Latest / For Azeroth!: A World of Warcraft Podcast / #222 - For Azeroth!: “Dragonflight Alpha Impressions”
Transcript
- 0:06Victory for the Forsaken for Lord, are on for the Kirin, Tor
- 0:13and REO for calendar organ. Alias us Endora.
- 0:30For the alliance for Azeroth. This episode of for Azeroth, is
- 0:47brought to you by a wonderful patrons over at patreon.com
- 0:50slash fats. Fats, will always be free, but
- 0:53even Joy. The content we produce consider
- 0:55becoming a patron at patreon / fast, that's Faz
- 1:22Hi, welcome to fir Azeroth. My name is Olivia and I am one
- 1:27of your co-host, of course, as always joined by the wonderful,
- 1:34the villainous true bill and Manny Manny I have a, I have a
- 1:39quite a, quite an interesting question to ask you.
- 1:44How was the alpha been treating you?
- 1:48Yeah, this is a special episode because you, and I have spent
- 1:52the last two days digging through the dragonflight alpha,
- 1:56and by the time people are hearing this, the flood gates
- 2:01will be open, and there will be so much information out there,
- 2:05but we're going to collect it all and talk about our
- 2:09impressions today. So how has the alpha been
- 2:13treating me quite well. I think It's a pretty polished
- 2:19experience. I encountered only a few bugs,
- 2:22but again, it's Alpha naught beta but it's encouraging to see
- 2:27that the concepts are landing as well as a they have been.
- 2:33What about you in general? Like, how were you enjoying this
- 2:37first little taste of dragon flight?
- 2:39I only got a couple of hours because of had to be at work and
- 2:43I don't want to be a work and just want to be plenty Alpha.
- 2:49Well, you know like the first world problems to cry over is I
- 2:54got Alpha axis for anybody else and I had some work in his very
- 3:00first world problems but you know while we're here it is.
- 3:07It's such a privilege that we got this access and thank you to
- 3:11Blizzard for helping us with this.
- 3:14It's really it really did. Dampen, the mood that so many
- 3:19people were getting these leaks from people who are in the axis
- 3:24and if you do that live and I were playing a playing the alpha
- 3:30well good on you because we did not drop clues for this.
- 3:34We have been radio silent. I haven't said a word.
- 3:39I swear, we even edited the last episode where we were like hmm
- 3:43that night cause issues and you can Can let us know if you knew.
- 3:50I'm really glad that we finally get to sit and talk about this
- 3:53because all my goodness, it that the hype.
- 3:55Yeah, you you're sad that you're at work.
- 3:58I was trying my best to get through this stuff and trying
- 4:03to. Like I honestly didn't even get
- 4:06through the entire outfit experience, unfortunately,
- 4:08because you know, work, of course, well naturally.
- 4:11Yeah. And that like that's, that's,
- 4:13you know, part of the reality of this is like, like we do this as
- 4:17a hobby, so we We know we have to fund our hobbies and
- 4:22unfortunately means we have to spend a lot of time doing stuff
- 4:25other than you know just dedicating all the time in the
- 4:28world and to doing stuff. I so we should go if you want us
- 4:32to give you more give us for. Yeah exactly.
- 4:38If you want us to completely no life this game for the rest of
- 4:42time, we're not going that far. But what was what was Is
- 4:49available to us in this Alpha quite a lot.
- 4:53Actually, we had. So, of course, we had the, the
- 4:56director, this is the first look that we got at the drag theater.
- 5:00They had I think blacksmithing and Alchemy available to check
- 5:03out. They had dragon writing
- 5:05available to check out and the questing experience for one of
- 5:09the zones and that zone. It's called the Azure is your
- 5:14spam as your span, that's correct.
- 5:18So yeah, we got, we got That a lot to chew through actually
- 5:22like you said like you didn't even get through it.
- 5:24I barely got through like maybe even a quarter of the questing
- 5:29through that zone. There was a lot a whole whole
- 5:33lot to get through and we barely scratched the surface so that
- 5:40like we got a good thing of. I've been going around the zone
- 5:44and seeing the environment actually playing the invoker
- 5:48class. Through their two specs and of
- 5:52course all the stuff that we're going to go into.
- 5:54So I wouldn't say we barely scratched the surface but yes
- 5:56there's still more out there to go through.
- 5:59We got ya, the meaning to say like by barely scratched the
- 6:03surface, I mean like that we got through, you know, a good, a
- 6:07good portion of what's available currently in the alpha right
- 6:10now, but it barely scratches the surface of what is going to be
- 6:13available in dragonflight proper.
- 6:17Yeah, which is, which is a really good thing because I was
- 6:21concerned with the lack of, you know, those tentpole
- 6:25announcements that they put through that there was going to
- 6:28be like, some gaps in gameplay, like what's there to draw you
- 6:32in? And yeah, there's there is some
- 6:35good gameplay to draw you in. So let's just get this through.
- 6:42Obviously, we didn't get much time to do everything.
- 6:45So one of the things that we're not going to be talking about
- 6:46about today is the new profession system.
- 6:49I do recommend anybody who wants to get my like, full
- 6:54understanding of that and conversation, I'm going to be
- 6:56sitting down with bacon bits on my stream, this Sunday and that
- 7:01will give me a little more time to actually explore this.
- 7:04And then talk with a real gold maker Goblin, aah, Goblin to
- 7:10discuss that, but we're going to be skipping over that today.
- 7:14And then we're going to be going through the talent trees guys,
- 7:20if you have been keeping up with the talent, Chi previews.
- 7:24Those are the talents that are in the game right now.
- 7:26If you haven't seen a talent tree revamp article for your
- 7:31class, it's not currently in the alpha.
- 7:33So Warriors shamans, whatever you might be, you currently are
- 7:38using the default talents that we had before this revamp if you
- 7:42so chose to play that class. Through this.
- 7:45The new UI is in and it is a substantial monetization.
- 7:53It's actually funny how much that little bar that shows your
- 7:58cast bar or when you go into the menus, how much that is like,
- 8:02whoa, wait a second? Is this still?
- 8:03Wow, but it's a substantial monetization.
- 8:07Oh, yeah. Just to, you know, give an
- 8:10example, first off the, The Art Bar Unrecognizable but also kind
- 8:18of recognizable but like unrecognizable but yeah the
- 8:22weird fits the Gryphon and the above and the to Griffin white
- 8:27dragon, right. IPhone is a lifer mmm-hmm.
- 8:33See, it's just going to be messed up, but I the fact that
- 8:43you can easily disable it, the Vamp is you can it's like they
- 8:48integrated bartender. That's the closest Adam.
- 8:51I can think of like the integrated bartender into the
- 8:54game so you can resize bars individually.
- 8:58You can have multiple bars that are horizontal or vertical laid
- 9:03out in wherever you need them to be, you can quickly hotfix that
- 9:09was that was an update that they have put in partially nine point
- 9:13two point five but this is now the full A hall where that's
- 9:17coming into play. So it's really good that way.
- 9:22But we had some criticisms. What was your first criticism?
- 9:26My, my criticism is that the only thing that you can scale
- 9:32currently independently of anything else on the UI is the
- 9:37cast bars. So I would like to see them
- 9:40expand that out to be able to scale individual.
- 9:46Yeah, the action bars. Not just.
- 9:48Well yeah, I don't think you can scale a kaspar either with Side
- 9:52of just scaling, the overall UI size.
- 9:54So you can, you can scale everything, and then scale the
- 9:58cast of ours down individually, but I think that that feature is
- 10:02not complete until you can scale everything independently.
- 10:07I don't. I also don't think that you can
- 10:10remove like wholesale remove parts of the UI.
- 10:14I think they are. They're all just static on
- 10:16there. Like they have a toggle for for
- 10:21the buff bar. Are so the buff there, the bar
- 10:24that tracks, what Buffs you have active, at the moment, there's
- 10:27one that or a toggle for it that switches between all Buffs that
- 10:31are active. And then just having ones that
- 10:35are like short short term minor like in combat Buffs only, so
- 10:44that's nice but I think it would behoove them to have a little
- 10:50bit more customization other Just having that toggle.
- 10:54But yeah, overall overall like the big criticism that I have of
- 10:58the system as a whole is that you can't scale individual parts
- 11:01of the UI to your liking. So it's just the base UI and
- 11:06then you can make the action bars as big or as small as you
- 11:10want. And that's the only thing that
- 11:12you can really change. So that needs a little bit of
- 11:15work in my opinion. Yeah, I think that they could
- 11:20add that in hopefully before. Release.
- 11:22But even if they put it in later in a future patch that would be
- 11:26good. I'd like to see that.
