Latest / The Paul Barron Crypto Show / Web3 Gaming Onboarding & Adoption Outlook with Myria
Transcript
- 0:07They're going to be diving into a little bit more around Web three technology and
- 0:10some of the trends around not only onboarding, but where Web three gaming is
- 0:15going to go. I think you guys gonna like it. My name is
- 0:17Paul Barren. Welcome back into tech Path. This is a good one.
- 0:19Today we're going to be breaking down a few things on not only Web three
- 0:23gaming the front of where Web three gaming is going, but also how you
- 0:27know consumers in general, how Web three or how web gamers in general are
- 0:32going to be adopting into Web three. I do want to thank our sponsor
- 0:35today and that is Maria. If you guys are looking at redefining the future
- 0:38of gaming, this is one of the places to do it, and Maria
- 0:42is one of those platforms that really goes into an evolution of building within a
- 0:46game ecosystem. So make sure and visit Maria dot com. You guys can
- 0:50learn a bit more over there. We'll have them on the show here in
- 0:54a minute to kind of chat about some of the trends that are happening.
- 0:57I also want to break into some of the trends around where not only crypto
- 1:00is going, but also where Web three adoption is going. If you look
- 1:03at some of the key findings this year, forty percent now of American adults
- 1:07own crypto, up thirty percent from twenty twenty three. Sixty three percent hope
- 1:11to obtain more cryptocurrency, and you can kind of see here twenty one percent
- 1:15of non owners said the anticipated bitcoin ETFs which have happened now would put them
- 1:21into a more likely investment. What this simply frames as is the potential for
- 1:26people getting into Web three, which opens up an opportunity in gaming going forward.
- 1:30And of course, here's Forbes talking about gaming is growing and Web three
- 1:34is coming with it, and we've seen this at several conferences where we've started
- 1:38to see a lot more game developers, a lot more technology rolling into the
- 1:44space. One of the key things though that has been in the space has
- 1:48been the concern around onboarding. And onboarding is a matter of just people getting
- 1:52into a game, staying in a game, and going that direction. Ninety
- 1:56percent of users now drop off during the wallet creation. That's a big challenge,
- 2:00but we are seeing some shifts going into that. So we want to
- 2:04kind of break down all of this today with a guest, and this of
- 2:07course is mister Andrew Silbert, who is the co founder and CTO, coming
- 2:12in from Miria. Great to have you back, Andrew. Thanks, Thanks
- 2:15Paul, glad to be here. Yeah, So Andrew, let's get into
- 2:19a couple of topics here. I want to talk about first, when you
- 2:23look at the web three wallets in general. Obviously Phantom has been one of
- 2:27the leaders out there, but metamasks still a very active space. We're seeing
- 2:30a lot more interaction now with Web three gaming in general, and we look
- 2:35at the ecosystem of wallets and the ease of getting into the space. What's
- 2:40your opinion right now in terms of that technology and has it been able to
- 2:46achieve more ease of use. That's a great question. So yeah, I
- 2:53mean, you know, we like to look at the sort of holistic flow
- 2:55of onboarding and keeping people in and wallets is definitely one of the first things
- 3:00that people encounter in their sort of journey towards getting involved in the Web three
- 3:06in the crypto space, and I think that you know a lot of people
- 3:09will just sort of, you know, pull the rip cord at that point.
- 3:12They there's a lot of terminology and things that they don't understand. Uh,
- 3:15you know, they see log strings of numbers and you know, and
- 3:19hexadecimal and they just don't know what it is. And the thing about the
- 3:22thing about Phantom actually that you know, I think has really been resonating with
- 3:27people is just that, I mean, it looks so damn friendly, and
- 3:30you would think, like, oh, okay, what does that matter because
- 3:31you know a lot of you know, d gens and geeks and walks like,
- 3:36you know, they don't really care, you know, as long as
- 3:38they can get in and do their thing, then it doesn't matter. I
- 3:40mean, in fact, sometimes even the more archaic the better for them,
- 3:44because it makes them kind of feel like they're in a club. But for
- 3:46the large majority of people, you know, there really is something to be
- 3:51said for the visual harmony of of a user experience, I mean, and
- 3:58it brings to mind. So you know, you look at something like a
- 4:00phantom and you know it has, uh, it's just so visually damn friendly.
