Latest / Stuff Mom Never Told You / Monday Mini: The Dungeons and Dragons Update Episode
Transcript
- 0:05Speaker 1: Hey, this is Annie and Samantha, and welcome to Stuff
- 0:07Speaker 1: I Never told you, a production of iHeart Radio. And
- 0:19Speaker 1: welcome to another Dungeons and Dragons episode where we're just
- 0:25Speaker 1: gonna talk about what's going on in my campaign. We're
- 0:27Speaker 1: just gonna do a little update. We have one in
- 0:29Speaker 1: the past if you want to listen to it. All
- 0:31Speaker 1: of the high jinks I've gotten into with my friends
- 0:35Speaker 1: and co workers. You might know Joe McCormick from Stuff
- 0:38Speaker 1: to Blow Your Mind, Lauren Vocabam from Saber, who I
- 0:41Speaker 1: also co host with her, Ben Bowling from Stuff They
- 0:44Speaker 1: Don't Want You To Know. And Dylan Fagan who used
- 0:47Speaker 1: to produce this show, used to produce Saber and does
- 0:50Speaker 1: a bunch of other stuff. Yeah, he's important, now, he's
- 0:53Speaker 1: really important. All of y'all are important, obviously, are the
- 0:56Speaker 1: big wigs of health stuff works original of your aren't
- 1:01Speaker 1: you kind are? Yeah? Yeah, you know what you're pretty
- 1:09Speaker 1: o g um. Yeah. So you and I have been
- 1:12Speaker 1: talking about some of your hijinks that has happened in
- 1:15Speaker 1: Dungeons and Dragons because it's still going say campaign, it's
- 1:19Speaker 1: slowly bits due to family stuff like having a baby. Yeah,
- 1:24Speaker 1: but not not you know other players, but yeah, let's
- 1:29Speaker 1: I need I need an update. I need to know
- 1:31Speaker 1: what is happening in your world. How is Peaches doing,
- 1:33Speaker 1: because you do have a character. If you've listened previously,
- 1:36Speaker 1: you know that I inserted. I asked for her to
- 1:39Speaker 1: insert my dog to be the troublemaker, but like kind
- 1:42Speaker 1: hearted troublemaker. And every time I see one of the players,
- 1:45Speaker 1: they'll be like and they meet Peaches, They're like, yeah,
- 1:48Speaker 1: oh she's bad news. Essentially, yes, well it's very very
- 1:52Speaker 1: funny because I think they all love Peaches, but every
- 1:55Speaker 1: time Peaches shows up there is an audible groan from
- 1:59Speaker 1: the audience. Um, and Peaches has a cousin in every
- 2:05Speaker 1: town they call the mccusin, the mccusins. Yeah, because Peaches
- 2:08Speaker 1: mcfuzzin is a full name, the name of my dog, Yes, mum.
- 2:12Speaker 1: So very very quick recap, Like, essentially, the world I
- 2:16Speaker 1: designed is very video game esque, So there's it's it's
- 2:20Speaker 1: a it's a Star Wars pun. Ultimately, the whole thing
- 2:24Speaker 1: is just Star Wars puns, but it's very video game
- 2:27Speaker 1: ask and then in that you travel from like your
- 2:30Speaker 1: city town and then they have to go on this
- 2:32Speaker 1: journey to go to every town, and I think last
- 2:35Speaker 1: time we talked, they had just been to the tattooing
- 2:40Speaker 1: They were either just arriving to the tattooing town or
- 2:43Speaker 1: had just been there, um, which is only three of
- 2:47Speaker 1: eight places they need to go, which they always text
- 2:51Speaker 1: me these jokes that I try not to be too
- 2:53Speaker 1: snarky when they text me, but a lot of people
- 2:55Speaker 1: will post, like our friend uh Katiosaurus recently tweeted so
- 3:00Speaker 1: think about this, where she was saying, like this Dungeons
- 3:03Speaker 1: and Dragons movie that's coming out has too many high jinks.
- 3:07Speaker 1: I want a whole movie that's just two hours of
- 3:08Speaker 1: me trying to open a chest that with spells that
- 3:12Speaker 1: I could have just opened with my That's how it
- 3:15Speaker 1: goes everybody every time. It's true, and I loved that.
- 3:21Speaker 1: I honestly love that creativity and collaboration of it, where
- 3:25Speaker 1: I'm like, they're going to blow through this town in
- 3:27Speaker 1: one session, and then seven sessions later, I'm like, surely
- 3:29Speaker 1: this is the session where they're done with this town.
