Latest / For Azeroth!: A World of Warcraft Podcast / #348 - For Azeroth!: "Jedith Rising"
Transcript
- 0:00Hey, I'm Jeddeth and you're listening to For Azeroth Victory
- 0:03for the Forsaken. For Lauderon.
- 0:06For the Kirintor. For Pandaria.
- 0:13For calendar. To the burning region.
- 0:17For Gilnaeus but has not died. For the Lich King, For the
- 0:24Sindora. For the Alliance, for the Horn,
- 0:29for Azeroth. Hello and welcome to another
- 0:34special episode of For Azeroth. We are covering all things
- 0:38Midnight. With the release of Gamescon and
- 0:41all of the information coming out, I've been going to the
- 0:44experts to find out what they're talking about and what they
- 0:48think of what all the information we got.
- 0:51So today I am here with Jenneth, the Demon Hunter extraordinaire.
- 0:56Hello, Jennif, and how are you? Hello, thanks for having me.
- 0:59I'm doing quite well. It's getting starting to be a
- 1:03little chillier here in Canada. It's been like raining all day.
- 1:07So it's kind of been a gloomy day.
- 1:08But yeah, happy to be here and looking forward to to talking
- 1:12about some Demon Hunter stuff. Truth be told, we're pretty
- 1:15close in it geographically. I'm yeah, I'm just outside of
- 1:20Toronto, so I've been dealing with the the rain and
- 1:22everything, but we are here to talk about something a little
- 1:27bit darker, which is the new Demon Hunter specialization.
- 1:30Of course, Demon hunters in general.
- 1:33For people who don't know you, could you tell us a little bit
- 1:36about your history with World of Warcraft and content creation?
- 1:39Yeah, my name is Jeddith. I've been streaming on Twitch
- 1:43and making YouTube content for probably like 7 years now.
- 1:47I make guides and like educational content mostly
- 1:51around Demon Hunter, but sometimes I branch out and cover
- 1:54some other things. Something I've been trying
- 1:56lately is to make videos that are a bit more concise and like
- 2:00clear language and easy to understand.
- 2:02Because I do think that, you know, in this day and age, it's
- 2:05not just the zoomers who are having their attention spans
- 2:08diminished. I think all of us, even myself,
- 2:11I mean, believe it or not, I am 35 years old and I can, I can
- 2:14say that my attention span is dwindling away.
- 2:18So the new thing I've been trying is making a bit more, you
- 2:21know, honed in concise videos. And I think just out of respect
- 2:26for for people to like, I think people want to find the
- 2:28information they're looking for and then get back to actually
- 2:31playing the game. They don't want to sit there and
- 2:32watch a 45 minute long video when that video, that
- 2:35information could be portrayed in 10 minutes.
- 2:38So yeah, that's been what I've been doing lately.
- 2:41I mythic raid do a lot of mythic plus.
- 2:45I got Hall of Fame a couple times in the past.
- 2:47Never pushed for title for Mythic Plus but hey, who knows
- 2:50what the future holds. OK.
- 2:53And so how long have you been playing World of Warcraft?
- 2:57Oh, wow. I started playing, I don't know
- 3:02the exact year, but it was around the end of The Burning
- 3:05Crusade. I played EverQuest for the
- 3:08majority of my life before that. I started EverQuest when I was
- 3:11nine years old, and I played that well into my teens.
- 3:14And that's kind of like where I learned how to, you know, read
- 3:17and and speak to people. And then all my other friends in
- 3:20high school, they started playing Wow.
- 3:22And I was like the odd one out playing EverQuest.
- 3:24So they eventually convinced me to, to hop over and I was a
- 3:28little hesitant at first. I was a little resistant.
- 3:30I was like, wow, this game looks like it's for kids.
- 3:32It's, it's a completely different style.
- 3:34But yeah, I, it was just nice to play with friends instead of
- 3:37playing alone. So that's how I got hooked in.
- 3:39And yeah, it was around the end of the Burning Crusade.
- 3:43I think the Black Temple had just come out when I started, so
- 3:46it's been a while. And so that kind of is like the
- 3:50Ilidan expansion and everything. Is that what led you into Demon
- 3:55Hunters? Like what?
- 3:55What was the attraction for demon hunters for you?
- 3:58Maybe subconsciously, yeah. I mean, demon hunters, they came
- 4:02out a lot later. But truthfully, the, the story,
- 4:06how I got into it is, is kind of underwhelming, but also kind of
- 4:11amusing. I was playing back then, I would
- 4:13just play random alts. I think I was playing a fury
- 4:16warrior back then. I also had like a prop paladin.
- 4:18I never, I didn't play very seriously.
- 4:19I just made alts. I levelled them up and once they
- 4:21got to Max level, I, maybe I did LFR a couple times and then I
- 4:24made a new character. But at that point I had found a
- 4:29Guild. They were advertising.
- 4:30They were looking for players in, you know, general chat or
- 4:33whatever. And I somehow got involved with
- 4:37them. I was on a different server.
- 4:40I don't think I had a, a Max level character on there.
- 4:42And the easiest way for me to to start playing with them was to
- 4:45just create a Demon Hunter on their server, 'cause they start
- 4:49at a higher level. I forget what it was back then,
- 4:51but it started at a higher level.
