Latest / Dissonant Whispers: A DnD Actual Play Podcast / Ep 22: Desperate Times
Transcript
- 0:30SPEAKER_03: Okay, welcome back, and we are in the midst of it here.
- 0:36SPEAKER_03: The last time we left the group, you guys had ventured into the sewer system underneath Solunar Hull, trying to investigate what you saw was a bright light that seemed to be what looks like the center of everything that's going on in the Silvery Moon right now, in terms of the anti-magic barrier that's like ballooned over.
- 0:57SPEAKER_03: You went through the grates and made your way into that area at a reminder that you did not remove this grate system.
- 1:06SPEAKER_03: So you'd have to, again, portal through it or missy step through it.
- 1:10SPEAKER_03: Or what did you do last time?
- 1:11SPEAKER_03: You put somebody in a bag of holding, did you?
- 1:14SPEAKER_14: I may have transported a few people in my pouch.
- 1:18SPEAKER_03: So you're now in the room.
- 1:19SPEAKER_03: You walk into the room, and it's this giant open space where there are four pillars, and chained between all four pillars, you see, well, what you did see was an elf.
- 1:31SPEAKER_03: On closer inspection, you realize it was Theron.
- 1:34SPEAKER_03: He is being somehow magically sealed to these chains, and they seem to be drawing from him.
- 1:42SPEAKER_03: Delphine went to him and rushed to him and tried to grab him and comfort him, but he was in so much pain and agony that he could barely muster a sentence.
- 1:50SPEAKER_03: Also, Delphine has recently found out that there was a contract that was made and signed between a large devil down in hell and Theron regarding Delphine in some manner.
- 2:08SPEAKER_03: And as Delphine went into this chamber, that devil presented himself, and it was Asmodeus.
- 2:17SPEAKER_03: And that's where we're gonna pick it up.
- 2:18SPEAKER_03: You guys are in the chamber.
- 2:20SPEAKER_03: Asmodeus is in the room with you.
- 2:23SPEAKER_03: And he just introduced himself.
- 2:25SPEAKER_03: And we're gonna pick it up right from there.
- 2:28SPEAKER_03: Great.
- 2:29SPEAKER_03: So was he in the process of forming?
- 2:31SPEAKER_06: There.
- 2:32SPEAKER_03: He was he never really left, but he was kinda there, but kinda not there in between.
- 2:39SPEAKER_13: I tested the chains.
- 2:42SPEAKER_03: Yes.
- 2:43SPEAKER_13: We figured out that they're attached in some way.
- 2:46SPEAKER_13: Yeah, they are soul flesh.
- 2:47SPEAKER_03: They seem to be somehow bonded to Theron.
- 2:51SPEAKER_14: Oh flesh, mind, spirit, narcana.
- 2:54SPEAKER_14: Spirit narcana.
- 2:56SPEAKER_03: Yep.
- 2:56SPEAKER_14: And I grabbed one that checked if I had spell slots.
- 3:00SPEAKER_03: Yes, and you did attempt to break those chains, only to realize that they don't seem to be able to be broken.
- 3:11SPEAKER_12: And where is Lord Asmodeus in this room?
- 3:16SPEAKER_03: He's kind of all over the place.
- 3:18SPEAKER_12: Oh, but he's so large.
- 3:22SPEAKER_03: Large and in charge.
- 3:23SPEAKER_11: Big, yeah.
- 3:24SPEAKER_03: Does he have to crouch to sit in here?
- 3:26SPEAKER_03: Uh no, he doesn't.
- 3:27SPEAKER_03: He's very tall, but we don't have that infinite amount of space here.
- 3:32SPEAKER_03: So the what you can what you figured out, who was it that rolled the uh who was it that rolled the arcana check to figure out the chains?
- 3:41SPEAKER_12: I just read.
- 3:43SPEAKER_03: You read it, that's right, because you could read it.
- 3:45SPEAKER_03: It's inferno.
- 3:46SPEAKER_03: Yeah.
- 3:46SPEAKER_03: So uh you read that there was the chain of flesh, the chain of spirit, chain of arcana, and the chain of contract.
- 3:54SPEAKER_12: Oh, contract.
- 3:56SPEAKER_03: Was it contract?
- 3:56SPEAKER_03: What did I say?
- 3:57SPEAKER_03: Heart?
- 3:58SPEAKER_03: Mind.
- 3:58SPEAKER_03: Sorry, it is mine.
- 3:59SPEAKER_12: Spirit, flesh, arcana.
- 4:00SPEAKER_03: Yeah, I changed it to mind.
- 4:01SPEAKER_03: That's right.
- 4:02SPEAKER_03: Thank you.
- 4:03SPEAKER_03: Uh, so it is a chain of flesh, spirit, arcana, and mine.
- 4:06SPEAKER_03: Each one of them is different, and they seem to all be drawing from him in a separate manner.
- 4:12SPEAKER_03: Nasmodius is now formed, and he's just standing there, kind of looking over all of you.
- 4:24SPEAKER_03: I welcome you to my trap.
- 4:31SPEAKER_03: What do you think of my plaything?
- 4:35SPEAKER_03: Paying for past crimes already before he's within my grasp.
- 4:45SPEAKER_12: Going to bow, because she knows who this is, and greet him first in our infernal.
- 4:58SPEAKER_12: We are honored, Lord Asmodeus, Supreme Master of the Nine.
- 5:05unknown: Oh.
- 5:06SPEAKER_03: You honor me by knowing me.
- 5:11SPEAKER_03: Have you known me your whole life?
- 5:15SPEAKER_12: I think all of my likeness know of you.
- 5:20SPEAKER_12: You claim us.
- 5:22SPEAKER_03: I do.
- 5:25SPEAKER_03: And it was my will to claim you.
- 5:30SPEAKER_03: But this one seems to have made other plans.
- 5:37SPEAKER_03: And you didn't know.
- 5:39SPEAKER_03: And you watch as Theron's just kind of hanging there.
- 5:45SPEAKER_03: Trying to like summon up any kind of will or strength that he has, but it seems every time he gets a little bit and he lifts his head, it's I think I'm gonna say through the telepathic bond that we still have up because I'm just gonna warn you guys.
- 6:02SPEAKER_12: This is Asmodeus.
- 6:04SPEAKER_12: I'm sure you've all heard of him.
- 6:07SPEAKER_12: We cannot take him, just so you know.
- 6:13SPEAKER_12: Do not be rude or curt.
- 6:16SPEAKER_12: I I feel like with this group, I kind of need to state that my kid.
- 6:36SPEAKER_12: I'm gonna speak in common for the benefit of the group.
- 6:40SPEAKER_12: And because I know we have no idea what you're saying.
- 6:43SPEAKER_12: You're not gonna know otherwise what I'm saying if I continue speaking in infernal.
- 6:48SPEAKER_14: I travel along the chain down there and then just what are you gonna snuggle him while he's hanging there?
- 6:55SPEAKER_11: Nope.
- 6:56SPEAKER_11: I'm just midway on the chain.
- 6:57SPEAKER_12: Just place yourself there.
- 6:58SPEAKER_12: We know you're up.
- 6:59SPEAKER_12: Maureen, we know you're up there.
- 7:01SPEAKER_12: You don't need a riser.
- 7:02SPEAKER_12: We know you're there.
- 7:03SPEAKER_12: Are the pillars or the chains any like specific color?
- 7:06SPEAKER_03: Uh they just look like normal chains, but they are pulsing in different times.
- 7:12SPEAKER_03: So they all look normal, like normalized.
- 7:14SPEAKER_03: But they're like they're like black and and they have like bits of like maybe fabric or what looks like remnants of burnt material kind of hanging off of them and entrails and stuff like that.
- 7:26SPEAKER_03: Like they don't look like the kind of chains you'd want to use to tie down your mattress under your back of your truck.
- 7:32SPEAKER_03: No, okay, no, there's no color coding there.
- 7:35SPEAKER_06: Okay.
- 7:36SPEAKER_03: Nice try.
- 7:37SPEAKER_03: Why not?
- 7:38SPEAKER_11: Appreciate it.
- 7:38SPEAKER_03: Appreciate the effort.
- 7:40SPEAKER_12: I want to ask, Lordez Modius, are you saying that you are the one that is placed there in here?
- 7:48SPEAKER_03: No.
- 7:50SPEAKER_03: This is not my doing.
- 7:53SPEAKER_03: I just I just came to visit a friend and see him suffer.
- 7:59SPEAKER_00: Just enjoying the show?
- 8:03SPEAKER_03: Yes.
- 8:05SPEAKER_03: Oh, I do want to see him suffer.
- 8:07SPEAKER_03: So I would I would prefer it if he stayed this way.
- 8:14SPEAKER_00: How long will he last?
- 8:16SPEAKER_00: He doesn't look like he would last much longer, and how much joy can you really get from such a short-lived torture?
- 8:29SPEAKER_03: The beauty of ruling in the hills is that I get to enjoy the torture that you endure up here.
- 8:40SPEAKER_03: And then you become mine, and I get to torture you more.
- 8:48SPEAKER_03: I'm especially excited about this one.
- 8:54SPEAKER_03: I'm looking forward to it.
- 8:56SPEAKER_03: But now I feel that you are boring me.
- 9:01SPEAKER_12: Why would you come in person?
- 9:03SPEAKER_12: What has he done to garner your interest?
- 9:06SPEAKER_03: Oh.
- 9:07SPEAKER_03: Let's just say I had other interests.
- 9:13SPEAKER_03: But he promised his soul to me in exchange for them.
- 9:17SPEAKER_03: And I can't help it.
- 9:21SPEAKER_03: A sucker for a deal.
- 9:23SPEAKER_12: Since I am a party to this contract, do I not get to know a few more of the details?
- 9:32SPEAKER_03: Oh.
- 9:33SPEAKER_03: What would you like to know?
- 9:40SPEAKER_12: What does it mean that I shall persist?
- 9:44SPEAKER_03: Persist to exist.
- 9:48SPEAKER_03: To continue on.
- 9:50SPEAKER_03: To be.
- 9:52SPEAKER_12: I was in danger of not.
- 9:56SPEAKER_03: You weren't in danger.
- 9:59SPEAKER_03: You were always destined to come back from whence you came.
- 10:06SPEAKER_03: And now you have been granted that freedom.
- 10:12SPEAKER_03: Due to the poor, unfortunate judgment of this one here.
- 10:18SPEAKER_03: And as he says that, he like twangs his big claw off of one of the the uh chains and it pulses, and you just can see it there and go.
- 10:32SPEAKER_12: The contract it suggested a choice between two souls.
- 10:44SPEAKER_12: We are not presented with a choice yet.
- 10:46SPEAKER_12: The other soul does not exist.
- 10:51SPEAKER_03: Well my goal was never to just take.
- 11:00SPEAKER_03: My goal was to erase his line completely.
- 11:05SPEAKER_03: Everything that was this man shall cease to be.
- 11:10SPEAKER_10: Why?
- 11:12SPEAKER_03: Let's just say I don't like loose ends.
- 11:15SPEAKER_03: I like to tie up my contracts, make sure that nothing can come back.
- 11:22SPEAKER_03: And if he's going to sacrifice himself for you, then I'm gonna make sure I take everything he has.
- 11:32SPEAKER_12: What are you taking now?
- 11:33SPEAKER_12: You're just taking him.
- 11:35SPEAKER_03: I'm not taking him.
- 11:36SPEAKER_03: I'm just watching.
- 11:40SPEAKER_03: I will decide.
- 11:42SPEAKER_03: Or he will decide.
- 11:45SPEAKER_03: That's the contract.
- 11:52SPEAKER_03: But I can tell you what I'd rather.
- 11:56SPEAKER_03: And he kind of like walks over to you a little bit, and he's like, if I had my way, I always will take forever torture over quick and painless.
- 12:11SPEAKER_03: And he runs like he reaches over to you, and he's got this long, gnarly, clawed hand with this giant black fingernails that are coming off the end.
- 12:20SPEAKER_03: And his hand is like the size of like your upper torso.
- 12:25SPEAKER_03: And he runs his finger down the side of your face, and you can feel the heat from him as it doesn't burn you, but you can feel it.
- 12:34SPEAKER_03: It's like hot breath.
- 12:35SPEAKER_03: Like ha.
- 12:37SPEAKER_03: And as he runs it down and he goes down your torso to your belly, he turns his hand over and he goes, If it were up to me, I would way rather see him in pain for the rest of his life before I returned to claim him at the end.
- 12:55SPEAKER_03: Because I'm sure there'll be something else that he'll need and want to make another contract.
- 13:02SPEAKER_10: What do you mean?
- 13:05SPEAKER_03: I'm just saying it's the nature of men.
- 13:09SPEAKER_03: You're telling me right now that you're not thinking about a contract with me for his life?
- 13:17SPEAKER_03: Any of you in this room wish to trade yours for his?
- 13:21SPEAKER_03: I am open to proposals.
- 13:23SPEAKER_01: Absolutely not.
- 13:26SPEAKER_05: Don't put your hand up like you're willing!
- 13:30SPEAKER_14: I'm not willing.
- 13:31SPEAKER_14: So which chain is this one?
- 13:33SPEAKER_14: Which chain is that one?
- 13:34SPEAKER_14: I'm currently on the arcane chain and thinking of passing over on to the next chain when he says that.
- 13:39SPEAKER_14: Well, you wouldn't know because I'm just wondering because I passed over on to the one in front.
- 13:44SPEAKER_03: Let's just say they are flesh, spirit, arcana, mind.
- 13:51unknown: Okay.
- 13:52SPEAKER_14: So I was on the arcana.
- 13:54SPEAKER_11: Okay.
- 13:54SPEAKER_11: So what you're saying is he's hanging by four chains.
- 13:57SPEAKER_11: Yes.
- 13:58SPEAKER_11: And you are running on them, putting your weight on him as he's being tortured, hanging by these chains.
- 14:05SPEAKER_14: I tried to pull the chain out of the wall.
- 14:07SPEAKER_11: Yes, but it's different pulling the chain out of the wall than you're jiggling him like jumping up and down with the weight on them.
- 14:15SPEAKER_11: Well, he's being tortured.
- 14:16SPEAKER_03: Well, I'm letting you do what you want to do.
- 14:18SPEAKER_15: I'm not gonna do I'm gonna go up and ground the flesh chain.
- 14:23SPEAKER_03: Okay.
- 14:24SPEAKER_07: See if anything happens.
- 14:25SPEAKER_03: You run up there and you put your hand, and as you reach your hand onto the chain of flesh, you watch as the blood starts to be pulled from your body to the chain and sucked into the chain.
- 14:40SPEAKER_03: And then you can feel it like it's almost like it's like a it's sucking on your wound and just pulling the blood out of you.
- 14:48SPEAKER_03: And the longer you keep your hand there, the more of it keeps coming out.
- 14:51SPEAKER_03: So go ahead and take five hit points.
- 14:52SPEAKER_09: Suck off.
- 14:53SPEAKER_09: Alright.
- 14:56SPEAKER_03: Uh and the longer you keep your hand there, you'll continue to lose life.
- 15:00SPEAKER_11: Okay.
- 15:00SPEAKER_11: Well, I don't know if anyone else wants to do anything.
- 15:02SPEAKER_11: Is there any noticeable difference to the chain as he gets sucked up?
- 15:06SPEAKER_03: No, it's just, it's just withdrawing blood.
- 15:11SPEAKER_03: It doesn't seem to be changing anything.
- 15:13SPEAKER_03: Theron is still attached to him.
- 15:15SPEAKER_15: I thought it might draw something away from him.
- 15:17SPEAKER_15: Can I pull my hand away or no?
- 15:19SPEAKER_03: Yeah, you can pull your hand away.
- 15:20SPEAKER_03: It doesn't seem it seems that as you pull your hand close to it, that there is a there is a draw, but as you pull your hand away, you realize it's it's easily broken because it seems that the it seems that the chain would rather be attached to the stronger source.
- 15:37SPEAKER_15: Got it.
- 15:38SPEAKER_03: Does that make sense to you?
- 15:41SPEAKER_11: Stronger source.
- 15:42SPEAKER_00: I'll walk up to the spirit one and just I'll ask Ventor if he can sense anything as I reach my hand close to the set the spirit one.
- 15:51SPEAKER_03: Uh yeah, so Ventor kind of like you feel him come to the front of your mind, and he's like, oh, we need to keep these chains when we are done.
- 16:04SPEAKER_00: What what do you think will happen if we touch it?
- 16:07SPEAKER_00: Are you brave enough?
- 16:09SPEAKER_03: Touch it.
- 16:11SPEAKER_11: I will grab the chain.
- 16:14SPEAKER_03: So as you grab the chain, you can feel there's like a pull, but it doesn't come from your hand.
- 16:19SPEAKER_03: You feel like it comes from the center of your body, and it almost is like it's like there's somebody that's reached inside your torso and is grabbing your spine and pulling your spine this way towards your front.
- 16:34SPEAKER_03: And it's a jerking motion, and it feels like that as long as you have your hand on that chain.
- 16:38SPEAKER_03: So you can go ahead and take five hit points damage.
- 16:41SPEAKER_03: Psychic damage, psychic damage.
- 16:43SPEAKER_11: Everyone grabs.
- 16:44SPEAKER_11: I'm gonna transfer.
- 16:45SPEAKER_11: Do I do we notice any difference to Theron?
- 16:48SPEAKER_03: No.
- 16:49SPEAKER_11: No, okay.
- 16:51SPEAKER_14: I'm gonna transfer from the arcana cannon line then.
- 16:54SPEAKER_14: Over down by Theron's wrist, I'll grab the chain of mind.
- 16:58unknown: Okay.
- 17:00SPEAKER_03: So you're grabbing the chain of mind?
- 17:01SPEAKER_14: Chain of mind and reaching out towards you.
- 17:02SPEAKER_03: All right.
- 17:03SPEAKER_03: As you do that, uh, Noctus screams inside your head.
- 17:08SPEAKER_03: As your mental connection with him, you can feel it beginning to.
- 17:14SPEAKER_03: It's almost like his mind and your mind are being ripped from your head.
- 17:20SPEAKER_03: The pain is immense in the frontal lobe of your brain, and you can feel the pounding and the withdrawing, like your brain is trying to be pulled through the front side of your eye sockets.
- 17:30SPEAKER_03: And you can take five hit points for that.
- 17:32SPEAKER_03: And as long as you keep your hand on that chain, you will continue to take hit points.
- 17:35SPEAKER_14: It doesn't look like it's slowing anything down for parent or anything.
- 17:38SPEAKER_14: IR does not release.
- 17:39SPEAKER_03: Nope.
- 17:40SPEAKER_14: Oh runs.
- 17:41SPEAKER_14: Just okay.
- 17:43SPEAKER_15: Run to eat.
- 17:44SPEAKER_02: Right.
- 17:44SPEAKER_15: And watches everything in standstill.
- 17:47SPEAKER_15: My character's not in the room.
- 17:49SPEAKER_15: Oh, yeah, technically I'm not in the room.
- 17:51SPEAKER_03: Asmodeus.
- 17:52SPEAKER_03: Where are you?
- 17:52SPEAKER_03: He's up in his dolphin's gonna my echoes in the room.
- 17:57SPEAKER_03: Yeah.
- 17:57SPEAKER_12: Address Asmodius.
- 17:59SPEAKER_03: You can you can.
- 18:00SPEAKER_03: Right?
- 18:01SPEAKER_03: Yeah.
- 18:01SPEAKER_03: Can't you?
- 18:02SPEAKER_03: I can.
- 18:02SPEAKER_03: Yeah.
- 18:02SPEAKER_03: Okay.
- 18:03SPEAKER_03: Um, yeah, and he turns to you.
- 18:05SPEAKER_03: Yes.
- 18:06SPEAKER_03: He's now removed his hand from here.
- 18:08SPEAKER_03: That'd be a long time for him to sit there on the internet.
- 18:14SPEAKER_14: My grandchild covers.
- 18:16SPEAKER_14: Great, great, great, great, great, great, great.
- 18:18SPEAKER_12: So Lord Asmodeus.
- 18:22SPEAKER_12: Lord Esmodius, you would not.
- 18:26SPEAKER_12: If you prefer a longer torment, you would not object to us removing him now.
- 18:35SPEAKER_03: I would like to see how this plays out.
- 18:38SPEAKER_03: Let's see how much he can take before he breaks.
- 18:44SPEAKER_12: Have you anything to do with what else is going on here?
- 18:48SPEAKER_12: You're aware of what is being attempted.
- 18:50SPEAKER_03: No, I am bored by the feats of man.
- 18:55SPEAKER_03: None of this has any play on me.
- 18:58SPEAKER_03: I am more interested in their souls.
- 19:03SPEAKER_12: The one who's trying to come through is looking to consume the souls.
- 19:07SPEAKER_01: Oh, is he now?
- 19:10SPEAKER_12: Including one you might be interested in.
- 19:16SPEAKER_03: And who would that be?
- 19:21SPEAKER_12: Oh, I think you already know.
- 19:25SPEAKER_03: Well, we will cross that bridge when we get to it, won't we, my dear?
- 19:32SPEAKER_03: Now.
- 19:34SPEAKER_03: I am starting to get bored with this.
- 19:37SPEAKER_03: However, I don't want you to feel like you came all of this way for nothing.
- 19:43SPEAKER_03: So I will leave you with a parting gift.
- 19:48SPEAKER_12: Ever generous.
- 19:51SPEAKER_03: I'll see you all again soon, I'm sure of it.
- 19:54SPEAKER_03: Because you never know what you may need.
- 19:59SPEAKER_03: And Osmodeus is always at your service.
- 20:05SPEAKER_03: Farewell.
- 20:06SPEAKER_03: And you watch as he kind of like starts to change into black, smoky mist from the bottom up, and it just comes up and envelops him.
- 20:14SPEAKER_03: And you watch as his hand just goes and he shoots into the far corner, and you watch as the ground bubbles and swells and grows, and two large devils pop out, and it's a pit fiend and a bone claw.
- 20:32SPEAKER_03: Wow.
- 20:34SPEAKER_12: I like Modius better.
- 20:36SPEAKER_03: And I will get you all to roll and at least charming.
- 20:40SPEAKER_12: Everyone is converse with him.
- 20:45SPEAKER_14: Hey guys.
- 20:46SPEAKER_14: I thought that was funny.
- 20:49SPEAKER_14: Uh Drax, you or sorry, Draken, you're the only one beyond the range of my aura right now.
- 20:53SPEAKER_14: Uh get plus five to your initiative.
- 20:55SPEAKER_14: And you get plus ten to your movement for the first turn.
- 20:58SPEAKER_14: Where are you?
- 21:00SPEAKER_14: Standing right here beside everybody.
- 21:02SPEAKER_14: I'm on basically on there in the game.
- 21:07SPEAKER_03: Drax, nice initiative.
- 21:09SPEAKER_00: Oh yeah, rolling in.
- 21:12SPEAKER_14: Oh, that was.
- 21:13SPEAKER_14: Yeah, there we go.
- 21:14SPEAKER_14: Plus five plus.
- 21:15SPEAKER_14: I'm an eight, right?
- 21:16SPEAKER_14: Oh, and I have advantage on the initiative.
- 21:18SPEAKER_14: I should roll that just so you can case it.
- 21:20SPEAKER_14: So you get plus five, remember?
- 21:21SPEAKER_14: I get plus seven.
- 21:22SPEAKER_03: I don't need to remember.
- 21:23SPEAKER_03: You need to remember.
- 21:23SPEAKER_03: I never remember.
- 21:24SPEAKER_14: It's like the other group right now.
- 21:26SPEAKER_14: I don't know what you're talking about.
- 21:27SPEAKER_14: I've given you all plus five to your initiative.
- 21:30SPEAKER_14: You can't do that?
- 21:31SPEAKER_14: You all of us have anything.
- 21:33SPEAKER_14: Champions of the Moon War is in effect, because I'm not currently re-activating my own.
- 21:37SPEAKER_14: So everything is a good idea.
- 21:44SPEAKER_14: I naturally didn't.
- 21:46SPEAKER_14: All right.
- 21:47SPEAKER_03: What is your initiative roles?
- 21:49SPEAKER_12: I was just playing with that.
- 21:50SPEAKER_03: Delphine, what'd you get?
- 21:53SPEAKER_12: 16.
- 21:54SPEAKER_03: 16.
- 21:54SPEAKER_03: Is that what you want?
- 21:55SPEAKER_03: Minor, what'd you get?
- 21:56SPEAKER_15: 26.
- 21:57SPEAKER_03: Drucks.
- 21:58SPEAKER_15: 16.
- 22:00SPEAKER_03: Rolled.
- 22:03SPEAKER_03: Thank you for the math.
- 22:04SPEAKER_03: Why didn't you make sure that's a good one?
- 22:07SPEAKER_03: Uh Oleander.
- 22:08SPEAKER_15: Twenty-four.
- 22:10SPEAKER_03: Very nice.
- 22:11SPEAKER_03: Very, very nice.
- 22:12SPEAKER_03: We will start this with Einar, followed by Oleander.
- 22:24SPEAKER_03: I do not like this music.
- 22:25SPEAKER_03: I'm gonna change it to our favorite.
- 22:34SPEAKER_03: Alright.
- 22:35SPEAKER_03: Initiative started.
- 22:36SPEAKER_03: Einar, you are first.
- 22:38SPEAKER_03: What would you like to do?
- 22:39SPEAKER_14: Oh travel this direction.
- 22:43SPEAKER_14: As I get.
- 22:44SPEAKER_14: Where would you like to be moved?
- 22:45SPEAKER_14: Any five foot?
- 22:47SPEAKER_11: Oh, you want to move me as part of your turn?
- 22:50SPEAKER_14: We're dosing don't.
- 22:51SPEAKER_11: Away from them, obviously.
- 22:54SPEAKER_11: There you go.
- 22:57SPEAKER_12: Please throw me right into their lap.
- 22:58SPEAKER_03: You put me into the rubble, into their reach would be great.
- 23:01SPEAKER_12: Okay, for the record, when Asmodius was talking, I was picturing um Tim Curry's character from Legend.
- 23:06SPEAKER_03: Oh, that's a great idea.
- 23:07SPEAKER_12: The sexiest devil in the world.
- 23:11SPEAKER_03: Have you ever seen the Ted TV show when they play Dungeons and Dragons on Ted?
- 23:14SPEAKER_12: No.
- 23:15SPEAKER_03: And it's so funny because it's like Seth McFarland, but it's Dungeons and Dragons.
- 23:19SPEAKER_03: And the mom is talking to the devil, and it looks just like Tim Curry's devil.
- 23:23SPEAKER_03: And she's like, she's like, oh, it must be so hard.
- 23:28SPEAKER_01: And he's like, he's like, yeah, yeah, that's from Ted.
- 23:30SPEAKER_05: And he's like, he's like, it's crazy.
- 23:31SPEAKER_05: Yeah.
- 23:32SPEAKER_05: He's like, you know what?
- 23:32SPEAKER_01: You know what it is?
- 23:33SPEAKER_01: Nobody ever asks.
- 23:34SPEAKER_05: Nobody ever asks how I'm doing it.
- 23:36SPEAKER_01: Nobody ever asks how I'm doing.
- 23:37SPEAKER_01: And you know, you are a breath of fresh air.
- 23:39SPEAKER_01: Like it's funny.
- 23:41SPEAKER_12: That's from that TV show.
- 23:42SPEAKER_12: But I'm gonna do it our other game with the hags.
- 23:44SPEAKER_12: I'm gonna start a book club.
- 23:45SPEAKER_12: I'm adding a D8 to my DC.
- 23:47SPEAKER_03: Okay, you gotta watch that show.
- 23:49SPEAKER_03: It is still good.
- 23:52SPEAKER_14: Six.
- 23:53SPEAKER_14: Uh that was my bonus action.
- 23:54SPEAKER_14: I'm gonna use my action to rage.
- 23:56SPEAKER_04: Okay.
- 23:57SPEAKER_14: Get your rage.
- 23:58SPEAKER_14: And the antlers swell up in defensive mode.
- 24:03SPEAKER_14: Claws mode small.
- 24:04SPEAKER_14: Okay.
- 24:05SPEAKER_14: The uh ink swells around me.
- 24:06SPEAKER_14: And that was my turn.
- 24:08SPEAKER_14: I'm just gonna stand there defiantly, having moved Oleander to safety and uh tanked up.
- 24:14SPEAKER_03: Okay, cool.
- 24:14SPEAKER_03: Oleander, you're up.
- 24:16unknown: Fuck not.
- 24:17SPEAKER_05: Oh, I thought you moved up to him.
- 24:19SPEAKER_14: No, no, no, no.
- 24:21SPEAKER_14: I thought about it, but I was counting that I just thought that's I'm going to uh use a uh one hex on.
- 24:32SPEAKER_11: I don't know squat about either of these kind of demons.
- 24:35SPEAKER_11: Does one look like they're more, you know, physical versus psychic or any weird thing like that?
- 24:44SPEAKER_03: You're gonna have to roll for that.
- 24:46unknown: Okay, I will.
- 24:48SPEAKER_03: And it would be uh probably a history because you would have to be something that you would have known or looked up or remembered about them.
- 24:54SPEAKER_11: I'm thinking more like does one of them look more like they're inclined towards using muscle versus something.
- 25:02SPEAKER_03: Not more than the other, not more funny, not more and not more than the other cast at me because that's fine.
- 25:09SPEAKER_15: I guess 15 is taller than 10.
- 25:12SPEAKER_03: Yes.
- 25:13SPEAKER_11: Okay, I am going to cast hex on the little dude then.
- 25:17SPEAKER_11: And by little dude, I mean little income comparison uh due to what figurines we have, and I have no idea if they're representative.
- 25:26SPEAKER_03: So I shall uh They are exactly representative of what they are.
- 25:30SPEAKER_11: Okay.
- 25:31SPEAKER_11: Oh fuck.
- 25:32SPEAKER_11: I feel like I'm choosing the wrong fucking thing.
- 25:34SPEAKER_11: Um, okay, so I will have.
- 25:37SPEAKER_11: Okay, I'm gonna add that for the hex, and then I'm going to uh grab this to try and represent.
- 25:45SPEAKER_03: Can you throw uh a ring around him for me?
- 25:48SPEAKER_00: My uh it's like a status ring.
- 25:50SPEAKER_00: Exactly.
- 25:51SPEAKER_00: Yeah, but I will uh uh be enraged.
- 25:58SPEAKER_11: I I I'm enraged, but it doesn't give me rage benefits.
- 26:01SPEAKER_12: I'm just mad in general.
- 26:04SPEAKER_12: So I will cast the fuckery.
- 26:09SPEAKER_12: I will cast general fuckery with dissonant whisper, I guess.
- 26:14SPEAKER_12: Um I will attempt to cast dissonant whispers.
- 26:18SPEAKER_12: So wisdom 18 save.
- 26:21SPEAKER_11: Okay's a lot.
- 26:24SPEAKER_03: Which guy, the big guy or the little guy?
- 26:25SPEAKER_11: The little guy.
- 26:27SPEAKER_11: I should have done the big guy.
- 26:28SPEAKER_11: Oh, I'm having regrets.
- 26:30SPEAKER_11: I have regrets.
- 26:30SPEAKER_03: No, both both.
- 26:31SPEAKER_11: And sad mistakes.
- 26:32SPEAKER_11: There's been a whoa!
- 26:35SPEAKER_03: Uh you said 17.
- 26:36SPEAKER_03: I got 15 plus two.
- 26:38SPEAKER_03: 18.
- 26:38SPEAKER_03: 18?
- 26:38SPEAKER_03: Oh, then he failed by one.
- 26:40SPEAKER_12: Okay, that is most excellent.
- 26:43SPEAKER_12: Uh, so he is going to take um the hex damage plus my skull focus damage plus 3d6.
- 26:54SPEAKER_12: Um are you fucking sounds like a lot of ones.
- 27:00SPEAKER_14: One, one, one, one, one, three.
- 27:01SPEAKER_05: Oh, there's a three! Oh my gosh! And a three! Just didn't really nail it in.
- 27:06SPEAKER_12: Oh my fucking fucker, fuckery.
- 27:10SPEAKER_12: Uh fucking.
- 27:11SPEAKER_12: But you know what?
- 27:12SPEAKER_14: The effect goes off.
- 27:13SPEAKER_14: You got the effect goes off, which is more important.
- 27:15SPEAKER_12: I cannot believe that I just got almost entirely ones.
- 27:19unknown: Okay.
- 27:20SPEAKER_12: I can't believe it.
- 27:20SPEAKER_12: Yeah, you do.
- 27:21SPEAKER_12: I mmm.
- 27:22SPEAKER_12: What's gonna I'm just reminding you.
- 27:25SPEAKER_12: I what are you doing?
- 27:29SPEAKER_12: I'm being mad!
- 27:31SPEAKER_03: Yes, I know.
- 27:35SPEAKER_12: Seven.
- 27:36SPEAKER_12: No, seven.
- 27:38SPEAKER_12: Seven! So I got a total of seven! Level three we're playing Yahtzee, that'd be great.
- 27:44SPEAKER_14: That's true.
- 27:47SPEAKER_03: Okay, let's dial it back in.
- 27:50SPEAKER_12: Sorry.
- 27:51SPEAKER_03: What is the effect of Distant Whispers do?
- 27:53SPEAKER_12: I apologize for my hissing bit.
- 27:56SPEAKER_12: Um they take the psychic damage of next to nothing, and they have to move as far as their speed allows away from me.
- 28:05SPEAKER_03: No, they must immediately use their reaction if available.
- 28:09SPEAKER_03: And he does not have a reaction because he has not had a turn.
- 28:12SPEAKER_11: Ah, fine.
- 28:14SPEAKER_11: Yeah.
- 28:15SPEAKER_11: You are correct.
- 28:18SPEAKER_03: But he's taking the damage.
- 28:20SPEAKER_11: Yeah.
- 28:22SPEAKER_11: Sorry.
- 28:23SPEAKER_03: There was much rejoicing.