- 11:29I think that one thing that bartender has is being able to
- 11:33do the alignment so that you can make sure something is centered
- 11:37horizontally or if you want vertically for sidebars and
- 11:41stuff. Yes, I think that's one thing or
- 11:43much like Final Fantasy 14, having that grid system, so if
- 11:46you want to put something and make sure it's aligned, right?
- 11:49You can do that. So I would want Something along
- 11:53the lines to sort out the alignment.
- 11:55Yeah. And it's not just Final Fantasy
- 11:5714. Like basically every modern MMO
- 12:00aside from Wow has a grid that you can use to align your UI
- 12:05elements to it, at least the ones that have you know,
- 12:08scalable and movable you is. So that's that's something that
- 12:15the team could definitely take a look at and see if there's an a
- 12:18way to implement it. Yeah, beyond that.
- 12:23Anything else is this sort of a wish list?
- 12:24Love to have some stylistic options like hiding character
- 12:28portraits or even just having the bars look a little bit
- 12:31different if I wanted, and it in a slightly different style that
- 12:35would be kind of ice. But yeah, you know, again we're
- 12:38not we're placing all mods is just the base.
- 12:41UI is a huge step forward and I mean huge the way cast bars look
- 12:47is incredibly slow. Eek the updates that they
- 12:52probably were doing when they're like, oh, if we're updating cast
- 12:55bars for the drakh, there's new Empower thing.
- 12:59Why don't we do it for everything?
- 13:01And I think they just went down a rabbit hole.
- 13:03But oh yeah, it's a huge Improvement.
- 13:05So I do have I do have it, it criticism about the Casimir
- 13:08specifically that I didn't include in the notes.
- 13:10But I just thought of, I'm gonna have to completely relearn, how
- 13:14to play a Caster, because I am not going to be able to tell
- 13:18naturally with the way that they've changed the bars when I
- 13:21can click my cast because it's not the same UI anymore.
- 13:27So you don't have the you don't have like the little red end to
- 13:31the kaspar to tell where the Where the overlap is the global
- 13:39cooldown. So, But that's also depended on
- 13:43your own lag. Like yeah, when I'm playing with
- 13:48my friends in Oceanic where I'm able to clip is different than
- 13:53when I'm playing in a North American server and I have to a
- 13:55true far less. Right?
- 13:56So very true least, there's some learning anyways.
- 14:01But yeah, let's talk about Drac there because we were talking
- 14:04about the empowerment so the drag Fair they put out earlier.
- 14:11All these customizations and all these 000 is behind the
- 14:15different customizations. And so we got to go in and look
- 14:21at all those customizations and it is absolutely astounding.
- 14:26The number of combinations you could put together because all
- 14:31these different parts can be adjusted.
- 14:33Both on your drag fear form and on your humanoid Visage form.
- 14:40I man it's gonna be a while before I see somebody who looks
- 14:44exactly like a character. Just because they all look good,
- 14:52like, you don't have the ugly face, like some of the races
- 14:55have like a number of options, but, you know, a lot of them are
- 15:00ugly. So there's only really that one
- 15:03good face. No, this is, this is good.
- 15:06It is, it is I spent a good solid that would.
- 15:10This is my my very first experience getting into the
- 15:13alpha was. Oh, we can make dragon people.
- 15:16Cool. So I went in and I started
- 15:18playing around the Carriage customers customizer to make my
- 15:21character to hop around through through the dragon Isles, right?
- 15:28I completely completely forgot that we will only be able to
- 15:33have one drag theater per realm and that is very much a rule
- 15:38that is active on the alphabet. And you had already made one.
- 15:44So yeah, I got in and spent a solid 45 minutes, trying to make
- 15:51my character, and got to the end picked out a name, hit character
- 15:56create and you can't have more than one.
- 15:59So I had to back out and then delete your character so that I
- 16:03could make mine to go play around and had to spend another
- 16:06like 45 minutes making another character because they're just
- 16:09so many options to go through. Um, and so many so many good
- 16:14options that look good together. It's already difficult to
- 16:19decide. You didn't get that far into the
- 16:21play experience yet. Look look listen, you gotta look
- 16:26good. If you're gonna If You're Gonna
- 16:28Play the game you gotta look good.
- 16:30That's like Base number one, everyone knows you do in an or
- 16:33DPS, where do more decreases but you do more DPS, if you look
- 16:38good. Everyone knows, even if that was
- 16:42true, what do you do more DPS by like actually showing up to do
- 16:46more DPS? I'm just, I'm just gonna put it
- 16:49out there. This feels like the time
- 16:51especially if you and I are on opposite ends of the thing where
- 16:54I was like okay these are what the options are documented and
- 16:59then randomize named Joe. That's why you're not keep me in
- 17:05your like I need to remove your character.
- 17:07My yeah, go for it. I did not send I did not get
- 17:11attached to that character at all.
- 17:12It's it's Alpha. It's gone.
- 17:14Yeah. Yeah, by the time, people are
- 17:16listening to this. That character is wind.
- 17:19Oh, it was already wind. Like, it was wind when I logged
- 17:23out for the night but yeah, there's a lot of the
- 17:28customizations, you can really make a character that is
- 17:33Virtually unique to you. When I was calculating the
- 17:39numbers, I was getting into scientific notation and without
- 17:45being able to like put it through to normal numbers.
- 17:48Like I was doing the math and I'm like okay like I can report
- 17:51an actual number here and see if the number that they gave was
- 17:55you know grounded somewhere somewhere close to the truth and
- 18:00when I took the number three I was like, okay well what does
- 18:02that? Play numbers.
- 18:03There are websites that you can go to that.
- 18:05Will convert it to say, though. Is the number you're looking for
- 18:09is yada yada bajillion or whatever?
- 18:13Yeah it said this number is outside the range from this tool
- 18:18so they truly have a staggering number of customizations.
- 18:23Yeah. Yeah to the point where there
- 18:27was a criticism with blizzards design choice where they said oh
- 18:31like you're doing this Ooh, set up.
- 18:33Why don't you just have a slider, like you have numbers
- 18:37for everything? Instead of me having to choose
- 18:39between haircut? 1210 just put a slider there
- 18:43where I can go through. Now, we're getting something
- 18:46like 21 options for one particular thing.
- 18:50I think that slider would, the difference between the different
- 18:53ticks would be so minut. That would be just cumbersome
- 18:55the go through. So the fact that we could just
- 18:58get a drop down menu, be like, okay, give me style number 18,
- 19:01of whatever. That's so much more
- 19:05player-friendly and I'm guessing.
- 19:06Yes, Wizard was because we keep saying that their working years
- 19:10in advance. This is clearly them seeing the
- 19:13problem ahead of anything we saw and yeah, we didn't know any
- 19:16better. Yeah, absolutely.
- 19:20But the, I think the real draw for it is the the model
- 19:25animations for for the director, they're all So crisp so nice.
- 19:34Like that's that's to be expected with any new like race
- 19:38or new class they bring they're going to have, they're going to
- 19:41have really good animations regardless and they're they're
- 19:45on a very unique and unique skeleton that operates obviously
- 19:51differently. Than all the other playable
- 19:53characters that are available in the game.
- 19:57There's a surprising lack of clipping.
- 20:03Something that I've noticed, like, in the character model
- 20:06itself, while like animations are happening.
- 20:08Like the wings aren't clipping through themselves.
- 20:11Like the, that seems to have been accounted for, it's just
- 20:16it's just not, uh, chefs kiss. Yeah, I had reservations about
- 20:22this model. I felt that it was kind of
- 20:25lanky. It didn't quite look.
- 20:27Warcraft, like it. My honest take was that it felt
- 20:31more akin to something out of eso.
- 20:33Then something out of Warcraft, but that animation has
- 20:36definitely sold it. These act and look very much
- 20:41Warcraft when you're playing them in the game.
- 20:44And so I take back any criticism that I gave previous to this.
- 20:50But beyond that, all those looks and everything.
- 20:53There's how the drakh fair play and the core of them because
- 20:59Drac there can only be a volkers and evoke is can only be dragged
- 21:02there. Is because the racial talents
- 21:06are so interwoven. With that particular class, race
- 21:13combo, you would not be able to take it apart, the talent tree.
- 21:20That is the class talent tree actually augments these racial
- 21:24abilities, they're not evoke ER abilities, their track their
- 21:27abilities. But I guess in this case,
- 21:30they're both, yeah, yeah let's talk a little bit about Those
- 21:33abilities. So first one is awakened, pretty
- 21:37flat ability. It increases your Mastery by
- 21:402.5% so you'll have more mastery.