- 4:53So I was able to just hop right in with them in a quicker amount
- 4:56of time than it would be to like, you know, transfer a
- 4:58character. Cause back then I, you know, I
- 4:59was a teenager, didn't have much money either.
- 5:02So I just made a Demon Hunter and it stuck since then.
- 5:06Yeah, very cool. And so now we are reaching like
- 5:09almost the third stage of your career where we've got a new
- 5:13Demon Hunter spec. And do you want to give us like
- 5:17a little bit of a rundown of this new Demon Hunter spec, the
- 5:20Devourer? Sure.
- 5:22I can give you as much information as I know.
- 5:25They haven't really given us all that much either.
- 5:27So there's a lot of speculation happening and some people are
- 5:31are kind of like going down one path and assuming what it might
- 5:33be and others are are going down the other.
- 5:36All that we know so far is that it's a mid range, which could
- 5:40meet a multitude of things we don't know.
- 5:43But it is a 1/3 spec who I guess is using void magic rather than
- 5:48fell magic. So purple instead of green and
- 5:51it's going to be ADPS spec. I know some people were hoping
- 5:54for a healer, but I think, you know, or wise, you know, flavor
- 5:58wise that doesn't quite make sense.
- 6:00But yeah, it's going to be a mid range DPS.
- 6:03There's spell casting involved. There's also melee combat
- 6:06involved. Your i-beam is now void Ray,
- 6:10which is like a a purple beam instead of a green one.
- 6:13Yeah, it's it's looking really cool.
- 6:15I'm excited for it because it's something new.
- 6:17And I think from what I'm understanding from the
- 6:21information that we've been given, it sounds like it's going
- 6:23to be a play style that isn't in the game in any other form so
- 6:27far. You know, we have Evokers that
- 6:30are, you know, supposed to be mid range, but they don't have
- 6:33that melee aspect as well. Devastation Evoker is a caster
- 6:36and they play from range. So I think like, it's going to
- 6:41be pretty unique, probably going to be pretty, it's going to
- 6:47divide the community probably a little bit, but that's always
- 6:50how it's been for Demon hunters. And, you know, we can talk about
- 6:53that a little later. But yeah, ultimately it's going
- 6:55to be pretty cool. I'm looking forward to it.
- 6:56It's purple instead of green. Sounds good to me.
- 7:00Yeah, I did like that analogy where it because it is that mid
- 7:05range the ability to be kind of close to that 25 yards where the
- 7:12Evokers are sitting, devastation augmentation sort of thing.
- 7:16That's that's one thing we have heard from the the developers
- 7:22that you can build it so that you are mostly staying that mid
- 7:26range. But there's also that ability to
- 7:28sort of jump in and out of melee, which I guess is sort of
- 7:34like they took the momentum build and sort of put it back in
- 7:39sort of this sort of way going to like Havoc as like that sort
- 7:44of analogy. Has momentum been something that
- 7:46have a players on a whole have enjoyed?
- 7:51Is this something where you think that if they slow it down,
- 7:54will you have like greater periods where you're in one
- 7:57place or another, it'll be more fun?
- 7:59Like what's your hopes in that kind of scenario?
- 8:02Yeah. I mean, that's kind of a loaded
- 8:04question because like I kind of alluded to a second ago, that's
- 8:07been one of the dividing factors in the Demon Hunter community
- 8:11for the longest time, right? We've had the the mover versus
- 8:13the no mover camps. And you know, everyone wants to
- 8:17play havoc in their own way. I think the problem that the
- 8:23problem that we have right now is that the talent trees are
- 8:26designed in a way to cater to both of those people.
- 8:29But unfortunately, the way that we play video games nowadays is
- 8:34we pick the option that does the most damage.
- 8:35We pick the one that the robot tells us to pick that is doing
- 8:38the most damage on paper. And if you don't take that
- 8:41option, you're shamed. So realistically, even all those
- 8:44options are there. People aren't getting the choice
- 8:47to play the way that they want, which in turn just ends up
- 8:51hurting the, the one bill that we do end up playing because
- 8:55then half the the talents in our tree are completely disregarded
- 8:59because they're, you know, for a different play style.
- 9:01So it leads to some confusion, I think, and a lot of just like,
- 9:08like infighting between the community as to what's better,
- 9:11what's, you know, how things should be balanced, how things
- 9:13should be played. So I am a little cautious
- 9:16hearing about how this could work potentially with Devourer.
- 9:20If there is a lot of movement involved with the Devourer play
- 9:23style, you know, that comes with its own risks in terms of just
- 9:27like how you how do you deal with mechanics, how do those
- 9:30things work, you know, synergistically.
- 9:34And if there are two different play styles where one is more
- 9:36ranged and one is, you know, dipping in and out of melee, how
- 9:41do you balance those? Because one is definitely more
- 9:44dangerous than the other and there has to be that risk versus
- 9:47reward balancing between that. So I don't know.
- 9:51We're going to have to see. I'm a little cautious, but I'm
- 9:55holding off until we know more information.