- 28:27SPEAKER_03: Okay, is that your turn, Eliander?
- 28:29SPEAKER_11: Um, I'm gonna move back a little bit.
- 28:32SPEAKER_03: Good suggestion.
- 28:34SPEAKER_11: And be even more mad than I was moments ago.
- 28:38SPEAKER_03: Fair enough.
- 28:39SPEAKER_11: Shut your worst rule of the night out of the way.
- 28:41SPEAKER_11: It's good.
- 28:42SPEAKER_14: Okay, well.
- 28:43SPEAKER_14: Oh, what?
- 28:44SPEAKER_14: I forgot to tell people the bonus when I activated my bonus my moonward and thing.
- 28:48SPEAKER_14: I just forgot to tell them the effects from my good.
- 28:50SPEAKER_14: You all have plus two to your AC and decks when you're within 15 feet of the body.
- 28:53SPEAKER_14: Nice, yes.
- 28:54SPEAKER_03: Yes, that's right, when you're in 15 feet.
- 28:56SPEAKER_03: I'd activated the five.
- 28:58SPEAKER_12: Plus two AC and Dex.
- 29:01SPEAKER_12: Dex saves.
- 29:02SPEAKER_14: Dex saves, and you have resistance to necrotic and immune to being frightened.
- 29:06SPEAKER_14: Oh wow.
- 29:07SPEAKER_03: Yes.
- 29:10SPEAKER_12: Less for a minute.
- 29:11SPEAKER_12: And resist frightened?
- 29:12SPEAKER_03: Yeah, last round.
- 29:14SPEAKER_03: So by the uh, was it 10th turn?
- 29:18SPEAKER_12: Yeah, tenth round.
- 29:19SPEAKER_03: 10th turn, it's over.
- 29:21SPEAKER_03: Um, okay.
- 29:23SPEAKER_03: So the bone claw is going to shadow jump.
- 29:27SPEAKER_03: Uh he can go up to 60 feet any direction.
- 29:32SPEAKER_03: And he is gonna poof.
- 29:36SPEAKER_03: Poof if you're here.
- 29:39SPEAKER_03: And Oleander.
- 29:41SPEAKER_11: Yep.
- 29:42SPEAKER_03: Can you make a DC 14 Constitution saving throw, please?
- 29:46SPEAKER_11: I certainly can, in theory.
- 29:50SPEAKER_11: Um that's a lot.
- 29:56SPEAKER_11: Um guys.
- 30:00SPEAKER_11: In theory I can.
- 30:02SPEAKER_11: In practicality, I cannot fucking fork him on.
- 30:06SPEAKER_03: Okay, when he appears, the warp of him into uh into existence.
- 30:14SPEAKER_03: Did you say that they are immune or are resistance to necrotic damage?
- 30:20SPEAKER_14: Resistant to necrotic.
- 30:21SPEAKER_03: Resistant to necrotic.
- 30:22SPEAKER_03: That is huge, because you were about to take 55 points of necrotic damage.
- 30:28SPEAKER_03: Instead, you will now take half of that, which is 27.
- 30:32SPEAKER_11: Hellish rebuke.
- 30:34SPEAKER_03: Lovely.
- 30:35SPEAKER_11: Level Level 4! I'm too mad! I'm gonna waste the level four.
- 30:41SPEAKER_11: This is not a way.
- 30:48SPEAKER_11: Um okay, um, grabbing my D10s.
- 30:54SPEAKER_11: Whoopsie.
- 30:56SPEAKER_11: Um D10s?
- 31:01SPEAKER_11: I'm won't well, I don't want to waste words.
- 31:04SPEAKER_15: Oh, it looks like the character.
- 31:05SPEAKER_03: That's him.
- 31:06SPEAKER_05: Oh, really?
- 31:06SPEAKER_05: Okay, exactly what is actually it.
- 31:08SPEAKER_05: Oh he's got very big hands.
- 31:11SPEAKER_12: Okay, I'm I'm going to um wait.
- 31:16SPEAKER_12: You're gonna uh here next to the bottom.
- 31:17SPEAKER_12: Wait, do I get to use my hex on my Hellish music?
- 31:20SPEAKER_05: Does he look undead then?
- 31:21SPEAKER_05: Or is he?
- 31:22SPEAKER_05: If that is your hex creature, yes.
- 31:23SPEAKER_11: Yes, that is my hex creature, and I get my fucking skull.
- 31:27SPEAKER_12: Fuck off and take the first.
- 31:30SPEAKER_12: They have to make it with the saving throw.
- 31:32SPEAKER_14: Ooh, that is big.
- 31:33SPEAKER_12: Ooh, that's great.
- 31:34SPEAKER_12: I mean, it's not great, but it's okay.
- 31:37SPEAKER_12: And I got another fucking one.
- 31:40SPEAKER_03: What's the saving throw?
- 31:42SPEAKER_12: Um.
- 31:45SPEAKER_12: Where is it?
- 31:48SPEAKER_12: How much are we?
- 31:49SPEAKER_12: Stack's eighteen.
- 31:52SPEAKER_03: Uh that's 19.
- 31:55SPEAKER_12: Do I get it?
- 31:58SPEAKER_12: Yeah, half of okay, so you're gonna take half.
- 32:01SPEAKER_11: Okay, so I get twenty thirty-four, thirty-six.
- 32:10SPEAKER_11: So half of thirty-six he's gonna take.
- 32:13SPEAKER_00: Eighteen, eighteen.
- 32:14SPEAKER_00: Eighteen.
- 32:15SPEAKER_00: And I take how much-five, half.
- 32:19SPEAKER_03: Fifty-five, I said twenty-seven, yeah.
- 32:22SPEAKER_03: That's right.
- 32:23SPEAKER_03: Rounding down is fifty is twenty-seven.
- 32:24SPEAKER_12: Yeah, that was fairly even damage to each other because of his ass hattiness.
- 32:30SPEAKER_12: All right.
- 32:31SPEAKER_12: Tit for tat for tat.
- 32:32SPEAKER_03: Hell yes.
- 32:34SPEAKER_12: Ha ha hell.
- 32:36SPEAKER_03: And you are immune to being frightened.
- 32:41SPEAKER_03: So nothing happens.
- 32:44SPEAKER_03: Dracks you're up.
- 32:45SPEAKER_15: Didn't you go stabby stabby with his claws?
- 32:47SPEAKER_15: Is that what he did?
- 32:47SPEAKER_03: Nope.
- 32:48SPEAKER_15: Teleport.
- 32:49SPEAKER_15: You're literally the teleport had an effect.
- 32:51SPEAKER_15: He just tried startling.
- 32:54SPEAKER_03: Okay.
- 32:55SPEAKER_03: In response to you visibly moving into the bone claw's reach, it gets to make one claw attack against the creature that moves within his reach.
- 33:03SPEAKER_15: Not a creature.
- 33:06SPEAKER_03: Nope.
- 33:06SPEAKER_03: It says against an enemy.
- 33:07SPEAKER_03: It makes one claw attack against that enemy.
- 33:10SPEAKER_15: Okay, then more reasonable.
- 33:11SPEAKER_03: Sure.
- 33:12SPEAKER_03: There's probably a reason why it says that.
- 33:18SPEAKER_03: Uh I don't think it's gonna hit him though.
- 33:19SPEAKER_03: Uh 16 to hit.
- 33:21SPEAKER_12: That's the same die that was working for you last night.
- 33:25SPEAKER_15: Recklessly attacking the bone claw guy.
- 33:30SPEAKER_02: Okay.
- 33:30SPEAKER_15: Oh, I think I crit.
- 33:32SPEAKER_15: Crit! And not a crit.
- 33:36SPEAKER_03: Okay.
- 33:36SPEAKER_03: Uh, was that a natural one?
- 33:38SPEAKER_03: It was.
- 33:39SPEAKER_15: After the crit.
- 33:41unknown: Okay.
- 33:42SPEAKER_03: Do you remember the rules?
- 33:43SPEAKER_03: No.
- 33:45SPEAKER_03: It negates the original crit.
- 33:47SPEAKER_03: If you write it down, if you roll the one.
- 33:48SPEAKER_03: If you roll a one, it negates the crit.
- 33:51SPEAKER_03: Still hit.
- 33:52SPEAKER_03: I'm gonna let it.
- 33:52SPEAKER_03: It's gonna hit, but it's not a crit.
- 33:53SPEAKER_03: Okay.
- 33:54SPEAKER_03: That's what happens.
- 33:55SPEAKER_03: That happened to me, remember?
- 33:56SPEAKER_03: I rolled, I rolled one and then I rolled again and negated the crit.
- 33:59SPEAKER_15: Alright, we're going, I gotta do manual rolls then now.
- 34:01SPEAKER_15: Okay, so he takes 15 damage for that first attack.
- 34:05SPEAKER_03: Oh, that could have been so much more.
- 34:06SPEAKER_15: Yeah, it could have been so much.
- 34:07SPEAKER_15: 21 for my second hit.
- 34:09SPEAKER_03: 21 does hit.
- 34:10SPEAKER_15: Okay, and then he takes another 17 damage.
- 34:15SPEAKER_03: Okay, he's taking it.
- 34:16SPEAKER_15: Alright, and uh, we'll knock him.
- 34:19SPEAKER_15: He's a large creature.
- 34:20SPEAKER_03: He is large, yep.
- 34:22SPEAKER_15: I'm gonna knock him five feet that way.
- 34:24SPEAKER_03: Okay.
- 34:25SPEAKER_15: And he has to attack my player.
- 34:29SPEAKER_04: Okay.
- 34:30SPEAKER_15: Or he has disadvantage and his damage is disadvantage or halved against anyone else, it's not me.
- 34:36SPEAKER_03: With an attack.
- 34:38SPEAKER_03: Yes.
- 34:38SPEAKER_03: Okay, cool.
- 34:39SPEAKER_03: Okay, that's my turn.
- 34:40SPEAKER_03: I can get around that.
- 34:41SPEAKER_03: Okay, Delphine, you're up.
- 34:42SPEAKER_03: Followed by Drukin.
- 34:45SPEAKER_12: Okay, Baron's still just literally hanging out.
- 34:48SPEAKER_03: Yeah.
- 34:49SPEAKER_15: Yeah, he's just chilling.
- 34:51SPEAKER_15: Hanging there, you know.
- 34:53SPEAKER_12: Alright, I'm between two people I want to put this on, but I'm real concerned because both of you have gone down.
- 35:00SPEAKER_12: I don't know which one's a better choice.
- 35:08SPEAKER_12: She's just gonna.
- 35:11SPEAKER_12: She's gonna be like, one moment, Lev, I'll be right back.
- 35:15SPEAKER_12: Um, I'm gonna activate Blade Song as a bonus action.
- 35:18SPEAKER_12: And then I'm going to, so that gives me 40 movement.
- 35:23SPEAKER_12: I'm gonna run here beside Oleander, and I'm going to touch her, and I'm gonna cast protection from good and evil on Oleander.
- 35:33SPEAKER_04: Okay.
- 35:34SPEAKER_12: And then I'm going to send Miram, though, to fly in the face of the big guy to give someone advantage on one the next attack.
- 35:44SPEAKER_12: Physical attack on him.
- 35:46SPEAKER_06: Okay.
- 35:46SPEAKER_12: Well, to roll to hit attack on him.
- 35:49SPEAKER_12: And that is all I can do.
- 35:52SPEAKER_12: But I've activated Blade Song.
- 35:54SPEAKER_03: Alright, Drew can you're up.
- 35:56SPEAKER_15: Alright.
- 35:57SPEAKER_15: Wow.
- 35:58SPEAKER_15: Wow.
- 36:00SPEAKER_15: I am going to actually move out.
- 36:06SPEAKER_15: And I'm going to touch the back of Einar, and I am also going to cast protection a good deal.
- 36:16SPEAKER_02: Very cool.
- 36:18SPEAKER_15: I feel bolstered.
- 36:19SPEAKER_15: And then that's it.
- 36:22SPEAKER_15: Actually.
- 36:23SPEAKER_15: Yes, that's it.
- 36:24SPEAKER_15: That's all I'm gonna do.
- 36:26SPEAKER_03: Okay.
- 36:26SPEAKER_03: Yeah.
- 36:27SPEAKER_03: Uh it is now the pit fiend's turn.
- 36:32SPEAKER_03: It is gonna move uh into this space here.
- 36:36SPEAKER_03: Flew over, I assume.
- 36:37SPEAKER_03: Yeah.
- 36:38SPEAKER_03: Well, he just jumped, left.
- 36:40SPEAKER_12: I like that she's sitting on his head.
- 36:42SPEAKER_03: See here.
- 36:43SPEAKER_15: I love that you have the anti-fear effect.
- 36:45SPEAKER_03: Yeah, the anti-fear effect was huge.
- 36:47SPEAKER_12: Only within uh just a few.
- 36:49SPEAKER_03: Because like fighting?
- 36:51SPEAKER_03: Yeah.
- 36:51SPEAKER_03: Because pit for pit fiends have a fear aura.
- 36:54SPEAKER_03: And it's a DC21.
- 36:57SPEAKER_03: So the fact that the fact that Einar did that is clutch.
- 37:03SPEAKER_03: Um alright, let's see.
- 37:04SPEAKER_03: We got four people.
- 37:08SPEAKER_03: Well, technically five, but he's not going for their own yet.
- 37:12SPEAKER_03: Um one, two, three, four, let's do a D.
- 37:15SPEAKER_03: Well.
- 37:18SPEAKER_03: I think you're the biggest threat right now.
- 37:20SPEAKER_03: Just the way you are.
- 37:21SPEAKER_03: Because you're all like hoity-toighty and prickly with your.
- 37:25SPEAKER_14: I jumped up, I got big, I postured up.
- 37:27SPEAKER_03: Yeah.
- 37:27SPEAKER_14: How much we're gonna say C did you got?
- 37:29SPEAKER_14: I'm currently sitting at 26 with disadvantage from being hit, and half damage goes ahead.
- 37:32SPEAKER_14: No, not from him, never mind.
- 37:33SPEAKER_14: Disadvantage from being hit.
- 37:35SPEAKER_12: Just for protection from good evil.
- 37:36SPEAKER_03: That's from protection from good meetle.
- 37:37SPEAKER_14: Oh, I do have protection good evil.
- 37:38SPEAKER_14: I do have disadvantage to be hit at all times now.
- 37:40SPEAKER_14: Right.
- 37:42SPEAKER_13: Wait.
- 37:45SPEAKER_03: Uh so protection of good meeble uh is disadvantage on all attacks.
- 37:50SPEAKER_12: From certain creature types.
- 37:52SPEAKER_12: Fiends being one of them.
- 37:55SPEAKER_03: Well, I think that this would be the first move.
- 37:59SPEAKER_03: Until because then he'd need to figure out.
- 38:02SPEAKER_03: He'd need to figure out that he has disadvantage first.
- 38:05SPEAKER_03: Yeah, so I'm not gonna.
- 38:07SPEAKER_03: That's a little metagaming, so I'm not gonna do that.
- 38:08SPEAKER_03: I'm gonna play it like normal.
- 38:10SPEAKER_03: Alright.
- 38:10SPEAKER_03: Uh boom.
- 38:12SPEAKER_03: That's a seven.
- 38:14SPEAKER_03: So it's 21 to hit for the first, for the bite.
- 38:20SPEAKER_03: And then it's every single attack, right?
- 38:23SPEAKER_03: Yeah.
- 38:23SPEAKER_03: So it makes one bite, two devilish claws.
- 38:27SPEAKER_03: Uh so that is a 26 to hit.
- 38:35SPEAKER_14: That would hit, however, I would like to use my reaction.
- 38:39SPEAKER_14: Okay.
- 38:39SPEAKER_14: I'll use my ant there's defense to that, another DH, my AC.
- 38:42SPEAKER_14: My AC has currently jumped to 32.
- 38:44SPEAKER_14: Okay.
- 38:45SPEAKER_03: Is that for the whole just for this attack?
- 38:47SPEAKER_03: Just for this attack.
- 38:47SPEAKER_03: Okay, he makes another one.
- 38:51SPEAKER_03: Uh that one is a 25 to hit, so it doesn't hit.
- 38:55SPEAKER_03: Just under.
- 38:56SPEAKER_03: And the next one is a natural one.
- 38:59SPEAKER_03: So he's gonna miss with that one.
- 39:01SPEAKER_03: And he's actually gonna miss you all together.
- 39:04SPEAKER_03: And instead, he's gonna hit Theron.
- 39:07SPEAKER_05: What up the J.
- 39:11SPEAKER_03: He's gonna hit Theron.
- 39:13SPEAKER_03: So you watch as his mace, this fiery mace, just whiffs past your face, and you duck out of the way, and through the force of his swing, he just whack hits Theron.
- 39:22SPEAKER_03: And you just hear your hero ah he leaves this big wound on the side of Theron.
- 39:28SPEAKER_03: Is Defender of the Innocent a reaction?
- 39:31SPEAKER_03: You use your reaction.
- 39:32SPEAKER_03: Roll it your own.
- 39:33SPEAKER_05: Alright.
- 39:34SPEAKER_07: Well, I guess I better uh take advantage of uh the him being annoyed by the bird.
- 39:39SPEAKER_12: Yeah, it's only one attack that you have advantage on.
- 39:41SPEAKER_07: Okay.
- 39:42SPEAKER_15: So I will start with that.
- 39:45SPEAKER_02: Use any else?
- 39:46SPEAKER_02: Use that one.
- 39:46SPEAKER_02: Use that one.
- 39:47SPEAKER_02: Use that one.
- 39:48SPEAKER_15: Well no.
- 39:50SPEAKER_02: Use that one, use that one.
- 39:56SPEAKER_15: So that's a hit.
- 39:57SPEAKER_15: So 19 and whatever that plus nine is 24 or something like that.
- 40:01SPEAKER_03: Yep, that hits.
- 40:03SPEAKER_15: Um right, 28, sorry.
- 40:06SPEAKER_15: Uh so uh yeah, so that is the sneak attack.
- 40:11SPEAKER_15: And all the fun stuff.
- 40:12SPEAKER_15: I'll add a d8.
- 40:15SPEAKER_15: So that's a saving throw DC all your damage, big guy.
- 40:20SPEAKER_15: Yeah, I know.
- 40:20SPEAKER_15: I haven't done that for that.
- 40:21SPEAKER_15: I'm trying to remember all my damage now.
- 40:23SPEAKER_15: I think my sneak attack's 3d6, right?
- 40:26SPEAKER_02: I don't know.
- 40:26SPEAKER_02: It's your character.
- 40:28SPEAKER_07: I don't know.
- 40:28SPEAKER_07: I just haven't it's been a few weeks.
- 40:30SPEAKER_07: I'm forgetting things right now.
- 40:32SPEAKER_07: Maybe it's actually 46.
- 40:33SPEAKER_07: Yeah, it is 41.
- 40:34SPEAKER_07: First hit.
- 40:37SPEAKER_15: 28 and 17 is 45 for the first shot.
- 40:43SPEAKER_04: Oh, okay.
- 40:44SPEAKER_15: And then I will have no advantage on this one.
- 40:51SPEAKER_15: Uh, so that's not very good.
- 40:54SPEAKER_15: That's uh six and nine is fifteen.
- 40:57SPEAKER_03: Minus five?
- 40:59SPEAKER_15: Yeah, I did that.
- 41:00SPEAKER_15: Oh, you did that.
- 41:00SPEAKER_15: That's with minus five.
- 41:01SPEAKER_15: Oh, that's one more.
- 41:02SPEAKER_15: Yeah, so six and nine is fifteen.
- 41:05SPEAKER_15: Definitely does not hit.
- 41:06SPEAKER_15: I will use my bonus action to steady aim and my action surge.
- 41:13SPEAKER_15: So I get another advantage attack.
- 41:21SPEAKER_15: Wow, that's bad.
- 41:22SPEAKER_15: And that's uh 12 plus 9, 21?
- 41:26SPEAKER_15: 21 just hits.
- 41:27SPEAKER_15: 21 hits, okay.
- 41:28SPEAKER_15: Uh we did you never made a save for last time.
- 41:30SPEAKER_15: I assume it's DC18.
- 41:32SPEAKER_15: Save for what?
- 41:34SPEAKER_15: For if he gets disadvantage when he attacks anyone else but me.
- 41:38SPEAKER_03: But I had disadvantage anyway.
- 41:41SPEAKER_15: Because I was attacking Yeah, but that's gonna go all the way till the next turn.
- 41:44SPEAKER_03: It's I have it forever against him.
- 41:46SPEAKER_12: If you continue.
- 41:47SPEAKER_03: If you attack anyone but me, you will have it.
- 41:50SPEAKER_03: I have yeah, doesn't matter.
- 41:51SPEAKER_03: If I'm attacking somebody that I've got disadvantage up against, it doesn't matter.
- 41:55SPEAKER_15: So that's nine and seventeen is twenty-six.
- 42:03SPEAKER_03: 26 damage?
- 42:04SPEAKER_07: Yeah, and last shot.
- 42:10SPEAKER_04: Yeah, what is it?
- 42:12SPEAKER_07: Uh 18 and 9, 27.
- 42:13SPEAKER_04: Yeah.
- 42:15SPEAKER_07: And then this one is 11 plus 17, 28.
- 42:21SPEAKER_02: Okay, taken.
- 42:24SPEAKER_02: Is that your turn?
- 42:26SPEAKER_07: That was a lot of attacks.
- 42:27SPEAKER_07: That is my turn.
- 42:28SPEAKER_07: That was a lot of attacks.
- 42:29SPEAKER_07: That was my four attacks.
- 42:30SPEAKER_03: And it's now Einar's turn.
- 42:31SPEAKER_03: Top of the order.
- 42:31SPEAKER_07: And I use three superior attack.
- 42:32SPEAKER_03: Beginning of round two.
- 42:35SPEAKER_07: Well.
- 42:37SPEAKER_07: There was no point doing um anyways.
- 42:43SPEAKER_15: That was DC 19.
- 42:45SPEAKER_15: Three DC 19 saves.
- 42:47SPEAKER_15: Or two.
- 42:47SPEAKER_15: I don't know if you want to make them, but whatever.
- 42:50SPEAKER_13: Uh I can also just choose the past.
- 42:52SPEAKER_03: Oh, yeah.
- 42:53SPEAKER_15: Sure.
- 42:53SPEAKER_03: If you want all things last things, well, I'll roll it, but I don't need to do it, but I will.
- 42:57SPEAKER_03: If I do attack somebody else, remind me and I'll shore up a little.
- 43:02SPEAKER_14: And then there's a real quick move here.
- 43:03SPEAKER_14: And suddenly Drunken is pulled forward in front of me, and equally rotating comes back around behind me.
- 43:10SPEAKER_14: And I will use a double do-do in movement.
- 43:12SPEAKER_14: Swing your partner, round and round.
- 43:14SPEAKER_14: To throw on to Druken on myself.
- 43:16SPEAKER_14: He can be the.
- 43:17SPEAKER_14: Yay, well, plus one AC each.
- 43:20SPEAKER_14: Yay!
- 43:21SPEAKER_12: Well, hey, don't knock him out.
- 43:23SPEAKER_12: That might matter.
- 43:23SPEAKER_14: That might matter.
- 43:25SPEAKER_14: Plus one AC each.
- 43:26SPEAKER_14: I'll stay in defensive posturing.
- 43:30SPEAKER_14: But uh, let's see here.
- 43:32SPEAKER_14: You know what?
- 43:33SPEAKER_14: I won't do my instinct, which is to just throw a whole bunch of reckless attacks right now.
- 43:38SPEAKER_14: I'm not going to.
- 43:39SPEAKER_14: I'm gonna punch him in the inner thigh.
- 43:43SPEAKER_14: 21 to hit?
- 43:45SPEAKER_14: Oh, sorry, 22 to hit.
- 43:47SPEAKER_03: 22 hits.
- 43:48SPEAKER_14: 22 hits.
- 43:52SPEAKER_14: Uh 15 damage just from a punch to the thigh.
- 43:58SPEAKER_14: 16 probably misses.
- 44:00SPEAKER_03: 16 does miss.
- 44:01SPEAKER_14: Alright.
- 44:02SPEAKER_14: Well, I've done my damage.
- 44:03SPEAKER_14: Um, of course, yeah.
- 44:09SPEAKER_14: My bonus action was rage up.
- 44:11SPEAKER_14: Sorry.
- 44:11SPEAKER_14: I had to rage up.
- 44:12SPEAKER_03: Go.
- 44:13SPEAKER_03: Okay, uh Oleander, you're up.
- 44:15SPEAKER_11: Alright.
- 44:16SPEAKER_11: Um Oleander.
- 44:19SPEAKER_11: What is this guy's reach here?
- 44:21SPEAKER_03: Uh he can reach you.
- 44:22SPEAKER_11: He can reach me, so I don't necessarily want to step back.
- 44:26SPEAKER_12: I mean, I just am I gonna be at disadvantage if I try and cast at him even now he's 10 feet away?
- 44:33SPEAKER_00: Does his does his reach fuck up my.
- 44:35SPEAKER_12: Okay, so his range doesn't fuck up my reach.
- 44:38SPEAKER_11: No.
- 44:39SPEAKER_12: Okay, or other way around.
- 44:41SPEAKER_11: His reach doesn't fuck up my range.
- 44:42SPEAKER_11: No.
- 44:43SPEAKER_12: Alright, uh, so Oleander is going to try an Eldritch Blast.
- 44:50SPEAKER_03: Eldritch Blast.
- 44:51SPEAKER_12: Eldritch Blast, the fucker.
- 44:54SPEAKER_12: Um, and okay, so the first one.
- 45:00SPEAKER_12: Oh, I have to roll to hit.
- 45:02SPEAKER_12: Oh, but that's the hard part.
- 45:04SPEAKER_11: Oh, budget nuckin'.
- 45:06SPEAKER_11: I don't know, that wasn't even a word.
- 45:09SPEAKER_12: Okay, um, first, Eldrich Blast.
- 45:14SPEAKER_12: 29.
- 45:15SPEAKER_13: That hits.
- 45:16SPEAKER_12: Alright.
- 45:17SPEAKER_12: Second, there's definitely there's no way that 15 hits.
- 45:21SPEAKER_13: Nope, there's not.
- 45:22SPEAKER_12: And 20?
- 45:24SPEAKER_13: 20 hits.
- 45:25SPEAKER_12: Okay, so two of them hit.
- 45:27SPEAKER_12: So the first two with granddad and hex.
- 45:31SPEAKER_12: Okay, the first fuck! Can I get rid of these D10s, please?
- 45:38SPEAKER_12: Mm-hmm.
- 45:39SPEAKER_12: Okay, so the first one gives me seven damage.
- 45:43SPEAKER_06: Okay.
- 45:44SPEAKER_12: And um the yeah, it's going in the gin.
- 45:49SPEAKER_12: Okay, and then the second one, it I bequeathed my new liquid cores.
- 45:56SPEAKER_12: You may use these.
- 45:57SPEAKER_12: I might have to.
- 45:58SPEAKER_12: Okay, and the second one does 14.
- 46:01SPEAKER_12: You're going in the gin too.
- 46:03SPEAKER_12: Um, I'm rolling way too many ones.
- 46:06SPEAKER_12: Okay, by the way, and um I just growl at the fucker.
- 46:12SPEAKER_13: Awesome.
- 46:12SPEAKER_12: And then I'm also I'm gonna use my bonus action to try and inspire um.
- 46:27SPEAKER_11: Oh my god, who's in who's in front of him here?
- 46:30SPEAKER_11: Oh, okay.
- 46:31SPEAKER_11: Okay, uh.
- 46:36SPEAKER_12: I'll turn to Delphine and say, I know that you can do this.
- 46:43SPEAKER_11: You will slay these bastards for everything that they attempt to do to each of us and indirectly to Theron.
- 46:51SPEAKER_11: I know that your rage will be the undoing of them all.
- 46:55SPEAKER_03: Oof.
- 46:56SPEAKER_11: That is my inspiration reveal.
- 46:58SPEAKER_03: I hope you feel inspired by that.
- 47:00SPEAKER_03: I feel inspired by that.
- 47:01SPEAKER_03: And it's my turn now.
- 47:03SPEAKER_12: I will inspire through fury.
- 47:05SPEAKER_12: Hey, that works for Delphine, man.
- 47:07SPEAKER_03: Yeah.
- 47:08SPEAKER_03: Is that the end of your turn?
- 47:09SPEAKER_12: That is the end of my turn because I'm afraid to move away from him because he can eat me.
- 47:12SPEAKER_03: Well, that bone claw, I've heard that speech, it was very inspired.
- 47:15SPEAKER_03: Um he is going to again disappear and reappear here.
- 47:23SPEAKER_03: And I'm gonna get um Drukins rolled an Einar and Theron to roll a DC 14 constitution savings roll, please.
- 47:39SPEAKER_10: Stop hurting my baby daddy.
- 47:41SPEAKER_03: You would want Theron passes.
- 47:46SPEAKER_11: Like, what's jingling in my cup?
- 47:47SPEAKER_11: Oh, yes, my dice.
- 47:49SPEAKER_11: Yeah, I put those teammate for tonight.
- 47:53SPEAKER_11: I've yet to use them.
- 47:54SPEAKER_11: That's gonna let me drink them and then purify them.
- 47:57SPEAKER_03: What do you got?
- 47:59SPEAKER_03: Did you fail?
- 47:59SPEAKER_03: Um but you're lucky.
- 48:00SPEAKER_03: I got a one.
- 48:01SPEAKER_03: You're very lucky because you two will take half of what I'm about to tell you because you are um resistant to necrotic damage.
- 48:09SPEAKER_03: You will take half of the total.
- 48:11SPEAKER_03: So 31 is the total, 16 is what you guys get.
- 48:14SPEAKER_03: I'm sorry, 15 is what you get, halved, but you're taking full 15 damage.
- 48:18SPEAKER_03: Okay.
- 48:18SPEAKER_03: Necrotic.
- 48:19SPEAKER_03: Not too shabby.
- 48:20SPEAKER_03: Do you want to do anything else since I considered like 55?
- 48:24SPEAKER_03: Pardon me?
- 48:25SPEAKER_03: No, that's just a save.
- 48:26SPEAKER_03: There's no it's not an attack.
- 48:28SPEAKER_03: I know.
- 48:28SPEAKER_03: It's not a crit or a failed crit.
- 48:30SPEAKER_03: 15, right?
- 48:30SPEAKER_03: Yeah, 16.
- 48:31SPEAKER_03: Uh 15 points of necrotic damage to you.
- 48:34SPEAKER_03: Yep.
- 48:34SPEAKER_03: Drax, you're up.
- 48:36unknown: Nice.
- 48:36SPEAKER_15: Okay, Drax.
- 48:37SPEAKER_15: Uh 15's not bad.
- 48:38SPEAKER_15: He's going to attack the uh red devil.
- 48:42SPEAKER_03: Yep, the big guy.
- 48:43SPEAKER_15: The big guy, recklessly.
- 48:45SPEAKER_03: Okay.
- 48:46SPEAKER_15: Uh he rolls 33 to hit.
- 48:48SPEAKER_03: 33 hits.
- 48:49SPEAKER_15: Okay.
- 48:51SPEAKER_15: We deal tw uh 19 damage.
- 48:53SPEAKER_03: Taken.
- 48:54SPEAKER_15: Okay, we're gonna do a second attack recklessly.
- 48:57SPEAKER_02: Great idea.
- 48:59SPEAKER_15: Uh 33.
- 49:00SPEAKER_02: Again, that hits.
- 49:01unknown: Okay.
- 49:02SPEAKER_15: And then 18 more damage.
- 49:04SPEAKER_15: Taken.
- 49:05SPEAKER_15: I'm gonna use my unleashed incarnate to do another attack.
- 49:08SPEAKER_03: Unleash it.
- 49:09SPEAKER_15: Recklessly.
- 49:10SPEAKER_03: Do it.
- 49:11SPEAKER_15: Got 25 to hit.
- 49:12SPEAKER_03: That hits.
- 49:13SPEAKER_15: Okay.
- 49:14SPEAKER_15: Take another 14 damage.
- 49:16SPEAKER_15: Taken.
- 49:17SPEAKER_15: I'm gonna do my.
- 49:19SPEAKER_15: What's it called again?
- 49:21SPEAKER_15: Reattack again?
- 49:22SPEAKER_15: Action surge.
- 49:23SPEAKER_15: Action surge.
- 49:24SPEAKER_15: I'm gonna do an action surge recklessly now.
- 49:26SPEAKER_15: Let's do it.
- 49:27SPEAKER_15: Uh 30 to hit.
- 49:28SPEAKER_15: Hits.
- 49:29SPEAKER_15: Uh another 13 damage.
- 49:31SPEAKER_15: Taken.
- 49:32SPEAKER_15: Okay, wait, I do anything.
- 49:33SPEAKER_15: You have 28 to hit.
- 49:35SPEAKER_03: That hits.
- 49:36SPEAKER_03: And another 19 damage.
- 49:39SPEAKER_03: That was a lot of damage, dude.
- 49:41SPEAKER_15: And I'd shift you well over 100.
- 49:44SPEAKER_15: 5 feet that way.
- 49:46SPEAKER_15: Alright.
- 49:48SPEAKER_11: Through the rubble.
- 49:49SPEAKER_11: I'm over 100.
- 49:50SPEAKER_13: I'm cool.
- 49:51SPEAKER_13: That's pretty cool.
- 49:52SPEAKER_13: Yeah, that's his turn.
- 49:54SPEAKER_13: Alright, Delphine and your own.
- 49:56SPEAKER_12: Are we in dim light in this room?
- 49:58SPEAKER_13: You are, yes.
- 49:59SPEAKER_12: Alright, I'm going to summon a Shadow Blade.
- 50:03SPEAKER_12: Level three.
- 50:05SPEAKER_04: Okay.
- 50:07SPEAKER_12: And I'm going to, if I move up beh that's not me, that's One or if I move up behind him, am I flanking?