- 21:44The next ability is Visage. You can choose to always stay in
- 21:49your track, their form or you can choose to have your Visage
- 21:53form. Now, it's not just cosmetic
- 21:56because you would think that this works much like the worgen
- 21:59ability where they have their work in forming, their human
- 22:02form and it is pretty much like that if you decide to be in
- 22:06vizag form as soon as you go into combat you will go into
- 22:08your drag their form but when you're in your Visage form or
- 22:13visit you However you want to pronounce that.
- 22:15Hmm yeah I would say visit yeah it might be me just butchering
- 22:19the word. So I'm going to say this is for
- 22:20the rest of the episode at least that way part of the episode I
- 22:23was right? But when you are in your visit
- 22:28form, everybody in your party gets a dramatically increased
- 22:33Health regeneration rate so any time you're out of combat
- 22:36because that's when your visit form you're going to see your
- 22:39party's Health tick up quickly. So there's a very real reason to
- 22:43have that you will automatically go in your visit form whenever
- 22:46you are in a vehicle. So whenever you are a dragon
- 22:50riding, or on a mount that's visit form, you will not mount
- 22:53in your track their form. And I assume that there are
- 22:56several things like that, that will force you into your visit
- 22:59form the Discerning Eye. This one seemed very innocuous,
- 23:04but then we found out that it increases your perception by 50
- 23:09and we're like, what what's perception?
- 23:11Well, perception is a National stat, that wasn't talked about
- 23:17in blizzards last professional rundown.
- 23:20And what it does is that perception increases the radius
- 23:24of tracking for mining or herbalism notes, but it also
- 23:29increases the chance that you will find additional rare
- 23:32materials when doing Gathering. So that's pretty good for all
- 23:38those Gathering skills. I'm assuming that there's going
- 23:41to be different gear. Ear and a chance and so forth
- 23:45that are going to like hook into this as well.
- 23:47But we don't know at this time aside from those abilities, we
- 23:53also have some couple of couple of cool Downs there.
- 24:00It's weird to try and categorize these always the same thing but
- 24:03they're kind of like combat issue abilities but not really
- 24:07so to these first two, definitely, our combat
- 24:10abilities. We have Wing Buffett and tail.
- 24:12Swipe, these are Control abilities.
- 24:15There on a fairly long. Ish, cool down one and a half
- 24:19minutes apiece, and Wing Buffett is a frontal cone knock-back, so
- 24:24think typhoon. And then tail, swipe is a kind
- 24:28of a stun if that knocks enemies in front of you up into the air
- 24:35and just makes it to where they can't do anything for a second
- 24:39or two I believe, but either way too, pretty.
- 24:44Little pretty powerful CC abilities that are augmented by
- 24:51the the talents that are available to both both
- 24:56specialization. So it's in the evoker tree
- 24:59itself, are the the talents that augment, those two abilities,
- 25:03then you've got familiar, Skies, you fly, 20% faster on
- 25:07continents that you have fully explored so I you can probably
- 25:13piece. Gather a theme that they're
- 25:15going for on these particular on this particular class and race.
- 25:22You are incentivized between Discerning Eye and familiars
- 25:25guys to have this character in particular, be a gatherer
- 25:29because of what is available to you.
- 25:32Yeah. But it's not a druid so I have
- 25:34to lose flight form. I don't I'm not sure that fully
- 25:38makes up for it. 20% faster incontinence that you have fully
- 25:42explored I think that more than And makes them more than enough
- 25:45makes up for the flight form being able to Herb and mine in
- 25:50Flight form. Like, I 100% think that makes up
- 25:53for it. Here's what.
- 25:54Here's my trick. Here's my trick.
- 25:56Okay, I'm gonna go with a goblin Shredder, so, the okay Hayes in
- 26:00there. What I'm grabbing herbs, but
- 26:03that doesn't solve the mining. So, it'll be my herbalism.
- 26:06ALT, there you go. But you're not going to be able
- 26:09to use the goblin Shredder and fly in the dragon aisles at
- 26:13least four. Long time is all will have
- 26:16available to us as dragon writing, which means not even
- 26:19Druids will have that benefit. You will have the benefit with
- 26:24dragon writing though. So, the last two are kind of
- 26:31kind of cool Downs that are Out of combat but you can still kind
- 26:37of use them in combat a little bit.
- 26:39One is Glide. So it is like the Demon Hunter
- 26:43ability to be able to Glide you can you can just do that.
- 26:47And also you don't have to be in Dragon form.
- 26:49In order to Glide, you can do it in envisage or Dragon form
- 26:54either way. And then you also have sore
- 26:57which is like a very condensed, dumbed down version of dragon
- 27:03writing that allows you to burst yourself up into the air and
- 27:08then in the same fashion of dragon writing, be able to fly
- 27:15around for a brief period. The difference between sore and
- 27:19dragon writing is that dragon writing is self-sustaining
- 27:23whereas sore basically, as far as you get up in your initial
- 27:28burst is the highest that you will get to like, in the entire
- 27:33flight. So it's a little bit more.
- 27:38A little bit more scaled back, but still, still is pretty
- 27:42useful for getting around or getting around quickly.
- 27:45While you're while you're leveling or while you're like,
- 27:48in combat, trying to get away from someone, you can just soar
- 27:51up into the air and fly away. It's useful.
- 27:54I don't recall it being able to be used in combat, but obviously
- 27:58the mechanics of it are going to make more sense when we actually
- 28:01explained Dragon riding soon. Yes, we can start talking a
- 28:06little bit about The class itself that the that the drag
- 28:10Theory able to play the invoker which has two specializations
- 28:15and I played a little bit more with preservation, then you did,
- 28:20and you played a little bit more with devastation than I did.
- 28:22So, do you want to start with devastation?
- 28:25Sure. So obviously those are the two
- 28:28specializations Devastation being the range DPS and the
- 28:33Healer being the preservation. Now, For the devastation that
- 28:39uses the red magic, which is fire along with blue magic,
- 28:44which is a spell Frost School of magic, which is a combination of
- 28:48Arcane Frost damage and then you would use that along with their
- 28:53Mastery, which is the Giant Killer and giant killer acts,
- 28:58kind of like a reverse execute or more aptly, a reverse version
- 29:04of shamans deep healing. So you get a Bonus to your
- 29:08damage based on their relative Health.
- 29:10You'll get full use of your Mastery when they're at full
- 29:13health. And then, as they get lower in
- 29:15health, you'll get lower percentage of your Mastery.
- 29:18So at 99% of their health, you'll get 99% of your Mastery
- 29:23when they're at 20% of their health that you only get 20% of
- 29:27your Mastery, but that's still going to give you some bonus to
- 29:30your to your damage all the way through until they hit zero.
- 29:33And which point yeah. That Master he's not doing
- 29:35anything anyways but neither are they.
- 29:37You use this, along with your high movement to do damage.
- 29:42It is actually Preferable to use your movement to be jumping
- 29:48around the place. When you are using this Caster
- 29:51spec, you're going to be using your knock back and knock up to
- 29:56keep them days. You'll use your blue magic to
- 30:00snare them. There is actually a ability
- 30:04where if you hit them with a blue magic spell, you will
- 30:08reduce their Movement by 50%. For 3 seconds, you can then use
- 30:13your fire Magic. Do stronger damage along with
- 30:17usually applying a DOT on them but your fire magic in some
- 30:20spells can also be used to heal you.
- 30:22So your primary filler spell is the life finders fire and that
- 30:28can be used against an enemy or it can be used to heal yourself
- 30:32with the use of talented on. It will make your other spells
- 30:37get additional things but the way that the class or rather,
- 30:41the spec works is that you We'll use some abilities that will
- 30:47spend and you'll use some abilities that will bill or
- 30:50Empower other abilities. And this is the essence system,
- 30:54but basically much like a lot of Builders fenders.
- 30:58You have your, you have your points, you will build them up,
- 31:02spend them. You start with full points in
- 31:05this class and then spend and then rebuild.
- 31:08I think that the one thing that really needs to be hammered home
- 31:13is You do want to be using your float ability.
- 31:20It is very key to be able to get that distance because you're
- 31:25defensive Talent aren't actually that strong you are very much
- 31:29trying to kite. You're trying to use your sore
- 31:34Billet nuts or ability, but your deep breath ability to fly over
- 31:40them. Roof them in place and then cast
- 31:43for a bit when they break out of That that's when you want to
- 31:45snare, snare them and then use your your fire Billy.
- 31:50So late a damage. And because of that, it's
- 31:53actually a Caster that I sort of like I think it is I kind of
- 32:00want to count it like a frost Mage when you are using the
- 32:04snares and everything then blinking to get some distance
- 32:07and you don't want to stay in combat except this one doesn't
- 32:11have that. Oh crap ice block.
- 32:12You really do want to constantly be Go away.