- 9:58OK. So again, like because there's
- 10:01very little information known right now, a lot of this is
- 10:03going to be just like a speculating in your mind, would
- 10:09you want them to sort of move one of those camps out of the
- 10:13Havoc spec and transplanted into the Devourer spec so that if you
- 10:18are Devourer, then you are more along that momentum camp or vice
- 10:23versa? I think that would be the best
- 10:25way for them to do it, truthfully.
- 10:27That would open up a lot of doors for Havoc to just become
- 10:32something concrete, which it hasn't been for a long time.
- 10:36And you know, if people like that, you know, movement for
- 10:39damage type of gameplay, they can go one way or the other,
- 10:42whether that's with Devourer or with Havoc.
- 10:45But just I do think it needs to be split.
- 10:47I think that would be very healthy.
- 10:49Will they do it? I don't know.
- 10:51Because the the strange thing is Havoc, Havoc is keeping both of
- 10:57the hero talent trees, is keeping Felsgard and it's
- 11:00keeping El Draki Reaver. So those are all very designed
- 11:05in a way where they've been, they've been put together with
- 11:09the idea of movement for damage being available.
- 11:12So some of those things might need to be changed.
- 11:14And then we don't know like what the Devourer hero talent tree is
- 11:19going to look like. The Annihilator one.
- 11:22All we've been told about that is that we're, we're pulling
- 11:24down big comets from the sky. So we we don't know what that
- 11:28looks like either. So it, it, it's going to depend
- 11:30on a lot of things. I personally would like them to
- 11:32split it. Will they?
- 11:34I don't know. Well, sort of looking at havoc
- 11:39through the course of of the War Within, how is its relationship
- 11:44being with its hero talents? Have they both been viable?
- 11:48Has one being like the Mythic Plus versus the raid spec?
- 11:51Or has it been where one spec or one hero talent is like
- 11:57predominantly the best one throughout anything you do?
- 12:02Yeah. Do you have like a Demon Hunter
- 12:06character or an alt? Do you play anything at all?
- 12:09I do play Demon Hunter, but I've been in the Vengeance camp, I've
- 12:12been tanking it up, and I am also a person who bucks trends,
- 12:17so I've been playing with the Fell Scar despite the fact that
- 12:21like, it is not the preferred 1. So I'm going to be losing that.
- 12:24That's just like I'm going to have to reinvent my Demon Hunter
- 12:27come the introduction of Devourer, But because it's been
- 12:32an alt I haven't felt so slavishly to follow what the
- 12:36meta is. Right, OK, yeah.
- 12:38So I mean, I can speak more on Havoc because that's what I
- 12:42focus on. I I don't really play Vengeance
- 12:44all that much, though I I probably should because there's
- 12:46a whole nother audience that I could be tapping into.
- 12:49But yeah, I could speak on, you know, Havoc and and it's
- 12:52experience so far. The two hero talents, I think
- 12:57have ultimately been a they've been a miss, I think.
- 13:01So again, it's it's the, the split, the the division of, you
- 13:05know, we have one hero talent tree that is incredibly simple
- 13:09and that's the Felscard 1. And that wasn't satisfactory for
- 13:12a certain type of person that plays havoc Demon Hunter.
- 13:16It was strange because it was focused on doing like big
- 13:19uncapped AOE damage with demon surges at the start of the
- 13:21expansion, but then it got target capped.
- 13:24So the intention of that mechanic became a little
- 13:27unclear. It also didn't have any like
- 13:30unique visuals that the, you know, we were seeing all these
- 13:33other hero talent trees like mages getting these Phoenix
- 13:36Phoenix's that they were summoning or, you know, all this
- 13:38other stuff. And Felsgard didn't have
- 13:40anything. So we eventually got something
- 13:44like I think it was halfway through the 1st season of the
- 13:46War Within and it's like a little puff of green smoke.
- 13:49It's, I guess it's something, but it just felt really
- 13:52underwhelming. So that's the, that's the one
- 13:54hero talent tree. And then we have the other one,
- 13:57Eldraki Reaver. And yes, that is how you
- 13:59pronounce it. By the way, there is a voice
- 14:02line in the game that says it that way.
- 14:04I know everyone else says El Dracci Reaver and you know, keep
- 14:07saying it that way if you want, but the in game voice says it
- 14:10this way anyways. That one is like miles ahead in
- 14:15terms of complexity. So obviously people don't like
- 14:18that either because it's the whole mover versus non mover
- 14:21thing. People like simple and they also
- 14:23like complex. So yeah, like I I said, it just
- 14:27it's like a, a direct reflection of of havoc.
- 14:33All these things pop up, whether it's mover versus non mover, our
- 14:36two hero talent trees being completely different.
- 14:38It's all kind of the same thing where they're 2 completely
- 14:41separate things trying to cater to two different types of
- 14:43players. And neither of them are getting
- 14:45it right. They're not getting the
- 14:47attention that they need to actually excel and and succeed
- 14:50in that, in that intention. So it's hard because I feel like
- 15:02they've tried to make some changes to it recently.
- 15:04I can't even say recently. Maybe like over the past two
- 15:07seasons, there's been some changes here and there.
