think so. You know, 'cause like.
- 1:10:45Mind game before the tournament. I think so, 'cause like he, you
- 1:10:49know, like I was like, that was an easy game, you know, and
- 1:10:51like, and maybe he's not as good as I thought he was And, and I
- 1:10:53played him in the tournament and man, I got my butt kicked.
- 1:10:58So, so you know what, like it tells you one thing is sometimes
- 1:11:02if you're playing at a high level, especially, you know,
- 1:11:04you're kind of a friend, kind of a not you, you know, you're,
- 1:11:07you're practicing, you're playing for fun.
- 1:11:09And sometimes, yeah, I think he taught me there even is
- 1:11:13sometimes it's good to show weakness as a strength and it's
- 1:11:16sometimes good to show strength as a weakness.
- 1:11:19And that was something that that idea stuck with me through my
- 1:11:24Age of Empire's career and helped helped me do a lot of
- 1:11:26things. So I just wanted to give a shout
- 1:11:28out to him for for putting that idea in my head back then.
- 1:11:32Chris, that's a great way to end this conversation.
- 1:11:35Thank you so much for taking your time.
- 1:11:38Thank you so much for telling and sharing all your knowledge
- 1:11:41with us. I think this was very beneficial
- 1:11:43both for my research and for everyone basically who are
- 1:11:47interested in how this game came to be the game that it is today.
- 1:11:50Because I think con wars were definitely a key.
- 1:11:54Well, it's not a momentum because it was a 15 year long
- 1:11:57momentum, but it was a key era of the game.
- 1:12:01Again, thank you so much for being on the show.
- 1:12:03And yeah, I hope to speak to you again someday if I have a
- 1:12:08different topic that you can show your knowledge in.
- 1:12:11Sounds good. No thanks for having me
- 1:12:12Christian. It's been a been a pleasure, a
- 1:12:14lot of fun and you've made me feel like they traveled back in
- 1:12:17time here a bit. So hopefully we'll see you here
- 1:12:20or on the battlefield. Yeah.
- 1:12:22Thank you A. Pleasure.