- 32:15How did it work for the preservation in your book?
- 32:18I noticed that it was very mobile as well because there is
- 32:21a ability or an ability that that all of ogres have called
- 32:26hover which is kind of a cool down that you are able to use to
- 32:32kind of kind of get yourself out of a sticky situation.
- 32:35Basically just increases your movement speed for a little bit
- 32:37but you can Talent it to have like multiple charges and also
- 32:40give you like a brief brief bursts.
- 32:44And let you basically move while casting.
- 32:49And so a lot of the toolkit that you have as an invoker in either
- 32:57form either Devastation or preservation.
- 32:59You do have this ability that you are able to use to then cast
- 33:06your abilities while on the move and that in my opinion was vital
- 33:12in order to play the The specialization of preservation
- 33:17optimally while questing around because you are playing
- 33:20primarily as a Healer, and I don't know if you've ever
- 33:25leveled as a Healer before, but they do not do exceptionally
- 33:29well in killing their targets quickly.
- 33:33So you have to kite around a lot.
- 33:34You have to be very mindful of the abilities that you do, have
- 33:41the talents that you take, which, of course the Points for
- 33:45preservation are all all centered around healing because
- 33:48naturally, of course they are. But you have to, you have to be
- 33:52aware of how the toolkit that you have available to.
- 33:58You is able to be used in order to dispatch your enemies.
- 34:03And I don't necessarily think that the other healers in the
- 34:07game even come close to being as intricate and honestly as fun To
- 34:14play like in general, questing content.
- 34:19Like obviously it's going to be completely different when you're
- 34:21in a in a raid or a party environment in any capacity.
- 34:26And unfortunately there wasn't that we didn't have any dungeons
- 34:31or anything to test in. So I couldn't like get in a
- 34:33dungeon and play around with a group of people healing them.
- 34:37I had only the questing content that was available to go
- 34:41through. So it was basically just me
- 34:43fighting a bunch of me. Jobs as a Healer, which was
- 34:47totally doable. Like it was totally fine, only
- 34:49died like five times, you know? But with preservation they they
- 34:55of course are using red magic which as you said earlier, is
- 35:00associated with fire. And then green magic is the
- 35:03other big one for for the preservation tree and also time
- 35:09a little bit like time and an Arcane like is weaved in a
- 35:14little bit. Are with with the preservation
- 35:16with some of the talent choices that are available.
- 35:19But the Mastery for preservation is called life binder which
- 35:26increases your healing done by X percent based on your Mastery
- 35:31level when their health percent is lower than your health
- 35:36percent. So if you are at 100% And Target
- 35:39you are healing is at 99% you're going to get your Mastery bonus
- 35:45on healing that that person or that character and likewise if
- 35:51they're at 40% and you're at 41% you get the Mastery bonus.
- 35:56So it's important to keep your health way higher than everyone
- 36:02else's which sounds selfish but actually is not selfish at all.
- 36:06In a environment where your Mastery increases the healing
- 36:09that you do if your higher Health in them.
- 36:11So it's it is important and there are quite a few talents
- 36:13that allow. You to ensure that your health
- 36:17is at cap, which you had mentioned Manny that they they
- 36:21feel like a nice major without ice black.
- 36:23Well preservation has an ability that kind of works like a nice
- 36:28black. It's basically you heal like 20%
- 36:32of your max Health every point nine seconds for like four and a
- 36:37half seconds and any over healing that gets done during
- 36:42that goes to party members around you.
- 36:46So it is Like the toolkit is centered around.
- 36:51You just pumping out heels left and right.
- 36:56And keeping yourself topped off as much as possible.
- 36:59So the question then is where you would put them in a raid
- 37:04group or yeah, just any raid group where you have multiple
- 37:07healers, you find that they have a good place, a good tool kit.
- 37:12Think that a lot of their toolkit that I think would make
- 37:17them desirable. Is in their core sort of
- 37:23utility. The fact that there is a talent
- 37:27where any of the Empower spells that you do will then shed Mana
- 37:33off to your to, your fellow healers is insane, and that's
- 37:37something that is in the class pool, that is going to be, not
- 37:42quite like, a Mana tide totem, but it just a general, help your
- 37:47Healers. Keep up there man and reserves
- 37:50because you do your empowered spell, you restore some Mana to
- 37:55a nearby healer and it helps their throughput along with your
- 37:59own throughput. Yeah, it basically basically
- 38:02having a preservation of ochre in a party with a with a class
- 38:09that the that particular healer spec is like very Mana
- 38:13intensive, basically nullifies that because you're able to just
- 38:18pump In a into that healer that can then dump their Mana bar
- 38:23because you don't have to worry about your Mana as a as a
- 38:26preservation of ogre. Like you just don't have to
- 38:29worry about your Mana. There's definitely a mannequin
- 38:34straight when you're doing heavy healing.
- 38:36Sure. I would say that you are maybe a
- 38:40little bit more inefficient. It might have been the town's
- 38:42that you chose. Yeah, yeah.
- 38:45Yeah, that's entirely possible. Like you could, you could very
- 38:48easily Lee Speck out to be something completely different.
- 38:51I was more focused on kind of the the red dragonflight magic
- 38:57and the green dragon flight magic more more so than other
- 39:01like the other side of the tree which is more in line with with
- 39:07like the bronze magic more like timey-wimey stuff.
- 39:11But yeah, the the green magic side is definitely like it feels
- 39:17kind of like a Like a more magically induced side of
- 39:22druidism but yeah, I was definitely focused more on the
- 39:28the green dragon magic rather than the other side of the tree
- 39:32which was more focused on bronze dragon magic.
- 39:36And I think that there is probably probably you know a
- 39:40different build that's more focused on like very very single
- 39:43Target whereas I was focused more on getting as much AOE
- 39:48healing as Possible or just like passive healing with with what I
- 39:52was doing and trying to trying to like my focus was on, making
- 39:57a build that would be self-sufficient in, open-world
- 40:00content, and not focus. So much on on like raw
- 40:07throughput and just making it a little bit more easy to jump
- 40:12around and do some quests and I think with my time on it it is
- 40:19Thinking about backing to sort of go with what you're doing.
- 40:23Because if you're are expecting for questing, you're not going
- 40:27to get much out of the what you could do for rating, but I when
- 40:30I was like going through those Talent, if you do a spec where
- 40:35you take less magic damage, where you are pushing your
- 40:40Mastery, a lot of the incidental damage that comes out and raids.
- 40:44And dungeons is going to be magic damage AOE sort of stuff.
- 40:47It's going to be Shadow, it's going to be E fire whatever it's
- 40:50not going to be a lot of physical damage that that will
- 40:54be there for avoidance but that's going to push a lot of
- 40:59what you want to do. Now on the, on the devastation
- 41:04side, I was looking at talents that sort of focus between doing
- 41:09their red, or they're blue magic.
- 41:11And the way that that would work is that you would get the sort
- 41:16of red magic being good at it. We damaged being a lot of dots
- 41:21because you leave that lingering burn which you could put into
- 41:25stacking up. You could have your spells in
- 41:28power that or you could do the Blue Magic which was a lot more
- 41:32of the control. And I think actually would be
- 41:34better suited to PVP or in places where you do want to
- 41:40really eat lean on snares. So for that, I found that when I
- 41:45was questing, yeah, I did want to snare.
- 41:47I didn't want to keep them back as far as possible.
- 41:48Possible. I did what a spec into like
- 41:51that, double hover so you could be like okay you go 50 cents,
- 41:55lower. I'm going to like be faster for
- 41:57the first four seconds of my hover.
- 41:59I'm going to get two of them, I'm going to be able to like
- 42:02channel, the frost bail and will keep somebody away while going
- 42:06far out there. I think that with the other
- 42:10side, that's more akin to rating that is where you're not going
- 42:15to have many bosses that are going to be suffering from.
- 42:19There's and you're going to want to be able to like get those
- 42:22thoughts stacked up and really burn through it all.
- 42:26I do like these things. I think there's a lot that can
- 42:29be put forward their in order to like specialized that.
- 42:33Yeah and I guess that the, the devastation tree the way you've
- 42:39described it, leaves me to believe that the the frost or
- 42:44the Blue Magic side I should say is going to be more for like Add
- 42:49control on fights in a rate environment because obviously
- 42:52like they're going to want they're going to want to have
- 42:54these all like all variations be viable somewhere.
- 42:59It's some point in in the the content that is in game.
