Latest / Mini Scroll / LET THE GIRLS GAME: The Future For Women in Gaming
Transcript
- 0:00Over the past five weeks, we have dove into the celebrated
- 0:03and often chaotic world of women in gaming.
- 0:07We've seen how women navigate the industry, usually having to
- 0:10work twice as hard to get half as far.
- 0:13Not only are these female gamers overlooked, but they continue to
- 0:16face hordes of misogynistic harassment, whether it is
- 0:19through coordinated movements like Gamergate or just from
- 0:23everyday trolls. However, there are signs of hope
- 0:27for change. The legacy of the Games for
- 0:29Girls movement and increased dialogue about the portrayal of
- 0:32female streamers and characters in gaming indicate a shift in
- 0:36the right direction. As more women find their footing
- 0:39in the industry and establish their own safe spaces and
- 0:42communities, the world of gaming is gradually becoming more
- 0:47inclusive. Welcome to Let the Girls Game, a
- 0:50podcast miniseries where we explore the history and stories
- 0:53of women in gaming. Powered by Let's Sing, I'm your
- 0:57host Lauren Meisner, and for today, our final episode, we are
- 1:01discussing the future of gaming and how women will fit into the
- 1:05industry moving forward. And to help me dive into this
- 1:09massive topic, I am joined by Miss Deus Geek.
- 1:13Miss Deus Geek is an award-winning content creator
- 1:16and advocate for diversity in gaming.
- 1:18As an Xbox MVP, she actively promotes inclusivity, embodying
- 1:23the program score values of diversity, safety and fun and
- 1:26gaming. She also serves as a Women in
- 1:29Games ambassador and founded the nonprofit community group Women
- 1:33of Xbox, a global initiative dedicated to empowering female
- 1:37Xbox gamers. Alongside content creation and
- 1:40these ambassadorships, she founded Attack on Geek, an
- 1:44online entertainment hub sharing content on pop culture, gaming,
- 1:48and tech. So without further ado, please
- 1:51enjoy the final episode of Let the Girls Game.
- 2:01Thank you for having me and thanks for the great intro.
- 2:04No, honestly, you are so well equipped to talk about this
- 2:08topic today. I'm so excited to hear your
- 2:10perspective on the future of women in gaming and what this
- 2:14industry can kind of look forward to.
- 2:17So I guess just looking ahead to start right off the bat, what
- 2:21kinds of initiatives do you think will be most effective in
- 2:24promoting gender equality and inclusivity in the gaming
- 2:27industry? It's a.
- 2:28Really good question and I generally always go with two
- 2:31answers, education and representation.
- 2:33I think it's really, it's important that we educate the
- 2:36masses around the importance of equality in every industry, not
- 2:42just in gaming, but specifically in gaming.
- 2:44Educating the people that gaming isn't, you know, it's not just
- 2:47for boys, it's for everyone. And having that representation
- 2:50through marketing activities, through advertising, through
- 2:54collaborations that you see brands have with influences.
- 2:57It's all about seeing you represented by someone else, and
- 3:02I think being able to see that gaming is more than just a boys
- 3:06club. You're seeing, you know, people
- 3:08from all walks of life, from all backgrounds, from all kind of
- 3:11gender identities. I think that's such a powerful
- 3:13way to really help change the space and make it more
- 3:17inclusive. And how would you suggest or
- 3:21from your own perspective, how do you think the gaming industry
- 3:25can improve its methods for gathering and implementing
- 3:29feedback from women gamers and developers to ensure this future
- 3:33progress? Really, I think it's all about
- 3:35creating that safe space and having, you know, the right
- 3:39tools to gather that feedback, whether that's through private
- 3:43Discord channels or through an online forum that is really
- 3:47going to allow women and female gamers to come in and feel safe
- 3:52exploring their feelings around these different situations that
- 3:57they're in and really giving their positive feedback.
- 4:00And, and basically having that anonymity sometimes really helps
- 4:04as well. Because the biggest thing when
- 4:06it comes to gaming as a female is the minute you put yourself
- 4:09out there, it's like, or, or I'm going to, I'm going to get
- 4:12crucified for being female. And so, you know, I think having
- 4:16these companies, having a space that these women and female
- 4:19gangs go to can, you know, feel safe in sharing their feedback
- 4:24and then being heard as well. So having a forum, whether
- 4:27that's, you know, an online panel or a virtual call, like
- 4:31how we're doing now, you know, having someone listen to the
- 4:35feedback is so powerful in itself.
- 4:37Just being heard is so powerful. So I think, you know, there's a
- 4:40lot of ways that these brands can implement really easy
- 4:43strategies to just gather feedback and then take it in to
- 4:47the internal teams. Having your step by step process
- 4:50is to ensure everything is implemented properly because
- 4:55doing it what like quick and simple usually just ends up
- 4:58blowing up in your face, you know what I mean?
