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Transcript
- 0:07Speaker 1: Hi everyone, my name is Miley, and welcome back to Psych2Go.
- 0:10Speaker 1: On today's video, I'm going to be talking about video
- 0:12Speaker 1: games and how they have an effect on people who
- 0:14Speaker 1: play them. There are increasingly more stories concerning gun violence,
- 0:17Speaker 1: and many people feel that video games are partly to
- 0:19Speaker 1: blame for this because they have a bad influence on gamers,
- 0:22Speaker 1: especially young teenagers who play on the regular. Games such
- 0:25Speaker 1: as Grand Theft Auto, Call of Duty, and Halo depict
- 0:27Speaker 1: blatant acts of violence and aggression, using guns and other weapons.
- 0:31Speaker 1: Even though these types of games only belong to a
- 0:32Speaker 1: certain genre of gaming, many people clump these games together
- 0:36Speaker 1: with all genres, assume that all video games are violent,
- 0:39Speaker 1: which is not the case. There are many types of
- 0:41Speaker 1: games that have benefits to its players, including those with
- 0:44Speaker 1: exercise-oriented gameplay, also known as exergames, which have been shown
- 0:48Speaker 1: to increase responsiveness and attention span, and also provide the
- 0:52Speaker 1: benefits of exercise. Games such as Dance Dance Revolution, Wii Fit,
- 0:56Speaker 1: and Zumba are great activities when you want to become
- 0:58Speaker 1: more active. Children with autism also tend to be more
- 1:01Speaker 1: relaxed and focused when playing video games, because they are
- 1:04Speaker 1: given an enjoyable activity that also requires concentration. Many parents
- 1:08Speaker 1: with autistic children ages 8 to 12 tend to say
- 1:10Speaker 1: that their children are more controllable when they're exposed to
- 1:13Speaker 1: video games on a frequent basis. A study was conducted
- 1:15Speaker 1: that measured the cortical thickness of a student's brain after
- 1:18Speaker 1: playing video games for a week. The cortical thickness roughly
- 1:21Speaker 1: correlates with the range of cognitive abilities a person has,
- 1:25Speaker 1: including working memory, abstract thinking, and decision making. The results
- 1:29Speaker 1: of the study showed that students who played video games
- 1:31Speaker 1: on a weekly basis had an increased cortical thickness when
- 1:34Speaker 1: compared to those who didn't. Now in my personal opinion,
- 1:37Speaker 1: I find video games to be very stress relieving. It
- 1:39Speaker 1: can distract people from everyday problems that they may have.
- 1:42Speaker 1: Some strategy games can even help improve problem solving skills
- 1:45Speaker 1: and overall concentration. Although different video games have different effects
- 1:49Speaker 1: on different people, just because a game is violent doesn't
- 1:51Speaker 1: mean that the child playing it will become violent in
- 1:54Speaker 1: the future. I don't remember playing Super Smash Brothers and thinking, man,
- 1:57Speaker 1: I really want to whack all my friends over the
- 1:59Speaker 1: head with a hammer. And if a parent is concerned
- 2:01Speaker 1: about their children playing violent video games, then it is
- 2:04Speaker 1: their job to know what kind of games they're allowing
- 2:06Speaker 1: their children to play. If your child is 10 years old,
- 2:09Speaker 1: maybe it's not the best idea to buy them an
- 2:11Speaker 1: M-rated game. Now I want to know what you guys
- 2:13Speaker 1: think about this. Do you play video games? Did they
- 2:16Speaker 1: scar your childhood? Do you think that they're harmful or
- 2:18Speaker 1: helpful to a person's mental health? Let me know in
- 2:21Speaker 1: the comments below. My name is Miley, and I will
- 2:23Speaker 1: see you all next time.