- 50:15SPEAKER_03: Yes, you are.
- 50:15SPEAKER_12: So I can give advantage there.
- 50:17SPEAKER_03: You can give advantage there, yeah.
- 50:19SPEAKER_12: Okay, so I'm going to do two Shadow Blade attacks.
- 50:22SPEAKER_03: Go for it.
- 50:23SPEAKER_12: With advantage, so I get to roll twice each attack.
- 50:32SPEAKER_07: So I'm giving disadvantage.
- 50:33SPEAKER_07: You're giving disadvantage.
- 50:34SPEAKER_03: Yeah, you guys know you can't stack disadvantage, right?
- 50:37SPEAKER_12: 19?
- 50:38SPEAKER_03: 19 does not hit.
- 50:39SPEAKER_12: Okay, so first attack misses, second attack.
- 50:43SPEAKER_12: Uh 21?
- 50:46SPEAKER_03: That just hits.
- 50:47SPEAKER_12: Okay, so second attack hits.
- 50:52SPEAKER_12: 21 psychic damage.
- 50:54SPEAKER_04: Taken.
- 50:58SPEAKER_12: And I'm going to have Mirim fly in the face for the next physical attack against him.
- 51:04SPEAKER_12: Actually, no, there's no point in that because I'm flanking.
- 51:06SPEAKER_12: So she's gonna fly in the face of the bone fiend guy.
- 51:09SPEAKER_03: Okay, sounds good.
- 51:10SPEAKER_12: That's my turn.
- 51:11SPEAKER_03: Droke in your up.
- 51:12SPEAKER_03: Wow.
- 51:12SPEAKER_12: Oh shit, I guess I dropped protection from the naval because shadow blanks are concentration.
- 51:15SPEAKER_12: Sorry.
- 51:16SPEAKER_12: Okay.
- 51:17SPEAKER_12: But you were okay.
- 51:18SPEAKER_03: Run roll.
- 51:19SPEAKER_15: You're okay.
- 51:20SPEAKER_12: Well, okay as a matter of opinion.
- 51:23SPEAKER_15: Well, hell.
- 51:23SPEAKER_12: Sorry, I didn't think that out.
- 51:25SPEAKER_12: Okay.
- 51:25SPEAKER_15: Uh I am going to activate Cera Max.
- 51:29SPEAKER_15: Okay.
- 51:29SPEAKER_15: Suravi.
- 51:30SPEAKER_15: It's a bonus action.
- 51:32SPEAKER_15: And then I am going to use my action to um ascender.
- 51:39SPEAKER_15: So for one minute, every allies within 10 feet get plus two to their saving throw.
- 51:46SPEAKER_04: Okay.
- 51:47SPEAKER_15: Um, enemies within 10 feet of me take uh 2d6 radiant damage on their turn.
- 51:53SPEAKER_15: Okay.
- 51:54SPEAKER_12: Scott's the bone claw and the fiend.
- 51:56SPEAKER_15: Yep.
- 51:57SPEAKER_15: Yeah, I got both of them in you.
- 51:58SPEAKER_03: You surely do.
- 51:59SPEAKER_15: And that's on the beginning of their turn at the start of their turn, sound mine.
- 52:04unknown: True.
- 52:04SPEAKER_15: Yeah, we want to be good then.
- 52:07SPEAKER_15: And then that is my whole turn.
- 52:10SPEAKER_12: So it gets Faron and Einar and rolled in you, and it hits the pit fiend and the bone claw.
- 52:15unknown: Yeah.
- 52:16SPEAKER_15: As long as I hit both of those guys, that's all that matters.
- 52:18SPEAKER_12: And then that is you're still physically outside.
- 52:23SPEAKER_03: This is the entire point of his strategy.
- 52:25SPEAKER_14: I mean, this is good.
- 52:27SPEAKER_03: This is the entire point of it.
- 52:28SPEAKER_03: Roll the damage for the pit fiend for the radiant damage?
- 52:30SPEAKER_03: Yep.
- 52:40SPEAKER_03: Okay.
- 52:41SPEAKER_03: Why does that typo because you can't increase damage on increasing damage.
- 52:50SPEAKER_03: Okay.
- 52:50SPEAKER_03: Yeah, because yeah.
- 52:51SPEAKER_03: So it's yeah, it's just 2d6.
- 52:52SPEAKER_03: Yeah.
- 52:53SPEAKER_15: It doesn't stack.
- 52:53SPEAKER_03: Yeah, it doesn't stack.
- 52:55SPEAKER_15: Okay.
- 52:55SPEAKER_15: So then we'll just ignore that one.
- 52:58SPEAKER_15: Yeah, I'll take it out.
- 52:59SPEAKER_15: Okay, cool.
- 52:59SPEAKER_15: Nope.
- 52:59SPEAKER_15: No worries.
- 53:00SPEAKER_15: So 2d6.
- 53:04SPEAKER_15: 3.
- 53:05SPEAKER_03: 3.
- 53:05SPEAKER_03: Take him.
- 53:06SPEAKER_03: Okay.
- 53:07SPEAKER_03: The pit fiend kind of looks around as he's getting just pummeled from all sides.
- 53:15SPEAKER_03: Reaches his hand into the air and slams his fist into the ground and he casts fireball at level 7, right in the middle of where he's standing.
- 53:26SPEAKER_03: So every single person, uh, except for Drax.
- 53:31SPEAKER_03: Drax's echo.
- 53:32SPEAKER_03: Drax's echo.
- 53:33SPEAKER_03: Yeah.
- 53:34SPEAKER_03: Well, you he'll die anyway.
- 53:35SPEAKER_03: Just roll a dexterity 21 saving throw, please.
- 53:39SPEAKER_14: You all have plus two to your dex.
- 53:41SPEAKER_08: Can I counterspell it?
- 53:42SPEAKER_03: Plus four right now.
- 53:42SPEAKER_03: Uh it's level seven.
- 53:44SPEAKER_12: I can try.
- 53:45SPEAKER_03: You can give it a shot, but it's gonna be a high roll.
- 53:47SPEAKER_03: Do you wanna you're a mute, you're resistant to fire damage.
- 53:50SPEAKER_12: I know, but Theron isn't.
- 53:52SPEAKER_03: Theron is not.
- 53:53SPEAKER_14: This is more than possible to counterspell.
- 53:57SPEAKER_14: Oh yeah.
- 53:58SPEAKER_12: Well, the thing is, I'm gonna pop the gem out of my armor that has counterspell in it, and I'm going to use that.
- 54:04SPEAKER_06: Okay.
- 54:04SPEAKER_12: So according to it, I have to do a DC 10 plus a spell level, so I have to hit a 17, and it is a intelligence spell book, I think.
- 54:14SPEAKER_12: Yeah.
- 54:14SPEAKER_12: You inspired me.
- 54:15SPEAKER_12: I said a D8 now.
- 54:19SPEAKER_12: Uh it's a yeah.
- 54:20SPEAKER_05: If you need it.
- 54:21SPEAKER_12: Well, I'm gonna just hold it.
- 54:23unknown: Yeah.
- 54:25SPEAKER_12: It is a D8, my lady.
- 54:28SPEAKER_12: 18! I don't need it! Exactly.
- 54:30SPEAKER_03: You don't need it.
- 54:32SPEAKER_12: You my counterspell worked.
- 54:36SPEAKER_12: But I don't have it in my armor anymore.
- 54:37SPEAKER_12: I used my armor counter spell.
- 54:39SPEAKER_12: That was my reaction for the round.
- 54:40SPEAKER_14: That's a worthy reason to use it.
- 54:42SPEAKER_14: That's a worthy reason to use it.
- 54:44SPEAKER_03: Absolutely rolled.
- 54:45SPEAKER_03: You're up.
- 54:45SPEAKER_14: We all have plus four.
- 54:46SPEAKER_03: He slams it on the ground and you watch as the fire starts to go out into a fireball, and then all of a sudden, it's stuck back in and blows his hand off the ground.
- 54:57SPEAKER_12: That's a crazy.
- 54:58SPEAKER_12: I liked it better if you kind of stopped before off the ground and then just blew his hand off.
- 55:04SPEAKER_12: He doesn't take damage from counter spell.
- 55:08SPEAKER_15: It was worth the try.
- 55:09SPEAKER_15: It was worth the try.
- 55:10SPEAKER_15: I disengage and I'm shooting in the pitfing again.
- 55:12SPEAKER_15: Go ahead.
- 55:13SPEAKER_15: So I do not get advantage.
- 55:16SPEAKER_12: I am flanking.
- 55:17SPEAKER_12: He's flanked.
- 55:18SPEAKER_12: He's engaged.
- 55:19SPEAKER_15: Even with a distance weapon?
- 55:21SPEAKER_03: Oh yeah, with a distance weapon.
- 55:25SPEAKER_03: No, no, no.
- 55:27SPEAKER_03: You have to be engaged.
- 55:28SPEAKER_03: Never mind, never mind.
- 55:29SPEAKER_03: Never mind.
- 55:30SPEAKER_03: That is the strict mealy advantage.
- 55:32SPEAKER_12: Does it count as engaged?
- 55:33SPEAKER_03: 28.
- 55:34SPEAKER_03: You're rolling wallets.
- 55:36SPEAKER_15: I'm not critting, bro.
- 55:39SPEAKER_15: So that's uh sneak attack.
- 55:42SPEAKER_15: I would be better.
- 55:43SPEAKER_15: I'm actually not going to lose my career to do that.
- 55:47SPEAKER_04: Okay.
- 55:52SPEAKER_15: 19 plus 17, so that's 36 on the first shot.
- 55:57SPEAKER_02: Okay, take it.
- 55:58SPEAKER_15: And then the second shot.
- 56:00SPEAKER_15: Yeah, we'll go for the extra 10 damage might as well.
- 56:04SPEAKER_15: That's nice.
- 56:06SPEAKER_12: Don't roll has to be 20.
- 56:08SPEAKER_05: Oh no, that's that yellow.
- 56:10SPEAKER_11: No, that yellow unrolls well for me.
- 56:12SPEAKER_05: You can give it to me.
- 56:13SPEAKER_05: No, it's mine.
- 56:14unknown: Yeah.
- 56:15SPEAKER_11: It likes to be.
- 56:17SPEAKER_15: Yeah, I already did my bonus move and I know you're up.
- 56:20SPEAKER_15: Yeah.
- 56:21SPEAKER_14: Well, twice lucky so far.
- 56:24SPEAKER_14: So we keep going.
- 56:25SPEAKER_14: I'll continue to rage.
- 56:27SPEAKER_14: But I'll bonus action shift to a more aggressive posture.
- 56:31SPEAKER_14: Because I see my allies are stepping up here.
- 56:34SPEAKER_14: And I've got an advantage on tax now.
- 56:37SPEAKER_14: So I will attack him with two claws out of nowhere as they muscle up here.
- 56:41SPEAKER_14: First one is a crit! Nice! First one is a crit.
- 56:47SPEAKER_14: Again.
- 56:48SPEAKER_14: Don't get a one.
- 56:50SPEAKER_14: This one.
- 56:51SPEAKER_14: 15.
- 56:52SPEAKER_14: No, I didn't get the double the triple damage.
- 56:54SPEAKER_14: But we've got the 12 10.
- 56:58SPEAKER_14: So 27 damage on the first punch.
- 57:01SPEAKER_14: So second first claw.
- 57:03SPEAKER_14: Second claw is a 27 to hit.
- 57:07SPEAKER_04: Hits.
- 57:09SPEAKER_14: 9 this time plus the 7.
- 57:12SPEAKER_14: So 16 damage?
- 57:13SPEAKER_04: Taken.
- 57:13SPEAKER_14: Now I throw an uppercut into his jewels.
- 57:17SPEAKER_14: Does he look in her?
- 57:18SPEAKER_03: We really like to punch him in that area.
- 57:20SPEAKER_14: You know what?
- 57:20SPEAKER_03: When I'm fighting demons, I just really tall.
- 57:27SPEAKER_01: In my defense, I'm fist fighting a demon.
- 57:30SPEAKER_01: I gotta take every advantage I can get.
- 57:32SPEAKER_14: I'm fish fighting.
- 57:35SPEAKER_03: Yeah, actually, that works.
- 57:37SPEAKER_03: 28.
- 57:38SPEAKER_03: Speed banging is, yeah.
- 57:39SPEAKER_03: So this is a speed bang.
- 57:40SPEAKER_03: 21 is that?
- 57:41SPEAKER_03: 21?
- 57:42SPEAKER_03: Yeah, that hits.
- 57:43SPEAKER_14: Uh 13 damage to him.
- 57:45SPEAKER_03: Taken.
- 57:46SPEAKER_14: I will action search.
- 57:48SPEAKER_03: Do it.
- 57:49SPEAKER_15: You haven't done that yet?
- 57:50SPEAKER_15: Oh wow.
- 57:51SPEAKER_15: All I'm picturing now is this.
- 57:54SPEAKER_12: I think there's a speed bang, and that was very a speed bang, it's very different.
- 58:00SPEAKER_12: And not satisfying.
- 58:01SPEAKER_12: It's like a quick heat.
- 58:02SPEAKER_03: That's actually my specialty.
- 58:05SPEAKER_03: Speed bang.
- 58:06SPEAKER_03: Um does 19 hit?
- 58:11unknown: No.
- 58:15SPEAKER_14: But 22 does a bit.
- 58:16SPEAKER_04: That does hit.
- 58:17SPEAKER_14: Alright, one last hit as that faint did missed.
- 58:21SPEAKER_14: And oh, the lowest of the attacks, unfortunately, 14 damage.
- 58:25SPEAKER_03: I thought the 13 was the lowest.
- 58:26SPEAKER_14: I hit the 13 at one point?
- 58:28SPEAKER_14: Oh, okay, then that's the lowest.
- 58:29SPEAKER_14: But that is my series of attacks.
- 58:33SPEAKER_14: I will end my turn.
- 58:34SPEAKER_14: I've been checking each time.
- 58:36SPEAKER_14: I continue to not turn into a bat.
- 58:40SPEAKER_03: Uh Oleander, you're up.
- 58:41SPEAKER_14: I was quiet about it for the first time.
- 58:42SPEAKER_11: Alrighty.
- 58:43SPEAKER_11: Oleander is uh gonna do the same thing as before, um, where she's going to try to um Eldris Blessed El Fuck Ru, who's still hexed.
- 58:58SPEAKER_12: So I will three times from my.
- 59:02SPEAKER_12: Oh yeah, you got advantage there.
- 59:03SPEAKER_12: Fucker nude.
- 59:04SPEAKER_12: No.
- 59:04SPEAKER_12: You do have advantage on the first attack.
- 59:08SPEAKER_12: Okay, so for first does 20 hit?
- 59:11SPEAKER_03: 20 does hit.
- 59:12SPEAKER_12: Okay, so first theme hits, and that was with me.
- 59:14SPEAKER_12: Now you no longer have no longer have advantage.
- 59:17SPEAKER_12: Budicle! I'm sorry, I took it on you dice.
- 59:21SPEAKER_12: Budicle!
- 59:22SPEAKER_03: You dice sucked.
- 59:23SPEAKER_12: Into the gin with you, you a spicy.
- 59:26SPEAKER_12: I wonder how many people on the rock dice.
- 59:29SPEAKER_12: Oh, no, no.
- 59:30SPEAKER_07: Was that even a dude?
- 59:31SPEAKER_12: Because these came out of my mystery box with Adventure Dice, so it would have just come straight from their stalk and into the bag.
- 59:36SPEAKER_11: Therefore, only adventure dice people.
- 59:38SPEAKER_11: So therefore, Adventure Dice, your fingers have been in the people the gin will play.
- 59:44SPEAKER_11: Time is tracks.
- 59:47SPEAKER_11: So only one of my um what's the Majuis?
- 59:51SPEAKER_11: I need a D10 that isn't cursed.
- 59:55SPEAKER_11: Well, I'll try this one.
- 59:56SPEAKER_14: Stink inside this one.
- 59:58SPEAKER_11: Oh, festicles.
- 1:00:00SPEAKER_11: Okay, hold on.
- 1:00:01SPEAKER_11: See?
- 1:00:02SPEAKER_12: Oh, another one.
- 1:00:04SPEAKER_12: Okay, 11 damage.
- 1:00:07SPEAKER_12: Those who are listening, if you have any advice, there are four dice in my gin.
- 1:00:12SPEAKER_12: You know what you need to do?
- 1:00:13SPEAKER_12: You need to do not moon wander water under the full moon.
- 1:00:16SPEAKER_12: You need to do moon gin under the full moon.
- 1:00:19SPEAKER_12: I'm fucking full selenite crystal in there.
- 1:00:21SPEAKER_12: I'm no, you can't.
- 1:00:22SPEAKER_12: That is like, oh no, not selenate in there.
- 1:00:26SPEAKER_12: Find whatever crystal is going to understand.
- 1:00:28SPEAKER_14: Chime in if you have dice curing ideas.
- 1:00:29SPEAKER_12: I'm at the point where I'm gonna just start using everclair, man.
- 1:00:34SPEAKER_12: Yeah, do that, man.
- 1:00:36SPEAKER_04: Alright, is that the end of your turn?
- 1:00:38SPEAKER_11: Um definitely I am I need to reuse my inspiration for who do I inspire?
- 1:00:46SPEAKER_12: Um bird.
- 1:00:49SPEAKER_12: Not a bird can't be.
- 1:00:50SPEAKER_12: Should I inspire?
- 1:00:51SPEAKER_12: I mean, really, does it help to inspire you at this point?
- 1:00:54SPEAKER_14: He's given up hitting my AC, so he's trying to get my body.
- 1:00:59SPEAKER_12: Okay, uh he's trying to hit everybody with that.
- 1:01:02SPEAKER_02: Yeah, I think.
- 1:01:04SPEAKER_12: I call over to Einar.
- 1:01:08SPEAKER_11: I know you can do this for me, baby.
- 1:01:10SPEAKER_11: I want you to rip his guts.
- 1:01:13SPEAKER_11: I want you to insert your claws within his abdomen and rip out his intestines and wear them as a garland.
- 1:01:24SPEAKER_13: I love it when you talk dirty.
- 1:01:29SPEAKER_15: That sounds like the shmoo.
- 1:01:33SPEAKER_03: Anybody who was listening that was slightly aroused is now no longer aroused.
- 1:01:39SPEAKER_03: Well, not.
- 1:01:41SPEAKER_11: Oleander's not being sexy.
- 1:01:42SPEAKER_11: Oleander's just angry.
- 1:01:45SPEAKER_11: She inspired about how I can.
- 1:01:48SPEAKER_03: Is that your end of Oleander's turn?
- 1:01:50SPEAKER_11: Uh yeah.
- 1:01:51SPEAKER_03: Uh yes.
- 1:01:53SPEAKER_03: Yeah.
- 1:01:53SPEAKER_03: Okay, who does it have to attack?
- 1:01:56SPEAKER_03: Well, first it takes.
- 1:01:57SPEAKER_10: Whatever it likes.
- 1:01:58SPEAKER_03: Eight damage.
- 1:01:59SPEAKER_03: Eight damage, okay.
- 1:02:00SPEAKER_03: No, it has to attack somebody because it's got it has uh disadvantage, right?
- 1:02:06SPEAKER_03: Is it you?
- 1:02:08SPEAKER_14: Uh no, he hits it, so he's caused him to have disadvantage on everyone except for him.
- 1:02:12SPEAKER_14: So the pit fiend?
- 1:02:13SPEAKER_03: No, he's not hitting me, he's in the bone.
- 1:02:15SPEAKER_14: I'm talking about the bone claw.
- 1:02:15SPEAKER_14: Oh.
- 1:02:16SPEAKER_03: Oh no, you didn't use it last time?
- 1:02:18SPEAKER_05: Nothing's been used on the five.
- 1:02:18SPEAKER_05: You can attack.
- 1:02:19SPEAKER_05: Everything has been done on the pitfiend.
- 1:02:20SPEAKER_07: Yeah, I think I'm the only one that's hitting the five.
- 1:02:23SPEAKER_07: We've just sort of left alone.
- 1:02:25SPEAKER_07: Well, I was gonna hit him and then come either way.
- 1:02:27SPEAKER_07: It's been me only.
- 1:02:28SPEAKER_07: I'm not sure if it's been the best idea.
- 1:02:30SPEAKER_07: He's gotta be getting weak now.
- 1:02:31SPEAKER_07: We passed him.
- 1:02:32SPEAKER_03: He's gonna do two attacks against.
- 1:02:35SPEAKER_03: Um, he's gonna attack roll uh not roll Drukin.
- 1:02:38SPEAKER_03: Okay.
- 1:02:39SPEAKER_03: Because you're right in front of me there.
- 1:02:40SPEAKER_03: Okay.
- 1:02:41SPEAKER_03: Um two claw attacks.
- 1:02:45SPEAKER_03: Okay.
- 1:02:46SPEAKER_03: Uh 25 to hit for the first one.
- 1:02:50SPEAKER_03: Nope.
- 1:02:51SPEAKER_03: Doesn't hit.
- 1:02:52SPEAKER_15: Sentinel doesn't kick him.
- 1:02:53SPEAKER_15: I'm nowhere near that.
- 1:02:54SPEAKER_15: He's nowhere near that.
- 1:02:55SPEAKER_15: Oh no.
- 1:02:57SPEAKER_03: And that misses as well.
- 1:02:58SPEAKER_03: So there you go.
- 1:02:59SPEAKER_03: Let's see.
- 1:02:59SPEAKER_03: That drags are up.
- 1:03:00SPEAKER_15: You need a 26.
- 1:03:01SPEAKER_03: 26.
- 1:03:01SPEAKER_15: Okay.
- 1:03:02SPEAKER_15: My turn?
- 1:03:02SPEAKER_15: It's your turn, Drax.
- 1:03:04SPEAKER_15: Drax's echo moves up five feet.
- 1:03:09SPEAKER_15: And he attacks the pit fiend recklessly once more.
- 1:03:12SPEAKER_15: Go for it.
- 1:03:13SPEAKER_15: Hammer to the bum.
- 1:03:14SPEAKER_15: Right in the bum cheeks.
- 1:03:16SPEAKER_15: Hammer to the bum cheeks with 22.
- 1:03:17SPEAKER_15: That hits.
- 1:03:18SPEAKER_00: Left bum cheeks.
- 1:03:21SPEAKER_15: Uh 11 damage.
- 1:03:22SPEAKER_15: Okay, and then he does a second attack.
- 1:03:25SPEAKER_03: Uh 11 damage.
- 1:03:27SPEAKER_03: Yeah.
- 1:03:27SPEAKER_03: Don't bother rolling that because uh he disappears into a veil of black mist.
- 1:03:33SPEAKER_03: And he's he's standing there and he reaches his arms in the air, and you watch as he's like, oh! And the smoke like swirls up and it takes him off from and you watch as his hand disappears and it goes down in through the ground.
- 1:03:48SPEAKER_03: And who's he around?
- 1:03:50SPEAKER_03: Uh one, two, three, four people.
- 1:03:54SPEAKER_03: You watch as like a flames shoot out from underneath him as he goes into hell, and everyone that's within five feet of him takes our not takes roll the dexterity saving throw, please.
- 1:04:06SPEAKER_12: So does that include Theron?
- 1:04:07SPEAKER_03: Because how high in the area is Theron is not included in this, he's suspended.
- 1:04:10SPEAKER_12: Dex save.
- 1:04:11SPEAKER_14: Everyone has plus four of their saves right now.
- 1:04:13SPEAKER_14: Two from Drucan, two from my decks.
- 1:04:15SPEAKER_12: Oh wow, what a dream.
- 1:04:16SPEAKER_14: Is it hidden creatures?
- 1:04:18SPEAKER_14: He existed.
- 1:04:19SPEAKER_03: No, it's in the area of effect.
- 1:04:20SPEAKER_03: I know, but it's everything that's in here.
- 1:04:23SPEAKER_06: Um, but you have to be standing.
- 1:04:25SPEAKER_03: Oh god, it doesn't say creatures, just says any.
- 1:04:28SPEAKER_03: Well, it probably does say.
- 1:04:29SPEAKER_03: Okay, no, no, I'm just curious because like fireball and stuff says.
- 1:04:32SPEAKER_03: Let me just read it here.
- 1:04:33SPEAKER_03: Dramatically.
- 1:04:34SPEAKER_12: I dramatically slough it off because I rolled a nat 20 plus a total of five.
- 1:04:38SPEAKER_14: Okay, you didn't know, yeah.
- 1:04:41SPEAKER_12: Delphine is just casually skipping through.
- 1:04:44SPEAKER_12: Well, it's hellfire, so I feel like she just takes half.
- 1:04:49SPEAKER_03: And it's not very much.
- 1:04:50SPEAKER_03: It's not very much, it's 2d6.
- 1:04:52SPEAKER_12: Yeah, oh yeah, I take half of that.
- 1:04:54SPEAKER_12: Because I am resistant to fire.
- 1:04:56SPEAKER_03: So it's six.
- 1:04:57SPEAKER_12: So I take three.
- 1:04:58SPEAKER_14: You take you take half half.
- 1:05:00SPEAKER_12: Yeah, three.
- 1:05:01SPEAKER_14: All right.
- 1:05:02SPEAKER_03: Six.
- 1:05:02SPEAKER_03: Half half.
- 1:05:03SPEAKER_12: Oh, the total was six.
- 1:05:05SPEAKER_03: It is creatures, so don't worry about it.
- 1:05:10SPEAKER_12: Yeah, that's using.
- 1:05:13SPEAKER_15: I guess I move five feet or fifteen feet to this guy.
- 1:05:17SPEAKER_11: How is your echo not dead yet?
- 1:05:19SPEAKER_15: It's not a creature.
- 1:05:20SPEAKER_11: It's not a creature.
- 1:05:22SPEAKER_15: Um, I did move into his range.
- 1:05:24SPEAKER_15: Does it have a reaction still, or was that a one-time thing?
- 1:05:27SPEAKER_03: No, that happens every turn.
- 1:05:28SPEAKER_15: Yeah, so he has to attack the uh echo.
- 1:05:31SPEAKER_03: He is, yeah, he would choose to, and he, of course, he would choose to.
- 1:05:34SPEAKER_03: He's a mean dude.
- 1:05:35SPEAKER_03: He's a lean, mean, crude dude.
- 1:05:37SPEAKER_03: Uh that's a missile, it's 11.
- 1:05:39SPEAKER_15: Alright, sweet.
- 1:05:40SPEAKER_15: Okay.
- 1:05:40SPEAKER_15: Then I'm going to do my second attack recklessly.
- 1:05:49unknown: Ooh!
- 1:05:49SPEAKER_15: That crit.
- 1:05:51SPEAKER_15: So we're gonna roll another dive.
- 1:05:52SPEAKER_15: Come on, one, one! Roll a one.
- 1:05:55SPEAKER_15: No, so he takes another 25.
- 1:06:01SPEAKER_15: Oh, he's not doing well.
- 1:06:02SPEAKER_15: Okay, because I killed that other guy, I got a bonus action attack.
- 1:06:08SPEAKER_15: Also recklessly.
- 1:06:10SPEAKER_03: Doesn't have to be on the same turn.
- 1:06:11SPEAKER_15: It is the same turn.
- 1:06:12SPEAKER_15: Oh, yeah, that's right.
- 1:06:13SPEAKER_15: And then I rolled a 32.
- 1:06:15SPEAKER_15: That hits.
- 1:06:17SPEAKER_12: You rolled a 32 and you didn't crit?
- 1:06:20SPEAKER_03: Yeah.
- 1:06:20SPEAKER_12: I did not crit.
- 1:06:22SPEAKER_03: Yeah.
- 1:06:22SPEAKER_03: And I uh 17 damage.
- 1:06:24SPEAKER_03: And you kill him.
- 1:06:26SPEAKER_15: Oh! Echo does a little cheer to himself.
- 1:06:29SPEAKER_15: Yeah.
- 1:06:29SPEAKER_15: Just drop two demons.
- 1:06:31SPEAKER_12: Baby Drax MVP.
- 1:06:32SPEAKER_15: And you're not even using great windows.
- 1:06:33SPEAKER_08: They're devils, not demons.
- 1:06:34SPEAKER_03: No, he's not.
- 1:06:35SPEAKER_03: No.
- 1:06:36SPEAKER_03: I didn't trust it with the race.
- 1:06:37SPEAKER_03: Alright.
- 1:06:38SPEAKER_03: And then you watch as again he kind of like melts away and disappears, and you watch as all the skin and stuff melts off his face, and it just turns to bone, and the bone turns to ash and just blows away.
- 1:06:49SPEAKER_12: Now you're left in the chamber with Dolphin is going to run up to Theron and be like, whatever she can touch and just see if he's still like conscious.
- 1:06:57SPEAKER_12: Just be like, Laura, Laura, are you still with us?
- 1:07:01SPEAKER_03: He's he is conscious, but it is and you can see there's blood dripping down the side of him.
- 1:07:08SPEAKER_03: So he's been uh wounded.
- 1:07:10SPEAKER_15: Just to let you know, Stu.
- 1:07:12SPEAKER_15: Since the battle's over, I failed my wisdom save.
- 1:07:17SPEAKER_15: Okay.
- 1:07:17SPEAKER_09: Now is not the time.
- 1:07:19SPEAKER_15: So you get to take an action.
- 1:07:21unknown: I guess.
- 1:07:25SPEAKER_03: That's right.
- 1:07:26SPEAKER_03: Failed your wisdom save.
- 1:07:28SPEAKER_12: Um luckily you are not in the room.
- 1:07:30SPEAKER_13: By one.
- 1:07:32SPEAKER_13: By one?
- 1:07:32SPEAKER_13: By one.
- 1:07:33SPEAKER_13: And I have no inspiration to do anything.
- 1:07:36SPEAKER_13: So it is what it is.
- 1:07:39SPEAKER_12: I think we're gonna start cluing into what the fuck's going on.
- 1:07:42SPEAKER_03: I think so too.
- 1:07:43SPEAKER_03: Something's gonna happen here.
- 1:07:44SPEAKER_03: Well it's it's in action.
- 1:07:46SPEAKER_12: So I know, I know, I know.
- 1:07:48SPEAKER_03: Yeah.
- 1:07:49SPEAKER_03: Um let's just see here.
- 1:07:53SPEAKER_03: Nice, nice, what would I like her to do?
- 1:07:56SPEAKER_03: What I want her to do, she can't do right now, so let me take a look here.
- 1:08:03SPEAKER_03: You know what?
- 1:08:03SPEAKER_03: I am gonna choose to not do anything at this time.
- 1:08:08SPEAKER_12: How long does it last?
- 1:08:09SPEAKER_03: It's uh it's not.
- 1:08:10SPEAKER_03: Once I choose not to do anything, it's all okay.
- 1:08:12SPEAKER_12: She doesn't need to answer.
- 1:08:13SPEAKER_03: I'm not holding an action.
- 1:08:16SPEAKER_12: She does not see a reason.
- 1:08:17SPEAKER_14: I hold a possession over you for a moment of my choice.
- 1:08:20SPEAKER_03: Pretty much.
- 1:08:21SPEAKER_03: Yeah.
- 1:08:21SPEAKER_03: No, that's good.
- 1:08:22SPEAKER_03: So it's gonna fade down.
- 1:08:24SPEAKER_03: Uh Theron is bleeding, and we're gonna take a short break.
- 1:08:29SPEAKER_03: Very, very short break.
- 1:08:30SPEAKER_03: Five minutes.
- 1:08:38SPEAKER_12: Thank you for joining Dissonant Whispers.
- 1:08:40SPEAKER_12: If you're enjoying our content, please like, follow, subscribe, and leave a comment on how many pop culture references you caught us making.
- 1:08:50SPEAKER_03: Um, okay, so you have dispatched the devils, and you are now left alone in this room with Theron and hanging from his chains, bleeding from his side.
- 1:09:06SPEAKER_03: You're watching as he is still being sapped of his power, and his he seems to be going downhill.
- 1:09:14SPEAKER_10: Jurkin, please, please do something.
- 1:09:18SPEAKER_15: I will try to.
- 1:09:19SPEAKER_10: It's for the bleeding!
- 1:09:21SPEAKER_15: I can try.
- 1:09:23SPEAKER_15: I'll walk up to Darren.
- 1:09:26SPEAKER_15: You fucker, you fuck you.
- 1:09:31SPEAKER_08: You fucking fuck.
- 1:09:34SPEAKER_08: What's the knife that didn't?
- 1:09:36SPEAKER_12: And that, ladies and gentlemen, is Delphine's B B E G orb story.
- 1:09:43SPEAKER_11: Delphine, have a piece of banana bread.
- 1:09:45SPEAKER_11: It'll make you a lot of things.
- 1:09:45SPEAKER_11: I will walk up to Theron just to try.
- 1:09:49SPEAKER_15: And he will um he will cast uh healing word on him.
- 1:09:59SPEAKER_02: Healing word?
- 1:10:00SPEAKER_02: Okay, how many how much does he get?
- 1:10:02SPEAKER_15: So he will get actually he'll do a do cast meter or uh mass healing and mass cure wounds instead.
- 1:10:09SPEAKER_15: Mass cure.
- 1:10:10SPEAKER_15: Because then I can heal some of us.
- 1:10:12SPEAKER_15: Who got hurt?
- 1:10:13SPEAKER_15: You did?
- 1:10:15SPEAKER_15: I did.
- 1:10:15SPEAKER_05: I took one.
- 1:10:16SPEAKER_15: Whatever.
- 1:10:17SPEAKER_15: I gotta go well, I gotta go six.
- 1:10:20SPEAKER_15: But one, two, three, four, five, and there.
- 1:10:23SPEAKER_15: So there you go.
- 1:10:25SPEAKER_15: So six of us.
- 1:10:26SPEAKER_15: And not there.
- 1:10:29unknown: Fuck that guy.
- 1:10:30SPEAKER_12: Whoever has eight on them, then you gotta see the point that's right.
- 1:10:34SPEAKER_15: So you said you healed us?