- 43:05And so you're going to see a lot of people flying around with
- 43:08with the blue magic side in their talents, or their talent
- 43:13builds more for like heavy heavy, add control fights or In
- 43:20in just dungeons, in general. Like, I feel like that's kind of
- 43:24a very useful thing for Mythic place in particular, is having
- 43:28having that like, like slows and snares, and that kind of stuff
- 43:31to help more with ADD control. So there's there's definitely
- 43:36room for all of that tree in multiple areas of the game,
- 43:40which I think is good design goals to be striving towards
- 43:47Yeah, so I think that there's a lot there, I guess at this point
- 43:53now that we've had some Hands-On time with the talent trees, do
- 43:58you find that they're, they're hitting the right things, are
- 44:02you finding that? It is a shock to your system?
- 44:05I know for sure what I was first going into testing and then I
- 44:09was looking at my entire page, I was like, oh, there's like zero
- 44:13Devastation actual active skills.
- 44:16This Feels weird. And then I realize I had it put
- 44:19points / talent tree and so what I put the points in the talent
- 44:23tree then suddenly my Devastation page fills out and
- 44:28I'm like, okay this feels right. Do you does it feel, does it
- 44:32feel bad to put points into getting active skills?
- 44:37I know when it was the previous skill tree, one thing that I
- 44:43often said is, well, I don't think talents should give
- 44:47abilities Talent should be modifying abilities, so that
- 44:53they can balance around having those abilities.
- 44:56But I'm kind of backing out on it on that with this new talent
- 45:01tree. Um, I think that There's,
- 45:08there's this weird thing where you could have, like, let's say
- 45:13there's a set bonus that works with a particular talent.
- 45:16I think it would be way more powerful.
- 45:19If that set bonus made you act as if you had spent points in
- 45:25that talent and therefore you could then pick a different
- 45:31Talent entirely and be like, oh, it's like I get that talent for
- 45:35free. That would be amazing bonus, but
- 45:39at the same time, you could also be like, I'm going to double
- 45:41down because there are additional bonuses to that
- 45:44ability within the tree below that Talent.
- 45:48So I'm going to ignore this part of the Set bonus in order to
- 45:54really Empower that but like if you balance the set bonus
- 45:58correctly, you can either double down and be like, Oh, I'm all
- 46:02fire. And this is what I'm going to
- 46:03do. Or it could be like I'm going to
- 46:05still get the benefit of this set bonus, but I'm still going
- 46:08to be able to use Frost and I think there's actual play there.
- 46:13What about? Yeah, what do you think?
- 46:15I I think I'm okay with it because like, very similar to
- 46:19you, like I was very hard line stance like get abilities out of
- 46:24the talents, get them out, get throw him out, throw him on the
- 46:26curb and get them out of here. I don't want to see him but
- 46:30having played through it, I think I'm okay with it.
- 46:33And I think I know why the reason that I'm okay with it is
- 46:37because almost all of the abilities like the actual Act of
- 46:41abilities that are available for choice in the talent, trees are
- 46:45almost all at the top. And on top of that, in order to
- 46:49get into the mid and bottom sections, you basically have to
- 46:53fill out the entirety of the top of the tree.
- 46:56So any of the abilities that are going to be like, key abilities,
- 47:00to make your whole class work or well, your specialization work,
- 47:06Being at the top and being so accessible and almost forced in
- 47:11your talent Choice as you're going down.
- 47:15I think that makes it work because you're basically just
- 47:19getting them for free anyway, like their points.
- 47:22That would be spent no matter what because of how the the
- 47:26trees, you know, naturally disseminate through the
- 47:32disseminate, the power that you get through the talents through
- 47:34the tree. All top-heavy, all of it.
- 47:37And there are very very very few classes that we've seen so far,
- 47:43seeing the actual talent trees for the classes where there are
- 47:48abilities at the bottom. Like most most of the trees that
- 47:52we've seen so far in the specializations, the abilities
- 47:57are all either very high up in the midsection, or they're just
- 48:01straight up in the top section of the tree and that, Makes it
- 48:06work because you're not going to be able to skip out on the parts
- 48:11of the cut, the parts of the specialization that make it come
- 48:14together. If that makes sense.
- 48:17No, that makes perfect sense and like, the very real example of
- 48:20that is in the devastation tree. With the devastation tree,
- 48:24there's a total of nine different choices like nodes for
- 48:29talents in there and two of them require two points.
- 48:32So when you're building it out, Require 8-point spent before you
- 48:38can get down to the next tier and so that means that you're
- 48:42going to touch all but one of those.
- 48:45So that's when you make the choice between, oh, do I want to
- 48:48empower my blue spells or do I want to empower my red spells,
- 48:52make your choice there and then you can start diving down
- 48:55further into the right side or the left side, and they're
- 49:00pretty much built. The prerequisites do require
- 49:02that you have worked on this before you get the next thing.
- 49:05You're not going to suddenly be like, oh I've got this AOE fire
- 49:08spell that requires Essence procs, if you don't get the
- 49:13essence procs above it. And so, I think that, yeah, it's
- 49:16very much a guided tour through your, your spec.
- 49:22It is, the guardrails are there. There are some things you can
- 49:28miss. Yes, you can choose not to get
- 49:32key defensive Talent if you feel that you're not going to need
- 49:35It, you're running through a dungeon and the incidental
- 49:40damage the solo, so you're not going to do that, but in some
- 49:44cases, it's like, okay choose between one or the other,
- 49:47they're both forms of CC. Do I want to have my tail swipe
- 49:51get a cooldown reduction? The other one is, do I want my
- 49:55wings to have the cooldown reduction?
- 49:57So I personally chose to have the knock up from the tail.
- 50:01Swipe have the cooldown reduction because I don't want
- 50:04to Knock them into something else.
- 50:07Like let's say, I used the knock back of the Wings and I knock it
- 50:12into more mobs. That will come at me, That's
- 50:15dangerous, especially when you're playing a class that is
- 50:19already running around all over the place to get distance around
- 50:23there. There have been a couple of
- 50:24times when I was playing it where I would, you know, fly off
- 50:28this way, or try to be backing out this way and then
- 50:31unfortunately not paying attention to what I was running
- 50:34into would draw. The attention of more creatures
- 50:37that would result in my death or something.
- 50:39If I wasn't careful, but If I was clever about it, if it is
- 50:45your play style doing that knock-back, so that you've been
- 50:49can snare them all over. Again, to control that area
- 50:52would be a very powerful tool. It's very much about your play
- 50:55style but you will get something towards it.
- 50:59It is possible to skip their counter magic, which is like, I
- 51:05think roaring qualms Something like that.
- 51:10Yeah, but even without that, you're still going to have
- 51:14displacement effects, which you can then use in a pinch to do a
- 51:18interrupt. If you find, you need more than
- 51:20that, you can go to your talent tree and spec into more of that.
- 51:25I think that's the solid part that has come from these talent
- 51:29trees. Is that it takes nothing to
- 51:32switch it and maybe you are going to learn from a little bit
- 51:34of hard, docks, bad situation and your and your be like, okay
- 51:37what can I do to adjust that But I would really love the game to
- 51:42push that rather than the game to be like, here's a million
- 51:46things and you don't have to use it which is where we're
- 51:48currently at. With a lot of the low-hanging
- 51:52content, you can go into some friends and family raids or LF
- 51:58ours and nobody interrupts even though they have it and most
- 52:04people didn't like they have the interrupt ability on their bar,
- 52:08but they just never press it. Because they don't need to
- 52:10because there's nothing threatening enough in the
- 52:13open-world content that requires them to have to learn how to use
- 52:19it and how to to, you know, figure out situations in which
- 52:25it is beneficial to to do that or how beneficial it is to use
- 52:32it at a baseline of like, hey, I know if this ability is being
- 52:37cast by this enemy. Me, if I wait until the very end
- 52:41of the cast to interrupt it, that means that they can't Auto
- 52:45attack me, which means I'm going to take less damage if I wait
- 52:48until the very end to interrupt. So that's the, you know, like
- 52:51that those kind of things aren't aren't really things that you
- 52:55really pick up on naturally in the game anywhere which, you
- 53:00know, Yeah, I mean like that's an entirely different topic but
- 53:04it, but I think that going through a talent tree and
- 53:07getting a new ability and you actually having to spend your
- 53:10hard-earned talent point to get this ability, will make you stop
- 53:15and consider that ability. It's like what does this ability
- 53:17to do? And now I'm in powering that
- 53:19ability so that now when I do it I get resources back.
- 53:23Okay so I want to find a time to use this and so now you're going
- 53:27to want to use your interrupt. Yeah.
- 53:30So I think that that's sort of the game gets us natural.
- 53:34Teach you the ins and outs of some abilities or at least bring
- 53:39it to your attention when you're when you are making the
- 53:42conscious effort to gain this ability.
- 53:45Mmm, I am cool with it. I just I am picturing somebody
- 53:50trying to give Tic Tacs for a raid, you know, the friends and
- 53:53family rate and then having to explain to people that you need
- 53:59to Talent into saying this is something that used to happen.