- 3:32Speaker 1: But they want to know everybody, and they want to
- 3:34Speaker 1: do karaoke, and they want to get drinks, and they
- 3:36Speaker 1: want they want a puppet show, which I think we
- 3:39Speaker 1: talked about previously. They want a puppet show, yes, But
- 3:43Speaker 1: one of those things I found interesting about the puppet
- 3:46Speaker 1: show after that happened. I believe I spoke about my
- 3:50Speaker 1: previous campaign. Every character, including mine, had daddy issues. Everyone.
- 3:55Speaker 1: This is the first time I've got some mommy issues
- 3:58Speaker 1: in the mix. Yes, yes, So one of the characters,
- 4:02Speaker 1: who is an orc, had some issues with her mother
- 4:06Speaker 1: figure and they worked it out and it was nice.
- 4:10Speaker 1: It was one of those things where I like playing
- 4:13Speaker 1: in a campaign like this where it's very positive even
- 4:16Speaker 1: in the sad elements of it. Overall, we don't want
- 4:20Speaker 1: the like really negative outcome, which I could have done.
- 4:24Speaker 1: It could have just been like, I'll never forgive you
- 4:26Speaker 1: whatever whatever, But they came to that point of forgiveness
- 4:29Speaker 1: and it was very, very nice. Also, I based that
- 4:32Speaker 1: character off the armorer from the Mandalorian who did not
- 4:36Speaker 1: forgive them and so having no so it's a better
- 4:42Speaker 1: outcome in my opinion. But it was very very um emotional.
- 4:47Speaker 1: And I know for some people listening to this, I
- 4:49Speaker 1: know it sounds ridiculous, but it can be kind of
- 4:52Speaker 1: like a really cathartic thing where you're just kind of
- 4:56Speaker 1: riffing off of each other and having this moment and
- 4:59Speaker 1: you don't know where it's gonna go. The character, the
- 5:02Speaker 1: other character could have rejected the mom um, but we
- 5:06Speaker 1: came to an agreement. So you played the mom in
- 5:09Speaker 1: the scenario. Yes, I did. Okay, because I don't understand
- 5:13Speaker 1: D and D. I still want to come and watch
- 5:15Speaker 1: and just the commentator of the hell is happening? But okay, okay,
- 5:20Speaker 1: So you you feel in you feel in those characters, yes, yes,
- 5:25Speaker 1: And it is a lot of pressure because basically it
- 5:30Speaker 1: requires improv and acting um on everybody's part. But for me,
- 5:34Speaker 1: it's like they want to talk to this random guy
- 5:36Speaker 1: that I'd like mentioned in passing and now he's their
- 5:39Speaker 1: most favorite character, and I have to come up with
- 5:40Speaker 1: his whole backstory, um, and then I have to remember
- 5:44Speaker 1: his whole backstory the next time. Is the key. So
- 5:48Speaker 1: one of the things I did want to talk about,
- 5:51Speaker 1: which we did. We mentioned it the first time. You
- 5:53Speaker 1: kind of asked me a lot about D and D.
- 5:55Speaker 1: Uh as we talked about some of the dark the
- 5:58Speaker 1: dark things in D and D and what can happen.
- 6:01Speaker 1: So far, it's been kind of like Star Wars level
- 6:05Speaker 1: of violence and darkness. Um, but they there. They are
- 6:11Speaker 1: now in a world I based off the Last of Us,
- 6:15Speaker 1: so it was darker and most of them haven't played before.
- 6:19Speaker 1: It's been a very long time since they played. And
- 6:22Speaker 1: I put in this disclaimer before we started where I
- 6:25Speaker 1: was like, hey, I just want you to know, you know,
- 6:27Speaker 1: everything's gonna be okay. And then that freaked them out.
- 6:30Speaker 1: And then I'm just saying like, I'm never going to
- 6:33Speaker 1: do anything like really violent or gross like, and then
- 6:37Speaker 1: that freaked them out, and then I was like, I'm
- 6:39Speaker 1: just saying, sometimes when you play D and D, some
- 6:42Speaker 1: d m s will do like sexual assault stuff. I'm
- 6:45Speaker 1: never going to do that. And then they were all
- 6:46Speaker 1: like what And then I had to explain that, and
- 6:49Speaker 1: so I feel like I made it worse, like they
- 6:51Speaker 1: weren't even anticipating this, I guess, but I just want
- 6:55Speaker 1: to make it clear because I know I know that
- 6:57Speaker 1: feeling as a player when you're like, oh, where is
- 7:00Speaker 1: this going and you don't know, like they know me,
- 7:04Speaker 1: so I would hope they trust I would not do that. Um.