- 1:10:35SPEAKER_15: Yeah, I'm gonna heal everybody.
- 1:10:37SPEAKER_15: You're about to.
- 1:10:37SPEAKER_15: Okay.
- 1:10:38SPEAKER_12: Does it take effect on Theron?
- 1:10:40SPEAKER_12: Does it do anything to Theron visibly?
- 1:10:42SPEAKER_03: Yep, he heals.
- 1:10:44SPEAKER_12: Good.
- 1:10:44SPEAKER_03: So you watch that wound close up.
- 1:10:47SPEAKER_03: I need eight text.
- 1:10:49unknown: Okay, whatever.
- 1:10:50SPEAKER_11: Does it reopen?
- 1:10:54SPEAKER_12: She is going to be.
- 1:10:56SPEAKER_15: Everybody takes 21 hit points.
- 1:10:58unknown: Woo!
- 1:10:59SPEAKER_12: She's growling about Farin and Infernal under her breath because she's mad that he did this.
- 1:11:03SPEAKER_12: Uh, but I want to.
- 1:11:05SPEAKER_12: Can I do like a check on the chains to see if any of them are weaker than the other?
- 1:11:10SPEAKER_12: Because we brought down one of the pillars already.
- 1:11:14SPEAKER_12: And I want to see if they're connected.
- 1:11:16SPEAKER_12: Could I do some sort of a check for that?
- 1:11:18SPEAKER_03: Um, yeah, that would be an arcana check, I would assume.
- 1:11:21SPEAKER_12: Okay.
- 1:11:22SPEAKER_03: Yeah.
- 1:11:26SPEAKER_15: So me healing them, it just brings him a little bit more.
- 1:11:29SPEAKER_15: Well.
- 1:11:30SPEAKER_03: Well, you just you healed his body, so he's not leaking everywhere anymore.
- 1:11:33SPEAKER_03: He's bleeding all over the place.
- 1:11:36SPEAKER_12: Oh, that's a one.
- 1:11:37SPEAKER_12: You have inspiration.
- 1:11:39SPEAKER_12: 10 is 11.
- 1:11:40SPEAKER_12: Plus, inspiration is 17.
- 1:11:43SPEAKER_03: 17?
- 1:11:45SPEAKER_03: Alright.
- 1:11:45SPEAKER_03: From what you can tell, by taking down one of the crystals, you haven't changed any, but you don't know how much it was taking from him before.
- 1:11:56SPEAKER_06: Okay.
- 1:11:57SPEAKER_03: So right now it's steady at what it is at.
- 1:12:00SPEAKER_03: It appears that to you, the chains are drawing the force from Theron.
- 1:12:08SPEAKER_03: He's the battery that's keeping the spell intact.
- 1:12:12SPEAKER_12: And if we can she surmise, perhaps.
- 1:12:17SPEAKER_12: I'm just asking, theorizing.
- 1:12:19SPEAKER_12: Because they gave something to each chain, from what she's learned, because would that sort of give something, like increase his well to buy time that he can be it can be pulled from?
- 1:12:34SPEAKER_03: From what with with your role, I mean, it was a pretty low role to start with, but you boosted it.
- 1:12:39SPEAKER_03: So from what you can tell, the chains themselves are almost an entity and are choosing to feed on the strongest source.
- 1:12:55SPEAKER_03: There could be something that is stronger that they could feed off of, but it doesn't look like breaking the chains will fix anything, but it'll kill Theron.
- 1:13:04SPEAKER_03: It'll definitely kill Theron.
- 1:13:06SPEAKER_03: That much you know.
- 1:13:07SPEAKER_14: As she's communicating this, I'll say.
- 1:13:11SPEAKER_14: I felt a difference between two of the chains.
- 1:13:13SPEAKER_14: The Arcane one, the Arcane one here seemed to pull at me, but then nothing.
- 1:13:19SPEAKER_14: The mine one here pulled at both me and Noctus, almost tearing us apart.
- 1:13:26SPEAKER_14: But pulled at us.
- 1:13:27SPEAKER_14: I'm not sure if that's important.
- 1:13:29SPEAKER_14: We might be able to do something with separating the chains from him to uh to us separately.
- 1:13:42SPEAKER_14: Rolled you touched the other one.
- 1:13:44SPEAKER_07: It hurt, but uh it didn't seem to be doing anything.
- 1:13:47SPEAKER_15: I thought maybe it would be useful, but what was it doing?
- 1:13:51SPEAKER_15: You saw it was literally pulling blood out of my hand.
- 1:13:54SPEAKER_15: It was like it was sapping my energy.
- 1:13:56SPEAKER_15: So the flush one pulled at your blood.
- 1:13:58SPEAKER_03: The mind was a way better way to say it than sucking.
- 1:14:02SPEAKER_03: Sapping.
- 1:14:04SPEAKER_11: I'm pretty sure it sucked him off.
- 1:14:07SPEAKER_15: Are you watching ghosts?
- 1:14:09SPEAKER_12: I did actually, but I was watching the British one and there was no sucking off.
- 1:14:14SPEAKER_14: Okay.
- 1:14:15SPEAKER_14: So, aside from the sucking off, guys, um So it was sucking at my mind, it was sapping your strength.
- 1:14:24SPEAKER_14: What about the spirit one?
- 1:14:25SPEAKER_14: Nothing would happen to me with the arcana one.
- 1:14:27SPEAKER_00: I took some damage from the spirit chain.
- 1:14:30SPEAKER_14: What did you feel?
- 1:14:31SPEAKER_00: I felt a tugging through my like right right through the center of me, like it was trying to pull me out of myself.
- 1:14:40SPEAKER_12: Delphine's gonna reach up and grab the arcana chain.
- 1:14:42SPEAKER_12: Break your spirit.
- 1:14:43SPEAKER_03: Okay.
- 1:14:45SPEAKER_12: See if it does anything.
- 1:14:46SPEAKER_03: Yeah, so um, you grab that arcana chain, you feel a pulse, and you do not lose any hit points.
- 1:14:57SPEAKER_03: However, check off a spell slot.
- 1:15:00SPEAKER_12: Any level spell slot?
- 1:15:03SPEAKER_03: Just listen to stop being girl.
- 1:15:07SPEAKER_03: One one level one spell slot.
- 1:15:10SPEAKER_12: That's fine, I can do that.
- 1:15:10SPEAKER_14: Seeing her grab on, I roll for it now.
- 1:15:12SPEAKER_14: I will reach up and grab the mine one again, bracing myself swimming.
- 1:15:15SPEAKER_14: All right, buddy.
- 1:15:16SPEAKER_14: I even said I love my alright, buddy.
- 1:15:17SPEAKER_14: Let's go.
- 1:15:17SPEAKER_12: Yeah, though I don't think that's necessary.
- 1:15:19SPEAKER_12: Okay.
- 1:15:21SPEAKER_03: Again?
- 1:15:21SPEAKER_03: You get the same feeling.
- 1:15:22SPEAKER_03: This time it's more intense.
- 1:15:24SPEAKER_03: Ten hit points.
- 1:15:25SPEAKER_03: Okay.
- 1:15:26SPEAKER_12: Well, from what I gather, we can't remove him from the let's see if this removes the chains from him onto us.
- 1:15:31SPEAKER_14: Let's see if this removes the chains onto us.
- 1:15:33SPEAKER_12: That's not my goal.
- 1:15:34SPEAKER_14: Someone grab the other ones.
- 1:15:37SPEAKER_12: I'm just trying to give him something to buy us time.
- 1:15:42SPEAKER_15: But do we have any idea how the heck to stop this?
- 1:15:45SPEAKER_15: Grab the chain! God damn it, this hurts! Drax's echo grabs this one.
- 1:15:50SPEAKER_14: And I'm on the mind one.
- 1:15:56SPEAKER_14: She's on the Arcana one.
- 1:15:58SPEAKER_14: I shake my hand and I grab it again.
- 1:16:00SPEAKER_14: It's like alright, this is gonna hurt.
- 1:16:03SPEAKER_11: Alright, I'll grab the soul and then Roll grabs the remain.
- 1:16:07SPEAKER_11: Oh yeah, I'll grab the spirit and then Roll grabs the other one.
- 1:16:11SPEAKER_03: This time it's even more intense.
- 1:16:12SPEAKER_03: Are you grabbing the She's already holding it?
- 1:16:15SPEAKER_03: You're gonna keep on holding all the time.
- 1:16:16SPEAKER_12: Well, it's just that I had grabbed it, so I think I thought that they were trying to time it with me grabbing it.
- 1:16:21SPEAKER_12: We're all grabbing it.
- 1:16:22SPEAKER_03: Okay, so then you're gonna take ten.
- 1:16:23SPEAKER_03: Yeah.
- 1:16:24SPEAKER_03: You're gonna take ten.
- 1:16:25SPEAKER_03: Same sensation, same feeling.
- 1:16:28SPEAKER_07: It's like this isn't helping.
- 1:16:30SPEAKER_08: No.
- 1:16:30SPEAKER_08: Yeah.
- 1:16:31SPEAKER_08: That was not my intention.
- 1:16:33unknown: All right.
- 1:16:33SPEAKER_14: Well, we'll see.
- 1:16:34SPEAKER_14: I try to pull at the chain saying, hold on, pull, and see if we can pull the chains from him.
- 1:16:40SPEAKER_03: As you pull, you're now pulling him in different directions.
- 1:16:43SPEAKER_14: Are you pulling away from the wall or are you pulling from I'm trying to get I'm not trying to break the train, I'm trying to see if we can transfer him, but no!
- 1:16:49SPEAKER_03: No, you pull it, and you see Theron scream out in pain, he's gonna take five hit points of damage.
- 1:16:55SPEAKER_12: It's the opposite of what I wanted.
- 1:16:57SPEAKER_12: I was just trying to give him a resource to buy us more time to buff him up a little.
- 1:17:02SPEAKER_05: Like I did.
- 1:17:05SPEAKER_05: No, this is pointless.
- 1:17:08SPEAKER_12: Okay, well, because Ilarian said the corpse told us we have to break the chains.
- 1:17:14SPEAKER_12: Yeah.
- 1:17:14SPEAKER_12: What if this is connected to the pillars?
- 1:17:17SPEAKER_07: It seems reasonable.
- 1:17:18SPEAKER_12: So I'm powering the pillars.
- 1:17:20SPEAKER_07: Where we started.
- 1:17:21SPEAKER_12: Yes, but if we weaken, if we take down pillars, then we can.
- 1:17:26SPEAKER_12: I don't know.
- 1:17:27SPEAKER_11: I wish we could tell if these p the if these chains had been weakened by us taking down the one pillar, or if there's no difference, if the chains are the only thing themselves that are gonna hold the pillars.
- 1:17:40SPEAKER_12: He said that what I learned was that I don't know what the starting point was.
- 1:17:45SPEAKER_12: So I don't know if it has lessened what it's taken from here.
- 1:17:48SPEAKER_12: Therefore, we don't fucking know.
- 1:17:50SPEAKER_07: It seems like we've done nothing by coming down here with fighting some devils.
- 1:17:54SPEAKER_12: So I'm sorry, I've learned some devils.
- 1:17:58SPEAKER_05: Oh, sorry, I just meant in terms of dealing with no, they really haven't done with up a pub.
- 1:18:04SPEAKER_12: Okay, because my uncle is still in the telepathic bond.
- 1:18:07SPEAKER_12: I'll be like, Uncle, how's it going?
- 1:18:11SPEAKER_12: Where are you at?
- 1:18:12SPEAKER_12: He was They were going to the bankers area.
- 1:18:16SPEAKER_03: Yeah, because they were gonna go uh save the they were gonna go try and and free the like the nobles, right?
- 1:18:23SPEAKER_03: Um you just get a quick message back from him.
- 1:18:26SPEAKER_03: Can't talk fighting.
- 1:18:28SPEAKER_15: Okay, good luck.
- 1:18:30SPEAKER_07: Blow up the crystal if we can.
- 1:18:32SPEAKER_07: Are we going up to Salunar Hall or we do we want to go this way and just blow this way through the other exit, or are we gonna go back where we can't?
- 1:18:39SPEAKER_12: Yeah, because there's an there are some exits here.
- 1:18:42SPEAKER_12: Do any of them lead towards, say, like the Raven Queen Temple or the harbor or go up?
- 1:18:48SPEAKER_12: Uh so this exit from the map.
- 1:18:51SPEAKER_03: This exit does go up into Salunar Hall.
- 1:18:54SPEAKER_12: Do we want to go up or do we want to go to the harbor?
- 1:18:57SPEAKER_13: Let's go to the harbor.
- 1:18:59SPEAKER_12: Or the Raven Queen Temple.
- 1:19:01SPEAKER_12: Or we do not want to go to the temple.
- 1:19:04SPEAKER_15: The temple has just hear you very well.
- 1:19:11SPEAKER_15: I haven't even resumed the echo.
- 1:19:14SPEAKER_12: Yes! Are we going to the harbor?
- 1:19:15SPEAKER_15: Do we want to take it?
- 1:19:18SPEAKER_15: I think we should go to the room.
- 1:19:20SPEAKER_12: I just have a thing I want to try to.
- 1:19:21SPEAKER_15: I know what I'm gonna do.
- 1:19:24SPEAKER_15: Yeah.
- 1:19:25SPEAKER_15: Let's go to the harbor.
- 1:19:26SPEAKER_15: If we have a point, we don't want to.
- 1:19:27SPEAKER_15: So why don't we should we just go up through Solunar Hall?
- 1:19:29SPEAKER_15: Is there any reason why we can't?
- 1:19:30SPEAKER_15: We could just go back to the tunnel.
- 1:19:31SPEAKER_12: Because if we go through the tunnels back to where we came in, that's at the harbor.
- 1:19:34SPEAKER_12: Oh, is it?
- 1:19:35SPEAKER_07: Oh yeah, that's when I was called the harbor.
- 1:19:37SPEAKER_07: Okay, let's go over here.
- 1:19:38SPEAKER_05: If we went through the the palace, was there anything in the palace that we needed to use?
- 1:19:43SPEAKER_12: Possibly the king and queen.
- 1:19:44SPEAKER_05: The end game is upstairs.
- 1:19:49SPEAKER_11: All the bad shit.
- 1:19:51SPEAKER_05: I thought bad shit was down here too.
- 1:19:53SPEAKER_12: Since they already know we're here, do you want to try breaking the grate?
- 1:19:57SPEAKER_15: While they're doing this, they're just doing trying to figure that out.
- 1:20:00SPEAKER_15: I'm gonna introduce Patrick Ponter.
- 1:20:02SPEAKER_15: I'll go check on my brother and help him break the game.
- 1:20:05SPEAKER_15: If they're close enough to blow up a crystal at the bank.
- 1:20:07SPEAKER_03: Yeah.
- 1:20:08SPEAKER_03: You're not gonna get a response because he's already said can't talk biting.
- 1:20:12SPEAKER_03: Yeah.
- 1:20:13SPEAKER_14: Well, I'll just tell him in the pad to blow up the crystal.
- 1:20:16SPEAKER_04: Okay.
- 1:20:17SPEAKER_14: All right.
- 1:20:17SPEAKER_14: Why don't we just use a wet rag, tie it around some of the bars, and tighten it until they're bend.
- 1:20:22SPEAKER_12: Why a wet rag?
- 1:20:23SPEAKER_14: Why would that work?
- 1:20:24SPEAKER_14: Because wet rags don't break, and it's a proven thing you can bend bars, you can wet rag.
- 1:20:27SPEAKER_12: Or he has a 23 strength.
- 1:20:29SPEAKER_15: I feel like Drax would know about the wet rag method.
- 1:20:32SPEAKER_12: Yes.
- 1:20:33SPEAKER_15: I never would, though, and that's why he suggests.
- 1:20:36SPEAKER_15: Drax.
- 1:20:36SPEAKER_15: So you want me to hit the joint?
- 1:20:38SPEAKER_15: Is there a we're trying to break the.
- 1:20:40SPEAKER_12: Because you had said that it a strong feat of strength might be able to break it.
- 1:20:45SPEAKER_14: Together we're working together to try to break it free to give us some.
- 1:20:48SPEAKER_15: You don't even need to help.
- 1:20:49SPEAKER_15: He's the one who's strong.
- 1:20:50SPEAKER_15: Well, then try to giant suck or break it.
- 1:20:55SPEAKER_15: Go for it.
- 1:20:56SPEAKER_15: Alright.
- 1:20:56SPEAKER_15: Uh would you do you think it would be me using a mallet would do more damage and trying to pull it?
- 1:21:03SPEAKER_15: Like, does it look like it could pull inward or does it look like it could push outward?
- 1:21:07SPEAKER_03: It's a grate built into a brick mason wall.
- 1:21:11SPEAKER_03: Either direction.
- 1:21:12SPEAKER_15: Either direction.
- 1:21:13SPEAKER_15: Okay, I'm gonna hit it with the mace then, maybe?
- 1:21:15SPEAKER_15: Okay.
- 1:21:17SPEAKER_14: I'll probably from the other side trying to help him with timing his hit.
- 1:21:20SPEAKER_03: Okay, so it would, I'm assuming it would hit uh 17 damage.
- 1:21:24SPEAKER_03: 17 damage?
- 1:21:26SPEAKER_03: I mean, that's not a lot.
- 1:21:28SPEAKER_03: Um yeah you definitely bust out a brick or make a bit of a dent, but it doesn't break the grape blues.
- 1:21:34SPEAKER_15: Okay.
- 1:21:35SPEAKER_03: Does it look like if I did that three more times, it would be enough damage to just if you sat there and bashed at it over and over and over again, there's a great possibility that you would bust it open.
- 1:21:45SPEAKER_12: Or we could just hop in bags.
- 1:21:46SPEAKER_12: Yeah, just hop in the bag.
- 1:21:48SPEAKER_15: Alright.
- 1:21:48SPEAKER_15: God, it's too hard.
- 1:21:50SPEAKER_15: Hop in a bag.
- 1:21:52SPEAKER_15: I don't have any teleports left right now.
- 1:21:54SPEAKER_15: Hop in a bag.
- 1:21:55SPEAKER_11: I can hold several bags.
- 1:21:57SPEAKER_15: Mm-hmm.
- 1:21:59SPEAKER_11: I will hop into my own sack.
- 1:22:01SPEAKER_15: There becomes the bag.
- 1:22:02SPEAKER_15: Hold my bag for me.
- 1:22:04SPEAKER_15: You can't jump in my bag.
- 1:22:05SPEAKER_12: Can I can I can actually have it from him?
- 1:22:08SPEAKER_12: Yeah, I can just hand bags through the grate.
- 1:22:10SPEAKER_12: Yep, exactly.
- 1:22:11SPEAKER_15: Oh, then all of you could just go in a bag.
- 1:22:13SPEAKER_12: We could all go in a bag, and then you can we would just plop the bag on the ground right by the grate and you just pick us up through the grass.
- 1:22:18SPEAKER_14: And then you go in?
- 1:22:19SPEAKER_14: Because I was gonna say, uh, we shouldn't put multiple bags beside each other.
- 1:22:23SPEAKER_11: That's why I hopped into the bag.
- 1:22:24SPEAKER_11: So there we go.
- 1:22:24SPEAKER_03: So you go into the main one?
- 1:22:26SPEAKER_03: Because there's everyone's got their own bag of holding.
- 1:22:28SPEAKER_03: My bag of holding goes on the floor, and then I get in the room.
- 1:22:31SPEAKER_03: And did everybody else take their bag of holdings off before they got into a bag?
- 1:22:34SPEAKER_12: I hopped into my own bag.
- 1:22:35SPEAKER_03: I hand her through in her own bag.
- 1:22:37SPEAKER_03: Okay.
- 1:22:38SPEAKER_03: I I get in a bag.
- 1:22:39SPEAKER_12: Before Delphine gets in a bag, can she reach Saren's like head or what can you just the bag?
- 1:22:44SPEAKER_03: Or yeah, you can just you can just get up there and just to touch his face.
- 1:22:48SPEAKER_03: Now his head is he's now passed out.
- 1:22:50SPEAKER_03: Spider-Man kissed him.
- 1:22:51SPEAKER_03: And his head is like hanging down backwards like this, and it's just you can see the color is draining from his face.
- 1:22:57SPEAKER_03: His eyes have got that familiar um that blue tint to them, but you can see that the white is slowly gazing over, and the black veins are creeping from the ins sides of his eyes towards the center.
- 1:23:11SPEAKER_03: As you reach up and touch Theron's head, his eyes flutter open for a second.
- 1:23:20SPEAKER_03: And you can just hear him as he croaks through dry, cracked lips.
- 1:23:37SPEAKER_12: I'm gonna I have to I have to go, but I'm gonna come back.
- 1:23:44SPEAKER_06: Leave me.
- 1:23:46SPEAKER_08: No.
- 1:23:55SPEAKER_13: Stubborn woman.
- 1:23:57SPEAKER_12: I'm more stubborn than you, and you know it.
- 1:24:00SPEAKER_12: You have to hang in there.
- 1:24:01SPEAKER_03: And he turns his head slowly to like look at you, and it just kind of like turns and falls, and his eyes kind of half open, and you just see like a single tear come down the side of one of his eyes, and it streaks down his face and just like immediately evaporates from the heat and the pain that he's in, and just leaves a salt stain on his cheek.
- 1:24:27SPEAKER_03: And he's just thank you.
- 1:24:37SPEAKER_12: You need to stay alive because we need a conversation.
- 1:24:41SPEAKER_02: And and as he says that he just kind of goes, Okay.
- 1:24:49SPEAKER_03: And then he just passes out of pain.
- 1:24:51SPEAKER_12: If she can reach him, she will give him a kiss.
- 1:24:54SPEAKER_03: She reaches up and kisses uh the Theron, and it is like he's burning up, but also cool to the touch.
- 1:25:08SPEAKER_03: You can tell he does not have much time left.
- 1:25:14SPEAKER_12: I think she's just gonna whisper.
- 1:25:15SPEAKER_12: I don't know if she's gonna he's gonna hear her or not.
- 1:25:17SPEAKER_12: Probably not.
- 1:25:17SPEAKER_12: He's not conscious, but she's just gonna whisper.
- 1:25:20SPEAKER_12: We need you to stay alive.
- 1:25:22SPEAKER_12: You need to hang on.
- 1:25:26SPEAKER_12: I promise that I'll be back.
- 1:25:28SPEAKER_12: And then she's gonna go back.
- 1:25:30SPEAKER_03: Right.
- 1:25:33SPEAKER_03: As you're walking away, probably one of the harder feelings to leave him hanging there, knowing that he has to continue to endure, and knowing that every time you see a pulse in that shimmer of the spell above, that that is another moment that he has had power drawn from him and is in agony.
- 1:25:57SPEAKER_13: Such a thing.
- 1:25:58SPEAKER_13: So cruel.
- 1:25:59SPEAKER_03: And you leave.
- 1:26:01SPEAKER_03: And you leave.
- 1:26:02SPEAKER_03: Luxurally stroll away happily with your freedom.
- 1:26:05SPEAKER_05: Not happily, fine.
- 1:26:08SPEAKER_14: And the DM soaks in your tears, laughing.
- 1:26:11SPEAKER_03: Uh okay, and you guys uh all make it through that great using your super weird getting in my bag system, which I both hate and love.
- 1:26:20SPEAKER_12: You let us buy that many bags.
- 1:26:22SPEAKER_03: I surely did.
- 1:26:23SPEAKER_03: Because I know eventually, one day, one of you will forget to take your bag of holding off when you get into the bag of holding, and then I get to do all the fun things.
- 1:26:32SPEAKER_06: I almost added to the bag of time.
- 1:26:35SPEAKER_03: So you guys are walking down again through the through the sewage again, and you're back in the the area heading up towards where you know the fountain is.
- 1:26:46SPEAKER_03: And uh yeah, you guys head out there.
- 1:26:51SPEAKER_03: Back up through the fecal matter.
- 1:26:58SPEAKER_02: What do you guys want to do?
- 1:27:00SPEAKER_11: Not have fecal matter on us.
- 1:27:02SPEAKER_02: Oh, you need to get out of there then.
- 1:27:04SPEAKER_14: I don't I I do not get fecal matter on me.
- 1:27:05SPEAKER_14: I climb around the side of the wall, back up as usual.
- 1:27:08SPEAKER_14: So I think the telepathic bond.
- 1:27:11SPEAKER_14: Well, we wanna go blow this one in the water then?
- 1:27:14SPEAKER_14: What's the plan?
- 1:27:15SPEAKER_14: Why are you using telepathic bond?
- 1:27:17SPEAKER_14: There we're literally just standing here.
- 1:27:19SPEAKER_14: We're literally beside each other.
- 1:27:20SPEAKER_14: Yeah, because that way we don't have a sound followed travel echoes.
- 1:27:26SPEAKER_12: Oh we're going to the harbor.
- 1:27:28SPEAKER_14: And because he knows where we are.
- 1:27:30SPEAKER_14: And because I'm not visible before we go up through the grate and exit the magic field.
- 1:27:35SPEAKER_14: My invisibility for an hour.
- 1:27:39SPEAKER_11: You go invisible without saying anything first.
- 1:27:43SPEAKER_11: He doesn't randomly go invisible and then use talk to us.
- 1:27:47SPEAKER_15: Welcome to Married Life.
- 1:27:49SPEAKER_12: I'm sorry, but my husband should actually approach me visibly to kiss me before we go off to die.
- 1:27:56SPEAKER_15: He absolutely did before he left.
- 1:27:58SPEAKER_15: Not you did say.
- 1:27:59SPEAKER_12: No, you didn't.
- 1:28:00SPEAKER_15: You didn't say shit.
- 1:28:01SPEAKER_15: You just went visibly fucked off.
- 1:28:03SPEAKER_12: Remember that they visibly came.
- 1:28:05SPEAKER_12: Remember that this hag has merfolk.
- 1:28:10SPEAKER_12: They're in the water, they're coming out of the water.
- 1:28:12SPEAKER_12: This pillar is also a ways out above the water off of the harbor.
- 1:28:19SPEAKER_12: I think like 10 or so feet, but it's floating in the floor.
- 1:28:23SPEAKER_12: Just so we're all aware.
- 1:28:24SPEAKER_14: Question.
- 1:28:25SPEAKER_14: Me do if you never question.
- 1:28:26SPEAKER_14: Don't all we have to do is don't all we have to do is smash one of these off of it.
- 1:28:31SPEAKER_12: Well, we have this.
- 1:28:33SPEAKER_12: We have sticky bombs now.
- 1:28:34SPEAKER_12: Yeah.
- 1:28:35SPEAKER_15: We got a sticky bomb.
- 1:28:36SPEAKER_15: We're good.
- 1:28:38SPEAKER_15: What about the two in my pocket then?
- 1:28:39SPEAKER_12: So that other people don't.
- 1:28:40SPEAKER_15: They should know.
- 1:28:41SPEAKER_15: They were there when they got your pocket.
- 1:28:43SPEAKER_15: I've had two bombs since we first started this thing in my bag.
- 1:28:46SPEAKER_15: Try to.
- 1:28:46SPEAKER_15: Hey, we got a plan.
- 1:28:49SPEAKER_05: Okay.
- 1:28:50SPEAKER_14: Just ignore it.
- 1:28:51SPEAKER_14: How many bombs do we have for these two pillars?
- 1:28:54SPEAKER_12: He's got the bomb for this pillar.
- 1:28:56SPEAKER_14: What do we have for the other two then?
- 1:28:57SPEAKER_14: We have a total of three stickers.
- 1:29:00SPEAKER_14: I've got it.
- 1:29:00SPEAKER_14: So you I have two bombs in my pocket.
- 1:29:02SPEAKER_14: What I'm asking is, are they needed for the pillars now, or have we upgraded and these are my bombs to play with?
- 1:29:07SPEAKER_14: You know it's upgraded.
- 1:29:08SPEAKER_14: You've watched me get them.
- 1:29:09SPEAKER_14: So I have bombs in my pockets.
- 1:29:10SPEAKER_14: In your bag of holes.
- 1:29:13SPEAKER_14: That's all I'm asking is these two, and I pull out the two bombs.
- 1:29:16SPEAKER_14: One delegate and I go, I got these two.
- 1:29:18SPEAKER_14: They're not needed for the pillars now.
- 1:29:20SPEAKER_14: No.
- 1:29:21SPEAKER_14: There's a slight smile on Ider's face as he slides these two bombs back into his two impact-triggered bombs.
- 1:29:27SPEAKER_14: Yes.
- 1:29:28SPEAKER_12: We have some slightly more stable bombs that are also now sticky bombs.
- 1:29:32SPEAKER_12: What's the damage on those impact bombs?
- 1:29:33SPEAKER_14: I'll tell you.
- 1:29:37SPEAKER_14: They're in space where they don't get jostled around.
- 1:29:39SPEAKER_08: They're floating in a liminal space.
- 1:29:41SPEAKER_15: So yes, we'll head to the to the harbor.
- 1:29:46SPEAKER_12: Are we like so are we above ground now?
- 1:29:48SPEAKER_03: Or are we?
- 1:29:49SPEAKER_03: As far as I know, you guys, yeah, you guys enter, exit it out.
- 1:29:52SPEAKER_03: You've got that little area by the fountain that you know where to hide, right?
- 1:29:56SPEAKER_03: There are people around, yep.
- 1:29:57SPEAKER_12: I'm gonna pull my hood way high over my head.
- 1:30:00SPEAKER_03: Way high.
- 1:30:01SPEAKER_12: Woo!
- 1:30:02SPEAKER_15: Dirac's will summon the echo before leaving.
- 1:30:05SPEAKER_03: Oh, fair.
- 1:30:06SPEAKER_03: Yeah.
- 1:30:06SPEAKER_03: Now you're back in the bubble of the case.
- 1:30:09SPEAKER_12: And I'm like I'm going to have my spell book out.
- 1:30:12SPEAKER_12: Okay, and I'm gonna put my conscience.
- 1:30:14SPEAKER_15: So we obviously not do a short rest, right?
- 1:30:16SPEAKER_15: Yep.
- 1:30:17SPEAKER_15: We did not short rest.
- 1:30:18SPEAKER_15: You did not rest shortly.
- 1:30:19unknown: No.
- 1:30:19SPEAKER_15: Okay.
- 1:30:20SPEAKER_15: No extra surges left.
- 1:30:21SPEAKER_15: It's okay.
- 1:30:24SPEAKER_15: Let's do it.
- 1:30:25SPEAKER_15: Doesn't it feel great when you can't do anything?
- 1:30:27SPEAKER_00: Except cause kind of damage.
- 1:30:29SPEAKER_15: Yeah, I don't care.
- 1:30:30SPEAKER_15: Yeah.
- 1:30:31SPEAKER_15: Except cause a few.
- 1:30:32SPEAKER_15: He cares not.
- 1:30:32SPEAKER_15: I lose a D.
- 1:30:34SPEAKER_15: That's what happens to me.
- 1:30:38SPEAKER_12: We are sneaking up.
- 1:30:40SPEAKER_12: Acting like I will try.
- 1:30:43SPEAKER_13: I will catch Because I can't sneak right up.
- 1:30:45SPEAKER_12: Do I do any of you guys still have your orc disguise up?
- 1:30:49SPEAKER_12: And I still have true seeing if it's been basically whatever disguises we were wearing.
- 1:30:53SPEAKER_12: It's been less than an hour since we started the battle, right?
- 1:30:56SPEAKER_12: So I still have true seeing.
- 1:30:58SPEAKER_15: I got my uh orc that I think I rolled like a three on.
- 1:31:03SPEAKER_11: I would have disguised myself as one of the um crystal zombies before we came back up.
- 1:31:09SPEAKER_11: That means you can't walk normally.
- 1:31:11SPEAKER_11: It doesn't matter.
- 1:31:12SPEAKER_11: It doesn't matter, it's less noticeable.
- 1:31:15SPEAKER_15: I'll just look like a regular elf.
- 1:31:19SPEAKER_12: I'm just gonna snuggle up to you.
- 1:31:21SPEAKER_12: Do you did you disguise yourself as an orc Drake?
- 1:31:24SPEAKER_00: No.
- 1:31:25SPEAKER_00: You would snuggle an orc.
- 1:31:27SPEAKER_12: Because I can't really fully disguise myself, so I'm just gonna look like I'm subservient to an orc.
- 1:31:33SPEAKER_15: No.
- 1:31:34SPEAKER_15: Snuggling.
- 1:31:35SPEAKER_15: I didn't actually disguise myself in.
- 1:31:37SPEAKER_12: How charming are those two orc friends?
- 1:31:39SPEAKER_15: I just feel like it's harder to look like an orc with some.
- 1:31:43SPEAKER_15: Probably.
- 1:31:44SPEAKER_14: Unless you're using disguise self, because then you can actually alter your health stuff.
- 1:31:48SPEAKER_14: That's what I'm doing.
- 1:31:49SPEAKER_14: Like I did earlier.
- 1:31:50SPEAKER_12: Okay, semantics.
- 1:31:51SPEAKER_03: So, we have three orcs, one non-orc, one elf, and one T Fling.
- 1:31:58SPEAKER_12: Me and my and one invisible Tfling.
- 1:32:00SPEAKER_15: But I'm invisible.
- 1:32:01SPEAKER_15: I've just always been staying away from everybody, anyways.
- 1:32:04SPEAKER_03: Okay.
- 1:32:04SPEAKER_03: You guys are at the fountain.
- 1:32:06SPEAKER_03: In order to get to the Moon Harbor Docks, you must go east, sorry, west, then north up the roads, or cut through properties to get there.
- 1:32:16SPEAKER_03: You can also go slightly east and then follow the main roads north.
- 1:32:22SPEAKER_03: But those are far more populated.
- 1:32:25SPEAKER_12: Let's go the side road, east and north.
- 1:32:27SPEAKER_12: East and north.
- 1:32:28SPEAKER_03: What time of day is it still?
- 1:32:30SPEAKER_03: Uh it's still uh you guys were there.