- 54:03Way back in the day Paladin's didn't get their resurrect
- 54:08unless they did a quest. And there was this fight that I
- 54:13was running through with a bunch of my friends.
- 54:15When I came back to the game and we're hard-fought and there was
- 54:20five of us so we could make our own dungeon group and so we are
- 54:22the friends and family group and we almost wiped but the Palin
- 54:28tank. Save the day and manages to
- 54:32defeat the boss. And we're like, okay, great res,
- 54:35us. Whap whap, whap ha, oh no, the
- 54:41teaching moment. But it's a teaching moment.
- 54:44Yeah, and I think that's great with friends and family.
- 54:46I'm just worried about the situation when that happens and
- 54:48it's a pug. I'm just like, yeah.
- 54:54I mean, but that's, that's kind of this kind of trade-off
- 54:56though, right? Like that's that's like you're
- 54:59gonna You're Gonna Learn one way is going to be supportive and it
- 55:04will hopefully supportive. And the other way is going to be
- 55:07You're going to feel real bad about yourself for a couple of
- 55:09days. But, you know, at this point, at
- 55:16this point, like, with some some people playing the game for, as
- 55:19long as they they have like, you got to learn, you gotta learn to
- 55:23some point. All right?
- 55:24Well, let's hope the dragon Isles, is not the School of Hard
- 55:27Knocks, but with that said, let's talk about the main
- 55:31mechanic that's coming with the volkers, which is the empowered
- 55:35spell gameplay. Now you and I have both
- 55:38experienced this and it was it's different.
- 55:44So I what was your experience that's different is a, is a
- 55:48choice of word. I would not use different.
- 55:52I would say, a little janky, a little list.
- 55:56It's got a little Jank on it. So here's here's the deal.
- 56:02Conceptually empowered, spells work, For the class for the
- 56:10theme for the aesthetic. They work in practice.
- 56:15However, In my experience, with these spells, they are kind of
- 56:24Hit or Miss whether or not they will go off the.
- 56:29Okay. So here's as a baseline, here's
- 56:32basically how they work. You press the button.
- 56:34You don't let go of it. You hold it down.
- 56:37You hold the button down. You do not let your finger
- 56:40release that key. Until you have gotten the
- 56:45progress bar up to a adequate point in which it will cast the
- 56:50ability. There are three levels that are
- 56:53available for each of these empowered abilities.
- 56:56There's a first level second level, third level.
- 56:58Most cases. You're going to want to get it
- 57:00all the way up to 3, but you can release after it gets past the
- 57:04first Mark, in order to just get the spell off.
- 57:08But if you release the key, Before it gets to the first.
- 57:13Mark, you don't get to cast the spell and you get global'd.
- 57:19Yeah, and this was a problem that I had come across to until
- 57:24until I found out the secret. What's the secret, meaning, in
- 57:29the menus option, you can either keep the Press hold release,
- 57:35which is the default or the alternate so much better, which
- 57:40is the Press click. You press it.
- 57:45Once you start channeling, you have to press it again to stop
- 57:50and release the spell. That's how you stop from doing
- 57:55the mess up, where you release your doing a rotation, you press
- 57:58the button, you're like, oh crap.
- 58:00This was the empowered one, and you Global lock yourself out.
- 58:03And can't cast anything else because it'll start casting, by
- 58:05the time, you're like, oh, right.
- 58:06This is the empowered one. You're already on your way and
- 58:09it made the class work so much better.
- 58:12In fact, I want them to switch that to the default in my book,
- 58:16The only reason that I had trouble the second day is
- 58:19because, you know, you deleted my character.
- 58:22I was going back through and I had to like set it.
- 58:25I said it and like after two times where I was in the
- 58:27fighting was like ah, I was like right.
- 58:29I know how to solve this and it and the empowerment works great.
- 58:35I think that at this point I do think it should be in other
- 58:43classes. Hopefully down the line they'll
- 58:45like added in as like people empowering the lava blast and
- 58:49stuff. It is a I don't want it to be
- 58:52too much in other classes because it's very much the thing
- 58:55that seems to be defining evoker casting right now.
- 59:00I there are times when you do want to release early,
- 59:07obviously, when you are When you are putting through a spell that
- 59:15you just want to finish off a person.
- 59:18So you just any damage is good. Just let me get the small amount
- 59:21of damage but typically you don't want to do that because
- 59:25you're empowered spells are your big nukes.
- 59:28They are the big healing effects.
- 59:32They are the big damage effects and doing a smaller version.
- 59:35They haven't done enough so far in my mind to make the lower
- 59:39levels seem Situationally worth it.
- 59:43Yeah, yeah. Like I think it's it's there's a
- 59:48better argument for empowerment to have multiple levels as a
- 59:52Healer because sometimes you do just need that little bit of
- 59:55healing and you don't want to spend the resources that it
- 59:58takes to get a full cast off. Namely the time that it takes to
- 1:00:04get that empowered spell off at the max level.
- 1:00:07Like sometimes, you just need a quick burst and they're like,
- 1:00:11are still powerful like they're still like some of your more
- 1:00:13powerful abilities even at the first level but Sometimes you
- 1:00:18just need the expediency of it, instead of the the full effect.
- 1:00:23So I think that there's a much much stronger argument for for
- 1:00:28preservation invoker's to use it as opposed to Devastation.
- 1:00:31I think that they could probably maybe like if they were going to
- 1:00:36be fiddling around with the with the talents or anything to have
- 1:00:40some talents that effect. Like a specific spell to give it
- 1:00:46additional effects at various levels that like, obviously
- 1:00:51increase with severity as you're going through the progression.
- 1:00:55But that's that's like the only the only feedback that I would
- 1:00:59give on that in particular. Like, if they were to change
- 1:01:02anything about how it works specifically for Devastation, is
- 1:01:06that like, it just doesn't feel like it's worth it.
- 1:01:10I agree. Yeah, I mean there's just a lot
- 1:01:13of talents that are bonus based on how much you empowered
- 1:01:16something. The fact that the there is the
- 1:01:20Mana regeneration regeneration that you can provide your
- 1:01:23healers based on like, how empowered it was the fact that
- 1:01:26you can like add additional empowered level and reduce the
- 1:01:30speed or the time. It takes you to get to those
- 1:01:32higher power levels. It very much, is pushing you to
- 1:01:35your really want to cast, is full full out.
- 1:01:40So, Yeah, I do want to play with it more.
- 1:01:44It is a very much, a fast-paced sort of caster which is unique
- 1:01:50in this world. I really do want to say it is
- 1:01:54the mobile Castor much like DH was a hyperbole bow.
- 1:02:00Melee. This is the hyper mobile Caster.
- 1:02:03Yeah. Yeah.
- 1:02:04It's very nice. And you will have points in your
- 1:02:08in your rotations where you'll need to be standing still for a
- 1:02:10couple of S while you're while you'r, hover comes back off
- 1:02:14cooldown, two points, and hover. Plus the special ability that
- 1:02:20says, even if your major movement ability is on cooldown,
- 1:02:23you can still use it. Like, you could just go like,
- 1:02:27hey, I'm going to hover out of this, don't you worry and then
- 1:02:30when you're caught with your pants down, as I've used my two
- 1:02:33charges of however guess what? Not actually I'll have her
- 1:02:36anyways or get the derivative of r or something because like The
- 1:02:41big thing about these Talent is their Mobility.
- 1:02:45They have stuff that is about. I'm going to grab an ally and
- 1:02:50fly it to safety, they have when you first use your.
- 1:02:54However, the first four seconds is is higher movement rate.
- 1:02:58They are able to kite because of that slow, they are very much
- 1:03:02the movement Kings and their, their new buff.
- 1:03:09That they can throw out with a bronze buff is also very much
- 1:03:13about like hey let's let's get out of here so I think it's
- 1:03:19going to be good. I think a lot of it's going to
- 1:03:21be if you are a good. Raid awareness person and you
- 1:03:26can make sure you're out of the bad, your Mastery will then
- 1:03:30allow you to do hyper healing. If there is a lot of AOE you
- 1:03:34have the magic defense or even that Zephyr, cool down where you
- 1:03:41and a bunch of people, take 20% less AOE damage in that like you
- 1:03:45carry around you? Yes, you provide AOE damage
- 1:03:49reduction, and movement speed increase with that ability.
- 1:03:52It's disgusting. Yeah.
- 1:03:54Which is like so personal hover group Zephyr.
- 1:03:58Everybody get out, like it is, it's the super hope hypermobile
- 1:04:04Caster all about movement and it, it seems like a lot of fun.