- 7:09Speaker 1: But it's just one of those things where I wanted
- 7:12Speaker 1: to say it because I've seen it happen. I felt
- 7:15Speaker 1: it before the uncertainty that maybe didn't ever happen, but
- 7:17Speaker 1: I just felt that uncertainty and it is a darker world.
- 7:20Speaker 1: But it was just a strange moment where I was
- 7:23Speaker 1: kind of embarrassed by it, but I felt like I
- 7:27Speaker 1: needed to do it. I guess I should have worked
- 7:29Speaker 1: on my method better. I don't don't know, well, I
- 7:32Speaker 1: know there wasn't Emma. They asked, which we've talked about
- 7:35Speaker 1: that met it where the scenario was the scroll was
- 7:38Speaker 1: on this campaign and she was new to it and
- 7:41Speaker 1: doing these things, and they got annoyed with her and
- 7:43Speaker 1: apparently she rejected a dude in real life, so in
- 7:45Speaker 1: the campaign he assaults her and kills her, and they
- 7:48Speaker 1: allowed for that and then went into a whole shill
- 7:51Speaker 1: about well she he's he we chastised him, but no,
- 7:54Speaker 1: we didn't kick him out and yeah, she's dead, she's done.
- 7:56Speaker 1: Like it was all these things and everybody was like,
- 7:59Speaker 1: you know, you're the asked. You are the d M
- 8:01Speaker 1: who should have stopped all of that. He should have
- 8:03Speaker 1: been kicked out, like it was. It was weird, like
- 8:06Speaker 1: it was. It was definitely one of those upsetting things
- 8:08Speaker 1: and mostly women came through. It was like, I've had
- 8:10Speaker 1: issues like this, and this is why we don't want
- 8:12Speaker 1: to play with men because you allow these things to happen,
- 8:14Speaker 1: and this is an assault, a form of assault, and
- 8:17Speaker 1: he makes us feel violated, even though you say it's
- 8:20Speaker 1: a game quote unquote right exactly. That's the thing that
- 8:23Speaker 1: we were talking about with VR, where you have to
- 8:27Speaker 1: as the character in this scenario like engage whether you
- 8:30Speaker 1: want to or not, and like you can try to
- 8:32Speaker 1: run away and then to get killed off for that.
- 8:35Speaker 1: It is ridiculous, Like there's there's just a line between
- 8:39Speaker 1: for me, what is the game and what you enter
- 8:42Speaker 1: in to contract with people for fun That doesn't that
- 8:48Speaker 1: shouldn't be involved, Like that shouldn't be on the table
- 8:51Speaker 1: unless you're playing a very specific game, and even then
- 8:53Speaker 1: I have questions, but in general, like that is not
- 8:59Speaker 1: something that should be like a punishment or a thing
- 9:02Speaker 1: that happened, right, Um, Like that's that's that's gross and
- 9:05Speaker 1: that's not fun, Like that's not fun to worry about
- 9:08Speaker 1: that game. But yeah, that's what I'm saying, Like and
- 9:14Speaker 1: that's like you explain it, you kind of know that
- 9:17Speaker 1: it exists, and so therefore you're trying to make people comfortable.
- 9:20Speaker 1: Then yeah, it did go a little right, and I
- 9:25Speaker 1: kind of brought it up. I think I mentioned this
- 9:26Speaker 1: the last time. One of the players, Laurence said to me, like,
- 9:30Speaker 1: you're gonna have to tell them not all t ms
- 9:32Speaker 1: are nice as nice as you, because I am a
- 9:35Speaker 1: very nice TM. And she was like, I don't want them.
- 9:38Speaker 1: It was kind of funny because she was like, I
- 9:40Speaker 1: don't want them to enter a situation where they're expecting
- 9:43Speaker 1: you and they get and asked essentially um. So I
- 9:47Speaker 1: was kind of like trying to do the like here
- 9:50Speaker 1: my little chicken neaves just no, it's okay, it's okay.
- 9:53Speaker 1: Oh no, right, it just it was the looks of
- 9:57Speaker 1: shock on their face. Wof this happens and it's terrible
- 10:03Speaker 1: and it has it has scared so many people away.
- 10:06Speaker 1: And I told the story in the last episode, I think.