- 4:04It has the you know, very clean, bold and uncluttered interface,
- 4:09the line, it has very sort of friendly curves and lines and very uh
- 4:14you know, approachable colors and things. Uh. And then another aspect,
- 4:16of course, for you know, the phantoms that it is multi chained,
- 4:19so Salon and ethereum. So the fact that it has you know, all
- 4:25of these different uh you know, these different currencies supported, it's certainly something
- 4:31that you know, makes people, you know, more more inclined to use
- 4:35it. And uh yeah, So I mean I think that the combination plus
- 4:42it has social elements baked in. I mean, you know, it really
- 4:44does look like much more like a you know, a social app that you
- 4:49would use these days than some sort of you know, Linux based terminal program
- 4:56or something like that. So it's uh, you know, I think that
- 4:58the totality of the sperience is definitely I think they got the I think they
- 5:02got the one right well. I think, you know, the situation right
- 5:04now is just the immediacy that Phantom brings to a brand new crypto users.
- 5:11They're able to kind of get engaged pretty quickly. Seven million active users this
- 5:15is back and probably closer to ten million now. This was coming in from
- 5:19end of April. Phantom continues to grow here in terms of growth, I
- 5:24was looking at, you know, the potential here also of just some of
- 5:27the games. When we look at the number of games that are being on
- 5:30board, I was looking at your site. You guys have a whole slew
- 5:32of new game developers and a lot of new game platforms. In terms of
- 5:39the explosion of how players are starting to come to the market. Obviously,
- 5:42while let's make a big part of that, but I'm curious when you look
- 5:45at the developer side of it, are you seeing more and more activity coming
- 5:49over from the Web two space into Web three now more than ever or is
- 5:55it still more kind of culturally driven Web three devs that are are building most
- 6:00of these games. It's a mix. I think that there's absolutely the sort
- 6:06of hardcore studios that were founded with Web three in mind, and then there
- 6:15is of course the sort of crypto Web three curious and uh they've been a
- 6:18little bit more tentative, but they but you know, they these things have
- 6:25a little bit of a latency to them, and so you know, as
- 6:28the market kind of goes up and down, then uh, you know,
- 6:30we will see waves where you know, a company will decide to make a
- 6:34move into the space, and maybe it's a Web two company, they'll make
- 6:36them they will have made a decision some months ago and then only you know,
- 6:42only recently will they actually have ramped up an internal team that's ready to
- 6:46actually start implementing this sort of thing, and at that time, they'll will
- 6:48they'll you know, start contacting us. And so despite the fact that uh,
- 6:53you know, you do hear people taking a little bit more of a
- 6:56wait and see stance, they're still out there and they're still you know,
- 7:00we still take their calls. They're still they're still absolutely interested. But I
- 7:05think that it's more as a compliment to their you know, to their primary
- 7:12core business as opposed to, uh, you know, just a wholesale replacement
- 7:15of Yeah, we're we're looking a lot of interoperability right now. You look
- 7:20at this tweet right here, Future Versus launching an open metaverse starting with Ready
- 7:25Player one, Roadblocks and even Fortnite. So we're starting to see this interactivity
- 7:30of what was you know, Web Web two now becoming a little bit more
- 7:35Web three friendly. Obviously, we've seen projects start to launch within the Epic
- 7:40Game Store, all sorts of things. With all that being said, and
- 7:44with what you guys are doing, and you look at this interoperable future that
- 7:47is out there, what is your opinion, you know, as a tech
- 7:50guy, are you building for that? And are you seeing more and more
- 7:54games that are starting to build for that future. So that's a has been
- 8:00you know. The interoperability has always been sort of one of the north stars,
- 8:03sort of the holy grail of the web three space, you know,
- 8:07because it really speaks to part of the very you know, the core,
- 8:11uh you decentralized ownership nature of it, and and so yeah, I mean,