- 1:04:09If you are a DH player that is tired of looking at boss, but
- 1:04:13you can backup play this class and still Zoom around.
- 1:04:20Well, so that's also not to mention the ability.
- 1:04:24That the the preservation of ochres, get, where you could
- 1:04:28just pick up a party member and fly away.
- 1:04:32Literally just move someone else to a different location that
- 1:04:38isn't life. Gripping them off the ledge like
- 1:04:42all of our priests like to do. I generally feel that this this
- 1:04:49class in a rate is going to be for those hyper raid awareness
- 1:04:54people. All like I have friends who play
- 1:04:56their priests and they are keyboard Turner's.
- 1:04:58This is not going to be for them.
- 1:04:59They're not. This is like the opposite for
- 1:05:01them. But those people who are very
- 1:05:04much head on a swivel and stuff, you might be able to save that
- 1:05:08keyboard Turner or like just cover places where it's not.
- 1:05:12So I do like that there is this new playstyle new way of playing
- 1:05:19in. Wow, it has very much carved out
- 1:05:21its own Niche and I'm very Very happy for that because a lot of
- 1:05:27my my wishes for them not to do a new class was to avoid them
- 1:05:34biting, somebody else's Niche. Remember we had that talk about
- 1:05:36Necromancer and it's like what's a necromancer?
- 1:05:39If not demonology warlock or Hunter somewhere in between?
- 1:05:44This is a this is an unique Niche based on Mobility.
- 1:05:47Yeah. Yeah it's nice.
- 1:05:49It's nice. Speaking of Mobility there is a
- 1:05:53a New way to get around in this expansion and it is called, I
- 1:06:01think, is it, is it dragon writing?
- 1:06:04Am I reading that correctly? You are in fact they have
- 1:06:08created a smash of the name it's not Dragon riding you know two
- 1:06:12words like every common sense is it's Dragon riding one word.
- 1:06:19This is a this is basically the system that we're going to be
- 1:06:22using to get around the dragon Isles.
- 1:06:25Basically, the entire expansion, it is something that we'll have
- 1:06:28to build up as we go through the experience of leveling.
- 1:06:31In the dragon Isles, it will be something where we're training a
- 1:06:34dragon. It to help get us around the
- 1:06:37island a little bit easier. It is fun as hell.
- 1:06:44I'm just, I'm just, you know, I'm going to come out right at
- 1:06:47the start and say this, Is the most fun I've had with a with a
- 1:06:53writing system in the game. Basically since they introduced
- 1:06:59flight at all period, like it was super cool getting to fly
- 1:07:04around the first time that I got it and then it just kind of was
- 1:07:08a thing that we had and now it's fun.
- 1:07:12Now it's great. Yeah, this is far more engaging
- 1:07:18faster travel. Like just at the base level, we
- 1:07:21had you were zipping around the island and just before we were
- 1:07:26playing and we're like, okay we just need to check some places
- 1:07:28on the as your span. I was going around and it is
- 1:07:32just so engaging to play. I really think that the problem
- 1:07:38is because you have to be attentive.
- 1:07:41People are going to be I think it's it will see what it goes
- 1:07:47with that higher levels, but people may just feel like it
- 1:07:50might outstayed its welcome because, you know how it is.
- 1:07:54I'm flying out the here and I'm going to fly out here at AFK.
- 1:07:57Those people are now going to be forced to use flight routes
- 1:08:00again, dreaded dreaded flight routes because you need to make
- 1:08:06sure that you are performing the right actions in order to stay
- 1:08:11afloat in the air. You don't just pick a Direction,
- 1:08:15go grab a drink. And then come back to see that
- 1:08:17you're completely exhausted and dead over the sea.
- 1:08:23Yeah, it's it's something. Okay, so here's here's a kind of
- 1:08:29a brief rundown. You have to basically two things
- 1:08:35that you have to keep an eye on while you're flying, you have
- 1:08:38bigger charges. And then you, you have a bar
- 1:08:42that fills up and every time, the bar fills up all the way you
- 1:08:46get another charge of vigor back.
- 1:08:48So the goal with dragon writing is to have your, your flight
- 1:08:56generate bigger charges enough to keep you in the air to keep
- 1:09:00you going. If you are flying at an upward
- 1:09:04angle, you will be decreasing in velocity just like just like,
- 1:09:09you know, regular normal flight in the real world and if you
- 1:09:15are, you know, pitched down you'll be increasing in
- 1:09:19momentum. And we'll be going faster.
- 1:09:22Also just like in real life. And if you're going down fast
- 1:09:27enough, if you have enough momentum, you will be
- 1:09:30regenerating your Vigor charges. So the goal is to is to keep the
- 1:09:35keep the Vigor flowing and the word you're looking for the word
- 1:09:42you're looking for in the name of the game is momentum.
- 1:09:45You want to keep your momentum when you're flying entire
- 1:09:47momentum. Yeah, I said momentum.
- 1:09:51That's how you get your Vigor recharge really quickly, you're
- 1:09:55flying fast. You get that like entire win
- 1:09:59trail going behind you. Eventually you get to the next
- 1:10:03level and you get that blue glow and that kind of magical sound
- 1:10:06going. And that's when you know your
- 1:10:08Vigor is recharging. And if you can keep that up,
- 1:10:12keep your momentum up that will allow you to recharge your Vigor
- 1:10:17enough to regain altitude. And then keep going and I think
- 1:10:23the initial time I played through, I didn't get far at all
- 1:10:26but even over the course of these two days, I'm now able to
- 1:10:30basically fly around the entire Azure span with just the basic
- 1:10:35Dragon riding that we have. Because right now, you start
- 1:10:38with three Vigor charges but as you gain your Mastery, you're
- 1:10:41going to be able to get more and you're going to be able to get
- 1:10:44additional Maneuvers like that barrel roll or whatever it is.
- 1:10:50Call that we saw in the game. Yeah.
- 1:10:52Yeah. And speaking of we only have two
- 1:10:54Maneuvers at the start. So there's surged forward and
- 1:10:57then Skyward Ascent as they do exactly what they say.
- 1:11:01Surge forward, gives you a little bit of momentum boost in
- 1:11:05the forward Direction and Skyward Ascent get you higher up
- 1:11:08into the air so you can get a little bit more of a steeper
- 1:11:11angle so that you can keep your momentum going but yeah.
- 1:11:18The the first impression of the of the system as a whole.
- 1:11:23It's very nice. It is, it is, you know, there's
- 1:11:27a there's a saying that goes around and blizzard games that
- 1:11:31they try to strive for which is easy to learn hard to master.
- 1:11:37This hits that right on the head, it is a system that you
- 1:11:41can get in. It is very easy to understand
- 1:11:43how it functions you will need to play around with it a lot.
- 1:11:47In order to master it completely, in order to maximize
- 1:11:51your ability to fly around with this, but it is something that
- 1:11:55is very quick to to pick up on because it is again, easy to
- 1:12:00learn. So, that's, that's where I'm at.
- 1:12:03I can almost guarantee you the first couple of hours of getting
- 1:12:09into Dragon flight. And add like, after we like get
- 1:12:13our first dragon writing mount, I can guarantee you.
- 1:12:18I'm going to be spending a too much time too much time with it.
- 1:12:26Yeah, well, we talked about why you didn't quite make it that
- 1:12:29far in the testing cough. Cough customizations.
- 1:12:33This is why I didn't make it that far in the, the testing the
- 1:12:38first day, got out to the Azure span, which is not the first
- 1:12:42Zone. There's actually two zones that
- 1:12:44are going to be before it. And I was like, oh, I can do
- 1:12:48dragon flying and you're supposed to walk down the path
- 1:12:51and get your quest and then start going through the Zone.
- 1:12:54Nope, I went straight up into the air.
- 1:12:56Air and went flying around ended up landing outside the zone.
- 1:13:01You get teleported back to Orgrimmar because you're not
- 1:13:04supposed to be in these other zones and yeah, they had a
- 1:13:09little issue where you couldn't get back to the Azure strand
- 1:13:12right away. It got fixed.
- 1:13:15It got fixed with a couple of people reporting the same issue
- 1:13:19that I occurred that I came into but I spent a lot of time just
- 1:13:24going around. I can flying.
- 1:13:26It is again. Very engaging.
- 1:13:28I agree with you. It's going to be something
- 1:13:30that's going to be a lot of fun. I do love that they're going to
- 1:13:34have time trials with this flying.
- 1:13:37So you're going to have obstacle courses, you're going to have
- 1:13:39time trials to do this at at the cap.
- 1:13:43That's going to be incredibly promising and just the sheer
- 1:13:49thrill engagement is just a fun gameplay Loop so I'm happy that
- 1:13:54dragon writing is not The gimmick.