- 10:08Speaker 1: But I had a a woman in the group walk
- 10:11Speaker 1: away once because she was and it wasn't even egregious,
- 10:14Speaker 1: but it was uncomfortable. And I'm not excusing that at all,
- 10:17Speaker 1: but I'm just saying it wasn't like whoa, but she
- 10:19Speaker 1: walked away because she felt uncomfortable and then it's like
- 10:22Speaker 1: the whole game is drilled, and it it happens a
- 10:25Speaker 1: lot because I think a lot of dudes I've played
- 10:29Speaker 1: with that aren't my friends, and this is just my
- 10:32Speaker 1: anecdotal experience, but they equate things like D and D
- 10:35Speaker 1: was sort of the Game of Thrones. This is kind
- 10:38Speaker 1: of acceptable. This world, this medieval world, would be like behavior.
- 10:43Speaker 1: It's sort of a tactic you can use which is
- 10:47Speaker 1: not cool, Which is not cool. I was happy to
- 11:03Speaker 1: see and I've been happy to see in this campaign
- 11:07Speaker 1: because I wasn't very good at this, and I in
- 11:09Speaker 1: my previous campaign, I would say a lot of us
- 11:11Speaker 1: weren't good at it. There was a lot of opening up,
- 11:13Speaker 1: a lot of like honest with their characters, Like I
- 11:18Speaker 1: don't think my character ever admitted what her whole deal was,
- 11:22Speaker 1: but there's been a lot of a lot of like
- 11:25Speaker 1: really honest coming together and friendships, and and that requires
- 11:30Speaker 1: both you know, your character character work sounds this years,
- 11:34Speaker 1: but your character work, but also as a player, there's
- 11:37Speaker 1: that kind of background. How do I move this game
- 11:39Speaker 1: along if I want to see this storyline go, if
- 11:41Speaker 1: I want this to happen in my character, to get
- 11:44Speaker 1: this and it can't take out of courage because a
- 11:46Speaker 1: lot of those storylines were sad and it's like I
- 11:48Speaker 1: want to got to confront my mom or whatever. Um,
- 11:51Speaker 1: So I'm very pleased to see that. I'm honestly very
- 11:54Speaker 1: happy with all of their stories and how they've been
- 11:57Speaker 1: dealing with them. I I hope none of them are
- 12:01Speaker 1: listening to it. I don't think they are. But they
- 12:02Speaker 1: are about to go to the mythical Poop Island, which
- 12:05Speaker 1: I'm very happy, fantastic. Yes, I mean, I guess I
- 12:12Speaker 1: can't control what they do, but I'm pretty sure they're
- 12:14Speaker 1: gonna want to go to Poop Islands and a one
- 12:19Speaker 1: of the story that's where like the plot's gonna come
- 12:21Speaker 1: together in the final the final leg of the campaign
- 12:25Speaker 1: is gonna start, I think. Um, of course, they might
- 12:28Speaker 1: do literally anything else, so who knows, but if they
- 12:31Speaker 1: did the path, then that's what it would happen. But
- 12:36Speaker 1: let's just say last Jedi vibes are going on at
- 12:40Speaker 1: Poop Island, um, and a lot of multiverse stuff is
- 12:46Speaker 1: going down. Yes, thank you, Samantha. I'm gonna work that in.
- 12:51Speaker 1: I'm gonna work that in somehow. But it's been really
- 12:55Speaker 1: fun because it was a huge endeavor. Samantha seen me
- 12:59Speaker 1: I draw the map ups. I like write out all
- 13:02Speaker 1: the characters. I honestly been in like more work than
- 13:05Speaker 1: probably is necessary, but I like it. I like seeing
- 13:07Speaker 1: the result of it and hearing people are enjoying it
- 13:10Speaker 1: and watching what they do with it. And I will
- 13:13Speaker 1: tell you the players that you have really appreciate like
- 13:17Speaker 1: they don't. They don't take it for granted. So that's
- 13:18Speaker 1: nice to see too. Yes, it really really is. They're
- 13:21Speaker 1: always so kind about it. And I talked about this too.
- 13:24Speaker 1: I'm very insecure about it because the rules are so
- 13:28Speaker 1: tims and we don't play it often enough for me
- 13:31Speaker 1: to really memorize them, and neither do I, so they're
- 13:35Speaker 1: always looking to me. Lauren's a good help, um, but
- 13:39Speaker 1: you're always looking to me. So I have a lot
- 13:41Speaker 1: of insecurity about it. So I really really appreciate that
- 13:43Speaker 1: they tell me that, oh, I'm enjoying this, thank you
- 13:46Speaker 1: for doing this. I recognize that this is work. Um,
- 13:49Speaker 1: I really do appreciate it. So anybody who's listening, if
- 13:53Speaker 1: you've got a good d M, let them know because
- 13:57Speaker 1: there is a lot of work. And and before we
- 14:01Speaker 1: wrap up here, I did I have a very amazing
- 14:04Speaker 1: gift to shout out. I'm very jealous. Oh it's so good,
- 14:07Speaker 1: it's so pretty, Like I have no idea what it's like,
- 14:10Speaker 1: what this represents. None of these things. I'm like, I
- 14:12Speaker 1: don't know why you need this many, but they're just pretty.