- 8:16uh, a lot of you know, I think that it's always like
- 8:20I said, been uh been sort of a dream. But it comes down
- 8:24to a question of sort of standards and who you know, just like a
- 8:30lot of things in the industry, like you know, file formats or single
- 8:33sign on mechanisms, and this will sort of touch on you know, other
- 8:37tough like you know, gamer I ds and things. Uh, it comes
- 8:39down to, you know, what becomes the lingua franca for these different platforms,
- 8:43because you can't you know, one can't just wish itself into existence and
- 8:48declare itself the you know, we are going to be interoperable and everybody adopt
- 8:52us. It has to evolve organically. For example, like Unreal has a
- 8:58five format UEF and the Unreal editor for Fortnite, which has been has been
- 9:05gaining some traction as a standard, and so you know, that's the sort
- 9:09of thing which you know, if one uh, you know, if one
- 9:11developer starts to adopt it, then it will start the snowball effect. And
- 9:16you know, sometimes these things can handy sort of willed into existence by some
- 9:22big eight hundred pound gorilla like a Fortnite, but sometimes they sort of come
- 9:24out of nowhere. And so, you know, for game developers to try
- 9:30to work that into their into their ecosystem, they have to sort of be
- 9:33a little bit circumspect about which one they choose to invest their their time and
- 9:37their tooling into. You know, obviously you don't want to you know,
- 9:43constrain other games by satan that you know, this particular item has only this
- 9:48type of utility. So it's really up to each developer to decide how they
- 9:54want to honor that interoperable item. Right, so, once they actually have
- 9:58decided to conform, then it's like, okay, maybe this these shoes give
- 10:03you extra leap in a basketball game, uh, you know, but maybe
- 10:07they give you extra speed in a you know, in some sort of racing
- 10:11game. So and that's really up to the individual developers. And there's you
- 10:16know, I don't think that there's anybody, there's ever going to be,
- 10:20or it's going to quite a while until there's a a sort of ready player
- 10:24one style metaverse that has a uniform is widely adopted and has a uniform set
- 10:28of universe rules. Then I have a hard time seeing the utility there being
- 10:35you know, carrying across you know, the interoperability realm. But yeah,
- 10:43I mean it's really yeah with that thought, I mean because now you're kind
- 10:46of talking about the potential there. If you look at what meta has been
- 10:50able to do in VR and what we'll see most likely in terms of advancements,
- 10:56what is your take right now on both on VR, OUR and or
- 11:00XR in general, when we look at extended reality and where we are today,
- 11:05especially with some of the devices that metas coming out with, we're seeing
- 11:07a lot more interaction now with other platforms and the potential for n f T
- 11:11s and or interoperability maybe becoming to a real reality. Do you see that
- 11:18as a real future, at least in the near future for how web three
- 11:22gaming could evolve? H I do I think that? So VR, you
- 11:28know, VR and AR and x R, you know, they've had a
- 11:33you know, sort of a long and storied journey you know of mainstream you
- 11:37know of broad adoption, right, you know, what's the killer app and
- 11:39things like that, and it's been you know, uh, uh, you
- 11:43know, it's been a chicken and the egg sort of thing because you know,
- 11:46the people will only pour in resources develop the applications if there's an install
- 11:50base, and uh, you know, people will only buy the hardware if
- 11:54there's things for them to do, and so you know, a certain amount
- 11:58of that has been tied up up in uh, you know, surmounting certain
- 12:01technical technical hurdles like you know, field of view and frame rate and you
- 12:05know, pixel density and things like that. Apple, you know, Apple
- 12:09introduced their you know, their Vision Pro and you know, very high resolution
- 12:13and it's got all this great eye tracking, very expensive and actually recently they
- 12:16you know, they pulled back on their their strategy a little bit. Instead
- 12:22of you know, really leaning into that super high end device, they're they're
- 12:26pivoting a little bit towards the meta direction, you know, the meta horizon.