- 1:32:33SPEAKER_03: You guys came in in the morning, right?
- 1:32:34SPEAKER_03: So it's still like early, early, early morning.
- 1:32:36SPEAKER_03: What's the weather?
- 1:32:37SPEAKER_03: The weather is clear.
- 1:32:38unknown: Okay.
- 1:32:40SPEAKER_03: We saw a weather base with the colour.
- 1:32:43SPEAKER_13: Be careful, man.
- 1:32:45SPEAKER_03: Can we find the actual script?
- 1:32:46SPEAKER_14: I might screw you.
- 1:32:47SPEAKER_14: We actually found weather dice.
- 1:32:48SPEAKER_14: They will screw us.
- 1:32:51SPEAKER_12: Now, with my true scene, can I see the pulse of the anti-magic?
- 1:32:57SPEAKER_03: You can see it, yeah, yeah, for sure.
- 1:32:58SPEAKER_03: And actually, it's not only uh true scene that can see it, it's actually visible.
- 1:33:04SPEAKER_12: Okay.
- 1:33:04SPEAKER_03: You can see the shimmer.
- 1:33:05SPEAKER_03: Everybody can see it.
- 1:33:06SPEAKER_12: And it's has sh so as long as she's able to see it, she's gonna be keeping like an eye on if it changes tempo.
- 1:33:14SPEAKER_11: Yes.
- 1:33:14SPEAKER_12: Like speeds up.
- 1:33:15SPEAKER_11: Yes.
- 1:33:15SPEAKER_11: Or weakens.
- 1:33:17SPEAKER_12: Well, because it changed.
- 1:33:19SPEAKER_12: We saw no, because we saw the tempo speed up.
- 1:33:22SPEAKER_12: So she's gonna pay attention to whether if there's a change in it.
- 1:33:25SPEAKER_15: Yeah.
- 1:33:27SPEAKER_12: Just as an onward road.
- 1:33:29SPEAKER_15: So the back road and then up.
- 1:33:31SPEAKER_08: Yeah, so this road, east and then north.
- 1:33:35SPEAKER_12: Because you said that this was the more populated road?
- 1:33:38SPEAKER_03: That would be west.
- 1:33:39SPEAKER_12: Yeah, west, sorry.
- 1:33:40SPEAKER_12: West and then north.
- 1:33:41SPEAKER_03: Yeah.
- 1:33:42SPEAKER_03: That's a main street though.
- 1:33:43SPEAKER_12: Oh, that's what because this street you said was more populated.
- 1:33:46SPEAKER_03: Well, it's a main street, yeah.
- 1:33:46SPEAKER_12: Yeah, so this one is like a side street.
- 1:33:49SPEAKER_14: Yeah.
- 1:33:50SPEAKER_14: We are looking at an enlarged live map of silver.
- 1:33:53unknown: Yeah.
- 1:33:53SPEAKER_14: It's awesome.
- 1:33:54SPEAKER_14: Yeah, so I think there we go.
- 1:33:56SPEAKER_09: See what we can see.
- 1:33:56SPEAKER_14: I'm currently at least 50 feet behind.
- 1:33:59SPEAKER_14: Enlarger that.
- 1:34:00SPEAKER_14: Yeah, I'm out.
- 1:34:00SPEAKER_14: I'm out in front scouting.
- 1:34:02SPEAKER_14: I'll travel along walls.
- 1:34:03SPEAKER_03: It's still dark, early, early in the morning, right?
- 1:34:05SPEAKER_03: The sun has not yet crested the horizon, so it's still what you would consider nighttime, but morning time, right?
- 1:34:11SPEAKER_03: Yeah, dusk.
- 1:34:12SPEAKER_03: Or uh dawn.
- 1:34:13SPEAKER_08: You guys will see.
- 1:34:14SPEAKER_08: Early dawn.
- 1:34:15SPEAKER_03: Pre-dawn.
- 1:34:15SPEAKER_03: Oh, right.
- 1:34:16SPEAKER_03: Yeah, right.
- 1:34:17SPEAKER_03: Um, you make your way up the streets.
- 1:34:20SPEAKER_03: As you turn right and start heading north, you can see a little bit of what's going on at the docks.
- 1:34:29SPEAKER_03: And now one of the members of the Wretched Dawn has been there the whole time summoning these creatures up on to the harbor.
- 1:34:41SPEAKER_03: You can't see them all yet from where you're at, but as you do get closer and closer, you can start to see that there is roughly.
- 1:34:51SPEAKER_03: Let me just pull it up here.
- 1:34:55SPEAKER_03: You can see there's roughly two of these creatures at the moment, and four of the large orcs that are standing around, and you can see Zeshra Balloria kind of hovering about five or six feet off the ground, entranced in spell casting to get more of these creatures out of the water.
- 1:35:22SPEAKER_12: And she is she over the ground?
- 1:35:24SPEAKER_03: She is on the edge of the harbor, hovering a couple inches, a couple feet off of the wood on the dock.
- 1:35:32SPEAKER_12: And where are the creatures?
- 1:35:33SPEAKER_12: Are they talking about the road?
- 1:35:34SPEAKER_03: The creatures are coming, the creatures were coming out of the water.
- 1:35:37SPEAKER_03: So the creatures are now on the dock next to her, and the orcs are then kind of patrolling back and forth and protecting her.
- 1:35:43SPEAKER_03: And the crystal is 20 feet out, hovering over the deep water.
- 1:35:49SPEAKER_12: I'm gonna say through the bond.
- 1:35:51SPEAKER_12: Don't act until I act.
- 1:35:54SPEAKER_15: I'm gonna say through the bond, I'm taking high ground and we'll keep it.
- 1:35:58SPEAKER_12: Stay away from yeah, keep your distance from now until I act.
- 1:36:02SPEAKER_03: Okay.
- 1:36:03SPEAKER_12: And you will know when I act.
- 1:36:05SPEAKER_03: With that, let's take a short break and we'll build the scene.
- 1:36:09SPEAKER_03: DM's due here.
- 1:36:11SPEAKER_03: Things are about to get loud, messy, and very dice heavy.
- 1:36:14SPEAKER_03: So we're gonna pause right here.
- 1:36:19SPEAKER_03: Alright, break's over.
- 1:36:20SPEAKER_03: Dice is out, tensions up, and it's time to see how this plays out.
- 1:36:26SPEAKER_03: Okay, so the scene that you can see in front of you here, you have this dock where you have one of the members of the Wretched Dawn hovering a couple of feet off of the wood, casting spells out in the water, drawing these two creatures that you see on either side of her into the water.
- 1:36:42SPEAKER_03: Creatures that you probably haven't seen uh before or in a very long time.
- 1:36:47SPEAKER_03: They look to have a bit of a humanoid shape, but they have a little bit of what looks like a fishy exterior and a scaliness to them.
- 1:36:59SPEAKER_03: Finky peachy finky peachy.
- 1:37:03SPEAKER_12: Nice reference.
- 1:37:04SPEAKER_14: We all know that modern python references are always appropriate.
- 1:37:07SPEAKER_03: Um however, the um there are two more that are rising up out of the water on either side of the pillar, making their way over towards the wretched dawn person, but they are not yet out of the water.
- 1:37:21SPEAKER_03: And you do see the skull, uh the orc skull renders patrolling as well.
- 1:37:26SPEAKER_03: Alright, so where are you guys in this?
- 1:37:29SPEAKER_14: Which is the approach, first of all.
- 1:37:31SPEAKER_03: Well, you guys are coming in from uh where uh Drax is over here.
- 1:37:35SPEAKER_12: Okay.
- 1:37:35SPEAKER_12: Oh, okay.
- 1:37:36SPEAKER_12: Question.
- 1:37:36SPEAKER_12: Do we see what is what is her name again?
- 1:37:39SPEAKER_03: Zethra.
- 1:37:40SPEAKER_12: Zephra.
- 1:37:41SPEAKER_03: Or sorry, that's the other person.
- 1:37:44SPEAKER_12: This is just so this is this Zahira?
- 1:37:46SPEAKER_12: Yeah.
- 1:37:47SPEAKER_12: Oh, this is the one that's the big door.
- 1:37:50SPEAKER_12: The mall of the one that killed you.
- 1:37:53SPEAKER_12: The mall of screens.
- 1:37:54SPEAKER_05: You want me to not shoot?
- 1:37:55SPEAKER_05: Just wait.
- 1:37:57SPEAKER_12: I asked you to wait.
- 1:37:58SPEAKER_12: You shall hold thy horses up to you.
- 1:38:02SPEAKER_12: Talk like that in the great opportunity.
- 1:38:04SPEAKER_11: Let's talk like that anymore here.
- 1:38:05SPEAKER_11: Sometimes it sneaks out.
- 1:38:07SPEAKER_11: I'm not even scared of that.
- 1:38:08SPEAKER_14: I'm not scared of her because she ran from me.
- 1:38:11SPEAKER_11: She deserves everything that we can do.
- 1:38:16SPEAKER_12: So we've seen Yolanda.
- 1:38:17SPEAKER_12: This is a hero.
- 1:38:19SPEAKER_12: This is so Rashana is the third one, right?
- 1:38:22SPEAKER_12: Yeah, so that's the one theoretically at the other area.
- 1:38:27SPEAKER_12: The other bankers.
- 1:38:32SPEAKER_12: That's the one at Bankers Hall.
- 1:38:34SPEAKER_12: At the bank and barren.
- 1:38:35SPEAKER_12: Okay, so are there innocent civilian types, or it's too early in the morning for that?
- 1:38:42SPEAKER_12: Or what's specific we seriously?
- 1:38:44SPEAKER_03: These are what you see.
- 1:38:45SPEAKER_03: There's no civilians down there.
- 1:38:46SPEAKER_12: And which one is that Zahiro?
- 1:38:48SPEAKER_03: Yeah.
- 1:38:49SPEAKER_03: I'm gonna seek a high point.
- 1:38:50SPEAKER_12: All right.
- 1:38:50SPEAKER_12: Is everyone positioned?
- 1:38:51SPEAKER_03: Guys, come look at the point.
- 1:38:52SPEAKER_03: Please yourself.
- 1:38:53SPEAKER_15: Yeah, I'm gonna seek a high point.
- 1:38:56SPEAKER_03: What rolled up there?
- 1:38:56SPEAKER_03: So we'll could have gotten here snuckily, sneakily.
- 1:38:59SPEAKER_03: Oh yeah, it's it's dark out.
- 1:39:00SPEAKER_03: He's a he's a pretty sneaky dude.
- 1:39:02SPEAKER_03: In that case, the invisible eyes are as flag too.
- 1:39:04SPEAKER_15: I can roll myself.
- 1:39:06SPEAKER_08: Okay, I told you guys, do not act.
- 1:39:09SPEAKER_14: Yep.
- 1:39:10SPEAKER_14: Excuse me.
- 1:39:11SPEAKER_12: I'm until I know, but you don't know what I'm doing.
- 1:39:13SPEAKER_14: Yep.
- 1:39:14SPEAKER_14: I'm invisible.
- 1:39:14SPEAKER_14: I'm using crates and buildings.
- 1:39:15SPEAKER_14: I'm sneaking along the periphery on the outside.
- 1:39:17SPEAKER_12: Alright, I'm gonna say through the bond.
- 1:39:19SPEAKER_12: Are we ready?
- 1:39:20SPEAKER_12: Have has everyone prepped anything they want to prep?
- 1:39:23SPEAKER_11: I believe it's called Are you ready, guys?
- 1:39:26SPEAKER_11: I'm ready.
- 1:39:28SPEAKER_12: Little bit.
- 1:39:29SPEAKER_12: I'm so excited.
- 1:39:31SPEAKER_14: Actually, you know what?
- 1:39:32SPEAKER_14: No.
- 1:39:33SPEAKER_14: Where's my where's my wife?
- 1:39:34SPEAKER_14: I want to be close enough to give her the advantages of my stuff and my brother.
- 1:39:39SPEAKER_12: I would appreciate it.
- 1:39:41SPEAKER_03: So did you just move all the way back there?
- 1:39:43SPEAKER_03: No.
- 1:39:44SPEAKER_03: He changed his mind.
- 1:39:44SPEAKER_03: We're talking about what have we done with the book.
- 1:39:46SPEAKER_12: I need to know where you've placed yourself.
- 1:39:47SPEAKER_12: Is that a little dragon imp thing up?
- 1:39:49SPEAKER_12: That's what I was wondering.
- 1:39:50SPEAKER_12: What is that little dance?
- 1:39:51SPEAKER_03: Oh, that was in the previous thing that was Drax's personal joke on you.
- 1:39:56SPEAKER_03: Oh, I didn't notice it until we took everything down.
- 1:40:00SPEAKER_12: Okay, shall we get this party started?
- 1:40:03SPEAKER_12: Let's do it.
- 1:40:03SPEAKER_12: Let's get it started.
- 1:40:05SPEAKER_03: Yep.
- 1:40:06SPEAKER_03: Alright, so you can see her, she's finishing up a spell and then she kind of claps her hands, and the spell dissipates, and these two creatures now start to rise out of the water.
- 1:40:16unknown: Oh no.
- 1:40:17SPEAKER_03: What would you like to do?
- 1:40:19SPEAKER_12: I am going to cast.
- 1:40:21SPEAKER_12: I have a hundred-foot range.
- 1:40:23SPEAKER_12: It is a 50-foot radius cylinder.
- 1:40:28SPEAKER_12: Centered here-ish.
- 1:40:31SPEAKER_12: Centered there.
- 1:40:34SPEAKER_12: Reverse gravity.
- 1:40:36SPEAKER_12: Okay.
- 1:40:37SPEAKER_12: Level seven spell.
- 1:40:39SPEAKER_12: Everyone in it, it's a radius.
- 1:40:42SPEAKER_12: Has to make a dexterity 19 saving throw.
- 1:40:47SPEAKER_04: Counter spell.
- 1:40:49SPEAKER_12: She doesn't see that.
- 1:40:49SPEAKER_03: I'm just kidding.
- 1:40:50SPEAKER_03: I'm just kidding.
- 1:40:55SPEAKER_12: Oh, yeah, never reaction.
- 1:40:58SPEAKER_12: Oh my god, that's amazing.
- 1:40:59SPEAKER_12: This spell reverses gravity in a footy fifty-foot radius and a hundred foot, hundred-foot-high cylinder centered on a point within range.
- 1:41:05SPEAKER_12: All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast a spell.
- 1:41:12SPEAKER_12: A creature can make a dex saving throw to grab a fixed object it can reach, thus avoiding the fall, but then it has to keep hanging on.
- 1:41:22SPEAKER_05: Does it take falling damage?
- 1:41:24SPEAKER_05: It must.
- 1:41:25SPEAKER_12: When I drop the spell.
- 1:41:26SPEAKER_05: If she drops the spell.
- 1:41:27SPEAKER_05: Oh, it doesn't like hit at all.
- 1:41:29SPEAKER_12: And they are suspended a hundred feet in the air.
- 1:41:31SPEAKER_12: Dexterity.
- 1:41:33SPEAKER_12: Dexterity 19 saving throw.
- 1:41:35SPEAKER_04: Okay.
- 1:41:36SPEAKER_12: All these folks.
- 1:41:37SPEAKER_12: And any I make anything that emerges from the water, because I'm maintaining concentration at surface level.
- 1:41:43SPEAKER_03: Okay.
- 1:41:44SPEAKER_03: I will make dexterity saving throws for all of them.
- 1:41:47SPEAKER_03: Let's see here.
- 1:41:49SPEAKER_03: So what was uh what did they have to roll?
- 1:41:50SPEAKER_03: 17?
- 1:41:51SPEAKER_13: 19.
- 1:41:52SPEAKER_03: 19.
- 1:41:52SPEAKER_03: So that was a 17 for the first guy coming out of the water.
- 1:41:55SPEAKER_03: That's a fail for the second guy.
- 1:41:57SPEAKER_03: That is a 17 for the first creature next to them there.
- 1:42:02SPEAKER_13: Oh, that's awesome so far.
- 1:42:04SPEAKER_03: This is a 20 for the far one.
- 1:42:06SPEAKER_03: These three in the middle here first.
- 1:42:08SPEAKER_03: So the far so this guy is going.
- 1:42:10SPEAKER_03: This guy is not.
- 1:42:11SPEAKER_03: He grabs on.
- 1:42:12SPEAKER_12: I figured it probably wouldn't hit the head.
- 1:42:13SPEAKER_12: So I'm just gonna tip some for ones that have gone that are going.
- 1:42:16SPEAKER_03: Yep, that's fine.
- 1:42:17SPEAKER_03: Yep.
- 1:42:17SPEAKER_12: Okay.
- 1:42:18SPEAKER_03: Uh the hag passes without having to use anything.
- 1:42:21SPEAKER_03: What about these two?
- 1:42:22SPEAKER_10: Did they make that?
- 1:42:23SPEAKER_03: I am about to roll for them.
- 1:42:24SPEAKER_03: Uh let's see here.
- 1:42:26SPEAKER_03: Oh, they got good ones.
- 1:42:27SPEAKER_03: That's a one, so that guy goes.
- 1:42:30SPEAKER_03: That is a 17, so that guy goes.
- 1:42:32SPEAKER_03: Oops.
- 1:42:33SPEAKER_03: That is a 19.
- 1:42:35SPEAKER_03: So the far guy makes it.
- 1:42:36SPEAKER_03: And that's a 16, so the far guy does not make it.
- 1:42:39SPEAKER_12: So the ones that made their save, it's because they have to hang on to something.
- 1:42:43SPEAKER_03: Alright, so they are holding on.
- 1:42:45SPEAKER_12: Unless they have some other means of not being affected by gravity.
- 1:42:50SPEAKER_03: Okay.
- 1:42:51SPEAKER_03: And give you advantage to attack them?
- 1:42:53SPEAKER_03: She sees.
- 1:42:55SPEAKER_12: Keep in mind, I have the it is an area of effect, so I'm going to tell you go back.
- 1:42:59SPEAKER_03: Advantage?
- 1:42:59SPEAKER_03: They're a hundred feet in the air.
- 1:43:04SPEAKER_03: Oh, no, I don't think you get advantage of them.
- 1:43:06SPEAKER_12: No, but they can't let go.
- 1:43:07SPEAKER_12: Yeah, they can't move anywhere.
- 1:43:08SPEAKER_12: And I'm going to tell you guys, unless you want to float in the air, don't get too close.
- 1:43:13SPEAKER_14: Oh, because you can't be meany, never mind.
- 1:43:15SPEAKER_14: I thought it'd be hilarious to run in and start attacking.
- 1:43:17SPEAKER_03: Okay, well, let's have everybody roll initiative.
- 1:43:20SPEAKER_03: That is battle started.
- 1:43:21SPEAKER_14: Everyone who is around me still gets plus five to your initiative and uh plus ten to your first move.
- 1:43:27SPEAKER_14: Except for different means.
- 1:43:30SPEAKER_14: Ooh, I crit on my initiative.
- 1:43:32SPEAKER_03: There's no critting on your initiative because it's not an attack.
- 1:43:35SPEAKER_14: I rolled a natural 20 on my initiative.
- 1:43:37SPEAKER_03: 19 for 20.
- 1:43:38SPEAKER_03: Why am I only giving a plus two to my.
- 1:43:40SPEAKER_03: How come I have 14 in here?
- 1:43:41SPEAKER_03: Because he's giving me plus five.
- 1:43:42SPEAKER_03: Okay, so 19, I was gonna change it.
- 1:43:44SPEAKER_15: I'm just rolling because that made no sense.
- 1:43:46SPEAKER_03: Yep.
- 1:43:48SPEAKER_15: 23.
- 1:43:48SPEAKER_03: 23 for old.
- 1:43:50SPEAKER_03: 20 for druken.
- 1:43:51SPEAKER_03: 20 for drucan.
- 1:43:52SPEAKER_12: Nine for Delphine, but I'm okay with that because I did the first.
- 1:43:56SPEAKER_03: Okay.
- 1:43:56SPEAKER_03: Minor.
- 1:43:57SPEAKER_14: 27.
- 1:43:59SPEAKER_12: So for the record, I was trying to make it sort of just like get the edge.
- 1:44:05SPEAKER_12: So in order to get these guys, it probably has to at least go to about here.
- 1:44:09SPEAKER_12: Okay, so it's on the dock.
- 1:44:10SPEAKER_12: It's on the dock.
- 1:44:11SPEAKER_03: The dock and everywhere.
- 1:44:13SPEAKER_03: Basically, if all of those creatures are affected, the whole dock is that whole area.
- 1:44:18SPEAKER_03: So if you said put there is.
- 1:44:19SPEAKER_14: Outside the dock is not affected.
- 1:44:20SPEAKER_09: Yeah, it's probably the only chip out there.
- 1:44:22SPEAKER_14: Is this all water?
- 1:44:23SPEAKER_14: Where's the water line?
- 1:44:24SPEAKER_14: I need to know that.
- 1:44:25SPEAKER_03: Anywhere, anywhere from here forward.
- 1:44:28SPEAKER_03: From basically this this line forward?
- 1:44:30SPEAKER_03: Yeah.
- 1:44:30SPEAKER_12: No, from here he said from here.
- 1:44:31SPEAKER_03: From here.
- 1:44:32SPEAKER_03: Okay, I'll draw.
- 1:44:33SPEAKER_03: That'd be great.
- 1:44:34SPEAKER_03: Thank you.
- 1:44:34SPEAKER_12: Use blue.
- 1:44:36SPEAKER_14: Blue is oxidation.
- 1:44:38SPEAKER_14: For my magic peeps.
- 1:44:41SPEAKER_03: Okay.
- 1:44:43SPEAKER_03: Iiner, you're first.
- 1:44:46SPEAKER_14: Well, I can't move 27?
- 1:44:48SPEAKER_14: Nice.
- 1:44:49SPEAKER_14: I cannot moon shield anymore.
- 1:44:53SPEAKER_03: So you guys are all here?
- 1:44:55SPEAKER_03: Yes.
- 1:44:58SPEAKER_12: I would have had to be within a hundred feet to cast the spell, so that's about.
- 1:45:03SPEAKER_03: Five, ten, so this is fifty here, so you can be off the dock.
- 1:45:09SPEAKER_03: That's fine.
- 1:45:09SPEAKER_08: Yeah, just where I am is fun.
- 1:45:13SPEAKER_12: Just keep in mind, you get too close to the dock, and you're going to I'm not gonna step on the dock.
- 1:45:17SPEAKER_12: Have to do some stuff.
- 1:45:19SPEAKER_14: I'm scurry along, double moving.
- 1:45:22SPEAKER_14: 100 feet because I get extra five.
- 1:45:25SPEAKER_14: Well, I have plus ten to my feet right now movement right now, and I double move.
- 1:45:29SPEAKER_14: And then you then I think my bonus action.
- 1:45:33SPEAKER_14: Oh no, I gotta only concentrate on one spell at a time.
- 1:45:35SPEAKER_14: I will not switch to hunters, Mark.
- 1:45:37SPEAKER_14: I will stay cleverly invisible behind this pile of stuff outside the deck, watching things float in the air and seeing what they do.
- 1:45:44SPEAKER_03: Okay.
- 1:45:44SPEAKER_14: As I contemplate being clever.
- 1:45:48SPEAKER_03: Alright, is that the end of your turn, I is.
- 1:45:50SPEAKER_03: It is now Sashiria's turn.
- 1:45:52SPEAKER_03: She's gonna turn because she sensed where the magic came from.
- 1:45:56SPEAKER_03: And she's gonna move to the end of the dock here, and she's going to let out her pained, agonizing, banshee scream whale.
- 1:46:08SPEAKER_03: Yep.
- 1:46:09SPEAKER_12: The question is only that is she moving in a I I'm assuming she's able to move in a manner that ignores gravity.
- 1:46:15SPEAKER_03: She's she's floating.
- 1:46:16SPEAKER_12: Got it.
- 1:46:17SPEAKER_12: That's all I need to do.
- 1:46:18SPEAKER_03: Yeah, she was hovering four feet off the ground anyway.
- 1:46:19SPEAKER_12: That's my assumption she would be able to do.
- 1:46:21SPEAKER_12: So gravity does not affect her.
- 1:46:22SPEAKER_03: No.
- 1:46:23unknown: Okay.
- 1:46:24SPEAKER_03: Um, so yeah, she's gonna do that.
- 1:46:25SPEAKER_03: So I need everyone that's over here or within 60 feet of her to make a DC 20 constitution saving throw, please.
- 1:46:36SPEAKER_12: What are we making?
- 1:46:37SPEAKER_03: A DC Constitution 20 saving throw.
- 1:46:40SPEAKER_12: Oh my with Yeah, I totally am.
- 1:46:44SPEAKER_12: Am I within that?
- 1:46:45SPEAKER_03: Yes, you are.
- 1:46:46SPEAKER_12: She would have been trying to get to.
- 1:46:47SPEAKER_03: Yeah, she's trying to get to where the source of the magic came from.
- 1:46:49SPEAKER_03: You are all you are all within that.
- 1:46:51SPEAKER_12: Fuck nugget into the gym.
- 1:46:54SPEAKER_03: Uh I made it.
- 1:46:55SPEAKER_15: You made it the other day.
- 1:46:57SPEAKER_12: Constitution save?
- 1:46:58SPEAKER_15: Yeah.
- 1:46:59SPEAKER_07: This you're not resilient, Khan yet.
- 1:47:03SPEAKER_08: I think I failed.
- 1:47:04SPEAKER_08: I'm just looking at something.
- 1:47:06SPEAKER_03: Well, yeah, you're just looking for a 20.
- 1:47:09SPEAKER_03: Yeah.
- 1:47:10SPEAKER_03: Fail.
- 1:47:10SPEAKER_03: Okay, all though that fail, all those.
- 1:47:13SPEAKER_12: I invoke lunar resolve to re-roll my saving pro.
- 1:47:17SPEAKER_03: Okay, go ahead.
- 1:47:20SPEAKER_12: 14.
- 1:47:21SPEAKER_12: I still failed.
- 1:47:22SPEAKER_03: Okay.
- 1:47:23SPEAKER_03: Oh, the lunar resolve.
- 1:47:24SPEAKER_03: I like that.
- 1:47:24SPEAKER_03: That's from your ring, right?
- 1:47:25SPEAKER_12: That's from my ring.
- 1:47:26SPEAKER_12: Yay!
- 1:47:27SPEAKER_03: Didn't work.
- 1:47:28SPEAKER_03: Um, everybody that failed, you're gonna take 59 points of thunder damage.
- 1:47:34SPEAKER_03: And you are deaf for one minute.
- 1:47:38SPEAKER_11: Oh man.
- 1:47:39SPEAKER_11: Can you imagine if I sing while I'm deaf, how awful that would be.
- 1:47:42SPEAKER_03: That would be awful.
- 1:47:43SPEAKER_03: Anybody else that passed it, you take half.
- 1:47:45SPEAKER_11: And you're not deaf?
- 1:47:46SPEAKER_03: And you're not deaf.
- 1:47:47SPEAKER_12: For how long, sorry?
- 1:47:48SPEAKER_03: One minute.
- 1:47:49SPEAKER_12: It's a full, like ten, ten rounds.
- 1:47:52SPEAKER_12: How does that how does that actually affect me to be deaf?
- 1:47:56SPEAKER_03: Well, it would affect you.
- 1:47:58SPEAKER_12: How does that affect me speaking wise?
- 1:48:01SPEAKER_12: Just checking deafened condition.
- 1:48:02SPEAKER_03: Oh, sorry, deafened not is not mute.
- 1:48:05SPEAKER_03: You can't hear, you can't be able to hear any commands.
- 1:48:07SPEAKER_00: Okay, but can I still say commands?
- 1:48:10SPEAKER_03: Probably, yeah.
- 1:48:10SPEAKER_03: Okay.
- 1:48:10SPEAKER_03: I would say you can't command.
- 1:48:12SPEAKER_03: And someone can sneak up on you real easy.
- 1:48:13SPEAKER_03: Yeah, okay.
- 1:48:17SPEAKER_12: A deafened creature can't hear and automatically fails any ability check that requires hearing that doesn't talk about spellcasting.
- 1:48:24SPEAKER_03: Yeah, it's right.
- 1:48:24SPEAKER_03: Uh and is uh deafened.
- 1:48:28SPEAKER_03: You know what's hilarious is that uh de being deaf makes you immune to dissonant whispers.
- 1:48:34SPEAKER_15: Yeah, but guess what for sure.
- 1:48:35SPEAKER_03: Do you want to hear something?
- 1:48:36SPEAKER_03: But I don't have dissonant whispers, only she does.
- 1:48:38SPEAKER_03: Do you want to hear something?
- 1:48:39SPEAKER_03: What?
- 1:48:40SPEAKER_03: I'm immune.
- 1:48:41SPEAKER_03: Of course you are.
- 1:48:41SPEAKER_03: You're immune to freaking everything.
- 1:48:45SPEAKER_03: Because it doesn't have any ears.
- 1:48:46SPEAKER_03: Alright.
- 1:48:46SPEAKER_03: Uh roll, drop.
- 1:48:48SPEAKER_15: You're so big I hear everything.
- 1:48:49SPEAKER_15: Uh okay, well, I was gonna hold my channel, so it doesn't really matter.
- 1:48:52SPEAKER_15: I was gonna shoot at Haggy Lady.
- 1:48:54SPEAKER_03: Do it.
- 1:48:55SPEAKER_15: And I assume I'm hidden.
- 1:48:57SPEAKER_03: Uh you are hidden, yep.
- 1:48:58SPEAKER_03: Okay.
- 1:48:58SPEAKER_15: I am shooting her.
- 1:49:01SPEAKER_15: Vontage is and I guess the damage I didn't miss.
- 1:49:05SPEAKER_12: Guess what happens though?
- 1:49:06SPEAKER_05: Um oh that's really bad.
- 1:49:08SPEAKER_05: Uh 17 hit.
- 1:49:10SPEAKER_12: I break concentration.
- 1:49:11SPEAKER_12: Everyone who is floating has to take 10 d6 fall damage.
- 1:49:14SPEAKER_12: Yeah.
- 1:49:14SPEAKER_03: Okay.
- 1:49:15SPEAKER_03: Uh roll that damage.
- 1:49:17SPEAKER_03: Roll one.
- 1:49:17SPEAKER_03: What did you say you rolled?
- 1:49:18SPEAKER_03: Uh 17.
- 1:49:19SPEAKER_03: Does not hit.
- 1:49:20SPEAKER_03: What if I add a d8?
- 1:49:22SPEAKER_11: Well, try rolling and roll it and I'll tell you.
- 1:49:24SPEAKER_11: Exactly.
- 1:49:26SPEAKER_07: Uh 24.
- 1:49:27SPEAKER_03: That hits.
- 1:49:28SPEAKER_03: Yeah, okay.
- 1:49:30SPEAKER_03: Uh 24?
- 1:49:32SPEAKER_03: She's gonna use a reaction, her, and she's gonna put up a shield.
- 1:49:36SPEAKER_03: Her.
- 1:49:36SPEAKER_15: What a C.
- 1:49:37SPEAKER_03: Yeah, her uh she's not 26.
- 1:49:39SPEAKER_07: Okay, I missed.
- 1:49:40SPEAKER_03: Just for that one, though.
- 1:49:41SPEAKER_07: Okay.
- 1:49:42SPEAKER_07: And then my second attack, I'm just gonna do a regular attack then.
- 1:49:44SPEAKER_03: Go for it.
- 1:49:45SPEAKER_07: It's impossible for the regular shield up.
- 1:49:47SPEAKER_03: Well no, that was only for that one attack, so the next one.
- 1:49:49SPEAKER_15: Well, was that oh I hit oh that's like an intimidation check.
- 1:49:53SPEAKER_15: Yeah, the police use here.
- 1:49:55SPEAKER_15: Ah, y'all go plus five or the minus five just for the ables.
- 1:50:00SPEAKER_03: Go for it.
- 1:50:01SPEAKER_12: 33 force damage.
- 1:50:03SPEAKER_03: 33 force damage to the shit.
- 1:50:04SPEAKER_12: Everyone that fell.
- 1:50:05SPEAKER_07: 29 to hit.
- 1:50:06SPEAKER_03: Uh 29 does hit.
- 1:50:07SPEAKER_03: Yeah, okay.
- 1:50:07SPEAKER_03: So I'm gonna take all that then.
- 1:50:09SPEAKER_07: And then 23 damage for my second shot.
- 1:50:12SPEAKER_07: And then I'll hide again.
- 1:50:14SPEAKER_07: Or attempt to hide again.
- 1:50:16SPEAKER_08: I still have it with my use of that spell because it was still fine.
- 1:50:22SPEAKER_14: Yes, yes, it was.
- 1:50:23SPEAKER_14: I think it was a fantastic distraction.
- 1:50:25SPEAKER_03: It was good.
- 1:50:25SPEAKER_03: It was a good opening damage.
- 1:50:27SPEAKER_03: Okay, Drew can you're up.
- 1:50:30SPEAKER_03: Followed by Drax.
- 1:50:32SPEAKER_15: Um I want to do.
- 1:50:36SPEAKER_03: Did you take the damage from that thing?
- 1:50:38SPEAKER_03: Yep.
- 1:50:38SPEAKER_15: Okay, well, because I know what happened.
- 1:50:42SPEAKER_15: I am going to I am going to cast mask cube wounds on all of us who got hurt from her.
- 1:50:54SPEAKER_15: Not you.
- 1:50:55SPEAKER_15: No.
- 1:50:56SPEAKER_15: Only us.
- 1:50:57SPEAKER_15: Only my only my team.
- 1:50:58SPEAKER_03: That'd be nice.
- 1:50:59SPEAKER_15: So yes.
- 1:51:00SPEAKER_03: So I I do nice stuff for you.
- 1:51:02SPEAKER_15: I know you do, but you know.
- 1:51:05SPEAKER_15: 27 hit points to all of us.
- 1:51:08SPEAKER_12: Hey, thank you so much.