- 15:10But in the most recent season, I'll Draki Weaver was given a
- 15:15tier set that's pretty broken and that is pushing us towards a
- 15:20unique sort of a damage profile, which is funnel damage.
- 15:25There's not many specs in the game that that have that.
- 15:27There's like a maybe two or three, maybe 4.
- 15:31But we're really, really good at that right now because of our
- 15:33tier set. So it's put us into an OK place
- 15:37in terms of mythic plus and keys.
- 15:40But in raid, we're still pretty, pretty lacking.
- 15:46And yeah, like before that our our class tree went over an
- 15:51entire year without having any changes to it.
- 15:54There were a few changes to the spec tree here and there, but
- 15:57there were very few and far between.
- 16:00But now, I mean, looking back on it, it was probably because most
- 16:03of the devs attention was going into designing Devourer.
- 16:06I would imagine so yeah. I mean the hero talents in the
- 16:11War Within I think have been ultimately a miss.
- 16:16I'm hoping they've had enough time now going into a new
- 16:18expansion where they can redesign some of these things.
- 16:21I think they are going to have to redesign some of them just
- 16:23to, you know, work with with Devour or whichever one it's
- 16:27getting. I can't remember if they
- 16:29flip-flopped a couple times, whether it's they're getting
- 16:31fell scarred or Ari don't even know anymore.
- 16:34They're getting scarred, no longer fell.
- 16:36Scarred. Because yeah, yeah.
- 16:39So the question there is, right that the hero talent tree
- 16:42functions around demon surges, which is an explosion around
- 16:45your character. How's that going to work when
- 16:47you're playing out ranged? They're going to have to change
- 16:51something there. Or maybe they only proc when you
- 16:53go in and you do your melee thing.
- 16:55I don't know. We're going to have to see.
- 16:57I almost want to say that it'll be probably be like the cloak
- 17:00where it just just shoots at whatever your current target is
- 17:03and blows around and blows around that.
- 17:05But again, we're we're in speculation territory, honestly
- 17:11speaking to you today, like a lot of what's been coming up is
- 17:15that schism within within havoc demon hunters like that, that
- 17:20tube camp sort of thing. And maybe this is much like when
- 17:24we had guardian and Pharaoh split up so that they could be
- 17:27healthier trees. We could see that.
- 17:30And like maybe that is the hope that with that the community is
- 17:33looking for. But another part that you talked
- 17:36about is how it's almost as if because this was on the horizon,
- 17:42the team wasn't really looking at like what was happening on
- 17:45live. Can you tell us a little bit
- 17:47about like how Demon Hunter has been performing or both in like
- 17:54numbers but also mostly enjoyment throughout the War
- 17:57Within? Yeah, it's, I think that's a
- 18:02personal thing. You know, some people really
- 18:04enjoy playing havoc still. Some people have been having the
- 18:06worst time ever. I think the hero talent trees
- 18:09definitely contribute to that in both directions.
- 18:12If, if you're talking to somebody who has been playing
- 18:17Demon Hunter for a while at on a casual level and now in the War
- 18:21Within, they're forced to play Aldraki Reaver, which is a bit
- 18:24more complex than probably what they're used to.
- 18:27I would imagine their enjoyment of, of that class is of that
- 18:31spec is going to go down quite a bit.
- 18:33They might get frustrated because the cognitive load of
- 18:36that, of that hero talent tree is definitely a lot higher than
- 18:39Felsgard. And yeah, if, if, if you're that
- 18:43type of player and you are, you know, resorting to playing
- 18:47Felsgard purely out of personal preference and that's how you
- 18:51enjoy playing. And you're like I said, you're
- 18:53shamed for playing that you're, you're looked upon, people look
- 18:56you up in your logs and you're like, oh, why did, why did he
- 18:58play Felsgard on this fight? And clearly should have played
- 19:01the other one. It's an uncomfortable situation.
- 19:05So I, I think even on a grander scale, kind of like what I
- 19:09mentioned, Havoc started off being very simple.
- 19:12If you think back to like BFAI, think that's where a lot of
- 19:15people hopped onto it, but it was a, it was so simple back
- 19:19then and it's been progressively getting harder and harder and
- 19:22harder throughout the expansions.
- 19:24And I feel like now I feel like we're at a boiling point with it
- 19:28where either they're going to fix the issue with Devour or
- 19:35people are just going to be fed up and they're going to, they're
- 19:38going to abandon ship and they're going to create a rat
- 19:40paladin or something. You know, I think that's where
- 19:43we're at now. I mean not until met paladins
- 19:47get double digit buffs, but we'll see.
- 19:51They got their 5%. They're OK, OK, they're good.
- 19:54They're. Good.
- 19:55Well you just mentioned about complexity in that complexity
- 19:59cap, a lot of people deal with that through the use of add-ons,
- 20:03through the use of WE cores. Has that been the situation with
- 20:07Demon Hunters having to have WE cores to track a number of
- 20:10different things? How?
- 20:13Are they supposed to function if Blizzard's now looking to disarm
- 20:17our add-ons? Yeah, I mean, that's a, that's a
- 20:20valid concern. I I think not even just for
- 20:23Havoc, but for for every class. Like there's some things that
- 20:27are unrealistic to be able to, to track to player class at a,
- 20:32at an optimal level for Havoc in particular.