- 5:00So I really think this is so important.
- 5:03It's so important for women to have these feedback channels to
- 5:07provide the feedback and for brands and organizations to take
- 5:11that feedback and implement it in a systematic way that is
- 5:15sustainable long term as well. Yeah.
- 5:17And just going back to your point that you made at the
- 5:21beginning of your answer, when you mentioned how being a woman
- 5:24in gaming, you know, it just comes with immediate issues, I
- 5:29suppose, if you're not anonymous.
- 5:32It's so interesting that you say that because we talk about
- 5:35gaming every once in a while on this podcast on, well, this is
- 5:39the miniseries as part of a bigger podcast, Infinite Scroll.
- 5:42So whenever I cover gaming or gamers, anything that's
- 5:45happening online, I'll post like a clip to TikTok, for example.
- 5:49And I would say, you know, like 95% of my TikTok audience are
- 5:52women. And it will of course get pushed
- 5:54to a different algorithm. And my comments are flooded with
- 5:59men saying the most horrific things to me off of like a 115
- 6:03second clip. I can't imagine what it would be
- 6:06like for women who are like, actively engaging in this space
- 6:10so much deeper than I, you know, am with just that little TikTok
- 6:14clip. I'm sure it's so scary.
- 6:16And even reaching out to the women for this podcast, I would
- 6:19say almost every single woman that we spoke to said they did
- 6:22not want to talk about certain topics out of fear, which is so
- 6:26horrible. Yeah, no, I mean, I've had my
- 6:28fair share. Doing live streams in particular
- 6:31where it's not a controlled environment can be quite
- 6:33daunting. I was obviously had to train
- 6:37myself to just not look at the comments or have really strong
- 6:41moderators to really help block that from my viewpoint because
- 6:44it can really affect you while you're trying to live stream or
- 6:48even just going into a community that is 90% male.
- 6:52It's always daunting because it's like, I don't know, I don't
- 6:56see any other women. I, I don't know how to conduct
- 6:59myself other than just being a regular gamer and the minute
- 7:02someone says something that is inappropriate, it just, it
- 7:06destroys that experience for you.
- 7:08And I think that's just so soul crushing in a way for someone
- 7:13like me who loves gaming and I, I just want to talk to people
- 7:16who share my passion. Yeah, totally.
- 7:18Well, to that point, what qualities or changes, I suppose
- 7:23do you hope the next generation of gamers will bring to this
- 7:26industry and and kind of in what ways do you think that brands
- 7:30and companies can help facilitate those changes?
- 7:34I think we're starting to see that shift already.
- 7:37You know, the younger generation are more accepting and more open
- 7:42to having that diversity in gaming.
- 7:44I've seen young boys play with young girls on their Xbox and
- 7:48it's just a case of, hey, we're just playing games together.
- 7:51So I think that's that. That movement is already
- 7:54happening through the younger generation, through kids who are
- 7:56a lot more open to just playing games for the fun of it.
- 8:00And I think there's a lot more acceptance in there being, you
- 8:03know, diverse representation, whether that's through
- 8:06advertising, you know, instead of seeing a guy in a basement
- 8:10playing video games like in the old days, you're now seeing
- 8:13gaming is a lot more fun. It's a lot more chic.
- 8:17You know, you'll see like, a female gamer with a Switch on
- 8:21the bus or something. It's a lot different now and
- 8:24it's more accepted that that is the case.
- 8:27The way I see brands and and you know, organizations working to
- 8:31help foster this is really driving in on that
- 8:34representation. You know, having diverse
- 8:36characters in their games, having diverse storytelling and
- 8:40narratives, taking away that stereotype that, you know,
- 8:43female character in a video game has to look like the old school
- 8:46Tomb Raider. You know, it's, it's not about
- 8:49sexualizing and fantasizing these women characters, female
- 8:53characters, it's about just making stories that people can
- 8:57really relate to having female characters that look just like
- 9:01me or, you know, someone who comes from a very different
- 9:05culture. It's just regular people having
- 9:08stories and experiences that we can all share.
- 9:12So I think that's, that's, I mean, I'd like to think that
- 9:15that would be the way forward. And of course, going through
- 9:18working with like NGOs or going to schools and educating young
- 9:24children, run around gaming is for everyone.
- 9:27And you know, best practices when it comes to collaborative
- 9:29gaming. I think tapping into those young
- 9:32minds at an early age is really important already.
- 9:36They already have that mindset anyway, so it's not going to be
- 9:38very hard to try and shift that focus.
- 9:41So I am very hopeful for the future of gaming.