- 1:51:09SPEAKER_12: 27?
- 1:51:10SPEAKER_15: 27.
- 1:51:11SPEAKER_15: It's pretty good.
- 1:51:12SPEAKER_12: Yeah, baby.
- 1:51:14SPEAKER_12: Thank you.
- 1:51:16SPEAKER_12: Going to be able to get it.
- 1:51:17SPEAKER_11: Alright, is that your turn or a point?
- 1:51:19SPEAKER_15: No one can hear you.
- 1:51:20unknown: That's true.
- 1:51:21SPEAKER_15: I can.
- 1:51:21SPEAKER_11: Telepathically.
- 1:51:23SPEAKER_11: Yeah.
- 1:51:23SPEAKER_15: I can hear because I'm I'm not that.
- 1:51:26SPEAKER_15: Oh yeah, I guess.
- 1:51:27SPEAKER_15: And then I'm going to cast.
- 1:51:32SPEAKER_15: That's a bonus action just because I can't.
- 1:51:35SPEAKER_15: I'm going to cast spiritual weapons.
- 1:51:37SPEAKER_15: Where did you want your spiritual weapon?
- 1:51:39SPEAKER_15: Right in front of her.
- 1:51:41unknown: Okay.
- 1:51:41SPEAKER_15: Where's that little golem thingy?
- 1:51:44SPEAKER_15: Where's that little golem thingy we just had?
- 1:51:47SPEAKER_15: Yeah.
- 1:51:47SPEAKER_15: Oh yeah.
- 1:51:48SPEAKER_15: Pretty right in front of her.
- 1:51:49SPEAKER_15: And that's my spiritual weapon.
- 1:51:50SPEAKER_15: Okay.
- 1:51:51SPEAKER_15: Ah, it's very, very spiritual weapon.
- 1:51:53SPEAKER_15: Alright.
- 1:51:54SPEAKER_15: That's my turn.
- 1:51:54SPEAKER_15: Yep.
- 1:51:55SPEAKER_15: Okay, so.
- 1:51:56SPEAKER_15: Make it to there.
- 1:51:59SPEAKER_15: Here.
- 1:52:01SPEAKER_15: He is going to attack the girl.
- 1:52:04SPEAKER_15: The hag.
- 1:52:07SPEAKER_15: Recklessly.
- 1:52:08SPEAKER_11: Okay.
- 1:52:09SPEAKER_15: Excuse me.
- 1:52:11SPEAKER_15: 28.
- 1:52:12SPEAKER_15: 28 hits.
- 1:52:13SPEAKER_15: Okay.
- 1:52:13SPEAKER_15: And we deal uh 20 damage.
- 1:52:19SPEAKER_02: Okay, taken.
- 1:52:20SPEAKER_15: And then I'm gonna do that attack again.
- 1:52:25SPEAKER_15: 28.
- 1:52:26SPEAKER_15: 28 hits.
- 1:52:27SPEAKER_15: Damn it.
- 1:52:27SPEAKER_15: Okay, and then another 15.
- 1:52:30SPEAKER_15: Okay, taken.
- 1:52:30SPEAKER_15: Okay, and I'm gonna, if she's hovering, I'm gonna kinda knock her down to like, I don't know, here.
- 1:52:37SPEAKER_15: Okay.
- 1:52:38SPEAKER_03: She's now just above the water level.
- 1:52:40SPEAKER_15: Yeah.
- 1:52:40SPEAKER_15: That's good for the reality.
- 1:52:41unknown: Yep.
- 1:52:42SPEAKER_03: Alright.
- 1:52:44SPEAKER_03: That's my turn.
- 1:52:45SPEAKER_03: Okay, Oleander, you're up.
- 1:52:47SPEAKER_11: Alrighty.
- 1:52:50SPEAKER_11: I can't.
- 1:52:51SPEAKER_11: I can't.
- 1:52:52SPEAKER_11: Hold on.
- 1:52:53SPEAKER_11: I just have to.
- 1:52:54SPEAKER_12: There's a dude on the other side of that one.
- 1:52:55SPEAKER_11: Better be a dude.
- 1:52:57SPEAKER_11: Winsome.
- 1:52:57SPEAKER_11: Okay, I can go and get these guys here.
- 1:53:02SPEAKER_11: Oleander is going to look over and cast Hypnotic Pattern.
- 1:53:08SPEAKER_00: So I look and I sing to them.
- 1:53:10SPEAKER_00: I'm not crazy, I'm just broken.
- 1:53:13SPEAKER_00: One, too many magic potions.
- 1:53:16SPEAKER_00: One, two, three.
- 1:53:17SPEAKER_00: They speak to me the voices in my head.
- 1:53:21SPEAKER_00: And they have to make a wisdom save of 18.
- 1:53:26SPEAKER_00: Okay.
- 1:53:26SPEAKER_00: They become incapacitated.
- 1:53:29SPEAKER_03: Uh well, is this a charm effect?
- 1:53:36SPEAKER_12: Yeah.
- 1:53:36SPEAKER_03: They are.
- 1:53:37SPEAKER_03: These two are immune to charm.
- 1:53:40SPEAKER_12: Oh, he's not in it.
- 1:53:41SPEAKER_12: He's not in it.
- 1:53:41SPEAKER_03: It was charm.
- 1:53:42SPEAKER_03: These two are.
- 1:53:43SPEAKER_03: This guy is immune to charm, but these two aren't.
- 1:53:45SPEAKER_03: So I will I will I will roll for them.
- 1:53:48SPEAKER_03: What's our what am I rolling again?
- 1:53:50SPEAKER_15: 18.
- 1:53:51SPEAKER_03: That's a 10 plus.
- 1:53:54SPEAKER_03: What was it again that I'm supposed to hit?
- 1:53:56SPEAKER_03: 18.
- 1:53:57SPEAKER_03: Orcs, dude.
- 1:53:57SPEAKER_03: Yeah, they're not gonna be very high.
- 1:53:59SPEAKER_12: These aren't orcs, these are the murfolk.
- 1:54:01SPEAKER_03: No, those are the skull render orcs, yeah.
- 1:54:02SPEAKER_03: Oh, okay.
- 1:54:03SPEAKER_03: Those guys, that first guy fails.
- 1:54:06SPEAKER_03: Uh what am I rolling?
- 1:54:09SPEAKER_03: What is it?
- 1:54:09SPEAKER_00: Wisdom 18.
- 1:54:11SPEAKER_03: Wisdom 18?
- 1:54:11SPEAKER_03: That was a 17 plus one, so one of them passes.
- 1:54:14SPEAKER_00: Son of a nugget.
- 1:54:15SPEAKER_00: Yeah, that isn't only one.
- 1:54:17SPEAKER_03: Yeah.
- 1:54:17SPEAKER_03: Well, actually, they get plus six.
- 1:54:19SPEAKER_03: Oh, they got they got plus six on their wisdom shaving thrill.
- 1:54:21SPEAKER_03: So the second guy passed too.
- 1:54:22SPEAKER_13: That's ridiculous.
- 1:54:23SPEAKER_03: Yeah.
- 1:54:24SPEAKER_11: Ah.
- 1:54:25SPEAKER_11: Alright.
- 1:54:26SPEAKER_11: Um, I am going to uh try and separate myself from the others.
- 1:54:31SPEAKER_11: I am going to move um further over towards the tower.
- 1:54:37SPEAKER_11: Well, let's remember that tower is not theoretically there because it's like a hundred plus feet away.
- 1:54:42SPEAKER_03: It's way far away, yeah.
- 1:54:43SPEAKER_12: You are way far away.
- 1:54:45SPEAKER_03: He is not in the battle.
- 1:54:46SPEAKER_07: He is very much shooting from real and imaginarily.
- 1:54:51SPEAKER_03: I just gave him I just gave him that.
- 1:54:53SPEAKER_03: Yeah, I just gave him that so he could have something.
- 1:54:54SPEAKER_11: Well, okay.
- 1:54:55SPEAKER_11: So um I just don't want to be in direct line with someone else.
- 1:54:59SPEAKER_03: Yeah.
- 1:55:00SPEAKER_14: Alright, well.
- 1:55:01SPEAKER_14: What?
- 1:55:01SPEAKER_14: Okay.
- 1:55:02SPEAKER_14: So when he attacks you and he has a place to do it.
- 1:55:04SPEAKER_03: Alright, is that the end of your turn?
- 1:55:08SPEAKER_11: I am going to uh try and inspire no rolled if you're that far away.
- 1:55:14SPEAKER_07: You can't even inspire me.
- 1:55:15SPEAKER_07: I'm very inspirational.
- 1:55:17SPEAKER_12: Yeah.
- 1:55:18SPEAKER_12: Self-inspired.
- 1:55:19SPEAKER_11: I'll inspire myself to do nothing and sit there.
- 1:55:24SPEAKER_11: And be salty that they are anti-chargent.
- 1:55:28SPEAKER_15: Quick question for you though.
- 1:55:29SPEAKER_15: With your inspiration.
- 1:55:33SPEAKER_15: Do we need to be here to get inspired?
- 1:55:36SPEAKER_15: Probably.
- 1:55:37SPEAKER_03: Yes.
- 1:55:37SPEAKER_11: Um I'm not deaf.
- 1:55:38SPEAKER_03: But you could do it telepathically.
- 1:55:41SPEAKER_05: Oh, yeah, we have telepathy fun.
- 1:55:42SPEAKER_05: Yeah.
- 1:55:43SPEAKER_03: That's why I said it doesn't really make it.
- 1:55:46SPEAKER_03: Because you're rubbing off these guys.
- 1:55:48SPEAKER_03: It's gonna be half their movement to stand up, and he's gonna come over and take a swipe at him with his crushing great hammer.
- 1:55:56SPEAKER_03: He makes three attacks.
- 1:55:58SPEAKER_03: Uh that's a crit.
- 1:56:00SPEAKER_03: He goes.
- 1:56:01SPEAKER_03: Poof.
- 1:56:01SPEAKER_03: Poof.
- 1:56:02SPEAKER_05: What a waste.
- 1:56:02SPEAKER_03: What a waste of a crit.
- 1:56:04SPEAKER_15: Ah, what if you roll one?
- 1:56:08SPEAKER_03: I didn't.
- 1:56:09SPEAKER_03: He'd still poof.
- 1:56:10SPEAKER_03: He'd still poof.
- 1:56:14SPEAKER_03: Salt.
- 1:56:14SPEAKER_14: Here's some salt.
- 1:56:15SPEAKER_03: Dang it.
- 1:56:16SPEAKER_03: These guys are awesome because when they crit, they have a feat called brutal critical, which means they get three extra damage dice on top of the double dice to roll for their damage when they roll a crit.
- 1:56:26SPEAKER_03: So that was a totally wasted freaking crit.
- 1:56:29SPEAKER_03: That's unfortunate.
- 1:56:30SPEAKER_03: Yes, it is unfortunate, my friend.
- 1:56:32SPEAKER_03: It is increasingly unfortunate.
- 1:56:34SPEAKER_03: Alright.
- 1:56:35SPEAKER_03: So uh then that'll end his turn because he's killed somebody.
- 1:56:38SPEAKER_03: Uh this orc is gonna stand up and use half his movement.
- 1:56:41SPEAKER_03: He can't pass HJ.
- 1:56:43SPEAKER_03: That is the incapacity.
- 1:56:44SPEAKER_03: No, no, they both pass.
- 1:56:45SPEAKER_00: Oh they're trying to pass.
- 1:56:46SPEAKER_03: They both pass because they're both six upper.
- 1:56:49SPEAKER_03: So he only gets that much movement, he's moving out to there.
- 1:56:52SPEAKER_11: Um uncharmable people.
- 1:56:54SPEAKER_11: That sucks.
- 1:56:56SPEAKER_03: This guy's gonna get up, and he's gonna both of them are gonna hold their actions until there's somebody in sight.
- 1:57:02SPEAKER_03: Delphine, you're up.
- 1:57:04SPEAKER_12: Okay.
- 1:57:05SPEAKER_12: I'm going to activate Blake's song.
- 1:57:07SPEAKER_03: Do it.
- 1:57:08SPEAKER_12: And then I'm gonna pop a sapphire out of my armor, and I'm going to cast a third-level fireball with it.
- 1:57:16SPEAKER_04: Okay.
- 1:57:17SPEAKER_12: On these ones.
- 1:57:19SPEAKER_12: We're gonna have to make a DC 19 deck save.
- 1:57:22SPEAKER_12: Is there anything explosive in the barrels?
- 1:57:24SPEAKER_12: We'll find out.
- 1:57:26SPEAKER_03: Third level?
- 1:57:27SPEAKER_12: Third level.
- 1:57:28SPEAKER_03: She's gonna counter spell that.
- 1:57:30SPEAKER_12: That's my favorite.
- 1:57:33SPEAKER_03: And it's third level, so it automatically goes off, so let me just go off.
- 1:57:37SPEAKER_08: Damn it, you suck.
- 1:57:38SPEAKER_03: Okay.
- 1:57:39SPEAKER_08: But I'm using up your resources.
- 1:57:41SPEAKER_12: I'm okay with that.
- 1:57:41SPEAKER_03: That's the whole point.
- 1:57:43SPEAKER_12: And then I'm going to move that way.
- 1:57:46SPEAKER_03: This way?
- 1:57:47SPEAKER_12: Yeah.
- 1:57:48SPEAKER_12: Well, just put me back that way.
- 1:57:52SPEAKER_03: Oh, that way.
- 1:57:52SPEAKER_03: Okay.
- 1:57:52SPEAKER_03: You're moving way up.
- 1:57:53SPEAKER_12: Yeah.
- 1:57:53SPEAKER_12: Um, but I'm gonna send um Miriam to fly in the face of I am this guy.
- 1:57:58SPEAKER_03: Okay, sounds good.
- 1:57:59SPEAKER_12: So whoever shoots that guy has advantage on the next attack.
- 1:58:03SPEAKER_12: Just one attack.
- 1:58:05SPEAKER_15: Are the barrels on fire?
- 1:58:08SPEAKER_15: I counted it.
- 1:58:12SPEAKER_03: Yep.
- 1:58:12SPEAKER_03: Uh these guys are gonna stand up and they are going to this guy's gonna jump into the water.
- 1:58:21SPEAKER_03: And then same with this guy.
- 1:58:23SPEAKER_03: In the water.
- 1:58:24SPEAKER_03: Okay then.
- 1:58:27SPEAKER_03: You watch as these two guys take their turn and they just kind of like go into the water, and you watch as the water around them within a five-foot radius glows with like a turquoise color and then go.
- 1:58:44SPEAKER_03: So nobody is in or under the water, you don't know what happens.
- 1:58:51SPEAKER_03: Einar, you're up.
- 1:58:54SPEAKER_12: Maybe you should go in or under the water and see what happens.
- 1:58:57SPEAKER_14: I think that's probably a good idea.
- 1:58:59SPEAKER_14: If only I'd switch to fish mode, but I hadn't.
- 1:59:02SPEAKER_12: You have a fish mode?
- 1:59:03SPEAKER_14: Yeah, you can breathe underwater.
- 1:59:04SPEAKER_14: And I'm swimming mode of and permanently resprinted.
- 1:59:09SPEAKER_14: I know our standing.
- 1:59:10SPEAKER_03: Also, do you oh you're still invisible, right?
- 1:59:12SPEAKER_03: Standing invisible.
- 1:59:15SPEAKER_12: Oh, that guy's bad.
- 1:59:16SPEAKER_03: I got two options here.
- 1:59:22SPEAKER_15: Getting surrounded by a whole bunch of enemies.
- 1:59:26SPEAKER_15: Or I guess you could be the sneaky one and go for both.
- 1:59:29SPEAKER_14: What do you think?
- 1:59:30SPEAKER_14: I'm over here with two goddamn grenades in my hands invisible for.
- 1:59:33SPEAKER_12: That makes sense.
- 1:59:34SPEAKER_12: It's floating above the water, remember that?
- 1:59:36SPEAKER_12: They're impact- mine are not.
- 1:59:38SPEAKER_03: But those aren't the same grenades though as the one.
- 1:59:42SPEAKER_14: They're the original non-sticky impact-based one, volatile ones, and all we have to do is take a bad jostling to explode.
- 1:59:48SPEAKER_15: He has the bombs that we originally got.
- 1:59:52SPEAKER_14: I am recklessly attacking as I appear, as on our spins in a circle, throwing both grenades.
- 1:59:58SPEAKER_03: So you appear?
- 1:59:59SPEAKER_03: Okay.
- 2:00:00SPEAKER_03: Those guys were holding their action.
- 2:00:01SPEAKER_03: They weren't.
- 2:00:02SPEAKER_03: So they get to act first.
- 2:00:03SPEAKER_03: Yep, I'm not physically beside them.
- 2:00:05SPEAKER_03: Okay.
- 2:00:06SPEAKER_03: So uh well, one's within reach of you.
- 2:00:08SPEAKER_03: No, he's not.
- 2:00:09SPEAKER_03: Yeah, he's got a 10-foot reach.
- 2:00:11SPEAKER_03: He's got a 10-foot reach.
- 2:00:12SPEAKER_03: That's Synthie.
- 2:00:16SPEAKER_15: You weren't jumping or anything?
- 2:00:18SPEAKER_15: Now you'd be stealthy.
- 2:00:19SPEAKER_03: No, he was being super stealthy, too.
- 2:00:22SPEAKER_14: Spin in his appearance, throwing two, spinning and tossing two grenades.
- 2:00:25SPEAKER_03: Yep.
- 2:00:26SPEAKER_03: Uh he is going to uh hit you with his crushing great hammer.
- 2:00:31SPEAKER_03: Disadvantage.
- 2:00:33SPEAKER_03: Uh why is it a disadvantage?
- 2:00:35SPEAKER_03: Culk of displacement.
- 2:00:36SPEAKER_03: Culk of displacement, okay.
- 2:00:39SPEAKER_03: Uh so yeah, that first one will not hit.
- 2:00:42SPEAKER_03: The second one, uh You don't get two attacks from the help of it.
- 2:00:46SPEAKER_03: The other guy held his action as well.
- 2:00:48SPEAKER_03: He's hurling a boulder at you.
- 2:00:51SPEAKER_14: Sorry, sorry.
- 2:00:52SPEAKER_03: I held my action.
- 2:00:53SPEAKER_03: Yep, my bad.
- 2:00:53SPEAKER_03: My bad.
- 2:00:58SPEAKER_03: Uh that is 24 to hit.
- 2:01:00SPEAKER_03: Disadvantage?
- 2:01:01SPEAKER_03: Disadvantage.
- 2:01:02SPEAKER_03: Uh even with uh.
- 2:01:04SPEAKER_03: Oh, that's right.
- 2:01:05SPEAKER_03: You didn't get hit.
- 2:01:05SPEAKER_03: That's right.
- 2:01:06SPEAKER_03: Oops, seeds.
- 2:01:07SPEAKER_03: You missed.
- 2:01:08SPEAKER_03: I miss.
- 2:01:10SPEAKER_14: I will lob.
- 2:01:12SPEAKER_14: Not lob, but hurl as strong as I can about the well, my team strength.
- 2:01:17SPEAKER_14: I'm a up and at the tip of the pillar to hit it probably a third of the way up.
- 2:01:21SPEAKER_14: Okay somewhere in there.
- 2:01:22SPEAKER_03: So I'm gonna make you do this.
- 2:01:24SPEAKER_03: Okay.
- 2:01:25SPEAKER_03: Because we already declared that a strong jostling could set these off, hurling them could set them off as you throw them.
- 2:01:32SPEAKER_03: Yep.
- 2:01:33SPEAKER_03: So we'll roll to make sure they don't go off when you throw them.
- 2:01:36SPEAKER_03: Yep.
- 2:01:36SPEAKER_03: That's what we want, right?
- 2:01:37SPEAKER_03: Yep.
- 2:01:38SPEAKER_03: Uh let's see here.
- 2:01:39SPEAKER_03: So my rec so I'm trying to do Yeah, you're you just said reckless.
- 2:01:43SPEAKER_03: Well, that's that's too much.
- 2:01:45SPEAKER_03: Which means to me you're not taking care and throwing.
- 2:01:47SPEAKER_14: That's fine.
- 2:01:47SPEAKER_14: I'm just trying to make sure I hit the pillar.
- 2:01:49SPEAKER_03: Yeah, I agree.
- 2:01:50SPEAKER_03: Um, okay, let me just think about this for a second here.
- 2:01:53SPEAKER_14: I'm with Noah within 30 feet already.
- 2:01:56SPEAKER_14: We're gonna lose a hand.
- 2:01:57SPEAKER_03: Oh, he'll lose more than a hand.
- 2:01:59SPEAKER_03: You'll lose an iron.
- 2:02:01SPEAKER_03: Um did you remember how big this explosion was last time?
- 2:02:04SPEAKER_03: It destroyed the crystal.
- 2:02:07SPEAKER_00: It's big.
- 2:02:07SPEAKER_03: It's big.
- 2:02:08SPEAKER_03: Um, let's see here.
- 2:02:10SPEAKER_03: I think the best action is to get you to roll a sleight of hand check because that would be you trying to be careful with it at disadvantage.
- 2:02:25SPEAKER_03: Okay.
- 2:02:26SPEAKER_03: And you would have to, I'm gonna make it an easy one to hit.
- 2:02:29SPEAKER_03: Let's say sleight of hand, you gotta roll.
- 2:02:32SPEAKER_03: I think easy enough would be 15.
- 2:02:34SPEAKER_14: 17 is what I roll the 15 buff.
- 2:02:36SPEAKER_14: Bang on.
- 2:02:37SPEAKER_03: Plus two to my side.
- 2:02:38SPEAKER_03: Alright, well then go ahead and throw it.
- 2:02:42SPEAKER_14: 25 to hit the pillar.
- 2:02:44SPEAKER_03: 25 hits.
- 2:02:46SPEAKER_03: Crashes it right in the middle.
- 2:02:51SPEAKER_03: Yeah, it explodes.
- 2:02:52SPEAKER_03: It does the damage.
- 2:02:52SPEAKER_03: You've got to roll the damage.
- 2:02:54SPEAKER_14: It's 108.
- 2:02:55SPEAKER_14: And the second one doesn't explode as it leaves my hand either.
- 2:02:58SPEAKER_14: I was rolling for both.
- 2:02:59SPEAKER_14: Yeah.
- 2:02:59SPEAKER_03: Yeah, that's right.
- 2:03:00SPEAKER_14: So 18 plus two, so I successfully throw the other one and see if it's on target.
- 2:03:05SPEAKER_14: It's on target.
- 2:03:06SPEAKER_14: So they both hit.
- 2:03:08SPEAKER_03: They both hit.
- 2:03:09SPEAKER_14: So uh I've never exploded one of these things before.
- 2:03:11SPEAKER_03: Well, you but you have them, so you don't do you don't have the 10 D8.
- 2:03:16SPEAKER_03: 10 D eight.
- 2:03:17SPEAKER_03: There you go.
- 2:03:17SPEAKER_03: Take care of the kids.
- 2:03:17SPEAKER_03: So roll 20 D8.
- 2:03:19SPEAKER_03: 20 D8.
- 2:03:20SPEAKER_12: I don't know what square this guy is.
- 2:03:22SPEAKER_03: He's right, it's right up here.
- 2:03:23SPEAKER_12: Yeah, but what square is that guy in?
- 2:03:25SPEAKER_03: Uh he is not in the square.
- 2:03:27SPEAKER_03: And these guys are uh in the water, so they're half submerged.
- 2:03:30SPEAKER_03: They'll take they'll take damage, but they can not as much.
- 2:03:33SPEAKER_03: Yeah, it'll be half.
- 2:03:34SPEAKER_08: I was just wondering if you did anyone on the dock, but I don't think it does.
- 2:03:36SPEAKER_03: No, it doesn't.
- 2:03:37SPEAKER_15: It's only 30.
- 2:03:38SPEAKER_15: It's a 30 for radius.
- 2:03:39SPEAKER_03: Yeah, it doesn't.
- 2:03:40SPEAKER_15: Maybe the pillar will fall on the hang.
- 2:03:42SPEAKER_03: Did you want me to roll this digitally for you so that you can do it?
- 2:03:44SPEAKER_14: No, I'm actually you can I actually have.
- 2:03:46SPEAKER_03: One, two.
- 2:03:47SPEAKER_03: I'm rolling these two twice.
- 2:03:48SPEAKER_03: So just roll 10 twice.
- 2:03:49SPEAKER_03: Yeah.
- 2:03:49SPEAKER_03: Yeah.
- 2:03:49SPEAKER_03: I'm rolling these twice.
- 2:03:51SPEAKER_14: Maybe you're like easy.
- 2:03:52SPEAKER_14: I don't know if I've ever rolled 20 d8.
- 2:03:55SPEAKER_14: I honestly don't know if I've ever rolled 20 d8.
- 2:04:02SPEAKER_14: What's that one?
- 2:04:03unknown: That's a five.
- 2:04:04SPEAKER_14: Alright, so what do we got?
- 2:04:07SPEAKER_14: 51 so far?
- 2:04:08SPEAKER_14: 51 so far?
- 2:04:09SPEAKER_05: Just double it, dude.
- 2:04:10SPEAKER_05: 102.
- 2:04:11SPEAKER_05: No! Screw you!
- 2:04:12unknown: Okay.
- 2:04:15SPEAKER_14: 51.
- 2:04:17SPEAKER_14: Okay.
- 2:04:18SPEAKER_14: He likes to roll days, man.
- 2:04:19SPEAKER_14: Nice.
- 2:04:20SPEAKER_14: I love it.
- 2:04:22SPEAKER_14: 22, 23, 10.
- 2:04:23SPEAKER_14: 10, 10, 10.
- 2:04:25SPEAKER_14: Okay, 36, 46.
- 2:04:29SPEAKER_11: 56.
- 2:04:30SPEAKER_11: So 56, plus 55, 51.
- 2:04:33SPEAKER_14: So pretty much on 107.
- 2:04:36SPEAKER_14: So almost almost double.
- 2:04:38SPEAKER_03: Unreal.
- 2:04:39SPEAKER_03: So yeah.
- 2:04:41SPEAKER_03: It blows.
- 2:04:42SPEAKER_03: You watch as the crystal breaks and severs and plunges into the water, causing a massive tidal wave.
- 2:04:49SPEAKER_03: They all are gonna take half damage, so 107, so they're gonna take 54 points of damage each.
- 2:05:00SPEAKER_07: Does that blow them in all directions?
- 2:05:03SPEAKER_03: It blows them underneath the water.
- 2:05:05SPEAKER_03: Down.
- 2:05:06SPEAKER_03: They don't die.
- 2:05:07SPEAKER_10: Big wave.
- 2:05:08SPEAKER_03: But a big wave comes up from the splash of that.
- 2:05:11SPEAKER_03: And that'll end your turn.
- 2:05:13SPEAKER_14: I have 10 feet of movement left.
- 2:05:15SPEAKER_03: Okay.
- 2:05:17SPEAKER_14: That will pop on the other side of these barrels hanging onto the back side of the dock.
- 2:05:20SPEAKER_03: Okay.
- 2:05:21SPEAKER_03: It is now Jasilia's turn.
- 2:05:24SPEAKER_03: She's gonna turn and see that you've blown the crystal up, and she's just gonna sneer.
- 2:05:30SPEAKER_12: Delphine has a shitty ingredient on her face.
- 2:05:34SPEAKER_03: And you watch as she just portals out.
- 2:05:40SPEAKER_15: Fucker! Oh, she dimension door.
- 2:05:44SPEAKER_03: Dimension door out of there.
- 2:05:45SPEAKER_03: Well, not dimension door.
- 2:05:46SPEAKER_03: She's got a different move.
- 2:05:49SPEAKER_03: She got a different move.
- 2:05:50SPEAKER_03: But the others still remain.
- 2:05:52SPEAKER_15: Alright.
- 2:05:52SPEAKER_15: This is the second time she ran away from us.
- 2:05:54SPEAKER_03: Who's that?
- 2:05:54SPEAKER_15: Roll your ammo.
- 2:05:56SPEAKER_15: It seems like this encounter is over.
- 2:05:57SPEAKER_15: We're gonna go.
- 2:06:00SPEAKER_15: Alright, you can go.
- 2:06:04SPEAKER_15: Well, that's the rolled way.
- 2:06:05SPEAKER_15: Uh no.
- 2:06:06SPEAKER_07: No, I would definitely want to shoot at something that's near Einer because he's probably the one in the most danger right now.
- 2:06:12SPEAKER_07: So I'll shoot one of those guys, though.
- 2:06:16SPEAKER_15: Do it.
- 2:06:16SPEAKER_07: Phew!
- 2:06:18SPEAKER_15: Uh not that great, though.
- 2:06:20SPEAKER_15: It's uh 21 to hit.
- 2:06:22SPEAKER_15: 21 hits.
- 2:06:22SPEAKER_15: Okay.
- 2:06:23SPEAKER_15: So.
- 2:06:24SPEAKER_15: Oh, I don't even do sneak attack on those guys.
- 2:06:26SPEAKER_15: Oh, right.
- 2:06:27SPEAKER_15: I had an advantage.
- 2:06:28SPEAKER_15: I do.
- 2:06:29SPEAKER_15: Let's roll 20 DC.
- 2:06:31SPEAKER_15: Well done.
- 2:06:35SPEAKER_15: Screw you.
- 2:06:37SPEAKER_12: We just got him back.
- 2:06:39SPEAKER_15: I don't put him back.
- 2:06:40SPEAKER_15: That would have been amazing.
- 2:06:43SPEAKER_12: I can't keep stopping to revivify people.
- 2:06:46SPEAKER_07: 34 damage on the first shot.
- 2:06:48SPEAKER_07: And second shot is uh 24 to hit.
- 2:06:52SPEAKER_03: Which guy are you hitting?
- 2:06:53SPEAKER_07: Are they the same?
- 2:06:54SPEAKER_07: Or no?
- 2:06:55SPEAKER_03: Well, which one are you shooting?
- 2:06:56SPEAKER_03: I don't know who you're shooting.
- 2:06:56SPEAKER_07: Uh I'll shoot the one that's closer to iron.
- 2:06:58SPEAKER_07: It's the green guy here.
- 2:06:59SPEAKER_03: Okay, yep.
- 2:07:00SPEAKER_07: So 34 damage on the first shot, second one hit was a 24 hit.
- 2:07:03SPEAKER_03: 24 hits.
- 2:07:04SPEAKER_07: And then this one does uh uh 724 damage.
- 2:07:09SPEAKER_03: Okay, bacon.
- 2:07:10SPEAKER_03: Uh anything else?
- 2:07:12unknown: I hide.
- 2:07:13SPEAKER_03: Drukin, you're up.
- 2:07:14SPEAKER_03: Roll to hide.
- 2:07:16SPEAKER_03: Roll to hide.
- 2:07:18SPEAKER_03: Uh it's a twice.
- 2:07:20SPEAKER_03: You believe you are hidden.
- 2:07:20SPEAKER_03: Drunken followed by Drax.
- 2:07:22SPEAKER_15: No one has an idea where I am, right?
- 2:07:23SPEAKER_15: Except why I'm ramp away.
- 2:07:26SPEAKER_08: Um let's kill these guys.
- 2:07:28SPEAKER_15: Yeah.
- 2:07:29SPEAKER_15: Alright?
- 2:07:30SPEAKER_15: Okay.
- 2:07:30SPEAKER_15: I'm gonna have some fun with this.
- 2:07:32SPEAKER_15: I'm gonna walk up to this port.
- 2:07:35SPEAKER_15: Yeah.
- 2:07:36SPEAKER_12: Oh, you have advantage on the first attack because Miram still distracting him.
- 2:07:39SPEAKER_07: Sweet Miriam is there.
- 2:07:40SPEAKER_07: I feel like we should get Einar the hell out of here.
- 2:07:42SPEAKER_07: We don't need to fight.
- 2:07:44SPEAKER_07: We have two more battles.
- 2:07:48SPEAKER_15: Hit him with my hit him.
- 2:07:52SPEAKER_15: We'll see.
- 2:07:53SPEAKER_15: You have advantage.
- 2:07:54SPEAKER_15: No.
- 2:07:54SPEAKER_15: No, not advantage.
- 2:07:56SPEAKER_15: No, I totally miss.
- 2:07:59SPEAKER_12: Would you like some gin?
- 2:08:02SPEAKER_12: Put your dice in it.
- 2:08:03SPEAKER_15: No, because that's for a couple.
- 2:08:05SPEAKER_15: He likes it, yeah.
- 2:08:07SPEAKER_15: Is that your turn?
- 2:08:08SPEAKER_11: My dice, then you can't.
- 2:08:10SPEAKER_15: Opponent action hit the same guy in front of me with my spiritual weapon.
- 2:08:15SPEAKER_15: Okay.
- 2:08:15SPEAKER_15: Go for it now.
- 2:08:17SPEAKER_15: 13 plus plus 11, so it's 24.
- 2:08:22SPEAKER_15: 24 hits.
- 2:08:23SPEAKER_15: I guess there's 23.
- 2:08:25SPEAKER_15: Not 24.
- 2:08:26SPEAKER_03: It still hits.
- 2:08:28SPEAKER_15: And takes 20.
- 2:08:30SPEAKER_03: Crazy from spiritual weapons?
- 2:08:31SPEAKER_15: Yes, sir.
- 2:08:32SPEAKER_15: And PP.
- 2:08:33SPEAKER_15: Drax, you're up.
- 2:08:34SPEAKER_15: Alright.
- 2:08:35SPEAKER_15: Drax is going to try to summon his echo.
- 2:08:38SPEAKER_15: Do it.
- 2:08:39SPEAKER_15: Do I have to roll anything?
- 2:08:40SPEAKER_15: Yeah, you gotta roll.
- 2:08:41SPEAKER_09: Well, we've taken down a pillar since you're gonna do it.
- 2:08:46SPEAKER_15: That is not gonna do anything.
- 2:08:50SPEAKER_15: Do I know how much I failed?