- 14:15Speaker 1: Everybody's got to have. I'm telling you, I think every
- 14:18Speaker 1: player in the campaign has a whole bag of dice.
- 14:21Speaker 1: You only need like ten. I think you've got, like,
- 14:26Speaker 1: let's just but most people have like fifties, Samantha. Really, yes,
- 14:32Speaker 1: they're all the same. Like you choose your green one
- 14:34Speaker 1: if you think it's lucky, and then that one screws
- 14:36Speaker 1: you over, so you choose your purple. So a listener
- 14:45Speaker 1: named Aaron Uh sent me custom dn D dice also Lauren,
- 14:50Speaker 1: and Aaron does custom work. And you can find Aaron
- 14:55Speaker 1: at at slide into my d M S RPG or
- 15:00Speaker 1: at a website a slide into my d M S
- 15:03Speaker 1: rpg dot com um or on Patreon at Patreon dot com,
- 15:06Speaker 1: slash slide into my d M S RPG. Aaron does
- 15:10Speaker 1: amazing work. It's gorgeous. You send me pictures and I
- 15:13Speaker 1: was like, those are so pretty. So they're kind of
- 15:16Speaker 1: like a sheen, shimmery purple ish and they have a
- 15:21Speaker 1: little many pastries inside, so cute, uh in honor of
- 15:27Speaker 1: savor And I cannot wait to use them. They are
- 15:33Speaker 1: so beautiful, They're so well done. If you're looking for
- 15:36Speaker 1: a gift for the D and D player in your life,
- 15:39Speaker 1: art for yourself, because as I said, I think I'm
- 15:42Speaker 1: a big believer in getting yourself a gift during the
- 15:44Speaker 1: s um this is this is perfect. I love it.
- 15:48Speaker 1: The box is awesome, the design is awesome. I can't wait.
- 15:51Speaker 1: And and me and Lauren we're joking like, what's gonna
- 15:55Speaker 1: happen if we get the critical one with one of these?
- 15:58Speaker 1: But I bet these are all natural twenties is what
- 16:01Speaker 1: we're going to roll. The good stuff, The good stuff, Samantha. See,
- 16:05Speaker 1: I don't know what any of that meant. And I'm
- 16:07Speaker 1: just going to nod and a good stuff, only the
- 16:11Speaker 1: good stuff. And even so I'm going to keep using them.
- 16:13Speaker 1: So I'm very very thankful and very very happy. Yes,
- 16:19Speaker 1: and I'm excited to start the campaign again. I bet
- 16:21Speaker 1: we'll have at least one more of these, because as
- 16:23Speaker 1: I said, they're they're closing in on the final third,
- 16:26Speaker 1: if they continue, I'm very dubious, but in theory, you're
- 16:33Speaker 1: in it. It's gonna happen. As we said, we did
- 16:36Speaker 1: have one player had a baby recently, a terrible, terrible person. No, No,
- 16:42Speaker 1: that's busy, busy, busy time. So we'll see when we
- 16:44Speaker 1: start again. But I'm sure we'll have an update. And
- 16:46Speaker 1: you know, I love hearing from you. Some of you
- 16:48Speaker 1: have written in about your campaigns or your tips. Um
- 16:51Speaker 1: I have asked me questions. I love all of that stuff.
- 16:54Speaker 1: If you know anymore resources are custom die, I'll them.
- 17:00Speaker 1: I think I'm pretty set. Let me know. You can
- 17:04Speaker 1: email us a stuff you amail stuff at iHeart media
- 17:06Speaker 1: dot com. You can find us on Twitter, at most
- 17:08Speaker 1: a podcast, or Instagram at stuff One Never told You.
- 17:10Speaker 1: Thanks it's always to our super producer Chris. Do you
- 17:12Speaker 1: know she is also all the good vibes. She is
- 17:15Speaker 1: all the good vibes, and thanks to you for listening
- 17:19Speaker 1: Stuff I Never told you The protection I Heart Radio
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