- 9:44Yeah, absolutely. And I guess given that you hold,
- 9:48you know, numerous ambassador positions, do you see mentorship
- 9:54programs in the gaming space, whether that's from a
- 9:57development perspective or even just teaching, you know, women
- 10:01about gaming, young girls about gaming, like you were saying, do
- 10:04they exist to begin with? And if not, do you see that
- 10:07moving forward? They definitely exist.
- 10:10I know a brands like Xbox do have mentorship programs that
- 10:14they've rolled out not just within their environment and
- 10:16their ecosystem, but they've actually opened it up to, you
- 10:19know, community members, regular gamers who just want to learn
- 10:23how to empower themselves. There was a movement around
- 10:27women and gaming at Xbox as well.
- 10:30And so it's all about fostering and educating and empowering and
- 10:34supporting women who want to be in the gaming industry, whether
- 10:38that's as a developer or you know, in marketing or whatnot.
- 10:42There's definitely plenty of organizations out there that are
- 10:46specifically targeting female gamers to help them feel like
- 10:51they belong, to help them see that representation and have
- 10:54someone who's done it already, talk to them about their journey
- 10:58and share with them the, you know, tips and tricks of how to
- 11:01make it in the industry. I think it's something that
- 11:05there is a lot of, but I think there needs to be a lot more
- 11:09yeah, conversations around it, like what we're having now.
- 11:12Because I don't think a lot of young girls out there realize
- 11:15that there are these mentorship programs, that there are these
- 11:18career development programs hosted by women, for women.
- 11:22And, you know, having these conversations, having brands
- 11:26publicize it a lot more, having, you know, having allies talk
- 11:31about it as well. You know, we've got a lot of
- 11:33male allies who can talk about it, who can talk to their young
- 11:36girls about it. I think that's really important
- 11:38to see a lot more of. Yeah, for sure.
- 11:41And I think one of the biggest probably challenges in this
- 11:48space becoming more inclusive and finding that representation
- 11:53would be probably around the language that is used to.
- 11:57I don't know whether that's to attack women or to speak about
- 12:00women in the space or even the way that women feel like
- 12:03language is weaponized against them.
- 12:05Do you see a shift in how people are starting to, or the
- 12:09community, I suppose, is starting to speak about and use
- 12:12language about women in gaming and what do you see for the
- 12:16future of that? I think it's still in, in that
- 12:18sort of Muddy Waters kind of area right now because whilst
- 12:22there's a lot of positive language being used, there is
- 12:25still that, you know, vocal minority, I like to call them.
- 12:30I'm still using language that might be a bit inappropriate
- 12:34when it comes to talking about female gamers.
- 12:36And you know, there's a lot of online harassment and things
- 12:38like that. I think there needs to be, you
- 12:41know, that moderation tools, having those safe spaces, having
- 12:46people from the top down talking positively about these inclusive
- 12:51practices, maybe offering incentives to have people be
- 12:55more positive about diversity and inclusivity and showcasing
- 13:00that, you know, gaming is really like I mentioned before, it's
- 13:03for everyone through their games, the design of the games,
- 13:06making it more realistic, making it more accessible to people,
- 13:10opening it up to people who, you know, potentially don't have
- 13:14access to video games. So for example, having, you
- 13:17know, I go, I go back to Xbox because I live and breed the
- 13:20brand, but Xbox have, you know, opened up their games to a
- 13:25variety of platforms beyond just the console.
- 13:27So now, you know, game in Asia who doesn't have a, you know, a
- 13:32console, but they have APC can play games that they never could
- 13:37before. So I think all of this goes
- 13:39around accessibility, that push for more inclusivity, that push
- 13:43for more community, because I think once you have that
- 13:47community feel and that's where people start to realize like,
- 13:50you know, we all speak a different language, but in
- 13:52gaming we speak the same language.
- 13:54And I think that's going to help foster a more positive feel and
- 13:58and change the way people speak about female gamers.
- 14:03Do you think there needs to be more onus on the, I suppose
- 14:09platforms that are maybe not taking moderation as seriously?
- 14:15A. 100% I think that, you know, at the end of the day, these
- 14:18online platforms really are cultivating the negativity that
- 14:22can happen online. And so having really strong
- 14:25robust moderation systems, having, you know, strong
- 14:30policies against harassment and toxicity online.
- 14:34There's a lot of, you know, things like deep fakes and all
- 14:37of that that have been posted online.
- 14:39There needs to be some sort of system to identify these things
- 14:43and immediately cut it out, whether that's through, you
- 14:46know, a human doing it or AI doing it.
- 14:50And you know, there needs to be more impactful methods put in
- 14:56place to make sure that the online space, regardless of what
- 14:59platform, is a safe one for everyone.
- 15:02Yeah, I'm very passionate about platform moderation and that
- 15:05whole topic because I really believe that it's some of these
- 15:10platforms have grown too big for even themselves to be able to
- 15:15control or contain. So it would cost way too much
- 15:19money for them to put in like the proper moderation that
- 15:22actually needs to happen. And so it's really like you were
- 15:25saying before, it has to come from the top down.