- 20:35I mean, if, if you're playing, if you're playing AR, you're
- 20:38track. If you're playing AR in raid,
- 20:40you're tracking your essence Brake, which is a four second
- 20:44debuff window that you're putting on enemies. 4 seconds.
- 20:46That's not very short, or that's not very long, that's very
- 20:48short. Then you have your inertia.
- 20:51If you're deciding, deciding to play that, that's a damage amp
- 20:55that you put on yourself, that's 5 seconds.
- 20:58Then if you're playing a fire inside, you have up to five
- 21:02immolation or a buffs all running at the same time,
- 21:05expiring at different times, which is important because when
- 21:08they expire, your rage fire explodes, which is like big AOE
- 21:12damage. So you want to make sure you're
- 21:13hitting enough the right mobs with that.
- 21:16You're also tracking how many soul fragments you've picked up
- 21:20on the ground and when they're going to expire.
- 21:22That's a kind of a new mechanic that was brought into play for
- 21:26damage with Eldraki reverse. So you have to pick up six soul
- 21:29fragments and that gives you your reverse glave, which is
- 21:32like your your your key ability that you get with that hero
- 21:36talent tree. So you're tracking that.
- 21:40You're also tracking your initiative buff on yourself,
- 21:43which is 5 seconds. So we have all these like little
- 21:46short buffs and debuffs that unfortunately we have to line
- 21:51them all up together. They all have to happen at the
- 21:54same time. That's how you do your damage.
- 21:56That's your big damage window. So like independently, those
- 22:00things might be fine. Like tracking your essence brake
- 22:02window for four seconds, sure, that's fine.
- 22:04But then you're also doing all the other actions to to line all
- 22:09these other things up and you're cutting into certain buffs and
- 22:13debuffs like you're losing a second here because you're
- 22:14trying to set something else up. I don't know if you've ever
- 22:18tried to play, I'm sure you have.
- 22:20You've tried to play on the PTR without add-ons and you're just
- 22:23like looking at your buff, buff bar up at the top right.
- 22:26And things are popping in and out of that so quickly and
- 22:29things are getting reordered and rearranged.
- 22:32There's no way you could track all of those things I just
- 22:34mentioned while that's happening.
- 22:36Absolutely no way. So I'm, I'm hopeful that, you
- 22:40know, if Blizzard can properly implement like an allow and
- 22:45block list for buffs and debuffs, that would make things
- 22:48infinitely better. And if you're able to select
- 22:51those things to go on to the, the name plates, the new name
- 22:54plates that they're setting up, if they can do just a few of
- 22:57those things, I think they'll, they'll have a lot of success
- 23:01with this initiative of, you know, trying to replace add-ons
- 23:04and and whatnot. But they're, they're very
- 23:06crucial things. If they get those wrong, people
- 23:09are going to be upset. So then looking towards this new
- 23:13spec with the the Devourer Demon Hunter, I'm guessing that a good
- 23:18portion of the community is looking to have something that
- 23:20doesn't have such short window buffs that you're trying to
- 23:23align. We can hope so I, I mean, I, I
- 23:25do think I, I will say I'm, I'm hoping actually, I think they
- 23:30did say this somewhere. They haven't fully announced it,
- 23:32but I think that their mentality and how classes and specs
- 23:37function and the, the overall complexity is going to change.
- 23:40I think their approach to how these things work and how they
- 23:42design classes is going to be changing with that in mind, with
- 23:46the the idea that, you know, they have to simplify things in
- 23:49a way that it makes a playable without external help.
- 23:54And like making things simple doesn't necessarily mean like a
- 24:01bad thing. I think if people hear that,
- 24:05that term or you know, hear me say, or anyone else say they're
- 24:08making things easier, I think all they plan on doing is just
- 24:12pulling it back beyond the threshold of, of where proper
- 24:17play is only possible with external help.
- 24:20I think we're far beyond that right now and that's why we need
- 24:23all these weak cores and add-ons.
- 24:25But if they can just pull that back a little bit where there's
- 24:27still the challenge in playing your class in spec, but it's not
- 24:30completely impossible. I think that's what their intent
- 24:34is going into the expansion. And I'm very curious to see just
- 24:39the types of changes they make to to accommodate that.
- 24:43It is a refrain that I've heard fairly often and people looking
- 24:48for them to sort of, I think the term that I like is
- 24:51concentrating the fun so that you have a few things that are
- 24:54very important and you get to enjoy.
- 24:56Yeah, absolutely. That's a good way to put it,
- 24:59actually. The other spec, well, not
- 25:04speculation, but the other little bit of information that
- 25:06we've received about Devourer's rotation is this entire thing
- 25:10with their void metamorphosis, that it is something that like
- 25:15you build up the energy and then you get it.
- 25:18It's not on a a set time that you have it for, but you're
- 25:22trying to stay in this form as long as possible to keep using
- 25:26the finisher that becomes available.
- 25:28A lot of people have likened this to rendered to madness that
- 25:32shadow priests had where you are just trying to hold off the the
- 25:37inevitable. What are the thoughts, concerns
- 25:40or like pros that people are thinking about this just from
- 25:45like what information we have so far?