- 1:13:56It is truly marvelous gameplay. Yeah, absolutely.
- 1:14:02And not to mention like the flying around in and of itself
- 1:14:06was fantastic. But the zone that we were flying
- 1:14:09around in the Azure span. We get to see a whole heck of a
- 1:14:13lot of it because dragon writing you can get around you can you
- 1:14:18can get around very very efficiently with dragon writing
- 1:14:24and that not only You get around but you can get to some crazy
- 1:14:29places with dragon writing and like I remember there being a
- 1:14:35lot of concern whenever they announced it that you know would
- 1:14:39be a system that you would need to be, you know, building up
- 1:14:43over time. You weren't going to be able to
- 1:14:44get very far early on and then as you get got, you know,
- 1:14:48progress the expansion, you would be able to go through and
- 1:14:53fly for like longer and fly better.
- 1:14:56Better, that's not really the case.
- 1:14:58Like, you can, you can get pretty ridiculously far from the
- 1:15:03outset with with dragon writing. And we got to see huge portions
- 1:15:08of the Azure Span in our, in, our play testing.
- 1:15:12But Manny what, what were, what were your first thoughts going
- 1:15:17through the Azure span, when you first loaded in?
- 1:15:19When you first saw what, what they're handing to us with the
- 1:15:23edge of span? What, what is the first thing
- 1:15:24that hit you? Well, honestly, because of the
- 1:15:28Dragon riding, I like went up immediately and I so I got a
- 1:15:32bird's-eye, sort of view, the way that they've built it.
- 1:15:37It is a mix of these trees. That, you know, think the trees
- 1:15:44that you saw in the grizzly Hills, think of the those mixed,
- 1:15:49with some, his trees that you haven't seen since for Alice,
- 1:15:54like those gigantic. Trees that stretch up so high
- 1:15:58that are almost the same size as Towers on mountains beside them.
- 1:16:03They their verticality of this zone is phenomenal, the entire
- 1:16:08Zone, slopes down into the shore, there is what you
- 1:16:14described it as howling Fjord, where it has those stretched out
- 1:16:18planes. But again, intermixed with a lot
- 1:16:21of trees and foliage that you can fly in between.
- 1:16:25But the foliage isn't dense, these trees have spaces in
- 1:16:28between and it really just cells that speed of flying when you're
- 1:16:32going through it, you have that mixed with parts that are like
- 1:16:40cold era where you have like that Nexus needle because there
- 1:16:43are blue dragons at play. Here, you have parts that are
- 1:16:48kind of, like the crystal song forest with those crystallized
- 1:16:51trees. But in HD and reimagined, and
- 1:16:55And today's Fidelity so think of like some of the best hits of
- 1:17:00northrend all mixed together and brought up today to today's
- 1:17:05standards that was my impression of coal of not colder but like
- 1:17:11of the Azure span was my information of the Azure Span in
- 1:17:16my like first little fly through.
- 1:17:18Yeah. That very much very much.
- 1:17:21It felt like the okay. So today As in the real world
- 1:17:27outside of places that we can go see in Azeroth, what it reminded
- 1:17:32me of where it was like the the big Sequoia forest in
- 1:17:37California, like, that's that's the size tree.
- 1:17:40We're looking at here in the zone, just just to give like a
- 1:17:46more more grounded reference to the real world like the massive
- 1:17:52massive trees everywhere. Just dense.
- 1:17:57Thick trees. It's so good.
- 1:18:01So good. I just love it.
- 1:18:03I love it so much. Like you want to say they're
- 1:18:05dense but there are far enough apart that your dragon can like
- 1:18:09easily fly through it. You're not going to get caught
- 1:18:11up in the leaves and they put like the big trees there to give
- 1:18:15you sort of like the things to fly through, but they have the
- 1:18:19trees that are knocked over. They've got like, Such a mix of
- 1:18:24the colors. Like when you're in, the more
- 1:18:28Open Spaces, the tundra space is the parts that remind you, more
- 1:18:31of the howling Fjord. Those have like, the Reds, the
- 1:18:35Auburn. So, I kind of an Autumn feel
- 1:18:38that is like across there. And you have a pack of deer that
- 1:18:45are running around. You have those like different
- 1:18:47things that are that are out there.
- 1:18:49Hawk will go flying out and then back Back through, it's got that
- 1:18:52feel and then when you go into up the hill and you start
- 1:18:56getting into the more snowy territory, the way, I think you,
- 1:19:00you put this before the show. You said that, like it's like
- 1:19:03the howling Fjord meets Grizzly Hills, where you have that cross
- 1:19:06into the snow and then when you're up in places like Camp
- 1:19:09had tinnitus, which is where one of the current or camps are
- 1:19:16That's when you have that, like, kind of deep green, sort of
- 1:19:21winters, feel with the snow touched trees and Frozen
- 1:19:26waterfalls. But like it's got such a
- 1:19:30variance because you, and I just before we're like, oh, like
- 1:19:34let's go down to the shore. Let's go past, the Tusk our
- 1:19:38village and the task our village by the shores.
- 1:19:41But like, you didn't typically see tusks are in.
- 1:19:47In drizzly Hills. But like, you're getting the
- 1:19:49full test guard Village. They've got their mounts.
- 1:19:53They're mounted on gigantic, elephants, draconic elephants.
- 1:19:57That of course have like little spikes coming out of their
- 1:20:00tusks, sorry little Tusk coming out of their snout at the end of
- 1:20:05the snout like that's gonna hurt.
- 1:20:08Yeah, yeah. And like, speaking of like there
- 1:20:12are there are parts of the zone that I saw them and was just
- 1:20:15like, oh, this is This is just the southern shore line of
- 1:20:20dragonblight just straight up. Like there's there's so many
- 1:20:24like I think your app description of the, the hits of
- 1:20:29northrend like that's that. Is this Zone, 100%.
- 1:20:35Yeah, there's definitely a theme because when you're looking at
- 1:20:37all the little animals, they are normal animals that you might
- 1:20:41expect to see but they're dracaena fide.
- 1:20:44There's like the draconic beaver who has like the fin Aires has
- 1:20:52the spikes coming out of its tail.
- 1:20:54You've got a little draconic water that looks like a little
- 1:20:56otter but has the spines coming out of its back and the little
- 1:21:00horns coming out of its head and it looks so cute.
- 1:21:03But also Spitfire at you. And so I just think the Zone has
- 1:21:08this beautiful mix of like huge Vistas and like little scenes
- 1:21:14that are in there for you to find and I'm looking forward to
- 1:21:18exploring it more. Yeah, me too.
- 1:21:20For sure. I hope that this has given you
- 1:21:22guys a view of what we're seeing in the alpha by the time that
- 1:21:27you guys hear this. Hopefully they will be releasing
- 1:21:30a more public Alpha and we cannot wait to start digging.
- 1:21:34Going into it more. If you guys have any questions
- 1:21:38or concerns just email the show, you can reach us at Faz podcast
- 1:21:44at gmail.com, but if you want to reach us directly, you could
- 1:21:49also reach out to us online. So live, where can people find
- 1:21:53you online when you're not busy customizing attract their.
- 1:22:00Well when I'm not when I'm at customizing my directory you can
- 1:22:03find me on Twitter. It Adventure live and you can
- 1:22:06also find myself Manny and a whole host of other wonderful
- 1:22:12people over in our Discord server which you can go to by
- 1:22:16typing in bit.ly slash Fez Discord in your, in your
- 1:22:20favorite browser, whichever one you want to use.
- 1:22:22I'm not going to judge you. But yeah, bit.ly slash press
- 1:22:27Discord, you can join the Discord server today.
- 1:22:30And also if you want to ask questions, we have we have a
- 1:22:33channel dedicated for Asking questions, if you if, if that's
- 1:22:37something that you that you want to do but many aside from the
- 1:22:41Discord where can people find you?
- 1:22:43So you can find me at True Villain many that is true
- 1:22:48without the e and that is on Twitter on Twitch and now on
- 1:22:53Tick, Tock if you want bite-sized, Warcraft news, I am
- 1:22:57now giving Tick-Tock updates about that.
- 1:23:00Now for as off is part of bonus rolls.
- 1:23:05Bonus roll production is the new name of Warcraft radio.
- 1:23:08You can check out bonus, roll .g G for links to all of our shows,
- 1:23:14the revamp directory and check out the YouTube channel because
- 1:23:18we're going to be having content from our playthrough, both live
- 1:23:22and my playthroughs where we're going to be exploring all of the
- 1:23:26stuff we said and showing some amazing content all over on the
- 1:23:29YouTube. Until next time, guys, may all
- 1:23:32your hits secrets.