- 12:31A lot of the VR technology is going to be empowered by a lot
- 12:37of the advances in AI. I think that some of the limitations in terms
- 12:41of the user experience will be will be dealt with when whether it you know,
- 12:46it comes from you know, sort of the deep leentering, the d
- 12:50l s S, the super sampling that comes from you know, this using
- 12:54AI to be able to you know, get the images in you know,
- 12:58faster to the device so that it's you get a better feel for it,
- 13:01or having a more expansive world. So I think that these technologies are going
- 13:07to sort of eat on each other, and so I think that to that
- 13:09end, we will be bootstrapping our way into this metaverse type of a world
- 13:15where you know, we are wearing our headsets and that again, you know,
- 13:18one of the one of the reasons why you know, br and Ar
- 13:22so appealing to you know, us people who are so excited about Web three
- 13:26is because it really does represent a sort of a liberation. You know,
- 13:31it's this whole other world. You're out there and you know, you own
- 13:35your stuff and you're out exploring and it's you know it really it really speaks
- 13:39to that inner sort of adventurer in the Web three space. Yeah, I'm
- 13:45I definitely see it moving up, Andrew, do you see the the I
- 13:48guess the implementation of AI tools being used much more frequently now in new upstart
- 13:54Web three games. As you guys start to see some of the games coming
- 13:58onto the Maria platform, are you seeing more AI integration now or is it
- 14:03just barely being touched. Well, I mean the space is moving so fast
- 14:09that you know, there's a little bit of a lag. What I do
- 14:11see is that you know, people are leveraging a lot of the you know,
- 14:16you have these you know stable diffusion and these diffusion based models which are
- 14:20helping artists create you know, collections of n f t s and things like
- 14:24that, and I mean it's actually getting quite interesting. I was looking over
- 14:28a new workflow that involved the Leonardo and then also a tool which basically brings
- 14:37things into three D. So in other words, not just having these you
- 14:41know, variations of tokens, but also you know, building you know three
- 14:45D models just from a two D image, you know, like you know
- 14:48a little creature, and then it brings it into three D. It textures
- 14:52it, it skins it, it rigs it, and then you know you
- 14:54can have it up and running around. Web three has a lot of you
- 14:58know, because and Myria, for example, you know, we have our
- 15:00distributed nodes and AI is extremely compute and intensive, right, and so you
- 15:05know, I can absolutely envision a world in which these different you know,
- 15:09node owners are actually operating compute, which is running these you know, these
- 15:13large you know, maybe multi billion parameter models to do inference to figure out
- 15:18maybe training your own character, so you know, you would create your own
- 15:22character minted into an NFT and then launch it out into the world to you
- 15:26know, combat other players and also train it where you know, your character
- 15:31can go do battle and things like that. And it can also lead back
- 15:33into the utility of the nodes because you know, you're generating value by providing
- 15:37this compute. So I think it all is intertwingled in that way. Well
- 15:41that's I mean, that's a good evolution. I think where Web three is
- 15:45gone could be that Web three gaming could be the real center of that kind
- 15:50of innovation going forward if we see you know, some good devs really kind
- 15:54of latch onto both AI's use case but also the functionality of AI. So
- 16:00definitely one to watch. Last point I want to hit with you on is
- 16:03MECA. In the EU, we've had the markets and crypto assets regulation happening.
- 16:08This is rolling out now, so we're going to start to see real
- 16:11use case of blockchain stable coins, all sorts of n f T projects you
- 16:17name it is most likely going to start to deploy in the EU. This
- 16:22of course, could have huge implications on new projects being developed, including gaming
- 16:26projects. What is your current opinion on how this will affect the gaming industry
- 16:33Web three gaming industry in the next couple of years. Yeah, so,
- 16:38I mean, it's it's interesting, you know, Europe seems to they're one
- 16:41of their sort of biggest your europe sort of primary exports these days is regulation
- 16:47and as you as you as you say, you know, in two days,
- 16:48I think then sections three and four of the MECA stable coin standards going
- 16:52to effect, and you know, the the impromter of it lends legitimacy,
- 16:57which gives confidence to the you know, to the space, and which results
- 17:03you know, you know, a very flourishing market. And then there's other
- 17:04people who worry that, you know, more regulation will stifle creativity and freedom
- 17:10in the marketplace. I actually happen to be fall into the former category,
- 17:15so I look on it as a good thing. Good well, Andrew,
- 17:18it's always good kind of picking your brain to learn a little bit more about
- 17:21where you guys are going thanks again for stopping in today. We appreciate it.
- 17:26Yeah, thank you. I had a great time. You bet all
- 17:29right. So, if you guys are maybe listening over on the podcast side
- 17:32of things, make sure and jump over here to the YouTube channel. This
- 17:34is the best place to get subscribed. And also you can join the Diamond
- 17:37Circle, which is our private group where we do a lot of additional content.
- 17:41And of course you can always follow me out there on x at Paul
- 17:45Baron. We'll catch you next time right here on tech Math,