- 2:08:53SPEAKER_15: Nope.
- 2:08:54SPEAKER_15: Okay.
- 2:08:55SPEAKER_15: Well, anyways, I'm gonna come.
- 2:08:56SPEAKER_15: Sucker.
- 2:08:57SPEAKER_15: And actually, I'm gonna go here for advantage.
- 2:08:59SPEAKER_15: Okay.
- 2:08:59SPEAKER_15: Is that right?
- 2:09:00SPEAKER_15: Yeah, that works.
- 2:09:01SPEAKER_15: Alright, I'm gonna attack that guy.
- 2:09:03SPEAKER_02: Do it.
- 2:09:08SPEAKER_15: 32 to hit?
- 2:09:09SPEAKER_15: Yes, it is.
- 2:09:10SPEAKER_15: Alright.
- 2:09:12SPEAKER_15: 16 damage.
- 2:09:13SPEAKER_15: Taken.
- 2:09:14SPEAKER_15: Alright, and I'm going to.
- 2:09:16SPEAKER_15: Sorry, do this advantage again.
- 2:09:21SPEAKER_15: And 32 to hit.
- 2:09:24SPEAKER_04: It's okay.
- 2:09:25SPEAKER_15: Another 21 damage.
- 2:09:27SPEAKER_15: That's caught.
- 2:09:29SPEAKER_04: Taken.
- 2:09:29SPEAKER_15: And then I'm going to shift it five feet this way.
- 2:09:34SPEAKER_03: Okay.
- 2:09:34SPEAKER_03: He shifted.
- 2:09:35SPEAKER_03: Anything else?
- 2:09:36SPEAKER_03: No.
- 2:09:36SPEAKER_03: Oleander, you're up.
- 2:09:38SPEAKER_15: Or actually, I'm gonna do my movement to here.
- 2:09:39SPEAKER_03: Okay, I like it.
- 2:09:41SPEAKER_15: Alright.
- 2:09:42SPEAKER_11: Um.
- 2:09:42SPEAKER_15: You're gonna push him at the Oh, you pushed him.
- 2:09:45SPEAKER_15: No, that way they just can't get advantage.
- 2:09:47SPEAKER_11: Easily on me.
- 2:09:48SPEAKER_11: Alright, Oleander is going to um.
- 2:09:53SPEAKER_11: Sorry, does it did any of them look remotely hurt?
- 2:09:56SPEAKER_03: The guy that Oh yeah, the guy that uh the guy that Drax was hitting, this guy here.
- 2:09:59SPEAKER_03: Yeah.
- 2:10:00SPEAKER_03: He's beat up, yeah.
- 2:10:00SPEAKER_03: Oh yeah.
- 2:10:01SPEAKER_12: He's pretty beat up.
- 2:10:02SPEAKER_03: He's beat up, sure.
- 2:10:03SPEAKER_12: Um, alright, I'll cast dissonant whispers on him.
- 2:10:07unknown: Okay.
- 2:10:07SPEAKER_12: Uh level three.
- 2:10:09SPEAKER_12: Uh wisdom, eighteen save.
- 2:10:13SPEAKER_11: Let's see.
- 2:10:14SPEAKER_11: Go plus six.
- 2:10:15SPEAKER_11: Nope, failed.
- 2:10:16SPEAKER_11: You go in the gym.
- 2:10:19SPEAKER_11: Okay, so that's a one plus four, so that's five.
- 2:10:24SPEAKER_11: Um.
- 2:10:28SPEAKER_12: Plus he has to use his reaction to run away.
- 2:10:31SPEAKER_12: Were you about to put all your D60s?
- 2:10:32SPEAKER_12: I was just about to put more.
- 2:10:34SPEAKER_03: Oh, do I get an attack of opportunity?
- 2:10:36SPEAKER_03: No, not when they're forced.
- 2:10:37SPEAKER_03: You're running out of space for dice, they're just like, You don't get to do that.
- 2:10:41SPEAKER_03: That's the thing that sucks a lot of decided whispers.
- 2:10:44SPEAKER_11: It makes my cup look full.
- 2:10:47SPEAKER_11: It's like they're fun ice.
- 2:10:48SPEAKER_03: If it's like a charmed effect and you can and they make the decision to move away from you, then you get it.
- 2:10:52SPEAKER_03: That's a good one.
- 2:10:53SPEAKER_14: But forced force pit's not.
- 2:10:55SPEAKER_14: Force is not.
- 2:10:55SPEAKER_14: It's how frantically they flee.
- 2:10:57SPEAKER_14: They're fleeing beyond their normal life.
- 2:10:58SPEAKER_14: Yeah.
- 2:10:58SPEAKER_14: I'm just saying.
- 2:11:00SPEAKER_11: My liquid core floats.
- 2:11:03SPEAKER_11: Oh really?
- 2:11:04SPEAKER_11: Yeah.
- 2:11:05SPEAKER_03: Alright, it's the uh orc's turn now.
- 2:11:07SPEAKER_09: But yours doesn't.
- 2:11:08SPEAKER_03: Um, this guy's going to step down and he's going to attack you, Drax.
- 2:11:14SPEAKER_03: Yep.
- 2:11:14SPEAKER_03: Uh he has got three attacks with his crushing great hammer, and they're at advantage, correct?
- 2:11:21SPEAKER_15: Uh no.
- 2:11:22SPEAKER_15: They're just at regular.
- 2:11:23SPEAKER_03: You didn't?
- 2:11:24SPEAKER_15: No, because I had advantage from my own.
- 2:11:26SPEAKER_03: Alright, perfect.
- 2:11:27SPEAKER_03: Smart.
- 2:11:29SPEAKER_03: Oh, why did I roll two?
- 2:11:31SPEAKER_03: Sorry.
- 2:11:31SPEAKER_03: I'll roll that again.
- 2:11:33SPEAKER_03: That's a seven.
- 2:11:34SPEAKER_03: Plus ten, seventeen doesn't hit.
- 2:11:36SPEAKER_15: 17 misses.
- 2:11:38SPEAKER_03: He's gonna hit again.
- 2:11:40SPEAKER_03: Uh that is 21.
- 2:11:42SPEAKER_03: 21 hits.
- 2:11:43SPEAKER_03: Okay, 21 hits.
- 2:11:46SPEAKER_03: So, just do this here.
- 2:11:48SPEAKER_15: I use my reaction.
- 2:11:50SPEAKER_09: For what?
- 2:11:51SPEAKER_15: I bring out my wings.
- 2:11:52SPEAKER_15: To go wow.
- 2:11:53SPEAKER_15: To give him five more bonus.
- 2:11:56SPEAKER_15: To give than that misses.
- 2:11:57SPEAKER_05: Drags.
- 2:11:58SPEAKER_03: Then that to give uh drags.
- 2:12:00SPEAKER_03: Okay.
- 2:12:00SPEAKER_03: Oh for that one.
- 2:12:02SPEAKER_03: Just for that one?
- 2:12:02SPEAKER_03: Okay.
- 2:12:03SPEAKER_03: 20 to hit.
- 2:12:04SPEAKER_03: 20 hit.
- 2:12:05SPEAKER_03: For the last one.
- 2:12:06SPEAKER_03: Okay.
- 2:12:07SPEAKER_15: You take two.
- 2:12:10SPEAKER_03: Appreciate it, but that was critical.
- 2:12:13SPEAKER_03: You're going to take 18 plus 6.
- 2:12:17SPEAKER_03: Uh 24 points of bludging damage.
- 2:12:20SPEAKER_03: And can you roll me a DC 17 strength saving throw, please?
- 2:12:26SPEAKER_15: Yeah, uh, hold on.
- 2:12:27SPEAKER_15: Strength save?
- 2:12:28SPEAKER_03: Yeah.
- 2:12:30SPEAKER_03: 26.
- 2:12:31SPEAKER_03: You pass.
- 2:12:32SPEAKER_03: You are fine.
- 2:12:32SPEAKER_03: Uh, this guy is gonna use his movement to get back up here.
- 2:12:36SPEAKER_03: And I think that's all of his movement, so he cannot reach you, I don't believe.
- 2:12:39SPEAKER_03: Uh, next is those two guys over there.
- 2:12:41SPEAKER_03: They're gonna move to where Einar is.
- 2:12:45SPEAKER_03: And they're gonna swipe at him.
- 2:12:47SPEAKER_03: What is he?
- 2:12:51SPEAKER_03: Einar, we are attacking you.
- 2:12:52SPEAKER_08: 20 AC.
- 2:12:53SPEAKER_08: 20.
- 2:12:54SPEAKER_03: 20 AC, okay.
- 2:12:56SPEAKER_03: Disadvantage.
- 2:12:57SPEAKER_03: Doesn't matter, I hit him.
- 2:12:59SPEAKER_03: 20, I hit! Do you do anything?
- 2:13:01SPEAKER_03: No.
- 2:13:02SPEAKER_03: Okay.
- 2:13:02SPEAKER_03: The first one hits.
- 2:13:04SPEAKER_03: And then now they're not at disadvantage.
- 2:13:08SPEAKER_03: Uh 23 for the second.
- 2:13:10SPEAKER_14: Hits.
- 2:13:11SPEAKER_14: That hits as well.
- 2:13:12SPEAKER_03: And 25 for the third.
- 2:13:13SPEAKER_03: So all three of those hit.
- 2:13:15SPEAKER_03: So I'm just gonna roll the damage all together.
- 2:13:20SPEAKER_03: 41 points of bludgeoning damage to Einar from one of the orcs.
- 2:13:27SPEAKER_03: And then this one's gonna move to the other side and do the same.
- 2:13:31SPEAKER_03: 20 to hit for the first one.
- 2:13:34SPEAKER_14: So 41 halved, right?
- 2:13:36SPEAKER_03: You were raged?
- 2:13:37SPEAKER_03: Yep.
- 2:13:38SPEAKER_03: Yep, then 41 halved.
- 2:13:40SPEAKER_03: 28 for the second.
- 2:13:43SPEAKER_03: And 22 for the third.
- 2:13:44SPEAKER_03: So those three hit again.
- 2:13:46SPEAKER_14: Yeah.
- 2:13:46SPEAKER_14: So that's three, four, uh three hits there, right?
- 2:13:49SPEAKER_03: Uh three hits, yeah.
- 2:13:50SPEAKER_03: So it'll be nine D10.
- 2:13:52SPEAKER_14: 22.
- 2:13:53SPEAKER_14: Ouch.
- 2:13:53SPEAKER_14: Well, I've taken it.
- 2:13:54SPEAKER_03: It'll be half, don't worry.
- 2:13:55SPEAKER_14: Yep.
- 2:13:55SPEAKER_14: I'm sitting pretty still.
- 2:13:56SPEAKER_03: Uh 31 points half, so 15 in total.
- 2:14:00SPEAKER_03: And that'll end uh orcs turn.
- 2:14:02SPEAKER_03: Delphine, you're up.
- 2:14:04SPEAKER_12: Okay.
- 2:14:05SPEAKER_12: So these guys are out of the water, yeah?
- 2:14:07SPEAKER_03: They're in the water.
- 2:14:08SPEAKER_03: Look, these guys are in the water.
- 2:14:09SPEAKER_12: Like in the water, they're like they're like water.
- 2:14:10SPEAKER_03: They're torture coverage.
- 2:14:12SPEAKER_12: Okay.
- 2:14:12SPEAKER_12: Well, I'm not gonna bother with them then.
- 2:14:15SPEAKER_12: And this guy's looking real beat up.
- 2:14:18SPEAKER_03: Oh, yes.
- 2:14:19SPEAKER_03: That's Drax.
- 2:14:20SPEAKER_03: That's Drax.
- 2:14:20SPEAKER_12: Oh, well, this guy here.
- 2:14:21SPEAKER_03: This guy is here.
- 2:14:22SPEAKER_03: That guy, yeah.
- 2:14:23SPEAKER_12: All right.
- 2:14:23SPEAKER_03: Like a little bit.
- 2:14:24SPEAKER_03: You can hit him if you want.
- 2:14:25SPEAKER_03: You can hit Drax if you want.
- 2:14:26SPEAKER_03: I mean.
- 2:14:26SPEAKER_12: I'm gonna move over here.
- 2:14:28SPEAKER_12: I mean, I've attacked him before.
- 2:14:30SPEAKER_03: Yeah, you have.
- 2:14:30SPEAKER_03: Reasonably okay.
- 2:14:31SPEAKER_12: And I'm gonna mirror him, fly in his face, and I'm gonna firebolt that guy.
- 2:14:38SPEAKER_03: Do it.
- 2:14:42SPEAKER_12: 30 to hit.
- 2:14:43SPEAKER_02: That hits.
- 2:14:44SPEAKER_12: That'll hit.
- 2:14:45SPEAKER_12: 3d 10 damage.
- 2:14:49SPEAKER_12: One.
- 2:14:51SPEAKER_12: 16 fire damage on that dude.
- 2:14:54SPEAKER_02: Taken.
- 2:14:56SPEAKER_12: And I'm going to through the telepathic ball until my uncle harbor pillar is down.
- 2:15:03SPEAKER_03: Okay.
- 2:15:04SPEAKER_12: And can I feel if the weave has been weakened like it was at the university when we took that pillar down?
- 2:15:10SPEAKER_03: Yeah, you didn't feel that though.
- 2:15:12SPEAKER_03: You just tried to cast it and it worked.
- 2:15:14SPEAKER_12: I know I don't need to try and cast.
- 2:15:15SPEAKER_12: Okay.
- 2:15:16SPEAKER_03: Yeah.
- 2:15:16SPEAKER_12: Do I notice anything with what is going on with like the reverberating pulsing from the source?
- 2:15:24SPEAKER_03: Uh, you do notice that the pulsing has now increased again.
- 2:15:28SPEAKER_00: I like how the music has also increased, okay.
- 2:15:32SPEAKER_03: Is that your end of your turn, Delphine?
- 2:15:34SPEAKER_11: Yes.
- 2:15:34SPEAKER_11: As she thinks about how Theron is.
- 2:15:37SPEAKER_03: These four are all together in their turn because they're all just rolled eight, seven, seven, seven.
- 2:15:42SPEAKER_03: So you're gonna watch as on each of their turns, they're gonna go below the surface of the water and disappear from view.
- 2:15:49SPEAKER_12: Well, no.
- 2:15:51SPEAKER_12: I mean, they were being summoned to a fight that wasn't necessarily their own age.
- 2:15:56SPEAKER_03: I know you're up.
- 2:15:57SPEAKER_15: Right.
- 2:15:58SPEAKER_15: How high, so I'm playing to the side here.
- 2:16:00SPEAKER_14: I can see how high is the dock off the water in the ground here?
- 2:16:03SPEAKER_03: It's like less than five feet.
- 2:16:04SPEAKER_14: Less than five feet.
- 2:16:05SPEAKER_14: So someone that could stick to it could theoretically crawl along the surface of the dock underneath here.
- 2:16:09SPEAKER_03: Yes, you could.
- 2:16:10SPEAKER_14: I will disengage.
- 2:16:11SPEAKER_14: Okay.
- 2:16:11SPEAKER_14: That's my action.
- 2:16:12SPEAKER_14: And scurry 40 feet, 5, 10, 15, 20, 25, 30.
- 2:16:16SPEAKER_03: So this is the water ends here, so this is less.
- 2:16:19SPEAKER_14: This is ground.
- 2:16:19SPEAKER_03: And you were saying it's about five feet above the ground, or something.
- 2:16:21SPEAKER_03: I said it's less than five feet.
- 2:16:22SPEAKER_03: Less than five feet.
- 2:16:23SPEAKER_12: So you can't really comfortably scurry under it.
- 2:16:27SPEAKER_12: You could go to the other side.
- 2:16:29SPEAKER_03: You can go underneath where the water is.
- 2:16:31SPEAKER_03: Like you can go into the water underneath that part of the dock.
- 2:16:34SPEAKER_14: Yeah, because I guess that's you said the.
- 2:16:37SPEAKER_14: I'll scurry to you.
- 2:16:38SPEAKER_14: I'll disengage, scurry the other side, so 5'10.
- 2:16:41SPEAKER_03: So you go into the water?
- 2:16:42SPEAKER_14: No, I'm sticking to the top of the dock.
- 2:16:44SPEAKER_14: So they're about five foot.
- 2:16:45SPEAKER_03: So you'll still be like partially in the water, though.
- 2:16:47SPEAKER_03: That's what I'm saying to you.
- 2:16:49SPEAKER_03: It's low enough that you can't get underneath it, and it's low enough that if you go under the dock, you're going in the water.
- 2:16:56SPEAKER_14: I don't trust that those things wouldn't be right around the top.
- 2:16:58SPEAKER_03: I'm trying to be as forthcoming with you as I possibly can.
- 2:17:04SPEAKER_14: I will disengage from him this way, going over the top.
- 2:17:07SPEAKER_14: You won't expect it.
- 2:17:08SPEAKER_04: Okay.
- 2:17:08SPEAKER_14: Five, ten.
- 2:17:10SPEAKER_14: I'll jump the water.
- 2:17:11SPEAKER_14: That's part of my movement.
- 2:17:13SPEAKER_04: Okay.
- 2:17:14SPEAKER_14: That's about my movement.
- 2:17:16SPEAKER_14: I've disengaged with my action.
- 2:17:18SPEAKER_14: Okay.
- 2:17:18SPEAKER_14: Still raging, because I took damage on my last turn.
- 2:17:22SPEAKER_14: So I can s don't have to deal damage.
- 2:17:24SPEAKER_14: I'll probably take damage on this turn.
- 2:17:28SPEAKER_14: I'll run this way, actually.
- 2:17:29SPEAKER_14: That that makes sense.
- 2:17:32SPEAKER_15: Okay.
- 2:17:34SPEAKER_03: Okay.
- 2:17:35SPEAKER_03: Uh roll, drop.
- 2:17:37SPEAKER_15: Uh there's not really much to do.
- 2:17:39SPEAKER_15: I guess I'll just shoot at whoever I feel like.
- 2:17:40SPEAKER_15: I might as well shoot at the guy everyone else is shooting out here.
- 2:17:43SPEAKER_15: It looks like Pine R is away from there anyway.
- 2:17:45SPEAKER_15: One of them is really beat up.
- 2:17:46SPEAKER_07: Yeah, I'll shoot at the one that's really beat up for fun.
- 2:17:51SPEAKER_07: Come on, buddy.
- 2:17:53SPEAKER_07: Uh that's good one.
- 2:17:55SPEAKER_07: Yeah, 19 minus 5.
- 2:17:56SPEAKER_07: 14 and 14 is 28.
- 2:18:00SPEAKER_04: 28.
- 2:18:01SPEAKER_04: You hit.
- 2:18:03SPEAKER_15: Oh wow, that's a really good roll.
- 2:18:05SPEAKER_15: 45.
- 2:18:06SPEAKER_15: 45?
- 2:18:06SPEAKER_15: Yeah.
- 2:18:07SPEAKER_15: That orc falls.
- 2:18:08SPEAKER_15: Okay.
- 2:18:08SPEAKER_15: Um attack my second shot.
- 2:18:10SPEAKER_15: There's another orc there, too.
- 2:18:11SPEAKER_15: I miss him.
- 2:18:12SPEAKER_15: Yep.
- 2:18:12SPEAKER_15: Okay.
- 2:18:13SPEAKER_15: Drew can you up.
- 2:18:15SPEAKER_12: So that it was this one that fell?
- 2:18:17SPEAKER_15: Yeah, that guy's dead.
- 2:18:18SPEAKER_15: I will move up and go on top of the dock.
- 2:18:21SPEAKER_15: Okay.
- 2:18:22SPEAKER_15: And hit and tap him with my stick.
- 2:18:25SPEAKER_15: Yeah.
- 2:18:27SPEAKER_15: Actually, I'm not.
- 2:18:28SPEAKER_15: Oh, okay.
- 2:18:29SPEAKER_15: Since Ceravax is still activated, I just feel like doing it.
- 2:18:34SPEAKER_03: I think you should.
- 2:18:35SPEAKER_15: I am going to use my action and murk him.
- 2:18:43SPEAKER_15: Oh.
- 2:18:44SPEAKER_15: Yeah.
- 2:18:45SPEAKER_15: So since he's marked, he can't go invisible.
- 2:18:49SPEAKER_15: The next three attacks against him deal an extra 1d6 radiant damage.
- 2:18:55SPEAKER_15: And I gotta do 4d8 radiant damage to him.
- 2:19:02SPEAKER_03: Okay, perfect.
- 2:19:02SPEAKER_03: Uh yeah, he takes a shit ton of damage.
- 2:19:09SPEAKER_15: Seven nine thirteen.
- 2:19:18SPEAKER_03: Okay.
- 2:19:20SPEAKER_03: Alright.
- 2:19:21SPEAKER_03: Just taking it.
- 2:19:23SPEAKER_15: And I got a sex.
- 2:19:25SPEAKER_03: That's it.
- 2:19:26SPEAKER_03: Okay, drop through.
- 2:19:27SPEAKER_15: You did your little weapon thing?
- 2:19:29SPEAKER_15: No, it's okay.
- 2:19:31SPEAKER_15: Okay.
- 2:19:31SPEAKER_15: I'm going to try to summon my echo.
- 2:19:34SPEAKER_15: Just do it.
- 2:19:38SPEAKER_15: I don't know if that's a six.
- 2:19:42SPEAKER_12: All better.
- 2:19:45SPEAKER_15: I got an idea.
- 2:19:46SPEAKER_15: Don't suck.
- 2:19:47SPEAKER_15: Alright, well, I'm gonna go here.
- 2:19:49SPEAKER_15: Okay, do it.
- 2:19:50SPEAKER_15: So I assume I have advantage.
- 2:19:52SPEAKER_03: You do.
- 2:19:52SPEAKER_03: You assume correct.
- 2:19:54SPEAKER_15: Radiant, one d6 radiant.
- 2:19:56SPEAKER_03: Oh wow.
- 2:19:57SPEAKER_15: Per attack.
- 2:19:58SPEAKER_15: Yep, for the next three.
- 2:20:00SPEAKER_15: I hate a little three attacks, so.
- 2:20:06SPEAKER_09: You have advantage on your flank.
- 2:20:08SPEAKER_15: Oh you're right.
- 2:20:08SPEAKER_15: Okay, well I'm I hit with the with the advantage, so 20 damage.
- 2:20:14SPEAKER_15: Hits.
- 2:20:15SPEAKER_15: Okay.
- 2:20:16SPEAKER_15: And then 20 to hit.
- 2:20:19SPEAKER_15: That hits.
- 2:20:20SPEAKER_15: Uh and another five.
- 2:20:23SPEAKER_15: So another 21 damage.
- 2:20:25SPEAKER_15: Okay, and then I gotta roll for the other gradient thing.
- 2:20:28SPEAKER_15: Another two.
- 2:20:30SPEAKER_15: Two.
- 2:20:30SPEAKER_15: Okay.
- 2:20:32SPEAKER_15: And then I'm going to move back to here for my turn.
- 2:20:37SPEAKER_15: Okay.
- 2:20:37SPEAKER_15: Leander, you are up.
- 2:20:43SPEAKER_11: Um okay, aside from rage coating, Oleander is going to try and Eldritch Blair.
- 2:20:53SPEAKER_02: Eldritch Blair.
- 2:20:55SPEAKER_15: It has resistance.
- 2:20:56SPEAKER_15: I'm an antivantage unless it's attacking me.
- 2:20:59SPEAKER_13: Okay.
- 2:21:00SPEAKER_11: Okay.
- 2:21:01SPEAKER_11: Um be attacking you.
- 2:21:04SPEAKER_11: Okay, so the guy there that they're attacking up front.
- 2:21:08SPEAKER_11: Yep.
- 2:21:08SPEAKER_11: I'm gonna I'm gonna try and hit him with three bolts.
- 2:21:13SPEAKER_12: Oh they all roll pretty well.
- 2:21:17SPEAKER_12: Uh the lowest one is 25.
- 2:21:19SPEAKER_03: Well, they all hit them.
- 2:21:20SPEAKER_12: Well, that's just fancy.
- 2:21:22SPEAKER_12: And they don't go in the gym.
- 2:21:24SPEAKER_03: Uh Leander back in the Midwest.
- 2:21:30SPEAKER_03: In Fargo.
- 2:21:31SPEAKER_11: Right.
- 2:21:32SPEAKER_11: Um, I'm gonna roll two time.
- 2:21:34SPEAKER_11: Okay.
- 2:21:34SPEAKER_11: Okay.
- 2:21:36SPEAKER_11: Alright.
- 2:21:37SPEAKER_11: Uh okay, first uh gives uh eight damage.
- 2:21:45SPEAKER_11: Because you get to roll through the skull.
- 2:21:48SPEAKER_11: Even though Grandad's not in there, that skull still helps me.
- 2:21:51SPEAKER_11: Um then I get five for the next, and that goes in the gym.
- 2:21:57SPEAKER_14: It's just one time it doesn't.
- 2:21:59SPEAKER_11: Uh nope, nope.
- 2:21:59SPEAKER_11: They're they're just they're getting.
- 2:22:01SPEAKER_14: This is hard love sessions.
- 2:22:04SPEAKER_12: And then the next, the last one rolls, gives me an eight.
- 2:22:09SPEAKER_12: I didn't count, did anybody.
- 2:22:11SPEAKER_03: I took I took track of it all.
- 2:22:13SPEAKER_12: Thank you.
- 2:22:13SPEAKER_12: I appreciate that.
- 2:22:14SPEAKER_12: I have appreciation for anybody who's counting for me.
- 2:22:17SPEAKER_11: And um I'm still kind of hiding out there.
- 2:22:25SPEAKER_12: Um, is it anybody like that guy, that guy that I was just attacking?
- 2:22:31SPEAKER_12: Does he look remotely hurt?
- 2:22:32SPEAKER_03: He's beat up a little bit, but not too bad.
- 2:22:34SPEAKER_12: And these guys are pretty much haven't been touched.
- 2:22:36SPEAKER_12: These guys haven't been far away, too.
- 2:22:39SPEAKER_12: Um, okay, so Einar, I turned to him because he's the he's not very close to you.
- 2:22:45SPEAKER_12: Oh no, I can't.
- 2:22:46SPEAKER_12: You're too far away for me to inspire, aren't you?
- 2:22:49SPEAKER_12: Are we is it no 60 feet?
- 2:22:51SPEAKER_14: Oh, I'm within 60 feet.
- 2:22:52unknown: All right.
- 2:22:52SPEAKER_14: 10, 15, 20, 25, 30, 35, 40, 45, 50, 55.
- 2:22:56SPEAKER_14: Oh, I'm just outside of 60 feet.
- 2:22:57SPEAKER_12: Not just super outside.
- 2:22:59SPEAKER_14: Oh, that's 10 feet at 25 outside.
- 2:23:00SPEAKER_12: That's super outside.
- 2:23:01SPEAKER_12: You're you're way too far away.
- 2:23:04SPEAKER_11: So uh I will inspire Drax.
- 2:23:11SPEAKER_12: Ooh.
- 2:23:12SPEAKER_12: And I will say, please, I beg of thee to crush thine enemies' skulls.
- 2:23:19SPEAKER_00: Oh, Drax is not deafened.
- 2:23:23SPEAKER_11: I telepathically say it though.
- 2:23:25SPEAKER_11: Okay.
- 2:23:25SPEAKER_03: He hears it.
- 2:23:26SPEAKER_03: Alright.
- 2:23:26SPEAKER_14: I forgot to roll.
- 2:23:27SPEAKER_14: That's so good.
- 2:23:29SPEAKER_03: Um, okay, it's their turn now.
- 2:23:32SPEAKER_03: So they're going to attack.
- 2:23:34SPEAKER_03: Obviously, he's gonna attack Drax.
- 2:23:36SPEAKER_03: So he's gotta.
- 2:23:37SPEAKER_03: Yeah.
- 2:23:37SPEAKER_03: And it's any disadvantage or anything like that?
- 2:23:40SPEAKER_15: No, he's uh just straight roll for me.
- 2:23:42SPEAKER_03: Straight roll?
- 2:23:43SPEAKER_03: Okay.
- 2:23:44SPEAKER_03: Uh that's a natural one.
- 2:23:47SPEAKER_03: He's supposed to get three attacks, so I will have him miss on that attack, and then I'll have him lose another one of his attacks and just get one more.
- 2:23:55SPEAKER_03: And that's an 18 to hit, which probably doesn't hit.
- 2:23:57SPEAKER_15: Yeah, 18's my AC.
- 2:23:59SPEAKER_03: So that does hit.
- 2:23:59SPEAKER_03: So he only hits you once, then.
- 2:24:01SPEAKER_15: That's the No, he doesn't.
- 2:24:02SPEAKER_15: I react.
- 2:24:03SPEAKER_03: You react again at your cows.
- 2:24:06SPEAKER_14: They can do it five times.
- 2:24:09SPEAKER_14: I do not get hit.
- 2:24:10SPEAKER_03: You do not get hit.
- 2:24:11SPEAKER_12: Remember, there's more battles today.
- 2:24:13SPEAKER_12: There though.
- 2:24:15SPEAKER_03: And then it's these guys' turn here.
- 2:24:17SPEAKER_03: So they are going to move to uh Einar.
- 2:24:23SPEAKER_12: No, I didn't even think of moving closer.
- 2:24:25SPEAKER_12: You have three of you.
- 2:24:26SPEAKER_12: Here we're gonna.
- 2:24:27SPEAKER_12: That's right.
- 2:24:27SPEAKER_03: So we're just gonna do this whole thing again.
- 2:24:30SPEAKER_13: Disadvantage.
- 2:24:31SPEAKER_13: Start.
- 2:24:32SPEAKER_03: Yep.
- 2:24:33SPEAKER_03: The first one misses.
- 2:24:34SPEAKER_13: This is pretty weak.
- 2:24:36SPEAKER_03: Uh second one misses too.
- 2:24:39SPEAKER_03: Those are bad rolls.
- 2:24:40SPEAKER_03: This is weird.
- 2:24:41SPEAKER_03: 21.
- 2:24:42SPEAKER_14: 21 to hit.
- 2:24:44SPEAKER_14: I will react with my adders.
- 2:24:45SPEAKER_14: I know.
- 2:24:46SPEAKER_14: I don't add a d20.
- 2:24:47SPEAKER_14: Sorry, I had a d8 to hit.
- 2:24:49SPEAKER_14: Two more, so 22 miss.
- 2:24:50SPEAKER_03: Twenty two miss.
- 2:24:51SPEAKER_03: Okay.
- 2:24:52SPEAKER_03: And then the last one uh would also miss.
- 2:24:56SPEAKER_03: So that's one guy's done.
- 2:24:57SPEAKER_03: Next guy's gonna do the same thing.
- 2:25:01SPEAKER_03: Miss.
- 2:25:03SPEAKER_15: You don't want to miss again.
- 2:25:06SPEAKER_03: Wow, this is terrible.
- 2:25:07SPEAKER_15: Come on, come on, baby.
- 2:25:09SPEAKER_03: And that's a miss again.
- 2:25:10SPEAKER_03: They missed all three.
- 2:25:10SPEAKER_14: Goddess of luck, I love you.
- 2:25:12SPEAKER_03: That's a miss, all three of them.
- 2:25:13SPEAKER_03: Okay, Delphine, you're up.
- 2:25:15SPEAKER_12: Alright, so this guy's super beat up, but you guys haven't been touched.
- 2:25:18SPEAKER_03: Correct.
- 2:25:19SPEAKER_12: I'm gonna move over here.
- 2:25:23SPEAKER_12: Closer to Einar.
- 2:25:27SPEAKER_12: Um, Miram can't fly that far, but I'm gonna fly her closer, at least.
- 2:25:33SPEAKER_08: And I'm going to di.
- 2:25:40SPEAKER_08: Let's do a magic missile on that guy.
- 2:25:44SPEAKER_08: Wait.
- 2:25:45SPEAKER_06: Mm-hmm.
- 2:25:45SPEAKER_08: This guy's gonna get magic missile.
- 2:25:49SPEAKER_08: I'm going to I don't know.
- 2:25:51SPEAKER_14: Which one if you shot by curiosity?
- 2:25:54SPEAKER_07: Oh, uh the the green one's one.
- 2:25:56SPEAKER_07: You drop the green.
- 2:25:57SPEAKER_07: You probably hit the green one.
- 2:25:57SPEAKER_07: Okay.
- 2:25:58SPEAKER_12: Oh, well then I have a green guy.
- 2:26:00SPEAKER_12: He's been hit.
- 2:26:01SPEAKER_03: Those two have not been hit at all.
- 2:26:02SPEAKER_03: The green one did?
- 2:26:03SPEAKER_03: Oh, did you get it?
- 2:26:04SPEAKER_03: Okay, yep.
- 2:26:04SPEAKER_03: Yeah, I hit him.
- 2:26:05SPEAKER_03: Oh, yeah, you did hit him.
- 2:26:05SPEAKER_03: Yeah, you did hit him.
- 2:26:06SPEAKER_03: Just to start.
- 2:26:06SPEAKER_08: I'll do the green guy.
- 2:26:07SPEAKER_03: One shot on it.
- 2:26:08SPEAKER_08: I'm just gonna do a second level um magic missile and we'll see.
- 2:26:11SPEAKER_13: Do it.
- 2:26:12SPEAKER_08: It might not do well, so.
- 2:26:14SPEAKER_08: No, I rolled a one.
- 2:26:16SPEAKER_13: Nice.
- 2:26:17SPEAKER_12: Uh eight.
- 2:26:20SPEAKER_12: To the gin.
- 2:26:22SPEAKER_12: To your gin?
- 2:26:22SPEAKER_12: Your gin! My gin's jank.
- 2:26:24SPEAKER_12: Drank.
- 2:26:24SPEAKER_12: I drank it all.
- 2:26:25SPEAKER_12: Oh, right.
- 2:26:26SPEAKER_12: Mine in my gin.
- 2:26:27SPEAKER_03: How can you tell that her gin was jank?