- 25:48I've heard a lot of things I've heard some concern about.
- 25:54Well, that mechanic in particular, Surrender to madness
- 25:57is like the, the big comparison that people make.
- 26:01I think that certain mechanic can work in a multitude of ways
- 26:06and comparing it one to one with surrender to madness, if it's,
- 26:08if you're getting a negative vibe from that, that thought, I
- 26:11don't think that's fair yet because it could be much easier
- 26:15to extend your your void meta form.
- 26:17We don't know we, we don't know anything truthfully.
- 26:21So, but I, I like the idea of it.
- 26:24I think it's something new. Like, I don't know about you,
- 26:26but I, I've found that Wow combat has become pretty
- 26:32homogeneous over the years. It's all builder spender, you
- 26:35know, you're all, whether it's energy or, you know, soul
- 26:39fragments or combo points or whatever you're building up and
- 26:42then you spend them. I, I think this does that also
- 26:46in a sense, but it's a different spin on it.
- 26:49And I'm just, I'm open to, to new things.
- 26:53I'm open to things that may or may not vibe with me, but it's
- 26:57not all about me. You know, there's going to be
- 26:58people who love it. There's going to be people who
- 27:01hate it. If you hate it, it's not for
- 27:02you. And you can still play havoc.
- 27:04If you love it, awesome. Subscribe to my channel.
- 27:06But it's, I think we have to hold off judgement until, until
- 27:12we actually know how it's going to function.
- 27:14I think it could be cool though. Yeah, I mean, I was a big fan of
- 27:19the surrender to Madness. I mean, not like them dying at
- 27:22the end. They like I felt that that was a
- 27:24little a little much. But I my biggest concern about
- 27:29this and again, it's something that I am holding off until like
- 27:32I actually play play. It is not what it feels like in
- 27:37the void form metamorphosis, but what it feels like outside of
- 27:41the void form metamorphosis. Because if that if so much is
- 27:44concentrated in it, then you feel almost worthless when
- 27:49you're not in your metamorphosis.
- 27:52And something I'm going to link in the show notes and something
- 27:56I do recommend anybody to do is look at your latest video on
- 28:00this where you specifically say like, hey, if you are strong
- 28:03inside of your cooldowns, what do you look like outside of your
- 28:06cooldowns in your mind? What do you think are ways that
- 28:10could this could at least be remedied?
- 28:13I think the the easiest way is just to spend less time outside
- 28:16of it. You know that you make a
- 28:18fairpoint that and that's kind of what Havoc suffers with.
- 28:21Now if you're playing Felsgard in particular, like your time
- 28:24outside of your demon form, you're hitting like a wet noodle
- 28:26until you can get back in demon form.
- 28:29But if they just reduce the time it takes to get into your
- 28:34powerful form and that solves the issue, you know, we don't
- 28:36know how long it's going to take to get back into void meta.
- 28:40We don't know how long we're going to be able to stay in void
- 28:43meta. You know, how many souls does it
- 28:45take to get into it? Could be 3, it could be 10.
- 28:49We don't know. 10 would suck. 10 might cause some problems.
- 28:52If it's three, it might not be so bad.
- 28:57So I think by the sounds of it, by the sounds of what we've been
- 29:02told, we're going to be spending a lot of time in that void meta
- 29:05form. So I think they've learned their
- 29:09lesson from havoc and I'm hoping, I'm hoping just like you
- 29:15are, I'm sure that it's not going to be a blunder and and
- 29:18they they do the right thing. It it's if you have a the Demon
- 29:23Hunter alter, humane Demon Hunter, you can see an attempt
- 29:26at remedying this problem in the Felsgard hero talent tree.
- 29:29I think it's on the right hand side where it's, I think
- 29:33increasing your chaos strike damage outside of meta or you're
- 29:37just your, I don't know what it is, but it's increasing your
- 29:39damage outside of meta. And that is to to sort of like
- 29:43fix that problem that you're talking about.
- 29:45But then on the off side, on the off split, we also have in the
- 29:48spec tree talents that keep us in meta more often.
- 29:54So the more time we spend in meta, the more time that talent
- 29:58in our hero talent tree is completely useless.
- 30:01So this is what I mean by they're trying to like they're
- 30:04trying to cater to two different play styles and they're just
- 30:09constantly throwing Band-Aid fixes at us.
- 30:12Like in our spec tree, we have talents that reduce our threat
- 30:17or that, you know, it's giving us reduced, I think it's reduced
- 30:21physical damage or something or 4% extra verse.
- 30:25And those are those are put in there because we were so
- 30:28squishy. We were having issues just
- 30:30staying alive as Adps and those remedy fixes, those Band-Aid
- 30:35fixes are taking up entire talent nodes in our spec tree.
- 30:39Like that type of thing. You shouldn't be in our spec
- 30:41tree that if anything put it in the class tree, but I know that
- 30:44would cause problems because then vengeance gets it as as
- 30:46well. But like these Band-Aid fixes
- 30:49shouldn't be in our spectry. Those should be damage in our
- 30:52spectry, not reduce threat. OK.
- 30:58So then just to sort of round out the conversation in
- 31:01midnight, we're getting a bunch of new talent points.