- 15:26Like there has to be proper legislation put in place to
- 15:30force them to do that until they'll spend that money.
- 15:33And unfortunately, the people making the legislation and all
- 15:36the laws and things around this, usually you have no idea what's
- 15:39going on. We're kind of at this very, I
- 15:42think, bizarre crossroads right now in technology and social
- 15:46media. But speaking to AI, as you
- 15:49mentioned, I wanted to talk about I guess, the future of
- 15:52gaming in relation to AI, because you really can't talk
- 15:54about the future of anything in tech without talking about AI.
- 15:58So I'm curious how you think AI will influence gender
- 16:02inclusivity specifically in games?
- 16:04And do you think that there are risks that AI might reinforce
- 16:08gender stereotypes? Yeah, I think it's it's one of
- 16:11those things where you know, it can go both ways.
- 16:14You can really utilize AI to pick out toxic behaviors and
- 16:19toxic language and make sure that you know, it is gotten rid
- 16:22of right away in terms of that moderations tools.
- 16:26But on the flip side, AI is still programmed by someone.
- 16:32And so at the end of the day, it really depends on what is that
- 16:35person's mindset going in and programming the AI.
- 16:38Do they have their own biases? And therefore does the AI, you
- 16:43know, have minimal things to pull from in terms of being more
- 16:49open and more inclusive and all of that.
- 16:51So it's a really interesting space and I, I don't know what
- 16:54the right answer is because AI is still a very wireless, is
- 16:59very powerful. It's still that Gray area where
- 17:02we don't really know what can happen.
- 17:05And relying on it 100% might not necessarily be the best way.
- 17:10But at the same time, it just helps cut down the time involved
- 17:14for a human, let's say, to go in and check every report that's
- 17:18been made or flagged for harassment and toxicity and all
- 17:22of that. So it's a hard one.
- 17:24I'm not really sure how I see it at this stage.
- 17:29I'm still sitting back and being cautious about it all.
- 17:33I know that that unfortunately with AI as well, there's a lot
- 17:37of possibilities for deep faking and creating technologies that
- 17:41might actually hurt people in the long run.
- 17:44So yeah, it's one of those things around I'm just
- 17:49cautiously waiting and seeing. I think that's kind of all we
- 17:52can do, right? I think even the people
- 17:54developing this tech are probably in a similar space,
- 17:58whether they want to believe it or not, where it's it's has so
- 18:02much amazingly positive potential, but also so much
- 18:05unfortunately negative potential.
- 18:08OK, so to finish off this interview, but also just this
- 18:11entire series, I mean, we've spoken a lot about the future of
- 18:16gaming and what needs to happen and kind of where you see things
- 18:19being positive in the future. What emerging challenges do you
- 18:24foresee for women in gaming, and how do you think the industry
- 18:28can proactively address these issues?
- 18:31I think the big one really is around that online toxicity and
- 18:35the cybersecurity challenges that come with being online.
- 18:40And I think really it's all about having those robust
- 18:43moderation tools, having strict guidelines and policies around
- 18:47what can and can't be done on those platforms, and having
- 18:50swift action. You know, when someone reports
- 18:52something, it really needs to be addressed as soon as possible
- 18:56because the longer things stay online, the longer the faster
- 19:00you can get disseminated. And so I really see those two
- 19:03things as being the really big challenges that women can face.
- 19:07And I think a lot of education around privacy, security, how to
- 19:13conduct yourself online, all of those things are going to be
- 19:15really important because at the end of the day, there are a lot
- 19:17of people who don't realize that there are some things you can
- 19:20and can't do online. Yeah, absolutely.
- 19:23That's a wrap on this miniseries.
- 19:26Let the Girls Game thank you so much to my amazing guests over
- 19:30the last five weeks who have shared their stories, their
- 19:33challenges, and their triumphs with us.
- 19:36Thank you so much to Let's Sing for helping us bring this
- 19:39miniseries to life and platforming these stories that
- 19:42are just so important to talk about.
- 19:45And thank you to you, our listeners, for coming along on
- 19:48this journey with us for the last five weeks.
- 19:51I hope you learned something. I hope you enjoyed it.
- 19:54And if there's one thing I hope you took away, it's that women
- 19:57and gender diverse people deserve a safe space to be part
- 20:01of the video game community, to have fun, to express themselves,
- 20:07and to simply play without fear of harassment, judgement, or
- 20:12sexualization. That's it for Let the Girls
- 20:15Game. If you liked this miniseries,
- 20:17please leave us a review. It would mean so much.
- 20:20I love you guys. And until next time, Let the
- 20:24Girls Game.