- 2:26:31SPEAKER_03: Hey, that'll end.
- 2:26:32SPEAKER_03: Uh, Delphine, is it your turn?
- 2:26:33SPEAKER_00: So many dice in my gin.
- 2:26:35SPEAKER_00: Yes.
- 2:26:36SPEAKER_03: I know you're up.
- 2:26:38SPEAKER_03: And you don't get any damage taken until the beginning of your turn.
- 2:26:42SPEAKER_03: Your rage fades.
- 2:26:43SPEAKER_15: You are correct.
- 2:26:44SPEAKER_15: I am 100% correct.
- 2:26:45SPEAKER_14: It's worth it.
- 2:26:46SPEAKER_14: You are correct.
- 2:26:48SPEAKER_14: The rage fades, and I have one left at my disposals for today.
- 2:26:53SPEAKER_11: You're just feeling very serenity now.
- 2:26:56SPEAKER_03: So you're a celebration still a little bit of a victory for me.
- 2:27:08SPEAKER_14: I don't know what to do.
- 2:27:10SPEAKER_03: You should fight them.
- 2:27:14SPEAKER_03: You should stand your ground and fight them.
- 2:27:16SPEAKER_03: And use your last rage.
- 2:27:18SPEAKER_14: If I do that, I know what I'm doing.
- 2:27:23SPEAKER_14: I'll be a lot less useful in more fights, but.
- 2:27:26SPEAKER_03: Do it.
- 2:27:26SPEAKER_03: I think you should do it.
- 2:27:28SPEAKER_12: We all know you guys like blowing your loads.
- 2:27:29SPEAKER_03: How epic could that be?
- 2:27:31SPEAKER_12: There's no load left to blow.
- 2:27:32SPEAKER_05: We are no one's gonna action it.
- 2:27:33SPEAKER_05: He has one load left, apparently.
- 2:27:35SPEAKER_15: You can use your action seriously.
- 2:27:37SPEAKER_05: I've still got a bat in my back pocket, though.
- 2:27:39SPEAKER_05: Oh god.
- 2:27:41SPEAKER_14: That seems useless at this point.
- 2:27:43SPEAKER_03: I think you should use that.
- 2:27:46SPEAKER_14: I think Einar will simply tank up, trusting that his friends are gonna come to his aid.
- 2:27:56SPEAKER_14: On the one that's been injured.
- 2:27:58SPEAKER_03: Yep, the green guy.
- 2:28:02SPEAKER_14: Oh no, does it?
- 2:28:05SPEAKER_03: Let's go, Einar.
- 2:28:06SPEAKER_03: It's your turn.
- 2:28:07SPEAKER_14: What I've gotta roll to see if I cast a spell.
- 2:28:08SPEAKER_14: D20?
- 2:28:09SPEAKER_14: Yes.
- 2:28:10SPEAKER_03: Yep.
- 2:28:11SPEAKER_14: Do not pull Hunter Mark off.
- 2:28:13SPEAKER_09: What'd you roll?
- 2:28:14SPEAKER_09: Two.
- 2:28:14SPEAKER_09: And two.
- 2:28:18SPEAKER_14: So I will.
- 2:28:23SPEAKER_03: Is Hunter's Mark a bonus action?
- 2:28:27SPEAKER_14: Yeah.
- 2:28:30SPEAKER_14: I will simply attack the green one twice.
- 2:28:34SPEAKER_14: 28 hit on the one, 12 hit on the other.
- 2:28:37SPEAKER_03: 28 hits.
- 2:28:38SPEAKER_14: 28 hits.
- 2:28:40SPEAKER_14: We are going to expend my last die of uh of fighting style to inflict menacing on this one, because it turns out I punched him in the nuts.
- 2:28:49SPEAKER_14: Perfect.
- 2:28:50SPEAKER_14: So he has to succeed on a D6 DC 16 uh wisdom, otherwise he is frightened for me.
- 2:28:58unknown: Oh 12.
- 2:28:59SPEAKER_03: That is a fail.
- 2:29:00SPEAKER_14: 14.
- 2:29:02SPEAKER_14: 21 damage, and he's frightened.
- 2:29:04SPEAKER_03: He's frightened.
- 2:29:06SPEAKER_14: That's because he touched him.
- 2:29:07SPEAKER_14: I touched him right under that bounced really hard off the back.
- 2:29:12SPEAKER_03: He's like, oh.
- 2:29:14SPEAKER_14: I didn't expect it to like that.
- 2:29:16SPEAKER_14: Oh.
- 2:29:17SPEAKER_14: And then I guess.
- 2:29:19SPEAKER_14: No and then.
- 2:29:26SPEAKER_14: Can he take an opportunity attack on me when he's frightened?
- 2:29:29SPEAKER_14: No, the other one does.
- 2:29:29SPEAKER_02: The other one can.
- 2:29:30SPEAKER_14: The other one can take an opportunity attack.
- 2:29:32SPEAKER_14: It makes more sense.
- 2:29:32SPEAKER_14: They can only move 30 feet.
- 2:29:34SPEAKER_14: That's right.
- 2:29:34SPEAKER_14: 5, 10, 15, 20.
- 2:29:36SPEAKER_14: Sorry, wait, I'm gonna spray for flat out spray away from them.
- 2:29:38SPEAKER_14: Five, ten, fifteen, twenty, twenty-five, thirty, thirty, forty.
- 2:29:42SPEAKER_03: It misses anyway.
- 2:29:43SPEAKER_14: Good.
- 2:29:44SPEAKER_14: And I'll move well out of his 30-foot pursuit.
- 2:29:46SPEAKER_14: 5, 10, 15, 20, 20.
- 2:29:48SPEAKER_14: Yes.
- 2:29:50SPEAKER_14: Make it hard for him.
- 2:29:53unknown: Okay.
- 2:29:55SPEAKER_03: Roll, drop.
- 2:29:57SPEAKER_15: Bristol plan is gonna yak, I'll shoot Mr.
- 2:30:00SPEAKER_15: Green.
- 2:30:00SPEAKER_15: Shoot him!
- 2:30:06SPEAKER_03: You are still hidden.
- 2:30:07SPEAKER_03: You believe you are hidden.
- 2:30:08SPEAKER_15: Okay.
- 2:30:08SPEAKER_07: Uh that's uh 39.
- 2:30:19SPEAKER_07: First shot.
- 2:30:21SPEAKER_03: He is beat up.
- 2:30:22SPEAKER_07: And second shot is a mess.
- 2:30:24SPEAKER_03: Okay.
- 2:30:25SPEAKER_03: Alright.
- 2:30:26SPEAKER_03: I hide.
- 2:30:27SPEAKER_03: You hide.
- 2:30:27SPEAKER_03: You move your head.
- 2:30:28SPEAKER_03: Drew in your own.
- 2:30:29SPEAKER_15: I'm very badly hitting.
- 2:30:31SPEAKER_10: I will hold a leaf.
- 2:30:33SPEAKER_15: I hit him with my stick.
- 2:30:35SPEAKER_15: Yes.
- 2:30:38SPEAKER_15: Go for it.
- 2:30:39SPEAKER_15: So I hit him with my stick.
- 2:30:41SPEAKER_15: And I do.
- 2:30:46SPEAKER_15: Oh yeah.
- 2:30:48SPEAKER_15: 14 thr 25 to hit.
- 2:30:51SPEAKER_15: 25 hits.
- 2:30:52SPEAKER_15: Yeah, okay.
- 2:30:53SPEAKER_15: And then 6, 7, 8, 9, 10, 15, 21, 22 damage.
- 2:30:58SPEAKER_03: Alright, he is looking pretty beat up, this guy.
- 2:31:01SPEAKER_11: Mr.
- 2:31:01SPEAKER_11: Green?
- 2:31:02SPEAKER_11: No, this guy here.
- 2:31:03SPEAKER_11: Oh, that guy.
- 2:31:03SPEAKER_11: Okay.
- 2:31:04SPEAKER_03: They're both beat up.
- 2:31:05SPEAKER_03: That one guy.
- 2:31:09SPEAKER_15: Do it.
- 2:31:09SPEAKER_03: And then.
- 2:31:12SPEAKER_11: And then just celebrate that your spiritual weapon is a bitty beady little girl.
- 2:31:16SPEAKER_11: You're so cute.
- 2:31:17SPEAKER_15: Alright, I'm up.
- 2:31:18SPEAKER_15: You're up, Drax.
- 2:31:20SPEAKER_15: Alright, I'm going to try to summon my echo.
- 2:31:25SPEAKER_15: Let's go.
- 2:31:31SPEAKER_03: Yay! Crit! You get two echoes, noticed it.
- 2:31:41SPEAKER_03: That is something that comes with his class.
- 2:31:43SPEAKER_15: Alright.
- 2:31:44SPEAKER_15: If he gets high enough, I do it.
- 2:31:46SPEAKER_15: I can't get high enough with the amount of barbarian I took.
- 2:31:49SPEAKER_15: So okay, well, anyways, I'm going to reckless attack this dude.
- 2:31:54SPEAKER_15: And at 24?
- 2:31:55SPEAKER_15: Hits?
- 2:31:56SPEAKER_15: Yep.
- 2:31:56SPEAKER_15: Okay.
- 2:31:58SPEAKER_15: Take another 18 damage.
- 2:32:03SPEAKER_03: Uh 18?
- 2:32:04SPEAKER_03: Yeah.
- 2:32:05SPEAKER_03: He falls.
- 2:32:09SPEAKER_15: Yay, we beat him up.
- 2:32:10SPEAKER_15: Okay, then I'm going to head towards my brother.
- 2:32:16SPEAKER_11: Why would you go around this and just across?
- 2:32:20SPEAKER_11: Oh, yeah, never mind.
- 2:32:22SPEAKER_11: I'm looking at no.
- 2:32:23SPEAKER_11: Alright, that's my turn.
- 2:32:24SPEAKER_03: Alright, uh, Oleander, you're up.
- 2:32:26SPEAKER_11: Alright, I am going to move forward.
- 2:32:30SPEAKER_11: Um closer to Einar.
- 2:32:35SPEAKER_00: Closer to dangling my pendant into my gin, apparently.
- 2:32:41SPEAKER_00: Uh gotta, I mean, gotta try and soak everything in the gin at this point.
- 2:32:45SPEAKER_00: You do to cleanse.
- 2:32:47SPEAKER_12: And I am going to I'm gonna grab a few dice and I'm gonna try to once again Eldritch Blast Mr.
- 2:32:58SPEAKER_11: Green though.
- 2:33:00SPEAKER_11: Uh here.
- 2:33:01SPEAKER_12: Now that I'm closer over this way.
- 2:33:05SPEAKER_11: Festicles!
- 2:33:06SPEAKER_12: Okay, I got it got one crit.
- 2:33:09SPEAKER_12: However, I'm assuming both of the others miss because the others are uh 13 and 14.
- 2:33:15SPEAKER_03: Uh yes.
- 2:33:19SPEAKER_00: Um, that didn't help.
- 2:33:22SPEAKER_00: I didn't want you to re-roll the weight, but well, I didn't get it.
- 2:33:26SPEAKER_12: Well, you get double your diary.
- 2:33:28SPEAKER_12: Okay, either way, I get double.
- 2:33:31SPEAKER_12: So, um I get 13 damage from the one.
- 2:33:39SPEAKER_11: Oh, yes, 102.
- 2:33:40SPEAKER_11: So 26 to Mr.
- 2:33:42SPEAKER_11: Green from my one Eldritch blast.
- 2:33:45SPEAKER_03: That puts Mr.
- 2:33:46SPEAKER_03: Green down.
- 2:33:47SPEAKER_03: He is dead.
- 2:33:48SPEAKER_12: Yay!
- 2:33:49SPEAKER_14: He couldn't have advanced anyways.
- 2:33:50SPEAKER_14: He was pissing his pants.
- 2:33:51SPEAKER_14: Well done.
- 2:33:53SPEAKER_12: And he hurt my husband, so I was mad at him.
- 2:33:56SPEAKER_03: He deserved it.
- 2:33:56SPEAKER_03: I'd be mad too.
- 2:33:58SPEAKER_11: Yeah.
- 2:33:58SPEAKER_00: I'm a little bit vengeful.
- 2:34:00SPEAKER_00: Spiteful, if you will, at times.
- 2:34:02SPEAKER_00: And I got a lot of dice in the gin.
- 2:34:05SPEAKER_03: Is that the end of your turn?
- 2:34:06SPEAKER_00: Yeah.
- 2:34:07SPEAKER_03: Or you have a lot of gin in your it is now not so much gin.
- 2:34:12SPEAKER_03: It is now this guy's turn, and he is gonna turn and flee in that direction.
- 2:34:19SPEAKER_03: You got two double move?
- 2:34:20SPEAKER_03: Double move.
- 2:34:22SPEAKER_03: He's out of range.
- 2:34:22SPEAKER_03: 60 feet starts running.
- 2:34:24SPEAKER_03: He gone.
- 2:34:25SPEAKER_15: What's that?
- 2:34:26SPEAKER_15: No, he's underwater.
- 2:34:28SPEAKER_15: No, he's not.
- 2:34:29SPEAKER_03: He's gone, but he's gone into the streets like he's into the streets.
- 2:34:32SPEAKER_03: You'd have to be right to see.
- 2:34:34SPEAKER_03: If you want to take your turn and try and hit him, you can.
- 2:34:36SPEAKER_14: It doesn't seem like I'd say some people would.
- 2:34:42SPEAKER_14: Yeah.
- 2:34:43SPEAKER_14: Within 30 feet, he's into, you're right, he's into cover and moving through the city streets.
- 2:34:46SPEAKER_14: It wouldn't just be a straight run or something.
- 2:34:48SPEAKER_12: Oh, I'm nervous about what that light under the is there still like a glowing light under the water?
- 2:34:53SPEAKER_03: Well, the glowing light dissipated as soon as the Merfolk ran?
- 2:34:57SPEAKER_03: As soon as they cast whatever spell they had.
- 2:34:59SPEAKER_03: But you can now see that they're gone from under the water.
- 2:35:03SPEAKER_03: They've gone somewhere, but there is a large amount of black fins kind of cutting through the water where the crystal is.
- 2:35:16SPEAKER_14: Do they look like shark fins by any chance?
- 2:35:19SPEAKER_03: They're black fins.
- 2:35:20SPEAKER_03: You're not a shark expert.
- 2:35:21unknown: You're right.
- 2:35:22SPEAKER_12: And I've seen now the pulsing's increased from what it was.
- 2:35:26SPEAKER_12: Yeah, it's gotten at the time, at the same time that the crystal fell.
- 2:35:29SPEAKER_03: Yes, just like the last one.
- 2:35:31SPEAKER_15: Well, I he might know.
- 2:35:32SPEAKER_05: Like anyone who lived on the sea might know.
- 2:35:34SPEAKER_03: Yeah, but he doesn't.
- 2:35:34SPEAKER_14: I think you guys, well, with the two unnecessary bones used on this one, I'd say we're pretty set.
- 2:35:40SPEAKER_14: Which one's next?
- 2:35:43SPEAKER_14: Not the church.
- 2:35:44SPEAKER_14: Well, aren't they already attacking?
- 2:35:46SPEAKER_12: I'm gonna go through my the bond and ask my uncle, what's your status?
- 2:35:52SPEAKER_12: Do you need us to rally at you or move on to the next pillar?
- 2:35:57SPEAKER_03: He you got a few seconds go by.
- 2:35:59SPEAKER_03: He said, We were driven back.
- 2:36:01SPEAKER_03: We're re regrouping, continue on to the crystals.
- 2:36:06SPEAKER_03: We've got this handled.
- 2:36:08SPEAKER_12: Did you see my parents?
- 2:36:11SPEAKER_03: I have not seen your parents yet.
- 2:36:14SPEAKER_03: Don't give up hope.
- 2:36:17SPEAKER_12: I'm gonna tell him that each time a crystal falls, the pulsing and the barrier quickens and it is weakening, Sarah.
- 2:36:26SPEAKER_12: I don't know what happens when it drains him completely.
- 2:36:36SPEAKER_03: Um, you get a message back and he says, Is there any way to free him from them before you fall all the crystals?
- 2:36:48SPEAKER_08: I don't know.
- 2:36:52SPEAKER_14: I thought they were falling one of them and we're falling the last one.
- 2:36:56SPEAKER_12: It's increasing the pulsing.
- 2:36:58SPEAKER_12: It's pulling the life out of him faster and still.
- 2:37:01SPEAKER_14: I thought right now we were kind of on a simultaneous strike.
- 2:37:03SPEAKER_12: If they're going up the one pillar, each time one falls, it quickens the rate of which it draws life from him.
- 2:37:09SPEAKER_14: Yes.
- 2:37:10SPEAKER_14: Are they about to drop one?
- 2:37:12SPEAKER_11: Which will make it faster.
- 2:37:13SPEAKER_11: Yeah.
- 2:37:14SPEAKER_14: What if we're dropping ours simultaneously?
- 2:37:15SPEAKER_14: We can do that.
- 2:37:16SPEAKER_11: Then it will still increase.
- 2:37:18SPEAKER_11: He's dying.
- 2:37:19SPEAKER_11: We're killing him by doing that.
- 2:37:22SPEAKER_15: Don't get so excited, Drew.
- 2:37:23SPEAKER_15: I have no idea what we can do with these chains.
- 2:37:25SPEAKER_15: Yeah, I think if all four are gone, maybe the pulsing will stop.
- 2:37:29SPEAKER_03: You get a message back from your uncle, and he says, tell me about these chains.
- 2:37:37SPEAKER_12: They're attached to pillars with runes written infernal.
- 2:37:40SPEAKER_12: One is a chain of the mind, of the flesh, of the spirit, of Arcana.
- 2:37:49SPEAKER_12: And each pulse, we can't break them, we can't teleport him out of them.
- 2:37:55SPEAKER_12: It's draining those attributes from him.
- 2:38:00SPEAKER_12: And then she's gonna pause and she's gonna say, as Modius was there, he's waiting.
- 2:38:12SPEAKER_03: You get a message back, and he says, These are the infernal chains.
- 2:38:18SPEAKER_03: They will always choose a stronger life force.
- 2:38:26SPEAKER_03: They have a mind of their own.
- 2:38:30SPEAKER_03: If you can give them something greater, they will detach themselves of their own will.
- 2:38:40SPEAKER_03: Theron is a mighty life force.
- 2:38:47SPEAKER_12: I have a couple ideas, but I don't know how to feel about that.
- 2:38:51SPEAKER_12: We need to capture Acrian.
- 2:38:54SPEAKER_12: I was just gonna say, any of the bad guys, if they're weak enough, it needs to be stronger than he is.
- 2:39:01SPEAKER_12: But if he's almost dead, then anything will be stronger at that point.
- 2:39:08SPEAKER_12: So if he is on the verge of death, then anyone we throw at it should theoretically be better.
- 2:39:16SPEAKER_14: I still feel this feels like the pillars in that room once.
- 2:39:20SPEAKER_14: Four characters of us.
- 2:39:21SPEAKER_09: They attach to them.
- 2:39:22SPEAKER_09: We can't unattach them once they're attached to us.
- 2:39:25SPEAKER_14: If they're individually attached, you have a better chance.
- 2:39:28SPEAKER_12: Are we going to be permanently four people stuck there?
- 2:39:33SPEAKER_03: Delphi and roll a history check.
- 2:39:36SPEAKER_12: Oh you can't do it.
- 2:39:44SPEAKER_12: Dirty 20.
- 2:39:45SPEAKER_03: Okay.
- 2:39:47SPEAKER_03: With a dirty 20, you are sitting there racking your brain, and you're trying to think of something, a life force or something, and it pops in your head.
- 2:40:03SPEAKER_03: You remember the moonstone, moon heart gem.
- 2:40:08SPEAKER_03: Located in Solunar Hall.
- 2:40:10SPEAKER_03: The heart of Silvery Moon.
- 2:40:12SPEAKER_09: But it's basically a myth.
- 2:40:15SPEAKER_03: You remember being told about it.
- 2:40:17SPEAKER_03: You remember hearing that it was basically the heart of the city.
- 2:40:26SPEAKER_12: I have an idea.
- 2:40:27SPEAKER_12: There's an artifact that might be at the palace.
- 2:40:32SPEAKER_12: It could substitute a person.
- 2:40:35SPEAKER_12: Where could it be?
- 2:40:37SPEAKER_12: At the palace, theoretically.
- 2:40:39SPEAKER_12: I've just heard stories as a child.
- 2:40:45SPEAKER_12: If this is something that is.
- 2:40:47SPEAKER_12: It's the heart of our people.
- 2:40:50SPEAKER_12: So it would be guarded or kept in the greatest depths of the palace, somewhere that people would not stumble upon it, I think.
- 2:40:59SPEAKER_15: So you would sacrifice the heart of your people for Theron?
- 2:41:05SPEAKER_11: I would.
- 2:41:06SPEAKER_14: It's a crystal.
- 2:41:08SPEAKER_14: Yeah.
- 2:41:09SPEAKER_14: The heart of their people.
- 2:41:10SPEAKER_14: It's still a crystal or an anatomy.
- 2:41:14SPEAKER_14: It's not a s I thought you cared about souls and their transition.
- 2:41:18SPEAKER_14: This soul's about to be sent to hell rather than rather the proper transition.
- 2:41:21SPEAKER_15: This soul's gone no matter what we do.
- 2:41:24SPEAKER_12: Almost staring.
- 2:41:26SPEAKER_12: Daggers.
- 2:41:27SPEAKER_12: Staring.
- 2:41:28SPEAKER_15: What a dig.
- 2:41:30SPEAKER_15: But this soul is gone no matter what.
- 2:41:32SPEAKER_15: The queen is so quick to abandon our followers.
- 2:41:35SPEAKER_15: It has nothing to do with that.
- 2:41:36SPEAKER_15: He is signed that contract that he's given up his soul to save you.
- 2:41:40SPEAKER_15: His soul's gone.
- 2:41:41SPEAKER_15: He must be.
- 2:41:42SPEAKER_12: Contracts can be renegotiated.
- 2:41:44SPEAKER_15: I wouldn't renegotiate him.
- 2:41:46SPEAKER_12: It's not up to you.
- 2:41:47SPEAKER_15: I know.
- 2:41:47SPEAKER_15: But you'd rather sacrifice your the your heart of your city for him?
- 2:41:52SPEAKER_15: Drax thinks that we should attack the crystal by Acryl.
- 2:41:57SPEAKER_15: Because if there's no It's gonna kill him! But if your uncle is risking his life with countless elves expecting us to attack Acryl's crystal now.
- 2:42:10SPEAKER_15: Like, if he succeeds and the crystal blows up, and we succeed, there might not be a pulse because there might not be a shield, period.
- 2:42:19SPEAKER_15: Nothing it will only pull to something if it has something to pull to.
- 2:42:24SPEAKER_15: That is true.
- 2:42:26SPEAKER_12: I'm not gonna kill him.
- 2:42:28SPEAKER_15: This could save him.
- 2:42:30SPEAKER_12: Every time the pulse quickens, it drains more quickly.
- 2:42:32SPEAKER_12: Every time we bring down a killer, it brings down, it quickens the pulse.
- 2:42:36SPEAKER_12: True.
- 2:42:37SPEAKER_15: So he may be right though, because if there's blow up, your uncle killing one and we blow the other, there's nothing more to pull to.
- 2:42:44SPEAKER_12: It's powering the crystals.
- 2:42:46SPEAKER_12: It's not destroying the thing that's powering the crystals when we blow up the crystals.
- 2:42:50SPEAKER_15: We can't waste time searching for a mythological gem that may or may not exist in the city or even in reality.
- 2:43:01SPEAKER_11: He's saying that if we could stop the pulse instead of having it quickening, if there are crystals that it could be.
- 2:43:09SPEAKER_12: It's stopping it, it could end every it could kill him.
- 2:43:12SPEAKER_11: If we wait, it will kill him.
- 2:43:19SPEAKER_11: There's no good answer.
- 2:43:22SPEAKER_11: There is no safe choice.
- 2:43:25SPEAKER_11: But there is a possibility if we stop the force pulling from him, it may save what is left of him for us to come back to.
- 2:43:39SPEAKER_12: I can't believe you are asking me this.
- 2:43:42SPEAKER_12: I'm I'm saying I think this could be a way to save him.
- 2:43:48SPEAKER_12: I'm not saying we're risking him.
- 2:43:50SPEAKER_12: I'm saying I think this is a possibility to save him.
- 2:43:55SPEAKER_12: You know what I would risk for Einar.
- 2:43:59SPEAKER_12: I understand what you are wanting to choose.
- 2:44:04SPEAKER_12: You want to choose Theron.
- 2:44:07SPEAKER_12: And I will back you up.
- 2:44:10SPEAKER_12: I will stand behind you and I will make whatever choice you think is safe.
- 2:44:14SPEAKER_12: And I think that Drax could be right.
- 2:44:17SPEAKER_12: That if we could prevent further pulling from him, he might have something left of him for us to save.
- 2:44:24SPEAKER_14: The pulling is coming with the pulses.
- 2:44:25SPEAKER_14: If the pulses do not have a source from these pillars, then every time we take a pillar down, it increases.
- 2:44:31SPEAKER_14: But you're awful.
- 2:44:32SPEAKER_14: You're going to take a pillar down no matter what.
- 2:44:34SPEAKER_14: You can't leave the pillars up, and one is under assault right now.
- 2:44:37SPEAKER_14: If they succeed in taking it down and we don't take down acrioles, then he'll suffer more.
- 2:44:42SPEAKER_14: If we take it down and then rush to help them, if they have not succeeded, we will.
- 2:44:48SPEAKER_14: Give me another bomb, I'll get close enough.
- 2:44:50SPEAKER_11: It might be the only way.
- 2:44:52SPEAKER_11: If one pillar is left that could drain him so much faster.
- 2:44:57SPEAKER_15: I think Delphine's right.
- 2:45:01SPEAKER_15: I like I I don't think it's worth sacrificing your You don't want him alive anyway.
- 2:45:07SPEAKER_15: If I did, do you think I wouldn't have healed him downstairs for you?
- 2:45:10SPEAKER_12: Oh, you do that for me, not for him.
- 2:45:12SPEAKER_15: Yeah, I did.
- 2:45:13SPEAKER_15: And I'm doing this for your people, not for him.
- 2:45:15SPEAKER_07: You have a good idea where it is.
- 2:45:18SPEAKER_15: It's a myth.
- 2:45:19SPEAKER_15: It is a fairy male.
- 2:45:22SPEAKER_07: Is in Stellar Hall?
- 2:45:24SPEAKER_07: You're a competent caster.
- 2:45:25SPEAKER_07: Maybe you can find it.
- 2:45:26SPEAKER_11: Everything we do has a risk.
- 2:45:28SPEAKER_11: If we were able to take down all four pillars at once, then maybe we could have saved more of his essence.
- 2:45:34SPEAKER_11: Because maybe all of the draining would have stopped in that moment.
- 2:45:39SPEAKER_11: I fear that if one crystal is left, every part of him will drain so much faster.
- 2:45:50SPEAKER_07: I I think you guys are disagreeing with exactly what her uncle.
- 2:45:53SPEAKER_07: Well, I guess we don't know what your uncle said.
- 2:45:55SPEAKER_10: But he said it through the bond.
- 2:45:56SPEAKER_07: Oh, he did?
- 2:45:56SPEAKER_07: Oh, yeah.
- 2:45:57SPEAKER_07: So then you're disagreeing with your uncle.
- 2:45:58SPEAKER_15: It sounds like the uncle is uh agrees that that's just gonna kill him.
- 2:46:02SPEAKER_15: You take out the pillars, he dies.
- 2:46:04SPEAKER_15: It's as simple as that.
- 2:46:08SPEAKER_15: Can you ask?
- 2:46:09SPEAKER_12: I cannot believe Rold is the only one who's on my side.
- 2:46:12SPEAKER_12: Oh, sorry, your uncle.
- 2:46:13SPEAKER_15: Can you ask your uncle?
- 2:46:15SPEAKER_15: Your uncle, too.
- 2:46:16SPEAKER_15: I know this.
- 2:46:17SPEAKER_12: It'll be in the palace.
- 2:46:20unknown: Yeah.
- 2:46:20SPEAKER_12: Which is above where Faron is.
- 2:46:23SPEAKER_14: Well, we broke the gate already, kinda.
- 2:46:26SPEAKER_14: We know what to do.
- 2:46:27SPEAKER_14: I will follow you.
- 2:46:28SPEAKER_01: I'll do anything.
- 2:46:29SPEAKER_01: Wherever he may go.
- 2:46:31SPEAKER_15: Alright, back to the center we go.
- 2:46:34SPEAKER_15: You know what my thoughts are.
- 2:46:37SPEAKER_12: What do you need?
- 2:46:39SPEAKER_11: And we will do it.
- 2:46:41SPEAKER_12: What I need, you guys cannot provide.
- 2:46:46SPEAKER_12: Give us a direction and we will go.
- 2:46:48SPEAKER_12: We know that there is no good choice.
- 2:46:51SPEAKER_12: We know that there is no sure option.
- 2:46:55SPEAKER_12: But we will do our best to save him for you.
- 2:47:00SPEAKER_12: And your people.
- 2:47:02SPEAKER_02: I mean you could always split the party.
- 2:47:09SPEAKER_11: We did already, her uncle's gone.
- 2:47:16SPEAKER_09: Do we regroup with my uncle or do we move?
- 2:47:26SPEAKER_07: There's a lot of we've already put this much effort trying to save him.
- 2:47:33SPEAKER_15: I'm actually putting my effort to save the city on him, but that's different.
- 2:47:41SPEAKER_15: I think we can pull.
- 2:47:42SPEAKER_15: But you know what, Delphine?
- 2:47:44SPEAKER_15: If you want to go there and do it, I'll back you up on it, but I think it's the wrong idea.
- 2:47:53SPEAKER_15: You know I'll help you anyway.
- 2:47:59SPEAKER_15: Might not like it.
- 2:48:01SPEAKER_12: Is there anywhere she can go sort of off private somewhere?
- 2:48:06SPEAKER_03: I'm sure there is, yeah.
- 2:48:08SPEAKER_03: Houses, quiet areas.
- 2:48:12SPEAKER_03: Dawn is just starting to break.
- 2:48:15SPEAKER_03: Sun is coming up.
- 2:48:17SPEAKER_15: Are we taking a short rascal, she thinks?
- 2:48:20SPEAKER_02: It's probably a good idea.
- 2:48:23SPEAKER_15: We'll head back under the roads or whatever.
- 2:48:26SPEAKER_15: I'm pretty sure everyone's probably pretty engaged at this point if there's a fighting all over the city.
- 2:48:31SPEAKER_12: She's she wants to do sending, but she wants to be alone.
- 2:48:35SPEAKER_03: Okay.
- 2:48:36SPEAKER_03: So you can find your easily find yourself alone.
- 2:48:41SPEAKER_03: I think we should do it.
- 2:48:43SPEAKER_15: Well, if you want to do that, then we'll go find a house and you can go hide in a bedroom.
- 2:48:47SPEAKER_15: Well, we don't know what she's doing.
- 2:48:49SPEAKER_15: Well, I want to have a short risk anyway, so I don't mind hiding in a place.
- 2:48:53SPEAKER_03: Do you want this message to be private?
- 2:48:56SPEAKER_15: Why are we going back underground?
- 2:48:58SPEAKER_03: Then text it to me.
- 2:48:59SPEAKER_12: Why are we going back underground?
- 2:49:01SPEAKER_12: We're not going underground.
- 2:49:02SPEAKER_03: We're just gonna hide out in the house nearby.
- 2:49:04SPEAKER_03: Delphine's doing something.
- 2:49:06SPEAKER_11: She's being sneaky.
- 2:49:07SPEAKER_14: Yeah.
- 2:49:08SPEAKER_14: I take time to go check on my wife then if there's doing all that.
- 2:49:11SPEAKER_04: Yeah, you guys can do your do your thing.
- 2:49:13SPEAKER_14: Take her for we'll have some private time too.
- 2:49:15SPEAKER_14: Come sit down somewhere quietly.
- 2:49:17SPEAKER_04: Gross.
- 2:49:18SPEAKER_14: Run my hands through her hair.
- 2:49:19SPEAKER_14: I know it's what you want.
- 2:49:23SPEAKER_11: That's none of your business, which you hair.
- 2:49:25SPEAKER_11: My armpit hair on your hands.
- 2:49:28SPEAKER_03: She's super dirty.
- 2:49:29SPEAKER_03: Long leg hair.
- 2:49:32SPEAKER_14: Happy that we survived this crystal without anyone dying.
- 2:49:36SPEAKER_14: That it went off much more specific, much more smoothly.
- 2:49:40SPEAKER_15: Well, we all sit in house and have a short rest.
- 2:49:42SPEAKER_12: Do your short rest thing.
- 2:49:44SPEAKER_15: I'll uh rest with you as well.
- 2:49:49SPEAKER_00: Leander missed out on the long rest that everyone else got.
- 2:49:54SPEAKER_14: No, if you need a rest, then I insist that's only after cut and lay down to pull up my some from my pack of my bag holding a slip roll and a pillow and set it up so she can comfortably relax and try to get some some some of her energy back as I rest as well.
- 2:50:12SPEAKER_14: And I guess I'll use a hit dice up.
- 2:50:14SPEAKER_03: So you guys are gonna take a short rest?
- 2:50:15SPEAKER_03: Yeah.
- 2:50:17SPEAKER_03: During that time of the short rest, you can watch as the morning awakens in Silvery Moon.
- 2:50:21SPEAKER_03: There is hustle and bustle starting to go around, but you can tell that there is an air of urgency among the people of Silvery Moon.
- 2:50:30SPEAKER_03: As you guys take your short rest within the city hiding, preparing for what is inevitably gonna be either a long, hard day or a very short, quick, painful day.
- 2:50:43SPEAKER_03: And we will pick it up next time from that point on our next session.