- 31:04We're getting three that go into the class tree.
- 31:07We're getting another three that will be in the hero talent and
- 31:12of course 4 in our spectry, which if they want us to put
- 31:17that in the apex talent, right. In terms of the spectry for
- 31:24Havoc, what would you say would be a good focus for the Apex
- 31:30talent? Good question.
- 31:37So if it's in, if it's in the spectry, it has to be neutral to
- 31:43it has to be neutral from a hero talent tree.
- 31:47So I would imagine it has to be i-beam.
- 31:53I-beam or Immolation aura, because if they go glaive that's
- 31:59going to be catering to Ari think yeah, I think like flavor
- 32:08wise it would have to be I-beam. OK, i-beam is really powerful
- 32:14already. So yeah, I don't know.
- 32:19That's a tough one. I'm very curious to see.
- 32:23All right, what about the hero trees?
- 32:26Yeah, So the hero trees, I hope for Havoc's sake, I hope they
- 32:31don't change AR because that's what's giving us our our, our
- 32:35niche sort of spot in, in damage.
- 32:38Is that the funnel damage? So I think that is going to be
- 32:43what is able to differentiate Havoc from Devour is having that
- 32:48that niche damage profile, because there's a lot of
- 32:51situations where that is very, very valuable in mythic plus,
- 32:54it's super valuable in raid. If there is, you know, a a big
- 32:58boss and then a bunch of little ads that come out.
- 33:00If you're able to funnel damage off those little ads into the
- 33:03the main boss and do a lot of single target damage, super
- 33:06valuable. So that is something that could
- 33:09set apart Havoc from Devourer. So I I hope they don't change
- 33:14that in terms of Felsgard or scarred.
- 33:17Now they I don't think it's I don't know.
- 33:22God, it's so tough because like I said, there are those like
- 33:25weird things in the talent tree where it's doing more damage
- 33:27outside of outside of your meta, which I don't think should be
- 33:31there. The the demon surge mechanic
- 33:35might need to change like we said.
- 33:40You think it needs a rework entirely because based on what
- 33:43you're saying it, it might need more attention than just another
- 33:46row of talents. I think so, yeah.
- 33:49That's the other thing too. Like, that's a good point.
- 33:51We're getting an entire it's like a new column, right, Of
- 33:55four talents in the hero trees. I believe it's 3 for the hero.
- 34:00Trees. OK, yeah, I mean, that's just
- 34:03like packing more power into and into all of these things.
- 34:08And that could be problematic too, right?
- 34:10Like we've or even maybe defensively, it could be
- 34:14defensive stuff. Like there's some defensive
- 34:15things in the AR tree that we really rely on defensively like
- 34:19we have in the AR tree. There's it's a choice node where
- 34:24you're either getting a shield for a certain amount of healing
- 34:28that you get from your soul fragrance that you pick up, or
- 34:32there's another one that gives you a 10% shield every time you
- 34:35press Fell Blade. Those are pretty impactful.
- 34:38Those are, are big defensive nodes in your tree.
- 34:42And again, I feel like those are, I don't want to call those
- 34:46ones Band-Aid fixes because they're not quite that, but
- 34:49they're these things that if we didn't have, I think we'd be in
- 34:52very, very rough shape, you know, in, in a lot of different
- 34:56ways. So yeah, I do think maybe I'm
- 35:00just hopeful. Maybe I'm, I'm like wanting new
- 35:03stuff. So I'm saying, hey, yeah, this
- 35:04needs a rework. Maybe it doesn't, maybe I'm
- 35:08exaggerating, but I would love to see, I would love to see
- 35:10reworks on, on a lot of things. Yeah, it's the opportunities
- 35:14there. Like they've said they don't
- 35:16want to do those big types, those big swooping changes,
- 35:19patch to patch or in the middle of a patch, those types of
- 35:23things are reserved for new expansions.
- 35:26So now's the time to do it. OK.
- 35:29And then the class tree is a different story.
- 35:33You're getting three more talent points, but they're not they're
- 35:36not adding anything to there is for.
- 35:40So for that one, are the three points are going to allow DPS
- 35:46demon hunters to like spec into stuff that were pain points
- 35:50before or is it really superfluous for for you in your
- 35:53class tree? I think there's a couple things
- 35:57that would allow us. It would allow us to get the
- 36:03choice note on darkness. You can either like make it last
- 36:07a little bit longer or you reduce the cooldown on it.
- 36:11It could allow it could allow us to take demon muzzle easier,
- 36:16which is another defensive you take like 8% less magic damage
- 36:20from whatever target was hit by your sigil.
- 36:23It's something people end up taking in like high mythic plus
- 36:26to to survive things. It could also mean that we take
- 36:31all three capstones. So collective anguish, the hunt
- 36:35and sigil of spite. I don't know if that would be
- 36:39great for Felsgard to take sigil of spite because it's the the
- 36:46for AR Sigilus spike gives us a lot of souls and we need like
- 36:49soul fragments to use our reverse glaive.
- 36:51So that's why it's really useful for that one.
- 36:53But for Felsgard it's just some AOE damage I I guess and it
- 36:59doesn't interact with Felsgard. So with Felsgard, Sigil of flame
- 37:04converts to a new ability, sigil of doom I believe it's called
- 37:08and that gives us a demon surge. So you if that's procking a
- 37:12demon surge, you'd probably always prioritize that over
- 37:16sigilos spite to press it. It's it's yeah, I'm not sure the
- 37:21spec tree or sorry, the class tree.
- 37:22There's there's some weird things where I have to pull it
- 37:26up to see, but we're going into like APVP talent to get down to
- 37:30one thing and everybody asks me like, hey, why are we putting
- 37:35points into this? It's like a spectral site talent
- 37:38and yeah, and nobody uses it. It's a PvP thing.
- 37:41But the reason we put one point into that opposed to the other
- 37:45option, which is a 2 point node into immolation or giving you
- 37:50armor or something is because it's a one point investment
- 37:52compared to a 2. So you put one point into the
- 37:56Spectra site talent, it's completely useless.
- 37:58You're wasting a point, but you can get down to the the point
- 38:01below it that much easier and you have one point to spend
- 38:04elsewhere. So yeah, it's, there's some
- 38:08things that I think they need to reorganize in the class tree as
- 38:10well. It's it's, there's a lot of
- 38:13things, man. There's a lot of things.
- 38:15Yeah, yeah, no, I, I definitely encourage people to go in, watch
- 38:21your streams and ask you questions about like all the
- 38:25nitty gritty of that. But I do have one last brain
- 38:28teaser for you. OK.
- 38:30As we head into midnight, we have the defensive claw back
- 38:36that they said they wanted to do back at the start of the war
- 38:40Within. You've been speaking a lot about
- 38:43like how squishy DPS Stephen hunters can be.
- 38:47Do you expect that you'll be hard hit by it, presumable like
- 38:51de escalation of defensives? Or do you think that like demon
- 38:56hunters are are meant to be, especially with devour, are
- 38:59meant to just stay out of the trouble in general?
- 39:03I think that may be the case for Devour for sure, because it
- 39:05sounds like you're right. They're either playing out
- 39:08ranged or they're dipping in quick and getting back out so
- 39:10you can plan your movement accordingly and stay out of
- 39:12mechanics and maybe not take certain hits.
- 39:15As a pure melee. Sometimes getting hit is
- 39:19inevitable. There's certain things that you
- 39:21know, you just, you take it to the chin, you expect that you're
- 39:24going to take it and you find ways around it.
- 39:27I think if they're going to roll back some of those defenses, I
- 39:32would imagine they're going to tune everything else around that
- 39:37principle. We're not going to be taking as
- 39:40much damage if we have less defensives, I would hope.
- 39:43Otherwise we're just we're in a world of trouble.
- 39:46But I think as long as we keep Blur, if Havoc keeps Blur and
- 39:53maybe Blur gets a little bit of a buff, it's kind of weak right
- 39:56now. We also have a lot of Leech.
- 40:01We can't really forget that Havoc Demon hunters have a lot
- 40:03of Leech and we have healing from our soul fragments.
- 40:08So that takes you only so far, right?
- 40:11Like healing and Leech isn't going to save you from one
- 40:14shots. But I think we are starting to
- 40:16move away from one shots being as much of a thing as they were
- 40:20maybe back in Dragonfly. So I, I think, I think we'll be
- 40:26OK, but it does very depend on the tuning of everything else.
- 40:33If they're going to have, you know, bosses doing constant rot
- 40:36damage or having, you know, one shot mechanics everywhere, I
- 40:40think then we'll be in some trouble.
- 40:42But like I said, if, if they're doing this, this whole
- 40:45initiative of like, you know, removing add-ons, removing weak
- 40:48auras, I think the whole game is going to have to change around
- 40:53that idea. And I, I think they know that
- 40:55they're, they're smart people over there.
- 40:57As much as, you know, we love to, to rag on the devs and, and
- 40:59whatever they're, they, they know what they're doing.
- 41:02So I, I, I have my, I have my worries.
- 41:06But I, I'm hopeful, yeah. OK, so if people want to like,
- 41:10keep a praise of everything happening with demon hunters,
- 41:13where can we find you? I'm on YouTube, primarily
- 41:18youtube.com/jeddeth TV. I'm on
- 41:22twitchtwitch.twitch.tv/jeddeth. its.tv, right?
- 41:28Yeah, yeah, I'm on Twitter. I'm sorry, XX, the everything
- 41:33app. I'm kind of all over the place.
- 41:37If you play, if you're thinking of getting into Demon Hunter
- 41:40because you want to play Devour and you want to like hop into
- 41:43Demon Hunter early and get a feel for things.
- 41:45I have a lot of resources online, a lot of video guides.
- 41:49I have a havoc week or a pack up on Y go dot IO.
- 41:53You can go grab that until they take week hours away.
- 41:57Then you're out of luck. Yeah, I'm kind of everywhere.
- 41:59Just search Jeddath. You'll find it all.
- 42:03That's awesome. So I will encourage people to do
- 42:05that and of course, put those in the show notes as well, but
- 42:08that's going to be it for us today.
- 42:10Until next time guys, may all your hits be good.